Body Guard
<infobox>
<title source="title1"><default>Body Guard</default></title>
<image source="image1"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>
<format></format> </section>
</panel>
<label>Associated Tower</label>
<label>Source</label>
<label>Unit Levels</label>
<label>Type</label>
<group collapse="open">
<header>Statistics</header>
<panel>
<section>
<label>Regular</label>
<label>Health</label>
<label>Defense</label>
<label>Spawnrate</label>
<label>Lifespan</label>
<label>Scrap Meter</label>
<label>Damage Method</label>
<label>Damage</label>
<label>Heal</label>
<label>Firerate</label>
<label>Burst</label>
<label>Cooldown</label>
<label>Range</label>
<label>Speed</label>
<format>Above Average
</format>
<label>Hidden Detection</label>
<label>Lead Detection</label>
<label>Flying Detection</label>
<label>Special Attributes</label>
</section>
<section>
<label>PVP</label>
<label>Health</label>
<label>Defense</label>
<label>Spawnrate</label>
<label>Lifespan</label>
<label>Scrap Meter</label>
<label>Damage Method</label>
<label>Damage</label>
<label>Heal</label>
<label>Firerate</label>
<label>Burst</label>
<label>Cooldown</label>
<label>Range</label>
<label>Speed</label>
<format>{{{pvp_speed}}}
</format>
<label>Hidden Detection</label>
<label>Lead Detection</label>
<label>Flying Detection</label>
<label>Special Attributes</label>
</section>
</panel>
</group>
</infobox>
Summary
The Body Guard is a unit spawned by the Crook Boss at Level 2. As with other units, it starts from the end of the map path and moves towards the entrance of the map.
Whenever there is an enemy in its range, the Body Guard will stop moving to shoot at the enemies. It will continue walking when there are no enemies left in its range. The Body Guard has a spawnrate of 60 seconds.
There is a limit of 3 units per Crook Boss, limiting the amount of Body Guards it can spawn.
Appearance
The Body Guard has pale skin. It has grey legs, and wears black cotton gloves, a buttoned tuxedo with short sleeves that have dark grey outlines and black shoes. It also wears a grey necktie and is faceless. The Body Guard wields an Kimber Covert in its right hand.
Strategy
- You should not rely too much on the Body Guard because of its slow spawnrate.
- You will need to wait 60 seconds for a Body Guard to spawn if you place down a Crook Boss and immediately upgrade it to Level 2.
- The Body Guard can deal full collision damage to enemies with defense, like the Giant Boss.
- However, the Body Guard's ranged damage is still affected by enemies with defense.
- The Body Guard cannot detect hidden and flying enemies, but they can still be damaged when the Body Guard collides with them. However, this is likely unfavorable as the Body Guard's damage comes primarily from firing at enemies rather than collision.
- On maps with multiple paths, only one Body Guard will spawn per Level 2 Crook Boss.
- The Body Guard will go down a random path.
- The Body Guard will struggle against fast enemies, like the Shock or Glitch, as they can run into the Body Guard without taking much damage.
- The range of the Body Guard can be increased by the DJ Booth, as long as the Crook Boss that spawned it is in range of the DJ Booth.
- The Body Guard will struggle against any enemy with abilities that damage units, as their health is lower than any amount of damage that these enemies deal.
- For example, if the Fallen King uses its Stomp attack, and a Body Guard is caught in the attack, it is instantly killed.
Trivia
- In the Frost Invasion update, the Body Guard and Body Guards 1 replaced the Crook.
- The Body Guard is duplicated for the Level 3 Crook Boss unit, the Body Guards 1.
Update History
- 8 May 2021
- Body Guard added.
- 12 March 2022
- Firerate decreased due to the Firerate Bug being made less severe.
- Firerate decreased from 1.03 to 1.008.
- 17 April 2022
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