Paintballer/History: Difference between revisions
imported>Idkuhhhhhhh No edit summary |
imported>DarkGabonnie Approved by t7ru (380694434980954114) via /job |
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{{Tabs|History}} |
{{Tabs|History}} |
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''To see the statistics of this tower without the [[Firerate Bug]], visit the [[Firerate Bug/Paintballer|Firerate Bug]] page.'' |
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<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">''' |
<div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Present'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
<center> |
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==Base |
==Base Statistics== |
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{{PVPBaseStat |
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|Image = [[File:NewPaintballerIcon.png|100px]] |
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|Unlock Cost = {{Coins|100}} |
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|Category = Starter |
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|Role = Offense |
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|Cost = {{Money|100}} |
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|Footprint = 1.5 |
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|Sell Price = {{Money|33}} |
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|Placement Type = Ground |
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|Damage = [[File:SplashDamage.png|20px|Damage]]1 |
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|Damage Type = [[Splash Damage|Splash]] |
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|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.7 |
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|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|Range = [[File:Range Icon.png|20px|Range]]7.5<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
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|Lead = N/A |
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|Placement = N/A |
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|Fly = N/A |
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|PVP Cost = {{Money|200}} |
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|PVP Footprint = 1.5 |
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|PVP Sell Price = {{Money|66}} |
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|PVP Placement Type = Ground |
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|PVP Damage = [[File:SplashDamage.png|20px|Damage]]2 |
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|PVP Damage Type = [[Splash Damage|Splash]] |
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|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.6 |
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|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|PVP Range = [[File:Range Icon.png|20px|Range]]9<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
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|PVP Lead = N/A |
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|PVP Placement = N/A |
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|PVP Fly = N/A |
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}} |
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==Upgrades== |
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{{PVPTabber |
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|{{Upgrade|Level = Level 1|Upgrade Title = Paintball Gear|Cost = {{Money|25}}|Image = [[File:Common1Image.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
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3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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Sell Price changes to {{Money|41}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|150}}|Image = [[File:Paintballer2.png|100px]]|Information = +1 Damage [[File:SplashDamage.png|20px|Damage]] |
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3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
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1.7 > 1.4 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|91}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|600}}|Image = [[File:Paintballer3.png|100px]]|Information = 1.4 > 0.7 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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+1 Damage [[File:SplashDamage.png|20px|Damage]] |
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Sell Price changes to {{Money|291}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Competitive Gear|Cost = {{Money|1,500}}|Image = [[File:Paintballer4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
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+5 Damage [[File:SplashDamage.png|20px|Damage]] |
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4 > 4.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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Sell Price changes to {{Money|791}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Paintball Champion|Cost = {{Money|3,600}}|Image = [[File:Paintballer5.png|100px]]|Information = +12 Damage [[File:SplashDamage.png|20px|Damage]] |
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4.5 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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Sell Price changes to {{Money|1,991}}}} |
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|{{Upgrade|Level = Level 1|Upgrade Title = Paintball Gear|Cost = {{Money|125}}|Image = [[File:Common1Image.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
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+1 Damage [[File:SplashDamage.png|20px|Damage]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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Sell Price changes to {{Money|108}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +3 Damage [[File:SplashDamage.png|20px|Damage]] |
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1.6 > 1.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
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Sell Price changes to {{Money|275}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|800}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Damage [[File:SplashDamage.png|20px|Damage]] |
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1.3 > 0.9 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|541}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Competitive Gear|Cost = {{Money|1,500}}|Image = [[File:Paintballer4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
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+4 Damage [[File:SplashDamage.png|20px|Damage]] |
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3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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0.9 > 0.75 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|1,041}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Paintball Champion|Cost = {{Money|3,000}}|Image = [[File:Paintballer5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
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+6 Damage [[File:SplashDamage.png|20px|Damage]] |
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0.75 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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4 > 4.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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Sell Price changes to {{Money|2,041}}}} |
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}} |
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==Statistics== |
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{{neow|<nowiki> |
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<var> |
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$DPS$ = Splash Damage / Firerate |
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$MDPS$ = DPS * Max Hits |
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$CE$ = Total Cost / DPS |
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$TP$ = $FNC-TOTAL-COST$ |
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$COST$ = 100; 25; 150; 600; 1500; 3600 |
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$PVP-COST$ = 200; 125; 500; 800; 1500; 3000 |
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$FSE-DETECTION$ = 1; ; |
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$FSE-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
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$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
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$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref> |
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$CREF$ = <ref name=ce>Calculated with normal DPS.</ref> |
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$R$ = $FNC-RECURSION$ |
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</var> |
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<div class="mobile-tabber"><tabber> |
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|-|Regular = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
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|- |
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| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 1.7 || 7.5 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 1 || $R$ || $R$ || 1 || 1.7 || 9 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 2 || $R$ || $R$ || 2 || 1.4 || 9 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 3 || $R$ || $R$ || 3 || 0.7 || 9 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 4 || $R$ || $R$ || 8 || 0.7 || 10.5 || 4.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 5 || $R$ || $R$ || 20 || 0.7 || 10.5 || 5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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|-|PVP = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
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|- |
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| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1.6 || 9 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 1 || $R$ || $R$ || 3 || 1.6 || 9.5 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 2 || $R$ || $R$ || 6 || 1.3 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 3 || $R$ || $R$ || 8 || 0.9 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 4 || $R$ || $R$ || 12 || 0.75 || 11 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 5 || $R$ || $R$ || 18 || 0.6 || 13 || 4.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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</tabber></div> |
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</nowiki>}} |
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</center> |
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</div> |
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</div> |
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---- |
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<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">'''Shock and Awe Update (28 January 2026) – Hardcore Rework Update (5 June 2026)'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:NewPaintballerIcon.png|100px]] |
|||
|Unlock Cost = {{Coins|100}} |
|||
|Category = Starter |
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|Role = Offense |
|||
|Cost = {{Money|100}} |
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|Footprint = 1.5 |
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|Sell Price = {{Money|33}} |
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|Placement Type = Ground |
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|Damage = [[File:SplashDamage.png|20px|Damage]]1 |
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|Damage Type = [[Splash Damage|Splash]] |
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|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.725 |
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|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|Range = [[File:Range Icon.png|20px|Range]]7.5<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
|||
|Lead = N/A |
|||
|Placement = N/A |
|||
|Fly = N/A |
|||
|PVP Cost = {{Money|200}} |
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|PVP Footprint = 1.5 |
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|PVP Sell Price = {{Money|66}} |
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|PVP Placement Type = Ground |
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|PVP Damage = [[File:SplashDamage.png|20px|Damage]]2 |
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|PVP Damage Type = [[Splash Damage|Splash]] |
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|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.625 |
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|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|PVP Range = [[File:Range Icon.png|20px|Range]]9<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
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|PVP Lead = N/A |
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|PVP Placement = N/A |
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|PVP Fly = N/A |
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}} |
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==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Paintball Gear|Cost = {{Money|25}}|Image = [[File:Common1Image.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
|||
3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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Sell Price changes to {{Money|41}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|150}}|Image = [[File:Paintballer2.png|100px]]|Information = +1 Damage [[File:SplashDamage.png|20px|Damage]] |
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3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
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1.725 > 1.425 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|91}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|600}}|Image = [[File:Paintballer3.png|100px]]|Information = 1.425 > 0.725 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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+1 Damage [[File:SplashDamage.png|20px|Damage]] |
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Sell Price changes to {{Money|291}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Competitive Gear|Cost = {{Money|1,500}}|Image = [[File:Paintballer4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
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+5 Damage [[File:SplashDamage.png|20px|Damage]] |
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4 > 4.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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Sell Price changes to {{Money|791}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Paintball Champion|Cost = {{Money|3,600}}|Image = [[File:Paintballer5.png|100px]]|Information = +12 Damage [[File:SplashDamage.png|20px|Damage]] |
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4.5 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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Sell Price changes to {{Money|1,991}}}} |
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|{{Upgrade|Level = Level 1|Upgrade Title = Paintball Gear|Cost = {{Money|125}}|Image = [[File:Common1Image.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
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+1 Damage [[File:SplashDamage.png|20px|Damage]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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Sell Price changes to {{Money|108}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +3 Damage [[File:SplashDamage.png|20px|Damage]] |
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1.625 > 1.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
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Sell Price changes to {{Money|275}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|800}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Damage [[File:SplashDamage.png|20px|Damage]] |
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1.325 > 0.925 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|541}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Competitive Gear|Cost = {{Money|1,500}}|Image = [[File:Paintballer4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
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+4 Damage [[File:SplashDamage.png|20px|Damage]] |
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3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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0.925 > 0.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|1,041}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Paintball Champion|Cost = {{Money|3,000}}|Image = [[File:Paintballer5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
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+6 Damage [[File:SplashDamage.png|20px|Damage]] |
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0.775 > 0.625 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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4 > 4.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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Sell Price changes to {{Money|2,041}}}} |
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}} |
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==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Splash Damage / Firerate |
|||
$MDPS$ = DPS * Max Hits |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 100; 25; 150; 600; 1500; 3600 |
|||
$PVP-COST$ = 200; 125; 500; 800; 1500; 3000 |
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$FSE-DETECTION$ = 1; ; |
|||
$FSE-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
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$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
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$FNC-ROFBUG$ = Firerate |
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$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref> |
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$CREF$ = <ref name=ce>Calculated with normal DPS.</ref> |
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$R$ = $FNC-RECURSION$ |
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</var> |
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<div class="mobile-tabber"><tabber> |
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|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 1.7 || 7.5 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
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| 1 || $R$ || $R$ || 1 || 1.7 || 9 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 2 || $R$ || $R$ || 2 || 1.4 || 9 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 3 || $R$ || $R$ || 3 || 0.7 || 9 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 4 || $R$ || $R$ || 8 || 0.7 || 10.5 || 4.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 5 || $R$ || $R$ || 20 || 0.7 || 10.5 || 5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
|||
|- |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1.6 || 9 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 3 || 1.6 || 9.5 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
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| 2 || $R$ || $R$ || 6 || 1.3 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 3 || $R$ || $R$ || 8 || 0.9 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 4 || $R$ || $R$ || 12 || 0.75 || 11 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 5 || $R$ || $R$ || 18 || 0.6 || 13 || 4.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|} |
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</div> |
|||
</tabber></div> |
|||
</nowiki>}} |
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</center> |
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</div> |
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</div> |
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---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''PVP Update (23 July 2025) – Shock and Awe Update (28 January 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:NewPaintballerIcon.png|100px]] |
|||
|Unlock Cost = {{Coins|100}} |
|||
|Category = Starter |
|||
|Role = Offense |
|||
|Cost = {{Money|400}} |
|||
|Footprint = 1.5 |
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|Sell Price = {{Money|133}} |
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|Placement Type = Ground |
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|Damage = [[File:SplashDamage.png|20px|Damage]]2 |
|||
|Damage Type = [[Splash Damage|Splash]] |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.625 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]7<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
|||
|Lead = N/A |
|||
|Placement = N/A |
|||
|Fly = N/A |
|||
|PVP Cost = {{Money|200}} |
|||
|PVP Footprint = 1.5 |
|||
|PVP Sell Price = {{Money|66}} |
|||
|PVP Placement Type = Ground |
|||
|PVP Damage = [[File:SplashDamage.png|20px|Damage]]2 |
|||
|PVP Damage Type = [[Splash Damage|Splash]] |
|||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.608 |
|||
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|PVP Range = [[File:Range Icon.png|20px|Range]]9<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
|||
|PVP Lead = N/A |
|||
|PVP Placement = N/A |
|||
|PVP Fly = N/A |
|||
}} |
|||
==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Paintball Gear|Cost = {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
|||
+1 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|200}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|675}}|Image = [[File:Paintballer2.png|100px]]|Information = +3 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
|||
Sell Price changes to {{Money|425}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|1,000}}|Image = [[File:Paintballer3.png|100px]]|Information = 1.625 > 0.925 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|758}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Competitive Gear|Cost = {{Money|2,250}}|Image = [[File:Paintballer4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
|||
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
0.925 > 0.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|1,508}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Paintball Champion|Cost = {{Money|4,000}}|Image = [[File:Paintballer5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
|||
+5 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
0.775 > 0.625 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
4 > 4.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|2,841}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Paintball Gear|Cost = {{Money|125}}|Image = [[File:Common1Image.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
|||
+1 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|108}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +3 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
1.625 > 1.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
|||
Sell Price changes to {{Money|275}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|800}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
1.325 > 0.925 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|541}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Competitive Gear|Cost = {{Money|1,500}}|Image = [[File:Paintballer4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
|||
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
0.925 > 0.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|1,041}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Paintball Champion|Cost = {{Money|3,000}}|Image = [[File:Paintballer5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
+6 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
0.775 > 0.625 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
4 > 4.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|2,041}}}} |
|||
}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Splash Damage / Firerate |
|||
$MDPS$ = DPS * Max Hits |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 200; 675; 1000; 2250; 4000 |
|||
$PVP-COST$ = 200; 125; 500; 800; 1500; 3000 |
|||
$FSE-DETECTION$ = 1; ; |
|||
$FSE-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref> |
|||
$CREF$ = <ref name=ce>Calculated with normal DPS.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1.6 || 7 || 3 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 3 || 1.6 || 8 || 3 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 6 || 1.6 || 8 || 3.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 6 || 0.9 || 9 || 3.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 10 || 0.75 || 10 || 4 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 15 || 0.6 || 10 || 4.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
|||
|- |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1.6 || 9 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 3 || 1.6 || 9.5 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 6 || 1.3 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 8 || 0.9 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 12 || 0.75 || 11 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 18 || 0.6 || 13 || 4.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''Fallen Heroes Update Part 2 (21 August 2024) – PVP Update (23 July 2025)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:NewPaintballerIcon.png|100px]] |
|Image = [[File:NewPaintballerIcon.png|100px]] |
||
|Unlock Cost = {{Coins|100}}<ref>Prior to the 25th of September 2024, it had a cost of {{Coins|150}}.</ref> |
|||
|Category = Starter |
|||
|Cost = {{Money|400}} |
|Cost = {{Money|400}} |
||
|Footprint = 1.5 |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|133}} |
|Sell Price = {{Money|133}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:SplashDamage.png|20px|Damage]]2 |
|Damage = [[File:SplashDamage.png|20px|Damage]]2 |
||
|Damage Type = [[Splash Damage|Splash]] |
|Damage Type = [[Splash Damage|Splash]] |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.625 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]7<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
|||
|Lead = N/A |
|||
|Placement = N/A |
|||
|Fly = N/A |
|||
}} |
|||
==Upgrades== |
|||
{{Upgrade|Level = Level 1|Upgrade Title = Paintball Gear|Cost = {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
|||
+1 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|200}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|675}}|Image = [[File:Paintballer2.png|100px]]|Information = +3 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
|||
Sell Price changes to {{Money|425}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|1,000}}|Image = [[File:Paintballer3.png|100px]]|Information = 1.625 > 0.925 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|758}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Competitive Gear|Cost = {{Money|2,250}}|Image = [[File:Paintballer4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
|||
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
0.925 > 0.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|1,508}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Paintball Champion|Cost = {{Money|4,000}}|Image = [[File:Paintballer5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
|||
+5 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
0.775 > 0.625 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
4 > 4.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|2,841}}}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Splash Damage / Firerate |
|||
$MDPS$ = DPS * Max Hits |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 200; 675; 1000; 2250; 4000 |
|||
$FSE-DETECTION$ = 1; ; |
|||
$FSE-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref> |
|||
$CREF$ = <ref name=ce>Calculated with normal DPS.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1.6 || 7 || 3 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 3 || 1.6 || 8 || 3 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 6 || 1.6 || 8 || 3.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 6 || 0.9 || 9 || 3.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 10 || 0.75 || 10 || 4 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 15 || 0.6 || 10 || 4.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''24 July 2024 – Fallen Heroes Update Part 2 (21 August 2024)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{BaseStat |
|||
|Image = [[File:NewPaintballerIcon.png|100px]] |
|||
|Unlock Cost = {{Coins|150}} |
|||
|Category = Starter |
|||
|Cost = {{Money|400}} |
|||
|Footprint = 1.5 |
|||
|Sell Price = {{Money|133}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:SplashDamage.png|20px|Damage]]2 |
|||
|Damage Type = [[Splash Damage|Splash]] |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.625 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png|20px|Range]]7<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2 (Explosion Range) |
|Range = [[File:Range Icon.png|20px|Range]]7<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2 (Explosion Range) |
||
| Line 24: | Line 661: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Paintball Gear|Cost = {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+1 Damage [[File:SplashDamage.png|20px|Damage]] |
+1 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 32: | Line 669: | ||
Sell Price changes to {{Money|200}}}} |
Sell Price changes to {{Money|200}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|675}}|Image = [[File:Paintballer2.png|100px]]|Information = +3 Damage [[File:SplashDamage.png|20px|Damage]] |
||
2 > 2.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
2 > 2.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
||
| Line 38: | Line 675: | ||
Sell Price changes to {{Money|425}}}} |
Sell Price changes to {{Money|425}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|1,000}}|Image = [[File:Paintballer3.png|100px]]|Information = 1.625 > 0.925 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|758}}}} |
Sell Price changes to {{Money|758}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Competitive Gear|Cost = {{Money|2,250}}|Image = [[File:Paintballer4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 48: | Line 685: | ||
2.5 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
2.5 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
0. |
0.925 > 0.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|1,508}}}} |
Sell Price changes to {{Money|1,508}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Paintball Champion|Cost = {{Money|4,000}}|Image = [[File:Paintballer5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+5 Damage [[File:SplashDamage.png|20px|Damage]] |
+5 Damage [[File:SplashDamage.png|20px|Damage]] |
||
0. |
0.775 > 0.625 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 63: | Line 700: | ||
Sell Price changes to {{Money|2,841}}}} |
Sell Price changes to {{Money|2,841}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
<var> |
|||
{| class="wikitable" style="width:800px; text-align: center;" |
|||
$DPS$ = Splash Damage / Firerate |
|||
|- |
|||
$MDPS$ = DPS * Max Hits |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$COST$ = 400; 200; 675; 1000; 2250; 4000 |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$FSE-DETECTION$ = 1; ; |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$FSE-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
! scope="col" style="padding: 5px;" |Max Hits |
|||
$FNC-ROFBUG$ = Firerate |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="dps">DPS assumes only one enemy is hit and receives full splash damage.</ref> |
|||
$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref> |
|||
$CREF$ = <ref name=ce>Calculated with normal DPS.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1.6 || 7 || 2 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |0 |
|||
| style="padding: 5px;" |{{Money|400}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |1.608 |
|||
| style="padding: 5px;" |7 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.24 |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 3 || 1.6 || 8 || 2 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |{{Money|600}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.608 |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.87 |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 6 || 1.6 || 8 || 2.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |{{Money|1,275}} |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |1.608 |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |3.73 |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 6 || 0.9 || 9 || 2.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |{{Money|2,275}} |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |0.908 |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |6.61 |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 10 || 0.75 || 10 || 3 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |{{Money|4,525}} |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |0.758 |
|||
| style="padding: 5px;" |9 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |13.19 |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 15 || 0.6 || 10 || 3.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |{{Money|8,525}} |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |0.608 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |3.5 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |24.67 |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 139: | Line 742: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:NewPaintballerIcon.png|100px]] |
|Image = [[File:NewPaintballerIcon.png|100px]] |
||
|Unlock Cost = {{Coins|150}} |
|||
|Category = Starter |
|||
|Cost = {{Money|400}} |
|Cost = {{Money|400}} |
||
|Footprint = 1.5 |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|133}} |
|Sell Price = {{Money|133}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:SplashDamage.png|20px|Damage]]2 |
|Damage = [[File:SplashDamage.png|20px|Damage]]2 |
||
|Damage Type = [[Splash Damage|Splash]] |
|Damage Type = [[Splash Damage|Splash]] |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.625 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png|20px|Range]]7<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2 (Explosion Range) |
|Range = [[File:Range Icon.png|20px|Range]]7<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2 (Explosion Range) |
||
| Line 157: | Line 762: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Paintball Gear|Cost = {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+1 Damage [[File:SplashDamage.png|20px|Damage]] |
+1 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 165: | Line 770: | ||
Sell Price changes to {{Money|200}}}} |
Sell Price changes to {{Money|200}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|675}}|Image = [[File:Paintballer2.png|100px]]|Information = +3 Damage [[File:SplashDamage.png|20px|Damage]] |
||
2 > 2.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
2 > 2.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
||
| Line 171: | Line 776: | ||
Sell Price changes to {{Money|425}}}} |
Sell Price changes to {{Money|425}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|1,000}}|Image = [[File:Paintballer3.png|100px]]|Information = 1.625 > 0.925 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|758}}}} |
Sell Price changes to {{Money|758}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Competitive Gear|Cost = {{Money|2,250}}|Image = [[File:Paintballer4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
+4 Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 181: | Line 786: | ||
2.5 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
2.5 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
0. |
0.925 > 0.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|1,508}}}} |
Sell Price changes to {{Money|1,508}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Paintball Champion|Cost = {{Money|4,000}}|Image = [[File:Paintballer5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+5 Damage [[File:SplashDamage.png|20px|Damage]] |
+5 Damage [[File:SplashDamage.png|20px|Damage]] |
||
0. |
0.775 > 0.625 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 196: | Line 801: | ||
Sell Price changes to {{Money|2,841}}}} |
Sell Price changes to {{Money|2,841}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
<var> |
|||
{| class="wikitable" style="width:800px; text-align: center;" |
|||
$DPS$ = Splash Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 200; 675; 1000; 2250; 4000 |
|||
$FSE-DETECTION$ = 1; ; |
|||
$FSE-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! DPS !! Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1.6 || 7 || 2 || $DPS$ || {{Money|$CE$}} |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="dps"/> |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 3 || 1.6 || 8 || 2 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |0 |
|||
| style="padding: 5px;" |{{Money|400}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |1.608 |
|||
| style="padding: 5px;" |7 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |1.24 |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 6 || 1.6 || 8 || 2.5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |{{Money|600}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.608 |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |1.87 |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 6 || 0.9 || 9 || 2.5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |{{Money|1,275}} |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |1.608 |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |3.73 |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 10 || 0.75 || 10 || 3 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |{{Money|2,275}} |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |0.908 |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |2.5 |
|||
| style="padding: 5px;" |6.61 |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 15 || 0.6 || 10 || 3.5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |{{Money|4,525}} |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |0.758 |
|||
| style="padding: 5px;" |9 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |13.19 |
|||
|- |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |{{Money|8,525}} |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |0.608 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |3.5 |
|||
| style="padding: 5px;" |24.67 |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 265: | Line 840: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:NewPaintballerIcon.png|100px]] |
|Image = [[File:NewPaintballerIcon.png|100px]] |
||
|Unlock Cost = {{Coins|150}} |
|||
|Category = Starter |
|||
|Cost = {{Money|400}} |
|Cost = {{Money|400}} |
||
|Footprint = 1.5 |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|133}} |
|Sell Price = {{Money|133}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 283: | Line 860: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Paintballer Gear|Cost = {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|166}}}} |
Sell Price changes to {{Money|166}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +1 Damage [[File:SplashDamage.png|20px|Damage]] |
||
2 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
2 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 293: | Line 870: | ||
Sell Price changes to {{Money|333}}}} |
Sell Price changes to {{Money|333}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|700}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
2.008 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
2.008 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 299: | Line 876: | ||
Sell Price changes to {{Money|566}}}} |
Sell Price changes to {{Money|566}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Competitive Gear|Cost = {{Money|2,500}}|Image = [[File:Paintballer4.png|100px]]|Information = +2 Damage [[File:SplashDamage.png|20px|Damage]] |
||
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 307: | Line 884: | ||
Sell Price changes to {{Money|1,400}}}} |
Sell Price changes to {{Money|1,400}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Paintball Champion|Cost = {{Money|3,500}}|Image = [[File:Paintballer5.png|100px]]|Information = +5 Damage [[File:SplashDamage.png|20px|Damage]] |
||
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 314: | Line 891: | ||
Sell Price changes to {{Money|2,566}}}} |
Sell Price changes to {{Money|2,566}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
<var> |
|||
{| class="wikitable" style="width:800px; text-align: center;" |
|||
$DPS$ = Splash Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 100; 500; 700; 2500; 3500 |
|||
$FSE-DETECTION$ = ; 0; |
|||
$FSE-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! DPS !! Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 2 || 11 || 2 || $DPS$ || {{Money|$CE$}} |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="dps"/> |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 2 || 2 || 13 || 2 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |0 |
|||
| style="padding: 5px;" |{{Money|400}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |2.008 |
|||
| style="padding: 5px;" |11 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |1 |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 3 || 2 || 13 || 3 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |{{Money|500}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |2.008 |
|||
| style="padding: 5px;" |13 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |1 |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 3 || 1.5 || 15 || 3 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |{{Money|1,000}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |2.008 |
|||
| style="padding: 5px;" |13 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.49 |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 5 || 1 || 15 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |{{Money|1,700}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.508 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.99 |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 10 || 1 || 15 || 5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |{{Money|4,200}} |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |1.008 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |4.96 |
|||
|- |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |{{Money|7,700}} |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |1.008 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |9.92 |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 383: | Line 930: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultPaintballerIcon.png|100px]] |
|Image = [[File:DefaultPaintballerIcon.png|100px]] |
||
|Unlock Cost = {{Coins|150}} |
|||
|Cost = {{Money|400}} |
|Cost = {{Money|400}} |
||
|Footprint = Average |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|133}} |
|Sell Price = {{Money|133}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 394: | Line 942: | ||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.03 |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.03 |
||
|Hidden = N/A |
|Hidden = N/A |
||
|Range = [[File:Range Icon.png|20px|Range]]11<br/>[[File:ExplosiveRange.png|20px|Explosion Range]] |
|Range = [[File:Range Icon.png|20px|Range]]11<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2 (Explosion Range) |
||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|Lead = {{Lead|Lead Detection}}Level 0+ |
||
|Placement = N/A |
|Placement = N/A |
||
| Line 401: | Line 949: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Paintballer Gear|Cost = {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|166}}}} |
Sell Price changes to {{Money|166}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +1 Damage [[File:SplashDamage.png|20px|Damage]] |
||
2 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
2 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 411: | Line 959: | ||
Sell Price changes to {{Money|333}}}} |
Sell Price changes to {{Money|333}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|700}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
2.03 > 1.53 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
2.03 > 1.53 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 417: | Line 965: | ||
Sell Price changes to {{Money|566}}}} |
Sell Price changes to {{Money|566}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Competitive Gear|Cost = {{Money|2,500}}|Image = [[File:Paintballer4.png|100px]]|Information = +2 Damage [[File:SplashDamage.png|20px|Damage]] |
||
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 425: | Line 973: | ||
Sell Price changes to {{Money|1,400}}}} |
Sell Price changes to {{Money|1,400}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Paintball Champion|Cost = {{Money|3,500}}|Image = [[File:Paintballer5.png|100px]]|Information = +5 Damage [[File:SplashDamage.png|20px|Damage]] |
||
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 432: | Line 980: | ||
Sell Price changes to {{Money|2,566}}}} |
Sell Price changes to {{Money|2,566}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
<var> |
|||
{| class="wikitable" style="width:800px; text-align: center;" |
|||
$DPS$ = Splash Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 100; 500; 700; 2500; 3500 |
|||
$FSE-DETECTION$ = ; 0; |
|||
$FSE-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG-2020$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! DPS !! Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 2 || 11 || 2 || $DPS$ || {{Money|$CE$}} |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="dps"/> |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 2 || 2 || 13 || 2 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |0 |
|||
| style="padding: 5px;" |{{Money|400}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |2.03 |
|||
| style="padding: 5px;" |11 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |0.99 |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 3 || 2 || 13 || 3 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |{{Money|500}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |2.03 |
|||
| style="padding: 5px;" |13 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |0.99 |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 3 || 1.5 || 15 || 3 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |{{Money|1,000}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |2.03 |
|||
| style="padding: 5px;" |13 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.48 |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 5 || 1 || 15 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |{{Money|1,700}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.53 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.96 |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 10 || 1 || 15 || 5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |{{Money|4,200}} |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |1.03 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |4.85 |
|||
|- |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |{{Money|7,700}} |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |1.03 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |9.71 |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 498: | Line 1,016: | ||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">'''Hardcore Testing'''</div> |
<div class="sectionheader">'''Hardcore Testing (28 August 2020 – 29 October 2020)'''</div> |
||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultPaintballerIcon.png|100px]] |
|Image = [[File:DefaultPaintballerIcon.png|100px]] |
||
|Unlock Cost = {{Coins|150}} |
|||
|Cost = {{Money|400}} |
|Cost = {{Money|400}} |
||
|Footprint = Average |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|133}} |
|Sell Price = {{Money|133}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 512: | Line 1,031: | ||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.03 |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.03 |
||
|Hidden = N/A |
|Hidden = N/A |
||
|Range = [[File:Range Icon.png|20px|Range]]11<br/>[[File:ExplosiveRange.png|20px|Explosion Range]] |
|Range = [[File:Range Icon.png|20px|Range]]11<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2 (Explosion Range) |
||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|Lead = {{Lead|Lead Detection}}Level 0+ |
||
|Placement = N/A |
|Placement = N/A |
||
| Line 519: | Line 1,038: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Paintballer Gear|Cost = {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|200}}}} |
Sell Price changes to {{Money|200}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +1 Damage [[File:SplashDamage.png|20px|Damage]] |
||
2 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
2 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 529: | Line 1,048: | ||
Sell Price changes to {{Money|366}}}} |
Sell Price changes to {{Money|366}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|700}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
2.03 > 1.53 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
2.03 > 1.53 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 535: | Line 1,054: | ||
Sell Price changes to {{Money|600}}}} |
Sell Price changes to {{Money|600}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Competitive Gear|Cost = {{Money|2,500}}|Image = [[File:Paintballer4.png|100px]]|Information = +2 Damage [[File:SplashDamage.png|20px|Damage]] |
||
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 543: | Line 1,062: | ||
Sell Price changes to {{Money|1,433}}}} |
Sell Price changes to {{Money|1,433}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Paintball Champion|Cost = {{Money|3,500}}|Image = [[File:Paintballer5.png|100px]]|Information = +5 Damage [[File:SplashDamage.png|20px|Damage]] |
||
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 550: | Line 1,069: | ||
Sell Price changes to {{Money|2,600}}}} |
Sell Price changes to {{Money|2,600}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
<var> |
|||
{| class="wikitable" style="width:800px; text-align: center;" |
|||
$DPS$ = Splash Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 200; 500; 700; 2500; 3500 |
|||
$FSE-DETECTION$ = ; 0; |
|||
$FSE-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG-2020$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! DPS !! Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 2 || 11 || 2 || $DPS$ || {{Money|$CE$}} |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="dps"/> |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 2 || 2 || 13 || 2 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |0 |
|||
| style="padding: 5px;" |{{Money|400}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |2.03 |
|||
| style="padding: 5px;" |11 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |0.99 |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 3 || 2 || 13 || 3 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |{{Money|600}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |2.03 |
|||
| style="padding: 5px;" |13 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |0.99 |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 3 || 1.5 || 15 || 3 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |{{Money|1,100}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |2.03 |
|||
| style="padding: 5px;" |13 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.48 |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 5 || 1 || 15 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |{{Money|1,800}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.53 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.96 |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 10 || 1 || 15 || 5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |{{Money|4,300}} |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |1.03 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |4.85 |
|||
|- |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |{{Money|7,800}} |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |1.03 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |9.71 |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 619: | Line 1,108: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
|||
{{BaseStat2 |
|||
|Image = [[File:PaintballerDefault.png|100px]] |
|Image = [[File:PaintballerDefault.png|100px]] |
||
|Unlock Cost = {{Coins|150}} |
|||
|Cost = {{Money|400}} |
|Cost = {{Money|400}} |
||
|Footprint = Average |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|133}} |
|Sell Price = {{Money|133}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 630: | Line 1,120: | ||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.05 |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.05 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png|20px|Range]]11<br/>[[File:ExplosiveRange.png|20px|Explosion Range]] |
|Range = [[File:Range Icon.png|20px|Range]]11<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2 (Explosion Range) |
||
|Placement = N/A |
|Placement = N/A |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Cost = {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|200}}}} |
Sell Price changes to {{Money|200}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +1 Damage [[File:SplashDamage.png|20px|Damage]] |
||
2 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
2 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 645: | Line 1,135: | ||
Sell Price changes to {{Money|366}}}} |
Sell Price changes to {{Money|366}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Cost = {{Money|700}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
2.05 > 1.55 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
2.05 > 1.55 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 651: | Line 1,141: | ||
Sell Price changes to {{Money|600}}}} |
Sell Price changes to {{Money|600}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Cost = {{Money|2,500}}|Image = [[File:Paintballer4.png|100px]]|Information = +2 Damage [[File:SplashDamage.png|20px|Damage]] |
||
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 659: | Line 1,149: | ||
Sell Price changes to {{Money|1,433}}}} |
Sell Price changes to {{Money|1,433}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Cost = {{Money|3,500}}|Image = [[File:Paintballer5.png|100px]]|Information = +5 Damage [[File:SplashDamage.png|20px|Damage]] |
||
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 666: | Line 1,156: | ||
Sell Price changes to {{Money|2,600}}}} |
Sell Price changes to {{Money|2,600}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
<var> |
|||
{| class="wikitable" style="width:800px; text-align: center;" |
|||
$DPS$ = Splash Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 200; 500; 700; 2500; 3500 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! DPS !! Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 2 || 11 || 2 || $DPS$ || {{Money|$CE$}} |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="dps"/> |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 2 || 2 || 13 || 2 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |0 |
|||
| style="padding: 5px;" |{{Money|400}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |2.05 |
|||
| style="padding: 5px;" |11 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |0.98 |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 3 || 2 || 13 || 3 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |{{Money|600}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |2.05 |
|||
| style="padding: 5px;" |13 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |0.98 |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 3 || 1.5 || 15 || 3 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |{{Money|1,100}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |2.05 |
|||
| style="padding: 5px;" |13 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.46 |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 5 || 1 || 15 || 4 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |{{Money|1,800}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.55 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.94 |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 10 || 1 || 15 || 5 || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |{{Money|4,300}} |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |1.05 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |4.76 |
|||
|- |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |{{Money|7,800}} |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |1.05 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |9.52 |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 735: | Line 1,195: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
|||
{{BaseStat2 |
|||
|Image = [[File:Paintballer.png|100px]] |
|Image = [[File:Paintballer.png|100px]] |
||
|Unlock Cost = {{Coins|150}} |
|||
|Cost = {{Money|400}} |
|Cost = {{Money|400}} |
||
|Footprint = Average |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|133}} |
|Sell Price = {{Money|133}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 746: | Line 1,207: | ||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.05 |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.05 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png|20px|Range]]11<br/>[[File:ExplosiveRange.png|20px|Explosion Range]] |
|Range = [[File:Range Icon.png|20px|Range]]11<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2 (Explosion Range) |
||
|Placement = N/A |
|Placement = N/A |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Cost = {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|200}}}} |
Sell Price changes to {{Money|200}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +1 Damage [[File:SplashDamage.png|20px|Damage]] |
||
2 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
2 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 761: | Line 1,222: | ||
Sell Price changes to {{Money|366}}}} |
Sell Price changes to {{Money|366}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Cost = {{Money|700}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
2.05 > 1.55 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
2.05 > 1.55 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 767: | Line 1,228: | ||
Sell Price changes to {{Money|600}}}} |
Sell Price changes to {{Money|600}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Cost = {{Money|2,500}}|Image = [[File:Paintballer4.png|100px]]|Information = +2 Damage [[File:SplashDamage.png|20px|Damage]] |
||
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 775: | Line 1,236: | ||
Sell Price changes to {{Money|1,433}}}} |
Sell Price changes to {{Money|1,433}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Cost = {{Money|3,500}}|Image = [[File:Paintballer5.png|100px]]|Information = +5 Damage [[File:SplashDamage.png|20px|Damage]] |
||
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 782: | Line 1,243: | ||
Sell Price changes to {{Money|2,600}}}} |
Sell Price changes to {{Money|2,600}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
<var> |
|||
{| class="wikitable" style="width:800px; text-align: center;" |
|||
$DDPS$ = Direct Damage / Firerate |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
$DPS$ = $DDPS$ + $SDPS$ |
|||
$SDMG$ = Direct Damage |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 200; 500; 700; 2500; 3500 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Direct Damage !! [[Splash Damage]] !! Firerate !! Range !! Explosion Range !! DPS !! Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || $SDMG$ || 2 || 11 || 2 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
! scope="col" style="padding: 5px;" |Direct Damage |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="dps"/> |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 2 || $SDMG$ || 2 || 13 || 2 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |0 |
|||
| style="padding: 5px;" |{{Money|400}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |2.05 |
|||
| style="padding: 5px;" |11 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |1.96<ref name="DPS6">0.98 Direct DPS + 0.98 Splash DPS</ref> |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 3 || $SDMG$ || 2 || 13 || 3 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |{{Money|600}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |2.05 |
|||
| style="padding: 5px;" |13 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |1.96<ref name="DPS6"/> |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 3 || $SDMG$ || 1.5 || 15 || 3 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |{{Money|1,100}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |2.05 |
|||
| style="padding: 5px;" |13 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |2.92<ref>1.46 Direct DPS + 1.46 Splash DPS</ref> |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 5 || $SDMG$ || 1 || 15 || 4 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |{{Money|1,800}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1.55 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |3.88<ref>1.94 Direct DPS + 1.94 Splash DPS</ref> |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 10 || $SDMG$ || 1 || 15 || 5 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |{{Money|4,300}} |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |1.05 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |9.52<ref>4.76 Direct DPS + 4.76 Splash DPS</ref> |
|||
|- |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |{{Money|7,800}} |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |1.05 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |19.04<ref>9.52 Direct DPS + 9.52 Splash DPS</ref> |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 858: | Line 1,285: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
|||
{{BaseStat2 |
|||
|Image = [[File:Paintballer.png|100px]] |
|Image = [[File:Paintballer.png|100px]] |
||
|Unlock Cost = {{Coins|150}} |
|||
|Cost = {{Money|400}} |
|Cost = {{Money|400}} |
||
|Footprint = Average |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|100}} |
|Sell Price = {{Money|100}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 869: | Line 1,297: | ||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.05 |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.05 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png|20px|Range]]6<br/>[[File:ExplosiveRange.png|20px|Explosion Range]] |
|Range = [[File:Range Icon.png|20px|Range]]6<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2 (Explosion Range) |
||
|Placement = N/A |
|Placement = N/A |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Cost = {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|150}}}} |
Sell Price changes to {{Money|150}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +1 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
2 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
2 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 884: | Line 1,312: | ||
Sell Price changes to {{Money|275}}}} |
Sell Price changes to {{Money|275}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Cost = {{Money|700}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
1.05 > 0.85 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.05 > 0.85 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 890: | Line 1,318: | ||
Sell Price changes to {{Money|450}}}} |
Sell Price changes to {{Money|450}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Cost = {{Money|2,500}}|Image = [[File:Paintballer4.png|100px]]|Information = +2 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
+1 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
+1 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 900: | Line 1,328: | ||
Sell Price changes to {{Money|1,075}}}} |
Sell Price changes to {{Money|1,075}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Cost = {{Money|5,000}}|Image = [[File:Paintballer5.png|100px]]|Information = +5 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
+3 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
+3 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 911: | Line 1,339: | ||
Sell Price changes to {{Money|2,325}}}} |
Sell Price changes to {{Money|2,325}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
<var> |
|||
{| class="wikitable" style="width:800px; text-align: center;" |
|||
$DDPS$ = Direct Damage / Firerate |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
$DPS$ = $DDPS$ + $SDPS$ |
|||
$SDMG$ = {{#expr:floor(Direct Damage * 0.5)}} |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 200; 500; 700; 2500; 5000 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$REF$ = <ref name="dps">DPS assumes only one enemy is hit and receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Direct Damage !! [[Splash Damage]] !! Firerate !! Range !! Explosion Range !! DPS$REF$ !! Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || $SDMG$ || 1 || 6 || 2 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
! scope="col" style="padding: 5px;" |Direct Damage |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="dps2">DPS assumes only one enemy is hit and receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 2 || $SDMG$ || 1 || 8 || 2 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |0 |
|||
| style="padding: 5px;" |{{Money|400}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |1.05 |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |2.85<ref name="DPS1"/> |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 3 || $SDMG$ || 1 || 8 || 3 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |{{Money|600}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |1.05 |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |2.85<ref name="DPS1"/> |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 3 || $SDMG$ || 0.8 || 10 || 3 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |{{Money|1,100}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |1.05 |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |3.81<ref name="DPS2"/> |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 5 || $SDMG$ || 0.6 || 10 || 4 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |{{Money|1,800}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |0.85 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |4.71<ref name="DPS3"/> |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 10 || $SDMG$ || 0.5 || 10 || 5 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |{{Money|4,300}} |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |0.65 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |10.77<ref name="DPS4"/> |
|||
|- |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |{{Money|9,300}} |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |0.55 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |27.27<ref name="DPS5"/> |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 987: | Line 1,382: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
|||
{{BaseStat2 |
|||
|Image = [[File:Paintballer.png|100px]] |
|Image = [[File:Paintballer.png|100px]] |
||
|Unlock Cost = {{Coins|750}} |
|||
|Cost = {{Money|1,000}} |
|Cost = {{Money|1,000}} |
||
|Footprint = Average |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|250}} |
|Sell Price = {{Money|250}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 998: | Line 1,394: | ||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.05 |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.05 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png|20px|Range]]6<br/>[[File:ExplosiveRange.png|20px|Explosion Range]] |
|Range = [[File:Range Icon.png|20px|Range]]6<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2 (Explosion Range) |
||
|Placement = N/A |
|Placement = N/A |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Cost = {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|300}}}} |
Sell Price changes to {{Money|300}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +1 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
2 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
2 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 1,013: | Line 1,409: | ||
Sell Price changes to {{Money|425}}}} |
Sell Price changes to {{Money|425}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Cost = {{Money|1,650}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
1.05 > 0.85 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.05 > 0.85 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 1,019: | Line 1,415: | ||
Sell Price changes to {{Money|837}}}} |
Sell Price changes to {{Money|837}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Cost = {{Money|3,500}}|Image = [[File:Paintballer4.png|100px]]|Information = +2 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
+1 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
+1 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,029: | Line 1,425: | ||
Sell Price changes to {{Money|1,712}}}} |
Sell Price changes to {{Money|1,712}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Cost = {{Money|7,500}}|Image = [[File:Paintballer5.png|100px]]|Information = +5 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
||
+3 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
+3 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
||
| Line 1,040: | Line 1,436: | ||
Sell Price changes to {{Money|3,587}}}} |
Sell Price changes to {{Money|3,587}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
<var> |
|||
{| class="wikitable" style="width:800px; text-align: center;" |
|||
$DDPS$ = Direct Damage / Firerate |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
$DPS$ = $DDPS$ + $SDPS$ |
|||
$SDMG$ = {{#expr:floor(Direct Damage * 0.5)}} |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 1000; 200; 500; 1650; 3500; 7500 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$REF$ = <ref name="dps">DPS assumes only one enemy is hit and receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Direct Damage !! [[Splash Damage]] !! Firerate !! Range !! Explosion Range !! DPS$REF$ !! Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || $SDMG$ || 1 || 6 || 2 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
! scope="col" style="padding: 5px;" |Direct Damage |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="dps2"/> |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 2 || $SDMG$ || 1 || 8 || 2 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |0 |
|||
| style="padding: 5px;" |{{Money|1,000}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |1.05 |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |2.85<ref name="DPS1">1.9 Direct DPS + 0.95 Splash DPS</ref> |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 3 || $SDMG$ || 1 || 8 || 3 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |{{Money|1,200}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |1.05 |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |2.85<ref name="DPS1"/> |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 3 || $SDMG$ || 0.8 || 10 || 3 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |{{Money|1,700}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |1.05 |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |3.81<ref name="DPS2">2.86 Direct DPS + 0.95 Splash DPS</ref> |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 5 || $SDMG$ || 0.6 || 10 || 4 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |{{Money|3,350}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |0.85 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |4.71<ref name="DPS3">3.53 Direct DPS + 1.18 Splash DPS</ref> |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 10 || $SDMG$ || 0.5 || 10 || 5 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |4 |
|||
|} |
|||
| style="padding: 5px;" |{{Money|6,850}} |
|||
</div> |
|||
| style="padding: 5px;" |5 |
|||
</nowiki>}} |
|||
| style="padding: 5px;" |2 |
|||
</center> |
|||
| style="padding: 5px;" |0.65 |
|||
</div> |
|||
| style="padding: 5px;" |10 |
|||
</div> |
|||
| style="padding: 5px;" |4 |
|||
---- |
|||
| style="padding: 5px;" |10.77<ref name="DPS4">7.69 Direct DPS + 3.08 Splash DPS</ref> |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''16 June 2019'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
{{Notice |
|||
|scope = section |
|||
|section text = This version was not properly documented. Any unconfirmed statistics are copied from the next version. |
|||
}} |
|||
==Base Statistics== |
|||
{{BaseStat |
|||
|Image = [[File:Paintballer.png|100px]] |
|||
|Unlock Cost = {{Coins|750}} |
|||
|Cost = {{Money|700}} |
|||
|Footprint = Average |
|||
|Sell Price = {{Money|175}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:SplashDamage.png|20px|Damage]]2 Direct<br/>[[File:SplashDamage.png|20px|Damage]]1 Splash |
|||
|Damage Type = [[Splash Damage|Splash]] |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.05 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]6<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2 (Explosion Range) |
|||
|Placement = N/A |
|||
}} |
|||
==Upgrades== |
|||
{{Upgrade|Level = Level 1|Cost = {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
Sell Price changes to {{Money|225}}}} |
|||
{{Upgrade|Level = Level 2|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +1 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
|||
2 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|3500}}}} |
|||
{{Upgrade|Level = Level 3|Cost = {{Money|1,650}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
1.05 > 0.85 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|762}}}} |
|||
{{Upgrade|Level = Level 4|Cost = {{Money|3,500}}|Image = [[File:Paintballer4.png|100px]]|Information = +2 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+1 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
0.85 > 0.65 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|1,673}}}} |
|||
{{Upgrade|Level = Level 5|Cost = {{Money|7,500}}|Image = [[File:Paintballer5.png|100px]]|Information = +5 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+3 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
0.65 > 0.55 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|3,548}}}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DDPS$ = Direct Damage / Firerate |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
$DPS$ = $DDPS$ + $SDPS$ |
|||
$SDMG$ = {{#expr:floor(Direct Damage * 0.5)}} |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 700; 200; 500; 1650; 3500; 7500 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$REF$ = <ref name="dps">DPS assumes only one enemy is hit and receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Direct Damage !! [[Splash Damage]] !! Firerate !! Range !! Explosion Range !! DPS$REF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || $SDMG$ || 1 || 6 || 2 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 2 || $SDMG$ || 1 || 8 || 2 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 3 || $SDMG$ || 1 || 8 || 3 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 3 || $SDMG$ || 0.8 || 10 || 3 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 5 || $SDMG$ || 0.6 || 10 || 4 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 10 || $SDMG$ || 0.5 || 10 || 5 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |{{Money|14,350}} |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |0.55 |
|||
| style="padding: 5px;" |10 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |27.27<ref name="DPS5">18.18 Direct DPS + 9.08 Splash DPS</ref> |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,116: | Line 1,580: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
|||
{{BaseStat2 |
|||
|Image = [[File:Paintballer1OG.png|100px]] |
|Image = [[File:Paintballer1OG.png|100px]] |
||
|Unlock Cost = Code |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|162}} |
|Sell Price = {{Money|162}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 1,132: | Line 1,597: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Cost = {{Money|150}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|199}}}} |
Sell Price changes to {{Money|199}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Cost = {{Money|500}}|Image = [[File:Paintballer3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
0.6 > 0.55 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.6 > 0.55 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 1,142: | Line 1,607: | ||
Sell Price changes to {{Money|324}}}} |
Sell Price changes to {{Money|324}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Cost = {{Money|1,000}}|Image = [[File:Paintballer3OG.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+1 Damage [[File:Damage Icon.png|20px|Damage]] |
+1 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,148: | Line 1,613: | ||
Sell Price changes to {{Money|574}}}} |
Sell Price changes to {{Money|574}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Cost = {{Money|3,000}}|Image = [[File:Paintballer6.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+3 Damage [[File:Damage Icon.png|20px|Damage]] |
+3 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,154: | Line 1,619: | ||
Sell Price changes to {{Money|1,324}}}} |
Sell Price changes to {{Money|1,324}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Cost = {{Money|6,000}}|Image = [[File:Freezer5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,162: | Line 1,627: | ||
•4 Damage [[File:SplashDamage.png|20px|Damage]] |
•4 Damage [[File:SplashDamage.png|20px|Damage]] |
||
•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|2,824}}}} |
Sell Price changes to {{Money|2,824}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
<var> |
|||
{| class="wikitable" style="width:800px; text-align: center;" |
|||
$DDPS$ = Direct Damage / Firerate |
|||
|- |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
! scope="col" style="padding: 5px;" |Level |
|||
$DPS$ = $DDPS$ + $SDPS$ |
|||
! scope="col" style="padding: 5px;" |Total Price |
|||
$SDMG$ = {{#expr:floor(Direct Damage * 0.5)}} |
|||
! scope="col" style="padding: 5px;" |Direct Damage |
|||
$CE$ = Total Cost / DPS |
|||
! scope="col" style="padding: 5px;" |[[Splash Damage]] |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
$COST$ = 650; 150; 500; 1000; 3000; 6000 |
|||
! scope="col" style="padding: 5px;" |Range |
|||
$FSE-DETECTION$ = 0; ; |
|||
! scope="col" style="padding: 5px;" |Explosion Range |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="dps2"/> |
|||
$FSE-UPGRADEICON$ = File:Common1Image.png; File:Paintballer3.png; File:Paintballer3OG.png; File:Paintballer6.png; File:Freezer5.png |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$REF$ = <ref name="dps">DPS assumes only one enemy is hit and receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Direct Damage !! [[Splash Damage]] !! Firerate !! Range !! Explosion Range !! DPS$REF$ !! Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || N/A || 0.65 || 6 || N/A || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |0 |
|||
| style="padding: 5px;" |{{Money|650}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |0.7 |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |2.86 |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 2 || N/A || 0.65 || 8 || N/A || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |1 |
|||
| style="padding: 5px;" |{{Money|800}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |0.7 |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |2.86 |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 2 || N/A || 0.5 || 9 || N/A || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |{{Money|1,300}} |
|||
| style="padding: 5px;" |2 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |0.55 |
|||
| style="padding: 5px;" |9 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |3.64 |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 3 || N/A || 0.5 || 11 || N/A || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |{{Money|2,300}} |
|||
| style="padding: 5px;" |3 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |0.55 |
|||
| style="padding: 5px;" |11 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |5.45 |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 6 || N/A || 0.5 || 13 || N/A || $DPS$ || {{Money|$CE$}} |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |{{Money|5,300}} |
|||
| style="padding: 5px;" |6 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |0.55 |
|||
| style="padding: 5px;" |13 |
|||
| style="padding: 5px;" |N/A |
|||
| style="padding: 5px;" |10.91 |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 8 || $SDMG$ || 0.5 || 15 || 5 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |{{Money|11,300}} |
|||
| style="padding: 5px;" |8 |
|||
| style="padding: 5px;" |4 |
|||
| style="padding: 5px;" |0.5 |
|||
| style="padding: 5px;" |15 |
|||
| style="padding: 5px;" |5 |
|||
| style="padding: 5px;" |21.82<ref>14.55 Direct DPS + 7.27 Splash DPS</ref> |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
Latest revision as of 21:39, 18 August 2026
This is the history subpage for the Paintballer/History. It contains every revision of the tower's statistics.
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage2
Splash
Firerate1.625
Hidden DetectionLevel 1+
N/A
N/A
N/A
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+1 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+4 Damage Damage
3.5 > 4 Explosion Range Explosion Range
0.925 > 0.775 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+5 Damage Damage
0.775 > 0.625 Firerate Firerate
4 > 4.5 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage2
Splash
Firerate1.625
Hidden DetectionLevel 1+
N/A
N/A
N/A
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+1 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+4 Damage Damage
2.5 > 3 Explosion Range Explosion Range
0.925 > 0.775 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+5 Damage Damage
0.775 > 0.625 Firerate Firerate
3 > 3.5 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage2
Splash
Firerate1.625
Hidden DetectionLevel 1+
N/A
N/A
N/A
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+1 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+4 Damage Damage
2.5 > 3 Explosion Range Explosion Range
0.925 > 0.775 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+5 Damage Damage
0.775 > 0.625 Firerate Firerate
3 > 3.5 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage2
Splash
Firerate2.008
N/A
Lead DetectionLevel 0+
N/A
N/A
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Damage Damage
2 > 3 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Damage Damage
3 > 4 Explosion Range Explosion Range
1.508 > 1.008 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
4 > 5 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Damage Damage
2 > 3 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Damage Damage
3 > 4 Explosion Range Explosion Range
1.53 > 1.03 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
4 > 5 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Damage Damage
2 > 3 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Damage Damage
3 > 4 Explosion Range Explosion Range
1.53 > 1.03 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
4 > 5 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Damage Damage
2 > 3 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Damage Damage
3 > 4 Explosion Range Explosion Range
1.55 > 1.05 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
4 > 5 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Damage Damage
2 > 3 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Damage Damage
3 > 4 Explosion Range Explosion Range
1.55 > 1.05 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
4 > 5 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Splash
Firerate1.05
Hidden DetectionLevel 0+
N/A
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Direct Damage Damage
2 > 3 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Direct Damage Damage
+1 Splash Damage Damage
3 > 4 Explosion Range Explosion Range
0.85 > 0.65 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Direct Damage Damage
+3 Splash Damage Damage
4 > 5 Explosion Range Explosion Range
0.65 > 0.55 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Splash
Firerate1.05
Hidden DetectionLevel 0+
N/A
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Direct Damage Damage
2 > 3 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Direct Damage Damage
+1 Splash Damage Damage
3 > 4 Explosion Range Explosion Range
0.85 > 0.65 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Direct Damage Damage
+3 Splash Damage Damage
4 > 5 Explosion Range Explosion Range
0.65 > 0.55 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Splash
Firerate1.05
Hidden DetectionLevel 0+
N/A
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Direct Damage Damage
2 > 3 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Direct Damage Damage
+1 Splash Damage Damage
3 > 4 Explosion Range Explosion Range
0.85 > 0.65 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Direct Damage Damage
+3 Splash Damage Damage
4 > 5 Explosion Range Explosion Range
0.65 > 0.55 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+2 Damage Damage
+Splash Damage
•4 Damage Damage
•5 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Notes
[edit]
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |