Overhaul v1.0: Difference between revisions

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imported>DarkGabonnie
m Towers: convert raw abbr tags to template, replaced: <abbr title="-0.05">0.23 > 0.18<abbr>. ****''Gorilla Noises'' ability removed. ****Renamed from ''A Force to be Reckoned With'' to ''Special Forces''. *All of the Pyromancer's skins appearance changed. *Pyromancer rebalanced. **Upgrade names added. **Unlock cost increased from {{Coins|1,500}} to {{Coins|2,000}}. **Enemies on fire are now 15% faster. **Updated hitbox. **Statistical changes: ***'''Base''' ****Damage decreased fro...
 
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*[[Invisible]]
*[[Invisible]]
*[[Balloon]]
*[[Balloon]]
*[[Lead]]
*[[Lead (Legacy Enemy)|Lead]]
*[[Lead Boss]]
*[[Lead Boss]]
*[[Mega Slow]]
*[[Mega Slow]]
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*[[Lava]]
*[[Lava]]
*[[Lead Balloon]]
*[[Lead Balloon]]
*[[Slow King]]
*[[Slow King (Legacy)|Slow King]]
*[[Speedy King]]
*[[Speedy King (Legacy)|Speedy King]]
*[[Soul]]
*[[Soul]]
*[[Health Cultist]]
*[[Health Cultist]]
*[[Soul Stealer]]
*[[Soul Stealer (Legacy)|Soul Stealer]]
*[[Soul Boss]]
*[[Soul Boss]]
*[[Necromancer Boss]]
*[[Necromancer Boss]]
*[[Fallen Swordmaster]]
*[[Fallen Swordmaster]]
*[[Unknown]]
*[[Unknown]]
*[[Vindicator]]
*[[Vindicator (Legacy)|Vindicator]]
*[[Void Reaver]]
*[[Void Reaver (Legacy)|Void Reaver]]


===Maps===
===Maps===
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===Skincrates===
===Skincrates===
*[[Deluxe Skincrate]]
*[[Deluxe Crate]]
**Skins:
**Skins:
***[[DJ Booth]]: {{Colour|Deluxe|Neko}}, {{Colour|Deluxe|Neon Rave}}
***[[DJ Booth]]: {{Color|Deluxe|Neko}}, {{Color|Deluxe|Neon Rave}}
***[[Commander]]: {{Colour|Deluxe|Neko}}, {{Colour|Deluxe|Maid}}
***[[Commander]]: {{Color|Deluxe|Neko}}, {{Color|Deluxe|Maid}}
***[[Ranger]]: {{Colour|Deluxe|Gun Gale}}, {{Colour|Deluxe|Railgunner}}
***[[Ranger]]: {{Color|Deluxe|Gun Gale}}, {{Color|Deluxe|Railgunner}}
***[[Shotgunner]]: {{Colour|Deluxe|Slayer}}
***[[Shotgunner]]: {{Color|Deluxe|Slayer}}
***[[Crook Boss]]: {{Colour|Deluxe|Soviet}}
***[[Crook Boss]]: {{Color|Deluxe|Soviet}}
***[[Archer]]: {{Colour|Deluxe|Huntsman}}
***[[Archer]]: {{Color|Deluxe|Huntsman}}
***[[Militant]]: {{Colour|Deluxe|Ace Pilot}}
***[[Militant]]: {{Color|Deluxe|Ace Pilot}}
***[[Farm]]: {{Colour|Deluxe|Tycoon}}
***[[Farm]]: {{Color|Deluxe|Tycoon}}


*New skins for the [[Basic Crate]]
*New skins for the [[Basic Crate]]
**Skins:
**Skins:
***[[Ace Pilot]]: {{Colour|Basic|Aerial Ace}}, {{Colour|Basic|Purple}}, {{Colour|Basic|Navy}}
***[[Ace Pilot]]: {{Color|Basic|Aerial Ace}}, {{Color|Basic|Purple}}, {{Color|Basic|Navy}}


*New skins for the [[Premium Skincrate]]
*New skins for the [[Premium Crate]]
**Skins:
**Skins:
***[[Ranger]]: {{Colour|Premium|Dark Matter}}
***[[Ranger]]: {{Color|Premium|Dark Matter}}
***[[Shotgunner]]: {{Colour|Premium|Classic}}
***[[Shotgunner]]: {{Color|Premium|Classic}}
***[[Military Base]]: {{Colour|Premium|Classic}}
***[[Military Base]]: {{Color|Premium|Classic}}
***[[Soldier]]: {{Colour|Premium|Doughboy}}
***[[Soldier]]: {{Color|Premium|Doughboy}}


*New skin for the [[Golden Skincrate]]
*New skin for the [[Golden Crate]]
**Skin:
**Skin:
***[[Soldier]]: {{Colour|Golden}}
***[[Soldier]]: {{Color|Golden}}


===Emotes===
===Emotes===
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*Ability to buy {{Gem|Gems}} added
*Ability to buy {{Gem|Gems}} added
*VIP [[Gamepasses|gamepass]]
*VIP [[Gamepasses|gamepass]]
**Gives three [[Premium Skincrate]]s, 25% more {{Exp|}} and a [[Rainbow Nametag]]
**Gives three [[Premium Crate]]s, 25% more {{Exp|}} and a [[Rainbow Nametag]]
*Meme Emotes [[Gamepasses|gamepass]]
*Meme Emotes [[Gamepasses|gamepass]]
*Profile cards
*Profile cards
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*New achievement [[badges]]
*New achievement [[badges]]
*Daily skin store
*Daily skin store
**Allows you to purchase one {{Colour|Basic|Basic}} and {{Colour|Premium|Premium}} skin for a specific price each day
**Allows you to purchase one {{Color|Basic|Basic}} and {{Color|Premium|Premium}} skin for a specific price each day
*[[Narrators]] & new dialog system
*[[Narrators]] & new dialog system
*Bullet trails
*Bullet trails
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===Skincrates===
===Skincrates===
*[[Platinum Skincrate]] skincrate alongside most of its skins
*[[Platinum Crate]] skincrate alongside most of its skins
**Skins:
**Skins:
***[[Minigunner]]: {{Colour|Platinum}}
***[[Minigunner]]: {{Color|Platinum}}
***[[Pyromancer]]: {{Colour|Platinum}}
***[[Pyromancer]]: {{Color|Platinum}}


===Emotes===
===Emotes===
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*Damage Values setting
*Damage Values setting
*Muzzle Flash setting
*Muzzle Flash setting
*[[Flairs]]
*[[Titles|Flairs]]


==Changes & Bugfixes==
==Changes & Bugfixes==
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**'''Level 3'''
**'''Level 3'''
***Damage decreased from +2 to +1.
***Damage decreased from +2 to +1.
***Firerate changed from 1.05 to <abbr title="-0.5">1.53 > 0.78<abbr>
***Firerate changed from 1.05 to {{Tooltip|1.53 > 0.78<abbr>
***Cost increased from {{Money|500}} to {{Money|600}}.
***Cost increased from {{Money|500}} to {{Money|600}}.
***Renamed from ''Scouting Vest'' to ''Double Tap''.
***Renamed from ''Scouting Vest'' to ''Double Tap''.
**'''Level 4'''
**'''Level 4'''
***Damage increased from +1 to +2.
***Damage increased from +1 to +2.
***Firerate changed from <abbr tile="-0.5">1.05 > 0.55</abbr> to 0.78
***Firerate changed from <abbr tile="-0.5">1.05 > 0.55|-0.5}} to 0.78
***Range increased from +0 to +1.
***Range increased from +0 to +1.
***Renamed from ''Dual-Wield'' to ''Field Operator''
***Renamed from ''Dual-Wield'' to ''Field Operator''
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****Damage decreased from +2 to +0.
****Damage decreased from +2 to +0.
****Range decreased from +4 to +3.
****Range decreased from +4 to +3.
****Firerate changed from 4.05 to <abbr title="-0.5">6.03 > 5.53</abbr>.
****Firerate changed from 4.05 to {{Tooltip|6.03 > 5.53|-0.5}}.
***'''Level 2'''
***'''Level 2'''
****Range decreased from +6 to +0.
****Range decreased from +6 to +0.
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****Range decreased from +4 to +3.
****Range decreased from +4 to +3.
****Damage increased from +5 to +8.
****Damage increased from +5 to +8.
****Firerate changed from <abbr title="-0.5">4.05 > 3.55</abbr> to <abbr title="-0.5">5.53 > 5.03</abbr>.
****Firerate changed from {{Tooltip|4.05 > 3.55|-0.5}} to {{Tooltip|5.53 > 5.03|-0.5}}.
***'''Level 4'''
***'''Level 4'''
****Range decreased from +5 to +2.
****Range decreased from +5 to +2.
****Damage increased from +6 to +15.
****Damage increased from +6 to +15.
****Firerate changed from <abbr title="-1.5">3.55 > 2.05</abbr> to <abbr title="-0.5">5.03 > 4.53</abbr>.
****Firerate changed from {{Tooltip|3.55 > 2.05|-1.5}} to {{Tooltip|5.03 > 4.53|-0.5}}.
****Cost increased from {{Money|2,450}} to {{Money|4,000}}.
****Cost increased from {{Money|2,450}} to {{Money|4,000}}.
****Lead detection added.
****Lead detection added.
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****Cost decreased from {{Money|200}} to {{Money|100}}.
****Cost decreased from {{Money|200}} to {{Money|100}}.
***'''Level 3'''
***'''Level 3'''
****Firerate changed from <abbr title="-0.5">2.05 > 1.55</abbr> to <abbr title="-0.5">2.03 > 1.53</abbr>.
****Firerate changed from {{Tooltip|2.05 > 1.55|-0.5}} to {{Tooltip|2.03 > 1.53|-0.5}}.
***'''Level 4'''
***'''Level 4'''
****Firerate changed from <abbr title="-0.5">1.55 > 1.05</abbr> to <abbr title="-0.5">1.53 > 1.03</abbr>.
****Firerate changed from {{Tooltip|1.55 > 1.05|-0.5}} to {{Tooltip|1.53 > 1.03|-0.5}}.
*All of the [[Demoman]]'s skins appearance changed.
*All of the [[Demoman]]'s skins appearance changed.
*[[Demoman]] nerfed.
*[[Demoman]] nerfed.
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****Renamed from ''Epic Shades'' to ''Steil Grenade''
****Renamed from ''Epic Shades'' to ''Steil Grenade''
***'''Level 3'''
***'''Level 3'''
****Firerate changed from 2.55 to <abbr title="-1">3.03 > 2.03</abbr>.
****Firerate changed from 2.55 to {{Tooltip|3.03 > 2.03|-1}}.
****Explosion range changed from 5 > 6 to 1.5.
****Explosion range changed from 5 > 6 to 1.5.
****Damage decreased from +5 to +2.
****Damage decreased from +5 to +2.
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****Damage increased from +10 to +13.
****Damage increased from +10 to +13.
****Range increased from +1 to +2.
****Range increased from +1 to +2.
****Firerate changed from <abbr title="-0.5">2.55 > 2.05</abbr> to <abbr title="-0.2">2.03 > 1.83</abbr>.
****Firerate changed from {{Tooltip|2.55 > 2.05|-0.5}} to {{Tooltip|2.03 > 1.83|-0.2}}.
****Explosion range changed from 6 to 1.5 > 3.
****Explosion range changed from 6 to 1.5 > 3.
****Renamed from ''Improved Grenades'' to ''Collateral Damage''.
****Renamed from ''Improved Grenades'' to ''Collateral Damage''.
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****Range decreased from +2 to +1.
****Range decreased from +2 to +1.
***'''Level 3'''
***'''Level 3'''
****Firerate changed from 0.25 to <abbr title="-0.05">0.23 > 0.18</abbr>.
****Firerate changed from 0.25 to {{Tooltip|0.23 > 0.18|-0.05}}.
****Damage decreased from +2 to +1.
****Damage decreased from +2 to +1.
****Cost decreased from {{Money|1,500}} to {{Money|1,400}}.
****Cost decreased from {{Money|1,500}} to {{Money|1,400}}.
****Cooldown decreased from 1 to <abbr title="-0.35">1.2 > 0.85</abbr>.
****Cooldown decreased from 1 to {{Tooltip|1.2 > 0.85|-0.35}}.
***'''Level 4'''
***'''Level 4'''
****Firerate changed from <abbr title="-0.05">0.2 > 0.15</abbr> to 0.15.
****Firerate changed from {{Tooltip|0.2 > 0.15|-0.05}} to 0.15.
****Damage increased from +2 to +3.
****Damage increased from +2 to +3.
****Burst count increased from +0 to +1.
****Burst count increased from +0 to +1.
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****Range increased from +1 to +2.
****Range increased from +1 to +2.
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Firerate changed from <abbr title="-0.75">3.05 > 2.3</abbr> to 3.03.
****Firerate changed from {{Tooltip|3.05 > 2.3|-0.75}} to 3.03.
****Cost decreased from {{Money|600}} to {{Money|400}}.
****Cost decreased from {{Money|600}} to {{Money|400}}.
***'''Level 3'''
***'''Level 3'''
****Damage increased from +1 to +2.
****Damage increased from +1 to +2.
****''Frost Mark'' removed.
****''Frost Mark'' removed.
****Now drops 1 defense every hit.
****Now melts 1 defense every hit.
****Cost decreased from {{Money|1,500}} to {{Money|1,400}}.
****Cost decreased from {{Money|1,500}} to {{Money|1,400}}.
****Renamed from ''Winter Attire'' to ''Cold Snap''.
****Renamed from ''Winter Attire'' to ''Cold Snap''.
***'''Level 4'''
***'''Level 4'''
****Firerate changed from <abbr title="-1.25">2.3 > 1.05</abbr> to <abbr title="-1.5">3.03 > 1.53</abbr>.
****Firerate changed from {{Tooltip|2.3 > 1.05|-1.25}} to {{Tooltip|3.03 > 1.53|-1.5}}.
****Cost decreased from {{Money|3,000}} to {{Money|2,500}}.
****Cost decreased from {{Money|3,000}} to {{Money|2,500}}.
****Renamed from ''Subarctic Vest'' to ''Arctic Commando''.
****Renamed from ''Subarctic Vest'' to ''Arctic Commando''.
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****Damage decreased from +2 to +0.
****Damage decreased from +2 to +0.
****Freeze time changed from 0.75 > 1 to 1.35 > 1.5.
****Freeze time changed from 0.75 > 1 to 1.35 > 1.5.
****Firerate changed from 1.05 to <abbr title="-0.5">1.53 > 1.03</abbr>.
****Firerate changed from 1.05 to {{Tooltip|1.53 > 1.03|-0.5}}.
****''Ice Age'' ability removed.
****''Ice Age'' ability removed.
****Now drops 2 defense every hit.
****Now drops 2 defense every hit.
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****Damage decreased from +2 to +0.
****Damage decreased from +2 to +0.
****Range decreased from +2 to +0.
****Range decreased from +2 to +0.
****Firerate changed from 0.65 to <abbr title="-0.2">0.43 > 0.23<abbr>.
****Firerate changed from 0.65 to {{Tooltip|0.43 > 0.23<abbr>.
****Cost decreased from {{Money|1,250}} to {{Money|1,200}}.
****Cost decreased from {{Money|1,250}} to {{Money|1,200}}.
****Renamed from ''Master Chef'' to ''Automatic''.
****Renamed from ''Master Chef'' to ''Automatic''.
***'''Level 4'''
***'''Level 4'''
****Range decreased from +3 to +0.
****Range decreased from +3 to +0.
****Firerate changed from <abbr title="-0.4>0.65 > 0.25</abbr> to 0.23.
****Firerate changed from <abbr title="-0.4>0.65 > 0.25|-0.2}} to 0.23.
****Damage increased from +0 to +2.
****Damage increased from +0 to +2.
****Renamed from ''AUG A1'' to ''Intense Training''.
****Renamed from ''AUG A1'' to ''Intense Training''.
***'''Level 5'''
***'''Level 5'''
****Range decreased from +3 to +2.
****Range decreased from +3 to +2.
****Firerate changed from <abbr title="-0.05">0.25 > 0.2<abbr> to <abbr title="-0.05">0.23 > 0.18<abbr>.
****Firerate changed from {{Tooltip|0.25 > 0.2<abbr> to {{Tooltip|0.23 > 0.18<abbr>.
****''Gorilla Noises'' ability removed.
****''Gorilla Noises'' ability removed.
****Renamed from ''A Force to be Reckoned With'' to ''Special Forces''.
****Renamed from ''A Force to be Reckoned With'' to ''Special Forces''.
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***'''Level 2'''
***'''Level 2'''
****Burn slowness decreased from 0% > 10% to 0%.
****Burn slowness decreased from 0% > 10% to 0%.
****Now drops 1 defense every tick.
****Now melts 1 defense every tick.
****Range decreased from +1 to +0.
****Range decreased from +1 to +0.
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
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****Burn slowness decreased from 10% > 20% to 0%.
****Burn slowness decreased from 10% > 20% to 0%.
****Burn time changed from 4 > 6 to 5 > 3.
****Burn time changed from 4 > 6 to 5 > 3.
****Tick changed from 1 to <abbr title="-0.5">1 > 0.5</abbr>.
****Tick changed from 1 to <abbr title="-0.5">1 > 0.5|-0.05}}.
****Hitbox increase of +0.25 added.
****Hitbox increase of +0.25 added.
***'''Level 5'''
***'''Level 5'''
****Damage decreased from +2 to +0.
****Damage decreased from +2 to +0.
****Burn damage decreased from +7 to +0.
****Burn damage decreased from +7 to +0.
****Now drops 2 defense every tick.
****Now melts 2 defense every tick.
****Burn slowness decreased from 20% > 30% to 0%.
****Burn slowness decreased from 20% > 30% to 0%.
****Burn time changed from 6 > 10 to 3 > 4.
****Burn time changed from 6 > 10 to 3 > 4.
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***'''Level 3'''
***'''Level 3'''
****Renamed from ''Bullet Proof Vest'' to ''Combat Ready''
****Renamed from ''Bullet Proof Vest'' to ''Combat Ready''
****Firerate changed from <abbr title="-0.5">2.55 > 2.05</abbr> to <abbr title="-0.5">2.53 > 2.03</abbr>.
****Firerate changed from {{Tooltip|2.55 > 2.05|-0.5}} to {{Tooltip|2.53 > 2.03|-0.5}}.
***'''Level 4'''
***'''Level 4'''
****Damage decreased from +6 to +5.
****Damage decreased from +6 to +5.
****Renamed from ''SWAT Armor'' to ''Rebel Leader''.
****Renamed from ''SWAT Armor'' to ''Rebel Leader''.
***'''Level 5'''
***'''Level 5'''
****Firerate changed from <abbr title="-0.5">2.05 > 1.55</abbr> to <abbr title="-0.5">2.03 > 1.53</abbr>.
****Firerate changed from {{Tooltip|2.05 > 1.55|-0.5}} to {{Tooltip|2.03 > 1.53|-0.5}}.
****''[[SWAT Van]]'' ability removed.
****''[[SWAT Van]]'' ability removed.
****Renamed from ''SWAT Force'' to ''Apocalypse Slayer''.
****Renamed from ''SWAT Force'' to ''Apocalypse Slayer''.
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****Firerate decreased from 1.05 to 1.03
****Firerate decreased from 1.05 to 1.03
***'''Level 2'''
***'''Level 2'''
****Firerate changed from <abbr title="-0.2">1.05 > 0.85</abbr> to <abbr title="-0.2">1.03 > 0.83</abbr>.
****Firerate changed from {{Tooltip|1.05 > 0.85|-0.2}} to {{Tooltip|1.03 > 0.83|-0.2}}.
***'''Level 3'''
***'''Level 3'''
****Damage decreased from +2 to +0.
****Damage decreased from +2 to +0.
****Firerate changed from <abbr title="-0.3">0.85 > 0.55</abbr> to 0.83.
****Firerate changed from {{Tooltip|0.85 > 0.55|-0.3}} to 0.83.
***'''Level 4'''
***'''Level 4'''
****Firerate changed from 0.55 to <abbr title="-0.15">0.83 > 0.68</abbr>.
****Firerate changed from 0.55 to {{Tooltip|0.83 > 0.68|-0.15}}.
***'''Level 5'''
***'''Level 5'''
****Firerate changed from <abbr title="-0.2">0.55 > 0.35</abbr> to <abbr title="-0.35">0.68 > 0.33</abbr>.
****Firerate changed from {{Tooltip|0.55 > 0.35|-0.2}} to {{Tooltip|0.68 > 0.33|-0.35}}.
*All of the [[Ace Pilot]]'s skins appearance changed.
*All of the [[Ace Pilot]]'s skins appearance changed.
*[[Ace Pilot]] rebalanced.
*[[Ace Pilot]] rebalanced.
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***'''Level 3'''
***'''Level 3'''
****Range decreased from +1 to +0.
****Range decreased from +1 to +0.
****Firerate changed from <abbr title="-0.1">0.25 > 0.15</abbr> to <abbr title="-0.05">0.18 > 0.13</abbr>.
****Firerate changed from {{Tooltip|0.25 > 0.15|-0.1}} to {{Tooltip|0.18 > 0.13|-0.05}}.
****Renamed from ''Better Plane'' to ''Aerial Ace''.
****Renamed from ''Better Plane'' to ''Aerial Ace''.
***'''Level 5'''
***'''Level 5'''
****Cost increased from {{Money|6,500}} to {{Money|7,500}}.
****Cost increased from {{Money|6,500}} to {{Money|7,500}}.
****Firerate changed from <abbr title="-0.05">0.15 > 0.1</abbr> to <abbr title="-0.05">0.13 > 0.08</abbr>.
****Firerate changed from {{Tooltip|0.15 > 0.1|-0.05}} to {{Tooltip|0.13 > 0.08|-0.05}}.
****Now fires missiles instead of dropping bombs.
****Now fires missiles instead of dropping bombs.
*[[Military Base]]'s default skin appearance changed.
*[[Military Base]]'s default skin appearance changed.
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****Damage increased from +4 to +5.
****Damage increased from +4 to +5.
****Range decreased from +2 to +0.
****Range decreased from +2 to +0.
****Firerate changed from <abbr title="-1">6.05 > 5.05</abbr> to 6.03.
****Firerate changed from {{Tooltip|6.05 > 5.05|-1}} to 6.03.
***'''Level 3'''
***'''Level 3'''
****Cost decreased from {{Money|3,000}} to {{Money|1,200}}.
****Cost decreased from {{Money|3,000}} to {{Money|1,200}}.
****Damage decreased from +23 to +5.
****Damage decreased from +23 to +5.
****Range increased from +1 to +4.
****Range increased from +1 to +4.
****Firerate changed from <abbr title="-1">5.05 > 4.05</abbr> to <abbr title="-1">6.03 > 5.03</abbr>.
****Firerate changed from {{Tooltip|5.05 > 4.05|-1}} to {{Tooltip|6.03 > 5.03|-1}}.
****Explosion range changed from 12 > 17 to 4 > 5.
****Explosion range changed from 12 > 17 to 4 > 5.
***'''Level 4'''
***'''Level 4'''
****Cost decreased from {{Money|7,200}} to {{Money|4,000}}.
****Cost decreased from {{Money|7,200}} to {{Money|4,000}}.
****Damage decreased from +30 to +15.
****Damage decreased from +30 to +15.
****Firerate changed from <abbr title="-1">4.05 > 3.05</abbr> to 5.03.
****Firerate changed from {{Tooltip|4.05 > 3.05|-1}} to 5.03.
***'''Level 5'''
***'''Level 5'''
****Cost decreased from {{Money|15,000}} to {{Money|8,500}}.
****Cost decreased from {{Money|15,000}} to {{Money|8,500}}.
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****Damage increased from +2 to +4.
****Damage increased from +2 to +4.
****[[Firerate Buff]] changed from 15% > 20% to 20% > 25%.
****[[Firerate Buff]] changed from 15% > 20% to 20% > 25%.
****Firerate changed from <abbr title="-0.25">1.05 > 0.8</abbr> to 0.53.
****Firerate changed from {{Tooltip|1.05 > 0.8|-0.25}} to 0.53.
****Renamed from ''Boot Camp Training'' to ''World Leader''.
****Renamed from ''Boot Camp Training'' to ''World Leader''.
***'''Level 5 removed'''
***'''Level 5 removed'''
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****Max hits decreased from +2 to +0.
****Max hits decreased from +2 to +0.
****Chain range decreased from +3 to +0.
****Chain range decreased from +3 to +0.
****Firerate changed from <abbr title="-1">3.05 > 2.05</abbr> to 3.03.
****Firerate changed from {{Tooltip|3.05 > 2.05|-1}} to 3.03.
****Shock time changed from 0.25 to 1 > 1.5.
****Shock time changed from 0.25 to 1 > 1.5.
****Cost decreased from {{Money|1,250}} to {{Money|1,000}}.
****Cost decreased from {{Money|1,250}} to {{Money|1,000}}.
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****Max hits increased from +1 to +2.
****Max hits increased from +1 to +2.
****Shock time changed from 0.25 > 0.35 to 1.5.
****Shock time changed from 0.25 > 0.35 to 1.5.
****Firerate changed from 2.05 to <abbr title="-1">3.03 > 2.03</abbr>.
****Firerate changed from 2.05 to {{Tooltip|3.03 > 2.03|-1}}.
****Cost decreased from {{Money|4,250}} to {{Money|3,000}}.
****Cost decreased from {{Money|4,250}} to {{Money|3,000}}.
****Renamed from ''MOAR POWER'' to ''Lightning Cannon''.
****Renamed from ''MOAR POWER'' to ''Lightning Cannon''.
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****Cost increased from {{Money|525}} to {{Money|650}}.
****Cost increased from {{Money|525}} to {{Money|650}}.
***'''Level 3'''
***'''Level 3'''
****Firerate changed from <abbr title="-0.3">0.2 > 0.17</abbr> to <abbr title="-0.05">0.18 > 0.13</abbr>.
****Firerate changed from {{Tooltip|0.2 > 0.17|-0.3}} to {{Tooltip|0.18 > 0.13|-0.05}}.
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Cost decreased from {{Money|2,000}} to {{Money|1,500}}.
****Cost decreased from {{Money|2,000}} to {{Money|1,500}}.
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***'''Level 4'''
***'''Level 4'''
****Range decreased from +1 to +0.
****Range decreased from +1 to +0.
****Firerate changed from <abbr title="-0.08">0.17 > 0.09</abbr> to <abbr title="-0.05">0.13 > 0.08</abbr>.
****Firerate changed from {{Tooltip|0.17 > 0.09|-0.08}} to {{Tooltip|0.13 > 0.08|-0.05}}.
****Cost decreased from {{Money|5,500}} to {{Money|4,600}}.
****Cost decreased from {{Money|5,500}} to {{Money|4,600}}.
****Renamed from ''DUAL MINIGUNS'' to ''Dual Vulcans''.
****Renamed from ''DUAL MINIGUNS'' to ''Dual Vulcans''.
Line 700: Line 700:
***'''Level 3'''
***'''Level 3'''
****Cost decreased from {{Money|7,500}} to {{Money|3,500}}.
****Cost decreased from {{Money|7,500}} to {{Money|3,500}}.
****Firerate changed from <abbr title="+2">2.05 > 4.05</abbr> to 5.03.
****Firerate changed from {{Tooltip|2.05 > 4.05|+2}} to 5.03.
****Damage decreased from +80 to +60.
****Damage decreased from +80 to +60.
****Renamed from ''Bigger Gun'' to ''Railgunner''.
****Renamed from ''Bigger Gun'' to ''Railgunner''.
Line 706: Line 706:
***'''Level 4'''
***'''Level 4'''
****Damage decreased from +100 to +80.
****Damage decreased from +100 to +80.
****Firerate changed from 4.05 to <abbr title="-1">5.03 > 4.03</abbr>.
****Firerate changed from 4.05 to {{Tooltip|5.03 > 4.03|-1}}.
****Renamed from ''Star Lord'' to ''Trained Assassin''.
****Renamed from ''Star Lord'' to ''Trained Assassin''.
***'''Level 5'''
***'''Level 5'''
****Range decreased from +6 to +5.
****Range decreased from +6 to +5.
****Damage increased from +65 to +95.
****Damage increased from +65 to +95.
****Firerate changed from <abbr title="-1">4.05 > 3.05</abbr> to <abbr title="-0.5">4.03 > 3.53</abbr>.
****Firerate changed from {{Tooltip|4.05 > 3.05|-1}} to {{Tooltip|4.03 > 3.53|-0.5}}.
****Renamed from ''Even Bigger Gun'' to ''Cyber Assassin''.
****Renamed from ''Even Bigger Gun'' to ''Cyber Assassin''.
*All of the [[Crook Boss]]' skins appearance changed.
*All of the [[Crook Boss]]' skins appearance changed.
Line 720: Line 720:
**'''Level 2'''
**'''Level 2'''
***Damage decreased from +1 to +0.
***Damage decreased from +1 to +0.
***Firerate changed from <abbr title="-0.2">0.85 > 0.65</abbr> to 0.83.
***Firerate changed from {{Tooltip|0.85 > 0.65|-0.2}} to 0.83.
**'''Level 3'''
**'''Level 3'''
***Damage decreased from +1 to +0.
***Damage decreased from +1 to +0.
***Firerate changed from <abbr title="-0.3"> 0.65 > 0.35</abbr> to <abbr title="-0.5"> 0.83 > 0.33</abbr>.
***Firerate changed from {{Tooltip| 0.65 > 0.35|-0.3}} to {{Tooltip| 0.83 > 0.33|-0.5}}.
**'''Level 4'''
**'''Level 4'''
***Range decreased from +1 to +0.
***Range decreased from +1 to +0.
Line 734: Line 734:
***Units can now damage lead enemies upon collision.
***Units can now damage lead enemies upon collision.
**'''Level 5'''
**'''Level 5'''
***Firerate changed from <abbr title="-0.15"> 0.35 > 0.2</abbr> to <abbr title="-0.15"> 0.33 > 0.18</abbr>.
***Firerate changed from {{Tooltip| 0.35 > 0.2|-0.15}} to {{Tooltip| 0.33 > 0.18|-0.15}}.
***[[Mafia]] firerate decreased from 0.2 to 0.15.
***[[Mafia]] firerate decreased from 0.2 to 0.15.
***[[Mafia]] range increased from 24 to 25.
***[[Mafia]] range increased from 24 to 25.
Line 747: Line 747:
****Firerate decreased from 0.55 to 0.53.
****Firerate decreased from 0.55 to 0.53.
***'''Level 3'''
***'''Level 3'''
****Firerate changed from <abbr title="-0.125">0.55 > 0.425</abbr> to <abbr title="-0.125">0.53 > 0.405</abbr>.
****Firerate changed from {{Tooltip|0.55 > 0.425|-0.125}} to {{Tooltip|0.53 > 0.405|-0.125}}.
***'''Level 4'''
***'''Level 4'''
****Firerate changed from <abbr title="-0.175">0.425 > 0.25</abbr> to <abbr title="-0.175">0.405 > 0.23</abbr>.
****Firerate changed from {{Tooltip|0.425 > 0.25|-0.175}} to {{Tooltip|0.405 > 0.23|-0.175}}.
*[[Mortar]] negative cash bug fixed.
*[[Mortar]] negative cash bug fixed.
*All of the [[Mortar]]'s skins appearance changed.
*All of the [[Mortar]]'s skins appearance changed.
Line 766: Line 766:
**'''Level 2'''
**'''Level 2'''
***Damage decreased from +6 to +0.
***Damage decreased from +6 to +0.
***Firerate changed from 5.05 to <abbr title="-0.5">5.03 > 4.53</abbr>.
***Firerate changed from 5.05 to {{Tooltip|5.03 > 4.53|-0.5}}.
***Cost decreased from {{Money|1,000}} to {{Money|400}}.
***Cost decreased from {{Money|1,000}} to {{Money|400}}.
***Renamed from ''Safety Gear'' to ''Quick Reloading''
***Renamed from ''Safety Gear'' to ''Quick Reloading''
Line 772: Line 772:
***Damage decreased from +25 to +10.
***Damage decreased from +25 to +10.
***Range decreased from +6 to +0.
***Range decreased from +6 to +0.
***Firerate changed from <abbr title="-1">5.05 > 4.05</abbr> to 4.53.
***Firerate changed from {{Tooltip|5.05 > 4.05|-1}} to 4.53.
***Renamed from ''BIGGER CANNON'' to ''Bigger Cannon''.
***Renamed from ''BIGGER CANNON'' to ''Bigger Cannon''.
**'''Level 4'''
**'''Level 4'''
Line 783: Line 783:
***Cost decreased from {{Money|13,000}} to {{Money|12,000}}.
***Cost decreased from {{Money|13,000}} to {{Money|12,000}}.
***Explosion range changed from 17 > 25 to 6.
***Explosion range changed from 17 > 25 to 6.
***Firerate changed from <abbr title="-1">4.05 > 3.05</abbr> to <abbr title="-1.5">4.53 > 3.03</abbr>.
***Firerate changed from {{Tooltip|4.05 > 3.05|-1}} to {{Tooltip|4.53 > 3.03|-1.5}}.
***Renamed from ''NUCLEAR CANNON'' to ''Nuclear Devistation''.
***Renamed from ''NUCLEAR CANNON'' to ''Nuclear Devistation''.
*[[Pursuit]]'s appearance changed.
*[[Pursuit]]'s appearance changed.
Line 801: Line 801:
***'''Level 3'''
***'''Level 3'''
****Cost decreased from {{Money|2,500}} to {{Money|1,500}}.
****Cost decreased from {{Money|2,500}} to {{Money|1,500}}.
****Firerate changed from <abbr title="-0.15">0.35 > 0.2</abbr> to <abbr title="-0.15">0.33 > 0.18</abbr>.
****Firerate changed from {{Tooltip|0.35 > 0.2|-0.15}} to {{Tooltip|0.33 > 0.18|-0.15}}.
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Missile damage increased from 8x2 to 30x2.
****Missile damage increased from 8x2 to 30x2.
Line 809: Line 809:
***'''Level 5'''
***'''Level 5'''
****Cost increased from {{Money|9,000}} to {{Money|9,500}}.
****Cost increased from {{Money|9,000}} to {{Money|9,500}}.
****Firerate changed from <abbr title="-0.1">0.2 > 0.1</abbr> to <abbr title="-0.05">0.18 > 0.13</abbr>.
****Firerate changed from {{Tooltip|0.2 > 0.1|-0.1}} to {{Tooltip|0.18 > 0.13|-0.05}}.
****Missile damage increased from 8x6 to 30x6.
****Missile damage increased from 8x6 to 30x6.
*All of the [[Cowboy]]'s skins appearance changed.
*All of the [[Cowboy]]'s skins appearance changed.
Line 824: Line 824:
****Cost decreased from {{Money|350}} to {{Money|250}}.
****Cost decreased from {{Money|350}} to {{Money|250}}.
****Hidden detection removed.
****Hidden detection removed.
****Firerate changed from 1.7 to <abbr title="-0.2">1.53 > 1.33</abbr>.
****Firerate changed from 1.7 to {{Tooltip|1.53 > 1.33|-0.2}}.
****Renamed from ''Improved Handling'' to ''Quick Shot''.
****Renamed from ''Improved Handling'' to ''Quick Shot''.
***'''Level 2'''
***'''Level 2'''
****Cost decreased from {{Money|525}} to {{Money|300}}.
****Cost decreased from {{Money|525}} to {{Money|300}}.
****Damage decreased from +2 to +0.
****Damage decreased from +2 to +0.
****Firerate changed from <abbr title="-0.45">1.7 > 1.25</abbr> to 1.33.
****Firerate changed from {{Tooltip|1.7 > 1.25|-0.45}} to 1.33.
****Cash shot of 5 added.
****Cash shot of 5 added.
****Renamed from ''Wanted'' to ''Gold Shot''.
****Renamed from ''Wanted'' to ''Gold Shot''.
***'''Level 3'''
***'''Level 3'''
****Cost decreased from {{Money|1,350}} to {{Money|1,250}}.
****Cost decreased from {{Money|1,350}} to {{Money|1,250}}.
****Firerate changed from <abbr title="-0.2">1.25 > 1.05</abbr> to 1.33.
****Firerate changed from {{Tooltip|1.25 > 1.05|-0.2}} to 1.33.
****Hidden detection added.
****Hidden detection added.
****Renamed from ''Bandito'' to ''Dualing Instincts''.
****Renamed from ''Bandito'' to ''Dualing Instincts''.
***'''Level 4'''
***'''Level 4'''
****Damage decreased from +8 to +0.
****Damage decreased from +8 to +0.
****Firerate changed from <abbr title="-0.45">1.05 > 0.6</abbr> to <abbr title="-0.65">1.33 > 0.68</abbr>.
****Firerate changed from {{Tooltip|1.05 > 0.6|-0.45}} to {{Tooltip|1.33 > 0.68|-0.65}}.
****Renamed from ''Dual Wield'' to ''Double Tap''.
****Renamed from ''Dual Wield'' to ''Double Tap''.
***'''Level 5'''
***'''Level 5'''
****Damage increased from -9 to +11.
****Damage increased from -9 to +11.
****Firerate changed from <abbr title="-0.4">0.6 > 0.2</abbr> to <abbr title="-0.15">0.68 > 0.53</abbr>.
****Firerate changed from {{Tooltip|0.6 > 0.2|-0.4}} to {{Tooltip|0.68 > 0.53|-0.15}}.
****''The Wildest of the West'' ability removed.
****''The Wildest of the West'' ability removed.
****Renamed from ''Gold Rush'' to ''Gunslinger of Death''.
****Renamed from ''Gold Rush'' to ''Gunslinger of Death''.
*{{Colour|Golden}} [[Cowboy]] now has a -1 cash shot buff.
*{{Color|Golden}} [[Cowboy]] now has a -1 cash shot buff.
*[[Gladiator]] buffed.
*[[Gladiator]] buffed.
**Upgrade names added.
**Upgrade names added.
Line 855: Line 855:
****Swingrate decreased from 1.05 to 1.03.
****Swingrate decreased from 1.05 to 1.03.
***'''Level 4'''
***'''Level 4'''
****Swingrate changed from <abbr title="-0.25">1.05 > 0.8</abbr> to <abbr title="-0.25">1.03 > 0.78</abbr>.
****Swingrate changed from {{Tooltip|1.05 > 0.8|-0.25}} to {{Tooltip|1.03 > 0.78|-0.25}}.
***'''Level 5
***'''Level 5
****Swingrate changed from <abbr title="-0.25">0.8 > 0.55</abbr> to <abbr title="-0.25">0.78 > 0.53</abbr>.
****Swingrate changed from {{Tooltip|0.8 > 0.55|-0.25}} to {{Tooltip|0.78 > 0.53|-0.25}}.
*[[Commando]] rebalanced.
*[[Commando]] rebalanced.
**'''Base'''
**'''Base'''
Line 875: Line 875:
***'''Level 2'''
***'''Level 2'''
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Swingrate changed from <abbr title="-0.3">0.75 > 0.45</abbr> to 1.03.
****Swingrate changed from {{Tooltip|0.75 > 0.45|-0.3}} to 1.03.
****Range increased from +0 to +1.
****Range increased from +0 to +1.
****Hidden Detection moved from Level 4 to Level 2.
****Hidden Detection moved from Level 4 to Level 2.
Line 884: Line 884:
****''Knife Throw'' ability removed.
****''Knife Throw'' ability removed.
****Damage decreased from +2 to +0.
****Damage decreased from +2 to +0.
****Swingrate changed from 0.45 to <abbr title="-0.5">1.03 > 0.53</abbr>.
****Swingrate changed from 0.45 to {{Tooltip|1.03 > 0.53|-0.5}}.
****Renamed from ''Knife Throwing'' to ''Dual Wield''.
****Renamed from ''Knife Throwing'' to ''Dual Wield''.
***'''Level 4'''
***'''Level 4'''
****Damage increased from +0 to +2.
****Damage increased from +0 to +2.
****Swingrate changed from 0.45 to <abbr title="-0.15">0.53 > 0.38</abbr>.
****Swingrate changed from 0.45 to {{Tooltip|0.53 > 0.38|-0.15}}.
****''Triple Knife Throw'' added.
****''Triple Knife Throw'' added.
****Renamed from ''Spooky Power'' to ''Deadly Assassin''.
****Renamed from ''Spooky Power'' to ''Deadly Assassin''.
Line 910: Line 910:
**'''Level 3'''
**'''Level 3'''
***''Frost Mark'' removed.
***''Frost Mark'' removed.
***Now removes 1 defense every hit.
***Now melts 1 defense every hit.
***Cost increased from {{Money|1,200}} to {{Money|1,500}}.
***Cost increased from {{Money|1,200}} to {{Money|1,500}}.
***Firerate changed from <abbr title="-0.5">2.05 > 1.55</abbr> to <abbr title="-1.5">3.03 > 1.53</abbr>.
***Firerate changed from {{Tooltip|2.05 > 1.55|-0.5}} to {{Tooltip|3.03 > 1.53|-1.5}}.
**'''Level 4'''
**'''Level 4'''
***Damage decreased from +13 to +3.
***Damage decreased from +13 to +3.
***Firerate changed from <abbr title="-0.5">1.55 > 1.05</abbr> to 1.53.
***Firerate changed from {{Tooltip|1.55 > 1.05|-0.5}} to 1.53.
***Freeze time changed from 0.25 > 0.35 to 0.4 > 0.8.
***Freeze time changed from 0.25 > 0.35 to 0.4 > 0.8.
**'''Level 5'''
**'''Level 5'''
Line 926: Line 926:
***Firerate decreased from 2.05 to 2.03.
***Firerate decreased from 2.05 to 2.03.
**'''Level 3'''
**'''Level 3'''
***Firerate changed from <abbr title="-1">2.05 > 1.05</abbr> to <abbr title="-1">2.03 > 1.03</abbr>.
***Firerate changed from {{Tooltip|2.05 > 1.05|-1}} to {{Tooltip|2.03 > 1.03|-1}}.
**'''Level 4'''
**'''Level 4'''
***''Beehive Grenade'' ability can now damage lead enemies.
***''Beehive Grenade'' ability can now damage lead enemies.
**'''Level 5'''
**'''Level 5'''
***Firerate changed from <abbr title="-0.5">1.05 > 0.55</abbr> to <abbr title="-1">1.03 > 0.53</abbr>.
***Firerate changed from {{Tooltip|1.05 > 0.55|-0.5}} to {{Tooltip|1.03 > 0.53|-1}}.
*[[Hunter]] is no longer obtainable as its code expired.
*[[Hunter]] is no longer obtainable as its code expired.
*[[Hunter]] buffed.
*[[Hunter]] buffed.
Line 940: Line 940:
***Range increased from +1 to +2.
***Range increased from +1 to +2.
***Damage decreased from +4 to +2.
***Damage decreased from +4 to +2.
***Firerate changed from <abbr title="-0.35">2.05 > 1.7</abbr> to <abbr title="-0.35">2.03 > 1.68</abbr>.
***Firerate changed from {{Tooltip|2.05 > 1.7|-0.35}} to {{Tooltip|2.03 > 1.68|-0.35}}.
**'''Level 5'''
**'''Level 5'''
***Firerate changed from <abbr title="-0.65">1.7 > 1.05</abbr> to <abbr title="-0.65">1.68 > 1.03</abbr>
***Firerate changed from {{Tooltip|1.7 > 1.05|-0.65}} to {{Tooltip|1.68 > 1.03|-0.65}}
*[[Archer]] is now obtainable through a gamepass for {{Robux|400}}.
*[[Archer]] is now obtainable through a gamepass for {{Robux|400}}.
*[[Archer]] buffed.
*[[Archer]] buffed.
Line 956: Line 956:
***'''Level 1'''
***'''Level 1'''
****Range decreased from +2 to +0.
****Range decreased from +2 to +0.
****Firerate changed from 2.05 to <abbr title="-0.8>4.03 > 3.23</abbr>.
****Firerate changed from 2.05 to <abbr title="-0.8>4.03 > 3.23|-0.05}}.
****Renamed from ''Improved Handling'' to ''Faster Reloading''.
****Renamed from ''Improved Handling'' to ''Faster Reloading''.
***'''Level 2'''
***'''Level 2'''
Line 970: Line 970:
****Renamed from ''Even Sharper Arrows'' to ''Sharper Shooter''.
****Renamed from ''Even Sharper Arrows'' to ''Sharper Shooter''.
***'''Level 4'''
***'''Level 4'''
****Firerate changed from <abbr title="-1">2.05 > 1.05</abbr> to <abbr title="-1.2">3.23 > 2.03</abbr>.
****Firerate changed from {{Tooltip|2.05 > 1.05|-1}} to {{Tooltip|3.23 > 2.03|-1.2}}.
****Range increased from +1 to +2.
****Range increased from +1 to +2.
****Special arrows added.
****Special arrows added.
Line 1,067: Line 1,067:
***New enemies it spawns:
***New enemies it spawns:
****Fallen mode: [[Shadow]]
****Fallen mode: [[Shadow]]
****Hardcore mode: [[Hefty]], [[Invisible]], [[Balloon]], [[Lead]], [[Lead Boss]], [[Lava]], [[Lead Balloon]], [[Error]], [[Circuit (Hardcore)|Circuit]] and [[Soul]].
****Hardcore mode: [[Hefty]], [[Invisible]], [[Balloon]], [[Lead (Legacy Enemy)|Lead]], [[Lead Boss]], [[Lava]], [[Lead Balloon]], [[Error]], [[Circuit (Hardcore)|Circuit]] and [[Soul]].
***Enemies it no longer spawns:
***Enemies it no longer spawns:
****Fallen mode: [[Ninja]]
****Fallen mode: [[Ninja]]
Line 1,140: Line 1,140:
**Health decreased from 100 to 75 in Molten mode.
**Health decreased from 100 to 75 in Molten mode.
**Animation changed.
**Animation changed.
**New enemies it spawns ([[Hardcore Mode|Hardcore]] mode): [[Lead Boss]], [[Mega Slow]], [[Slow King]], [[Speedy King]] and [[Soul Boss]].
**New enemies it spawns ([[Hardcore Mode|Hardcore]] mode): [[Lead Boss]], [[Mega Slow]], [[Slow King (Legacy)|Slow King]], [[Speedy King (Legacy)|Speedy King]] and [[Soul Boss]].
*[[Boomer (Legacy)|Boomer]]'s animation changed.
*[[Boomer (Legacy)|Boomer]]'s animation changed.
*[[Splitter (Polluted Wasteland)|Splitter]]'s [[Partial Electric Immunity]] replaced with [[Energy Immunity]].
*[[Splitter (Polluted Wasteland)|Splitter]]'s [[Partial Electric Immunity]] replaced with [[Energy Immunity]].
*[[Split (Polluted Wasteland)|Split]]'s [[Partial Electric Immunity]] replaced with [[Energy Immunity]].
*[[Split (Polluted Wasteland)|Split]]'s [[Partial Electric Immunity]] replaced with [[Energy Immunity]].
*[[Templar (Legacy)|Templar]] changed.
*[[Templar]] changed.
**Health decreased from 12,000 to 6,000.
**Health decreased from 12,000 to 6,000.
**Shield of 2,000 added.
**Shield of 2,000 added.
Line 1,194: Line 1,194:
**Health increased from 35,000 to 40,000.
**Health increased from 35,000 to 40,000.
**''Stomp'' now deals 100 damage to [[units]].
**''Stomp'' now deals 100 damage to [[units]].
**Now spawns [[Lead]], [[Invisible]], [[Hefty]], [[Lead Boss]], [[Balloon]] and [[Mega Slow]] in [[Hardcore Mode|Hardcore]] mode.
**Now spawns [[Lead (Legacy Enemy)|Lead]], [[Invisible]], [[Hefty]], [[Lead Boss]], [[Balloon]] and [[Mega Slow]] in [[Hardcore Mode|Hardcore]] mode.
**Now spawns [[Normal]] and [[Speedy]] in [[Easy Mode|Normal]] mode.
**Now spawns [[Normal]] and [[Speedy]] in [[Easy Mode|Normal]] mode.
**[[Burn Immunity]] removed.
**[[Burn Immunity]] removed.
Line 1,236: Line 1,236:
*[[Abyssal Trench]] changed.
*[[Abyssal Trench]] changed.
**Map remade.
**Map remade.
**{{Colour|Hard}} difficulty added.
**{{Color|Hard}} difficulty added.
*[[Autumn Falling]] changed.
*[[Autumn Falling]] changed.
**Map remade.
**Map remade.
**Made playable on Hardcore mode.
**Made playable on Hardcore mode.
**{{Colour|Normal}} difficulty added.
**{{Color|Normal}} difficulty added.
*[[Badlands]] changed.
*[[Badlands]] changed.
**Map remade.
**Map remade.
**Units now can go down both paths.
**Units now can go down both paths.
**[[Cowboy]] can no longer be obtainaed by beating this map on Molten mode.
**[[Cowboy]] can no longer be obtainaed by beating this map on Molten mode.
**{{Colour|Insane}} difficulty added.
**{{Color|Insane}} difficulty added.
**You now gain {{Exp|50 additional}} for triumphing this map in Fallen mode.
**You now gain {{Exp|50 additional}} for triumphing this map in Fallen mode.
*[[Candy Valley]] changed.
*[[Candy Valley]] changed.
**Baseplate water replaced with terrain water.
**Baseplate water replaced with terrain water.
**{{Colour|Insane}} difficulty added.
**{{Color|Insane}} difficulty added.
*{{Colour|Hard}} difficulty added to [[Chess Board]].
*{{Color|Hard}} difficulty added to [[Chess Board]].
*[[Crossroads]] changed.
*[[Crossroads]] changed.
**Map remade.
**Map remade.
**Made playable in Hardcore mode.
**Made playable in Hardcore mode.
**{{Colour|Easy}} & {{Colour|Normal}} difficulties added.
**{{Color|Easy}} & {{Color|Normal}} difficulties added.
*[[Cyber City]] changed.
*[[Cyber City]] changed.
**Baseplate water replaced with terrain water.
**Baseplate water replaced with terrain water.
**{{Colour|Easy}} difficulty added.
**{{Color|Easy}} difficulty added.
*[[Dead Ahead]] changed.
*[[Dead Ahead]] changed.
**Map remade.
**Map remade.
**{{Colour|Insane}} difficulty added.
**{{Color|Insane}} difficulty added.
*{{Colour|Normal}} difficulty added to [[Deserted Village]].
*{{Color|Normal}} difficulty added to [[Deserted Village]].
*[[Dusty Bridges]] changed.
*[[Dusty Bridges]] changed.
**Map remade.
**Map remade.
**{{Colour|Hard}} difficulty added.
**{{Color|Hard}} difficulty added.
*[[Farm Lands]] changed.
*[[Farm Lands]] changed.
**Baseplate water replaced with terrain water.
**Baseplate water replaced with terrain water.
**{{Colour|Normal}} difficulty added.
**{{Color|Normal}} difficulty added.
*[[Forest Camp]] changed.
*[[Forest Camp]] changed.
**Baseplate water replaced with terrain water.
**Baseplate water replaced with terrain water.
**{{Colour|Normal}} difficulty added.
**{{Color|Normal}} difficulty added.
*[[Four Seasons]] changed.
*[[Four Seasons]] changed.
**Map remade.
**Map remade.
**{{Colour|Normal}} difficulty added.
**{{Color|Normal}} difficulty added.
*[[Grass Isle]] changed.
*[[Grass Isle]] changed.
**Baseplate water replaced with terrain water.
**Baseplate water replaced with terrain water.
**{{Colour|Easy}} difficulty added.
**{{Color|Easy}} difficulty added.
*[[Harbor]] changed.
*[[Harbor]] changed.
**Baseplate water replaced with terrain water.
**Baseplate water replaced with terrain water.
**{{Colour|Easy}} difficulty added.
**{{Color|Easy}} difficulty added.
*[[Iceville]] changed.
*[[Iceville]] changed.
**Map remade.
**Map remade.
**{{Colour|Hard}} difficulty added.
**{{Color|Hard}} difficulty added.
*[[Infernal Abyss]] changed.
*[[Infernal Abyss]] changed.
**Baseplate water replaced with terrain water.
**Baseplate water replaced with terrain water.
**{{Colour|Insane}} difficulty added.
**{{Color|Insane}} difficulty added.
*[[Medieval Times]] changed.
*[[Medieval Times]] changed.
**Baseplate water replaced with terrain water.
**Baseplate water replaced with terrain water.
**{{Colour|Normal}} difficulty added.
**{{Color|Normal}} difficulty added.
*[[Moon Base]] changed.
*[[Moon Base]] changed.
**Map remade.
**Map remade.
**{{Colour|Normal}} difficulty added.
**{{Color|Normal}} difficulty added.
*[[Nether]] changed.
*[[Nether]] changed.
**Map remade.
**Map remade.
**Made playable in Hardcore mode.
**Made playable in Hardcore mode.
**{{Colour|Normal}} difficulty added.
**{{Color|Normal}} difficulty added.
*{{Colour|Hard}} difficulty added to [[Polluted Wasteland]].
*{{Color|Hard}} difficulty added to [[Polluted Wasteland]].
*[[Portland]] changed.
*[[Portland]] changed.
**Baseplate water replaced with terrain water.
**Baseplate water replaced with terrain water.
**{{Colour|Easy}} difficulty added.
**{{Color|Easy}} difficulty added.
*{{Colour|Normal}} difficulty added to [[Rocket Arena]].
*{{Color|Normal}} difficulty added to [[Rocket Arena]].
*{{Colour|Insane}} difficulty added to [[Space City]].
*{{Color|Insane}} difficulty added to [[Space City]].
*{{Colour|Normal}} difficulty added to [[Spring Fever]].
*{{Color|Normal}} difficulty added to [[Spring Fever]].
*{{Colour|Normal}} difficulty added to [[The Heights]].
*{{Color|Normal}} difficulty added to [[The Heights]].
*{{Colour|Easy}} difficulty added to [[Toyboard]].
*{{Color|Easy}} difficulty added to [[Toyboard]].
*[[Tropical Isles]] changed.
*[[Tropical Isles]] changed.
**Map remade.
**Map remade.
**{{Colour|Normal}} difficulty added.
**{{Color|Normal}} difficulty added.
*[[Winter Bridges]] changed.
*[[Winter Bridges]] changed.
**Baseplate water replaced with terrain water.
**Baseplate water replaced with terrain water.
**{{Colour|Normal}} difficulty added.
**{{Color|Normal}} difficulty added.
*[[Winter Stronghold]] changed.
*[[Winter Stronghold]] changed.
**Baseplate water replaced with terrain water.
**Baseplate water replaced with terrain water.
**{{Colour|Insane}} difficulty added.
**{{Color|Insane}} difficulty added.


===Skincrates===
===Skincrates===
*Skincrates now have an opening animation.
*Skincrates now have an opening animation.
*All skincrates appearance except [[Basic Crate]] changed.
*All skincrates appearance except [[Basic Crate]] changed.
*[[Basic Crate]], [[Premium Skincrate]] and [[Toy Skincrate]] now can give duplicate skins.
*[[Basic Crate]], [[Premium Crate]] and [[Toy Crate]] now can give duplicate skins.
*Multiple skins from the [[Premium Skincrate]] are no longer obtainable.
*Multiple skins from the [[Premium Crate]] are no longer obtainable.
**Skins:
**Skins:
***[[Rocketeer]]: {{Colour|919191|Steampunk}}
***[[Rocketeer]]: {{Color|919191|Steampunk}}
*Multiple skins moved from the [[Premium Skincrate]] to the [[Deluxe Skincrate]].
*Multiple skins moved from the [[Premium Crate]] to the [[Deluxe Crate]].
**Skins:
**Skins:
***[[Archer]]: {{Colour|Deluxe|Huntsman}}
***[[Archer]]: {{Color|Deluxe|Huntsman}}
***[[DJ Booth]]: {{Colour|Deluxe|Neon Rave}}
***[[DJ Booth]]: {{Color|Deluxe|Neon Rave}}
***[[Militant]]: {{Colour|Deluxe|Ace Pilot}}
***[[Militant]]: {{Color|Deluxe|Ace Pilot}}
***[[Farm]]: {{Colour|Deluxe|Tycoon}}
***[[Farm]]: {{Color|Deluxe|Tycoon}}
***[[Ranger]]: {{Colour|Deluxe|Railgunner}}
***[[Ranger]]: {{Color|Deluxe|Railgunner}}


===Emotes===
===Emotes===
Line 1,402: Line 1,402:


===Unique Additions===
===Unique Additions===
*[[Vindicator]]
*[[Vindicator (Legacy)|Vindicator]]
*[[Winter Abyss]] (replacing [[Winter]])
*[[Winter Abyss]] (replacing [[Winter]])
*[[Deluxe Skincrate]]
*[[Deluxe Crate]]


===Unique Removals===
===Unique Removals===
*{{Colour|Premium|Hazmat}} [[Accelerator]]
*{{Color|Premium|Hazmat}} [[Accelerator]]
*{{Colour|Premium|Ninja}} [[Archer|Holiday Archer]]
*{{Color|Premium|Ninja}} [[Archer|Holiday Archer]]
*[[Bloxy Cola]]
*[[Bloxy Cola]]
*[[Robloxia]]
*[[Robloxia]]
Line 1,427: Line 1,427:
****Cost decreased from {{Money|250}} to {{Money|600}}.
****Cost decreased from {{Money|250}} to {{Money|600}}.
****Damage decreased from +2 to +1.
****Damage decreased from +2 to +1.
****Firerate changed from 1.53 to <abbr title="-0.75">1.53 > 0.78</abbr>
****Firerate changed from 1.53 to {{Tooltip|1.53 > 0.78|-0.75}}
****Renamed from ''Stronger Bullets'' to ''Double Tap''.
****Renamed from ''Stronger Bullets'' to ''Double Tap''.
***'''Level 4'''
***'''Level 4'''
****Cost decreased from {{Money|600}} to {{Money|1,000}}.
****Cost decreased from {{Money|600}} to {{Money|1,000}}.
****Damage increased from +1 to +3.
****Damage increased from +1 to +3.
****Firerate changed from <abbr title="-0.75">1.53 > 0.78</abbr> to 0.78
****Firerate changed from {{Tooltip|1.53 > 0.78|-0.75}} to 0.78
****Range increased from +0 to +1.
****Range increased from +0 to +1.
****Renamed from ''Double Tap'' to ''Field Operator''.
****Renamed from ''Double Tap'' to ''Field Operator''.
Line 1,443: Line 1,443:
****Damage decreased from +2 to +0.
****Damage decreased from +2 to +0.
****Range decreased from +4 to +3.
****Range decreased from +4 to +3.
****Firerate changed from 4.05 to <abbr title="-0.5">6.03 > 5.53</abbr>.
****Firerate changed from 4.05 to {{Tooltip|6.03 > 5.53|-0.5}}.
****Name changed from ''Better Handling'' to ''Better Reloading''.
****Name changed from ''Better Handling'' to ''Better Reloading''.
***'''Level 2'''
***'''Level 2'''
Line 1,453: Line 1,453:
****Damage increased from +5 to +8.
****Damage increased from +5 to +8.
****Range decreased from +4 to +3.
****Range decreased from +4 to +3.
****Firerate changed from <abbr title="-1">6.03 > 5.03</abbr> to <abbr title="-0.5">5.53 > 5.03</abbr>.
****Firerate changed from {{Tooltip|6.03 > 5.03|-1}} to {{Tooltip|5.53 > 5.03|-0.5}}.
****Name changed from ''Frontline Sniping'' to ''Frontlines Sniping''.
****Name changed from ''Frontline Sniping'' to ''Frontlines Sniping''.
***'''Level 4'''
***'''Level 4'''
****Damage increased from +6 to +15.
****Damage increased from +6 to +15.
****Range decreased from +5 to +2.
****Range decreased from +5 to +2.
****Firerate changed from <abbr title="-3">5.03 > 2.03</abbr> to <abbr title="-0.5">5.03 > 4.53</abbr>.
****Firerate changed from {{Tooltip|5.03 > 2.03|-3}} to {{Tooltip|5.03 > 4.53|-0.5}}.
****Lead detection added.
****Lead detection added.
****Cost increased from {{Money|2,450}} to {{Money|4,000}}.
****Cost increased from {{Money|2,450}} to {{Money|4,000}}.
Line 1,483: Line 1,483:
****Damage decreased from +5 to +2.
****Damage decreased from +5 to +2.
****Range decreased from +1 to +0.
****Range decreased from +1 to +0.
****Firerate changed from 2.53 to <abbr title="-1">3.03 > 2.03</abbr>.
****Firerate changed from 2.53 to {{Tooltip|3.03 > 2.03|-1}}.
****Explosion range changed from 5 > 6 to 1.5.
****Explosion range changed from 5 > 6 to 1.5.
****Renamed from ''Explosive Vest'' to ''Chinalake''.
****Renamed from ''Explosive Vest'' to ''Chinalake''.
Line 1,489: Line 1,489:
****Damage increased from +10 to +13.
****Damage increased from +10 to +13.
****Range increased from +1 to +2.
****Range increased from +1 to +2.
****Firerate changed from <abbr title="-0.5">2.53 > 2.03</abbr> to <abbr title="-0.2">2.03 > 1.83</abbr>.
****Firerate changed from {{Tooltip|2.53 > 2.03|-0.5}} to {{Tooltip|2.03 > 1.83|-0.2}}.
****Explosion range changed from 6 to 1.5 > 3.
****Explosion range changed from 6 to 1.5 > 3.
****Renamed from ''Improved Grenades'' to ''Collateral Damage''.
****Renamed from ''Improved Grenades'' to ''Collateral Damage''.
Line 1,507: Line 1,507:
***'''Level 3'''
***'''Level 3'''
****Cost decreased from {{Money|1,200}} to {{Money|1,400}}.
****Cost decreased from {{Money|1,200}} to {{Money|1,400}}.
****Firerate changed from 0.23 to <abbr title="-0.05">0.23 > 0.18</abbr>.
****Firerate changed from 0.23 to {{Tooltip|0.23 > 0.18|-0.05}}.
***'''Level 4'''
***'''Level 4'''
****Cost increased Cash {{Money|3,300}} to {{Money|5,500}}.
****Cost increased Cash {{Money|3,300}} to {{Money|5,500}}.
****Firerate changed from <abbr title="-0.05">0.23 > 0.18</abbr> to 0.15.
****Firerate changed from {{Tooltip|0.23 > 0.18|-0.05}} to 0.15.
****Damage increased from +2 to +3.
****Damage increased from +2 to +3.
****Burst count changed from 4 to 4 > 5.
****Burst count changed from 4 to 4 > 5.
Line 1,541: Line 1,541:
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Range increased from +0 to +1.
****Range increased from +0 to +1.
****Firerate changed from <abbr title="-0.2">0.83 > 0.63</abbr> to 0.43.
****Firerate changed from {{Tooltip|0.83 > 0.63|-0.2}} to 0.43.
****Cost decreased from {{Money|600}} to {{Money|450}}
****Cost decreased from {{Money|600}} to {{Money|450}}
****Renamed from ''Improved Handling'' to ''Radio Support''.
****Renamed from ''Improved Handling'' to ''Radio Support''.
Line 1,547: Line 1,547:
****Damage decreased from +2 to +0.
****Damage decreased from +2 to +0.
****Range decreased from +2 to +0.
****Range decreased from +2 to +0.
****Firerate changed from 0.65 to <abbr title="-0.2">0.43 > 0.23</abbr>.
****Firerate changed from 0.65 to {{Tooltip|0.43 > 0.23|-0.2}}.
****Cost decreased from {{Money|1,250}} to {{Money|1,200}}.
****Cost decreased from {{Money|1,250}} to {{Money|1,200}}.
****Renamed from ''Master Chef'' to ''Automatic''.
****Renamed from ''Master Chef'' to ''Automatic''.
Line 1,553: Line 1,553:
****Damage increased from +0 to +2.
****Damage increased from +0 to +2.
****Range decreased from +3 to +0.
****Range decreased from +3 to +0.
****Firerate changed from <abbr title="-0.4">0.63 > 0.23</abbr> to 0.23.
****Firerate changed from {{Tooltip|0.63 > 0.23|-0.4}} to 0.23.
****Renamed from ''AUG A1'' to ''Intense Training''.
****Renamed from ''AUG A1'' to ''Intense Training''.
***'''Level 5'''
***'''Level 5'''
Line 1,583: Line 1,583:
**Statistical changes:
**Statistical changes:
***'''Level 3'''
***'''Level 3'''
****Firerate changed from <abbr title="-0.30">0.83 > 0.53</abbr> to 0.83.
****Firerate changed from {{Tooltip|0.83 > 0.53|-0.30}} to 0.83.
***'''Level 4'''
***'''Level 4'''
****Firerate changed from 0.55 to <abbr title="-0.15">0.83 > 0.68</abbr>.
****Firerate changed from 0.55 to {{Tooltip|0.83 > 0.68|-0.15}}.
***'''Level 5'''
***'''Level 5'''
****Firerate changed from <abbr title="-0.2">0.53 > 0.33</abbr> to <abbr title="-0.35">0.68 > 0.33</abbr>.
****Firerate changed from {{Tooltip|0.53 > 0.33|-0.2}} to {{Tooltip|0.68 > 0.33|-0.35}}.
*Fixed [[Medic]] descriptions all displaying "''REMIND TO REMAKE STATS''".
*Fixed [[Medic]] descriptions all displaying "''REMIND TO REMAKE STATS''".
*[[Ace Pilot]] nerfed.
*[[Ace Pilot]] nerfed.
Line 1,657: Line 1,657:
***'''Level 2'''
***'''Level 2'''
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Firerate changed from <abbr title="-0.2">0.83 > 0.63</abbr> to 0.83.
****Firerate changed from {{Tooltip|0.83 > 0.63|-0.2}} to 0.83.
***'''Level 3'''
***'''Level 3'''
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Firerate changed from <abbr title="-0.3">0.63 > 0.33</abbr> to <abbr title="-0.5">0.83 > 0.33</abbr>.
****Firerate changed from {{Tooltip|0.63 > 0.33|-0.3}} to {{Tooltip|0.83 > 0.33|-0.5}}.
***'''Level 4'''
***'''Level 4'''
****Range decreased from +1 to +0.
****Range decreased from +1 to +0.
Line 1,680: Line 1,680:
****Firerate decreased from 4.03 to 1.53.
****Firerate decreased from 4.03 to 1.53.
***'''Level 1'''
***'''Level 1'''
****Firerate changed from <abbr title="-2.7">4.03 > 1.33</abbr> to <abbr title="-0.2">1.53 > 1.33</abbr>.
****Firerate changed from {{Tooltip|4.03 > 1.33|-2.7}} to {{Tooltip|1.53 > 1.33|-0.2}}.
***'''Level 5'''
***'''Level 5'''
****Damage decreased from +13 to +11.
****Damage decreased from +13 to +11.
Line 1,698: Line 1,698:
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Range increased from +0 to +1.
****Range increased from +0 to +1.
****Swingrate changed from <abbr title="-0.30">0.73 > 0.43</abbr> to 1.03.
****Swingrate changed from {{Tooltip|0.73 > 0.43|-0.30}} to 1.03.
****Hidden Detection moved from '''Level 4''' to '''Level 2'''.
****Hidden Detection moved from '''Level 4''' to '''Level 2'''.
****Cost increased from {{Money|550}} to {{Money|600}}.
****Cost increased from {{Money|550}} to {{Money|600}}.
Line 1,706: Line 1,706:
****Knife Throw ability removed.
****Knife Throw ability removed.
****Damage decreased from +2 to +0.
****Damage decreased from +2 to +0.
****Swingrate changed from 0.45 to <abbr title="-0.50">1.03 > 0.53</abbr>.
****Swingrate changed from 0.45 to {{Tooltip|1.03 > 0.53|-0.50}}.
****Renamed from ''Knife Throwing'' to ''Dual Wield''.
****Renamed from ''Knife Throwing'' to ''Dual Wield''.
***'''Level 4'''
***'''Level 4'''
****Damage increased from +0 to +2.
****Damage increased from +0 to +2.
****Swingrate changed from 0.45 to <abbr title="-0.15">0.53 > 0.38</abbr>.
****Swingrate changed from 0.45 to {{Tooltip|0.53 > 0.38|-0.15}}.
****Triple Knife Throw added.
****Triple Knife Throw added.
****Renamed from ''Spooky Power'' to ''Deadly Assassin''.
****Renamed from ''Spooky Power'' to ''Deadly Assassin''.
Line 1,750: Line 1,750:
***'''Level 1'''
***'''Level 1'''
****Range decreased from +2 to +0.
****Range decreased from +2 to +0.
****Firerate changed from 2.05 to <abbr title="-0.80">4.03 > 3.23</abbr>.
****Firerate changed from 2.05 to {{Tooltip|4.03 > 3.23|-0.80}}.
****Renamed from ''Improved Handling'' to ''Faster Reloading''.
****Renamed from ''Improved Handling'' to ''Faster Reloading''.
***'''Level 2'''
***'''Level 2'''
Line 1,765: Line 1,765:
***'''Level 4'''
***'''Level 4'''
****Range increased from +1 to +2.
****Range increased from +1 to +2.
****Firerate changed from <abbr title="-1">2.03 > 1.03</abbr> to <abbr title="-1.20">3.23 > 2.03</abbr>.
****Firerate changed from {{Tooltip|2.03 > 1.03|-1}} to {{Tooltip|3.23 > 2.03|-1.20}}.
****Special arrows added.
****Special arrows added.
****Cost increased from {{Money|800}} to {{Money|1,350}}.
****Cost increased from {{Money|800}} to {{Money|1,350}}.
Line 1,792: Line 1,792:
**Speed increased from Above Average to Fast (7).
**Speed increased from Above Average to Fast (7).
*[[Unknown]] health increased from 8,000 to 14,000.
*[[Unknown]] health increased from 8,000 to 14,000.
*[[Void Reaver]] health increased from 600,000 to 700,000.
*[[Void Reaver (Legacy)|Void Reaver]] health increased from 600,000 to 700,000.
*Fixed [[Nuclear Fallen King]] not spawning.
*Fixed [[Nuclear Fallen King]] not spawning.
*Fixed [[Soul Stealer]] being a [[Boss]] enemy.
*Fixed [[Soul Stealer (Legacy)|Soul Stealer]] being a [[Boss]] enemy.


===Map Changes===
===Map Changes===
Line 1,800: Line 1,800:
**Map remade.
**Map remade.
**Made playable on [[Hardcore Mode|Hardcore]] mode.
**Made playable on [[Hardcore Mode|Hardcore]] mode.
**Difficulty changed from {{Colour|Easy}} to {{Colour|Normal}}.
**Difficulty changed from {{Color|Easy}} to {{Color|Normal}}.
*[[Badlands]] changed.
*[[Badlands]] changed.
**Map remade.
**Map remade.
**[[Units]] now can go down both paths.
**[[Units]] now can go down both paths.
**You now gain additional {{Exp|50}} for triumphing this map in [[Fallen Mode|Fallen]].
**You now gain additional {{Exp|50}} for triumphing this map in [[Fallen Mode|Fallen]].
*[[Crossroads]] difficulty changed to {{Colour|Easy}} in Survival & {{Colour|Normal}} in [[Hardcore Mode]].
*[[Crossroads]] difficulty changed to {{Color|Easy}} in Survival & {{Color|Normal}} in [[Hardcore Mode]].
*[[Dusty Bridges]] remade.
*[[Dusty Bridges]] remade.
*[[Rocket Arena]] difficulty changed from {{Colour|Easy}} to {{Colour|Normal}}.
*[[Rocket Arena]] difficulty changed from {{Color|Easy}} to {{Color|Normal}}.


===Emote Changes===
===Emote Changes===
Line 1,826: Line 1,826:


===Cosmetic Changes===
===Cosmetic Changes===
*[[Basic Crate]], [[Premium Skincrate]] and [[Toy Skincrate]] now can give duplicate skins.
*[[Basic Crate]], [[Premium Crate]] and [[Toy Crate]] now can give duplicate skins.
*Hardcore Lobby no longer has every crate on sale for {{Coins|1,000}} unless that was their intended cost.
*Hardcore Lobby no longer has every crate on sale for {{Coins|1,000}} unless that was their intended cost.
*Gamepasses which would have been added in [[Hardcore Testing BETA]] are now properly purchasable.
*Gamepasses which would have been added in [[Hardcore Testing BETA]] are now properly purchasable.
*Multiple skins moved from the [[Premium Skincrate]] to the [[Deluxe Skincrate]].
*Multiple skins moved from the [[Premium Crate]] to the [[Deluxe Crate]].
**Skins:
**Skins:
***{{Colour|Deluxe|Huntsman}} [[Archer]]
***{{Color|Deluxe|Huntsman}} [[Archer]]
***{{Colour|Deluxe|Soviet}} [[Crook Boss]]
***{{Color|Deluxe|Soviet}} [[Crook Boss]]
***{{Colour|Deluxe|Neon Rave}} [[DJ Booth]]
***{{Color|Deluxe|Neon Rave}} [[DJ Booth]]
***{{Colour|Deluxe|Neko}} [[Commander]]
***{{Color|Deluxe|Neko}} [[Commander]]
***{{Colour|Deluxe|Maid}} [[Commander]]
***{{Color|Deluxe|Maid}} [[Commander]]
***{{Colour|Deluxe|Neko}} [[DJ Booth]]
***{{Color|Deluxe|Neko}} [[DJ Booth]]
***{{Colour|Deluxe|Ace Pilot}} [[Militant]]
***{{Color|Deluxe|Ace Pilot}} [[Militant]]
***{{Colour|Deluxe|Tycoon}} [[Farm]]
***{{Color|Deluxe|Tycoon}} [[Farm]]
***{{Colour|Deluxe|Gun Gale}} [[Ranger]]
***{{Color|Deluxe|Gun Gale}} [[Ranger]]
***{{Colour|Deluxe|Railgunner}} [[Ranger]]
***{{Color|Deluxe|Railgunner}} [[Ranger]]
***{{Colour|Deluxe|Slayer}} [[Shotgunner]]
***{{Color|Deluxe|Slayer}} [[Shotgunner]]
*Fixed an issue where once a crate was opened, it would not disappear from the sidebar, which allowed players to infinitely open crates until they have every skin.
*Fixed an issue where once a crate was opened, it would not disappear from the sidebar, which allowed players to infinitely open crates until they have every skin.


Line 1,865: Line 1,865:
*VIP gamepass
*VIP gamepass
**25% extra xp from GAMES
**25% extra xp from GAMES
**3 [[Premium Skincrate|Premium Crates]]
**3 [[Premium Crate|Premium Crates]]
**'''RAINBOW NAME TAG'''
**'''RAINBOW NAME TAG'''
*Profile Cards
*Profile Cards
Line 2,000: Line 2,000:
*[[Fallen Rusher (Legacy)|Fallen Rusher]]
*[[Fallen Rusher (Legacy)|Fallen Rusher]]
*[[Balloon]]
*[[Balloon]]
*[[Lead]]
*[[Lead (Legacy Enemy)|Lead]]
*[[Lead Boss]]
*[[Lead Boss]]
*[[Lead Balloon]]
*[[Lead Balloon]]
*[[Fallen Titan]]
*[[Fallen Titan]]
*[[Vindicator]]
*[[Vindicator (Legacy)|Vindicator]]
*[[Slow King]]
*[[Slow King (Legacy)|Slow King]]
*[[Lava]]
*[[Lava]]
*[[Soul]]
*[[Soul]]
*[[Soul Boss]]
*[[Soul Boss]]
*[[Soul Stealer]]
*[[Soul Stealer (Legacy)|Soul Stealer]]
*[[Void Reaver]]
*[[Void Reaver (Legacy)|Void Reaver]]
*[[Unknown]]
*[[Unknown]]
*???
*???
Line 2,035: Line 2,035:
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
*[[Golden Mode|Gold]] Difficulty
*[[Golden Mode|Gold]] Difficulty
*[[Platinum Skincrate|Platinum]] Skins
*[[Platinum Crate|Platinum]] Skins
**Any remaining [[Platinum Skincrate|platinum skin crates]] are converted to [[Premium Skincrate|premium crates]]
**Any remaining [[Platinum Crate|platinum skin crates]] are converted to [[Premium Crate|premium crates]]
*Price scaling from [[MEGA Servers|mega servers]]
*Price scaling from [[MEGA Servers|mega servers]]
</div>
</div>

Latest revision as of 11:16, 1 July 2026

<infobox>

 <title source="title1"><default>Overhaul v1.0</default></title>

<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>

Description

[edit]

Overhaul v1.0 was the twenty-fifth update to be released on Tower Defense Simulator, on the 29th of October 2020. This update is a finalized release of the Hardcore Testing BETA, introducing numerous drastic changes to the game.

Unlike with most updates before the Solar Eclipse Event, there was an official name for this update, that being the Overhaul Update. Overhaul v1.0 has been retroactively applied to this update to keep in line with the numbering scheme with the other updates.

Additions

[edit]

Towers

[edit]

Enemies

[edit]

Maps

[edit]

Skincrates

[edit]

Emotes

[edit]

Miscellaneous

[edit]

Removals

[edit]

Towers

[edit]

Enemies

[edit]

Maps

[edit]

Skincrates

[edit]

Emotes

[edit]

Miscellaneous

[edit]

Changes & Bugfixes

[edit]

Towers

[edit]

Enemies

[edit]

Maps

[edit]
  • Abyssal Trench changed.
    • Map remade.
    • Hard difficulty added.
  • Autumn Falling changed.
    • Map remade.
    • Made playable on Hardcore mode.
    • Normal difficulty added.
  • Badlands changed.
    • Map remade.
    • Units now can go down both paths.
    • Cowboy can no longer be obtainaed by beating this map on Molten mode.
    • Insane difficulty added.
    • You now gain Error creating thumbnail: File missing 50 additional EXP for triumphing this map in Fallen mode.
  • Candy Valley changed.
    • Baseplate water replaced with terrain water.
    • Insane difficulty added.
  • Hard difficulty added to Chess Board.
  • Crossroads changed.
    • Map remade.
    • Made playable in Hardcore mode.
    • Easy & Normal difficulties added.
  • Cyber City changed.
    • Baseplate water replaced with terrain water.
    • Easy difficulty added.
  • Dead Ahead changed.
    • Map remade.
    • Insane difficulty added.
  • Normal difficulty added to Deserted Village.
  • Dusty Bridges changed.
    • Map remade.
    • Hard difficulty added.
  • Farm Lands changed.
    • Baseplate water replaced with terrain water.
    • Normal difficulty added.
  • Forest Camp changed.
    • Baseplate water replaced with terrain water.
    • Normal difficulty added.
  • Four Seasons changed.
    • Map remade.
    • Normal difficulty added.
  • Grass Isle changed.
    • Baseplate water replaced with terrain water.
    • Easy difficulty added.
  • Harbor changed.
    • Baseplate water replaced with terrain water.
    • Easy difficulty added.
  • Iceville changed.
    • Map remade.
    • Hard difficulty added.
  • Infernal Abyss changed.
    • Baseplate water replaced with terrain water.
    • Insane difficulty added.
  • Medieval Times changed.
    • Baseplate water replaced with terrain water.
    • Normal difficulty added.
  • Moon Base changed.
    • Map remade.
    • Normal difficulty added.
  • Nether changed.
    • Map remade.
    • Made playable in Hardcore mode.
    • Normal difficulty added.
  • Hard difficulty added to Polluted Wasteland.
  • Portland changed.
    • Baseplate water replaced with terrain water.
    • Easy difficulty added.
  • Normal difficulty added to Rocket Arena.
  • Insane difficulty added to Space City.
  • Normal difficulty added to Spring Fever.
  • Normal difficulty added to The Heights.
  • Easy difficulty added to Toyboard.
  • Tropical Isles changed.
    • Map remade.
    • Normal difficulty added.
  • Winter Bridges changed.
    • Baseplate water replaced with terrain water.
    • Normal difficulty added.
  • Winter Stronghold changed.
    • Baseplate water replaced with terrain water.
    • Insane difficulty added.

Skincrates

[edit]

Emotes

[edit]

Miscellaneous

[edit]
  • New UI.
  • New coins and cash icons.
  • Players now use R15 instead of R6.
  • Tower placement limits changed.
    • Solo placement limit increased from 30 to 40.
    • Duo placement limit increased from 20 to 30.
    • Trio placement limit increased from 20 to 25.
    • 5+ players placement limit decreased from 20 to 16.
  • Wave layouts for all gamemodes changed.
  • Wave bonuses changed for all gamemodes.
  • Revamped leaderboards.
  • Revamped code system.
  • Error creating thumbnail: File missing Coins and Error creating thumbnail: File missing EXP rewards changed for all gamemodes.
  • Login Rewards now gives a Basic Crate on the fifth day instead of Error creating thumbnail: File missing 250.
  • Login Rewards now runs on a 24-hour system instead of a 12-hour system.
  • Rewards system revamped.
  • Normal mode final wave music changed from Fallen Boss to Grave Buster.
  • Changed base health formula.
  • All maps triumphed before this update have been removed from the Scores tab in Rewards.
  • Elevators now lower down after 20 seconds instead of 30.
  • MEGA Servers no longer increase the tower placement and upgrade costs by 20%.
  • During difficulty selection, the timer for the match to start now starts the moment one player votes for a gamemode, instead of starting the moment you join.
  • Formula for levelling up changed.
  • New icons for Level badges, Event badges and Western Action badge.
  • Multiple attributes are now shown under enemy health bars with tags.
    • Hidden is displayed as Error creating thumbnail: File missingHDN.
    • Freeze Immunity is displayed as Error creating thumbnail: File missingICE.
    • Splash Damage Immunity is displayed as Error creating thumbnail: File missingEXP.
    • Burn Immunity is displayed as Error creating thumbnail: File missingBRN.
  • Units now pass through enemies when they have the Full Immunity.
  • Boss enemies now have purple health bars that appears on the top of the screen.
  • Boss enemies now have Energy Immunity by default.
  • Boss enemies no longer have Burn Immunity by default.
  • Freeze Immunity no longer makes enemies immune to frost mark, as it has been removed.
  • Splash Damage Immunity no longer prevents enemies from being frozen by the Freezer, as it no longer deals Splash Damage.
  • Burn Immunity now prevents burn defense dropping.
  • Burn Immunity no longer prevents the Pyromancer's slowdown as it has been removed.
  • Sound setting options now use sliders which allow you to change the volume of something to anything between 0% and 200%, instead of just muting the sound completely.
  • Changed appearance of the Default Nametag.
    • Player's level no longer appears above it.
  • BelowNatural, Razuatix and Paradoxum Games's Twitter handles can be found at the top of the screen.

Hardcore Testing Beta Differences

[edit]

While Hardcore Testing BETA and Overhaul v1.0 are very similar in their content, there are multiple differences between them. This can vary from simple statistical changes to some features being added or completely removed. This section will list all these changes.

Unique Additions

[edit]

Unique Removals

[edit]

Tower Changes

[edit]

Enemy Changes

[edit]

Map Changes

[edit]

Emote Changes

[edit]

Game Changes

[edit]
  • Hardcore wave structure changed.
  • Normal mode final wave music changed from Fallen Boss to Grave Buster.
  • Fixed issues with certain soundtracks not playing.
  • Fixed issues with mobile being unplayable.
  • Fixed issues with players being stuck on the loading screen.
  • Fixed run and emote on mobile being replaced with sell and rotate at all times.

Cosmetic Changes

[edit]

Official Update Log

[edit]

NOTE: Not everything here will be accurate as this is transcribed from the game's update log on the devforum. Several things may be incorrect and there may be things that are missing.

Overhaul v1.0

[edit]

⚠️ UPDATE HIGHLIGHTS

  • NEW UI
    • UI Base: @ImageLabels
    • Icons: @theloudscream
    • Coins/Gems images: @Ep1cism
  • Completly recoded and overhauled the game
    • Loading speeds tens of times faster than before
    • Recoded tower functions (no more DPS bugs)
  • HARDCORE MODE
  • VIP gamepass
  • Profile Cards
    • Click on users in the lobby to view their stats
  • Badge Rewards/Quests
  • New Twitter Code System
  • In-game Dialog System
  • Increased rewards for login streak
  • Loss counter
  • Revamped leaderboards
  • Bullet tracers
  • Increased emote slots to 6
  • Halloween Preparation

👨‍✈️ TOWERS

📦 SKINS

⚠️IMPORTANT: AFTER UNBOXING ALL SKINS FOR A CRATE, YOU WILL NOW OPEN DUPLICATES. THIS IS PREPARATION FOR A FUTURE UPDATE.⚠️

DELUXE CRATES

Premium skins

Any old skins that are apart of redesigned towers got redesigns as well.

🗺️ NEW MAPS

🔨🗺️ REMADE MAPS

🧟 ZOMBIES

New enemy variants!
Ghost: Phase through moving vehicles
Error creating thumbnail: File missing Flying: Only cliff towers can target these enemies
Error creating thumbnail: File missing Lead: Only explosion and energy based attacks can damage these enemies
NEW ATTRIBUTES

  • Shield is extra HP that can be added and does not reward cash.
  • Defense removes part of your damage away. These are the basic formulas.
Easy: (Damage - (Defense x 0.25))
Normal: (Damage - (Defense x 0.35))
Insane: (Damage - (Defense x 0.5))
Hardcore: (Damage - (Defense x 0.75))

NOTE: YOUR DAMAGE CANNOT GO UNDER 50% OF ITS ORIGINAL DAMAGE

File:TemplarHCUpdateLog.png

NEW ENEMIES

Redesigned & Reanimated Zombies

❌ REMOVED


File:UpdateNavBoxIcon.png
Legacy Versions
BETA
Release
Overhaul
Modern Versions (v1.0–v1.91)
v1.0
v1.1
v1.2
v1.3
v1.4
v1.5
v1.6
v1.7
v1.8
v1.9
v1.10–v1.14
v1.15–v1.19
v1.20–v1.24
v1.25–v1.29
v1.30–v1.34
v1.35–v1.39
v1.40–v1.44
v1.45–v1.49
v1.50–v1.54
v1.55–v1.59
v1.60–v1.64
v1.65–v1.69
v1.70–v1.74
v1.75–v1.79
v1.80–v1.84
v1.85–v1.89
v1.90–v1.91
Modern Versions (v2.0–)
v2.0–v2.4
v2.5–v2.9