Accelerator/History: Difference between revisions
imported>Mentin123 No edit summary |
imported>DarkGabonnie Approved by t7ru (380694434980954114) via /job |
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<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">''' |
<div class="sectionheader">'''Operator Update (19 June 2026) – Present'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
<center> |
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==Base |
==Base Statistics== |
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{{PVPBaseStat |
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|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
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|Unlock Cost = {{Gem|2,500}} |
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|Category = Hardcore |
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|Role = Offense |
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|Cost = {{Money|7,500}} |
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|Footprint = 1.75 |
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|Sell Price = {{Money|2,500}} |
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|Placement Type = Ground |
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|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
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|Damage Type = Burst |
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|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.25 |
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|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|Range = [[File:Range Icon.png|20px|Range]]19 |
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|Lead = {{Lead|Lead Detection}}Level 0+ |
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|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
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|Fly = N/A |
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|Title1 = Overcharge |
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|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000 |
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|Title2 = Charge-Up |
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|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5 |
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|Title3 = Cooldown |
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|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
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|PVP Cost = {{Money|4,250}} |
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|PVP Footprint = 1.5 |
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|PVP Sell Price = {{Money|1,416}} |
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|PVP Placement Type = Ground |
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|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10 |
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|PVP Damage Type = Burst |
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|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.2 |
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|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|PVP Range = [[File:Range Icon.png|20px|Range]]18 |
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|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
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|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
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|PVP Fly = N/A |
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|PVP Title1 = Overcharge |
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|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
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|PVP Title2 = Charge-Up |
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|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
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|PVP Title3 = Cooldown |
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|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
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}} |
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==Upgrades== |
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{{PVPTabber |
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|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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Sell Price changes to {{Money|3,166}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|6,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
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+10 Damage [[File:Damage Icon.png|20px|Damage]] |
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11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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Sell Price changes to {{Money|5,166}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]] |
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18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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5.5 > 4 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] |
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Sell Price changes to {{Money|8,499}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|27,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
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0.25 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+10 Damage [[File:Damage Icon.png|20px|Damage]] |
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30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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4 > 2.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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Sell Price changes to {{Money|17,666}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|50,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+1.5 Range [[File:Range Icon.png|20px|Range]] |
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+10 Damage [[File:Damage Icon.png|20px|Damage]] |
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50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|34,333}}}} |
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|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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Sell Price changes to {{Money|1,666}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,333}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +17 Damage [[File:Damage Icon.png|20px|Damage]] |
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0.2 > 0.15 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+2 Range [[File:Range Icon.png|20px|Range]] |
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Sell Price changes to {{Money|3,833}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = -2 Damage [[File:Damage Icon.png|20px|Damage]] |
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0.15 > 0.1 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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Sell Price changes to {{Money|7,833}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
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+44 Damage [[File:Damage Icon.png|20px|Damage]] |
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1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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Sell Price changes to {{Money|17,333}}}} |
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}} |
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==Statistics== |
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{{neow|<nowiki> |
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<var> |
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$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick)) |
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$CE$ = Total Cost / DPS |
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$TP$ = $FNC-TOTAL-COST$ |
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$COST$ = 7500; 2000; 6000; 9999; 27500; 50000 |
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$PVP-COST$ = 4250; 750; 2000; 4500; 12000; 28500 |
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$FSE-DETECTION$ = 1; 0; |
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$FSE-UPGRADE$ = Extra Juice; Second Energy Canister; Powerhouse Armor; Supercharger; Vessel Of Infinite Destruction |
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$FSE-UPGRADEICON$ = 11821094308; 11821094198; 11821093989; 11821093828; 11821093672 |
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$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref> |
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$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
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$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
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$R$ = $FNC-RECURSION$ |
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</var> |
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<div class="mobile-tabber"><tabber> |
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|-|Regular = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
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|- |
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| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.25 || 6.5 || 2.5 || 9,000 || 19 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 1 || $R$ || $R$ || 15 || 0.25 || 6.5 || 2.5 || 11,250 || 19 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 2 || $R$ || $R$ || 25 || 0.25 || 5.5 || 2.5 || 18,750 || 21 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 3 || $R$ || $R$ || 40 || 0.25 || 4 || 1 || 30,000 || 21 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 4 || $R$ || $R$ || 50 || 0.175 || 2.5 || 1 || 50,000 || 22.5 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 5 || $R$ || $R$ || 60 || 0.125 || 1.5 || 1 || 100,000 || 24 || $DPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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|-|PVP = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
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| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 1 || $R$ || $R$ || 13 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 2 || $R$ || $R$ || 13 || 0.2 || 2.5 || 2 || 600 || 18 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 3 || $R$ || $R$ || 30 || 0.15 || 2.5 || 2 || 600 || 20 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 4 || $R$ || $R$ || 28 || 0.1 || 1.5 || 2 || 1,280 || 20 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 5 || $R$ || $R$ || 72 || 0.1 || 1.5 || 2 || 2,400 || 23 || $DPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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</tabber></div> |
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</nowiki>}} |
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</center> |
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</div> |
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</div> |
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---- |
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<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Operator Update (19 June 2026)'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Role = Offense |
|||
|Cost = {{Money|7,500}} |
|||
|Footprint = 1.75 |
|||
|Sell Price = {{Money|2,500}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
|||
|Damage Type = Burst |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.25 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]19 |
|||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
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|Fly = N/A |
|||
|Title1 = Overcharge |
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|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000 |
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|Title2 = Charge-Up |
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|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5 |
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|Title3 = Cooldown |
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|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
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|PVP Cost = {{Money|4,250}} |
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|PVP Footprint = 1.5 |
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|PVP Sell Price = {{Money|1,416}} |
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|PVP Placement Type = Ground |
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|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10 |
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|PVP Damage Type = Burst |
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|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.2 |
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|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|PVP Range = [[File:Range Icon.png|20px|Range]]18 |
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|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
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|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
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|PVP Fly = N/A |
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|PVP Title1 = Overcharge |
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|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
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|PVP Title2 = Charge-Up |
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|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
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|PVP Title3 = Cooldown |
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|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
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}} |
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==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|3,166}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|6,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|5,166}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
5.5 > 4 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] |
|||
Sell Price changes to {{Money|8,499}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|27,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
|||
0.25 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+10 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
4 > 2.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|17,666}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|50,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
|||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|34,333}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,666}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,333}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +17 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.2 > 0.15 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+2 Range [[File:Range Icon.png|20px|Range]] |
|||
Sell Price changes to {{Money|3,833}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = -2 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.15 > 0.1 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|7,833}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
|||
+44 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|17,333}}}} |
|||
}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick)) |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 7500; 2000; 6000; 9999; 27500; 50000 |
|||
$PVP-COST$ = 4250; 750; 2000; 4500; 12000; 28500 |
|||
$FSE-DETECTION$ = 1; 0; |
|||
$FSE-UPGRADE$ = Extra Juice; Second Energy Canister; Powerhouse Armor; Supercharger; Vessel Of Infinite Destruction |
|||
$FSE-UPGRADEICON$ = 11821094308; 11821094198; 11821093989; 11821093828; 11821093672 |
|||
$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref> |
|||
$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
|||
$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.25 || 6.5 || 2.5 || 9,000 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 15 || 0.25 || 6.5 || 2.5 || 11,250 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 25 || 0.25 || 5.5 || 2.5 || 18,750 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 40 || 0.25 || 4 || 1 || 30,000 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 50 || 0.175 || 2.5 || 1 || 50,000 || 22.5 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 55 || 0.125 || 1.5 || 1 || 100,000 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 13 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 13 || 0.2 || 2.5 || 2 || 600 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 30 || 0.15 || 2.5 || 2 || 600 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 28 || 0.1 || 1.5 || 2 || 1,280 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 72 || 0.1 || 1.5 || 2 || 2,400 || 23 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
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</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''Saboteur Update (22 April 2026) – Hardcore Rework Update (5 June 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Role = Offense |
|||
|Cost = {{Money|7,500}} |
|||
|Footprint = 1.75 |
|||
|Sell Price = {{Money|2,500}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
|||
|Damage Type = Burst |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.25 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]19 |
|||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
|||
|Fly = N/A |
|||
|Title1 = Overcharge |
|||
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000 |
|||
|Title2 = Charge-Up |
|||
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5 |
|||
|Title3 = Cooldown |
|||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|||
|PVP Cost = {{Money|4,250}} |
|||
|PVP Footprint = 1.5 |
|||
|PVP Sell Price = {{Money|1,416}} |
|||
|PVP Placement Type = Ground |
|||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]12 |
|||
|PVP Damage Type = Burst |
|||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
|||
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|PVP Range = [[File:Range Icon.png|20px|Range]]18 |
|||
|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|PVP Fly = N/A |
|||
|PVP Title1 = Overcharge |
|||
|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
|||
|PVP Title2 = Charge-Up |
|||
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
|||
|PVP Title3 = Cooldown |
|||
|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
|||
}} |
|||
==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|3,166}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|6,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
+[[Freeze Immunity]] {{Freeze|Freeze Immune}} |
|||
Sell Price changes to {{Money|5,166}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] |
|||
Sell Price changes to {{Money|8,499}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|27,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
|||
0.25 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|17,666}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|55,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
|||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|35,999}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,666}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,333}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+2 Range [[File:Range Icon.png|20px|Range]] |
|||
Sell Price changes to {{Money|3,833}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|7,833}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
|||
+55 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|17,333}}}} |
|||
}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick)) |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$FNC-ROFBUG$ = Tick |
|||
$COST$ = 7500; 2000; 6000; 9999; 27500; 55000 |
|||
$PVP-COST$ = 4250; 750; 2000; 4500; 12000; 28500 |
|||
$FSE-DETECTION$ = 1; 0; |
|||
$FSE-UPGRADE$ = Extra Juice; Second Energy Canister; Powerhouse Armor; Supercharger; Vessel Of Infinite Destruction |
|||
$FSE-UPGRADEICON$ = 11821094308; 11821094198; 11821093989; 11821093828; 11821093672 |
|||
$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref> |
|||
$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
|||
$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.22 || 6.5 || 2.5 || 9,000 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 15 || 0.22 || 6.5 || 2.5 || 11,250 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 25 || 0.22 || 6.5 || 2.5 || 18,750 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 40 || 0.22 || 6.5 || 1 || 30,000 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 50 || 0.15 || 5.5 || 1 || 50,000 || 22.5 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 55 || 0.1 || 5.5 || 1 || 100,000 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 15 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 15 || 0.2 || 2.5 || 2 || 600 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 35 || 0.15 || 2.5 || 2 || 600 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 35 || 0.1 || 1.5 || 2 || 1,280 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 90 || 0.1 || 1.5 || 2 || 2,400 || 23 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''Valentines 2026 Update (11 February 2026) – Saboteur Update (22 April 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Role = Offense |
|||
|Cost = {{Money|7,500}} |
|||
|Footprint = 1.75 |
|||
|Sell Price = {{Money|2,500}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
|||
|Damage Type = Burst |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]20 |
|||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
|||
|Fly = N/A |
|||
|Title1 = Overcharge |
|||
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000 |
|||
|Title2 = Charge-Up |
|||
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5 |
|||
|Title3 = Cooldown |
|||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|||
|PVP Cost = {{Money|4,250}} |
|||
|PVP Footprint = 1.5 |
|||
|PVP Sell Price = {{Money|1,416}} |
|||
|PVP Placement Type = Ground |
|||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]12 |
|||
|PVP Damage Type = Burst |
|||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
|||
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|PVP Range = [[File:Range Icon.png|20px|Range]]18 |
|||
|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|PVP Fly = N/A |
|||
|PVP Title1 = Overcharge |
|||
|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
|||
|PVP Title2 = Charge-Up |
|||
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
|||
|PVP Title3 = Cooldown |
|||
|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
|||
}} |
|||
==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|3,166}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|6,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|5,166}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] |
|||
Sell Price changes to {{Money|8,499}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|27,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|17,666}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|60,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+2 Range [[File:Range Icon.png|20px|Range]] |
|||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
5.5 > 6.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|37,666}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,666}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,333}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+2 Range [[File:Range Icon.png|20px|Range]] |
|||
Sell Price changes to {{Money|3,833}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|7,833}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
|||
+55 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|17,333}}}} |
|||
}} |
|||
==Statistics== |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Tick |
|||
!Charge-Up<ref name="Charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its ray gun.</ref> |
|||
!Cooldown<ref name="Cool">The Cooldown happens when the Burst Time ends. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
|||
!Overcharge |
|||
!Range |
|||
!DPS<ref name="DPS">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
|||
!Cost Efficiency |
|||
|- |
|||
|0 |
|||
|{{Money|7,500}} |
|||
|12 |
|||
|0.225 |
|||
|6.5 |
|||
|2.5 |
|||
|9,000 |
|||
|20 |
|||
|50.63 |
|||
|{{Money|148.13}} |
|||
|- |
|||
|1 |
|||
|{{Money|9,500}} |
|||
|15 |
|||
|0.225 |
|||
|6.5 |
|||
|2.5 |
|||
|11,250 |
|||
|20 |
|||
|63.29 |
|||
|{{Money|150.1}} |
|||
|- |
|||
|2 |
|||
|{{Money|15,500}} |
|||
|25 |
|||
|0.225 |
|||
|6.5 |
|||
|2.5 |
|||
|18,750 |
|||
|22 |
|||
|105.49 |
|||
|{{Money|146.94}} |
|||
|- |
|||
|3 |
|||
|{{Money|25,499}} |
|||
|40 |
|||
|0.225 |
|||
|6.5 |
|||
|1 |
|||
|30,000 |
|||
|22 |
|||
|170.21 |
|||
|{{Money|149.81}} |
|||
|- |
|||
|4 |
|||
|{{Money|52,999}} |
|||
|50 |
|||
|0.175 |
|||
|5.5 |
|||
|1 |
|||
|50,000 |
|||
|24 |
|||
|275.48 |
|||
|{{Money|192.39}} |
|||
|- |
|||
|5 |
|||
|{{Money|112,999}} |
|||
|55 |
|||
|0.125 |
|||
|6.5 |
|||
|1 |
|||
|100,000 |
|||
|26 |
|||
|425.94 |
|||
|{{Money|265.29}} |
|||
|} |
|||
</div> |
|||
|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Tick |
|||
!Charge-Up<ref name="Charge"/> |
|||
!Cooldown<ref name="Cool"/> |
|||
!Overcharge |
|||
!Range |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|0 |
|||
|{{Money|4,250}} |
|||
|12 |
|||
|0.225 |
|||
|2.5 |
|||
|2 |
|||
|300 |
|||
|18 |
|||
|29.63 |
|||
|{{Money|143.44}} |
|||
|- |
|||
|1 |
|||
|{{Money|5,000}} |
|||
|15 |
|||
|0.225 |
|||
|2.5 |
|||
|2 |
|||
|300 |
|||
|18 |
|||
|33.33 |
|||
|{{Money|150}} |
|||
|- |
|||
|2 |
|||
|{{Money|7,000}} |
|||
|15 |
|||
|0.225 |
|||
|2.5 |
|||
|2 |
|||
|600 |
|||
|18 |
|||
|44.44 |
|||
|{{Money|157.5}} |
|||
|- |
|||
|3 |
|||
|{{Money|11,500}} |
|||
|35 |
|||
|0.175 |
|||
|2.5 |
|||
|2 |
|||
|600 |
|||
|20 |
|||
|80 |
|||
|{{Money|143.75}} |
|||
|- |
|||
|4 |
|||
|{{Money|23,500}} |
|||
|35 |
|||
|0.125 |
|||
|1.5 |
|||
|2 |
|||
|1,280 |
|||
|20 |
|||
|158.58 |
|||
|{{Money|148.19}} |
|||
|- |
|||
|5 |
|||
|{{Money|52,000}} |
|||
|90 |
|||
|0.125 |
|||
|1.5 |
|||
|2 |
|||
|2,400 |
|||
|23 |
|||
|351.22 |
|||
|{{Money|148.06}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''Shock and Awe Update (28 January 2026) – Valentines 2026 Update (11 February 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Role = Offense |
|||
|Cost = {{Money|7,500}} |
|||
|Footprint = 1.75 |
|||
|Sell Price = {{Money|2,500}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
|||
|Damage Type = Burst |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]20 |
|||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
|||
|Fly = N/A |
|||
|Title1 = Overcharge |
|||
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000 |
|||
|Title2 = Charge-Up |
|||
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5 |
|||
|Title3 = Cooldown |
|||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|||
|PVP Cost = {{Money|4,250}} |
|||
|PVP Footprint = 1.5 |
|||
|PVP Sell Price = {{Money|1,416}} |
|||
|PVP Placement Type = Ground |
|||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]12 |
|||
|PVP Damage Type = Burst |
|||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
|||
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|PVP Range = [[File:Range Icon.png|20px|Range]]18 |
|||
|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|PVP Fly = N/A |
|||
|PVP Title1 = Overcharge |
|||
|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
|||
|PVP Title2 = Charge-Up |
|||
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
|||
|PVP Title3 = Cooldown |
|||
|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
|||
}} |
|||
==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|3,166}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|4,800}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|4,766}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] |
|||
Sell Price changes to {{Money|8,099}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|30,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|18,099}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|67,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+2 Range [[File:Range Icon.png|20px|Range]] |
|||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
5.5 > 6.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|40,599}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = + Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,666}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,333}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+2 Range [[File:Range Icon.png|20px|Range]] |
|||
Sell Price changes to {{Money|3,833}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|7,833}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
|||
+55 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|17,333}}}} |
|||
}} |
|||
==Statistics== |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Tick |
|||
!Charge-Up<ref name="Charge"/> |
|||
!Cooldown<ref name="Cool"/> |
|||
!Overcharge |
|||
!Range |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|0 |
|||
|{{Money|7,500}} |
|||
|12 |
|||
|0.225 |
|||
|6.5 |
|||
|2.5 |
|||
|9,000 |
|||
|20 |
|||
|50.53 |
|||
|{{Money|148.13}} |
|||
|- |
|||
|1 |
|||
|{{Money|9,500}} |
|||
|20 |
|||
|0.225 |
|||
|6.5 |
|||
|2.5 |
|||
|11,250 |
|||
|20 |
|||
|82.99 |
|||
|{{Money|114.47}} |
|||
|- |
|||
|2 |
|||
|{{Money|14,300}} |
|||
|25 |
|||
|0.225 |
|||
|6.5 |
|||
|2.5 |
|||
|18,750 |
|||
|22 |
|||
|105.49 |
|||
|{{Money|135.56}} |
|||
|- |
|||
|3 |
|||
|{{Money|24,299}} |
|||
|40 |
|||
|0.225 |
|||
|6.5 |
|||
|1 |
|||
|30,000 |
|||
|22 |
|||
|170.21 |
|||
|{{Money|142.76}} |
|||
|- |
|||
|4 |
|||
|{{Money|54,299}} |
|||
|50 |
|||
|0.175 |
|||
|5.5 |
|||
|1 |
|||
|50,000 |
|||
|24 |
|||
|275.48 |
|||
|{{Money|197.11}} |
|||
|- |
|||
|5 |
|||
|{{Money|121,799}} |
|||
|55 |
|||
|0.125 |
|||
|5.5 |
|||
|1 |
|||
|100,000 |
|||
|26 |
|||
|425.94 |
|||
|{{Money|285.95}} |
|||
|} |
|||
</div> |
|||
|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Tick |
|||
!Charge-Up<ref name="Charge"/> |
|||
!Cooldown<ref name="Cool"/> |
|||
!Overcharge |
|||
!Range |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|0 |
|||
|{{Money|4,250}} |
|||
|12 |
|||
|0.225 |
|||
|2.5 |
|||
|2 |
|||
|300 |
|||
|18 |
|||
|29.63 |
|||
|{{Money|143.44}} |
|||
|- |
|||
|1 |
|||
|{{Money|5,000}} |
|||
|15 |
|||
|0.225 |
|||
|2.5 |
|||
|2 |
|||
|300 |
|||
|18 |
|||
|33.33 |
|||
|{{Money|150}} |
|||
|- |
|||
|2 |
|||
|{{Money|7,000}} |
|||
|15 |
|||
|0.225 |
|||
|2.5 |
|||
|2 |
|||
|600 |
|||
|18 |
|||
|44.44 |
|||
|{{Money|157.5}} |
|||
|- |
|||
|3 |
|||
|{{Money|11,500}} |
|||
|35 |
|||
|0.175 |
|||
|2.5 |
|||
|2 |
|||
|600 |
|||
|20 |
|||
|80 |
|||
|{{Money|143.75}} |
|||
|- |
|||
|4 |
|||
|{{Money|23,500}} |
|||
|35 |
|||
|0.125 |
|||
|1.5 |
|||
|2 |
|||
|1,280 |
|||
|20 |
|||
|158.58 |
|||
|{{Money|148.19}} |
|||
|- |
|||
|5 |
|||
|{{Money|52,000}} |
|||
|90 |
|||
|0.125 |
|||
|1.5 |
|||
|2 |
|||
|2,400 |
|||
|23 |
|||
|351.22 |
|||
|{{Money|148.06}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''Assassin Update (6 August 2025) – Shock and Awe Update (28 January 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Role = Offense |
|||
|Cost = {{Money|4,500}} |
|||
|Footprint = 1.5 |
|||
|Sell Price = {{Money|1,500}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
|||
|Damage Type = Burst |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]18 |
|||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|Fly = N/A |
|||
|Title1 = Overcharge |
|||
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
|||
|Title2 = Charge-Up |
|||
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
|||
|Title3 = Cooldown |
|||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|||
|PVP Cost = {{Money|4,250}} |
|||
|PVP Footprint = 1.5 |
|||
|PVP Sell Price = {{Money|1,416}} |
|||
|PVP Placement Type = Ground |
|||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]12 |
|||
|PVP Damage Type = Burst |
|||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
|||
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|PVP Range = [[File:Range Icon.png|20px|Range]]18 |
|||
|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|PVP Fly = N/A |
|||
|PVP Title1 = Overcharge |
|||
|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
|||
|PVP Title2 = Charge-Up |
|||
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
|||
|PVP Title3 = Cooldown |
|||
|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
|||
}} |
|||
==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|1,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,833}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,500}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,666}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,750}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +25 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
Sell Price changes to {{Money|4,250}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|11,250}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]] |
|||
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|8,000}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|36,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+2.5 Range [[File:Range Icon.png|20px|Range]] |
|||
+60 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|20,000}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,666}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,333}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+2 Range [[File:Range Icon.png|20px|Range]] |
|||
Sell Price changes to {{Money|3,833}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|7,833}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
|||
+55 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|17,333}}}} |
|||
}} |
|||
==Statistics== |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Tick |
|||
!Charge-Up<ref name="Charge"/> |
|||
!Cooldown<ref name="Cool"/> |
|||
!Overcharge |
|||
!Range |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|0 |
|||
|{{Money|4,500}} |
|||
|10 |
|||
|0.225 |
|||
|2.5 |
|||
|2.5 |
|||
|300 |
|||
|18 |
|||
|25.53 |
|||
|{{Money|176.25}} |
|||
|- |
|||
|1 |
|||
|{{Money|5,500}} |
|||
|15 |
|||
|0.225 |
|||
|2.5 |
|||
|2.5 |
|||
|300 |
|||
|18 |
|||
|31.58 |
|||
|{{Money|174.17}} |
|||
|- |
|||
|2 |
|||
|{{Money|8,000}} |
|||
|15 |
|||
|0.225 |
|||
|2.5 |
|||
|2.5 |
|||
|600 |
|||
|20 |
|||
|42.86 |
|||
|{{Money|186.67}} |
|||
|- |
|||
|3 |
|||
|{{Money|12,750}} |
|||
|40 |
|||
|0.225 |
|||
|2.5 |
|||
|2.5 |
|||
|600 |
|||
|20 |
|||
|71.64 |
|||
|{{Money|177.97}} |
|||
|- |
|||
|4 |
|||
|{{Money|24,000}} |
|||
|40 |
|||
|0.175 |
|||
|1.5 |
|||
|2.5 |
|||
|1,280 |
|||
|22.5 |
|||
|133.33 |
|||
|{{Money|180}} |
|||
|- |
|||
|5 |
|||
|{{Money|60,000}} |
|||
|100 |
|||
|0.125 |
|||
|1.5 |
|||
|2.5 |
|||
|2,400 |
|||
|25 |
|||
|342.86 |
|||
|{{Money|175}} |
|||
|} |
|||
</div> |
|||
|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Tick |
|||
!Charge-Up<ref name="Charge"/> |
|||
!Cooldown<ref name="Cool"/> |
|||
!Overcharge |
|||
!Range |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|0 |
|||
|{{Money|4,250}} |
|||
|12 |
|||
|0.225 |
|||
|2.5 |
|||
|2 |
|||
|300 |
|||
|18 |
|||
|29.63 |
|||
|{{Money|143.44}} |
|||
|- |
|||
|1 |
|||
|{{Money|5,000}} |
|||
|15 |
|||
|0.225 |
|||
|2.5 |
|||
|2 |
|||
|300 |
|||
|18 |
|||
|33.33 |
|||
|{{Money|150}} |
|||
|- |
|||
|2 |
|||
|{{Money|7,000}} |
|||
|15 |
|||
|0.225 |
|||
|2.5 |
|||
|2 |
|||
|600 |
|||
|18 |
|||
|44.44 |
|||
|{{Money|157.5}} |
|||
|- |
|||
|3 |
|||
|{{Money|11,500}} |
|||
|35 |
|||
|0.175 |
|||
|2.5 |
|||
|2 |
|||
|600 |
|||
|20 |
|||
|80 |
|||
|{{Money|143.75}} |
|||
|- |
|||
|4 |
|||
|{{Money|23,500}} |
|||
|35 |
|||
|0.125 |
|||
|1.5 |
|||
|2 |
|||
|1,280 |
|||
|20 |
|||
|158.58 |
|||
|{{Money|148.19}} |
|||
|- |
|||
|5 |
|||
|{{Money|52,000}} |
|||
|90 |
|||
|0.125 |
|||
|1.5 |
|||
|2 |
|||
|2,400 |
|||
|23 |
|||
|351.22 |
|||
|{{Money|148.06}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''PVP Update (23 July 2025) – Assassin Update (6 August 2025)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Role = Offense |
|||
|Cost = {{Money|4,500}} |
|||
|Footprint = 1.5 |
|||
|Sell Price = {{Money|1,500}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
|||
|Damage Type = Burst |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]18 |
|||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|Fly = N/A |
|||
|Title1 = Overcharge |
|||
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
|||
|Title2 = Charge-Up |
|||
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
|||
|Title3 = Cooldown |
|||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|||
|PVP Cost = {{Money|3,000}} |
|||
|PVP Footprint = 1.5 |
|||
|PVP Sell Price = {{Money|1,000}} |
|||
|PVP Placement Type = Ground |
|||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10 |
|||
|PVP Damage Type = Burst |
|||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
|||
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|PVP Range = [[File:Range Icon.png|20px|Range]]18 |
|||
|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|PVP Fly = N/A |
|||
|PVP Title1 = Overcharge |
|||
|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
|||
|PVP Title2 = Charge-Up |
|||
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
|||
|PVP Title3 = Cooldown |
|||
|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
|||
}} |
|||
==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|1,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,833}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,500}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,666}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,750}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +25 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
Sell Price changes to {{Money|4,250}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|11,250}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]] |
|||
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|8,000}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|36,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+2.5 Range [[File:Range Icon.png|20px|Range]] |
|||
+60 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|20,000}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,250}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,125}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|1,958}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|3,250}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
Sell Price changes to {{Money|3,041}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|8,250}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]] |
|||
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|5,791}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+2.5 Range [[File:Range Icon.png|20px|Range]] |
|||
+55 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|15,791}}}} |
|||
}} |
|||
==Statistics== |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Tick |
|||
!Charge-Up<ref name="Charge"/> |
|||
!Cooldown<ref name="Cool"/> |
|||
!Overcharge |
|||
!Range |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|0 |
|||
|{{Money|4,500}} |
|||
|10 |
|||
|0.225 |
|||
|2.5 |
|||
|2.5 |
|||
|300 |
|||
|18 |
|||
|25.53 |
|||
|{{Money|176.25}} |
|||
|- |
|||
|1 |
|||
|{{Money|5,500}} |
|||
|15 |
|||
|0.225 |
|||
|2.5 |
|||
|2.5 |
|||
|300 |
|||
|18 |
|||
|31.58 |
|||
|{{Money|174.17}} |
|||
|- |
|||
|2 |
|||
|{{Money|8,000}} |
|||
|15 |
|||
|0.225 |
|||
|2.5 |
|||
|2.5 |
|||
|600 |
|||
|20 |
|||
|42.86 |
|||
|{{Money|186.67}} |
|||
|- |
|||
|3 |
|||
|{{Money|12,750}} |
|||
|40 |
|||
|0.225 |
|||
|2.5 |
|||
|2.5 |
|||
|600 |
|||
|20 |
|||
|71.64 |
|||
|{{Money|177.97}} |
|||
|- |
|||
|4 |
|||
|{{Money|24,000}} |
|||
|40 |
|||
|0.175 |
|||
|1.5 |
|||
|2.5 |
|||
|1,280 |
|||
|22.5 |
|||
|133.33 |
|||
|{{Money|180}} |
|||
|- |
|||
|5 |
|||
|{{Money|60,000}} |
|||
|100 |
|||
|0.125 |
|||
|1.5 |
|||
|2.5 |
|||
|2,400 |
|||
|25 |
|||
|342.86 |
|||
|{{Money|175}} |
|||
|} |
|||
</div> |
|||
|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Tick |
|||
!Charge-Up<ref name="Charge"/> |
|||
!Cooldown<ref name="Cool"/> |
|||
!Overcharge |
|||
!Range |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|0 |
|||
|{{Money|3,000}} |
|||
|10 |
|||
|0.225 |
|||
|2.5 |
|||
|2 |
|||
|300 |
|||
|18 |
|||
|26.67 |
|||
|{{Money|112.5}} |
|||
|- |
|||
|1 |
|||
|{{Money|3,750}} |
|||
|15 |
|||
|0.225 |
|||
|2.5 |
|||
|2 |
|||
|300 |
|||
|18 |
|||
|33.33 |
|||
|{{Money|112.5}} |
|||
|- |
|||
|2 |
|||
|{{Money|5,875}} |
|||
|15 |
|||
|0.225 |
|||
|2.5 |
|||
|2 |
|||
|600 |
|||
|20 |
|||
|44.44 |
|||
|{{Money|132.19}} |
|||
|- |
|||
|3 |
|||
|{{Money|9,125}} |
|||
|35 |
|||
|0.225 |
|||
|2.5 |
|||
|2 |
|||
|600 |
|||
|20 |
|||
|71.79 |
|||
|{{Money|127.1}} |
|||
|- |
|||
|4 |
|||
|{{Money|17,375}} |
|||
|35 |
|||
|0.175 |
|||
|1.5 |
|||
|2 |
|||
|1,280 |
|||
|22.5 |
|||
|129.29 |
|||
|{{Money|134.38}} |
|||
|- |
|||
|5 |
|||
|{{Money|47,375}} |
|||
|90 |
|||
|0.125 |
|||
|1.5 |
|||
|2 |
|||
|2,400 |
|||
|25 |
|||
|351.22 |
|||
|{{Money|134.89}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''Hacker Update (11 June 2025) – PVP Update (23 July 2025)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{BaseStat |
|||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Role = Offense |
|||
|Cost = {{Money|4,500}} |
|||
|Footprint = 1.5 |
|||
|Sell Price = {{Money|1,500}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
|||
|Damage Type = Burst |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]18 |
|||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|Fly = N/A |
|||
|Title1 = Overcharge |
|||
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
|||
|Title2 = Charge-Up |
|||
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
|||
|Title3 = Cooldown |
|||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|||
}} |
|||
==Upgrades== |
|||
{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|1,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,833}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,500}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,666}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,750}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +25 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
Sell Price changes to {{Money|4,250}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|11,250}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]] |
|||
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|8,000}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|36,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+2.5 Range [[File:Range Icon.png|20px|Range]] |
|||
+60 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|20,000}}}} |
|||
==Statistics== |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Tick |
|||
!Charge-Up<ref name="Charge"/> |
|||
!Cooldown<ref name="Cool"/> |
|||
!Overcharge |
|||
!Range |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|0 |
|||
|{{Money|4,500}} |
|||
|10 |
|||
|0.225 |
|||
|2.5 |
|||
|2.5 |
|||
|300 |
|||
|18 |
|||
|25.53 |
|||
|{{Money|176.25}} |
|||
|- |
|||
|1 |
|||
|{{Money|5,500}} |
|||
|15 |
|||
|0.225 |
|||
|2.5 |
|||
|2.5 |
|||
|300 |
|||
|18 |
|||
|31.58 |
|||
|{{Money|174.17}} |
|||
|- |
|||
|2 |
|||
|{{Money|8,000}} |
|||
|15 |
|||
|0.225 |
|||
|2.5 |
|||
|2.5 |
|||
|600 |
|||
|20 |
|||
|42.86 |
|||
|{{Money|186.67}} |
|||
|- |
|||
|3 |
|||
|{{Money|12,750}} |
|||
|40 |
|||
|0.225 |
|||
|2.5 |
|||
|2.5 |
|||
|600 |
|||
|20 |
|||
|71.64 |
|||
|{{Money|177.97}} |
|||
|- |
|||
|4 |
|||
|{{Money|24,000}} |
|||
|40 |
|||
|0.175 |
|||
|1.5 |
|||
|2.5 |
|||
|1,280 |
|||
|22.5 |
|||
|133.33 |
|||
|{{Money|180}} |
|||
|- |
|||
|5 |
|||
|{{Money|60,000}} |
|||
|100 |
|||
|0.125 |
|||
|1.5 |
|||
|2.5 |
|||
|2,400 |
|||
|25 |
|||
|342.86 |
|||
|{{Money|175}} |
|||
|} |
|||
</div> |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''24 October 2024 – Hacker Update (11 June 2025)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Cost = {{Money|5,000}} |
|Cost = {{Money|5,000}} |
||
|Footprint = 1.5 |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|1,666}} |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
||
|Damage Type = Burst |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
| Line 30: | Line 1,958: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|1,200}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
| Line 36: | Line 1,964: | ||
Sell Price changes to {{Money|2,066}}}} |
Sell Price changes to {{Money|2,066}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 42: | Line 1,970: | ||
Sell Price changes to {{Money|2,816}}}} |
Sell Price changes to {{Money|2,816}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
420 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
420 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 48: | Line 1,976: | ||
Sell Price changes to {{Money|4,150}}}} |
Sell Price changes to {{Money|4,150}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
600 > 1,050 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
600 > 1,050 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 58: | Line 1,986: | ||
Sell Price changes to {{Money|7,316}}}} |
Sell Price changes to {{Money|7,316}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
+1.5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 69: | Line 1,997: | ||
Sell Price changes to {{Money|17,316}}}} |
Sell Price changes to {{Money|17,316}}}} |
||
== |
==Statistics== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable |
{| class="wikitable stats-table" |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Tick |
|||
! scope="col" style="padding: 5px;" |Tick |
|||
!Charge-Up<ref name="Charge"/> |
|||
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its ray gun.</ref> |
|||
!Cooldown<ref name="Cool"/> |
|||
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool">The Cooldown happens when the Burst Time ends. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
|||
! |
!Overcharge |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
!DPS<ref name="DPS"/> |
|||
! scope="col" style="padding: 5px;" |DPS<ref name="DPS">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
|||
! |
!Cost Efficiency |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|5,000}} |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|240 |
|||
| style="padding: 5px;" |240 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|25.26 |
|||
| style="padding: 5px;" |26.2 |
|||
|{{Money|197.92}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|6,200}} |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|240 |
|||
| style="padding: 5px;" |240 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|31.17 |
|||
| style="padding: 5px;" |32.01 |
|||
|{{Money|198.92}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|8,450}} |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|420 |
|||
| style="padding: 5px;" |420 |
|||
|19 |
|||
| style="padding: 5px;" |19 |
|||
|43.19 |
|||
| style="padding: 5px;" |44.83 |
|||
|{{Money|195.66}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|12,450}} |
|||
|30 |
|||
| style="padding: 5px;" |30 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|600 |
|||
| style="padding: 5px;" |600 |
|||
|19 |
|||
| style="padding: 5px;" |19 |
|||
|63.16 |
|||
| style="padding: 5px;" |65.5 |
|||
|{{Money|197.13}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|21,950}} |
|||
|30 |
|||
| style="padding: 5px;" |30 |
|||
|0.175 |
|||
| style="padding: 5px;" |0.158 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|1,050 |
|||
| style="padding: 5px;" |1,050 |
|||
|20.5 |
|||
| style="padding: 5px;" |20.5 |
|||
|103.7 |
|||
| style="padding: 5px;" |110.18 |
|||
|{{Money|211.66}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|51,950}} |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|0.125 |
|||
| style="padding: 5px;" |0.108 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|4,800 |
|||
| style="padding: 5px;" |4,800 |
|||
|22 |
|||
| style="padding: 5px;" |22 |
|||
|252.63 |
|||
| style="padding: 5px;" |283.02 |
|||
|{{Money|205.64}} |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 158: | Line 2,086: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Cost = {{Money|5,000}} |
|Cost = {{Money|5,000}} |
||
|Footprint = 1.5 |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|1,666}} |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
||
|Damage Type = Burst |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
| Line 182: | Line 2,112: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|1,200}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
| Line 188: | Line 2,118: | ||
Sell Price changes to {{Money|2,066}}}} |
Sell Price changes to {{Money|2,066}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 194: | Line 2,124: | ||
Sell Price changes to {{Money|2,816}}}} |
Sell Price changes to {{Money|2,816}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
420 > 750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
420 > 750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 200: | Line 2,130: | ||
Sell Price changes to {{Money|4,150}}}} |
Sell Price changes to {{Money|4,150}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
-5 Damage [[File:Damage Icon.png|20px|Damage]] |
-5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
750 > 1,050 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
750 > 1,050 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 212: | Line 2,142: | ||
Sell Price changes to {{Money|7,316}}}} |
Sell Price changes to {{Money|7,316}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
+1.5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 223: | Line 2,153: | ||
Sell Price changes to {{Money|17,316}}}} |
Sell Price changes to {{Money|17,316}}}} |
||
== |
==Statistics== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable |
{| class="wikitable stats-table" |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Tick |
|||
! scope="col" style="padding: 5px;" |Tick |
|||
! |
!Charge-Up<ref name="Charge"/> |
||
! |
!Cooldown<ref name="Cool"/> |
||
! |
!Overcharge |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!DPS<ref name="DPS"/> |
||
! |
!Cost Efficiency |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|5,000}} |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|240 |
|||
| style="padding: 5px;" |240 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|25.26 |
|||
| style="padding: 5px;" |26.2 |
|||
|{{Money|197.92}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|6,200}} |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|240 |
|||
| style="padding: 5px;" |240 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|31.17 |
|||
| style="padding: 5px;" |32.01 |
|||
|{{Money|198.92}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|8,450}} |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|420 |
|||
| style="padding: 5px;" |420 |
|||
|19 |
|||
| style="padding: 5px;" |19 |
|||
|43.19 |
|||
| style="padding: 5px;" |44.83 |
|||
|{{Money|195.66}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|12,450}} |
|||
|30 |
|||
| style="padding: 5px;" |30 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|750 |
|||
| style="padding: 5px;" |750 |
|||
|19 |
|||
| style="padding: 5px;" |19 |
|||
|70.59 |
|||
| style="padding: 5px;" |73.53 |
|||
|{{Money|176.38}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|21,950}} |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|0.175 |
|||
| style="padding: 5px;" |0.158 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|1,050 |
|||
| style="padding: 5px;" |1,050 |
|||
|20.5 |
|||
| style="padding: 5px;" |20.5 |
|||
|92.51 |
|||
| style="padding: 5px;" |98.72 |
|||
|{{Money|237.27}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|51,950}} |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|0.125 |
|||
| style="padding: 5px;" |0.108 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|4,800 |
|||
| style="padding: 5px;" |4,800 |
|||
|22 |
|||
| style="padding: 5px;" |22 |
|||
|252.63 |
|||
| style="padding: 5px;" |283.02 |
|||
|{{Money|205.64}} |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 312: | Line 2,242: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Cost = {{Money|5,000}} |
|Cost = {{Money|5,000}} |
||
|Footprint = 1.5 |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|1,666}} |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
||
|Damage Type = Burst |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
| Line 336: | Line 2,268: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|1,200}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
| Line 342: | Line 2,274: | ||
Sell Price changes to {{Money|2,066}}}} |
Sell Price changes to {{Money|2,066}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 348: | Line 2,280: | ||
Sell Price changes to {{Money|2,816}}}} |
Sell Price changes to {{Money|2,816}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
420 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
420 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 354: | Line 2,286: | ||
Sell Price changes to {{Money|4,150}}}} |
Sell Price changes to {{Money|4,150}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
600 > 1,050 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
600 > 1,050 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 364: | Line 2,296: | ||
Sell Price changes to {{Money|7,316}}}} |
Sell Price changes to {{Money|7,316}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
+1.5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 375: | Line 2,307: | ||
Sell Price changes to {{Money|17,316}}}} |
Sell Price changes to {{Money|17,316}}}} |
||
== |
==Statistics== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable |
{| class="wikitable stats-table" |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Tick |
|||
! scope="col" style="padding: 5px;" |Tick |
|||
! |
!Charge-Up<ref name="Charge"/> |
||
! |
!Cooldown<ref name="Cool"/> |
||
! |
!Overcharge |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!DPS<ref name="DPS"/> |
||
! |
!Cost Efficiency |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|5,000}} |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|240 |
|||
| style="padding: 5px;" |240 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|25.26 |
|||
| style="padding: 5px;" |26.2 |
|||
|{{Money|197.92}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|6,200}} |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|240 |
|||
| style="padding: 5px;" |240 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|31.17 |
|||
| style="padding: 5px;" |32.01 |
|||
|{{Money|198.92}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|8,450}} |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|420 |
|||
| style="padding: 5px;" |420 |
|||
|19 |
|||
| style="padding: 5px;" |19 |
|||
|43.19 |
|||
| style="padding: 5px;" |44.83 |
|||
|{{Money|195.66}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|12,450}} |
|||
|30 |
|||
| style="padding: 5px;" |30 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|600 |
|||
| style="padding: 5px;" |600 |
|||
|19 |
|||
| style="padding: 5px;" |19 |
|||
|63.16 |
|||
| style="padding: 5px;" |65.5 |
|||
|{{Money|197.13}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|21,950}} |
|||
|30 |
|||
| style="padding: 5px;" |30 |
|||
|0.175 |
|||
| style="padding: 5px;" |0.158 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|1,050 |
|||
| style="padding: 5px;" |1,050 |
|||
|20.5 |
|||
| style="padding: 5px;" |20.5 |
|||
|103.7 |
|||
| style="padding: 5px;" |110.18 |
|||
|{{Money|211.66}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|51,950}} |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|0.125 |
|||
| style="padding: 5px;" |0.108 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|4,800 |
|||
| style="padding: 5px;" |4,800 |
|||
|22 |
|||
| style="padding: 5px;" |22 |
|||
|252.63 |
|||
| style="padding: 5px;" |283.02 |
|||
|{{Money|205.64}} |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 464: | Line 2,396: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Cost = {{Money|5,000}} |
|Cost = {{Money|5,000}} |
||
|Footprint = 1.5 |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|1,666}} |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
||
|Damage Type = Burst |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
| Line 488: | Line 2,422: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|1,200}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
| Line 494: | Line 2,428: | ||
Sell Price changes to {{Money|2,066}}}} |
Sell Price changes to {{Money|2,066}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 500: | Line 2,434: | ||
Sell Price changes to {{Money|2,816}}}} |
Sell Price changes to {{Money|2,816}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
420 > 750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
420 > 750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 506: | Line 2,440: | ||
Sell Price changes to {{Money|4,150}}}} |
Sell Price changes to {{Money|4,150}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
750 > 1,500 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
750 > 1,500 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 516: | Line 2,450: | ||
Sell Price changes to {{Money|7,316}}}} |
Sell Price changes to {{Money|7,316}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
+1.5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 527: | Line 2,461: | ||
Sell Price changes to {{Money|17,316}}}} |
Sell Price changes to {{Money|17,316}}}} |
||
== |
==Statistics== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable |
{| class="wikitable stats-table" |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Tick |
|||
! scope="col" style="padding: 5px;" |Tick |
|||
! |
!Charge-Up<ref name="Charge"/> |
||
! |
!Cooldown<ref name="Cool"/> |
||
! |
!Overcharge |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!DPS<ref name="DPS"/> |
||
! |
!Cost Efficiency |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|5,000}} |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|240 |
|||
| style="padding: 5px;" |240 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|25.26 |
|||
| style="padding: 5px;" |26.2 |
|||
|{{Money|197.92}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|6,200}} |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|240 |
|||
| style="padding: 5px;" |240 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|31.17 |
|||
| style="padding: 5px;" |32.02 |
|||
|{{Money|198.92}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|8,450}} |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|420 |
|||
| style="padding: 5px;" |420 |
|||
|19 |
|||
| style="padding: 5px;" |19 |
|||
|43.19 |
|||
| style="padding: 5px;" |44.83 |
|||
|{{Money|195.66}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|12,450}} |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|750 |
|||
| style="padding: 5px;" |750 |
|||
|19 |
|||
| style="padding: 5px;" |19 |
|||
|63.83 |
|||
| style="padding: 5px;" |66.73 |
|||
|{{Money|195.05}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|21,950}} |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|0.175 |
|||
| style="padding: 5px;" |0.158 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|1,500 |
|||
| style="padding: 5px;" |1,500 |
|||
|20.5 |
|||
| style="padding: 5px;" |20.5 |
|||
|103.45 |
|||
| style="padding: 5px;" |111.28 |
|||
|{{Money|212.18}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|51,950}} |
|||
|45 |
|||
| style="padding: 5px;" |45 |
|||
|0.125 |
|||
| style="padding: 5px;" |0.108 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|3,600 |
|||
| style="padding: 5px;" |3,600 |
|||
|22 |
|||
| style="padding: 5px;" |22 |
|||
|276.92 |
|||
| style="padding: 5px;" |284.81 |
|||
|{{Money|187.6}} |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 616: | Line 2,550: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Cost = {{Money|4,250}} |
|Cost = {{Money|4,250}} |
||
|Footprint = 1.5 |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|1,416}} |
|Sell Price = {{Money|1,416}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
||
|Damage Type = Burst |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
| Line 640: | Line 2,576: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|800}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
| Line 646: | Line 2,582: | ||
Sell Price changes to {{Money|1,683}}}} |
Sell Price changes to {{Money|1,683}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|1,350}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 180 > 300 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
Sell Price changes to {{Money|2,133}}}} |
Sell Price changes to {{Money|2,133}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 656: | Line 2,592: | ||
Sell Price changes to {{Money|3,466}}}} |
Sell Price changes to {{Money|3,466}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|10,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
600 > 1,200 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
600 > 1,200 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 664: | Line 2,600: | ||
Sell Price changes to {{Money|6,966}}}} |
Sell Price changes to {{Money|6,966}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|34,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+2.5 Range [[File:Range Icon.png|20px|Range]] |
+2.5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 677: | Line 2,613: | ||
Sell Price changes to {{Money|18,300}}}} |
Sell Price changes to {{Money|18,300}}}} |
||
== |
==Statistics== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable |
{| class="wikitable stats-table" |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Tick |
|||
! scope="col" style="padding: 5px;" |Tick |
|||
! |
!Charge-Up<ref name="Charge"/> |
||
! |
!Cooldown<ref name="Cool"/> |
||
! |
!Overcharge |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!DPS<ref name="DPS"/> |
||
! |
!Cost Efficiency |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|4,250}} |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|180 |
|||
| style="padding: 5px;" |180 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|19.89 |
|||
| style="padding: 5px;" |20.59 |
|||
|{{Money|213.68}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|5,050}} |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|180 |
|||
| style="padding: 5px;" |180 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|23.38 |
|||
| style="padding: 5px;" |24.01 |
|||
|{{Money|216.03}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|6,400}} |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|300 |
|||
| style="padding: 5px;" |300 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|31.58 |
|||
| style="padding: 5px;" |32.75 |
|||
|{{Money|202.67}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|10,400}} |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|600 |
|||
| style="padding: 5px;" |600 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|51.06 |
|||
| style="padding: 5px;" |53.38 |
|||
|{{Money|203.67}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|20,900}} |
|||
|30 |
|||
| style="padding: 5px;" |30 |
|||
|0.175 |
|||
| style="padding: 5px;" |0.158 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|1,200 |
|||
| style="padding: 5px;" |1,200 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|100 |
|||
| style="padding: 5px;" |106 |
|||
|{{Money|209}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|54,900}} |
|||
|45 |
|||
| style="padding: 5px;" |45 |
|||
|0.125 |
|||
| style="padding: 5px;" |0.108 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|3,600 |
|||
| style="padding: 5px;" |3,600 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|257.14 |
|||
| style="padding: 5px;" |284.81 |
|||
|{{Money|213.5}} |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 766: | Line 2,702: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Cost = {{Money|4,250}} |
|Cost = {{Money|4,250}} |
||
|Footprint = 1.5 |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|1,416}} |
|Sell Price = {{Money|1,416}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
||
|Damage Type = Burst |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
| Line 790: | Line 2,728: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|800}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = |
||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 797: | Line 2,735: | ||
Sell Price changes to {{Money|1,683}}}} |
Sell Price changes to {{Money|1,683}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|1,350}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 180 > 375 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
Sell Price changes to {{Money|2,133}}}} |
Sell Price changes to {{Money|2,133}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|3,300}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
375 > 625 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
375 > 625 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 807: | Line 2,745: | ||
Sell Price changes to {{Money|3,233}}}} |
Sell Price changes to {{Money|3,233}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|10,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]] |
||
625 > 1,350 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
625 > 1,350 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 813: | Line 2,751: | ||
Sell Price changes to {{Money|6,566}}}} |
Sell Price changes to {{Money|6,566}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|34,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.225 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+2.5 Range [[File:Range Icon.png|20px|Range]] |
+2.5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 826: | Line 2,764: | ||
Sell Price changes to {{Money|17,900}}}} |
Sell Price changes to {{Money|17,900}}}} |
||
== |
==Statistics== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable |
{| class="wikitable stats-table" |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Tick |
|||
! scope="col" style="padding: 5px;" |Tick |
|||
! |
!Charge-Up<ref name="Charge"/> |
||
! |
!Cooldown<ref name="Cool"/> |
||
! |
!Overcharge |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!DPS<ref name="DPS"/> |
||
! |
!Cost Efficiency |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|4,250}} |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|180 |
|||
| style="padding: 5px;" |180 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|19.89 |
|||
| style="padding: 5px;" |20.59 |
|||
|{{Money|213.68}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|5,050}} |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|180 |
|||
| style="padding: 5px;" |180 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|23.38 |
|||
| style="padding: 5px;" |24.01 |
|||
|{{Money|216.03}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|6,400}} |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|375 |
|||
| style="padding: 5px;" |375 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|35.29 |
|||
| style="padding: 5px;" |36.76 |
|||
|{{Money|181.33}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|9,700}} |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|625 |
|||
| style="padding: 5px;" |625 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|58.82 |
|||
| style="padding: 5px;" |61.27 |
|||
|{{Money|164.9}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|19,700}} |
|||
|45 |
|||
| style="padding: 5px;" |45 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|1,350 |
|||
| style="padding: 5px;" |1,350 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|114.89 |
|||
| style="padding: 5px;" |120.11 |
|||
|{{Money|171.46}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|53,700}} |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|0.125 |
|||
| style="padding: 5px;" |0.108 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|3,000 |
|||
| style="padding: 5px;" |3,000 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|276.92 |
|||
| style="padding: 5px;" |286.26 |
|||
|{{Money|193.92}} |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 915: | Line 2,853: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Cost = {{Money|4,250}} |
|Cost = {{Money|4,250}} |
||
|Footprint = 1.5 |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|1,416}} |
|Sell Price = {{Money|1,416}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
||
|Damage Type = Burst |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
| Line 939: | Line 2,879: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|800}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|1,683}}}} |
Sell Price changes to {{Money|1,683}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|1,350}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 180 > 280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
Sell Price changes to {{Money|2,133}}}} |
Sell Price changes to {{Money|2,133}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|3,300}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = |
||
+11 Damage [[File:Damage Icon.png|20px|Damage]] |
+11 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 955: | Line 2,895: | ||
Sell Price changes to {{Money|3,233}}}} |
Sell Price changes to {{Money|3,233}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|10,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = |
||
+11 Damage [[File:Damage Icon.png|20px|Damage]] |
+11 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 962: | Line 2,902: | ||
Sell Price changes to {{Money|6,566}}}} |
Sell Price changes to {{Money|6,566}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = |
||
0. |
0.225 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 976: | Line 2,916: | ||
Sell Price changes to {{Money|16,566}}}} |
Sell Price changes to {{Money|16,566}}}} |
||
== |
==Statistics== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable |
{| class="wikitable stats-table" |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Tick |
|||
! scope="col" style="padding: 5px;" |Tick |
|||
! |
!Charge-Up<ref name="Charge"/> |
||
! |
!Cooldown<ref name="Cool"/> |
||
! |
!Overcharge |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!DPS<ref name="DPS"/> |
||
! |
!Cost Efficiency |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|4,250}} |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|180 |
|||
| style="padding: 5px;" |180 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|19.89 |
|||
| style="padding: 5px;" |20.59 |
|||
|{{Money|213.68}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|5,050}} |
|||
|14 |
|||
| style="padding: 5px;" |14 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|180 |
|||
| style="padding: 5px;" |180 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|22.81 |
|||
| style="padding: 5px;" |23.45 |
|||
|{{Money|221.44}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|6,400}} |
|||
|14 |
|||
| style="padding: 5px;" |14 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|280 |
|||
| style="padding: 5px;" |280 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|29.47 |
|||
| style="padding: 5px;" |30.57 |
|||
|{{Money|217.17}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|9,700}} |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|425 |
|||
| style="padding: 5px;" |425 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|48.16 |
|||
| style="padding: 5px;" |49.79 |
|||
|{{Money|201.42}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|19,700}} |
|||
|36 |
|||
| style="padding: 5px;" |36 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|1,080 |
|||
| style="padding: 5px;" |1,080 |
|||
|17.5 |
|||
| style="padding: 5px;" |17.5 |
|||
|91.91 |
|||
| style="padding: 5px;" |96.09 |
|||
|{{Money|214.34}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|49,700}} |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|0.125 |
|||
| style="padding: 5px;" |0.108 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|3,000 |
|||
| style="padding: 5px;" |3,000 |
|||
|22.5 |
|||
| style="padding: 5px;" |22.5 |
|||
|260.87 |
|||
| style="padding: 5px;" |286.26 |
|||
|{{Money|190.52}} |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,065: | Line 3,005: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:EasterAccelerator_Icon.png|100px]] |
|Image = [[File:EasterAccelerator_Icon.png|100px]] |
||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Cost = {{Money|3,500}} |
|Cost = {{Money|3,500}} |
||
|Footprint = Average |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|1,166}} |
|Sell Price = {{Money|1,166}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]6-8 |
|Damage = [[File:Damage Icon.png|20px|Damage]]6-8 |
||
|Damage Type = Burst |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png|20px|Range]]13 |
|Range = [[File:Range Icon.png|20px|Range]]13 |
||
| Line 1,089: | Line 3,031: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Focused Aiming|Cost = {{Money|600}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = |
||
+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|1,366}}}} |
Sell Price changes to {{Money|1,366}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Extra Juice|Cost = {{Money|1,200}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 6 > 8.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
||
Sell Price changes to {{Money|1,766}}}} |
Sell Price changes to {{Money|1,766}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|3,200}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = |
||
+7 Damage [[File:Damage Icon.png|20px|Damage]] |
+7 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|2,833}}}} |
Sell Price changes to {{Money|2,833}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Super Charged|Cost = {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = |
||
+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.225 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
Sell Price changes to {{Money|6,000}}}} |
Sell Price changes to {{Money|6,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Energy From The Void..|Cost = {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = |
||
+1 Range [[File:Range Icon.png|20px|Range]] |
+1 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,122: | Line 3,064: | ||
Sell Price changes to {{Money|16,000}}}} |
Sell Price changes to {{Money|16,000}}}} |
||
== |
==Statistics== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable |
{| class="wikitable stats-table" |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
! |
!Highest Damage |
||
! |
!Lowest Damage |
||
!Tick |
|||
! scope="col" style="padding: 5px;" |Tick |
|||
! |
!Charge-Up<ref name="Charge"/> |
||
! |
!Cooldown<ref name="Cool"/> |
||
! |
!Burst Time |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Max DPS<ref name="MinDPS">Maximum DPS is calculated as [Highest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref> |
||
! |
!Avg DPS<ref name="AvgDPS">Average DPS is calculated as [(Highest Damage + Lowest Damage) ÷ 2 × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref> |
||
! |
!Min DPS<ref name="MaxDPS">Minimum DPS is calculated as [Lowest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref> |
||
! |
!Cost Efficiency<ref name="CE">Cost efficiency uses average DPS.</ref> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|3,500}} |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|13 |
|||
| style="padding: 5px;" |13 |
|||
|19.39 |
|||
| style="padding: 5px;" |20.98 |
|||
|16.97 |
|||
| style="padding: 5px;" |18.36 |
|||
|14.55 |
|||
| style="padding: 5px;" |15.73 |
|||
|{{Money|206.25}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|4,100}} |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|19.39 |
|||
| style="padding: 5px;" |20.98 |
|||
|16.97 |
|||
| style="padding: 5px;" |18.36 |
|||
|14.55 |
|||
| style="padding: 5px;" |15.73 |
|||
|{{Money|241.6}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|5,300}} |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|8.5 |
|||
| style="padding: 5px;" |8.5 |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|22.39 |
|||
| style="padding: 5px;" |24.22 |
|||
|19.59 |
|||
| style="padding: 5px;" |21.19 |
|||
|16.79 |
|||
| style="padding: 5px;" |18.16 |
|||
|{{Money|270.55}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|8,500}} |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|11 |
|||
| style="padding: 5px;" |11 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|8.5 |
|||
| style="padding: 5px;" |8.5 |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|41.98 |
|||
| style="padding: 5px;" |45.41 |
|||
|36.38 |
|||
| style="padding: 5px;" |39.35 |
|||
|30.78 |
|||
| style="padding: 5px;" |33.3 |
|||
|{{Money|233.64}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|18,000}} |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|11 |
|||
| style="padding: 5px;" |11 |
|||
|0.125 |
|||
| style="padding: 5px;" |0.108 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|8.5 |
|||
| style="padding: 5px;" |8.5 |
|||
|19 |
|||
| style="padding: 5px;" |19 |
|||
|75.56 |
|||
| style="padding: 5px;" |87.45 |
|||
|65.48 |
|||
| style="padding: 5px;" |75.79 |
|||
|55.41 |
|||
| style="padding: 5px;" |64.13 |
|||
|{{Money|274.89}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|48,000}} |
|||
|35 |
|||
| style="padding: 5px;" |35 |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|0.125 |
|||
| style="padding: 5px;" |0.108 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|210 |
|||
| style="padding: 5px;" |243.06 |
|||
|180 |
|||
| style="padding: 5px;" |208.33 |
|||
|150 |
|||
| style="padding: 5px;" |173.61 |
|||
|{{Money|266.67}} |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,232: | Line 3,174: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:EasterAccelerator_Icon.png|100px]] |
|Image = [[File:EasterAccelerator_Icon.png|100px]] |
||
|Unlock Cost = {{Gem|2,500}} |
|||
|Cost = {{Money|3,500}} |
|Cost = {{Money|3,500}} |
||
|Footprint = Average |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|1,166}} |
|Sell Price = {{Money|1,166}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
||
|Damage Type = Burst |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png|20px|Range]]12 |
|Range = [[File:Range Icon.png|20px|Range]]12 |
||
| Line 1,256: | Line 3,199: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Focused Aiming|Cost = {{Money|600}}|Image = [[File:War_Machine_Upgrade_1.png|100px]]|Information = |
||
+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|1,366}}}} |
Sell Price changes to {{Money|1,366}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Extra Juice|Cost = {{Money|1,200}}|Image = [[File:War_Machine_Upgrade_2.png|100px]]|Information = 4 > 6.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
||
Sell Price changes to {{Money|1,766}}}} |
Sell Price changes to {{Money|1,766}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|3,200}}|Image = [[File:War_Machine_Upgrade_3.png|100px]]|Information = |
||
+6 Damage [[File:Damage Icon.png|20px|Damage]] |
+6 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|2,833}}}} |
Sell Price changes to {{Money|2,833}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Super Charged|Cost = {{Money|9,500}}|Image = [[File:War_Machine_Upgrade_4.png|100px]]|Information = |
||
+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.225 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
Sell Price changes to {{Money|6,000}}}} |
Sell Price changes to {{Money|6,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Energy From The Void|Cost = {{Money|25,000}}|Image = [[File:War_Machine_Upgrade_5.png|100px]]|Information = |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
+9 Damage [[File:Damage Icon.png|20px|Damage]] |
+9 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.125 > 0.075 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
4 > 2 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
4 > 2 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
||
| Line 1,291: | Line 3,234: | ||
Sell Price changes to {{Money|14,333}}}} |
Sell Price changes to {{Money|14,333}}}} |
||
== |
==Statistics== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable |
{| class="wikitable stats-table" |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
! |
!Highest Damage |
||
! |
!Lowest Damage |
||
!Tick |
|||
! scope="col" style="padding: 5px;" |Tick |
|||
! |
!Charge-Up<ref name="Charge"/> |
||
! |
!Cooldown<ref name="Cool"/> |
||
! |
!Burst Time |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Max DPS<ref name="MinDPS"/> |
||
! |
!Avg DPS<ref name="AvgDPS"/> |
||
! |
!Min DPS<ref name="MaxDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|3,500}} |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|7 |
|||
| style="padding: 5px;" |7 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|17.78 |
|||
| style="padding: 5px;" |19.23 |
|||
|15.11 |
|||
| style="padding: 5px;" |16.34 |
|||
|12.44 |
|||
| style="padding: 5px;" |13.47 |
|||
|{{Money|231.63}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|4,100}} |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|7 |
|||
| style="padding: 5px;" |7 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|17.78 |
|||
| style="padding: 5px;" |19.23 |
|||
|15.11 |
|||
| style="padding: 5px;" |16.34 |
|||
|12.44 |
|||
| style="padding: 5px;" |13.47 |
|||
|{{Money|271.34}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|5,300}} |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|7 |
|||
| style="padding: 5px;" |7 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6.5 |
|||
| style="padding: 5px;" |6.5 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|23.11 |
|||
| style="padding: 5px;" |25 |
|||
|19.64 |
|||
| style="padding: 5px;" |21.25 |
|||
|16.18 |
|||
| style="padding: 5px;" |17.5 |
|||
|{{Money|269.86}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|8,500}} |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|0.225 |
|||
| style="padding: 5px;" |0.208 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6.5 |
|||
| style="padding: 5px;" |6.5 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|36.98 |
|||
| style="padding: 5px;" |40 |
|||
|32.36 |
|||
| style="padding: 5px;" |35 |
|||
|27.73 |
|||
| style="padding: 5px;" |30 |
|||
|{{Money|262.67}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|18,000}} |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|0.125 |
|||
| style="padding: 5px;" |0.108 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6.5 |
|||
| style="padding: 5px;" |6.5 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|66.56 |
|||
| style="padding: 5px;" |77.04 |
|||
|58.24 |
|||
| style="padding: 5px;" |67.4 |
|||
|49.92 |
|||
| style="padding: 5px;" |57.78 |
|||
|{{Money|309.07}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|43,000}} |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|0.075 |
|||
| style="padding: 5px;" |0.058 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|250 |
|||
| style="padding: 5px;" |323.28 |
|||
|215 |
|||
| style="padding: 5px;" |278.01 |
|||
|180 |
|||
| style="padding: 5px;" |232.76 |
|||
|{{Money|200}} |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,401: | Line 3,344: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:AcceleratorDefault.png|100px]] |
|Image = [[File:AcceleratorDefault.png|100px]] |
||
|Unlock Cost = {{Gem|2,500}} |
|||
|Cost = {{Money|3,500}} |
|Cost = {{Money|3,500}} |
||
|Footprint = Average |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|1,166}} |
|Sell Price = {{Money|1,166}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 1,425: | Line 3,369: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Focused Aiming|Cost = {{Money|600}}|Image = [[File:War_Machine_Upgrade_1.png|100px]]|Information = |
||
+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|1,366}}}} |
Sell Price changes to {{Money|1,366}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Extra Juice|Cost = {{Money|1,200}}|Image = [[File:War_Machine_Upgrade_2.png|100px]]|Information = 4 > 6.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
||
Sell Price changes to {{Money|1,766}}}} |
Sell Price changes to {{Money|1,766}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|3,200}}|Image = [[File:War_Machine_Upgrade_3.png|100px]]|Information = |
||
+6 Damage [[File:Damage Icon.png|20px|Damage]] |
+6 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|2,833}}}} |
Sell Price changes to {{Money|2,833}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Super Charged|Cost = {{Money|9,500}}|Image = [[File:War_Machine_Upgrade_4.png|100px]]|Information = |
||
+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,446: | Line 3,390: | ||
Sell Price changes to {{Money|6,000}}}} |
Sell Price changes to {{Money|6,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Energy From The Void|Cost = {{Money|25,000}}|Image = [[File:War_Machine_Upgrade_5.png|100px]]|Information = |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,460: | Line 3,404: | ||
Sell Price changes to {{Money|14,333}}}} |
Sell Price changes to {{Money|14,333}}}} |
||
== |
==Statistics== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable |
{| class="wikitable stats-table" |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
! |
!Highest Damage |
||
! |
!Lowest Damage |
||
!Tick |
|||
! scope="col" style="padding: 5px;" |Tick |
|||
! |
!Charge-Up<ref name="Charge"/> |
||
! |
!Cooldown<ref name="Cool"/> |
||
! |
!Burst Time |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Max DPS<ref name="MinDPS"/> |
||
! |
!Avg DPS<ref name="AvgDPS"/> |
||
! |
!Min DPS<ref name="MaxDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|3,500}} |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|7 |
|||
| style="padding: 5px;" |7 |
|||
|0.23 |
|||
| style="padding: 5px;" |0.23 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|17.39 |
|||
| style="padding: 5px;" |17.39 |
|||
|14.78 |
|||
| style="padding: 5px;" |14.78 |
|||
|12.17 |
|||
| style="padding: 5px;" |12.17 |
|||
|{{Money|236.81}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|4,100}} |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|7 |
|||
| style="padding: 5px;" |7 |
|||
|0.23 |
|||
| style="padding: 5px;" |0.23 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|17.39 |
|||
| style="padding: 5px;" |17.39 |
|||
|14.78 |
|||
| style="padding: 5px;" |14.78 |
|||
|12.17 |
|||
| style="padding: 5px;" |12.17 |
|||
|{{Money|277.4}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|5,300}} |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|7 |
|||
| style="padding: 5px;" |7 |
|||
|0.23 |
|||
| style="padding: 5px;" |0.23 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6.5 |
|||
| style="padding: 5px;" |6.5 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|22.61 |
|||
| style="padding: 5px;" |22.61 |
|||
|19.22 |
|||
| style="padding: 5px;" |19.22 |
|||
|15.83 |
|||
| style="padding: 5px;" |15.83 |
|||
|{{Money|275.75}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|8,500}} |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|0.23 |
|||
| style="padding: 5px;" |0.23 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6.5 |
|||
| style="padding: 5px;" |6.5 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|36.17 |
|||
| style="padding: 5px;" |36.17 |
|||
|31.65 |
|||
| style="padding: 5px;" |31.65 |
|||
|27.13 |
|||
| style="padding: 5px;" |27.13 |
|||
|{{Money|268.56}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|18,000}} |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|0.13 |
|||
| style="padding: 5px;" |0.13 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6.5 |
|||
| style="padding: 5px;" |6.5 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|64 |
|||
| style="padding: 5px;" |64 |
|||
|56 |
|||
| style="padding: 5px;" |56 |
|||
|48 |
|||
| style="padding: 5px;" |48 |
|||
|{{Money|321.43}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|43,000}} |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|0.08 |
|||
| style="padding: 5px;" |0.08 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|234.38 |
|||
|201.56 |
|||
|168.75 |
|||
|{{Money|321.43}} |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,567: | Line 3,511: | ||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">'''Hardcore Testing'''</div> |
<div class="sectionheader">'''Hardcore Testing (28 August 2020 – 29 October 2020)'''</div> |
||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Accelerator.png|100px]] |
|Image = [[File:Accelerator.png|100px]] |
||
|Unlock Cost = {{Gem|2,500}} |
|||
|Cost = {{Money|3,500}} |
|Cost = {{Money|3,500}} |
||
|Footprint = Average |
|||
|Type = Offensive |
|||
|Sell Price = {{Money|1,166}} |
|Sell Price = {{Money|1,166}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 1,594: | Line 3,539: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Focused Aiming|Cost = {{Money|600}}|Image = [[File:War_Machine_Upgrade_1.png|100px]]|Information = |
||
+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|1,366}}}} |
Sell Price changes to {{Money|1,366}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Extra Juice|Cost = {{Money|1,200}}|Image = [[File:War_Machine_Upgrade_2.png|100px]]|Information = 4 > 6.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
||
Sell Price changes to {{Money|1,766}}}} |
Sell Price changes to {{Money|1,766}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|3,200}}|Image = [[File:War_Machine_Upgrade_3.png|100px]]|Information = |
||
+6 Damage [[File:Damage Icon.png|20px|Damage]] |
+6 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|2,833}}}} |
Sell Price changes to {{Money|2,833}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Super Charged|Cost = {{Money|9,500}}|Image = [[File:War_Machine_Upgrade_4.png|100px]]|Information = |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,615: | Line 3,560: | ||
Sell Price changes to {{Money|6,000}}}} |
Sell Price changes to {{Money|6,000}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Energy From The Void|Cost = {{Money|25,000}}|Image = [[File:War_Machine_Upgrade_5.png|100px]]|Information = |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,629: | Line 3,574: | ||
Sell Price changes to {{Money|14,333}}}} |
Sell Price changes to {{Money|14,333}}}} |
||
== |
==Statistics== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable |
{| class="wikitable stats-table" |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
! |
!Highest Damage |
||
! |
!Lowest Damage |
||
!Tick |
|||
! scope="col" style="padding: 5px;" |Tick |
|||
! |
!Charge-Up<ref name="Charge"/> |
||
! |
!Cooldown<ref name="Cool"/> |
||
! |
!Burst Time |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Max DPS<ref name="MinDPS"/> |
||
! |
!Avg DPS<ref name="AvgDPS"/> |
||
! |
!Min DPS<ref name="MaxDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|3,500}} |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|7 |
|||
| style="padding: 5px;" |7 |
|||
|0.23 |
|||
| style="padding: 5px;" |0.23 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|17.39 |
|||
| style="padding: 5px;" |17.39 |
|||
|14.78 |
|||
| style="padding: 5px;" |14.78 |
|||
|12.17 |
|||
| style="padding: 5px;" |12.17 |
|||
|{{Money|236.81}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|4,100}} |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|7 |
|||
| style="padding: 5px;" |7 |
|||
|0.23 |
|||
| style="padding: 5px;" |0.23 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|17.39 |
|||
| style="padding: 5px;" |17.39 |
|||
|14.78 |
|||
| style="padding: 5px;" |14.78 |
|||
|12.17 |
|||
| style="padding: 5px;" |12.17 |
|||
|{{Money|277.4}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|5,300}} |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|7 |
|||
| style="padding: 5px;" |7 |
|||
|0.23 |
|||
| style="padding: 5px;" |0.23 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6.5 |
|||
| style="padding: 5px;" |6.5 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|22.61 |
|||
| style="padding: 5px;" |22.61 |
|||
|19.22 |
|||
| style="padding: 5px;" |19.22 |
|||
|15.83 |
|||
| style="padding: 5px;" |15.83 |
|||
|{{Money|275.75}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|8,500}} |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|0.23 |
|||
| style="padding: 5px;" |0.23 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6.5 |
|||
| style="padding: 5px;" |6.5 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|36.17 |
|||
| style="padding: 5px;" |36.17 |
|||
|31.65 |
|||
| style="padding: 5px;" |31.65 |
|||
|27.13 |
|||
| style="padding: 5px;" |27.13 |
|||
|{{Money|268.56}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|18,000}} |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|0.13 |
|||
| style="padding: 5px;" |0.13 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6.5 |
|||
| style="padding: 5px;" |6.5 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|64 |
|||
| style="padding: 5px;" |64 |
|||
|56 |
|||
| style="padding: 5px;" |56 |
|||
|48 |
|||
| style="padding: 5px;" |48 |
|||
|{{Money|321.43}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|43,000}} |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|0.08 |
|||
| style="padding: 5px;" |0.08 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|19 |
|||
| style="padding: 5px;" |19 |
|||
|234.38 |
|||
|201.56 |
|||
|168.75 |
|||
|{{Money|213.34}} |
|||
|} |
|} |
||
</div> |
</div> |
||
Latest revision as of 21:36, 18 August 2026
This is the history subpage for the Accelerator/History. It contains every revision of the tower's statistics.
To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 6.5 | 2.5 | 9,000 | 20 | 50.63 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 6.5 | 2.5 | 11,250 | 20 | 63.29 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 25 | 0.225 | 6.5 | 2.5 | 18,750 | 22 | 105.49 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.225 | 6.5 | 1 | 30,000 | 22 | 170.21 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 50 | 0.175 | 5.5 | 1 | 50,000 | 24 | 275.48 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 55 | 0.125 | 6.5 | 1 | 100,000 | 26 | 425.94 | CashScript error: No such module "Money". |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2 | 300 | 18 | 29.63 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 300 | 18 | 33.33 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 600 | 18 | 44.44 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 35 | 0.175 | 2.5 | 2 | 600 | 20 | 80 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 35 | 0.125 | 1.5 | 2 | 1,280 | 20 | 158.58 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 90 | 0.125 | 1.5 | 2 | 2,400 | 23 | 351.22 | CashScript error: No such module "Money". |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 6.5 | 2.5 | 9,000 | 20 | 50.53 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.225 | 6.5 | 2.5 | 11,250 | 20 | 82.99 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 25 | 0.225 | 6.5 | 2.5 | 18,750 | 22 | 105.49 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.225 | 6.5 | 1 | 30,000 | 22 | 170.21 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 50 | 0.175 | 5.5 | 1 | 50,000 | 24 | 275.48 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 55 | 0.125 | 5.5 | 1 | 100,000 | 26 | 425.94 | CashScript error: No such module "Money". |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2 | 300 | 18 | 29.63 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 300 | 18 | 33.33 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 600 | 18 | 44.44 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 35 | 0.175 | 2.5 | 2 | 600 | 20 | 80 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 35 | 0.125 | 1.5 | 2 | 1,280 | 20 | 158.58 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 90 | 0.125 | 1.5 | 2 | 2,400 | 23 | 351.22 | CashScript error: No such module "Money". |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 2.5 | 2.5 | 300 | 18 | 25.53 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 300 | 18 | 31.58 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 600 | 20 | 42.86 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.225 | 2.5 | 2.5 | 600 | 20 | 71.64 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 40 | 0.175 | 1.5 | 2.5 | 1,280 | 22.5 | 133.33 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 100 | 0.125 | 1.5 | 2.5 | 2,400 | 25 | 342.86 | CashScript error: No such module "Money". |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2 | 300 | 18 | 29.63 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 300 | 18 | 33.33 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 600 | 18 | 44.44 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 35 | 0.175 | 2.5 | 2 | 600 | 20 | 80 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 35 | 0.125 | 1.5 | 2 | 1,280 | 20 | 158.58 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 90 | 0.125 | 1.5 | 2 | 2,400 | 23 | 351.22 | CashScript error: No such module "Money". |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 2.5 | 2.5 | 300 | 18 | 25.53 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 300 | 18 | 31.58 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 600 | 20 | 42.86 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.225 | 2.5 | 2.5 | 600 | 20 | 71.64 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 40 | 0.175 | 1.5 | 2.5 | 1,280 | 22.5 | 133.33 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 100 | 0.125 | 1.5 | 2.5 | 2,400 | 25 | 342.86 | CashScript error: No such module "Money". |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 2.5 | 2 | 300 | 18 | 26.67 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 300 | 18 | 33.33 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 600 | 20 | 44.44 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 35 | 0.225 | 2.5 | 2 | 600 | 20 | 71.79 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 35 | 0.175 | 1.5 | 2 | 1,280 | 22.5 | 129.29 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 90 | 0.125 | 1.5 | 2 | 2,400 | 25 | 351.22 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range18
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge300
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
300 > 600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2.5 Range Range
0.225 > 0.175 Tick Tick
600 > 1,280 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+2.5 Range Range
+60 Damage Damage
1,280 > 2,400 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 2.5 | 2.5 | 300 | 18 | 25.53 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 300 | 18 | 31.58 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 600 | 20 | 42.86 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.225 | 2.5 | 2.5 | 600 | 20 | 71.64 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 40 | 0.175 | 1.5 | 2.5 | 1,280 | 22.5 | 133.33 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 100 | 0.125 | 1.5 | 2.5 | 2,400 | 25 | 342.86 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage12
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+8 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
240 > 420 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
420 > 600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
0.225 > 0.175 Tick Tick
600 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 25.26 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 31.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 420 | 19 | 43.19 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 30 | 0.225 | 2.5 | 2.5 | 600 | 19 | 63.16 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 30 | 0.175 | 1.5 | 2.5 | 1,050 | 20.5 | 103.7 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 40 | 0.125 | 1.5 | 2.5 | 4,800 | 22 | 252.63 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage12
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+8 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
240 > 420 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
420 > 750 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
-5 Damage Damage
0.225 > 0.175 Tick Tick
750 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 25.26 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 31.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 420 | 19 | 43.19 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 30 | 0.225 | 2.5 | 2.5 | 750 | 19 | 70.59 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 25 | 0.175 | 1.5 | 2.5 | 1,050 | 20.5 | 92.51 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 40 | 0.125 | 1.5 | 2.5 | 4,800 | 22 | 252.63 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage12
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+8 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
240 > 420 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
420 > 600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
0.225 > 0.175 Tick Tick
600 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 25.26 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 31.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 420 | 19 | 43.19 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 30 | 0.225 | 2.5 | 2.5 | 600 | 19 | 63.16 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 30 | 0.175 | 1.5 | 2.5 | 1,050 | 20.5 | 103.7 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 40 | 0.125 | 1.5 | 2.5 | 4,800 | 22 | 252.63 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage12
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+8 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
240 > 420 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
420 > 750 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
0.225 > 0.175 Tick Tick
750 > 1,500 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+1.5 Range Range
+20 Damage Damage
1,500 > 3,600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 25.26 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 31.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 420 | 19 | 43.19 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 25 | 0.225 | 2.5 | 2.5 | 750 | 19 | 63.83 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 25 | 0.175 | 1.5 | 2.5 | 1,500 | 20.5 | 103.45 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 45 | 0.125 | 1.5 | 2.5 | 3,600 | 22 | 276.92 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
180 > 300 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
300 > 600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
0.225 > 0.175 Tick Tick
600 > 1,200 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+2.5 Range Range
+15 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,200 > 3,600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 3 | 2 | 180 | 17.5 | 19.89 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 3 | 2 | 180 | 17.5 | 23.38 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 3 | 2 | 300 | 17.5 | 31.58 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 20 | 0.225 | 3 | 2 | 600 | 17.5 | 51.06 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 30 | 0.175 | 3 | 2 | 1,200 | 17.5 | 100 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 45 | 0.125 | 2 | 2 | 3,600 | 20 | 257.14 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
180 > 375 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
375 > 625 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+20 Damage Damage
625 > 1,350 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.225 > 0.125 Tick Tick
+2.5 Range Range
+5 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,350 > 3,000 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 3 | 2 | 180 | 17.5 | 19.89 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 3 | 2 | 180 | 17.5 | 23.38 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 3 | 2 | 375 | 17.5 | 35.29 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 25 | 0.225 | 3 | 2 | 625 | 17.5 | 58.82 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 45 | 0.225 | 3 | 2 | 1,350 | 17.5 | 114.89 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 50 | 0.125 | 2 | 2 | 3,000 | 20 | 276.92 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.225
Hidden DetectionLevel 0+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
180 > 280 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+11 Damage Damage
280 > 425 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+11 Damage Damage
425 > 1,080 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.225 > 0.125 Tick Tick
+5 Range Range
+14 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,080 > 3,000 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 3 | 2 | 180 | 17.5 | 19.89 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 14 | 0.225 | 3 | 2 | 180 | 17.5 | 22.81 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 14 | 0.225 | 3 | 2 | 280 | 17.5 | 29.47 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 25 | 0.225 | 3 | 2 | 425 | 17.5 | 48.16 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 36 | 0.225 | 3 | 2 | 1,080 | 17.5 | 91.91 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 50 | 0.125 | 2 | 2 | 3,000 | 22.5 | 260.87 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage6-8
Burst
Firerate0.225
Hidden DetectionLevel 0+
Range13
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time6
Charge-Up3
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
6 > 8.5 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+20 Damage Damage
3 > 2 Charge-Up Time Charge Time
8.5 > 12 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] | Cost Efficiency[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 8 | 6 | 0.225 | 3 | 2 | 6 | 13 | 19.39 | 16.97 | 14.55 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 8 | 6 | 0.225 | 3 | 2 | 6 | 16 | 19.39 | 16.97 | 14.55 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 8 | 6 | 0.225 | 3 | 2 | 8.5 | 16 | 22.39 | 19.59 | 16.79 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 15 | 11 | 0.225 | 3 | 2 | 8.5 | 16 | 41.98 | 36.38 | 30.78 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 15 | 11 | 0.125 | 3 | 2 | 8.5 | 19 | 75.56 | 65.48 | 55.41 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 35 | 25 | 0.125 | 2 | 2 | 12 | 20 | 210 | 180 | 150 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.225
Hidden DetectionLevel 0+
Range12
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
4 > 6.5 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+9 Damage Damage
0.125 > 0.075 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] | Cost Efficiency[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 7 | 0.225 | 4 | 2 | 4 | 12 | 17.78 | 15.11 | 12.44 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 10 | 7 | 0.225 | 4 | 2 | 4 | 15 | 17.78 | 15.11 | 12.44 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 10 | 7 | 0.225 | 4 | 2 | 6.5 | 15 | 23.11 | 19.64 | 16.18 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 16 | 12 | 0.225 | 4 | 2 | 6.5 | 15 | 36.98 | 32.36 | 27.73 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 16 | 12 | 0.125 | 4 | 2 | 6.5 | 18 | 66.56 | 58.24 | 49.92 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 25 | 18 | 0.075 | 2 | 2 | 12 | 20 | 250 | 215 | 180 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.23
Hidden DetectionLevel 0+
Range12
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
4 > 6.5 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+9 Damage Damage
0.13 > 0.08 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] | Cost Efficiency[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 4 | 12 | 17.39 | 14.78 | 12.17 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 4 | 15 | 17.39 | 14.78 | 12.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 6.5 | 15 | 22.61 | 19.22 | 15.83 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 16 | 12 | 0.23 | 4 | 2 | 6.5 | 15 | 36.17 | 31.65 | 27.13 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 16 | 12 | 0.13 | 4 | 2 | 6.5 | 18 | 64 | 56 | 48 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 25 | 18 | 0.08 | 2 | 2 | 12 | 20 | 234.38 | 201.56 | 168.75 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.23
Hidden DetectionLevel 0+
Range12
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
4 > 6.5 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+9 Damage Damage
0.13 > 0.08 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] | Cost Efficiency[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 4 | 12 | 17.39 | 14.78 | 12.17 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 4 | 15 | 17.39 | 14.78 | 12.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 6.5 | 15 | 22.61 | 19.22 | 15.83 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 16 | 12 | 0.23 | 4 | 2 | 6.5 | 15 | 36.17 | 31.65 | 27.13 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 16 | 12 | 0.13 | 4 | 2 | 6.5 | 17 | 64 | 56 | 48 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 25 | 18 | 0.08 | 2 | 2 | 12 | 19 | 234.38 | 201.56 | 168.75 | CashScript error: No such module "Money". |
Notes
[edit]- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 The Charge-Up happens when the Accelerator first starts attacking or its cooldown ends. This is indicated by an animation where the Accelerator charges up its ray gun.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 The Cooldown happens when the Burst Time ends. This is indicated by an animation where the Accelerator waves its hand.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).
- ↑ 4.0 4.1 4.2 4.3 Maximum DPS is calculated as [Highest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 5.0 5.1 5.2 5.3 Average DPS is calculated as [(Highest Damage + Lowest Damage) ÷ 2 × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 6.0 6.1 6.2 6.3 Minimum DPS is calculated as [Lowest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 7.0 7.1 7.2 7.3 Cost efficiency uses average DPS.
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |