Accelerator/History: Difference between revisions
imported>Mentin123 No edit summary |
imported>DarkGabonnie Approved by t7ru (380694434980954114) via /job |
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<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">''' |
<div class="sectionheader">'''Operator Update (19 June 2026) – Present'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
<center> |
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==Base |
==Base Statistics== |
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{{PVPBaseStat |
{{PVPBaseStat |
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|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
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| Line 13: | Line 13: | ||
|Role = Offense |
|Role = Offense |
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|Cost = {{Money|7,500}} |
|Cost = {{Money|7,500}} |
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|Footprint = |
|Footprint = 1.75 |
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|Sell Price = {{Money|2,500}} |
|Sell Price = {{Money|2,500}} |
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|Placement Type = Ground |
|Placement Type = Ground |
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| Line 31: | Line 31: | ||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
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|PVP Cost = {{Money|4,250}} |
|PVP Cost = {{Money|4,250}} |
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|PVP Footprint = |
|PVP Footprint = 1.5 |
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|PVP Sell Price = {{Money|1,416}} |
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|PVP Placement Type = Ground |
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|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10 |
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|PVP Damage Type = Burst |
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|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.2 |
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|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|PVP Range = [[File:Range Icon.png|20px|Range]]18 |
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|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
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|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
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|PVP Fly = N/A |
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|PVP Title1 = Overcharge |
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|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
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|PVP Title2 = Charge-Up |
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|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
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|PVP Title3 = Cooldown |
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|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
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}} |
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==Upgrades== |
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{{PVPTabber |
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|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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Sell Price changes to {{Money|3,166}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|6,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
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+10 Damage [[File:Damage Icon.png|20px|Damage]] |
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11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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Sell Price changes to {{Money|5,166}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]] |
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18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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5.5 > 4 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] |
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Sell Price changes to {{Money|8,499}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|27,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
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0.25 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+10 Damage [[File:Damage Icon.png|20px|Damage]] |
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30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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4 > 2.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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Sell Price changes to {{Money|17,666}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|50,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+1.5 Range [[File:Range Icon.png|20px|Range]] |
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+10 Damage [[File:Damage Icon.png|20px|Damage]] |
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50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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Sell Price changes to {{Money|34,333}}}} |
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|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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Sell Price changes to {{Money|1,666}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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Sell Price changes to {{Money|2,333}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +17 Damage [[File:Damage Icon.png|20px|Damage]] |
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0.2 > 0.15 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+2 Range [[File:Range Icon.png|20px|Range]] |
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Sell Price changes to {{Money|3,833}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = -2 Damage [[File:Damage Icon.png|20px|Damage]] |
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0.15 > 0.1 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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Sell Price changes to {{Money|7,833}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
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+44 Damage [[File:Damage Icon.png|20px|Damage]] |
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1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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Sell Price changes to {{Money|17,333}}}} |
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}} |
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==Statistics== |
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{{neow|<nowiki> |
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<var> |
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$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick)) |
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$CE$ = Total Cost / DPS |
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$TP$ = $FNC-TOTAL-COST$ |
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$COST$ = 7500; 2000; 6000; 9999; 27500; 50000 |
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$PVP-COST$ = 4250; 750; 2000; 4500; 12000; 28500 |
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$FSE-DETECTION$ = 1; 0; |
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$FSE-UPGRADE$ = Extra Juice; Second Energy Canister; Powerhouse Armor; Supercharger; Vessel Of Infinite Destruction |
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$FSE-UPGRADEICON$ = 11821094308; 11821094198; 11821093989; 11821093828; 11821093672 |
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$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref> |
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$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
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$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
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$R$ = $FNC-RECURSION$ |
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</var> |
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<div class="mobile-tabber"><tabber> |
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|-|Regular = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
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|- |
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| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.25 || 6.5 || 2.5 || 9,000 || 19 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 1 || $R$ || $R$ || 15 || 0.25 || 6.5 || 2.5 || 11,250 || 19 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 2 || $R$ || $R$ || 25 || 0.25 || 5.5 || 2.5 || 18,750 || 21 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 3 || $R$ || $R$ || 40 || 0.25 || 4 || 1 || 30,000 || 21 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 4 || $R$ || $R$ || 50 || 0.175 || 2.5 || 1 || 50,000 || 22.5 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 5 || $R$ || $R$ || 60 || 0.125 || 1.5 || 1 || 100,000 || 24 || $DPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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|-|PVP = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
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|- |
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| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 1 || $R$ || $R$ || 13 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 2 || $R$ || $R$ || 13 || 0.2 || 2.5 || 2 || 600 || 18 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 3 || $R$ || $R$ || 30 || 0.15 || 2.5 || 2 || 600 || 20 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 4 || $R$ || $R$ || 28 || 0.1 || 1.5 || 2 || 1,280 || 20 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 5 || $R$ || $R$ || 72 || 0.1 || 1.5 || 2 || 2,400 || 23 || $DPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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</tabber></div> |
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</nowiki>}} |
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</center> |
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</div> |
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</div> |
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---- |
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<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Operator Update (19 June 2026)'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
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==Base Statistics== |
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{{PVPBaseStat |
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|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
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|Unlock Cost = {{Gem|2,500}} |
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|Category = Hardcore |
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|Role = Offense |
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|Cost = {{Money|7,500}} |
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|Footprint = 1.75 |
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|Sell Price = {{Money|2,500}} |
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|Placement Type = Ground |
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|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
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|Damage Type = Burst |
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|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.25 |
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|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|Range = [[File:Range Icon.png|20px|Range]]19 |
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|Lead = {{Lead|Lead Detection}}Level 0+ |
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|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
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|Fly = N/A |
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|Title1 = Overcharge |
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|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000 |
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|Title2 = Charge-Up |
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|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5 |
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|Title3 = Cooldown |
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|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
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|PVP Cost = {{Money|4,250}} |
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|PVP Footprint = 1.5 |
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|PVP Sell Price = {{Money|1,416}} |
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|PVP Placement Type = Ground |
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|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10 |
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|PVP Damage Type = Burst |
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|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.2 |
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|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|PVP Range = [[File:Range Icon.png|20px|Range]]18 |
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|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
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|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
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|PVP Fly = N/A |
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|PVP Title1 = Overcharge |
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|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
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|PVP Title2 = Charge-Up |
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|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
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|PVP Title3 = Cooldown |
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|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
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}} |
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==Upgrades== |
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{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
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9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|3,166}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|6,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
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11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|5,166}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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5.5 > 4 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] |
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Sell Price changes to {{Money|8,499}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|27,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
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0.25 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+10 Damage [[File:Damage Icon.png|20px|Damage]] |
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30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
4 > 2.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|17,666}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|50,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+1.5 Range [[File:Range Icon.png|20px|Range]] |
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+5 Damage [[File:Damage Icon.png|20px|Damage]] |
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50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|34,333}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,666}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,333}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +17 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.2 > 0.15 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+2 Range [[File:Range Icon.png|20px|Range]] |
|||
Sell Price changes to {{Money|3,833}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = -2 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.15 > 0.1 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|7,833}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
|||
+44 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|17,333}}}} |
|||
}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick)) |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 7500; 2000; 6000; 9999; 27500; 50000 |
|||
$PVP-COST$ = 4250; 750; 2000; 4500; 12000; 28500 |
|||
$FSE-DETECTION$ = 1; 0; |
|||
$FSE-UPGRADE$ = Extra Juice; Second Energy Canister; Powerhouse Armor; Supercharger; Vessel Of Infinite Destruction |
|||
$FSE-UPGRADEICON$ = 11821094308; 11821094198; 11821093989; 11821093828; 11821093672 |
|||
$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref> |
|||
$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
|||
$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.25 || 6.5 || 2.5 || 9,000 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 15 || 0.25 || 6.5 || 2.5 || 11,250 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|- |
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| 2 || $R$ || $R$ || 25 || 0.25 || 5.5 || 2.5 || 18,750 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|- |
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| 3 || $R$ || $R$ || 40 || 0.25 || 4 || 1 || 30,000 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|- |
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| 4 || $R$ || $R$ || 50 || 0.175 || 2.5 || 1 || 50,000 || 22.5 || $DPS$ || {{Money|$CE$}} |
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|- |
|||
| 5 || $R$ || $R$ || 55 || 0.125 || 1.5 || 1 || 100,000 || 24 || $DPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 13 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 13 || 0.2 || 2.5 || 2 || 600 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 30 || 0.15 || 2.5 || 2 || 600 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 28 || 0.1 || 1.5 || 2 || 1,280 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 72 || 0.1 || 1.5 || 2 || 2,400 || 23 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''Saboteur Update (22 April 2026) – Hardcore Rework Update (5 June 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Role = Offense |
|||
|Cost = {{Money|7,500}} |
|||
|Footprint = 1.75 |
|||
|Sell Price = {{Money|2,500}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
|||
|Damage Type = Burst |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.25 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]19 |
|||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
|||
|Fly = N/A |
|||
|Title1 = Overcharge |
|||
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000 |
|||
|Title2 = Charge-Up |
|||
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5 |
|||
|Title3 = Cooldown |
|||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|||
|PVP Cost = {{Money|4,250}} |
|||
|PVP Footprint = 1.5 |
|||
|PVP Sell Price = {{Money|1,416}} |
|PVP Sell Price = {{Money|1,416}} |
||
|PVP Placement Type = Ground |
|PVP Placement Type = Ground |
||
| Line 135: | Line 531: | ||
}} |
}} |
||
== |
==Statistics== |
||
{{neow|<nowiki> |
{{neow|<nowiki> |
||
<var> |
<var> |
||
$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick)) |
$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick)) |
||
$CE$ = Total |
$CE$ = Total Cost / DPS |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTAL-COST$ |
||
$FNC-ROFBUG$ = Tick |
$FNC-ROFBUG$ = Tick |
||
$ |
$COST$ = 7500; 2000; 6000; 9999; 27500; 55000 |
||
$ |
$PVP-COST$ = 4250; 750; 2000; 4500; 12000; 28500 |
||
$ |
$FSE-DETECTION$ = 1; 0; |
||
$ |
$FSE-UPGRADE$ = Extra Juice; Second Energy Canister; Powerhouse Armor; Supercharger; Vessel Of Infinite Destruction |
||
$ |
$FSE-UPGRADEICON$ = 11821094308; 11821094198; 11821093989; 11821093828; 11821093672 |
||
$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref> |
$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref> |
||
$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
||
$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
| Line 155: | Line 552: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total |
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 12 || 0.22 || 6.5 || 2.5 || 9,000 || 19 || $DPS$ || {{Money|$CE$}} |
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.22 || 6.5 || 2.5 || 9,000 || 19 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 1 || |
| 1 || $R$ || $R$ || 15 || 0.22 || 6.5 || 2.5 || 11,250 || 19 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 2 || |
| 2 || $R$ || $R$ || 25 || 0.22 || 6.5 || 2.5 || 18,750 || 21 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 3 || |
| 3 || $R$ || $R$ || 40 || 0.22 || 6.5 || 1 || 30,000 || 21 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 4 || |
| 4 || $R$ || $R$ || 50 || 0.15 || 5.5 || 1 || 50,000 || 22.5 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 5 || |
| 5 || $R$ || $R$ || 55 || 0.1 || 5.5 || 1 || 100,000 || 24 || $DPS$ || {{Money|$CE$}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 173: | Line 570: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total |
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 12 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 1 || |
| 1 || $R$ || $R$ || 15 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 2 || |
| 2 || $R$ || $R$ || 15 || 0.2 || 2.5 || 2 || 600 || 18 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 3 || |
| 3 || $R$ || $R$ || 35 || 0.15 || 2.5 || 2 || 600 || 20 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 4 || |
| 4 || $R$ || $R$ || 35 || 0.1 || 1.5 || 2 || 1,280 || 20 || $DPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 5 || |
| 5 || $R$ || $R$ || 90 || 0.1 || 1.5 || 2 || 2,400 || 23 || $DPS$ || {{Money|$CE$}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 198: | Line 595: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{PVPBaseStat |
{{PVPBaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 205: | Line 602: | ||
|Role = Offense |
|Role = Offense |
||
|Cost = {{Money|7,500}} |
|Cost = {{Money|7,500}} |
||
|Footprint = |
|Footprint = 1.75 |
||
|Sell Price = {{Money|2,500}} |
|Sell Price = {{Money|2,500}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 223: | Line 620: | ||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
||
|PVP Cost = {{Money|4,250}} |
|PVP Cost = {{Money|4,250}} |
||
|PVP Footprint = |
|PVP Footprint = 1.5 |
||
|PVP Sell Price = {{Money|1,416}} |
|PVP Sell Price = {{Money|1,416}} |
||
|PVP Placement Type = Ground |
|PVP Placement Type = Ground |
||
| Line 327: | Line 724: | ||
}} |
}} |
||
== |
==Statistics== |
||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
| Line 500: | Line 897: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{PVPBaseStat |
{{PVPBaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 507: | Line 904: | ||
|Role = Offense |
|Role = Offense |
||
|Cost = {{Money|7,500}} |
|Cost = {{Money|7,500}} |
||
|Footprint = |
|Footprint = 1.75 |
||
|Sell Price = {{Money|2,500}} |
|Sell Price = {{Money|2,500}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 525: | Line 922: | ||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
||
|PVP Cost = {{Money|4,250}} |
|PVP Cost = {{Money|4,250}} |
||
|PVP Footprint = |
|PVP Footprint = 1.5 |
||
|PVP Sell Price = {{Money|1,416}} |
|PVP Sell Price = {{Money|1,416}} |
||
|PVP Placement Type = Ground |
|PVP Placement Type = Ground |
||
| Line 629: | Line 1,026: | ||
}} |
}} |
||
== |
==Statistics== |
||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
| Line 802: | Line 1,199: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{PVPBaseStat |
{{PVPBaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 809: | Line 1,206: | ||
|Role = Offense |
|Role = Offense |
||
|Cost = {{Money|4,500}} |
|Cost = {{Money|4,500}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,500}} |
|Sell Price = {{Money|1,500}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 827: | Line 1,224: | ||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
||
|PVP Cost = {{Money|4,250}} |
|PVP Cost = {{Money|4,250}} |
||
|PVP Footprint = |
|PVP Footprint = 1.5 |
||
|PVP Sell Price = {{Money|1,416}} |
|PVP Sell Price = {{Money|1,416}} |
||
|PVP Placement Type = Ground |
|PVP Placement Type = Ground |
||
| Line 919: | Line 1,316: | ||
}} |
}} |
||
== |
==Statistics== |
||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
| Line 1,092: | Line 1,489: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{PVPBaseStat |
{{PVPBaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 1,099: | Line 1,496: | ||
|Role = Offense |
|Role = Offense |
||
|Cost = {{Money|4,500}} |
|Cost = {{Money|4,500}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,500}} |
|Sell Price = {{Money|1,500}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 1,117: | Line 1,514: | ||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
||
|PVP Cost = {{Money|3,000}} |
|PVP Cost = {{Money|3,000}} |
||
|PVP Footprint = |
|PVP Footprint = 1.5 |
||
|PVP Sell Price = {{Money|1,000}} |
|PVP Sell Price = {{Money|1,000}} |
||
|PVP Placement Type = Ground |
|PVP Placement Type = Ground |
||
| Line 1,210: | Line 1,607: | ||
}} |
}} |
||
== |
==Statistics== |
||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
| Line 1,383: | Line 1,780: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 1,390: | Line 1,787: | ||
|Role = Offense |
|Role = Offense |
||
|Cost = {{Money|4,500}} |
|Cost = {{Money|4,500}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,500}} |
|Sell Price = {{Money|1,500}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 1,446: | Line 1,843: | ||
Sell Price changes to {{Money|20,000}}}} |
Sell Price changes to {{Money|20,000}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 1,535: | Line 1,932: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 1,541: | Line 1,938: | ||
|Category = Hardcore |
|Category = Hardcore |
||
|Cost = {{Money|5,000}} |
|Cost = {{Money|5,000}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,666}} |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 1,600: | Line 1,997: | ||
Sell Price changes to {{Money|17,316}}}} |
Sell Price changes to {{Money|17,316}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 1,689: | Line 2,086: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 1,695: | Line 2,092: | ||
|Category = Hardcore |
|Category = Hardcore |
||
|Cost = {{Money|5,000}} |
|Cost = {{Money|5,000}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,666}} |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 1,756: | Line 2,153: | ||
Sell Price changes to {{Money|17,316}}}} |
Sell Price changes to {{Money|17,316}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 1,845: | Line 2,242: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 1,851: | Line 2,248: | ||
|Category = Hardcore |
|Category = Hardcore |
||
|Cost = {{Money|5,000}} |
|Cost = {{Money|5,000}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,666}} |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 1,910: | Line 2,307: | ||
Sell Price changes to {{Money|17,316}}}} |
Sell Price changes to {{Money|17,316}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 1,999: | Line 2,396: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 2,005: | Line 2,402: | ||
|Category = Hardcore |
|Category = Hardcore |
||
|Cost = {{Money|5,000}} |
|Cost = {{Money|5,000}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,666}} |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 2,064: | Line 2,461: | ||
Sell Price changes to {{Money|17,316}}}} |
Sell Price changes to {{Money|17,316}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 2,153: | Line 2,550: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 2,159: | Line 2,556: | ||
|Category = Hardcore |
|Category = Hardcore |
||
|Cost = {{Money|4,250}} |
|Cost = {{Money|4,250}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,416}} |
|Sell Price = {{Money|1,416}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 2,216: | Line 2,613: | ||
Sell Price changes to {{Money|18,300}}}} |
Sell Price changes to {{Money|18,300}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 2,305: | Line 2,702: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 2,311: | Line 2,708: | ||
|Category = Hardcore |
|Category = Hardcore |
||
|Cost = {{Money|4,250}} |
|Cost = {{Money|4,250}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,416}} |
|Sell Price = {{Money|1,416}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 2,367: | Line 2,764: | ||
Sell Price changes to {{Money|17,900}}}} |
Sell Price changes to {{Money|17,900}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 2,456: | Line 2,853: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 2,462: | Line 2,859: | ||
|Category = Hardcore |
|Category = Hardcore |
||
|Cost = {{Money|4,250}} |
|Cost = {{Money|4,250}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,416}} |
|Sell Price = {{Money|1,416}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 2,519: | Line 2,916: | ||
Sell Price changes to {{Money|16,566}}}} |
Sell Price changes to {{Money|16,566}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 2,608: | Line 3,005: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:EasterAccelerator_Icon.png|100px]] |
|Image = [[File:EasterAccelerator_Icon.png|100px]] |
||
| Line 2,667: | Line 3,064: | ||
Sell Price changes to {{Money|16,000}}}} |
Sell Price changes to {{Money|16,000}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 2,777: | Line 3,174: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
<center> |
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==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:EasterAccelerator_Icon.png|100px]] |
|Image = [[File:EasterAccelerator_Icon.png|100px]] |
||
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Sell Price changes to {{Money|14,333}}}} |
Sell Price changes to {{Money|14,333}}}} |
||
== |
==Statistics== |
||
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<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
<center> |
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==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:AcceleratorDefault.png|100px]] |
|Image = [[File:AcceleratorDefault.png|100px]] |
||
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Sell Price changes to {{Money|14,333}}}} |
Sell Price changes to {{Money|14,333}}}} |
||
== |
==Statistics== |
||
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<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Accelerator.png|100px]] |
|Image = [[File:Accelerator.png|100px]] |
||
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Sell Price changes to {{Money|14,333}}}} |
Sell Price changes to {{Money|14,333}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
Latest revision as of 21:36, 18 August 2026
This is the history subpage for the Accelerator/History. It contains every revision of the tower's statistics.
To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 6.5 | 2.5 | 9,000 | 20 | 50.63 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 6.5 | 2.5 | 11,250 | 20 | 63.29 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 25 | 0.225 | 6.5 | 2.5 | 18,750 | 22 | 105.49 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.225 | 6.5 | 1 | 30,000 | 22 | 170.21 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 50 | 0.175 | 5.5 | 1 | 50,000 | 24 | 275.48 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 55 | 0.125 | 6.5 | 1 | 100,000 | 26 | 425.94 | CashScript error: No such module "Money". |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2 | 300 | 18 | 29.63 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 300 | 18 | 33.33 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 600 | 18 | 44.44 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 35 | 0.175 | 2.5 | 2 | 600 | 20 | 80 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 35 | 0.125 | 1.5 | 2 | 1,280 | 20 | 158.58 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 90 | 0.125 | 1.5 | 2 | 2,400 | 23 | 351.22 | CashScript error: No such module "Money". |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 6.5 | 2.5 | 9,000 | 20 | 50.53 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.225 | 6.5 | 2.5 | 11,250 | 20 | 82.99 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 25 | 0.225 | 6.5 | 2.5 | 18,750 | 22 | 105.49 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.225 | 6.5 | 1 | 30,000 | 22 | 170.21 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 50 | 0.175 | 5.5 | 1 | 50,000 | 24 | 275.48 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 55 | 0.125 | 5.5 | 1 | 100,000 | 26 | 425.94 | CashScript error: No such module "Money". |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2 | 300 | 18 | 29.63 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 300 | 18 | 33.33 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 600 | 18 | 44.44 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 35 | 0.175 | 2.5 | 2 | 600 | 20 | 80 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 35 | 0.125 | 1.5 | 2 | 1,280 | 20 | 158.58 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 90 | 0.125 | 1.5 | 2 | 2,400 | 23 | 351.22 | CashScript error: No such module "Money". |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 2.5 | 2.5 | 300 | 18 | 25.53 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 300 | 18 | 31.58 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 600 | 20 | 42.86 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.225 | 2.5 | 2.5 | 600 | 20 | 71.64 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 40 | 0.175 | 1.5 | 2.5 | 1,280 | 22.5 | 133.33 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 100 | 0.125 | 1.5 | 2.5 | 2,400 | 25 | 342.86 | CashScript error: No such module "Money". |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2 | 300 | 18 | 29.63 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 300 | 18 | 33.33 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 600 | 18 | 44.44 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 35 | 0.175 | 2.5 | 2 | 600 | 20 | 80 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 35 | 0.125 | 1.5 | 2 | 1,280 | 20 | 158.58 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 90 | 0.125 | 1.5 | 2 | 2,400 | 23 | 351.22 | CashScript error: No such module "Money". |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 2.5 | 2.5 | 300 | 18 | 25.53 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 300 | 18 | 31.58 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 600 | 20 | 42.86 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.225 | 2.5 | 2.5 | 600 | 20 | 71.64 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 40 | 0.175 | 1.5 | 2.5 | 1,280 | 22.5 | 133.33 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 100 | 0.125 | 1.5 | 2.5 | 2,400 | 25 | 342.86 | CashScript error: No such module "Money". |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 2.5 | 2 | 300 | 18 | 26.67 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 300 | 18 | 33.33 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 600 | 20 | 44.44 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 35 | 0.225 | 2.5 | 2 | 600 | 20 | 71.79 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 35 | 0.175 | 1.5 | 2 | 1,280 | 22.5 | 129.29 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 90 | 0.125 | 1.5 | 2 | 2,400 | 25 | 351.22 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range18
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge300
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
300 > 600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2.5 Range Range
0.225 > 0.175 Tick Tick
600 > 1,280 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+2.5 Range Range
+60 Damage Damage
1,280 > 2,400 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 2.5 | 2.5 | 300 | 18 | 25.53 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 300 | 18 | 31.58 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 600 | 20 | 42.86 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.225 | 2.5 | 2.5 | 600 | 20 | 71.64 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 40 | 0.175 | 1.5 | 2.5 | 1,280 | 22.5 | 133.33 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 100 | 0.125 | 1.5 | 2.5 | 2,400 | 25 | 342.86 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage12
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+8 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
240 > 420 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
420 > 600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
0.225 > 0.175 Tick Tick
600 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 25.26 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 31.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 420 | 19 | 43.19 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 30 | 0.225 | 2.5 | 2.5 | 600 | 19 | 63.16 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 30 | 0.175 | 1.5 | 2.5 | 1,050 | 20.5 | 103.7 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 40 | 0.125 | 1.5 | 2.5 | 4,800 | 22 | 252.63 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage12
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+8 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
240 > 420 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
420 > 750 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
-5 Damage Damage
0.225 > 0.175 Tick Tick
750 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 25.26 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 31.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 420 | 19 | 43.19 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 30 | 0.225 | 2.5 | 2.5 | 750 | 19 | 70.59 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 25 | 0.175 | 1.5 | 2.5 | 1,050 | 20.5 | 92.51 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 40 | 0.125 | 1.5 | 2.5 | 4,800 | 22 | 252.63 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage12
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+8 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
240 > 420 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
420 > 600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
0.225 > 0.175 Tick Tick
600 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 25.26 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 31.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 420 | 19 | 43.19 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 30 | 0.225 | 2.5 | 2.5 | 600 | 19 | 63.16 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 30 | 0.175 | 1.5 | 2.5 | 1,050 | 20.5 | 103.7 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 40 | 0.125 | 1.5 | 2.5 | 4,800 | 22 | 252.63 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage12
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+8 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
240 > 420 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
420 > 750 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
0.225 > 0.175 Tick Tick
750 > 1,500 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+1.5 Range Range
+20 Damage Damage
1,500 > 3,600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 25.26 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 31.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 420 | 19 | 43.19 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 25 | 0.225 | 2.5 | 2.5 | 750 | 19 | 63.83 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 25 | 0.175 | 1.5 | 2.5 | 1,500 | 20.5 | 103.45 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 45 | 0.125 | 1.5 | 2.5 | 3,600 | 22 | 276.92 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
180 > 300 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
300 > 600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
0.225 > 0.175 Tick Tick
600 > 1,200 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+2.5 Range Range
+15 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,200 > 3,600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 3 | 2 | 180 | 17.5 | 19.89 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 3 | 2 | 180 | 17.5 | 23.38 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 3 | 2 | 300 | 17.5 | 31.58 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 20 | 0.225 | 3 | 2 | 600 | 17.5 | 51.06 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 30 | 0.175 | 3 | 2 | 1,200 | 17.5 | 100 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 45 | 0.125 | 2 | 2 | 3,600 | 20 | 257.14 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
180 > 375 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
375 > 625 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+20 Damage Damage
625 > 1,350 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.225 > 0.125 Tick Tick
+2.5 Range Range
+5 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,350 > 3,000 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 3 | 2 | 180 | 17.5 | 19.89 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 3 | 2 | 180 | 17.5 | 23.38 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 3 | 2 | 375 | 17.5 | 35.29 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 25 | 0.225 | 3 | 2 | 625 | 17.5 | 58.82 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 45 | 0.225 | 3 | 2 | 1,350 | 17.5 | 114.89 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 50 | 0.125 | 2 | 2 | 3,000 | 20 | 276.92 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.225
Hidden DetectionLevel 0+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
180 > 280 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+11 Damage Damage
280 > 425 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+11 Damage Damage
425 > 1,080 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.225 > 0.125 Tick Tick
+5 Range Range
+14 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,080 > 3,000 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 3 | 2 | 180 | 17.5 | 19.89 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 14 | 0.225 | 3 | 2 | 180 | 17.5 | 22.81 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 14 | 0.225 | 3 | 2 | 280 | 17.5 | 29.47 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 25 | 0.225 | 3 | 2 | 425 | 17.5 | 48.16 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 36 | 0.225 | 3 | 2 | 1,080 | 17.5 | 91.91 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 50 | 0.125 | 2 | 2 | 3,000 | 22.5 | 260.87 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage6-8
Burst
Firerate0.225
Hidden DetectionLevel 0+
Range13
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time6
Charge-Up3
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
6 > 8.5 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+20 Damage Damage
3 > 2 Charge-Up Time Charge Time
8.5 > 12 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] | Cost Efficiency[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 8 | 6 | 0.225 | 3 | 2 | 6 | 13 | 19.39 | 16.97 | 14.55 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 8 | 6 | 0.225 | 3 | 2 | 6 | 16 | 19.39 | 16.97 | 14.55 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 8 | 6 | 0.225 | 3 | 2 | 8.5 | 16 | 22.39 | 19.59 | 16.79 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 15 | 11 | 0.225 | 3 | 2 | 8.5 | 16 | 41.98 | 36.38 | 30.78 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 15 | 11 | 0.125 | 3 | 2 | 8.5 | 19 | 75.56 | 65.48 | 55.41 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 35 | 25 | 0.125 | 2 | 2 | 12 | 20 | 210 | 180 | 150 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.225
Hidden DetectionLevel 0+
Range12
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
4 > 6.5 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+9 Damage Damage
0.125 > 0.075 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] | Cost Efficiency[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 7 | 0.225 | 4 | 2 | 4 | 12 | 17.78 | 15.11 | 12.44 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 10 | 7 | 0.225 | 4 | 2 | 4 | 15 | 17.78 | 15.11 | 12.44 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 10 | 7 | 0.225 | 4 | 2 | 6.5 | 15 | 23.11 | 19.64 | 16.18 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 16 | 12 | 0.225 | 4 | 2 | 6.5 | 15 | 36.98 | 32.36 | 27.73 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 16 | 12 | 0.125 | 4 | 2 | 6.5 | 18 | 66.56 | 58.24 | 49.92 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 25 | 18 | 0.075 | 2 | 2 | 12 | 20 | 250 | 215 | 180 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.23
Hidden DetectionLevel 0+
Range12
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
4 > 6.5 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+9 Damage Damage
0.13 > 0.08 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] | Cost Efficiency[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 4 | 12 | 17.39 | 14.78 | 12.17 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 4 | 15 | 17.39 | 14.78 | 12.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 6.5 | 15 | 22.61 | 19.22 | 15.83 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 16 | 12 | 0.23 | 4 | 2 | 6.5 | 15 | 36.17 | 31.65 | 27.13 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 16 | 12 | 0.13 | 4 | 2 | 6.5 | 18 | 64 | 56 | 48 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 25 | 18 | 0.08 | 2 | 2 | 12 | 20 | 234.38 | 201.56 | 168.75 | CashScript error: No such module "Money". |
Base Statistics
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.23
Hidden DetectionLevel 0+
Range12
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
[edit]<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
4 > 6.5 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+9 Damage Damage
0.13 > 0.08 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Statistics
[edit]| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] | Cost Efficiency[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 4 | 12 | 17.39 | 14.78 | 12.17 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 4 | 15 | 17.39 | 14.78 | 12.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 6.5 | 15 | 22.61 | 19.22 | 15.83 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 16 | 12 | 0.23 | 4 | 2 | 6.5 | 15 | 36.17 | 31.65 | 27.13 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 16 | 12 | 0.13 | 4 | 2 | 6.5 | 17 | 64 | 56 | 48 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 25 | 18 | 0.08 | 2 | 2 | 12 | 19 | 234.38 | 201.56 | 168.75 | CashScript error: No such module "Money". |
Notes
[edit]- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 The Charge-Up happens when the Accelerator first starts attacking or its cooldown ends. This is indicated by an animation where the Accelerator charges up its ray gun.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 The Cooldown happens when the Burst Time ends. This is indicated by an animation where the Accelerator waves its hand.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).
- ↑ 4.0 4.1 4.2 4.3 Maximum DPS is calculated as [Highest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 5.0 5.1 5.2 5.3 Average DPS is calculated as [(Highest Damage + Lowest Damage) ÷ 2 × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 6.0 6.1 6.2 6.3 Minimum DPS is calculated as [Lowest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 7.0 7.1 7.2 7.3 Cost efficiency uses average DPS.
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |