Ranger/History: Difference between revisions
imported>Mentin123 No edit summary |
imported>DarkGabonnie Approved by t7ru (380694434980954114) via /job |
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{{Tabs|History}} |
{{Tabs|History}} |
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''To see the statistics of this tower without the [[Firerate Bug]], visit the [[Firerate Bug/Ranger|Firerate Bug]] page.'' |
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<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">'''Story Mode Update (31 July 2026) – Present'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
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==Base Statistics== |
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{{PVPBaseStat |
|||
|Image = [[File:Newranger.png|100px]] |
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|Unlock Cost = {{Coins|12,000}} |
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|Category = Advanced |
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|Role = Offense |
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|Cost = {{Money|4,500}} |
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|Footprint = 1.5 |
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|Sell Price = {{Money|1,500}} |
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|Placement Type = Cliff |
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|Damage = [[File:Damage Icon.png|20px|Damage]]100 |
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|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
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|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6 |
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|Hidden = N/A |
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|Range = [[File:Range Icon.png|20px|Range]]70 |
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|Lead = {{Lead|Lead Detection}}Level 2+ |
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|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
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|Fly = {{Flying|Flying Detection}}Level 0+ |
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|PVP Cost = {{Money|2,000}} |
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|PVP Footprint = 1.5 |
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|PVP Sell Price = {{Money|666}} |
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|PVP Placement Type = Cliff |
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|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40 |
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|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
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|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3 |
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|PVP Hidden = N/A |
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|PVP Range = [[File:Range Icon.png|20px|Range]]50 |
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|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
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|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
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|PVP Fly = {{Flying|Flying Detection}}Level 0+ |
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}} |
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==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 6 > 4.75 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|2,000}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|5,500}}|Image = [[File:Outlaw2.png|100px]]|Information = +85 Damage [[File:Damage Icon.png|20px|Damage]] |
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+Lead Detection {{Lead|Lead Detection}} |
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+10% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
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•12 Buff Range [[File:BuildRange.png|20px|Buff Range]] |
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•Lasts 20 seconds [[File:Cooldown Icon.png|20px|Buff Time]] |
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Sell Price changes to {{Money|3,833}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|15,750}}|Image =[[File:Outlaw4.png|100px]]|Information = +245 Damage [[File:Damage Icon.png|20px|Damage]] |
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4.75 > 4.5 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|9,083}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +445 Damage [[File:Damage Icon.png|20px|Damage]] |
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4.5 > 8 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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+Explosive Impact |
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•375 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
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•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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•3 Max Hits |
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Sell Price changes to {{Money|17,416}}}} |
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|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3 > 2.5 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|883}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|2,400}}|Image = [[File:Outlaw2.png|100px]]|Information = +34 Damage [[File:Damage Icon.png|20px|Damage]] |
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+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
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•12 Buff Range [[File:BuildRange.png|20px|Buff Range]] |
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•Lasts 120 seconds [[File:Cooldown Icon.png|20px|Buff Time]] |
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Sell Price changes to {{Money|1,683}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +74 Damage [[File:Damage Icon.png|20px|Damage]] |
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2.5 > 2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|4,516}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|17,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +126 Damage [[File:Damage Icon.png|20px|Damage]] |
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+Explosive Impact |
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•25 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
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•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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Sell Price changes to {{Money|10,183}}}} |
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}} |
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==Statistics== |
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{{neow|<nowiki> |
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<var> |
|||
$DPS$ = Damage / Firerate |
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$SDPS$ = Splash Damage / Firerate |
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$TDPS$ = $DPS$ + $SDPS$ |
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$CE$ = Total Cost / DPS |
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$TP$ = $FNC-TOTAL-COST$ |
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$COST$ = 4500; 1500; 5500; 15750; 25000 |
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$PVP-COST$ = 2000; 650; 2400; 8500; 17000 |
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$FSE-DETECTION$ = ; 2; 0 |
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$FSE-PVP-DETECTION$ = ; 0; 0 |
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$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction |
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$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846 |
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$R$ = $FNC-RECURSION$ |
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</var> |
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<div class="mobile-tabber"><tabber> |
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|-|Regular = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Max Hits !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
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|- |
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| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 100 || N/A || 6 || 70 || N/A || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}} |
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|- |
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| 1 || $R$ || $R$ || 100 || N/A || 4.75 || 70 || N/A || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
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| 2 || $R$ || $R$ || 185 || N/A || 4.75 || 70 || 12 || N/A || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 3 || $R$ || $R$ || 430 || N/A || 4.5 || 70 || 12 || N/A || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 4 || $R$ || $R$ || 875 || 375 || 8 || 70 || 12 || 5 || 3 || 10% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
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|} |
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</div> |
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|-|PVP = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
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| 1 || $R$ || $R$ || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
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| 2 || $R$ || $R$ || 74 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 3 || $R$ || $R$ || 148 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}} |
|||
|- |
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| 4 || $R$ || $R$ || 272 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|} |
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</div> |
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</tabber></div> |
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</nowiki>}} |
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</center> |
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</div> |
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</div> |
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---- |
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<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Story Mode Update (31 July 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:Newranger.png|100px]] |
|||
|Unlock Cost = {{Coins|12,000}} |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|4,500}} |
|||
|Footprint = 1.5 |
|||
|Sell Price = {{Money|1,500}} |
|||
|Placement Type = Cliff |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]100 |
|||
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6 |
|||
|Hidden = N/A |
|||
|Range = [[File:Range Icon.png|20px|Range]]70 |
|||
|Lead = {{Lead|Lead Detection}}Level 2+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|Fly = {{Flying|Flying Detection}}Level 0+ |
|||
|PVP Cost = {{Money|2,000}} |
|||
|PVP Footprint = 1.5 |
|||
|PVP Sell Price = {{Money|666}} |
|||
|PVP Placement Type = Cliff |
|||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40 |
|||
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3 |
|||
|PVP Hidden = N/A |
|||
|PVP Range = [[File:Range Icon.png|20px|Range]]50 |
|||
|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|PVP Fly = {{Flying|Flying Detection}}Level 0+ |
|||
}} |
|||
==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 6 > 4.75 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|2,000}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|5,500}}|Image = [[File:Outlaw2.png|100px]]|Information = +85 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Lead Detection {{Lead|Lead Detection}} |
|||
+10% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
|||
•12 Buff Range [[File:BuildRange.png|20px|Buff Range]] |
|||
•Lasts 20 seconds [[File:Cooldown Icon.png|20px|Buff Time]] |
|||
Sell Price changes to {{Money|3,833}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|15,750}}|Image =[[File:Outlaw4.png|100px]]|Information = +245 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
4.75 > 4.5 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|9,083}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +445 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
4.5 > 8 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
+Explosive Impact |
|||
•375 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|17,416}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3 > 2.5 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|883}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|2,400}}|Image = [[File:Outlaw2.png|100px]]|Information = +34 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
|||
•12 Buff Range [[File:BuildRange.png|20px|Buff Range]] |
|||
•Lasts 120 seconds [[File:Cooldown Icon.png|20px|Buff Time]] |
|||
Sell Price changes to {{Money|1,683}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +74 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
2.5 > 2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|4,516}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|17,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +126 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Explosive Impact |
|||
•25 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|10,183}}}} |
|||
}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$SDPS$ = Splash Damage / Firerate |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 4500; 1500; 5500; 15750; 25000 |
|||
$PVP-COST$ = 2000; 650; 2400; 8500; 17000 |
|||
$FSE-DETECTION$ = ; 2; 0 |
|||
$FSE-PVP-DETECTION$ = ; 0; 0 |
|||
$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction |
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$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846 |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 100 || N/A || 6 || 70 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 100 || N/A || 4.75 || 70 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 185 || N/A || 4.75 || 70 || 12 || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 430 || N/A || 4.5 || 70 || 12 || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 875 || 375 || 8 || 70 || 12 || 5 || 10% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 74 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 148 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 272 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
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</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:Newranger.png|100px]] |
|||
|Unlock Cost = {{Coins|12,000}} |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|4,500}} |
|||
|Footprint = 1.5 |
|||
|Sell Price = {{Money|1,500}} |
|||
|Placement Type = Cliff |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]100 |
|||
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6.025 |
|||
|Hidden = N/A |
|||
|Range = [[File:Range Icon.png|20px|Range]]70 |
|||
|Lead = {{Lead|Lead Detection}}Level 2+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|Fly = {{Flying|Flying Detection}}Level 0+ |
|||
|PVP Cost = {{Money|2,000}} |
|||
|PVP Footprint = 1.5 |
|||
|PVP Sell Price = {{Money|666}} |
|||
|PVP Placement Type = Cliff |
|||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40 |
|||
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.025 |
|||
|PVP Hidden = N/A |
|||
|PVP Range = [[File:Range Icon.png|20px|Range]]50 |
|||
|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|PVP Fly = {{Flying|Flying Detection}}Level 0+ |
|||
}} |
|||
==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 6.025 > 4.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|2,000}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|5,500}}|Image = [[File:Outlaw2.png|100px]]|Information = +85 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Lead Detection {{Lead|Lead Detection}} |
|||
+10% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
|||
•12 Buff Range [[File:BuildRange.png|20px|Buff Range]] |
|||
•Lasts 20 seconds [[File:Cooldown Icon.png|20px|Buff Time]] |
|||
Sell Price changes to {{Money|3,833}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|15,750}}|Image =[[File:Outlaw4.png|100px]]|Information = +245 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
4.775 > 4.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|9,083}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +445 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
4.525 > 8.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
+Explosive Impact |
|||
•375 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|17,416}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.025 > 2.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|883}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|2,400}}|Image = [[File:Outlaw2.png|100px]]|Information = +35 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
|||
•12 Buff Range [[File:BuildRange.png|20px|Buff Range]] |
|||
•Lasts 120 seconds [[File:Cooldown Icon.png|20px|Buff Time]] |
|||
Sell Price changes to {{Money|1,683}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
2.525 > 2.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|4,516}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|17,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +125 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Explosive Impact |
|||
•25 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|10,183}}}} |
|||
}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$SDPS$ = Splash Damage / Firerate |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 4500; 1500; 5500; 15750; 25000 |
|||
$PVP-COST$ = 2000; 650; 2400; 8500; 17000 |
|||
$FSE-DETECTION$ = ; 2; 0 |
|||
$FSE-PVP-DETECTION$ = ; 0; 0 |
|||
$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 100 || N/A || 6 || 70 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 100 || N/A || 4.75 || 70 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 185 || N/A || 4.75 || 70 || 12 || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 430 || N/A || 4.5 || 70 || 12 || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 875 || 375 || 8 || 70 || 12 || 5 || 10% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 75 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 150 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 275 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''Valentines 2026 Update (11 February 2026) – St. Patrick's Day 2026 Update (11 March 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:Newranger.png|100px]] |
|||
|Unlock Cost = {{Coins|12,000}} |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|4,500}} |
|||
|Footprint = 1.5 |
|||
|Sell Price = {{Money|1,500}} |
|||
|Placement Type = Cliff |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]100 |
|||
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6.025 |
|||
|Hidden = N/A |
|||
|Range = [[File:Range Icon.png|20px|Range]]70 |
|||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|Fly = {{Flying|Flying Detection}}Level 0+ |
|||
|PVP Cost = {{Money|2,000}} |
|||
|PVP Footprint = 1.5 |
|||
|PVP Sell Price = {{Money|666}} |
|||
|PVP Placement Type = Cliff |
|||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40 |
|||
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.025 |
|||
|PVP Hidden = N/A |
|||
|PVP Range = [[File:Range Icon.png|20px|Range]]50 |
|||
|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|PVP Fly = {{Flying|Flying Detection}}Level 0+ |
|||
}} |
|||
==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 6.025 > 4.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|2,000}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|5,500}}|Image = [[File:Outlaw2.png|100px]]|Information = +85 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+10% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
|||
•12 Buff Range [[File:BuildRange.png|20px|Buff Range]] |
|||
•Lasts 20 seconds [[File:Cooldown Icon.png|20px|Buff Time]] |
|||
Sell Price changes to {{Money|3,833}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|15,750}}|Image =[[File:Outlaw4.png|100px]]|Information = +245 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
4.775 > 4.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|9,083}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +445 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
4.525 > 8.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
+Explosive Impact |
|||
•375 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|17,416}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.025 > 2.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|883}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|2,400}}|Image = [[File:Outlaw2.png|100px]]|Information = +35 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
|||
•12 Buff Range [[File:BuildRange.png|20px|Buff Range]] |
|||
•Lasts 120 seconds [[File:Cooldown Icon.png|20px|Buff Time]] |
|||
Sell Price changes to {{Money|1,683}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
2.525 > 2.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|4,516}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|17,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +125 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Explosive Impact |
|||
•25 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|10,183}}}} |
|||
}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$SDPS$ = Splash Damage / Firerate |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 4500; 1500; 5500; 15750; 25000 |
|||
$PVP-COST$ = 2000; 650; 2400; 8500; 17000 |
|||
$FSE-DETECTION$ = ; 0; 0 |
|||
$FSE-PVP-DETECTION$ = ; 0; 0 |
|||
$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 100 || N/A || 6 || 70 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 100 || N/A || 4.75 || 70 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 185 || N/A || 4.75 || 70 || 12 || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 430 || N/A || 4.5 || 70 || 12 || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 875 || 375 || 8 || 70 || 12 || 5 || 10% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 75 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 150 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 275 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''Shock and Awe Update (28 January 2026) – Valentines 2026 Update (11 February 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:Newranger.png|100px]] |
|||
|Unlock Cost = {{Coins|12,000}} |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|4,500}} |
|||
|Footprint = 1.5 |
|||
|Sell Price = {{Money|1,500}} |
|||
|Placement Type = Cliff |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]100 |
|||
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6.025 |
|||
|Hidden = N/A |
|||
|Range = [[File:Range Icon.png|20px|Range]]70 |
|||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|Fly = {{Flying|Flying Detection}}Level 0+ |
|||
|PVP Cost = {{Money|2,000}} |
|||
|PVP Footprint = 1.5 |
|||
|PVP Sell Price = {{Money|666}} |
|||
|PVP Placement Type = Cliff |
|||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40 |
|||
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.025 |
|||
|PVP Hidden = N/A |
|||
|PVP Range = [[File:Range Icon.png|20px|Range]]50 |
|||
|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|PVP Fly = {{Flying|Flying Detection}}Level 0+ |
|||
}} |
|||
==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 6.025 > 4.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|2,000}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|5,500}}|Image = [[File:Outlaw2.png|100px]]|Information = +85 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+10% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
|||
•12 Buff Range [[File:BuildRange.png|20px|Buff Range]] |
|||
•Lasts 20 seconds [[File:Cooldown Icon.png|20px|Buff Time]] |
|||
Sell Price changes to {{Money|3,833}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|15,750}}|Image =[[File:Outlaw4.png|100px]]|Information = +245 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
4.775 > 4.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|9,083}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +445 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
4.5258 > 8.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
+Explosive Impact |
|||
•375 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|17,416}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.025 > 2.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|883}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|2,400}}|Image = [[File:Outlaw2.png|100px]]|Information = +35 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
|||
•12 Buff Range [[File:BuildRange.png|20px|Buff Range]] |
|||
•Lasts 120 seconds [[File:Cooldown Icon.png|20px|Buff Time]] |
|||
Sell Price changes to {{Money|1,683}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
2.525 > 2.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|4,516}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|17,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +125 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Explosive Impact |
|||
•25 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|10,183}}}} |
|||
}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$SDPS$ = Splash Damage / Firerate |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 4500; 1500; 5500; 15750; 25000 |
|||
$PVP-COST$ = 2000; 650; 2400; 8500; 17000 |
|||
$FSE-DETECTION$ = ; 0; 0 |
|||
$FSE-PVP-DETECTION$ = ; 0; 0 |
|||
$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 100 || N/A || 6 || 70 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 100 || N/A || 4.75 || 70 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 185 || N/A || 4.75 || 70 || 12 || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 430 || N/A || 4.5 || 70 || 12 || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 875 || 375 || 8.5 || 70 || 12 || 5 || 10% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 75 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 150 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 275 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">'''Assassin Update (6 August 2025) – |
<div class="sectionheader">'''Assassin Update (6 August 2025) – Shock and Awe Update (28 January 2026)'''</div> |
||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{PVPBaseStat |
{{PVPBaseStat |
||
|Image = [[File:Newranger.png|100px]] |
|Image = [[File:Newranger.png|100px]] |
||
|Unlock Cost = {{Coins|12,000}} |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|4,500}} |
|Cost = {{Money|4,500}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,500}} |
|Sell Price = {{Money|1,500}} |
||
|Placement Type = Cliff |
|Placement Type = Cliff |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
||
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525 |
||
|Hidden = N/A |
|Hidden = N/A |
||
|Range = [[File:Range Icon.png|20px|Range]]50 |
|Range = [[File:Range Icon.png|20px|Range]]50 |
||
| Line 21: | Line 820: | ||
|Fly = {{Flying|Flying Detection}}Level 0+ |
|Fly = {{Flying|Flying Detection}}Level 0+ |
||
|PVP Cost = {{Money|2,000}} |
|PVP Cost = {{Money|2,000}} |
||
|PVP Footprint = |
|PVP Footprint = 1.5 |
||
|PVP Sell Price = {{Money|666}} |
|PVP Sell Price = {{Money|666}} |
||
|PVP Placement Type = Cliff |
|PVP Placement Type = Cliff |
||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40 |
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40 |
||
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3. |
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.025 |
||
|PVP Hidden = N/A |
|PVP Hidden = N/A |
||
|PVP Range = [[File:Range Icon.png|20px|Range]]50 |
|PVP Range = [[File:Range Icon.png|20px|Range]]50 |
||
| Line 36: | Line 835: | ||
==Upgrades== |
==Upgrades== |
||
{{PVPTabber |
{{PVPTabber |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|2,000}}}} |
Sell Price changes to {{Money|2,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|4,500}}|Image = [[File:Outlaw2.png|100px]]|Information = +60 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
||
| Line 50: | Line 849: | ||
Sell Price changes to {{Money|3,500}}}} |
Sell Price changes to {{Money|3,500}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|13,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +160 Damage [[File:Damage Icon.png|20px|Damage]] |
||
3. |
3.525 > 3.275 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|8,000}}}} |
Sell Price changes to {{Money|8,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +750 Damage [[File:Damage Icon.png|20px|Damage]] |
||
3. |
3.275 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Explosive Impact |
+Explosive Impact |
||
| Line 68: | Line 867: | ||
Sell Price changes to {{Money|18,000}}}} |
Sell Price changes to {{Money|18,000}}}} |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.025 > 2.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|883}}}} |
Sell Price changes to {{Money|883}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|2,400}}|Image = [[File:Outlaw2.png|100px]]|Information = +35 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
||
| Line 82: | Line 881: | ||
Sell Price changes to {{Money|1,683}}}} |
Sell Price changes to {{Money|1,683}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]] |
||
2. |
2.525 > 2.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|4,516}}}} |
Sell Price changes to {{Money|4,516}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|17,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +125 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+Explosive Impact |
+Explosive Impact |
||
| Line 100: | Line 899: | ||
}} |
}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$SDPS$ = Splash Damage / Firerate |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 4500; 1500; 4500; 13500; 30000 |
|||
$PVP-COST$ = 2000; 650; 2400; 8500; 17000 |
|||
$FSE-DETECTION$ = ; 0; 0 |
|||
$FSE-PVP-DETECTION$ = ; 0; 0 |
|||
$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Splash Damage |
|||
!Firerate |
|||
!Range |
|||
!Buff Range |
|||
!Explosion Range |
|||
![[Range Buff]] |
|||
!Buff Time |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,500}} |
|||
|80 |
|||
|N/A |
|||
|4.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|17.75 |
|||
|{{Money|253.52}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 180 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|6,000}} |
|||
|80 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|22.81 |
|||
|{{Money|263.04}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 140 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|10,500}} |
|||
|140 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|39.91 |
|||
|{{Money|263.09}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 300 || N/A || 3.25 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|24,000}} |
|||
|300 |
|||
|N/A |
|||
|3.258 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|92.08 |
|||
|{{Money|260.64}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 1,050 || 150 || 7 || 50 || 12 || 5 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|54,000}} |
|||
|1,050 |
|||
|150 |
|||
|7.008 |
|||
|50 |
|||
|12 |
|||
|5 |
|||
|15% |
|||
|20 |
|||
|171.23<ref name="DPS1">149.83 Normal DPS + 21.40 Splash DPS.<br />DPS assumes only one enemy is hit.</ref> |
|||
|{{Money|315.37}} |
|||
|} |
|} |
||
</div> |
</div> |
||
|-|PVP = |
|-|PVP = |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Splash Damage |
|||
!Firerate |
|||
!Range |
|||
!Buff Range |
|||
!Explosion Range |
|||
![[Range Buff]] |
|||
!Buff Time |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|2,000}} |
|||
|40 |
|||
|N/A |
|||
|3.008 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|13.3 |
|||
|{{Money|150.38}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|2,650}} |
|||
|40 |
|||
|N/A |
|||
|2.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|15.95 |
|||
|{{Money|166.14}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 75 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|5,050}} |
|||
|75 |
|||
|N/A |
|||
|2.508 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|120 |
|||
|29.9 |
|||
|{{Money|168.9}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 150 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|13,550}} |
|||
|150 |
|||
|N/A |
|||
|2.008 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|120 |
|||
|74.7 |
|||
|{{Money|181.39}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 275 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|30,550}} |
|||
|275 |
|||
|25 |
|||
|2.008 |
|||
|50 |
|||
|12 |
|||
|5 |
|||
|15% |
|||
|120 |
|||
|149.4<ref name="PVPDPS1">136.95 Normal DPS + 12.45 Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> |
|||
|{{Money|204.48}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</tabber></div> |
</tabber></div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 275: | Line 959: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{PVPBaseStat |
{{PVPBaseStat |
||
|Image = [[File:Newranger.png|100px]] |
|Image = [[File:Newranger.png|100px]] |
||
|Unlock Cost = {{Coins|12,000}} |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|4,500}} |
|Cost = {{Money|4,500}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,500}} |
|Sell Price = {{Money|1,500}} |
||
|Placement Type = Cliff |
|Placement Type = Cliff |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
||
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525 |
||
|Hidden = N/A |
|Hidden = N/A |
||
|Range = [[File:Range Icon.png|20px|Range]]50 |
|Range = [[File:Range Icon.png|20px|Range]]50 |
||
| Line 291: | Line 978: | ||
|Fly = {{Flying|Flying Detection}}Level 0+ |
|Fly = {{Flying|Flying Detection}}Level 0+ |
||
|PVP Cost = {{Money|3,000}} |
|PVP Cost = {{Money|3,000}} |
||
|PVP Footprint = |
|PVP Footprint = 1.5 |
||
|PVP Sell Price = {{Money|1,000}} |
|PVP Sell Price = {{Money|1,000}} |
||
|PVP Placement Type = Cliff |
|PVP Placement Type = Cliff |
||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40 |
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]40 |
||
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|PVP Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3. |
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.025 |
||
|PVP Hidden = N/A |
|PVP Hidden = N/A |
||
|PVP Range = [[File:Range Icon.png|20px|Range]]50 |
|PVP Range = [[File:Range Icon.png|20px|Range]]50 |
||
| Line 306: | Line 993: | ||
==Upgrades== |
==Upgrades== |
||
{{PVPTabber |
{{PVPTabber |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|2,000}}}} |
Sell Price changes to {{Money|2,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|4,500}}|Image = [[File:Outlaw2.png|100px]]|Information = +60 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
||
| Line 320: | Line 1,007: | ||
Sell Price changes to {{Money|3,500}}}} |
Sell Price changes to {{Money|3,500}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|13,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +160 Damage [[File:Damage Icon.png|20px|Damage]] |
||
3. |
3.525 > 3.275 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|8,000}}}} |
Sell Price changes to {{Money|8,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +750 Damage [[File:Damage Icon.png|20px|Damage]] |
||
3. |
3.275 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Explosive Impact |
+Explosive Impact |
||
| Line 338: | Line 1,025: | ||
Sell Price changes to {{Money|18,000}}}} |
Sell Price changes to {{Money|18,000}}}} |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.025 > 2.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|1,216}}}} |
Sell Price changes to {{Money|1,216}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|3,250}}|Image = [[File:Outlaw2.png|100px]]|Information = +35 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
||
| Line 352: | Line 1,039: | ||
Sell Price changes to {{Money|2,300}}}} |
Sell Price changes to {{Money|2,300}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|10,000}}|Image =[[File:Outlaw4.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]] |
||
2. |
2.525 > 2.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|5,633}}}} |
Sell Price changes to {{Money|5,633}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|20,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +125 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+Explosive Impact |
+Explosive Impact |
||
| Line 370: | Line 1,057: | ||
}} |
}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$SDPS$ = Splash Damage / Firerate |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 4500; 1500; 4500; 13500; 30000 |
|||
$PVP-COST$ = 3000; 650; 3250; 10000; 20000 |
|||
$FSE-DETECTION$ = ; 0; 0 |
|||
$FSE-PVP-DETECTION$ = ; 0; 0 |
|||
$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Splash Damage |
|||
!Firerate |
|||
!Range |
|||
!Buff Range |
|||
!Explosion Range |
|||
![[Range Buff]] |
|||
!Buff Time |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,500}} |
|||
|80 |
|||
|N/A |
|||
|4.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|17.75 |
|||
|{{Money|253.52}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 180 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|6,000}} |
|||
|80 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|22.81 |
|||
|{{Money|263.04}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 140 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|10,500}} |
|||
|140 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|39.91 |
|||
|{{Money|263.09}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 300 || N/A || 3.25 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|24,000}} |
|||
|300 |
|||
|N/A |
|||
|3.258 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|92.08 |
|||
|{{Money|260.64}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 1,050 || 150 || 7 || 50 || 12 || 5 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|54,000}} |
|||
|1,050 |
|||
|150 |
|||
|7.008 |
|||
|50 |
|||
|12 |
|||
|5 |
|||
|15% |
|||
|20 |
|||
|171.23<ref name="DPS1"/> |
|||
|{{Money|315.37}} |
|||
|} |
|} |
||
</div> |
</div> |
||
|-|PVP = |
|-|PVP = |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Splash Damage |
|||
!Firerate |
|||
!Range |
|||
!Buff Range |
|||
!Explosion Range |
|||
![[Range Buff]] |
|||
!Buff Time |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|3,000}} |
|||
|40 |
|||
|N/A |
|||
|3.008 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|13.3 |
|||
|{{Money|225.56}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|3,650}} |
|||
|40 |
|||
|N/A |
|||
|2.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|15.95 |
|||
|{{Money|228.84}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 75 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|6,900}} |
|||
|75 |
|||
|N/A |
|||
|2.508 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|120 |
|||
|29.9 |
|||
|{{Money|230.77}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 150 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|16,900}} |
|||
|150 |
|||
|N/A |
|||
|2.008 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|120 |
|||
|74.7 |
|||
|{{Money|226.24}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 275 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|36,900}} |
|||
|275 |
|||
|25 |
|||
|2.008 |
|||
|50 |
|||
|12 |
|||
|5 |
|||
|15% |
|||
|120 |
|||
|149.4<ref name="PVPDPS1"/> |
|||
|{{Money|246.99}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</tabber></div> |
</tabber></div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 545: | Line 1,117: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Newranger.png|100px]] |
|Image = [[File:Newranger.png|100px]] |
||
|Unlock Cost = {{Coins|12,000}} |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|4,500}} |
|Cost = {{Money|4,500}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,500}} |
|Sell Price = {{Money|1,500}} |
||
|Placement Type = Cliff |
|Placement Type = Cliff |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
||
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525 |
||
|Hidden = N/A |
|Hidden = N/A |
||
|Range = [[File:Range Icon.png|20px|Range]]50 |
|Range = [[File:Range Icon.png|20px|Range]]50 |
||
| Line 563: | Line 1,138: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|2,000}}}} |
Sell Price changes to {{Money|2,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|4,500}}|Image = [[File:Outlaw2.png|100px]]|Information = +60 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] |
||
| Line 577: | Line 1,152: | ||
Sell Price changes to {{Money|3,500}}}} |
Sell Price changes to {{Money|3,500}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|13,500}}|Image =[[File:Outlaw4.png|100px]]|Information = 3.525 > 3.275 Firerate [[File:Cooldown_Icon.png|20px|Firerate]] |
||
+160 Damage [[File:Damage Icon.png|20px|Damage]] |
+160 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 583: | Line 1,158: | ||
Sell Price changes to {{Money|8,000}}}} |
Sell Price changes to {{Money|8,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +750 Damage [[File:Damage Icon.png|20px|Damage]] |
||
3. |
3.275 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Explosive Impact |
+Explosive Impact |
||
| Line 595: | Line 1,170: | ||
Sell Price changes to {{Money|18,000}}}} |
Sell Price changes to {{Money|18,000}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<div class="overflow-box"><center> |
|||
<var> |
|||
{| class="wikitable stats-table" style="width:1150px;" |
|||
$DPS$ = Damage / Firerate |
|||
!Level |
|||
$SDPS$ = Splash Damage / Firerate |
|||
!Total Price |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
!Damage |
|||
$CE$ = Total Cost / DPS |
|||
!Splash Damage |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
!Firerate |
|||
$COST$ = 4500; 1500; 4500; 13500; 30000 |
|||
!Range |
|||
$FSE-DETECTION$ = ; 0; 0 |
|||
!Buff Range |
|||
$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction |
|||
!Explosion Range |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846 |
|||
![[Range Buff]] |
|||
$FNC-ROFBUG$ = Firerate |
|||
!Buff Time |
|||
$R$ = $FNC-RECURSION$ |
|||
!DPS |
|||
</var> |
|||
!Cost Efficiency |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,500}} |
|||
|80 |
|||
|N/A |
|||
|4.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|17.75 |
|||
|{{Money|253.52}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 80 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|6,000}} |
|||
|80 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|22.81 |
|||
|{{Money|263.04}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 140 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|10,500}} |
|||
|140 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|39.91 |
|||
|{{Money|263.09}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 300 || N/A || 3.25 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|24,000}} |
|||
|300 |
|||
|N/A |
|||
|3.258 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|92.08 |
|||
|{{Money|260.64}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 1,050 || 150 || 7 || 50 || 12 || 5 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|54,000}} |
|||
|1,050 |
|||
|150 |
|||
|7.008 |
|||
|50 |
|||
|12 |
|||
|5 |
|||
|15% |
|||
|20 |
|||
|171.23<ref name="DPS1"/> |
|||
|{{Money|315.37}} |
|||
|} |
|} |
||
</center> |
|||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 686: | Line 1,209: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Newranger.png|100px]] |
|Image = [[File:Newranger.png|100px]] |
||
|Unlock Cost = {{Coins|12,000}} |
|||
|Category = Advanced |
|||
|Cost = {{Money|4,500}} |
|Cost = {{Money|4,500}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,500}} |
|Sell Price = {{Money|1,500}} |
||
|Placement Type = Cliff |
|Placement Type = Cliff |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
||
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525 |
||
|Hidden = N/A |
|Hidden = N/A |
||
|Range = [[File:Range Icon.png|20px|Range]]50 |
|Range = [[File:Range Icon.png|20px|Range]]50 |
||
| Line 704: | Line 1,229: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|2,000}}}} |
Sell Price changes to {{Money|2,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|4,500}}|Image = [[File:Outlaw2.png|100px]]|Information = +60 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+15% Range Buff [[File:Range Buff.png|20px|Range Buff]] |
+15% Range Buff [[File:Range Buff.png|20px|Range Buff]] |
||
| Line 718: | Line 1,243: | ||
Sell Price changes to {{Money|3,500}}}} |
Sell Price changes to {{Money|3,500}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|13,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +160 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|8,000}}}} |
Sell Price changes to {{Money|8,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +750 Damage [[File:Damage Icon.png|20px|Damage]] |
||
3. |
3.525 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Explosive Impact |
+Explosive Impact |
||
| Line 735: | Line 1,260: | ||
Sell Price changes to {{Money|18,000}}}} |
Sell Price changes to {{Money|18,000}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<div class="overflow-box"><center> |
|||
<var> |
|||
{| class="wikitable stats-table" style="width:1150px;" |
|||
$DPS$ = Damage / Firerate |
|||
!Level |
|||
$SDPS$ = Splash Damage / Firerate |
|||
!Total Price |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
!Damage |
|||
$CE$ = Total Cost / DPS |
|||
!Splash Damage |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
!Firerate |
|||
$COST$ = 4500; 1500; 4500; 13500; 30000 |
|||
!Range |
|||
$FSE-DETECTION$ = ; 0; 0 |
|||
!Buff Range |
|||
$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction |
|||
!Explosion Range |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846 |
|||
![[Range Buff]] |
|||
$FNC-ROFBUG$ = Firerate |
|||
!Buff Time |
|||
$R$ = $FNC-RECURSION$ |
|||
!DPS |
|||
</var> |
|||
!Cost Efficiency |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,500}} |
|||
|80 |
|||
|N/A |
|||
|4.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|17.75 |
|||
|{{Money|253.52}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 80 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|6,000}} |
|||
|80 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|22.81 |
|||
|{{Money|263.04}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 140 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|10,500}} |
|||
|140 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|39.91 |
|||
|{{Money|263.09}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 300 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|24,000}} |
|||
|300 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|85.51 |
|||
|{{Money|280.67}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 1,050 || 150 || 7 || 50 || 12 || 5 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|54,000}} |
|||
|1,050 |
|||
|150 |
|||
|7.008 |
|||
|50 |
|||
|12 |
|||
|5 |
|||
|15% |
|||
|20 |
|||
|171.23<ref name="DPS1"/> |
|||
|{{Money|315.37}} |
|||
|} |
|} |
||
</center> |
|||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 826: | Line 1,299: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Newranger.png|100px]] |
|Image = [[File:Newranger.png|100px]] |
||
|Unlock Cost = {{Coins|12,000}} |
|||
|Category = Advanced |
|||
|Cost = {{Money|4,500}} |
|Cost = {{Money|4,500}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,500}} |
|Sell Price = {{Money|1,500}} |
||
|Placement Type = Cliff |
|Placement Type = Cliff |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
||
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525 |
||
|Hidden = N/A |
|Hidden = N/A |
||
|Range = [[File:Range Icon.png|20px|Range]]50 |
|Range = [[File:Range Icon.png|20px|Range]]50 |
||
| Line 844: | Line 1,319: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|2,000}}}} |
Sell Price changes to {{Money|2,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|4,500}}|Image = [[File:Outlaw2.png|100px]]|Information = +60 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+15% Range Buff [[File:Range Buff.png|20px|Range Buff]] |
+15% Range Buff [[File:Range Buff.png|20px|Range Buff]] |
||
| Line 858: | Line 1,333: | ||
Sell Price changes to {{Money|3,500}}}} |
Sell Price changes to {{Money|3,500}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|14,750}}|Image =[[File:Outlaw4.png|100px]]|Information = +200 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|8,416}}}} |
Sell Price changes to {{Money|8,416}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +710 Damage [[File:Damage Icon.png|20px|Damage]] |
||
3. |
3.525 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Explosive Impact |
+Explosive Impact |
||
| Line 875: | Line 1,350: | ||
Sell Price changes to {{Money|18,416}}}} |
Sell Price changes to {{Money|18,416}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<div class="overflow-box"><center> |
|||
<var> |
|||
{| class="wikitable stats-table" style="width:1150px;" |
|||
$DPS$ = Damage / Firerate |
|||
!Level |
|||
$SDPS$ = Splash Damage / Firerate |
|||
!Total Price |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
!Damage |
|||
$CE$ = Total Cost / DPS |
|||
!Splash Damage |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
!Firerate |
|||
$COST$ = 4500; 1500; 4500; 14750; 30000 |
|||
!Range |
|||
$FSE-DETECTION$ = ; 0; 0 |
|||
!Buff Range |
|||
$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction |
|||
!Explosion Range |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846 |
|||
![[Range Buff]] |
|||
$FNC-ROFBUG$ = Firerate |
|||
!Buff Time |
|||
$R$ = $FNC-RECURSION$ |
|||
!DPS |
|||
</var> |
|||
!Cost Efficiency |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,500}} |
|||
|80 |
|||
|N/A |
|||
|4.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|17.75 |
|||
|{{Money|253.52}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 80 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|6,000}} |
|||
|80 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|22.81 |
|||
|{{Money|263.04}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 140 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|10,500}} |
|||
|140 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|39.91 |
|||
|{{Money|263.09}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 340 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|25,250}} |
|||
|340 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|96.92 |
|||
|{{Money|260.52}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 1,050 || 150 || 7 || 50 || 12 || 5 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|55,250}} |
|||
|1,050 |
|||
|150 |
|||
|7.008 |
|||
|50 |
|||
|12 |
|||
|5 |
|||
|15% |
|||
|20 |
|||
|171.23<ref name="DPS1"/> |
|||
|{{Money|315.37}} |
|||
|} |
|} |
||
</center> |
|||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 966: | Line 1,389: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Newranger.png|100px]] |
|Image = [[File:Newranger.png|100px]] |
||
|Unlock Cost = {{Coins|12,000}} |
|||
|Category = Advanced |
|||
|Cost = {{Money|4,500}} |
|Cost = {{Money|4,500}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,500}} |
|Sell Price = {{Money|1,500}} |
||
|Placement Type = Cliff |
|Placement Type = Cliff |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
||
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525 |
||
|Hidden = N/A |
|Hidden = N/A |
||
|Range = [[File:Range Icon.png|20px|Range]]50 |
|Range = [[File:Range Icon.png|20px|Range]]50 |
||
| Line 984: | Line 1,409: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|2,000}}}} |
Sell Price changes to {{Money|2,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|4,500}}|Image = [[File:Outlaw2.png|100px]]|Information = +60 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+15% Range Buff [[File:Range Buff.png|20px|Range Buff]] |
+15% Range Buff [[File:Range Buff.png|20px|Range Buff]] |
||
| Line 998: | Line 1,423: | ||
Sell Price changes to {{Money|3,500}}}} |
Sell Price changes to {{Money|3,500}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|13,500}}|Image =[[File:Outlaw4.png|100px]]|Information = 3.508 > 3.258 Firerate [[File:Cooldown_Icon.png|20px|Firerate]] |
||
+160 Damage [[File:Damage Icon.png|20px|Damage]] |
+160 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,004: | Line 1,429: | ||
Sell Price changes to {{Money|8,000}}}} |
Sell Price changes to {{Money|8,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +750 Damage [[File:Damage Icon.png|20px|Damage]] |
||
3. |
3.275 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Explosive Impact |
+Explosive Impact |
||
| Line 1,016: | Line 1,441: | ||
Sell Price changes to {{Money|18,000}}}} |
Sell Price changes to {{Money|18,000}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<div class="overflow-box"><center> |
|||
<var> |
|||
{| class="wikitable stats-table" style="width:1150px;" |
|||
$DPS$ = Damage / Firerate |
|||
!Level |
|||
$SDPS$ = Splash Damage / Firerate |
|||
!Total Price |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
!Damage |
|||
$CE$ = Total Cost / DPS |
|||
!Splash Damage |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
!Firerate |
|||
$COST$ = 4500; 1500; 4500; 13500; 30000 |
|||
!Range |
|||
$FSE-DETECTION$ = ; 0; 0 |
|||
!Buff Range |
|||
$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction |
|||
!Explosion Range |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846 |
|||
![[Range Buff]] |
|||
$FNC-ROFBUG$ = Firerate |
|||
!Buff Time |
|||
$R$ = $FNC-RECURSION$ |
|||
!DPS |
|||
</var> |
|||
!Cost Efficiency |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,500}} |
|||
|80 |
|||
|N/A |
|||
|4.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|17.75 |
|||
|{{Money|253.52}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 80 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|6,000}} |
|||
|80 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|22.81 |
|||
|{{Money|263.04}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 140 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|10,500}} |
|||
|140 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|39.91 |
|||
|{{Money|263.09}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 300 || N/A || 3.25 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|24,000}} |
|||
|300 |
|||
|N/A |
|||
|3.258 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|92.08 |
|||
|{{Money|260.64}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 1,050 || 150 || 7 || 50 || 12 || 5 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|54,000}} |
|||
|1,050 |
|||
|150 |
|||
|7.008 |
|||
|50 |
|||
|12 |
|||
|5 |
|||
|15% |
|||
|20 |
|||
|171.23<ref name="DPS1"/> |
|||
|{{Money|315.37}} |
|||
|} |
|} |
||
</center> |
|||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,107: | Line 1,480: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Newranger.png|100px]] |
|Image = [[File:Newranger.png|100px]] |
||
|Unlock Cost = {{Coins|12,000}} |
|||
|Category = Advanced |
|||
|Cost = {{Money|4,500}} |
|Cost = {{Money|4,500}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,500}} |
|Sell Price = {{Money|1,500}} |
||
|Placement Type = Cliff |
|Placement Type = Cliff |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
||
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525 |
||
|Hidden = N/A |
|Hidden = N/A |
||
|Range = [[File:Range Icon.png|20px|Range]]50 |
|Range = [[File:Range Icon.png|20px|Range]]50 |
||
| Line 1,125: | Line 1,500: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|2,000}}}} |
Sell Price changes to {{Money|2,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|4,500}}|Image = [[File:Outlaw2.png|100px]]|Information = +60 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+15% Range Buff [[File:Range Buff.png|20px|Range Buff]] |
+15% Range Buff [[File:Range Buff.png|20px|Range Buff]] |
||
| Line 1,139: | Line 1,514: | ||
Sell Price changes to {{Money|3,500}}}} |
Sell Price changes to {{Money|3,500}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|14,750}}|Image =[[File:Outlaw4.png|100px]]|Information = +200 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|8,416}}}} |
Sell Price changes to {{Money|8,416}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|30,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +710 Damage [[File:Damage Icon.png|20px|Damage]] |
||
3. |
3.525 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Explosive Impact |
+Explosive Impact |
||
| Line 1,155: | Line 1,530: | ||
Sell Price changes to {{Money|18,416}}}} |
Sell Price changes to {{Money|18,416}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$SDPS$ = Splash Damage / Firerate |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 4500; 1500; 4500; 14750; 30000 |
|||
$FSE-DETECTION$ = ; 0; 0 |
|||
$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Splash Damage |
|||
!Firerate |
|||
!Range |
|||
!Buff Range |
|||
!Explosion Range |
|||
![[Range Buff]] |
|||
!Buff Time |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,500}} |
|||
|80 |
|||
|N/A |
|||
|4.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|17.75 |
|||
|{{Money|253.52}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 80 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|6,000}} |
|||
|80 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|22.81 |
|||
|{{Money|263.04}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 140 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|10,500}} |
|||
|140 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|39.91 |
|||
|{{Money|263.09}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 340 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|25,250}} |
|||
|340 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|96.92 |
|||
|{{Money|260.52}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 1,050 || 150 || 7 || 50 || 12 || 5 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|55,250}} |
|||
|1,050 |
|||
|150 |
|||
|7.008 |
|||
|50 |
|||
|12 |
|||
|5 |
|||
|15% |
|||
|20 |
|||
|171.23<ref name="DPS1"/> |
|||
|{{Money|315.37}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,245: | Line 1,569: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Newranger.png|100px]] |
|Image = [[File:Newranger.png|100px]] |
||
|Unlock Cost = {{Coins|12,000}} |
|||
|Category = Advanced |
|||
|Cost = {{Money|4,500}} |
|Cost = {{Money|4,500}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,500}} |
|Sell Price = {{Money|1,500}} |
||
|Placement Type = Cliff |
|Placement Type = Cliff |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
||
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525 |
||
|Hidden = N/A |
|Hidden = N/A |
||
|Range = [[File:Range Icon.png|20px|Range]]50 |
|Range = [[File:Range Icon.png|20px|Range]]50 |
||
| Line 1,263: | Line 1,589: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|2,000}}}} |
Sell Price changes to {{Money|2,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|4,500}}|Image = [[File:Outlaw2.png|100px]]|Information = +60 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+15% Range Buff [[File:Range Buff.png|20px|Range Buff]] |
+15% Range Buff [[File:Range Buff.png|20px|Range Buff]] |
||
| Line 1,277: | Line 1,603: | ||
Sell Price changes to {{Money|3,500}}}} |
Sell Price changes to {{Money|3,500}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|13,500}}|Image =[[File:Outlaw4.png|100px]]|Information = 3.525 > 3.275 Firerate [[File:Cooldown_Icon.png|20px|Firerate]] |
||
+160 Damage [[File:Damage Icon.png|20px|Damage]] |
+160 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,283: | Line 1,609: | ||
Sell Price changes to {{Money|8,000}}}} |
Sell Price changes to {{Money|8,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|27,500}}|Image = [[File:Outlaw5.png|100px]]|Information = +825 Damage [[File:Damage Icon.png|20px|Damage]] |
||
3. |
3.275 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Explosive Impact |
+Explosive Impact |
||
| Line 1,295: | Line 1,621: | ||
Sell Price changes to {{Money|17,166}}}} |
Sell Price changes to {{Money|17,166}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$SDPS$ = Splash Damage / Firerate |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 4500; 1500; 4500; 13500; 27500 |
|||
$FSE-DETECTION$ = ; 0; 0 |
|||
$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Splash Damage |
|||
!Firerate |
|||
!Range |
|||
!Buff Range |
|||
!Explosion Range |
|||
![[Range Buff]] |
|||
!Buff Time |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,500}} |
|||
|80 |
|||
|N/A |
|||
|4.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|17.75 |
|||
|{{Money|253.52}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 80 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|6,000}} |
|||
|80 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|22.81 |
|||
|{{Money|263.04}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 140 || N/A || 3.5 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|10,500}} |
|||
|140 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|39.91 |
|||
|{{Money|263.09}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 300 || N/A || 3.25 || 50 || 12 || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|24,000}} |
|||
|300 |
|||
|N/A |
|||
|3.258 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|92.08 |
|||
|{{Money|260.64}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 1,125 || 200 || 7 || 50 || 12 || 5 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|51,500}} |
|||
|1,125 |
|||
|200 |
|||
|7.008 |
|||
|50 |
|||
|12 |
|||
|5 |
|||
|15% |
|||
|20 |
|||
|189.07<ref>160.53 Normal DPS + 28.54 Splash DPS.<br />DPS assumes only one enemy is hit.</ref> |
|||
|{{Money|272.39}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,385: | Line 1,660: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Newranger.png|100px]] |
|Image = [[File:Newranger.png|100px]] |
||
|Unlock Cost = {{Coins|12,000}}<ref>Prior to the 21st of December 2023, it had a cost of {{Coins|8,500}}.</ref> |
|||
|Category = Advanced |
|||
|Cost = {{Money|5,000}} |
|Cost = {{Money|5,000}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,666}} |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = Cliff |
|Placement Type = Cliff |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
|Damage = [[File:Damage Icon.png|20px|Damage]]80 |
||
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
|Damage Type = Single<br/>[[Splash_Damage|Splash]] (Level 4) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]4.525 |
||
|Hidden = N/A |
|Hidden = N/A |
||
|Range = [[File:Range Icon.png|20px|Range]]50 |
|Range = [[File:Range Icon.png|20px|Range]]50 |
||
| Line 1,403: | Line 1,680: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = |
||
4.525 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
4.508 > 3.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|2,166}}}} |
Sell Price changes to {{Money|2,166}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio- {{Money|4,500}}|Image = [[File:Outlaw2.png|100px]]|Information = |
||
+60 Damage [[File:Damage Icon.png|20px|Damage]] |
+60 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,417: | Line 1,695: | ||
•Lasts 20 seconds [[File:Cooldown Icon.png|20px|Buff Time]] |
•Lasts 20 seconds [[File:Cooldown Icon.png|20px|Buff Time]] |
||
Sell Price changes to {{Money|3,666}}}} |
Sell Price changes to {{Money|3,666}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|17,000}}|Image =[[File:Outlaw4.png|100px]]|Information = |
||
3. |
3.525 > 3.275 Firerate [[File:Cooldown_Icon.png|20px|Firerate]] |
||
+160 Damage [[File:Damage Icon.png|20px|Damage]] |
+160 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|9,333}}}} |
Sell Price changes to {{Money|9,333}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|35,000}}|Image = [[File:Outlaw4.png|100px]]|Information = |
||
+825 Damage [[File:Damage Icon.png|20px|Damage]] |
+825 Damage [[File:Damage Icon.png|20px|Damage]] |
||
3. |
3.275 > 7.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Explosive Impact |
+Explosive Impact |
||
| Line 1,439: | Line 1,719: | ||
•3 Max Hits |
•3 Max Hits |
||
Sell Price changes to {{Money|21,000}}}} |
Sell Price changes to {{Money|21,000}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$SDPS$ = Splash Damage / Firerate |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 5000; 1500; 4500; 17000; 35000 |
|||
$FSE-DETECTION$ = ; 0; 0 |
|||
$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$MREF$ = <ref>Max Hits is the maximum number of enemies each explosion can hit.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Max Hits$MREF$ !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Splash Damage |
|||
!Firerate |
|||
!Range |
|||
!Buff Range |
|||
!Explosion Range |
|||
!Max Hits<ref>Max Hits is the maximum number of enemies each explosion can hit.</ref> |
|||
![[Range Buff]] |
|||
!Buff Time |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 80 || N/A || 4.5 || 50 || N/A || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|5,000}} |
|||
|80 |
|||
|N/A |
|||
|4.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|17.75 |
|||
|{{Money|281.69}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 80 || N/A || 3.5 || 50 || N/A || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|6,500}} |
|||
|80 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|N/A |
|||
|22.81 |
|||
|{{Money|284.96}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 140 || N/A || 3.5 || 50 || 12 || N/A || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|11,000}} |
|||
|140 |
|||
|N/A |
|||
|3.508 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|39.91 |
|||
|{{Money|275.62}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 300 || N/A || 3.25 || 50 || 12 || N/A || N/A || 15% || 20 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|28,000}} |
|||
|300 |
|||
|N/A |
|||
|3.258 |
|||
|50 |
|||
|12 |
|||
|N/A |
|||
|N/A |
|||
|15% |
|||
|20 |
|||
|92.08 |
|||
|{{Money|304.08}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 1,125 || 125 || 7 || 50 || 12 || 5 || 3 || 15% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|63,000}} |
|||
|1,125 |
|||
|125 |
|||
|7.008 |
|||
|50 |
|||
|12 |
|||
|5 |
|||
|3 |
|||
|15% |
|||
|20 |
|||
|178.37<ref>160.53 Normal DPS + 17.84 Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> |
|||
|{{Money|353.2}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,538: | Line 1,763: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:RangerIcon.png|100px]] |
|Image = [[File:RangerIcon.png|100px]] |
||
|Unlock Cost = {{Coins|8,500}} |
|||
|Category = Advanced |
|||
|Cost = {{Money|3,500}} |
|Cost = {{Money|3,500}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,166}} |
|Sell Price = {{Money|1,166}} |
||
|Placement Type = Cliff |
|Placement Type = Cliff |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]60 |
|Damage = [[File:Damage Icon.png|20px|Damage]]60 |
||
|Damage Type = Single |
|Damage Type = Single |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]5. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]5.025 |
||
|Hidden = N/A |
|Hidden = N/A |
||
|Range = [[File:Range Icon.png|20px|Range]]20 |
|Range = [[File:Range Icon.png|20px|Range]]20 |
||
| Line 1,556: | Line 1,783: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|550}}|Image = [[File:Common1Image.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
5. |
5.025 > 4.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|1,350}}}} |
Sell Price changes to {{Money|1,350}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Steady Aiming|Cost = {{Money|1,800}}|Image = [[File:Outlaw2.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,571: | Line 1,799: | ||
Sell Price changes to {{Money|1,950}}}} |
Sell Price changes to {{Money|1,950}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Railgunner|Cost = {{Money|3,500}}|Image =[[File:Outlaw3.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,581: | Line 1,809: | ||
Sell Price changes to {{Money|3,116}}}} |
Sell Price changes to {{Money|3,116}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Trained Assassin|Cost = {{Money|11,500}}|Image = [[File:Outlaw4.png|100px]]|Information = |
||
+65 Damage [[File:Damage Icon.png|20px|Damage]] |
+65 Damage [[File:Damage Icon.png|20px|Damage]] |
||
4. |
4.525 > 4.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|6,950}}}} |
Sell Price changes to {{Money|6,950}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Cyber Assassin|Cost = {{Money|22,500}}|Image = [[File:Outlaw5.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,595: | Line 1,823: | ||
+220 Damage [[File:Damage Icon.png|20px|Damage]] |
+220 Damage [[File:Damage Icon.png|20px|Damage]] |
||
4. |
4.025 > 3.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|14,450}}}} |
Sell Price changes to {{Money|14,450}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 3500; 550; 1800; 3500; 11500; 22500 |
|||
$FSE-DETECTION$ = ; 3; 0 |
|||
$FSE-UPGRADE$ = Improved Handling; Steady Aiming; Railgunner; Trained Assassin; Cyber Assassin |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381734757; 3381735232; 3381735846 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 60 || 5 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|3,500}} |
|||
|60 |
|||
|5.008 |
|||
|20 |
|||
|11.98 |
|||
|{{Money|292.15}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 60 || 4.5 || 25 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|4,050}} |
|||
|60 |
|||
|4.508 |
|||
|25 |
|||
|13.31 |
|||
|{{Money|299.78}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 100 || 4.5 || 30 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|5,850}} |
|||
|100 |
|||
|4.508 |
|||
|30 |
|||
|22.18 |
|||
|{{Money|263.75}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 165 || 4.5 || 35 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|9,350}} |
|||
|165 |
|||
|4.508 |
|||
|35 |
|||
|36.6 |
|||
|{{Money|255.46}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 230 || 4 || 35 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|20,850}} |
|||
|230 |
|||
|4.008 |
|||
|35 |
|||
|57.39 |
|||
|{{Money|363.3}} |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 450 || 3.5 || 40 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|43,350}} |
|||
|450 |
|||
|3.508 |
|||
|40 |
|||
|128.28 |
|||
|{{Money|337.93}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,668: | Line 1,867: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:RangerIcon.png|100px]] |
|Image = [[File:RangerIcon.png|100px]] |
||
|Unlock Cost = {{Coins|8,500}} |
|||
|Cost = {{Money|3,500}} |
|Cost = {{Money|3,500}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 1,677: | Line 1,877: | ||
|Damage = [[File:Damage Icon.png|20px|Damage]]40 |
|Damage = [[File:Damage Icon.png|20px|Damage]]40 |
||
|Damage Type = Single |
|Damage Type = Single |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]5. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]5.025 |
||
|Hidden = N/A |
|Hidden = N/A |
||
|Range = [[File:Range Icon.png|20px|Range]]20 |
|Range = [[File:Range Icon.png|20px|Range]]20 |
||
| Line 1,686: | Line 1,886: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|550}}|Image = [[File:Common1Image.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,692: | Line 1,892: | ||
Sell Price changes to {{Money|1,350}}}} |
Sell Price changes to {{Money|1,350}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Steady Aiming|Cost = {{Money|1,500}}|Image = [[File:Outlaw2.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,700: | Line 1,900: | ||
Sell Price changes to {{Money|1,850}}}} |
Sell Price changes to {{Money|1,850}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Railgunner|Cost = {{Money|3,500}}|Image =[[File:Outlaw3.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,710: | Line 1,910: | ||
Sell Price changes to {{Money|3,016}}}} |
Sell Price changes to {{Money|3,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Trained Assassin|Cost = {{Money|10,500}}|Image = [[File:Outlaw4.png|100px]]|Information = |
||
+80 Damage [[File:Damage Icon.png|20px|Damage]] |
+80 Damage [[File:Damage Icon.png|20px|Damage]] |
||
5. |
5.025 > 4.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|6,516}}}} |
Sell Price changes to {{Money|6,516}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Cyber Assassin|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,729: | Line 1,929: | ||
Sell Price changes to {{Money|14,850}}}} |
Sell Price changes to {{Money|14,850}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 3500; 550; 1500; 3500; 10500; 25000 |
|||
$FSE-DETECTION$ = ; 3; 0 |
|||
$FSE-UPGRADE$ = Improved Handling; Steady Aiming; Railgunner; Trained Assassin; Cyber Assassin |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381734757; 3381735232; 3381735846 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 40 || 5 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|3,500}} |
|||
|40 |
|||
|5.008 |
|||
|20 |
|||
|7.99 |
|||
|{{Money|438.04}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 40 || 5 || 25 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|4,050}} |
|||
|40 |
|||
|5.008 |
|||
|25 |
|||
|7.99 |
|||
|{{Money|506.88}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 65 || 5 || 30 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|5,550}} |
|||
|65 |
|||
|5.008 |
|||
|30 |
|||
|12.98 |
|||
|{{Money|427.58}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 125 || 5 || 35 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|9,050}} |
|||
|125 |
|||
|5.008 |
|||
|35 |
|||
|24.96 |
|||
|{{Money|362.58}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 205 || 4 || 35 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|19,550}} |
|||
|205 |
|||
|4.008 |
|||
|35 |
|||
|51.15 |
|||
|{{Money|382.21}} |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 300 || 3.5 || 40 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|44,550}} |
|||
|300 |
|||
|3.508 |
|||
|40 |
|||
|85.52 |
|||
|{{Money|520.93}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,797: | Line 1,968: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultRangerIcon.png|100px]] |
|Image = [[File:DefaultRangerIcon.png|100px]] |
||
|Unlock Cost = {{Coins|8,500}} |
|||
|Cost = {{Money|3,500}} |
|Cost = {{Money|3,500}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 1,815: | Line 1,987: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|550}}|Image = [[File:Common1Image.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,821: | Line 1,993: | ||
Sell Price changes to {{Money|1,350}}}} |
Sell Price changes to {{Money|1,350}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Steady Aiming|Cost = {{Money|1,500}}|Image = [[File:Outlaw2.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,829: | Line 2,001: | ||
Sell Price changes to {{Money|1,850}}}} |
Sell Price changes to {{Money|1,850}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Railgunner|Cost = {{Money|3,500}}|Image =[[File:Outlaw3.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,839: | Line 2,011: | ||
Sell Price changes to {{Money|3,016}}}} |
Sell Price changes to {{Money|3,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Trained Assassin|Cost = {{Money|10,500}}|Image = [[File:Outlaw4.png|100px]]|Information = |
||
+80 Damage [[File:Damage Icon.png|20px|Damage]] |
+80 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,847: | Line 2,019: | ||
Sell Price changes to {{Money|6,516}}}} |
Sell Price changes to {{Money|6,516}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Cyber Assassin|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,858: | Line 2,030: | ||
Sell Price changes to {{Money|14,850}}}} |
Sell Price changes to {{Money|14,850}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 3500; 550; 1500; 3500; 10500; 25000 |
|||
$FSE-DETECTION$ = ; 3; 0 |
|||
$FSE-UPGRADE$ = Improved Handling; Steady Aiming; Railgunner; Trained Assassin; Cyber Assassin |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381734757; 3381735232; 3381735846 |
|||
$FNC-ROFBUG-2020$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 40 || 5 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|3,500}} |
|||
|40 |
|||
|5.03 |
|||
|20 |
|||
|7.95 |
|||
|{{Money|440.25}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 40 || 5 || 25 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|4,050}} |
|||
|40 |
|||
|5.03 |
|||
|25 |
|||
|7.95 |
|||
|{{Money|509.43}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 65 || 5 || 30 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|5,550}} |
|||
|65 |
|||
|5.03 |
|||
|30 |
|||
|12.92 |
|||
|{{Money|429.57}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 125 || 5 || 35 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|9,050}} |
|||
|125 |
|||
|5.03 |
|||
|35 |
|||
|24.85 |
|||
|{{Money|364.19}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 205 || 4 || 35 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|19,550}} |
|||
|205 |
|||
|4.03 |
|||
|35 |
|||
|50.87 |
|||
|{{Money|384.31}} |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 300 || 3.5 || 40 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|44,550}} |
|||
|300 |
|||
|3.53 |
|||
|40 |
|||
|84.99 |
|||
|{{Money|524.18}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,923: | Line 2,066: | ||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">'''Hardcore Testing'''</div> |
<div class="sectionheader">'''Hardcore Testing (28 August 2020 – 29 October 2020)'''</div> |
||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Title = Outlaw |
|||
|Image = [[File:DefaultRangerIcon.png|100px]] |
|Image = [[File:DefaultRangerIcon.png|100px]] |
||
|Unlock Cost = {{Coins|4,500}} |
|||
|Cost = {{Money|3,500}} |
|Cost = {{Money|3,500}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 1,944: | Line 2,089: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|550}}|Image = [[File:Common1Image.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,950: | Line 2,095: | ||
Sell Price changes to {{Money|1,350}}}} |
Sell Price changes to {{Money|1,350}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Steady Aiming|Cost = {{Money|1,500}}|Image = [[File:Outlaw2.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,958: | Line 2,103: | ||
Sell Price changes to {{Money|1,850}}}} |
Sell Price changes to {{Money|1,850}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Railgunner|Cost = {{Money|3,500}}|Image =[[File:Outlaw3.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,968: | Line 2,113: | ||
Sell Price changes to {{Money|3,016}}}} |
Sell Price changes to {{Money|3,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Trained Assassin|Cost = {{Money|10,500}}|Image = [[File:Outlaw4.png|100px]]|Information = |
||
+80 Damage [[File:Damage Icon.png|20px|Damage]] |
+80 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,976: | Line 2,121: | ||
Sell Price changes to {{Money|6,516}}}} |
Sell Price changes to {{Money|6,516}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Cyber Assassin|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = |
||
+6 Range [[File:Range Icon.png|20px|Range]] |
+6 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,987: | Line 2,132: | ||
Sell Price changes to {{Money|14,850}}}} |
Sell Price changes to {{Money|14,850}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 3500; 550; 1500; 3500; 10500; 25000 |
|||
$FSE-DETECTION$ = ; 3; 0 |
|||
$FSE-UPGRADE$ = Improved Handling; Steady Aiming; Railgunner; Trained Assassin; Cyber Assassin |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381734757; 3381735232; 3381735846 |
|||
$FNC-ROFBUG-2020$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 40 || 5 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|3,500}} |
|||
|40 |
|||
|5.03 |
|||
|20 |
|||
|7.95 |
|||
|{{Money|440.25}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 40 || 5 || 25 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|4,050}} |
|||
|40 |
|||
|5.03 |
|||
|25 |
|||
|7.95 |
|||
|{{Money|509.43}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 65 || 5 || 30 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|5,550}} |
|||
|65 |
|||
|5.03 |
|||
|30 |
|||
|12.92 |
|||
|{{Money|429.57}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 125 || 5 || 35 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|9,050}} |
|||
|125 |
|||
|5.03 |
|||
|35 |
|||
|24.85 |
|||
|{{Money|364.19}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 205 || 4 || 35 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|19,550}} |
|||
|205 |
|||
|4.03 |
|||
|35 |
|||
|50.87 |
|||
|{{Money|384.31}} |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 305 || 3.5 || 41 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|44,550}} |
|||
|305 |
|||
|3.53 |
|||
|41 |
|||
|86.4 |
|||
|{{Money|515.63}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 2,055: | Line 2,171: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
|||
{{BaseStat2 |
|||
|Title = Outlaw |
|||
|Image = [[File:OutlawDefault.png|100px]] |
|Image = [[File:OutlawDefault.png|100px]] |
||
|Unlock Cost = {{Coins|4,250}} |
|||
|Cost = {{Money|2,000}} |
|Cost = {{Money|2,000}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 2,071: | Line 2,189: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Gloves|Cost = {{Money|550}}|Image = [[File:Common1Image.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,079: | Line 2,197: | ||
Sell Price changes to {{Money|850}}}} |
Sell Price changes to {{Money|850}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Upgraded Eye Tech|Cost = {{Money|3,500}}|Image = [[File:Outlaw2.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,087: | Line 2,205: | ||
Sell Price changes to {{Money|2,016}}}} |
Sell Price changes to {{Money|2,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Bigger Gun|Cost = {{Money|7,500}}|Image =[[File:Outlaw3.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,097: | Line 2,215: | ||
Sell Price changes to {{Money|4,516}}}} |
Sell Price changes to {{Money|4,516}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Star Lord|Cost = {{Money|10,500}}|Image = [[File:Outlaw4.png|100px]]|Information = |
||
+100 Damage [[File:Damage Icon.png|20px|Damage]] |
+100 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,103: | Line 2,221: | ||
Sell Price changes to {{Money|8,016}}}} |
Sell Price changes to {{Money|8,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Even Bigger Gun|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = |
||
+6 Range [[File:Range Icon.png|20px|Range]] |
+6 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,114: | Line 2,232: | ||
Sell Price changes to {{Money|16,350}}}} |
Sell Price changes to {{Money|16,350}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 2000; 550; 3500; 7500; 10500; 25000 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = Gloves; Upgraded Eye Tech; Bigger Gun; Star Lord; Even Bigger Gun |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381734757; 3381735232; 3381735846 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 2 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|2,000}} |
|||
|10 |
|||
|2.05 |
|||
|20 |
|||
|4.88 |
|||
|{{Money|409.84}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 15 || 2 || 25 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|2,550}} |
|||
|15 |
|||
|2.05 |
|||
|25 |
|||
|7.31 |
|||
|{{Money|348.84}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 45 || 2 || 30 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|6,050}} |
|||
|45 |
|||
|2.05 |
|||
|30 |
|||
|21.95 |
|||
|{{Money|275.63}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 125 || 4 || 35 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|13,550}} |
|||
|125 |
|||
|4.05 |
|||
|35 |
|||
|30.86 |
|||
|{{Money|439.08}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 225 || 4 || 35 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|24,050}} |
|||
|225 |
|||
|4.05 |
|||
|35 |
|||
|55.56 |
|||
|{{Money|432.87}} |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 290 || 3 || 41 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|49,050}} |
|||
|290 |
|||
|3 |
|||
|41 |
|||
|95.08 |
|||
|{{Money|515.88}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 2,179: | Line 2,268: | ||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">''' |
<div class="sectionheader">'''13 January 2020 – 18 March 2020'''</div> |
||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
|||
{{BaseStat2 |
|||
|Title = Outlaw |
|||
|Image = [[File:OutlawDefault.png|100px]] |
|Image = [[File:OutlawDefault.png|100px]] |
||
|Unlock Cost = {{Coins|4,250}} |
|||
|Cost = {{Money|2,000}} |
|Cost = {{Money|2,000}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 2,198: | Line 2,289: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Gloves|Cost = {{Money|550}}|Image = [[File:Common1Image.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,206: | Line 2,297: | ||
Sell Price changes to {{Money|850}}}} |
Sell Price changes to {{Money|850}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Upgraded Eye Tech|Cost = {{Money|2,500}}|Image = [[File:Outlaw2.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,214: | Line 2,305: | ||
Sell Price changes to {{Money|1,683}}}} |
Sell Price changes to {{Money|1,683}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Bigger Gun|Cost = {{Money|8,500}}|Image =[[File:Outlaw3.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,224: | Line 2,315: | ||
Sell Price changes to {{Money|4,516}}}} |
Sell Price changes to {{Money|4,516}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Star Lord|Cost = {{Money|10,500}}|Image = [[File:Outlaw4.png|100px]]|Information = |
||
+100 Damage [[File:Damage Icon.png|20px|Damage]] |
+100 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,230: | Line 2,321: | ||
Sell Price changes to {{Money|8,016}}}} |
Sell Price changes to {{Money|8,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Even Bigger Gun|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = |
||
+6 Range [[File:Range Icon.png|20px|Range]] |
+6 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,241: | Line 2,332: | ||
Sell Price changes to {{Money|16,350}}}} |
Sell Price changes to {{Money|16,350}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 2000; 550; 2500; 8500; 10500; 25000 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = Gloves; Upgraded Eye Tech; Bigger Gun; Star Lord; Even Bigger Gun |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381734757; 3381735232; 3381735846 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 2 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|2,000}} |
|||
|10 |
|||
|2.05 |
|||
|20 |
|||
|4.88 |
|||
|{{Money|409.84}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 15 || 2 || 25 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|2,550}} |
|||
|15 |
|||
|2.05 |
|||
|25 |
|||
|7.31 |
|||
|{{Money|348.84}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 45 || 2 || 30 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|5,050}} |
|||
|45 |
|||
|2.05 |
|||
|30 |
|||
|21.95 |
|||
|{{Money|230.07}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 125 || 4 || 35 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|13,550}} |
|||
|125 |
|||
|4.05 |
|||
|35 |
|||
|30.86 |
|||
|{{Money|439.08}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 225 || 4 || 35 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|24,050}} |
|||
|225 |
|||
|4.05 |
|||
|35 |
|||
|55.56 |
|||
|{{Money|432.87}} |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 290 || 3 || 41 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|49,050}} |
|||
|290 |
|||
|3.05 |
|||
|41 |
|||
|95.08 |
|||
|{{Money|515.88}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''12 January 2020 – 13 January 2020'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{BaseStat |
|||
|Title = Outlaw |
|||
|Image = [[File:OutlawDefault.png|100px]] |
|||
|Unlock Cost = {{Coins|4,250}} |
|||
|Cost = {{Money|2,000}} |
|||
|Footprint = Average |
|||
|Sell Price = {{Money|666}} |
|||
|Placement Type = Cliff |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
|||
|Damage Type = Single |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.05 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]20 |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]11 |
|||
}} |
|||
==Upgrades== |
|||
{{Upgrade|Level = Level 1|Upgrade Title = Gloves|Cost = {{Money|550}}|Image = [[File:Common1Image.png|100px]]|Information = |
|||
+5 Range [[File:Range Icon.png|20px|Range]] |
|||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
Sell Price changes to {{Money|850}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Upgraded Eye Tech|Cost = {{Money|2,500}}|Image = [[File:Outlaw2.png|100px]]|Information = |
|||
+5 Range [[File:Range Icon.png|20px|Range]] |
|||
+30 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
Sell Price changes to {{Money|1,683}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Bigger Gun|Cost = {{Money|8,500}}|Image =[[File:Outlaw3.png|100px]]|Information = |
|||
+5 Range [[File:Range Icon.png|20px|Range]] |
|||
+80 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
2.05 > 4.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|4,516}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Star Lord|Cost = {{Money|10,500}}|Image = [[File:Outlaw4.png|100px]]|Information = |
|||
+100 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
Sell Price changes to {{Money|8,016}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Even Bigger Gun|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = |
|||
+6 Range [[File:Range Icon.png|20px|Range]] |
|||
+65 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
4.05 > 3.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|16,350}}}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 2000; 550; 2500; 8500; 10500; 25000 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = Gloves; Upgraded Eye Tech; Bigger Gun; Star Lord; Even Bigger Gun |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381734757; 3381735232; 3381735846 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 2 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 15 || 2 || 25 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 45 || 2 || 30 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 125 || 4 || 35 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 225 || 4 || 35 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 290 || 3 || 41 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''1 January 2020 – 12 January 2020'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{BaseStat |
|||
|Title = Outlaw |
|||
|Image = [[File:OutlawDefault.png|100px]] |
|||
|Unlock Cost = {{Coins|4,250}} |
|||
|Cost = {{Money|2,000}} |
|||
|Footprint = Average |
|||
|Sell Price = {{Money|666}} |
|||
|Placement Type = Cliff |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
|||
|Damage Type = Single |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.05 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]20 |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]10 |
|||
}} |
|||
==Upgrades== |
|||
{{Upgrade|Level = Level 1|Upgrade Title = Gloves|Cost = {{Money|550}}|Image = [[File:Common1Image.png|100px]]|Information = |
|||
+5 Range [[File:Range Icon.png|20px|Range]] |
|||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
Sell Price changes to {{Money|850}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Upgraded Eye Tech|Cost = {{Money|2,500}}|Image = [[File:Outlaw2.png|100px]]|Information = |
|||
+5 Range [[File:Range Icon.png|20px|Range]] |
|||
+30 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
Sell Price changes to {{Money|1,683}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Bigger Gun|Cost = {{Money|8,500}}|Image =[[File:Outlaw3.png|100px]]|Information = |
|||
+5 Range [[File:Range Icon.png|20px|Range]] |
|||
+80 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
2.05 > 4.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|4,516}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Star Lord|Cost = {{Money|10,500}}|Image = [[File:Outlaw4.png|100px]]|Information = |
|||
+100 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
Sell Price changes to {{Money|8,016}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Even Bigger Gun|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = |
|||
+6 Range [[File:Range Icon.png|20px|Range]] |
|||
+65 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
4.05 > 3.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|16,350}}}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 2000; 550; 2500; 8500; 10500; 25000 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = Gloves; Upgraded Eye Tech; Bigger Gun; Star Lord; Even Bigger Gun |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381734757; 3381735232; 3381735846 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 2 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 15 || 2 || 25 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 45 || 2 || 30 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 125 || 4 || 35 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 225 || 4 || 35 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 290 || 3 || 41 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 2,309: | Line 2,571: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
|||
{{BaseStat2 |
|||
|Title = Outlaw |
|||
|Image = [[File:OutlawD0.png|100px]] |
|Image = [[File:OutlawD0.png|100px]] |
||
|Unlock Cost = {{Coins|4,250}} |
|||
|Cost = {{Money|2,000}} |
|Cost = {{Money|2,000}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 2,325: | Line 2,589: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Gloves|Cost = {{Money|550}}|Image = [[File:Common1Image.png|100px]]|Information = |
||
+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,333: | Line 2,597: | ||
Sell Price changes to {{Money|850}}}} |
Sell Price changes to {{Money|850}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Upgraded Eye Tech|Cost = {{Money|2,500}}|Image = [[File:Outlaw2.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,341: | Line 2,605: | ||
Sell Price changes to {{Money|1,683}}}} |
Sell Price changes to {{Money|1,683}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Bigger Gun|Cost = {{Money|8,500}}|Image =[[File:Outlaw3.png|100px]]|Information = |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,351: | Line 2,615: | ||
Sell Price changes to {{Money|4,516}}}} |
Sell Price changes to {{Money|4,516}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Star Lord|Cost = {{Money|10,500}}|Image = [[File:Outlaw4.png|100px]]|Information = |
||
+100 Damage [[File:Damage Icon.png|20px|Damage]] |
+100 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,357: | Line 2,621: | ||
Sell Price changes to {{Money|8,016}}}} |
Sell Price changes to {{Money|8,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Even Bigger Gun|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,368: | Line 2,632: | ||
Sell Price changes to {{Money|16,350}}}} |
Sell Price changes to {{Money|16,350}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 2000; 550; 2500; 8500; 10500; 25000 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = Gloves; Upgraded Eye Tech; Bigger Gun; Star Lord; Even Bigger Gun |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381734757; 3381735232; 3381735846 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 2 || 15 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|2,000}} |
|||
|10 |
|||
|2.05 |
|||
|15 |
|||
|4.88 |
|||
|{{Money|409.84}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 15 || 2 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|2,550}} |
|||
|15 |
|||
|2.05 |
|||
|18 |
|||
|7.31 |
|||
|{{Money|348.84}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 45 || 2 || 23 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|5,050}} |
|||
|45 |
|||
|2.05 |
|||
|23 |
|||
|21.95 |
|||
|{{Money|230.07}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 125 || 4 || 25 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|13,550}} |
|||
|125 |
|||
|4.05 |
|||
|25 |
|||
|30.86 |
|||
|{{Money|439.08}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 225 || 4 || 25 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|24,050}} |
|||
|225 |
|||
|4.05 |
|||
|25 |
|||
|55.56 |
|||
|{{Money|432.87}} |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 290 || 3 || 30 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|49,050}} |
|||
|290 |
|||
|3.05 |
|||
|30 |
|||
|95.08 |
|||
|{{Money|515.88}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 2,436: | Line 2,671: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
|||
{{BaseStat2 |
|||
|Title = Outlaw |
|||
|Image = [[File:OutlawD0.png|100px]] |
|Image = [[File:OutlawD0.png|100px]] |
||
|Unlock Cost = {{Coins|4,250}} |
|||
|Cost = {{Money|2,000}} |
|Cost = {{Money|2,000}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 2,452: | Line 2,689: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Gloves|Cost = {{Money|550}}|Image = [[File:Common1Image.png|100px]]|Information = |
||
+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,460: | Line 2,697: | ||
Sell Price changes to {{Money|850}}}} |
Sell Price changes to {{Money|850}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Upgraded Eye Tech|Cost = {{Money|2,500}}|Image = [[File:Outlaw2.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,468: | Line 2,705: | ||
Sell Price changes to {{Money|1,683}}}} |
Sell Price changes to {{Money|1,683}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Bigger Gun|Cost = {{Money|8,500}}|Image =[[File:Outlaw3.png|100px]]|Information = |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,478: | Line 2,715: | ||
Sell Price changes to {{Money|4,516}}}} |
Sell Price changes to {{Money|4,516}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Star Lord|Cost = {{Money|10,500}}|Image = [[File:Outlaw4.png|100px]]|Information = |
||
+100 Damage [[File:Damage Icon.png|20px|Damage]] |
+100 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,484: | Line 2,721: | ||
Sell Price changes to {{Money|8,016}}}} |
Sell Price changes to {{Money|8,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Even Bigger Gun|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,495: | Line 2,732: | ||
Sell Price changes to {{Money|16,350}}}} |
Sell Price changes to {{Money|16,350}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 2000; 550; 2500; 8500; 10500; 25000 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = Gloves; Upgraded Eye Tech; Bigger Gun; Star Lord; Even Bigger Gun |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381734757; 3381735232; 3381735846 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 2 || 15 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|2,000}} |
|||
|10 |
|||
|2.05 |
|||
|15 |
|||
|4.88 |
|||
|{{Money|409.84}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 15 || 2 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|2,550}} |
|||
|15 |
|||
|2.05 |
|||
|18 |
|||
|7.31 |
|||
|{{Money|348.84}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 45 || 2 || 23 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|5,050}} |
|||
|45 |
|||
|2.05 |
|||
|23 |
|||
|21.95 |
|||
|{{Money|230.07}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 125 || 4 || 25 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|13,550}} |
|||
|125 |
|||
|4.05 |
|||
|25 |
|||
|30.86 |
|||
|{{Money|439.08}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 225 || 4 || 25 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|24,050}} |
|||
|225 |
|||
|4.05 |
|||
|25 |
|||
|55.56 |
|||
|{{Money|432.87}} |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 290 || 3 || 30 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|49,050}} |
|||
|290 |
|||
|3.05 |
|||
|30 |
|||
|95.08 |
|||
|{{Money|515.88}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 2,563: | Line 2,771: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
|||
{{BaseStat2 |
|||
|Title = Outlaw |
|||
|Image = [[File:Outlaw.png|100px]] |
|Image = [[File:Outlaw.png|100px]] |
||
|Unlock Cost = {{Coins|4,250}} |
|||
|Cost = {{Money|2,000}} |
|Cost = {{Money|2,000}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 2,579: | Line 2,789: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Cost = {{Money|550}}|Image = [[File:Common1Image.png|100px]]|Information = |
||
+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,587: | Line 2,797: | ||
Sell Price changes to {{Money|637}}}} |
Sell Price changes to {{Money|637}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Cost = {{Money|1,500}}|Image = [[File:Outlaw2.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,595: | Line 2,805: | ||
Sell Price changes to {{Money|1,012}}}} |
Sell Price changes to {{Money|1,012}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Cost = {{Money|7,500}}|Image =[[File:Outlaw3.png|100px]]|Information = |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,605: | Line 2,815: | ||
Sell Price changes to {{Money|2,887}}}} |
Sell Price changes to {{Money|2,887}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Cost = {{Money|10,000}}|Image = [[File:Outlaw4.png|100px]]|Information = |
||
+35 Damage [[File:Damage Icon.png|20px|Damage]] |
+35 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,617: | Line 2,827: | ||
Sell Price changes to {{Money|5,387}}}} |
Sell Price changes to {{Money|5,387}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,630: | Line 2,840: | ||
Sell Price changes to {{Money|11,637}}}} |
Sell Price changes to {{Money|11,637}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$SDMG$ = {{#expr:floor(Damage * 0.5)}} |
|||
$DPS$ = Damage / Firerate |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 2000; 550; 1500; 7500; 10000; 25000 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381734757; 3381735232; 3381735846 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$DREF$ = <ref name="DPS">DPS is calculated as (Damage + Splash Damage) ÷ Firerate.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! [[Splash Damage]] !! Firerate !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
![[Splash Damage]] |
|||
!Firerate |
|||
!Range |
|||
!Explosion Range |
|||
!DPS<ref name="DPS">DPS is calculated as (Damage + Splash Damage) ÷ Firerate.</ref> |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || N/A || 2 || 15 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|2,000}} |
|||
|10 |
|||
|N/A |
|||
|2 |
|||
|15 |
|||
|N/A |
|||
|4.88 |
|||
|{{Money|409.84}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 15 || N/A || 2 || 18 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|2,550}} |
|||
|15 |
|||
|N/A |
|||
|2 |
|||
|18 |
|||
|N/A |
|||
|7.31 |
|||
|{{Money|348.84}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 30 || N/A || 2 || 23 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|4,050}} |
|||
|30 |
|||
|N/A |
|||
|2.05 |
|||
|23 |
|||
|N/A |
|||
|14.63 |
|||
|{{Money|276.83}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 70 || N/A || 4 || 25 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|11,550}} |
|||
|70 |
|||
|N/A |
|||
|4.05 |
|||
|25 |
|||
|N/A |
|||
|17.28 |
|||
|{{Money|655.13}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 105 || $SDMG$ || 4 || 25 || 4 || $TDPS$<ref>$DPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|21,550}} |
|||
|105 |
|||
|52 |
|||
|4.05 |
|||
|25 |
|||
|4 |
|||
|38.87<ref>25.93 Direct DPS + 12.94 Splash DPS</ref> |
|||
|{{Money|554.41}} |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 130 || $SDMG$ || 3 || 30 || 4 || $TDPS$<ref>$DPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|46,550}} |
|||
|130 |
|||
|65 |
|||
|3.05 |
|||
|30 |
|||
|4 |
|||
|63.93<ref>42.62 Direct DPS + 21.31 Splash DPS</ref> |
|||
|{{Money|728.14}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 2,712: | Line 2,883: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
|||
{{BaseStat2 |
|||
|Title = Outlaw |
|||
|Image = [[File:Outlaw.png|100px]] |
|Image = [[File:Outlaw.png|100px]] |
||
|Unlock Cost = {{Coins|4,250}} |
|||
|Cost = {{Money|2,000}} |
|Cost = {{Money|2,000}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 2,723: | Line 2,896: | ||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.05 |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.05 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png|20px|Range]] |
|Range = [[File:Range Icon.png|20px|Range]]15 |
||
|Placement = N/A |
|Placement = N/A |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Cost = {{Money|550}}|Image = [[File:Common1Image.png|100px]]|Information = |
||
+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,736: | Line 2,909: | ||
Sell Price changes to {{Money|637}}}} |
Sell Price changes to {{Money|637}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Cost = {{Money|1,500}}|Image = [[File:Outlaw2.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,744: | Line 2,917: | ||
Sell Price changes to {{Money|1,012}}}} |
Sell Price changes to {{Money|1,012}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Cost = {{Money|7,500}}|Image =[[File:Outlaw3.png|100px]]|Information = |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,754: | Line 2,927: | ||
Sell Price changes to {{Money|2,887}}}} |
Sell Price changes to {{Money|2,887}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Cost = {{Money|10,000}}|Image = [[File:Outlaw4.png|100px]]|Information = |
||
+35 Damage [[File:Damage Icon.png|20px|Damage]] |
+35 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,766: | Line 2,939: | ||
Sell Price changes to {{Money|5,387}}}} |
Sell Price changes to {{Money|5,387}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,779: | Line 2,952: | ||
Sell Price changes to {{Money|11,637}}}} |
Sell Price changes to {{Money|11,637}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$SDMG$ = {{#expr:floor(Damage * 0.5)}} |
|||
$DPS$ = Damage / Firerate |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 2000; 550; 1500; 7500; 10000; 25000 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381734757; 3381735232; 3381735846 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$DREF$ = <ref name="DPS">DPS is calculated as (Damage + Splash Damage) ÷ Firerate.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! [[Splash Damage]] !! Firerate !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
![[Splash Damage]] |
|||
!Firerate |
|||
!Range |
|||
!Explosion Range |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || N/A || 2 || 15 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|2,000}} |
|||
|10 |
|||
|N/A |
|||
|2.05 |
|||
|15 |
|||
|N/A |
|||
|4.88 |
|||
|{{Money|409.84}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 15 || N/A || 2 || 18 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|2,550}} |
|||
|15 |
|||
|N/A |
|||
|2.05 |
|||
|18 |
|||
|N/A |
|||
|7.31 |
|||
|{{Money|348.84}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 20 || N/A || 2 || 23 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|4,050}} |
|||
|20 |
|||
|N/A |
|||
|2.05 |
|||
|23 |
|||
|N/A |
|||
|9.76 |
|||
|{{Money|414.96}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 60 || N/A || 4 || 25 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|11,550}} |
|||
|60 |
|||
|N/A |
|||
|4.05 |
|||
|25 |
|||
|N/A |
|||
|14.81 |
|||
|{{Money|779.88}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 95 || $SDMG$ || 4 || 25 || 4 || $TDPS$<ref>$DPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|21,550}} |
|||
|95 |
|||
|47 |
|||
|4.05 |
|||
|25 |
|||
|4 |
|||
|35.06<ref>23.46 Direct DPS + 11.6 Splash DPS</ref> |
|||
|{{Money|614.66}} |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 120 || $SDMG$ || 3 || 30 || 4 || $TDPS$<ref>$DPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|46,550}} |
|||
|120 |
|||
|60 |
|||
|3.05 |
|||
|30 |
|||
|4 |
|||
|59.01<ref>39.34 Direct DPS + 19.67 Splash DPS</ref> |
|||
|{{Money|788.85}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 2,861: | Line 2,995: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
|||
{{BaseStat2 |
|||
|Title = Outlaw |
|||
|Image = [[File:Outlaw.png|100px]] |
|Image = [[File:Outlaw.png|100px]] |
||
|Unlock Cost = {{Coins|4,250}} |
|||
|Cost = {{Money|1,250}} |
|Cost = {{Money|1,250}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 2,872: | Line 3,008: | ||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.05 |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.05 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png|20px|Range]] |
|Range = [[File:Range Icon.png|20px|Range]]15 |
||
|Placement = N/A |
|Placement = N/A |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Cost = {{Money|550}}|Image = [[File:Common1Image.png|100px]]|Information = |
||
+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,885: | Line 3,021: | ||
Sell Price changes to {{Money|450}}}} |
Sell Price changes to {{Money|450}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Cost = {{Money|1,500}}|Image = [[File:Outlaw2.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,893: | Line 3,029: | ||
Sell Price changes to {{Money|825}}}} |
Sell Price changes to {{Money|825}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Cost = {{Money|7,500}}|Image =[[File:Outlaw3.png|100px]]|Information = |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,903: | Line 3,039: | ||
Sell Price changes to {{Money|2,700}}}} |
Sell Price changes to {{Money|2,700}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Cost = {{Money|10,000}}|Image = [[File:Outlaw4.png|100px]]|Information = |
||
+25 Damage [[File:Damage Icon.png|20px|Damage]] |
+25 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,915: | Line 3,051: | ||
Sell Price changes to {{Money|5,200}}}} |
Sell Price changes to {{Money|5,200}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,928: | Line 3,064: | ||
Sell Price changes to {{Money|11,450}}}} |
Sell Price changes to {{Money|11,450}}}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$SDMG$ = {{#expr:floor(Damage * 0.5)}} |
|||
$DPS$ = Damage / Firerate |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 1250; 550; 1500; 7500; 10000; 25000 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381734757; 3381735232; 3381735846 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$DREF$ = <ref name="DPS">DPS is calculated as (Damage + Splash Damage) ÷ Firerate.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! [[Splash Damage]] !! Firerate !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || N/A || 2 || 15 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 5 || N/A || 2 || 18 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 10 || N/A || 2 || 23 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 50 || N/A || 6 || 25 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 75 || $SDMG$ || 6 || 25 || 4 || $TDPS$<ref>$DPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 65 || $SDMG$ || 3.5 || 30 || 4 || $TDPS$<ref>$DPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''29 June 2019'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{BaseStat |
|||
|Title = Outlaw |
|||
|Image = [[File:Outlaw.png|100px]] |
|||
|Unlock Cost = {{Coins|4,250}} |
|||
|Cost = {{Money|1,250}} |
|||
|Footprint = Average |
|||
|Sell Price = {{Money|312}} |
|||
|Placement Type = Cliff |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]4 |
|||
|Damage Type = Single<br/>Splash (Level 4+) |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.05 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]15 |
|||
|Placement = N/A |
|||
}} |
|||
==Upgrades== |
|||
{{Upgrade|Level = Level 1|Cost = {{Money|400}}|Image = [[File:Common1Image.png|100px]]|Information = |
|||
+3 Range [[File:Range Icon.png|20px|Range]] |
|||
+1 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
Sell Price changes to {{Money|412}}}} |
|||
{{Upgrade|Level = Level 2|Cost = {{Money|950}}|Image = [[File:Outlaw2.png|100px]]|Information = |
|||
+5 Range [[File:Range Icon.png|20px|Range]] |
|||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
Sell Price changes to {{Money|649}}}} |
|||
{{Upgrade|Level = Level 3|Cost = {{Money|4,500}}|Image =[[File:Outlaw3.png|100px]]|Information = |
|||
+2 Range [[File:Range Icon.png|20px|Range]] |
|||
+40 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
2.05 > 6.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|1,774}}}} |
|||
{{Upgrade|Level = Level 4|Cost = {{Money|10,000}}|Image = [[File:Outlaw4.png|100px]]|Information = |
|||
+25 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Impact Damage |
|||
•37 Splash Damage [[File:SplashDamage.png|20px|Splash Damage]] |
|||
•4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|4,274}}}} |
|||
{{Upgrade|Level = Level 5|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = |
|||
+5 Range [[File:Range Icon.png|20px|Range]] |
|||
-10 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
-5 Splash Damage [[File:SplashDamage.png|20px|Splash Damage]] |
|||
6.05 > 3.53 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|10,524}}}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$SDMG$ = {{#expr:floor(Damage * 0.5)}} |
|||
$DPS$ = Damage / Firerate |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
$TDPS$ = $DPS$ + $SDPS$ |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 1250; 400; 950; 4500; 10000; 25000 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381734757; 3381735232; 3381735846 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$DREF$ = <ref name="DPS">DPS is calculated as (Damage + Splash Damage) ÷ Firerate.</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table |
{| class="wikitable stats-table" |
||
! Level !! Cost !! Total Cost !! Damage !! [[Splash Damage]] !! Firerate !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
![[Splash Damage]] |
|||
!Firerate |
|||
!Range |
|||
!Explosion Range |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || N/A || 2 || 15 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|1,250}} |
|||
|4 |
|||
|N/A |
|||
|2.05 |
|||
|15 |
|||
|N/A |
|||
|1.95 |
|||
|{{Money|641.03}} |
|||
|- |
|- |
||
| 1 || $R$ || $R$ || 5 || N/A || 2 || 18 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|1,800}} |
|||
|5 |
|||
|N/A |
|||
|2.05 |
|||
|18 |
|||
|N/A |
|||
|2.44 |
|||
|{{Money|737.7}} |
|||
|- |
|- |
||
| 2 || $R$ || $R$ || 10 || N/A || 2 || 23 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|3,300}} |
|||
|10 |
|||
|N/A |
|||
|2.05 |
|||
|23 |
|||
|N/A |
|||
|4.88 |
|||
|{{Money|676.23}} |
|||
|- |
|- |
||
| 3 || $R$ || $R$ || 50 || N/A || 6 || 25 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|10,800}} |
|||
|50 |
|||
|N/A |
|||
|6.05 |
|||
|25 |
|||
|N/A |
|||
|8.26 |
|||
|{{Money|1,307.51}} |
|||
|- |
|- |
||
| 4 || $R$ || $R$ || 75 || $SDMG$ || 6 || 25 || 4 || $TDPS$<ref>$DPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|20,800}} |
|||
|75 |
|||
|37 |
|||
|6.05 |
|||
|25 |
|||
|4 |
|||
|18.52<ref>12.4 Direct DPS + 6.12 Splash DPS</ref> |
|||
|{{Money|1,123.11}} |
|||
|- |
|- |
||
| 5 || $R$ || $R$ || 65 || $SDMG$ || 3.5 || 30 || 4 || $TDPS$<ref>$DPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|45,800}} |
|||
|65 |
|||
|32 |
|||
|3.55 |
|||
|30 |
|||
|4 |
|||
|27.32<ref>18.31 Direct DPS + 9.01 Splash DPS</ref> |
|||
|{{Money|1,676.43}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
Latest revision as of 21:39, 18 August 2026
This is the history subpage for the Ranger/History. It contains every revision of the tower's statistics.
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Cliff
Damage80
Firerate4.525
N/A
Range50
Lead DetectionLevel 0+
Placement Limit7
Flying DetectionLevel 0+
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+60 Damage Damage
+15% Range Buff Range Buff
•12 Buff Range Buff Range
•Lasts 20 seconds Buff Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+750 Damage Damage
3.275 > 7.025 Firerate Firerate
+Explosive Impact
•150 Splash Damage Damage
•5 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Cliff
Damage80
Firerate4.525
N/A
Range50
Lead DetectionLevel 0+
Placement Limit7
Flying DetectionLevel 0+
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+60 Damage Damage
+15% Range Buff Range Buff
•12 Buff Range Buff Range
•Lasts 20 seconds Buff Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+750 Damage Damage
3.525 > 7.025 Firerate Firerate
+Explosive Impact
•150 Splash Damage Damage
•5 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Cliff
Damage80
Firerate4.525
N/A
Range50
Lead DetectionLevel 0+
Placement Limit7
Flying DetectionLevel 0+
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+60 Damage Damage
+15% Range Buff Range Buff
•12 Buff Range Buff Range
•Lasts 20 seconds Buff Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+710 Damage Damage
3.525 > 7.025 Firerate Firerate
+Explosive Impact
•150 Splash Damage Damage
•5 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Cliff
Damage80
Firerate4.525
N/A
Range50
Lead DetectionLevel 0+
Placement Limit7
Flying DetectionLevel 0+
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+60 Damage Damage
+15% Range Buff Range Buff
•12 Buff Range Buff Range
•Lasts 20 seconds Buff Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+750 Damage Damage
3.275 > 7.025 Firerate Firerate
+Explosive Impact
•150 Splash Damage Damage
•5 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Cliff
Damage80
Firerate4.525
N/A
Range50
Lead DetectionLevel 0+
Placement Limit7
Flying DetectionLevel 0+
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+60 Damage Damage
+15% Range Buff Range Buff
•12 Buff Range Buff Range
•Lasts 20 seconds Buff Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+710 Damage Damage
3.525 > 7.025 Firerate Firerate
+Explosive Impact
•150 Splash Damage Damage
•5 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Cliff
Damage80
Firerate4.525
N/A
Range50
Lead DetectionLevel 0+
Placement Limit7
Flying DetectionLevel 0+
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+60 Damage Damage
+15% Range Buff Range Buff
•12 Buff Range Buff Range
•Lasts 20 seconds Buff Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+825 Damage Damage
3.275 > 7.025 Firerate Firerate
+Explosive Impact
•200 Splash Damage Damage
•5 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Cliff
Damage80
Firerate4.525
N/A
Range50
Lead DetectionLevel 0+
Placement Limit6
Flying DetectionLevel 0+
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+60 Damage Damage
+15% Range Buff Range Buff
•12 Buff Range Buff Range
•Lasts 20 seconds Buff Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+825 Damage Damage
3.275 > 7.025 Firerate Firerate
+Explosive Impact
•125 Splash Damage Damage
•5 Explosion Range Explosion Range
•3 Max Hits
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Cliff
Damage60
Single
Firerate5.025
N/A
Range20
Lead DetectionLevel 3+
Placement Limit10
Flying DetectionLevel 0+
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Range Range
+65 Damage Damage
+Lead Detection Lead Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Cliff
Damage40
Single
Firerate5.025
N/A
Range20
Lead DetectionLevel 3+
Placement Limit10
Flying DetectionLevel 0+
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Range Range
+60 Damage Damage
+Lead Detection Lead Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Cliff
Damage40
Single
Firerate5.03
N/A
Range20
Lead DetectionLevel 3+
Placement Limit10
Flying DetectionLevel 0+
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Range Range
+60 Damage Damage
+Lead Detection Lead Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Cliff
Damage40
Single
Firerate5.03
N/A
Range20
Lead DetectionLevel 3+
Placement Limit10
Flying DetectionLevel 0+
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Range Range
+60 Damage Damage
+Lead Detection Lead Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Cliff
Damage10
Single
Firerate2.05
Hidden DetectionLevel 0+
Range20
Placement Limit10
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Cliff
Damage10
Single
Firerate2.05
Hidden DetectionLevel 0+
Range20
Placement Limit10
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Cliff
Damage10
Single
Firerate2.05
Hidden DetectionLevel 0+
Range20
Placement Limit11
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Cliff
Damage10
Single
Firerate2.05
Hidden DetectionLevel 0+
Range20
Placement Limit10
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Cliff
Damage10
Single
Firerate2.05
Hidden DetectionLevel 0+
Range15
Placement Limit10
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+35 Damage Damage
+Impact Damage
•52 Splash Damage Splash Damage
•4 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Range Range
+25 Damage Damage
+13 Splash Damage Splash Damage
4.05 > 3.05 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+35 Damage Damage
+Impact Damage
•47 Splash Damage Splash Damage
•4 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Range Range
+25 Damage Damage
+13 Splash Damage Splash Damage
4.05 > 3.05 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+25 Damage Damage
+Impact Damage
•37 Splash Damage Splash Damage
•4 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Range Range
-10 Damage Damage
-5 Splash Damage Splash Damage
6.05 > 3.53 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+25 Damage Damage
+Impact Damage
•37 Splash Damage Splash Damage
•4 Explosion Range Explosion Range
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Range Range
-10 Damage Damage
-5 Splash Damage Splash Damage
6.05 > 3.53 Firerate Firerate
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]Notes
[edit]
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |