Containment: Difference between revisions

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{{MapTabs|Waves = No|Rewards = No}}
{{CTabs|Containment|MAINPAGE = [[Containment|MAP]]|Icon2 = Story|SUBPAGE = [[/Story|STORY]]}}
{{EventEnded|date = 20th of November 2024|event = [[Hexscape Event]]}}
{{EventEnded|date = 20th of November 2024|event = [[Hexscape Event]]}}
{{MapInfobox
{{MapInfobox
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|modifiers = [[HP Locked]]<br/>[[Blood]]<br/>[[Farm Banned]]<br/>[[Gatling Gun Banned]] (Hard only)<br/>[[All Paths]]
|modifiers = [[HP Locked]]<br/>[[Blood]]<br/>[[Farm Banned]]<br/>[[Gatling Gun Banned]] (Hard only)<br/>[[All Paths]]
|music-1 = '''Waves 1-19, 21-24 & 26-29''' [[File:(Official) Tower Defense Simulator OST - Return To Ruin (Extended Mix)|250px|center|thumb]]
|music-1 = '''Waves 1-19, 21-24 & 26-29''' [[File:(Official) Tower Defense Simulator OST - Return To Ruin (Extended Mix)|250px|center|thumb]]
|music-ingame-1 = '''Waves 1-19, 21-24 & 26-29''' [[File:Tower Defense Simulator OST - Return to Ruin In-Game|250px|center|thumb]]
|music-ingame-1 = '''Waves 1-19, 21-24 & 26-29''' [[File:Tower Defense Simulator - Return to Ruin In-Game v2|250px|center|thumb]]
|music-2 = '''Wave 20 ([[Corrupted Titus]])''' [[File:Tower Defense Simulator OST - Corrupted Terror of Titus|250px|center|thumb]]
|music-2 = '''Original Waves 1-19, 21-24 & 26-29''' [[File:Tower Defense Simulator OST - Return to Ruin In-Game|250px|center|thumb]]
|music-3 = '''Wave 25 ([[Corrupted Conserver]])''' [[File:Tower Defense Simulator OST - Corrupted Skream|250px|center|thumb]]
|music-3 = '''Wave 20 ([[Corrupted Titus]])''' [[File:Tower Defense Simulator OST - Corrupted Terror of Titus|250px|center|thumb]]
|music-4 = '''Final Wave ([[Primordial Drakobloxxer]])''' [[File:(Official) Tower Defense Simulator OST - Brimstone Maledict (Primordial Drakobloxxer Theme)|250px|center|thumb]]
|music-4 = '''Wave 25 ([[Corrupted Conserver (Hexscape)|Corrupted Conserver]])''' [[File:Tower Defense Simulator OST - Corrupted Skream|250px|center|thumb]]
|music-5 = '''Final Wave ([[Primordial Drakobloxxer]])''' [[File:(Official) Tower Defense Simulator OST - Brimstone Maledict (Primordial Drakobloxxer Theme)|250px|center|thumb]]
|ambience-1 = [[File:ContainmentAmbience.ogg]]
|ambience-1 = [[File:Tower Defense Simulator Ambience - Containment (Hexscape)|250px|center|thumb]]
}}
}}
__TOC__
__TOC__
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'''Containment''' was the event [[Maps|map]] for the third and final night of the [[Hexscape Event]]. Like other event maps, this map had a specialized wave structure with special enemies. Players started with a varying amount of cash, based on how many players there were in the match. The rewards you received were based on how many waves you survived and if you won a match. This map had two difficulties, Easy and Hard.
'''Containment''' was the event [[Maps|map]] for the third and final night of the [[Hexscape Event]]. Like other event maps, this map had a specialized wave structure with special enemies. Players started with a varying amount of cash, based on how many players there were in the match. The rewards you received were based on how many waves you survived and if you won a match. This map had two difficulties, Easy and Hard.


Cash was only gained if an enemy is killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained was a set amount of cash, which was not always equal to the enemy's health. In solo, you received 100% of the cash when an enemy was killed, or it was damaged enough. With each additional player, this decreased by 25%, which means that in a trio, you only got 50% of the cash. This amount was distributed between players based on how much damage they dealt. However, if a player did not deal any damage, they would receive a percentage of the enemy's full cash upon its death or when it was damaged enough, which was 12.5% in duo and 16.7% in trio. If it was a decimal, it gets rounded up or down depending on the decimal value. If it was at least 0.5, it got rounded up. If it was less than 0.5, it got rounded down. For example, the [[Withered]] gave {{Money|1,000}} after losing 25% of its health in solo, {{Money|750}} in duo and {{Money|500}} in trio between the players that damaged it. Players that did not damage it received {{Money|125}} in duo and {{Money|167}} in trio.
Cash was only gained if an enemy is killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained was a set amount of cash, which was not always equal to the enemy's health. In solo, you received 100% of the cash when an enemy was killed, or it was damaged enough. With each additional player, this decreased by 25%, which means that in a trio, you only got 50% of the cash. This amount was distributed between players based on how much damage they dealt. However, if a player did not deal any damage, they would receive a percentage of the enemy's full cash upon its death or when it was damaged enough, which was 12.5% in duo and 16.7% in trio. If it was a decimal, it gets rounded up or down depending on the decimal value. If it was at least 0.5, it got rounded up. If it was less than 0.5, it got rounded down. For example, the [[Withered (Hexscape)|Withered]] gave {{Money|1,000}} after losing 25% of its health in solo, {{Money|750}} in duo and {{Money|500}} in trio between the players that damaged it. Players that did not damage it received {{Money|125}} in duo and {{Money|167}} in trio.


Health of enemies in this mode scaled with player count. The increase was 10% more health in duo and 20% more health in trio. The first increase was not always the same amount, while the second increase had a varied amount it increases health by. Both increases were affected by enemy health.
Health of enemies in this mode scaled with player count. The increase was 10% more health in duo and 20% more health in trio. The first increase was not always the same amount, while the second increase had a varied amount it increases health by. Both increases were affected by enemy health.
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This map had the [[HP Locked]] modifier, which set the base health to 100, the [[Blood]] modifier, which made enemies have a blood effect when killed, the [[Farm Banned]] modifier, which prohibited [[Farm]]s from generating cash. Additionally, on the Hard difficulty, the [[Cowboy]] and [[Golden Cowboy]] got their cash generation halved, and the [[Gatling Gun Banned]] modifier was added, which removed the [[Gatling Gun]] from loadouts of players.
This map had the [[HP Locked]] modifier, which set the base health to 100, the [[Blood]] modifier, which made enemies have a blood effect when killed, the [[Farm Banned]] modifier, which prohibited [[Farm]]s from generating cash. Additionally, on the Hard difficulty, the [[Cowboy]] and [[Golden Cowboy]] got their cash generation halved, and the [[Gatling Gun Banned]] modifier was added, which removed the [[Gatling Gun]] from loadouts of players.


This map featured three bosses, being [[Corrupted Titus]], [[Corrupted Conserver]] and the final boss, [[Primordial Drakobloxxer]].
This map featured three bosses, being [[Corrupted Titus]], [[Corrupted Conserver (Hexscape)|Corrupted Conserver]] and the final boss, [[Primordial Drakobloxxer]].


==Design & Path==
==Design & Path==
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|Name = Vanguard
|Name = Vanguard
|Description = Provides close-quarters support, long-range towers, and units for a well-rounded loadout
|Description = Provides close-quarters support, long-range towers, and units for a well-rounded loadout
|Icon1 = BrawlerFromTDS.png
|Icon1 = DefaultBrawlerIconIG.png
|SlotLink1 = Brawler
|SlotLink1 = Brawler
|Icon2 = DefaultAcePilotIconIGJ24.png
|Icon2 = DefaultAcePilotIconIGJ24.png
|SlotLink2 = Ace Pilot
|SlotLink2 = Ace Pilot
|Icon3 = MortarIcon.png
|Icon3 = DefaultMortarIconIG.png
|SlotLink3 = Mortar
|SlotLink3 = Mortar
|Icon4 = Mercenary base image.png
|Icon4 = DefaultMercenaryBaseIconIG.png
|SlotLink4 = Mercenary Base
|SlotLink4 = Mercenary Base
|Icon5 = JesterIcon.png
|Icon5 = DefaultJesterIconIG.png
|SlotLink5 = Jester
|SlotLink5 = Jester
|Icon6 = DefaultHallowPunkIconIG.png
|Icon6 = DefaultHallowPunkIconIG.png
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|Name = Sentinel
|Name = Sentinel
|Description = Takes advantage of turrets, heavy air-support, and support towers to hold the line.
|Description = Takes advantage of turrets, heavy air-support, and support towers to hold the line.
|Icon1 = EngineerIcon.png
|Icon1 = DefaultEngineerIconIG.png
|SlotLink1 = Engineer
|SlotLink1 = Engineer
|Icon2 = Warden.png
|Icon2 = DefaultWardenIconIG.png
|SlotLink2 = Warden
|SlotLink2 = Warden
|Icon3 = DefaultDJBoothIconAug2024.png
|Icon3 = DefaultDJBoothIconIGAug2024.png
|SlotLink3 = DJ Booth
|SlotLink3 = DJ Booth
|Icon4 = PursuitIcon.png
|Icon4 = DefaultPursuitIconIG.png
|SlotLink4 = Pursuit
|SlotLink4 = Pursuit
|Icon5 = JesterIcon.png
|Icon5 = DefaultJesterIconIG.png
|SlotLink5 = Jester
|SlotLink5 = Jester
|Icon6 = DefaultHallowPunkIconIG.png
|Icon6 = DefaultHallowPunkIconIG.png
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|Name = Onyx Squad
|Name = Onyx Squad
|Description = Includes some of the game's strongest yet most expensive towers.
|Description = Includes some of the game's strongest yet most expensive towers.
|Icon1 = WDGoldenCowboyIcon.png
|Icon1 = GoldenCowboyIconIG.png
|SlotLink1 = Golden Cowboy
|SlotLink1 = Golden Cowboy
|Icon2 = DefaultElectroshockerIcon2.png
|Icon2 = DefaultElectroshockerIconIG.png
|SlotLink2 = Electroshocker
|SlotLink2 = Electroshocker
|Icon3 = Newranger.png
|Icon3 = DefaultRangerIconIG.png
|SlotLink3 = Ranger
|SlotLink3 = Ranger
|Icon4 = DefaultAcceleratorIcon2.png
|Icon4 = DefaultAccelIconIG.png
|SlotLink4 = Accelerator
|SlotLink4 = Accelerator
|Icon5 = JesterIcon.png
|Icon5 = DefaultJesterIconIG.png
|SlotLink5 = Jester
|SlotLink5 = Jester
|Icon6 = DefaultHallowPunkIconIG.png
|Icon6 = DefaultHallowPunkIconIG.png
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Rewards were calculated as:
Rewards were calculated as:
{| class="tds-table" style="text-align: center; margin:1em auto"
{| class="tds-table pad-10" style="text-align: center; margin:1em auto"
! style="padding: 10px;" |Coins Reward
!Coins Reward
! style="padding: 10px;" |EXP Reward
!EXP Reward
|-
|-
! colspan="2" style="padding: 10px;" |Easy
! colspan="2" |Easy
|-
|-
| style="padding: 10px;" |{{Coins|150}} ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + {{Coins|50}} (Triumph Bonus)
|{{Coins|150}} ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + {{Coins|50}} (Triumph Bonus)
| style="padding: 10px;" |{{Exp|80}} ÷ (1 + [(30 ÷ Current Wave) - 1])
|{{Exp|80}} ÷ (1 + [(30 ÷ Current Wave) - 1])
|-
|-
! colspan="2" style="padding: 10px;" |Hard
! colspan="2" |Hard
|-
|-
| style="padding: 10px;" |{{Coins|850}} ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + {{Coins|150}} (Triumph Bonus)
|{{Coins|850}} ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + {{Coins|150}} (Triumph Bonus)
| style="padding: 10px;" |{{Exp|250}} ÷ (1 + [(30 ÷ Current Wave) - 1])
|{{Exp|250}} ÷ (1 + [(30 ÷ Current Wave) - 1])
|}
|}


Triumphing '''Containment''' could give out an additional reward, which could be any of the [[Hexscape Event]] consumables. These items were:
Triumphing '''Containment''' could give out an additional reward, which could be any of the [[Hexscape Event]] consumables. These items were:
*{{Colour|Common}} (60%)
*{{Color|Common}} (60%)
**[[Turkey Leg]]
**[[Turkey Leg]]
***Easy: 1-3
***Easy: 1-3
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***Easy: 1-2
***Easy: 1-2
***Hard: 2-3
***Hard: 2-3
*{{Colour|Uncommon}} (40%)
*{{Color|Uncommon}} (40%)
**[[Sugar Rush (Consumable)|Sugar Rush]]
**[[Sugar Rush (Consumable)|Sugar Rush]]
***Easy: 1-2
***Easy: 1-2
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Depending on player count, the wave bonus was reduced using multipliers. These multipliers are:
Depending on player count, the wave bonus was reduced using multipliers. These multipliers are:
{| class="wikitable align-center" style="width:50%; margin:1em auto"
{| class="wikitable pad-10 align-center" style="width:50%; margin:1em auto"
! style="padding: 10px;" |Players
!Players
! style="padding: 10px;" |Reduction per Player
!Reduction per Player
! style="padding: 10px;" |Total Reduction
!Total Reduction
|-
|-
|Solo
| style="padding: 10px;" |Solo
|0%
| style="padding: 10px;" |0%
|0%
| style="padding: 10px;" |0%
|-
|-
|Duo
| style="padding: 10px;" |Duo
| style="padding: 10px;" |10% (Easy)<br/>5% (Hard)
|10% (Easy)<br/>5% (Hard)
| style="padding: 10px;" |20% (Easy)<br/>10% (Hard)
|20% (Easy)<br/>10% (Hard)
|-
|-
|Trio
| style="padding: 10px;" |Trio
|1%
| style="padding: 10px;" |1%
|3%
| style="padding: 10px;" |3%
|}
|}


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Waves could not be skipped in '''Containment'''. The waves in '''Containment''' mode followed these timings:
Waves could not be skipped in '''Containment'''. The waves in '''Containment''' mode followed these timings:
{| class="wikitable align-center" style="width:50%; margin:1em auto"
{| class="wikitable pad-10 align-center" style="width:50%; margin:1em auto"
!Waves
! style="padding: 10px;" |Waves
! style="padding: 10px;" |Wave Timer
!Wave Timer
|-
|-
|1-4
| style="padding: 10px;" |1-4
|0:40
| style="padding: 10px;" |0:40
|-
|-
|5-9
| style="padding: 10px;" |5-9
|0:45
| style="padding: 10px;" |0:45
|-
|-
|10-14
| style="padding: 10px;" |10-14
|0:50
| style="padding: 10px;" |0:50
|-
|-
|15-19
| style="padding: 10px;" |15-19
|∞
| style="padding: 10px;" |∞
|-
|-
|20
| style="padding: 10px;" |20
|∞
| style="padding: 10px;" |∞
|-
|-
|21-24
| style="padding: 10px;" |21-24
|1:00
| style="padding: 10px;" |1:00
|-
|-
|25
| style="padding: 10px;" |25
|∞
| style="padding: 10px;" |∞
|-
|-
|26-29
| style="padding: 10px;" |26-29
|1:05
| style="padding: 10px;" |1:05
|-
|-
|30
| style="padding: 10px;" |30
|∞
| style="padding: 10px;" |∞
|}
|}


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<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<div class="overflowbugy" style="width:100%"; overflow:auto; position:relative;">
<div class="overflowbugy" style="width:100%"; overflow:auto; position:relative;">
{| class="wikitable center"
{| class="wikitable pad-10" style="width:100%; margin: 0 auto; text-align:center;"
!Wave
! style="padding: 10px;" |Wave
! colspan="2" style="padding: 10px;" |Dialogue
! colspan="2" |Dialogue
! style="padding: 10px;" |Enemy Type & Amount (Easy)
!Enemy Type & Amount (Easy)
! style="padding: 10px;" |Enemy Type & Amount (Hard)
!Enemy Type & Amount (Hard)
|-
|-
| rowspan="2" style="padding: 10px;" |1
| rowspan="2" |1
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |We managed to supply you with a new mercenary, they should help you neutralize whatever comes your way. Save the thanks for if we survive. Here they come, make sure they don't get to that computer while we work on the portal.
|We managed to supply you with a new mercenary, they should help you neutralize whatever comes your way. Save the thanks for if we survive. Here they come, make sure they don't get to that computer while we work on the portal.<br/>[[File:ContainmentWave 1 1.ogg|300px]]
| colspan="2" rowspan="2" style="padding: 10px;" |8x '''[[Hex Spawn]]''', 4x '''[[Hex Minion]]'''
| colspan="2" rowspan="2" |8x '''[[Hex Spawn]]''', 4x '''[[Hex Minion]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:DispatcherSneaky.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherSneaky.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |There must be hundreds of them coming through... if not thousands. Stay vigilant.
|There must be hundreds of them coming through... if not thousands. Stay vigilant.<br/>[[File:ContainmentWave 1 2.ogg|300px]]
|-
|-
|2
| style="padding: 10px;" |2
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| colspan="2" style="padding: 10px;" |2x '''[[Hex Wraith]]''', 10x [[Hex Spawn]], 6x [[Hex Minion]]
| colspan="2" |2x '''[[Hex Wraith]]''', 10x [[Hex Spawn]], 6x [[Hex Minion]]
|-
|-
| rowspan="2" style="padding: 10px;" |3
| rowspan="2" |3
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |These guys.. look different than before. Something must've corrupted everything after the Conserver fell.
|These guys.. look different than before. Something must've corrupted everything after the Conserver fell.<br/>[[File:ContainmentWave3-1.ogg|300px]]
| colspan="2" rowspan="2" style="padding: 10px;" |2x [[Hex Spawn]] ([[Bloated]]), 2x [[Hex Wraith]], 2x [[Hex Spawn]] ([[Bloated]]), 2x [[Hex Wraith]], 2x [[Hex Spawn]] ([[Bloated]]), 2x [[Hex Wraith]], 5x [[Hex Minion]]
| colspan="2" rowspan="2" |2x [[Hex Spawn]] ([[Bloated]]), 2x [[Hex Wraith]], 2x [[Hex Spawn]] ([[Bloated]]), 2x [[Hex Wraith]], 2x [[Hex Spawn]] ([[Bloated]]), 2x [[Hex Wraith]], 5x [[Hex Minion]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |Got confirmation. That's a real god cube alright. The Children of Exo weren't joking around, huh? Have to hand it to 'em, I'm impressed.
|Got confirmation. That's a real god cube alright. The Children of Exo weren't joking around, huh? Have to hand it to 'em, I'm impressed.<br/>[[File:ContainmentWave3-2.ogg|300px]]
|-
|-
|4
| style="padding: 10px;" |4
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| colspan="2" style="padding: 10px;" |3x [[Hex Wraith]], 7x [[Hex Spawn]] ([[Bloated]]), 3x [[Hex Wraith]], 7x [[Hex Minion]] ([[Bloated]]), 3x [[Hex Wraith]]
| colspan="2" |3x [[Hex Wraith]], 7x [[Hex Spawn]] ([[Bloated]]), 3x [[Hex Wraith]], 7x [[Hex Minion]] ([[Bloated]]), 3x [[Hex Wraith]]
|-
|-
|5
| style="padding: 10px;" |5
| [[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| colspan="2" style="padding: 10px;" | -
|The portal on the other side had its energy source replaced, it's too powerful for us to close it.<br/>[[File:ContainmentWave5-1.ogg|300px]]
| colspan="2" style="padding: 10px;" |1x '''[[Hex Revenant]]''', 7x [[Hex Wraith]] ([[Bloated]])
| colspan="2" |1x '''[[Hex Revenant]]''', 7x [[Hex Wraith]] ([[Bloated]])
|-
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| colspan="2" style="padding: 10px;" |1x '''[[Hex Corpse]]''', 1x [[Hex Revenant]], 8x [[Hex Wraith]], 5x [[Hex Spawn]] ([[Bloated]], [[Nimble]])
| colspan="2" |1x '''[[Hex Corpse]]''', 1x [[Hex Revenant]], 8x [[Hex Wraith]], 5x [[Hex Spawn]] ([[Bloated]], [[Nimble]])
|-
|-
| rowspan="2" style="padding: 10px;" |7
| rowspan="2" |7
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |Got word that the previous realm has no information on any other records. It was disconnected from the entire Realm network.
|Got word that the previous realm has no information on any other records. It was disconnected from the entire Realm network.<br/>[[File:ContainmentWave7-1.ogg|300px]]
| rowspan="2" style="padding: 10px;" |2x [[Hex Corpse]], 2x '''[[Forsaken Skull]]''', 1x [[Hex Revenant]]
| rowspan="2" |2x [[Hex Corpse]], 2x '''[[Forsaken Skull]]''', 1x [[Hex Revenant]]
| rowspan="2" style="padding: 10px;" |2x [[Hex Corpse]], 2x '''[[Forsaken Skull]]''', 1x [[Hex Revenant]] ([[Nimble]])
| rowspan="2" |2x [[Hex Corpse]], 2x '''[[Forsaken Skull]]''', 1x [[Hex Revenant]] ([[Nimble]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |I'm assuming the Conserver is what kept it off the grid until the Children of Exo forced it open. We're trying to find a way to reverse it.
|I'm assuming the Conserver is what kept it off the grid until the Children of Exo forced it open. We're trying to find a way to reverse it.<br/>[[File:ContainmentWave7-2.ogg|300px]]
|-
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| colspan="2" style="padding: 10px;" |8x [[Hex Minion]] ([[Aggro]], [[Bloated]], [[Nimble]]), 3x [[Forsaken Skull]], 2x [[Hex Revenant]], 2x [[Hex Corpse]]
| colspan="2" |8x [[Hex Minion]] ([[Aggro]], [[Bloated]], [[Nimble]]), 3x [[Forsaken Skull]], 2x [[Hex Revenant]], 2x [[Hex Corpse]]
|-
|-
|9
| style="padding: 10px;" |9
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Hex Revenant]], 4x [[Hex Corpse]], 1x '''[[Hex Mimic]]'''
|1x [[Hex Revenant]], 4x [[Hex Corpse]], 1x '''[[Hex Mimic]]'''
| style="padding: 10px;" |1x [[Hex Revenant]] ([[Bloated]]), 4x [[Hex Corpse]], 1x '''[[Hex Mimic]]'''
|1x [[Hex Revenant]] ([[Bloated]]), 4x [[Hex Corpse]], 1x '''[[Hex Mimic]]'''
|-
|-
| rowspan="4" style="padding: 10px;" |10
| rowspan="4" |10
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |Good grief, These guys are relentless. Whatever is keeping this thing open is 100% headed towards the portal with them.
|Good grief, These guys are relentless. Whatever is keeping this thing open is 100% headed towards the portal with them.<br/>[[File:ContainmentWave10-1.ogg|300px]]
| rowspan="4" style="padding: 10px;" |1x [[Hex Revenant]] ([[Bloated]]), 4x [[Forsaken Skull]], 1x [[Hex Revenant]] ([[Bloated]]), 3x [[Hex Corpse]], 1x [[Hex Mimic]]
| rowspan="4" |1x [[Hex Revenant]] ([[Bloated]]), 4x [[Forsaken Skull]], 1x [[Hex Revenant]] ([[Bloated]]), 3x [[Hex Corpse]], 1x [[Hex Mimic]]
| rowspan="4" style="padding: 10px;" |1x [[Hex Revenant]] ([[Bloated]], [[Nimble]]), 4x [[Forsaken Skull]], 1x [[Hex Revenant]] ([[Bloated]], [[Nimble]]), 3x [[Hex Corpse]], 1x [[Hex Mimic]]
| rowspan="4" |1x [[Hex Revenant]] ([[Bloated]], [[Nimble]]), 4x [[Forsaken Skull]], 1x [[Hex Revenant]] ([[Bloated]], [[Nimble]]), 3x [[Hex Corpse]], 1x [[Hex Mimic]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:Transparent.png|thumb|center|75px]]
| style="width:75px;" |[[File:Transparent.png|thumb|center|75px|[[Primordial Drakobloxxer (Narrator)|???]]]]
|*DISTANT ROAR*<br/>[[File:ContainmentWave10-2.ogg|300px]]
| style="padding: 10px;" |*DISTANT ROAR*
|-
|-
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |Heads up, some pretty hefty hoards coming your way.
|Heads up, some pretty hefty hoards coming your way.<br/>[[File:ContainmentWave10-3.ogg|300px]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |Got some news. We might not be able to close this portal, so we'll just have to do this the old fashioned way.
|Got some news. We might not be able to close this portal, so we'll just have to do this the old fashioned way.<br/>[[File:ContainmentWave10-4.ogg|300px]]
|-
|-
|11
| style="padding: 10px;" |11
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x '''[[Blight Walker]]''', 4x [[Forsaken Skull]], 2x [[Hex Corpse]], 2x [[Hex Mimic]], 3x [[Forsaken Skull]], 1x [[Hex Revenant]] ([[Bloated]])
|1x '''[[Blight Walker]]''', 4x [[Forsaken Skull]], 2x [[Hex Corpse]], 2x [[Hex Mimic]], 3x [[Forsaken Skull]], 1x [[Hex Revenant]] ([[Bloated]])
| style="padding: 10px;" |1x '''[[Blight Walker]]''', 4x [[Forsaken Skull]], 2x [[Hex Corpse]], 3x [[Hex Mimic]], 4x [[Forsaken Skull]], 1x [[Hex Revenant]] ([[Bloated]], [[Nimble]])
|1x '''[[Blight Walker]]''', 4x [[Forsaken Skull]], 2x [[Hex Corpse]], 3x [[Hex Mimic]], 4x [[Forsaken Skull]], 1x [[Hex Revenant]] ([[Bloated]], [[Nimble]])
|-
|-
| rowspan="2" style="padding: 10px;" |12
| rowspan="2" |12
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |Got more info. This Realm has only been accessed by an offline server network that's not connected to the main realm.
|Got more info. This Realm has only been accessed by an offline server network that's not connected to the main realm.<br/>[[File:ContainmentWave12-1.ogg|300px]]
| rowspan="2" style="padding: 10px;" |1x '''[[Rotting Terror]]''', 2x [[Hex Revenant]] ([[Bloated]]), 1x [[Hex Mimic]], 4x [[Hex Corpse]], 3x [[Forsaken Skull]], 3x [[Hex Corpse]]
| rowspan="2" |1x '''[[Rotting Terror]]''', 2x [[Hex Revenant]] ([[Bloated]]), 1x [[Hex Mimic]], 4x [[Hex Corpse]], 3x [[Forsaken Skull]], 3x [[Hex Corpse]]
| rowspan="2" style="padding: 10px;" |1x '''[[Rotting Terror]]''', 2x [[Hex Revenant]] ([[Bloated]]), 1x [[Hex Mimic]], 2x [[Hex Corpse]], 4x [[Forsaken Skull]], 3x [[Hex Corpse]] ([[Nimble]])
| rowspan="2" |1x '''[[Rotting Terror]]''', 2x [[Hex Revenant]] ([[Bloated]]), 1x [[Hex Mimic]], 2x [[Hex Corpse]], 4x [[Forsaken Skull]], 3x [[Hex Corpse]] ([[Nimble]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |This is more than likely EXO's private realm network. We are positive there's at least an undiscovered fragment in there, but we're trying to figure out what has it.
|This is more than likely EXO's private realm network. We are positive there's at least an undiscovered fragment in there, but we're trying to figure out what has it.<ref>The spoken dialogue differs from the on-screen text, which reads: "This is more than likely EXO's private realm network. We are positive there's at least an undiscovered fragment in there. Let me look into this."</ref><br/>[[File:ContainmentWave12-2.ogg|300px]]
|-
|-
|13
| style="padding: 10px;" |13
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| colspan="2" style="padding: 10px;" |1x [[Blight Walker]], 1x [[Hex Mimic]] ([[Bloated]]), 1x '''[[Cursed Horror]]''', 2x [[Forsaken Skull]], 1x [[Blight Walker]], 5x [[Forsaken Skull]]
| colspan="2" |1x [[Blight Walker]], 1x [[Hex Mimic]] ([[Bloated]]), 1x '''[[Cursed Horror]]''', 2x [[Forsaken Skull]], 1x [[Blight Walker]], 5x [[Forsaken Skull]]
|-
|-
|14
| style="padding: 10px;" |14
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Rotting Terror]], 4x [[Hex Revenant]] ([[Bloated]]), 10x [[Hex Corpse]] ([[Bloated]]), 1x [[Rotting Terror]]
|1x [[Rotting Terror]], 4x [[Hex Revenant]] ([[Bloated]]), 10x [[Hex Corpse]] ([[Bloated]]), 1x [[Rotting Terror]]
| style="padding: 10px;" |1x [[Rotting Terror]], 4x [[Hex Revenant]] ([[Bloated]]), 7x [[Hex Corpse]] ([[Bloated]]), 1x [[Rotting Terror]] ([[Bloated]])
|1x [[Rotting Terror]], 4x [[Hex Revenant]] ([[Bloated]]), 7x [[Hex Corpse]] ([[Bloated]]), 1x [[Rotting Terror]] ([[Bloated]])
|-
|-
| rowspan="3" style="padding: 10px;" |15
| rowspan="3" |15
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |For now, we sent an emergency notification to all Realms to close off access. We cannot let them re-program and spread across the whole network.
|For now, we sent an emergency notification to all Realms to close off access. We cannot let them re-program and spread across the whole network.<br/>[[File:ContainmentWave15-1.ogg|300px]]
| rowspan="3" style="padding: 10px;" |8x [[Hex Revenant]] ([[Aggro]], [[Bloated]]), 5x [[Hex Mimic]] ([[Bloated]]), 1x [[Cursed Horror]], 4x [[Forsaken Skull]], 1x [[Cursed Horror]], 4x [[Forsaken Skull]], 5x [[Hex Corpse]] ([[Bloated]])
| rowspan="3" |8x [[Hex Revenant]] ([[Aggro]], [[Bloated]]), 5x [[Hex Mimic]] ([[Bloated]]), 1x [[Cursed Horror]], 4x [[Forsaken Skull]], 1x [[Cursed Horror]], 4x [[Forsaken Skull]], 5x [[Hex Corpse]] ([[Bloated]])
| rowspan="3" style="padding: 10px;" |5x [[Hex Mimic]] ([[Bloated]]), 1x [[Cursed Horror]], 4x [[Forsaken Skull]], 1x [[Cursed Horror]], 4x [[Forsaken Skull]], 5x [[Hex Corpse]] ([[Bloated]]), 3x [[Hex Revenant]] ([[Aggro]], [[Bloated]])
| rowspan="3" |5x [[Hex Mimic]] ([[Bloated]]), 1x [[Cursed Horror]], 4x [[Forsaken Skull]], 1x [[Cursed Horror]], 4x [[Forsaken Skull]], 5x [[Hex Corpse]] ([[Bloated]]), 3x [[Hex Revenant]] ([[Aggro]], [[Bloated]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:Transparent.png|thumb|center|75px]]
| style="width:75px;" |[[File:Transparent.png|thumb|center|75px|[[Primordial Drakobloxxer (Narrator)|???]]]]
| style="padding: 10px;" |*SLIGHTLY CLOSER ROAR*
|*SLIGHTLY CLOSER ROAR*<br/>[[File:ContainmentWave15-2.ogg|300px]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |I swear.. we've heard this before. Give me one second.
|I swear.. we've heard this before. Give me one second.<br/>[[File:ContainmentWave15-3.ogg|300px]]
|-
|-
|16
| style="padding: 10px;" |16
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Rotting Terror]] ([[Aggro]]), 3x [[Hex Mimic]] ([[Bloated]]), 1x [[Rotting Terror]], 5x [[Hex Corpse]] ([[Bloated]]), 1x [[Rotting Terror]], 1x '''[[Conjurer]]''', 3x [[Hex Corpse]] ([[Bloated]])
|1x [[Rotting Terror]] ([[Aggro]]), 3x [[Hex Mimic]] ([[Bloated]]), 1x [[Rotting Terror]], 5x [[Hex Corpse]] ([[Bloated]]), 1x [[Rotting Terror]], 1x '''[[Conjurer (Hexscape)|Conjurer]]''', 3x [[Hex Corpse]] ([[Bloated]])
| style="padding: 10px;" |1x [[Rotting Terror]] ([[Aggro]]), 3x [[Hex Mimic]] ([[Bloated]]), 1x [[Rotting Terror]], 5x [[Hex Corpse]] ([[Bloated]]), 1x [[Rotting Terror]], 1x [[Rotting Terror]] ([[Bloated]]), 3x [[Hex Corpse]] ([[Bloated]])
|1x [[Rotting Terror]] ([[Aggro]]), 3x [[Hex Mimic]] ([[Bloated]]), 1x [[Rotting Terror]], 5x [[Hex Corpse]] ([[Bloated]]), 1x [[Rotting Terror]], 1x [[Rotting Terror]] ([[Bloated]]), 3x [[Hex Corpse]] ([[Bloated]])
|-
|-
| rowspan="2" style="padding: 10px;" |17
| rowspan="2" |17
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |We got a match. This.. sound was logged from the Overture incident. It's believed to be a powerful entity infected by the fragments.
|We got a match. This.. sound was logged from the Overture incident. It's believed to be a powerful entity infected by the fragments.<br/>[[File:ContainmentWave17-1.ogg|300px]]
| rowspan="2" style="padding: 10px;" |1x [[Blight Walker]], 5x '''[[Enigma]]''', 1x [[Conjurer]], 1x [[Cursed Horror]], 5x [[Forsaken Skull]] ([[Bloated]]), 1x [[Blight Walker]], 1x [[Cursed Horror]], 5x [[Forsaken Skull]] ([[Bloated]])
| rowspan="2" |1x [[Blight Walker]], 5x '''[[Enigma (Hexscape)|Enigma]]''', 1x [[Conjurer (Hexscape)|Conjurer]], 1x [[Cursed Horror]], 5x [[Forsaken Skull]] ([[Bloated]]), 1x [[Blight Walker]], 1x [[Cursed Horror]], 5x [[Forsaken Skull]] ([[Bloated]])
| rowspan="2" style="padding: 10px;" |1x [[Blight Walker]], 5x '''[[Enigma]]''', 1x [[Cursed Horror]], 5x [[Forsaken Skull]] ([[Bloated]]), 1x [[Blight Walker]], 1x [[Cursed Horror]], 5x [[Forsaken Skull]] ([[Bloated]]), 1x '''[[Conjurer]]''', 3x [[Enigma]]
| rowspan="2" |1x [[Blight Walker]], 5x '''[[Enigma (Hexscape)|Enigma]]''', 1x [[Cursed Horror]], 5x [[Forsaken Skull]] ([[Bloated]]), 1x [[Blight Walker]], 1x [[Cursed Horror]], 5x [[Forsaken Skull]] ([[Bloated]]), 1x '''[[Conjurer (Hexscape)|Conjurer]]''', 3x [[Enigma (Hexscape)|Enigma]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |This entity.. was likely taken by EXO sometime after we defeated the Umbra. But what is it doing here?
|This entity.. was likely taken by EXO sometime after we defeated the Umbra. But what is it doing here?<br/>[[File:ContainmentWave17-2.ogg|300px]]
|-
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| colspan="2" style="padding: 10px;" |2x [[Rotting Terror]] ([[Bloated]]), 5x [[Hex Corpse]] ([[Bloated]]), 5x [[Enigma]], 1x '''[[Eclipsed]]''', 5x [[Enigma]], 2x [[Rotting Terror]] ([[Bloated]]), 6x [[Hex Corpse]] ([[Bloated]])
| colspan="2" |2x [[Rotting Terror]] ([[Bloated]]), 5x [[Hex Corpse]] ([[Bloated]]), 5x [[Enigma (Hexscape)|Enigma]], 1x '''[[Eclipsed (Hexscape)|Eclipsed]]''', 5x [[Enigma (Hexscape)|Enigma]], 2x [[Rotting Terror]] ([[Bloated]]), 6x [[Hex Corpse]] ([[Bloated]])
|-
|-
|19
| style="padding: 10px;" |19
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| colspan="2" style="padding: 10px;" |15x '''[[Hex Drako]]''', 3x [[Blight Walker]], 1x [[Cursed Horror]], 6x [[Forsaken Skull]], 1x [[Conjurer]], 1x [[Cursed Horror]], 6x [[Forsaken Skull]]
| colspan="2" |15x '''[[Hex Drako]]''', 3x [[Blight Walker]], 1x [[Cursed Horror]], 6x [[Forsaken Skull]], 1x [[Conjurer (Hexscape)|Conjurer]], 1x [[Cursed Horror]], 6x [[Forsaken Skull]]
|-
|-
| rowspan="3" style="padding: 10px;" |20
| rowspan="3" |20
| style="padding: 10px; width:75px;" |[[File:corruptedtitus_speaking.gif|thumb|center|75px]]
| style="width:75px;" |[[File:corruptedtitus_speaking.gif|thumb|center|75px|[[Titus (Narrator)|Corrupted Titus]]]]
| style="padding: 10px;" |HAHAHAHA! DIDN'T EXPECT TO SEE ME BACK SO SOON EH? IF YOU THOUGHT THE CHILDREN OF EXO ARE ANOTHER FREAKAZOID CULT WITH MORE BRAWN THAN BRAINS, THEN GUESS AGAIN! HAHAHAHA!
|HAHAHAHA! DIDN'T EXPECT TO SEE ME BACK SO SOON EH? IF YOU THOUGHT THE CHILDREN OF EXO ARE ANOTHER FREAKAZOID CULT WITH MORE BRAWN THAN BRAINS, THEN GUESS AGAIN! HAHAHAHA!<br/>[[File:ContainmentWave20-1.ogg|300px]]
| rowspan="3" style="padding: 10px;" |3x [[Hex Mimic]] ([[Bloated]]), 2x [[Eclipsed]], 1x [[Conjurer]], 1x '''[[Corrupted Titus]]''', 1x [[Eclipsed]], 1x [[Conjurer]], 1x '''[[Nightmarish Hulk]]'''
| rowspan="3" |3x [[Hex Mimic]] ([[Bloated]]), 2x [[Eclipsed (Hexscape)|Eclipsed]], 1x [[Conjurer (Hexscape)|Conjurer]], 1x '''[[Corrupted Titus]]''', 1x [[Eclipsed (Hexscape)|Eclipsed]], 1x [[Conjurer (Hexscape)|Conjurer]], 1x '''[[Nightmarish Hulk]]'''
| rowspan="3" style="padding: 10px;" |2x [[Hex Mimic]] ([[Bloated]]), 1x [[Eclipsed]], 1x '''[[Corrupted Titus]]''', 1x [[Eclipsed]], 1x [[Conjurer]], 1x '''[[Nightmarish Hulk]]'''
| rowspan="3" |2x [[Hex Mimic]] ([[Bloated]]), 1x [[Eclipsed (Hexscape)|Eclipsed]], 1x '''[[Corrupted Titus]]''', 1x [[Eclipsed (Hexscape)|Eclipsed]], 1x [[Conjurer (Hexscape)|Conjurer]], 1x '''[[Nightmarish Hulk]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |Talk about obsessed. Looks like he managed to get a taste of a fragments too. Lovely..
|Talk about obsessed. Looks like he managed to get a taste of a fragment too. Lovely..<br/>[[File:ContainmentWave20-2.ogg|300px]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:corruptedtitus_speaking.gif|thumb|center|75px]]
| style="width:75px;" |[[File:corruptedtitus_speaking.gif|thumb|center|75px|[[Titus (Narrator)|Corrupted Titus]]]]
| style="padding: 10px;" |I MUST SAY, IT'S ASTONISHING HOW OFTEN YOUR ORGANIZATION KEEPS GETTING PLAYED INTO OUR HANDS, AND IF YOU THINK THIS WHOLE SITUATION CAN BE RESOLVED, WELL YOU'LL FIND OUT SOON THAT YOU CAN'T STOP WHAT'S COMING!
|I MUST SAY, IT'S ASTONISHING HOW OFTEN YOUR ORGANIZATION KEEPS GETTING PLAYED INTO OUR HANDS, AND IF YOU THINK THIS WHOLE SITUATION CAN BE RESOLVED, WELL YOU'LL FIND OUT SOON THAT YOU CAN'T STOP WHAT'S COMING!<br/>[[File:ContainmentWave20-3.ogg|300px]]
|-
|-
| rowspan="2" style="padding: 10px;" |21
| rowspan="2" |21
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |0-2, Good work. Let's get back to it.
|0-2, Good work. Let's get back to it.<br/>[[File:ContainmentWave21-1.ogg|300px]]
| rowspan="2" style="padding: 10px;" |1x [[Eclipsed]] ([[Aggro]]), 5x [[Hex Drako]], 1x [[Conjurer]] ([[Bloated]]), 1x [[Blight Walker]] ([[Bloated]]), 5x [[Hex Drako]], 1x [[Eclipsed]] ([[Aggro]]), 5x [[Hex Drako]], 1x [[Conjurer]] ([[Bloated]]), 1x [[Blight Walker]] ([[Bloated]])
| rowspan="2" |1x [[Eclipsed (Hexscape)|Eclipsed]] ([[Aggro]]), 5x [[Hex Drako]], 1x [[Conjurer (Hexscape)|Conjurer]] ([[Bloated]]), 1x [[Blight Walker]] ([[Bloated]]), 5x [[Hex Drako]], 1x [[Eclipsed (Hexscape)|Eclipsed]] ([[Aggro]]), 5x [[Hex Drako]], 1x [[Conjurer (Hexscape)|Conjurer]] ([[Bloated]]), 1x [[Blight Walker]] ([[Bloated]])
| rowspan="2" style="padding: 10px;" |1x [[Eclipsed]] ([[Aggro]]), 5x [[Hex Drako]], 1x [[Blight Walker]] ([[Bloated]]), 5x [[Hex Drako]], 1x [[Eclipsed]] ([[Aggro]]), 1x [[Conjurer]], 5x [[Hex Drako]], 1x [[Blight Walker]] ([[Bloated]])
| rowspan="2" |1x [[Eclipsed (Hexscape)|Eclipsed]] ([[Aggro]]), 5x [[Hex Drako]], 1x [[Blight Walker]] ([[Bloated]]), 5x [[Hex Drako]], 1x [[Eclipsed (Hexscape)|Eclipsed]] ([[Aggro]]), 1x [[Conjurer (Hexscape)|Conjurer]], 5x [[Hex Drako]], 1x [[Blight Walker]] ([[Bloated]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |I'm not sure the Children of Exo came here by accident.. From the numbers, it seems too convenient.
|I'm not sure the Children of Exo came here by accident.. From the numbers, it seems too convenient.<br/>[[File:ContainmentWave21-2.ogg|300px]]
|-
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x '''[[Hex Weaver]]''', 1x [[Conjurer]] ([[Bloated]]), 3x [[Hex Mimic]] ([[Bloated]]), 5x [[Hex Corpse]] ([[Bloated]]), 5x [[Hex Drako]], 5x [[Enigma]], 1x [[Hex Weaver]], 5x [[Hex Corpse]] ([[Bloated]]), 5x [[Hex Drako]], 5x [[Enigma]], 1x [[Hex Weaver]], 1x [[Conjurer]], 5x [[Hex Corpse]] ([[Bloated]]), 5x [[Hex Drako]]
|1x '''[[Hex Weaver]]''', 1x [[Conjurer (Hexscape)|Conjurer]] ([[Bloated]]), 3x [[Hex Mimic]] ([[Bloated]]), 5x [[Hex Corpse]] ([[Bloated]]), 5x [[Hex Drako]], 5x [[Enigma (Hexscape)|Enigma]], 1x [[Hex Weaver]], 5x [[Hex Corpse]] ([[Bloated]]), 5x [[Hex Drako]], 5x [[Enigma (Hexscape)|Enigma]], 1x [[Hex Weaver]], 1x [[Conjurer (Hexscape)|Conjurer]], 5x [[Hex Corpse]] ([[Bloated]]), 5x [[Hex Drako]]
| style="padding: 10px;" |1x '''[[Hex Weaver]]''', 3x [[Hex Mimic]] ([[Bloated]]), 5x [[Hex Corpse]] ([[Bloated]]), 5x [[Hex Drako]], 5x [[Enigma]], 1x [[Hex Weaver]], 5x [[Hex Corpse]] ([[Bloated]]), 5x [[Hex Drako]], 5x [[Enigma]], 1x [[Hex Weaver]], 1x [[Conjurer]], 5x [[Hex Corpse]] ([[Bloated]]), 5x [[Hex Drako]]
|1x '''[[Hex Weaver]]''', 3x [[Hex Mimic]] ([[Bloated]]), 5x [[Hex Corpse]] ([[Bloated]]), 5x [[Hex Drako]], 5x [[Enigma (Hexscape)|Enigma]], 1x [[Hex Weaver]], 5x [[Hex Corpse]] ([[Bloated]]), 5x [[Hex Drako]], 5x [[Enigma (Hexscape)|Enigma]], 1x [[Hex Weaver]], 1x [[Conjurer (Hexscape)|Conjurer]], 5x [[Hex Corpse]] ([[Bloated]]), 5x [[Hex Drako]]
|-
|-
| rowspan="2" style="padding: 10px;" |23
| rowspan="2" |23
| style="padding: 10px; width:75px;" |[[File:Transparent.png|thumb|center|75px]]
| style="width:75px;" |[[File:Transparent.png|thumb|center|75px|[[Primordial Drakobloxxer (Narrator)|???]]]]
| style="padding: 10px;" |*SLIGHTLY EVEN CLOSER ROAR*
|*SLIGHTLY EVEN CLOSER ROAR*<br/>[[File:ContainmentWave23-1.ogg|300px]]
| rowspan="2" style="padding: 10px;" |1x '''[[Hex's Maw]]''', 1x [[Blight Walker]] ([[Bloated]]), 1x [[Cursed Horror]], 7x [[Forsaken Skull]] ([[Bloated]]), 1x [[Blight Walker]] ([[Bloated]]), 1x [[Cursed Horror]], 7x [[Forsaken Skull]] ([[Bloated]]), 1x [[Nightmarish Hulk]] ([[Bloated]]), 1x [[Hex's Maw]]
| rowspan="2" |1x '''[[Hex's Maw]]''', 1x [[Blight Walker]] ([[Bloated]]), 1x [[Cursed Horror]], 7x [[Forsaken Skull]] ([[Bloated]]), 1x [[Blight Walker]] ([[Bloated]]), 1x [[Cursed Horror]], 7x [[Forsaken Skull]] ([[Bloated]]), 1x [[Nightmarish Hulk]] ([[Bloated]]), 1x [[Hex's Maw]]
| rowspan="2" style="padding: 10px;" |1x '''[[Hex's Maw]]''' ([[Bloated]]), 1x [[Blight Walker]] ([[Bloated]]), 1x [[Cursed Horror]], 7x [[Forsaken Skull]] ([[Bloated]]), 1x [[Blight Walker]] ([[Bloated]]), 1x [[Cursed Horror]], 7x [[Forsaken Skull]] ([[Bloated]]), 1x [[Nightmarish Hulk]] ([[Bloated]]), 1x [[Hex's Maw]]
| rowspan="2" |1x '''[[Hex's Maw]]''' ([[Bloated]]), 1x [[Blight Walker]] ([[Bloated]]), 1x [[Cursed Horror]], 7x [[Forsaken Skull]] ([[Bloated]]), 1x [[Blight Walker]] ([[Bloated]]), 1x [[Cursed Horror]], 7x [[Forsaken Skull]] ([[Bloated]]), 1x [[Nightmarish Hulk]] ([[Bloated]]), 1x [[Hex's Maw]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |I'm getting earnings of higher levels of radiation. Whatever this thing is.. it's getting close. Brace yourselves.
|I'm getting readings of higher levels of radiation. Whatever this thing is.. it's getting close. Brace yourselves.<br/>[[File:ContainmentWave23-2.ogg|300px]]
|-
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |10x [[Enigma]] ([[Nimble]]), 1x [[Nightmarish Hulk]] ([[Bloated]]), 3x [[Eclipsed]], 1x [[Conjurer]], 5x [[Hex Corpse]] ([[Bloated]]), 1x [[Nightmarish Hulk]] ([[Bloated]]), 1x [[Conjurer]], 5x [[Hex Corpse]] ([[Bloated]])
|10x [[Enigma (Hexscape)|Enigma]] ([[Nimble]]), 1x [[Nightmarish Hulk]] ([[Bloated]]), 3x [[Eclipsed (Hexscape)|Eclipsed]], 1x [[Conjurer (Hexscape)|Conjurer]], 5x [[Hex Corpse]] ([[Bloated]]), 1x [[Nightmarish Hulk]] ([[Bloated]]), 1x [[Conjurer (Hexscape)|Conjurer]], 5x [[Hex Corpse]] ([[Bloated]])
| style="padding: 10px;" |10x [[Enigma]] ([[Nimble]]), 1x [[Nightmarish Hulk]] ([[Bloated]]), 3x [[Eclipsed]], 1x [[Conjurer]] ([[Nimble]]), 5x [[Hex Corpse]] ([[Bloated]]), 1x [[Nightmarish Hulk]] ([[Bloated]]), 1x [[Conjurer]] ([[Nimble]]), 5x [[Hex Corpse]] ([[Bloated]])
|10x [[Enigma (Hexscape)|Enigma]] ([[Nimble]]), 1x [[Nightmarish Hulk]] ([[Bloated]]), 3x [[Eclipsed (Hexscape)|Eclipsed]], 1x [[Conjurer (Hexscape)|Conjurer]] ([[Nimble]]), 5x [[Hex Corpse]] ([[Bloated]]), 1x [[Nightmarish Hulk]] ([[Bloated]]), 1x [[Conjurer (Hexscape)|Conjurer]] ([[Nimble]]), 5x [[Hex Corpse]] ([[Bloated]])
|-
|-
| rowspan="3" style="padding: 10px;" |25
| rowspan="3" |25
| style="padding: 10px; width:75px;" |[[File:Corruptedconserver.gif|thumb|center|75px]]
| style="width:75px;" |[[File:Corruptedconserver.gif|thumb|center|75px|[[Conserver (Narrator)|Corrupted Conserver]]]]
| style="padding: 10px;" |None of your intruders should've enter my realm..
|None of you intruders should've entered my realm...<br/>[[File:ContainmentWave25-1.ogg|300px]]
| rowspan="3" style="padding: 10px;" |3x [[Eclipsed]], 1x '''[[Corrupted Conserver]]''', 1x [[Hex Weaver]], 8x [[Hex Drako]], 1x [[Cursed Horror]], 3x [[Forsaken Skull]], 1x [[Hex's Maw]], 1x [[Conjurer]]
| rowspan="3" |3x [[Eclipsed (Hexscape)|Eclipsed]], 1x '''[[Corrupted Conserver (Hexscape)|Corrupted Conserver]]''', 1x [[Hex Weaver]], 8x [[Hex Drako]], 1x [[Cursed Horror]], 3x [[Forsaken Skull]], 1x [[Hex's Maw]], 1x [[Conjurer (Hexscape)|Conjurer]]
| rowspan="3" style="padding: 10px;" |2x [[Eclipsed]], 1x '''[[Corrupted Conserver]]''', 1x [[Hex Weaver]], 8x [[Hex Drako]], 1x [[Cursed Horror]], 3x [[Forsaken Skull]], 1x [[Hex's Maw]], 1x [[Conjurer]]
| rowspan="3" |2x [[Eclipsed (Hexscape)|Eclipsed]], 1x '''[[Corrupted Conserver (Hexscape)|Corrupted Conserver]]''', 1x [[Hex Weaver]], 8x [[Hex Drako]], 1x [[Cursed Horror]], 3x [[Forsaken Skull]], 1x [[Hex's Maw]], 1x [[Conjurer (Hexscape)|Conjurer]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |This guy just doesn't know when to give up! You know what to do.. Take 'em out!
|This guy just doesn't know when to give up! You know what to do.. Take 'em out!<br/>[[File:ContainmentWave25-2.ogg|300px]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:Corruptedconserver.gif|thumb|center|75px]]
| style="width:75px;" |[[File:Corruptedconserver.gif|thumb|center|75px|[[Conserver (Narrator)|Corrupted Conserver]]]]
| style="padding: 10px;" |You have released something the moment you defeated me that I have been conserving for so long... Now there's no way you're stopping it.
|You have released something the moment you defeated me that I have been conserving for so long... Now there's no way you're stopping it.<br/>[[File:ContainmentWave25-3.ogg|300px]]
|-
|-
|26
| style="padding: 10px;" |26
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |What is this–.. Oh god.
|What is this–.. Oh god.<br/>[[File:ContainmentWave26-1.ogg|300px]]
| style="padding: 10px;" |1x [[Hex's Maw]] ([[Nimble]]), 2x [[Blight Walker]], 1x '''[[Withered]]''', 1x [[Cursed Horror]], 7x [[Forsaken Skull]] ([[Nimble]]), 1x [[Conjurer]] ([[Bloated]]), 1x [[Hex's Maw]] ([[Nimble]]), 2x [[Blight Walker]], 1x [[Withered]], 1x [[Cursed Horror]], 7x [[Forsaken Skull]] ([[Nimble]]), 5x [[Enigma]]
|1x [[Hex's Maw]] ([[Nimble]]), 2x [[Blight Walker]], 1x '''[[Withered (Hexscape)|Withered]]''', 1x [[Cursed Horror]], 7x [[Forsaken Skull]] ([[Nimble]]), 1x [[Conjurer (Hexscape)|Conjurer]] ([[Bloated]]), 1x [[Hex's Maw]] ([[Nimble]]), 2x [[Blight Walker]], 1x [[Withered (Hexscape)|Withered]], 1x [[Cursed Horror]], 7x [[Forsaken Skull]] ([[Nimble]]), 5x [[Enigma (Hexscape)|Enigma]]
| style="padding: 10px;" |1x [[Hex's Maw]] ([[Nimble]]), 2x [[Blight Walker]] ([[Nimble]]), 1x '''[[Withered]]''', 1x [[Cursed Horror]], 7x [[Forsaken Skull]] ([[Bloated]]), 1x [[Conjurer]] ([[Bloated]]), 1x [[Hex's Maw]] ([[Nimble]]), 2x [[Blight Walker]] ([[Bloated]]), 1x [[Withered]], 1x [[Cursed Horror]], 7x [[Forsaken Skull]] ([[Bloated]]), 5x [[Enigma]]
|1x [[Hex's Maw]] ([[Nimble]]), 2x [[Blight Walker]] ([[Nimble]]), 1x '''[[Withered (Hexscape)|Withered]]''', 1x [[Cursed Horror]], 7x [[Forsaken Skull]] ([[Bloated]]), 1x [[Conjurer (Hexscape)|Conjurer]] ([[Bloated]]), 1x [[Hex's Maw]] ([[Nimble]]), 2x [[Blight Walker]] ([[Bloated]]), 1x [[Withered (Hexscape)|Withered]], 1x [[Cursed Horror]], 7x [[Forsaken Skull]] ([[Bloated]]), 5x [[Enigma (Hexscape)|Enigma]]
|-
|-
| rowspan="2" style="padding: 10px;" |27
| rowspan="2" |27
| style="padding: 10px; width:75px;" |[[File:Transparent.png|thumb|center|75px]]
| style="width:75px;" |[[File:Transparent.png|thumb|center|75px|[[Primordial Drakobloxxer (Narrator)|???]]]]
| style="padding: 10px;" |*VERY CLOSE ROAR*
|*VERY CLOSE ROAR*<br/>[[File:ContainmentWave27-1.ogg|300px]]
| rowspan="2" style="padding: 10px;" |10x [[Hex Drako]] ([[Bloated]]), 1x '''[[Reaper (Hexscape)|Reaper]]''', 2x [[Eclipsed]], 1x [[Conjurer]], 2x [[Eclipsed]], 5x [[Hex Mimic]] ([[Bloated]], [[Nimble]])
| rowspan="2" |10x [[Hex Drako]] ([[Bloated]]), 1x '''[[Reaper (Hexscape)|Reaper]]''', 2x [[Eclipsed (Hexscape)|Eclipsed]], 1x [[Conjurer (Hexscape)|Conjurer]], 2x [[Eclipsed (Hexscape)|Eclipsed]], 5x [[Hex Mimic]] ([[Bloated]], [[Nimble]])
| rowspan="2" style="padding: 10px;" |3x [[Blight Walker]] ([[Bloated]]), 8x [[Hex Drako]] ([[Bloated]]), 1x '''[[Reaper (Hexscape)|Reaper]]''', 3x [[Eclipsed]], 1x [[Conjurer]], 2x [[Eclipsed]], 5x [[Hex Mimic]] ([[Bloated]], [[Nimble]]), 1x [[Withered]] ([[Bloated]])
| rowspan="2" |3x [[Blight Walker]] ([[Bloated]]), 8x [[Hex Drako]] ([[Bloated]]), 1x '''[[Reaper (Hexscape)|Reaper]]''', 3x [[Eclipsed (Hexscape)|Eclipsed]], 1x [[Conjurer (Hexscape)|Conjurer]], 2x [[Eclipsed (Hexscape)|Eclipsed]], 5x [[Hex Mimic]] ([[Bloated]], [[Nimble]]), 1x [[Withered (Hexscape)|Withered]] ([[Bloated]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |..We've faced worst and we've suceeded each time. Let's add this one to the tally.
|.. We've faced worse and we've succeeded each time. Let's add this one to the tally.<br/>[[File:ContainmentWave27-2.ogg|300px]]
|-
|-
|28
| style="padding: 10px;" |28
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |5x [[Hex Drako]], 3x [[Enigma]], 1x [[Reaper (Hexscape)|Reaper]], 1x [[Hex Weaver]], 5x [[Hex Drako]], 3x [[Enigma]], 1x [[Reaper (Hexscape)|Reaper]], 1x [[Hex Weaver]], 5x [[Hex Drako]], 3x [[Enigma]], 1x [[Hex Weaver]]
|5x [[Hex Drako]], 3x [[Enigma (Hexscape)|Enigma]], 1x [[Reaper (Hexscape)|Reaper]], 1x [[Hex Weaver]], 5x [[Hex Drako]], 3x [[Enigma (Hexscape)|Enigma]], 1x [[Reaper (Hexscape)|Reaper]], 1x [[Hex Weaver]], 5x [[Hex Drako]], 3x [[Enigma (Hexscape)|Enigma]], 1x [[Hex Weaver]]
| style="padding: 10px;" |5x [[Hex Drako]], 3x [[Enigma]], 1x [[Reaper (Hexscape)|Reaper]] ([[Bloated]]), 1x [[Hex Weaver]], 5x [[Hex Drako]], 3x [[Enigma]], 1x [[Hex Weaver]], 5x [[Hex Drako]], 1x [[Reaper (Hexscape)|Reaper]], 3x [[Enigma]], 1x [[Hex Weaver]]
|5x [[Hex Drako]], 3x [[Enigma (Hexscape)|Enigma]], 1x [[Reaper (Hexscape)|Reaper]] ([[Bloated]]), 1x [[Hex Weaver]], 5x [[Hex Drako]], 3x [[Enigma (Hexscape)|Enigma]], 1x [[Hex Weaver]], 5x [[Hex Drako]], 1x [[Reaper (Hexscape)|Reaper]], 3x [[Enigma (Hexscape)|Enigma]], 1x [[Hex Weaver]]
|-
|-
|29
| style="padding: 10px;" |29
| style="padding: 10px; width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherNeutral.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |We have a reading.. whatever is is, it's beyond the portal. Godspeed
|We have a reading.. whatever it is, it's beyond the portal. Godspeed.<br/>[[File:ContainmentWave29-1.ogg|300px]]
| style="padding: 10px;" |1x [[Withered]], 1x [[Reaper (Hexscape)|Reaper]], 1x [[Hex's Maw]] ([[Bloated]]), 3x [[Eclipsed]], 5x [[Hex Drako]] ([[Bloated]]), 1x [[Withered]], 3x [[Eclipsed]], 5x [[Hex Drako]] ([[Bloated]])
|1x [[Withered (Hexscape)|Withered]], 1x [[Reaper (Hexscape)|Reaper]], 1x [[Hex's Maw]] ([[Bloated]]), 3x [[Eclipsed (Hexscape)|Eclipsed]], 5x [[Hex Drako]] ([[Bloated]]), 1x [[Withered (Hexscape)|Withered]], 3x [[Eclipsed (Hexscape)|Eclipsed]], 5x [[Hex Drako]] ([[Bloated]])
| style="padding: 10px;" |1x [[Withered]] ([[Bloated]]), 1x [[Reaper (Hexscape)|Reaper]], 1x [[Hex's Maw]] ([[Bloated]]), 3x [[Eclipsed]] ([[Bloated]]), 5x [[Hex Drako]] ([[Bloated]]), 1x [[Withered]] ([[Bloated]]), 1x [[Reaper (Hexscape)|Reaper]], 3x [[Eclipsed]], 5x [[Hex Drako]] ([[Bloated]])
|1x [[Withered (Hexscape)|Withered]] ([[Bloated]]), 1x [[Reaper (Hexscape)|Reaper]], 1x [[Hex's Maw]] ([[Bloated]]), 3x [[Eclipsed (Hexscape)|Eclipsed]] ([[Bloated]]), 5x [[Hex Drako]] ([[Bloated]]), 1x [[Withered (Hexscape)|Withered]] ([[Bloated]]), 1x [[Reaper (Hexscape)|Reaper]], 3x [[Eclipsed (Hexscape)|Eclipsed]], 5x [[Hex Drako]] ([[Bloated]])
|-
|-
| rowspan="4" style="padding: 10px;" |30
| rowspan="4" |30
| style="padding: 10px; width:75px;" |[[File:DispatcherScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherScared.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |Dear god.. it's a Drakkobloxxer{{sic}}, I thought they were merely.. a myth!
|Dear god.. it's a Drakkobloxxer{{sic}}, I thought they were merely.. a myth!<br/>[[File:ContainmentWave30-1.ogg|300px]]
| rowspan="4" style="padding: 10px;" |2x [[Withered]], 2x [[Blight Walker]] ([[Bloated]]), 1x [[Cursed Horror]], 5x [[Forsaken Skull]] ([[Bloated]]), 2x [[Blight Walker]] ([[Bloated]]), 1x [[Cursed Horror]], 5x [[Forsaken Skull]] ([[Bloated]]), 1x [[Reaper (Hexscape)|Reaper]], 1x '''[[Primordial Drakobloxxer]]''', 2x [[Hex's Maw]], 4x [[Enigma]], 1x [[Hex Weaver]], 4x [[Enigma]], 1x [[Hex Weaver]], 4x [[Enigma]], 1x [[Hex Weaver]], 5x [[Hex Revenant]], 5x [[Forsaken Skull]], 3x [[Hex Mimic]], 5x [[Hex Revenant]], 5x [[Forsaken Skull]], 3x [[Hex Mimic]], 5x [[Hex Revenant]], 5x [[Forsaken Skull]], 3x [[Hex Mimic]], 5x [[Hex Revenant]], 5x [[Forsaken Skull]], 3x [[Hex Mimic]], 5x [[Hex Revenant]], 5x [[Forsaken Skull]], 3x [[Hex Mimic]]
| rowspan="4" |2x [[Withered (Hexscape)|Withered]], 2x [[Blight Walker]] ([[Bloated]]), 1x [[Cursed Horror]], 5x [[Forsaken Skull]] ([[Bloated]]), 2x [[Blight Walker]] ([[Bloated]]), 1x [[Cursed Horror]], 5x [[Forsaken Skull]] ([[Bloated]]), 1x [[Reaper (Hexscape)|Reaper]], 1x '''[[Primordial Drakobloxxer]]''', 2x [[Hex's Maw]], 4x [[Enigma (Hexscape)|Enigma]], 1x [[Hex Weaver]], 4x [[Enigma (Hexscape)|Enigma]], 1x [[Hex Weaver]], 4x [[Enigma (Hexscape)|Enigma]], 1x [[Hex Weaver]], 5x [[Hex Revenant]], 5x [[Forsaken Skull]], 3x [[Hex Mimic]], 5x [[Hex Revenant]], 5x [[Forsaken Skull]], 3x [[Hex Mimic]], 5x [[Hex Revenant]], 5x [[Forsaken Skull]], 3x [[Hex Mimic]], 5x [[Hex Revenant]], 5x [[Forsaken Skull]], 3x [[Hex Mimic]], 5x [[Hex Revenant]], 5x [[Forsaken Skull]], 3x [[Hex Mimic]]
| rowspan="4" style="padding: 10px;" |2x [[Withered]], 2x [[Blight Walker]] ([[Bloated]]), 1x [[Cursed Horror]], 5x [[Forsaken Skull]] ([[Bloated]]), 2x [[Blight Walker]] ([[Bloated]]), 1x [[Cursed Horror]], 5x [[Forsaken Skull]] ([[Bloated]]), 1x [[Reaper (Hexscape)|Reaper]], 1x '''[[Primordial Drakobloxxer]]''', 2x [[Hex's Maw]], 4x [[Enigma]], 1x [[Hex Weaver]], 4x [[Enigma]], 1x [[Hex Weaver]], 4x [[Enigma]], 1x [[Hex Weaver]], 20x [[Enigma]] ([[Nimble]]), 3x [[Eclipsed]], 5x [[Hex Drako]], 1x [[Reaper (Hexscape)|Reaper]], 3 [[Eclipsed]], 5x [[Hex Drako]], 1x [[Conjurer]], 3x [[Eclipsed]], 5x [[Hex Drako]], 1x [[Reaper (Hexscape)|Reaper]], 3x [[Eclipsed]], 5x [[Hex Drako]], 1x [[Conjurer]], 3x [[Eclipsed]], 5x [[Forsaken Skull]], 1x [[Reaper (Hexscape)|Reaper]], 5x [[Hex Drako]], 1x [[Conjurer]], 3x [[Eclipsed]], 5x [[Forsaken Skull]], 1x [[Reaper (Hexscape)|Reaper]], 5x [[Hex Drako]], 1x [[Conjurer]], 3x [[Eclipsed]], 5x [[Forsaken Skull]], 1x [[Reaper (Hexscape)|Reaper]], 5x [[Hex Drako]], 1x [[Conjurer]], 3x [[Eclipsed]], 5x [[Forsaken Skull]], 1x [[Reaper (Hexscape)|Reaper]], 5x [[Hex Drako]], 1x [[Conjurer]], 3x [[Eclipsed]], 5x [[Forsaken Skull]], 1x [[Reaper (Hexscape)|Reaper]]
| rowspan="4" |2x [[Withered (Hexscape)|Withered]], 2x [[Blight Walker]] ([[Bloated]]), 1x [[Cursed Horror]], 5x [[Forsaken Skull]] ([[Bloated]]), 2x [[Blight Walker]] ([[Bloated]]), 1x [[Cursed Horror]], 5x [[Forsaken Skull]] ([[Bloated]]), 1x [[Reaper (Hexscape)|Reaper]], 1x '''[[Primordial Drakobloxxer]]''', 2x [[Hex's Maw]], 4x [[Enigma (Hexscape)|Enigma]], 1x [[Hex Weaver]], 4x [[Enigma (Hexscape)|Enigma]], 1x [[Hex Weaver]], 4x [[Enigma (Hexscape)|Enigma]], 1x [[Hex Weaver]], 20x [[Enigma (Hexscape)|Enigma]] ([[Nimble]]), 3x [[Eclipsed (Hexscape)|Eclipsed]], 5x [[Hex Drako]], 1x [[Reaper (Hexscape)|Reaper]], 3 [[Eclipsed (Hexscape)|Eclipsed]], 5x [[Hex Drako]], 1x [[Conjurer (Hexscape)|Conjurer]], 3x [[Eclipsed (Hexscape)|Eclipsed]], 5x [[Hex Drako]], 1x [[Reaper (Hexscape)|Reaper]], 3x [[Eclipsed (Hexscape)|Eclipsed]], 5x [[Hex Drako]], 1x [[Conjurer (Hexscape)|Conjurer]], 3x [[Eclipsed (Hexscape)|Eclipsed]], 5x [[Forsaken Skull]], 1x [[Reaper (Hexscape)|Reaper]], 5x [[Hex Drako]], 1x [[Conjurer (Hexscape)|Conjurer]], 3x [[Eclipsed (Hexscape)|Eclipsed]], 5x [[Forsaken Skull]], 1x [[Reaper (Hexscape)|Reaper]], 5x [[Hex Drako]], 1x [[Conjurer (Hexscape)|Conjurer]], 3x [[Eclipsed (Hexscape)|Eclipsed]], 5x [[Forsaken Skull]], 1x [[Reaper (Hexscape)|Reaper]], 5x [[Hex Drako]], 1x [[Conjurer (Hexscape)|Conjurer]], 3x [[Eclipsed (Hexscape)|Eclipsed]], 5x [[Forsaken Skull]], 1x [[Reaper (Hexscape)|Reaper]], 5x [[Hex Drako]], 1x [[Conjurer (Hexscape)|Conjurer]], 3x [[Eclipsed (Hexscape)|Eclipsed]], 5x [[Forsaken Skull]], 1x [[Reaper (Hexscape)|Reaper]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:DispatcherScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherScared.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |Throw EVERYTHING you have! Every bullet, rocket, bomb, everything!
|Throw EVERYTHING you have! Every bullet, rocket, bomb, everything!<br/>[[File:ContainmentWave30-2.ogg|300px]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:DispatcherScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherScared.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |What–.. The Drakkobloxxer{{sic}} is.. ignoring the path?!
|What–.. The Drakkobloxxer{{sic}} is.. ignoring the path?!<br/>[[File:ContainmentWave30-3.ogg|300px]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:DispatcherScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:DispatcherScared.gif|thumb|center|75px|[[Dispatcher]]]]
| style="padding: 10px;" |Doesn't matter. Keep it away from the terminal!
|Doesn't matter. Keep it away from the terminal!<br/>[[File:ContainmentWave30-4.ogg|300px]]
|-
|-
! colspan="5" style="padding: 10px;" |Lose Dialogue
! colspan="5" |Lose Dialogue
|-
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="3" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
| colspan="3" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
|}
</div>

{| class="wikitable align-center mw-collapsible mw-collapsed" style="margin:1em auto 0; width:50%"
! colspan="2" style="padding: 10px;" |Wave Audio
|-
! style="padding: 10px;" |Wave
! style="padding: 10px;" |Audio
|-
| style="padding: 10px;" |1
| style="padding: 10px;" |[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave 1 1.ogg|300px]]<br/>[[File:ContainmentWave 1 2.ogg|300px]]
|-
| style="padding: 10px;" |3
| style="padding: 10px;" |[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave3-1.ogg|300px]]<br/>[[File:ContainmentWave3-2.ogg|300px]]
|-
| style="padding: 10px;" |7
| style="padding: 10px;" |[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave7-1.ogg|300px]]<br/>[[File:ContainmentWave7-2.ogg|300px]]
|-
| style="padding: 10px;" |10
| style="padding: 10px;" |[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave10-1.ogg|300px]]<br/>???<br/>[[File:ContainmentWave10-2.ogg|300px]]<br/>[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave10-3.ogg|300px]]<br/>[[File:ContainmentWave10-4.ogg|300px]]
|-
| style="padding: 10px;" |12
| style="padding: 10px;" |[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave12-1.ogg|300px]]<br/>[[File:ContainmentWave12-2.ogg|300px]]
|-
| style="padding: 10px;" |15
| style="padding: 10px;" |[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave15-1.ogg|300px]]<br/>???<br/>[[File:ContainmentWave15-2.ogg|300px]]<br/>[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave15-3.ogg|300px]]
|-
| style="padding: 10px;" |17
| style="padding: 10px;" |[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave17-1.ogg|300px]]<br/>[[File:ContainmentWave17-2.ogg|300px]]
|-
| style="padding: 10px;" |20
| style="padding: 10px;" |[[Narrators#Titus|Corrupted Titus]]<br/>[[File:ContainmentWave20-1.ogg|300px]]<br/>[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave20-2.ogg|300px]]<br/>[[Narrators#Titus|Corrupted Titus]]<br/>[[File:ContainmentWave20-3.ogg|300px]]
|-
| style="padding: 10px;" |21
| style="padding: 10px;" |[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave21-1.ogg|300px]]<br/>[[File:ContainmentWave21-2.ogg|300px]]
|-
| style="padding: 10px;" |23
| style="padding: 10px;" |???<br/>[[File:ContainmentWave23-1.ogg|300px]]<br/>[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave23-2.ogg|300px]]
|-
| style="padding: 10px;" |25
| style="padding: 10px;" |[[Narrators#Conserver|Corrupted Conserver]]<br/>[[File:ContainmentWave25-1.ogg|300px]]<br/>[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave25-2.ogg|300px]]<br/>[[Narrators#Conserver|Corrupted Conserver]]<br/>[[File:ContainmentWave25-3.ogg|300px]]
|-
| style="padding: 10px;" |26
| style="padding: 10px;" |[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave26-1.ogg|300px]]
|-
| style="padding: 10px;" |27
| style="padding: 10px;" |???<br/>[[File:ContainmentWave27-1.ogg|300px]]<br/>[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave27-2.ogg|300px]]
|-
| style="padding: 10px;" |29
| style="padding: 10px;" |[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave29-1.ogg|300px]]
|-
| style="padding: 10px;" |30
| style="padding: 10px;" |[[Narrators#Dispatcher|Dispatcher]]<br/>[[File:ContainmentWave30-1.ogg|300px]]<br/>[[File:ContainmentWave30-2.ogg|300px]]<br/>[[File:ContainmentWave30-3.ogg|300px]]<br/>[[File:ContainmentWave30-4.ogg|300px]]
|}
</div>
</div>
</div>
</div>
</div>
</div>
Line 555: Line 502:


==Trivia==
==Trivia==
*If the {{Colour|EventMission|Wasteland}} [[Harvester]] skin was equipped by a player, it would appear on the [[Harvester]] that the Hard difficulty gives, even if the tower itself was not equipped.
*If the {{Color|EventMission|Wasteland}} [[Harvester]] skin was equipped by a player, it would appear on the [[Harvester]] that the Hard difficulty gives, even if the tower itself was not equipped.
*When '''Containment''' first released, it actually was different from the intended version. It was quickly changed to its intended version minutes later, meaning all differences are impossible to find.
*When '''Containment''' first released, it actually was different from the intended version. It was quickly changed to its intended version minutes later, meaning all differences are impossible to find.
**The music that played was a slightly different version of Return to Ruin than the intended one.
**The music that played was a slightly different version of Return to Ruin than the intended one.
**The dialogue was different and actually featured the [[Narrators#Commander|Commander]], though only Wave 1 dialogue is known.
**The dialogue was different and actually featured the [[Commander (Narrator)|Commander]], though this dialogue was just copied from [[The Classic Event]], specifically [[Classic Candy Cane Lane]].
{| class="wikitable" style="width:80%; text-align: center; margin: 0 auto;"
{| class="wikitable" style="width:80%; text-align: center; margin: 0 auto;"
! class="align-center" style="padding: 10px;" colspan="2"|[[Narrators#Commander|Commander]] Dialogue
! class="align-center" colspan="2"|[[Commander (Narrator)|Commander]] Dialogue
|-
|-
| style="padding: 10px; width:100px; text-align:center;" |[[File:REWCommanderSkeptical.gif|100px]]
| style="width:100px; text-align:center;" |[[File:REWCommanderSkeptical.gif|100px]]
| style="padding: 10px;" |Sure has been a while since I've been here. I wonder where this portal came from.
|Sure has been a while since I've been here. I wonder where this portal came from.
|-
|-
| style="padding: 10px; width:100px; text-align:center;" |[[File:REWCommanderSkeptical.gif|100px]]
| style="width:100px; text-align:center;" |[[File:REWCommanderSkeptical.gif|100px]]
| style="padding: 10px;" |Regardless, this seems to be a pretty standard operation, nothing too out of the ordinary.
|Regardless, this seems to be a pretty standard operation, nothing too out of the ordinary.
|-
|-
| style="padding: 10px; width:100px; text-align:center;" |[[File:REWCommanderScared.gif|100px]]
| style="width:100px; text-align:center;" |[[File:REWCommanderScared.gif|100px]]
| style="padding: 10px;" |Wait a second... I'm picking up some strange readings. I'm losing connection!
|Wait a second... I'm picking up some strange readings. I'm losing connection!
|}
|}


Line 577: Line 524:
*'''30 October 2024''' - [[v1.39.0]]
*'''30 October 2024''' - [[v1.39.0]]
**'''Containment''' added.
**'''Containment''' added.
**{{Bug}} [[Harvester]] is not useable when using the {{Colour|EventMission|Wasteland}} skin.
**{{Bug}} [[Harvester]] is not useable when using the {{Color|EventMission|Wasteland}} skin.
**{{Bug}} Hard difficulty does not give {{Coins|Coins}}.
**{{Bug}} Hard difficulty does not give {{Coins|Coins}}.
**{{Bug}} Some cutscenes do not play.
**{{Bug}} Some cutscenes do not play.
Line 587: Line 534:
**{{Bugfix}} [[Harvester]] is no longer removed from player's loadouts after restarting.
**{{Bugfix}} [[Harvester]] is no longer removed from player's loadouts after restarting.
*'''4 November 2024''' - [[v1.39.0|v1.39.7]]
*'''4 November 2024''' - [[v1.39.0|v1.39.7]]
**{{Bugfix}} Hard difficulty now gives {{Coins|Coins}}
**{{Bugfix}} Hard difficulty now gives {{Coins|Coins}}.
*'''20 November 2024''' - [[v1.42.0]]
*'''20 November 2024''' - [[v1.42.0]]
**'''Containment''' removed.
**'''Containment''' removed.

==Notes==
<references/>





Latest revision as of 07:54, 5 June 2026


Event Content

Containment has been removed from the game as of the 20th of November 2024 as it was part of the Hexscape Event.
This page has been preserved for historical purposes.

<infobox>

 <title source="title1"><default>Containment</default></title>

<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>Event </format> <label>Length</label> <format>Lua error in Module:NumName at line 51: attempt to compare nil with number.</format> <default>Long</default> <label>Wave Structure</label> <format>Event </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header> <format>Lua error in package.lua at line 80: module 'Dev:Tabber' not found.</format>

<format>Original Waves 1-19, 21-24 & 26-29
File:Tower Defense Simulator OST - Return to Ruin In-Game
</format>
<format>Wave 20 (Corrupted Titus)
File:Tower Defense Simulator OST - Corrupted Terror of Titus
</format>
<format>Wave 25 (Corrupted Conserver)
File:Tower Defense Simulator OST - Corrupted Skream
</format>
<format>Final Wave (Primordial Drakobloxxer)
File:(Official) Tower Defense Simulator OST - Brimstone Maledict (Primordial Drakobloxxer Theme)
</format>
   <format>{{{music-6}}}</format>
 </group>
 <group collapse="closed">
   <header>Ambience</header>
   
   
   
 </group>

</infobox>

Description

[edit]

Containment was the event map for the third and final night of the Hexscape Event. Like other event maps, this map had a specialized wave structure with special enemies. Players started with a varying amount of cash, based on how many players there were in the match. The rewards you received were based on how many waves you survived and if you won a match. This map had two difficulties, Easy and Hard.

Cash was only gained if an enemy is killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained was a set amount of cash, which was not always equal to the enemy's health. In solo, you received 100% of the cash when an enemy was killed, or it was damaged enough. With each additional player, this decreased by 25%, which means that in a trio, you only got 50% of the cash. This amount was distributed between players based on how much damage they dealt. However, if a player did not deal any damage, they would receive a percentage of the enemy's full cash upon its death or when it was damaged enough, which was 12.5% in duo and 16.7% in trio. If it was a decimal, it gets rounded up or down depending on the decimal value. If it was at least 0.5, it got rounded up. If it was less than 0.5, it got rounded down. For example, the Withered gave Error creating thumbnail: File missing$1,000 after losing 25% of its health in solo, Error creating thumbnail: File missing$750 in duo and Error creating thumbnail: File missing$500 in trio between the players that damaged it. Players that did not damage it received Error creating thumbnail: File missing$125 in duo and Error creating thumbnail: File missing$167 in trio.

Health of enemies in this mode scaled with player count. The increase was 10% more health in duo and 20% more health in trio. The first increase was not always the same amount, while the second increase had a varied amount it increases health by. Both increases were affected by enemy health.

This map had the HP Locked modifier, which set the base health to 100, the Blood modifier, which made enemies have a blood effect when killed, the Farm Banned modifier, which prohibited Farms from generating cash. Additionally, on the Hard difficulty, the Cowboy and Golden Cowboy got their cash generation halved, and the Gatling Gun Banned modifier was added, which removed the Gatling Gun from loadouts of players.

This map featured three bosses, being Corrupted Titus, Corrupted Conserver and the final boss, Primordial Drakobloxxer.

Design & Path

[edit]

Containment took place in a giant crater, which before its creation was a village. Remnants of civilization could be found around the map, with broken tracks, burned down houses and skeletons, and random objects like planks that were scattered around the map. Multiple rocks and cliffs could be found inside the crater. There was also a large portal to The Nightmare Realm, which acted as the enemy entrance, and a corrupted super computer, which acted as the exit.

The path started at the portal and then split in two directions, that took on different twists and loops before merging after the small hill in the middle of the map and into the corrupted super computer that marked the end. There was also a separate path for Primordial Drakobloxxer, which could not be seen. It started and ended at the same points, but took a different route.

Interactive Map

[edit]
Loading scripts

Objective

[edit]

At Wave 30, the "Defeat the Drakobloxxer" objective would be tasked to the players. This was because the final boss, Primordial Drakobloxxer, did not follow the main path and instead moved around the map towards the exit, disregarding the main path, instead using its own path. Upon defeating it and completing the objective, the match would be triumphed and the final cutscene would play.

Preset Loadouts

[edit]

In the Easy difficulty, there were three preset loadouts: Vanguard, Sentinel and Onyx Squad. If not chosen after 30 seconds, the loadout chosen would be randomized. In the Hard difficulty, every player was given the Harvester if they did not have it equipped already.




Rewards

[edit]

The game calculated how many Error creating thumbnail: File missing EXP you received based on how many waves you survived and if you won a match. During periods of 100% more Error creating thumbnail: File missing EXP (Friday – Sunday), any Error creating thumbnail: File missing EXP earned was multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplied any Error creating thumbnail: File missing EXP earned by 1.25x through the VIP Boost modifier. These two boosts were additive.

Rewards were calculated as:

Coins Reward EXP Reward
Easy
Error creating thumbnail: File missing 150 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Error creating thumbnail: File missing 50 (Triumph Bonus) Error creating thumbnail: File missing 80 EXP ÷ (1 + [(30 ÷ Current Wave) - 1])
Hard
Error creating thumbnail: File missing 850 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Error creating thumbnail: File missing 150 (Triumph Bonus) Error creating thumbnail: File missing 250 EXP ÷ (1 + [(30 ÷ Current Wave) - 1])

Triumphing Containment could give out an additional reward, which could be any of the Hexscape Event consumables. These items were:

Badges

[edit]

There were also a few badges which can be obtained when playing this map. These were:

Night III Easy
✖ UNOBTAINABLE
No description available


553,167 players earned this
Night III
✖ UNOBTAINABLE
No description available


270,655 players earned this

Wave Structure

[edit]

Containment had two wave bonuses, based on the difficulty. In Easy, the wave bonus was calculated as:

Error creating thumbnail: File missing$500 + ([Waves Completed - 1] × Error creating thumbnail: File missing$150)^1.15

In Hard, the wave bonus was calculated as:

From Waves 1–12:
Error creating thumbnail: File missing$500 + ([Waves Completed - 1] × Error creating thumbnail: File missing$150)^1.15
From Waves 13–25:
Error creating thumbnail: File missing$500 + ([Waves Completed - 1] × Error creating thumbnail: File missing$150)^1.2
From Wave 26:
Error creating thumbnail: File missing$500 + ([Waves Completed - 1] × Error creating thumbnail: File missing$150)^1.25

On Wave 30, in the Easy difficulty every player was given Error creating thumbnail: File missing$50,000, while in Hard, every player was given Error creating thumbnail: File missing$500,000.

Depending on player count, the wave bonus was reduced using multipliers. These multipliers are:

Players Reduction per Player Total Reduction
Solo 0% 0%
Duo 10% (Easy)
5% (Hard)
20% (Easy)
10% (Hard)
Trio 1% 3%

For example, on Wave 2 when difficulty is set to Hard, the wave bonus was Error creating thumbnail: File missing$818.056992433, rounded down to Error creating thumbnail: File missing$818. The full number was used in the equation. In duo, it was Error creating thumbnail: File missing$736 (Error creating thumbnail: File missing$818.056992433 × 0.9), while in trio, it was Error creating thumbnail: File missing$793 (Error creating thumbnail: File missing$818.056992433 × 0.97). The wave clear bonus appeared when every enemy from that wave was killed and no damage was dealt to the base health. It was 25% of the wave bonus in solo, while for duo, trio and quad it was 20%.

Waves could not be skipped in Containment. The waves in Containment mode followed these timings:

Waves Wave Timer
1-4 0:40
5-9 0:45
10-14 0:50
15-19
20
21-24 1:00
25
26-29 1:05
30

Bolded names indicate an enemy type's debut.


Wave Structure
Wave Dialogue Enemy Type & Amount (Easy) Enemy Type & Amount (Hard)
1
Error creating thumbnail: File missing
Dispatcher
We managed to supply you with a new mercenary, they should help you neutralize whatever comes your way. Save the thanks for if we survive. Here they come, make sure they don't get to that computer while we work on the portal.
File:ContainmentWave 1 1.ogg
8x Hex Spawn, 4x Hex Minion
Error creating thumbnail: File missing
Dispatcher
There must be hundreds of them coming through... if not thousands. Stay vigilant.
File:ContainmentWave 1 2.ogg
2 - 2x Hex Wraith, 10x Hex Spawn, 6x Hex Minion
3
Error creating thumbnail: File missing
Dispatcher
These guys.. look different than before. Something must've corrupted everything after the Conserver fell.
File:ContainmentWave3-1.ogg
2x Hex Spawn (Bloated), 2x Hex Wraith, 2x Hex Spawn (Bloated), 2x Hex Wraith, 2x Hex Spawn (Bloated), 2x Hex Wraith, 5x Hex Minion
Error creating thumbnail: File missing
Dispatcher
Got confirmation. That's a real god cube alright. The Children of Exo weren't joking around, huh? Have to hand it to 'em, I'm impressed.
File:ContainmentWave3-2.ogg
4 - 3x Hex Wraith, 7x Hex Spawn (Bloated), 3x Hex Wraith, 7x Hex Minion (Bloated), 3x Hex Wraith
5
Error creating thumbnail: File missing
Dispatcher
The portal on the other side had its energy source replaced, it's too powerful for us to close it.
File:ContainmentWave5-1.ogg
1x Hex Revenant, 7x Hex Wraith (Bloated)
6 - 1x Hex Corpse, 1x Hex Revenant, 8x Hex Wraith, 5x Hex Spawn (Bloated, Nimble)
7
Error creating thumbnail: File missing
Dispatcher
Got word that the previous realm has no information on any other records. It was disconnected from the entire Realm network.
File:ContainmentWave7-1.ogg
2x Hex Corpse, 2x Forsaken Skull, 1x Hex Revenant 2x Hex Corpse, 2x Forsaken Skull, 1x Hex Revenant (Nimble)
Error creating thumbnail: File missing
Dispatcher
I'm assuming the Conserver is what kept it off the grid until the Children of Exo forced it open. We're trying to find a way to reverse it.
File:ContainmentWave7-2.ogg
8 - 8x Hex Minion (Aggro, Bloated, Nimble), 3x Forsaken Skull, 2x Hex Revenant, 2x Hex Corpse
9 - 1x Hex Revenant, 4x Hex Corpse, 1x Hex Mimic 1x Hex Revenant (Bloated), 4x Hex Corpse, 1x Hex Mimic
10
Error creating thumbnail: File missing
Dispatcher
Good grief, These guys are relentless. Whatever is keeping this thing open is 100% headed towards the portal with them.
File:ContainmentWave10-1.ogg
1x Hex Revenant (Bloated), 4x Forsaken Skull, 1x Hex Revenant (Bloated), 3x Hex Corpse, 1x Hex Mimic 1x Hex Revenant (Bloated, Nimble), 4x Forsaken Skull, 1x Hex Revenant (Bloated, Nimble), 3x Hex Corpse, 1x Hex Mimic
Error creating thumbnail: File missing
???
*DISTANT ROAR*
File:ContainmentWave10-2.ogg
Error creating thumbnail: File missing
Dispatcher
Heads up, some pretty hefty hoards coming your way.
File:ContainmentWave10-3.ogg
Error creating thumbnail: File missing
Dispatcher
Got some news. We might not be able to close this portal, so we'll just have to do this the old fashioned way.
File:ContainmentWave10-4.ogg
11 - 1x Blight Walker, 4x Forsaken Skull, 2x Hex Corpse, 2x Hex Mimic, 3x Forsaken Skull, 1x Hex Revenant (Bloated) 1x Blight Walker, 4x Forsaken Skull, 2x Hex Corpse, 3x Hex Mimic, 4x Forsaken Skull, 1x Hex Revenant (Bloated, Nimble)
12
Error creating thumbnail: File missing
Dispatcher
Got more info. This Realm has only been accessed by an offline server network that's not connected to the main realm.
File:ContainmentWave12-1.ogg
1x Rotting Terror, 2x Hex Revenant (Bloated), 1x Hex Mimic, 4x Hex Corpse, 3x Forsaken Skull, 3x Hex Corpse 1x Rotting Terror, 2x Hex Revenant (Bloated), 1x Hex Mimic, 2x Hex Corpse, 4x Forsaken Skull, 3x Hex Corpse (Nimble)
Error creating thumbnail: File missing
Dispatcher
This is more than likely EXO's private realm network. We are positive there's at least an undiscovered fragment in there, but we're trying to figure out what has it.[1]
File:ContainmentWave12-2.ogg
13 - 1x Blight Walker, 1x Hex Mimic (Bloated), 1x Cursed Horror, 2x Forsaken Skull, 1x Blight Walker, 5x Forsaken Skull
14 - 1x Rotting Terror, 4x Hex Revenant (Bloated), 10x Hex Corpse (Bloated), 1x Rotting Terror 1x Rotting Terror, 4x Hex Revenant (Bloated), 7x Hex Corpse (Bloated), 1x Rotting Terror (Bloated)
15
Error creating thumbnail: File missing
Dispatcher
For now, we sent an emergency notification to all Realms to close off access. We cannot let them re-program and spread across the whole network.
File:ContainmentWave15-1.ogg
8x Hex Revenant (Aggro, Bloated), 5x Hex Mimic (Bloated), 1x Cursed Horror, 4x Forsaken Skull, 1x Cursed Horror, 4x Forsaken Skull, 5x Hex Corpse (Bloated) 5x Hex Mimic (Bloated), 1x Cursed Horror, 4x Forsaken Skull, 1x Cursed Horror, 4x Forsaken Skull, 5x Hex Corpse (Bloated), 3x Hex Revenant (Aggro, Bloated)
Error creating thumbnail: File missing
???
*SLIGHTLY CLOSER ROAR*
File:ContainmentWave15-2.ogg
Error creating thumbnail: File missing
Dispatcher
I swear.. we've heard this before. Give me one second.
File:ContainmentWave15-3.ogg
16 - 1x Rotting Terror (Aggro), 3x Hex Mimic (Bloated), 1x Rotting Terror, 5x Hex Corpse (Bloated), 1x Rotting Terror, 1x Conjurer, 3x Hex Corpse (Bloated) 1x Rotting Terror (Aggro), 3x Hex Mimic (Bloated), 1x Rotting Terror, 5x Hex Corpse (Bloated), 1x Rotting Terror, 1x Rotting Terror (Bloated), 3x Hex Corpse (Bloated)
17
Error creating thumbnail: File missing
Dispatcher
We got a match. This.. sound was logged from the Overture incident. It's believed to be a powerful entity infected by the fragments.
File:ContainmentWave17-1.ogg
1x Blight Walker, 5x Enigma, 1x Conjurer, 1x Cursed Horror, 5x Forsaken Skull (Bloated), 1x Blight Walker, 1x Cursed Horror, 5x Forsaken Skull (Bloated) 1x Blight Walker, 5x Enigma, 1x Cursed Horror, 5x Forsaken Skull (Bloated), 1x Blight Walker, 1x Cursed Horror, 5x Forsaken Skull (Bloated), 1x Conjurer, 3x Enigma
Error creating thumbnail: File missing
Dispatcher
This entity.. was likely taken by EXO sometime after we defeated the Umbra. But what is it doing here?
File:ContainmentWave17-2.ogg
18 - 2x Rotting Terror (Bloated), 5x Hex Corpse (Bloated), 5x Enigma, 1x Eclipsed, 5x Enigma, 2x Rotting Terror (Bloated), 6x Hex Corpse (Bloated)
19 - 15x Hex Drako, 3x Blight Walker, 1x Cursed Horror, 6x Forsaken Skull, 1x Conjurer, 1x Cursed Horror, 6x Forsaken Skull
20
Error creating thumbnail: File missing
Corrupted Titus
HAHAHAHA! DIDN'T EXPECT TO SEE ME BACK SO SOON EH? IF YOU THOUGHT THE CHILDREN OF EXO ARE ANOTHER FREAKAZOID CULT WITH MORE BRAWN THAN BRAINS, THEN GUESS AGAIN! HAHAHAHA!
File:ContainmentWave20-1.ogg
3x Hex Mimic (Bloated), 2x Eclipsed, 1x Conjurer, 1x Corrupted Titus, 1x Eclipsed, 1x Conjurer, 1x Nightmarish Hulk 2x Hex Mimic (Bloated), 1x Eclipsed, 1x Corrupted Titus, 1x Eclipsed, 1x Conjurer, 1x Nightmarish Hulk
Error creating thumbnail: File missing
Dispatcher
Talk about obsessed. Looks like he managed to get a taste of a fragment too. Lovely..
File:ContainmentWave20-2.ogg
Error creating thumbnail: File missing
Corrupted Titus
I MUST SAY, IT'S ASTONISHING HOW OFTEN YOUR ORGANIZATION KEEPS GETTING PLAYED INTO OUR HANDS, AND IF YOU THINK THIS WHOLE SITUATION CAN BE RESOLVED, WELL YOU'LL FIND OUT SOON THAT YOU CAN'T STOP WHAT'S COMING!
File:ContainmentWave20-3.ogg
21
Error creating thumbnail: File missing
Dispatcher
0-2, Good work. Let's get back to it.
File:ContainmentWave21-1.ogg
1x Eclipsed (Aggro), 5x Hex Drako, 1x Conjurer (Bloated), 1x Blight Walker (Bloated), 5x Hex Drako, 1x Eclipsed (Aggro), 5x Hex Drako, 1x Conjurer (Bloated), 1x Blight Walker (Bloated) 1x Eclipsed (Aggro), 5x Hex Drako, 1x Blight Walker (Bloated), 5x Hex Drako, 1x Eclipsed (Aggro), 1x Conjurer, 5x Hex Drako, 1x Blight Walker (Bloated)
Error creating thumbnail: File missing
Dispatcher
I'm not sure the Children of Exo came here by accident.. From the numbers, it seems too convenient.
File:ContainmentWave21-2.ogg
22 - 1x Hex Weaver, 1x Conjurer (Bloated), 3x Hex Mimic (Bloated), 5x Hex Corpse (Bloated), 5x Hex Drako, 5x Enigma, 1x Hex Weaver, 5x Hex Corpse (Bloated), 5x Hex Drako, 5x Enigma, 1x Hex Weaver, 1x Conjurer, 5x Hex Corpse (Bloated), 5x Hex Drako 1x Hex Weaver, 3x Hex Mimic (Bloated), 5x Hex Corpse (Bloated), 5x Hex Drako, 5x Enigma, 1x Hex Weaver, 5x Hex Corpse (Bloated), 5x Hex Drako, 5x Enigma, 1x Hex Weaver, 1x Conjurer, 5x Hex Corpse (Bloated), 5x Hex Drako
23
Error creating thumbnail: File missing
???
*SLIGHTLY EVEN CLOSER ROAR*
File:ContainmentWave23-1.ogg
1x Hex's Maw, 1x Blight Walker (Bloated), 1x Cursed Horror, 7x Forsaken Skull (Bloated), 1x Blight Walker (Bloated), 1x Cursed Horror, 7x Forsaken Skull (Bloated), 1x Nightmarish Hulk (Bloated), 1x Hex's Maw 1x Hex's Maw (Bloated), 1x Blight Walker (Bloated), 1x Cursed Horror, 7x Forsaken Skull (Bloated), 1x Blight Walker (Bloated), 1x Cursed Horror, 7x Forsaken Skull (Bloated), 1x Nightmarish Hulk (Bloated), 1x Hex's Maw
Error creating thumbnail: File missing
Dispatcher
I'm getting readings of higher levels of radiation. Whatever this thing is.. it's getting close. Brace yourselves.
File:ContainmentWave23-2.ogg
24 - 10x Enigma (Nimble), 1x Nightmarish Hulk (Bloated), 3x Eclipsed, 1x Conjurer, 5x Hex Corpse (Bloated), 1x Nightmarish Hulk (Bloated), 1x Conjurer, 5x Hex Corpse (Bloated) 10x Enigma (Nimble), 1x Nightmarish Hulk (Bloated), 3x Eclipsed, 1x Conjurer (Nimble), 5x Hex Corpse (Bloated), 1x Nightmarish Hulk (Bloated), 1x Conjurer (Nimble), 5x Hex Corpse (Bloated)
25
Error creating thumbnail: File missing
Corrupted Conserver
None of you intruders should've entered my realm...
File:ContainmentWave25-1.ogg
3x Eclipsed, 1x Corrupted Conserver, 1x Hex Weaver, 8x Hex Drako, 1x Cursed Horror, 3x Forsaken Skull, 1x Hex's Maw, 1x Conjurer 2x Eclipsed, 1x Corrupted Conserver, 1x Hex Weaver, 8x Hex Drako, 1x Cursed Horror, 3x Forsaken Skull, 1x Hex's Maw, 1x Conjurer
Error creating thumbnail: File missing
Dispatcher
This guy just doesn't know when to give up! You know what to do.. Take 'em out!
File:ContainmentWave25-2.ogg
Error creating thumbnail: File missing
Corrupted Conserver
You have released something the moment you defeated me that I have been conserving for so long... Now there's no way you're stopping it.
File:ContainmentWave25-3.ogg
26
Error creating thumbnail: File missing
Dispatcher
What is this–.. Oh god.
File:ContainmentWave26-1.ogg
1x Hex's Maw (Nimble), 2x Blight Walker, 1x Withered, 1x Cursed Horror, 7x Forsaken Skull (Nimble), 1x Conjurer (Bloated), 1x Hex's Maw (Nimble), 2x Blight Walker, 1x Withered, 1x Cursed Horror, 7x Forsaken Skull (Nimble), 5x Enigma 1x Hex's Maw (Nimble), 2x Blight Walker (Nimble), 1x Withered, 1x Cursed Horror, 7x Forsaken Skull (Bloated), 1x Conjurer (Bloated), 1x Hex's Maw (Nimble), 2x Blight Walker (Bloated), 1x Withered, 1x Cursed Horror, 7x Forsaken Skull (Bloated), 5x Enigma
27
Error creating thumbnail: File missing
???
*VERY CLOSE ROAR*
File:ContainmentWave27-1.ogg
10x Hex Drako (Bloated), 1x Reaper, 2x Eclipsed, 1x Conjurer, 2x Eclipsed, 5x Hex Mimic (Bloated, Nimble) 3x Blight Walker (Bloated), 8x Hex Drako (Bloated), 1x Reaper, 3x Eclipsed, 1x Conjurer, 2x Eclipsed, 5x Hex Mimic (Bloated, Nimble), 1x Withered (Bloated)
Error creating thumbnail: File missing
Dispatcher
.. We've faced worse and we've succeeded each time. Let's add this one to the tally.
File:ContainmentWave27-2.ogg
28 - 5x Hex Drako, 3x Enigma, 1x Reaper, 1x Hex Weaver, 5x Hex Drako, 3x Enigma, 1x Reaper, 1x Hex Weaver, 5x Hex Drako, 3x Enigma, 1x Hex Weaver 5x Hex Drako, 3x Enigma, 1x Reaper (Bloated), 1x Hex Weaver, 5x Hex Drako, 3x Enigma, 1x Hex Weaver, 5x Hex Drako, 1x Reaper, 3x Enigma, 1x Hex Weaver
29
Error creating thumbnail: File missing
Dispatcher
We have a reading.. whatever it is, it's beyond the portal. Godspeed.
File:ContainmentWave29-1.ogg
1x Withered, 1x Reaper, 1x Hex's Maw (Bloated), 3x Eclipsed, 5x Hex Drako (Bloated), 1x Withered, 3x Eclipsed, 5x Hex Drako (Bloated) 1x Withered (Bloated), 1x Reaper, 1x Hex's Maw (Bloated), 3x Eclipsed (Bloated), 5x Hex Drako (Bloated), 1x Withered (Bloated), 1x Reaper, 3x Eclipsed, 5x Hex Drako (Bloated)
30
Error creating thumbnail: File missing
Dispatcher
Dear god.. it's a Drakkobloxxer[sic], I thought they were merely.. a myth!
File:ContainmentWave30-1.ogg
2x Withered, 2x Blight Walker (Bloated), 1x Cursed Horror, 5x Forsaken Skull (Bloated), 2x Blight Walker (Bloated), 1x Cursed Horror, 5x Forsaken Skull (Bloated), 1x Reaper, 1x Primordial Drakobloxxer, 2x Hex's Maw, 4x Enigma, 1x Hex Weaver, 4x Enigma, 1x Hex Weaver, 4x Enigma, 1x Hex Weaver, 5x Hex Revenant, 5x Forsaken Skull, 3x Hex Mimic, 5x Hex Revenant, 5x Forsaken Skull, 3x Hex Mimic, 5x Hex Revenant, 5x Forsaken Skull, 3x Hex Mimic, 5x Hex Revenant, 5x Forsaken Skull, 3x Hex Mimic, 5x Hex Revenant, 5x Forsaken Skull, 3x Hex Mimic 2x Withered, 2x Blight Walker (Bloated), 1x Cursed Horror, 5x Forsaken Skull (Bloated), 2x Blight Walker (Bloated), 1x Cursed Horror, 5x Forsaken Skull (Bloated), 1x Reaper, 1x Primordial Drakobloxxer, 2x Hex's Maw, 4x Enigma, 1x Hex Weaver, 4x Enigma, 1x Hex Weaver, 4x Enigma, 1x Hex Weaver, 20x Enigma (Nimble), 3x Eclipsed, 5x Hex Drako, 1x Reaper, 3 Eclipsed, 5x Hex Drako, 1x Conjurer, 3x Eclipsed, 5x Hex Drako, 1x Reaper, 3x Eclipsed, 5x Hex Drako, 1x Conjurer, 3x Eclipsed, 5x Forsaken Skull, 1x Reaper, 5x Hex Drako, 1x Conjurer, 3x Eclipsed, 5x Forsaken Skull, 1x Reaper, 5x Hex Drako, 1x Conjurer, 3x Eclipsed, 5x Forsaken Skull, 1x Reaper, 5x Hex Drako, 1x Conjurer, 3x Eclipsed, 5x Forsaken Skull, 1x Reaper, 5x Hex Drako, 1x Conjurer, 3x Eclipsed, 5x Forsaken Skull, 1x Reaper
Error creating thumbnail: File missing
Dispatcher
Throw EVERYTHING you have! Every bullet, rocket, bomb, everything!
File:ContainmentWave30-2.ogg
Error creating thumbnail: File missing
Dispatcher
What–.. The Drakkobloxxer[sic] is.. ignoring the path?!
File:ContainmentWave30-3.ogg
Error creating thumbnail: File missing
Dispatcher
Doesn't matter. Keep it away from the terminal!
File:ContainmentWave30-4.ogg
Lose Dialogue
Error creating thumbnail: File missing
Error creating thumbnail: File missing
Error creating thumbnail: File missing
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!

Strategy

[edit]
  • The Cowboy and Golden Cowboy cash generation is halved in the Hard difficulty, though they are still great as they can defend the early waves while also generating income.
  • Towers such as the Golden Soldier, Golden Scout, Golden Crook Boss, or even the Militant can fare quite well against early waves.
  • High DPS towers such as the Turret, Ranger, Golden Minigunner, Accelerator and Engineer are needed to face the threat posed by this mode.
  • The Electroshocker is quite useful as it can mitigate the nimble attribute on enemies, stun crowds, provide AOE damage and is able to hit flying enemies.
    • It will also not conflict with other towers like the Pyromancer when stunning.
  • The Golden Pyromancer is great as it can easily deal with large hordes of enemies while also reducing their defense.
    • The Pyromancer is also usable here, though it may not be as effective in dealing with crowds.
  • In the Hard difficulty, you will have a sixth tower slot for the Harvester, you can use this tower for its thorns ability, which can damage multiple enemies and slow them down.
    • It is not recommended to bring your own Harvester for this reason, as you will waste a spot for other necessary towers.
  • Support towers like the DJ Booth and Commander are essential to boost your towers.
  • The Medic is especially useful as Primordial Drakobloxxer will have multiple of AOE stun abilities, making it quite useful as it can remove stuns from towers.
  • As Primordial Drakobloxxer does not follow the normal path and instead circles around the map a couple times before it heads to the exit, towers with more so large range and high DPS such as the Turret and Ranger are recommended to constantly deal damage to it.
    • Placing towers near the middle of the map is also recommended so that all towers are able to hit it without getting out of range.
    • The DJ Booth can also be quite useful as it can boost the range of your towers.
  • This map is good for grinding Error creating thumbnail: File missing Candy Corn, as it gives the most Error creating thumbnail: File missing Candy Corn per match than every other mode.
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Icons

Thumbnails

Renders

Trivia

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  • If the Wasteland Harvester skin was equipped by a player, it would appear on the Harvester that the Hard difficulty gives, even if the tower itself was not equipped.
  • When Containment first released, it actually was different from the intended version. It was quickly changed to its intended version minutes later, meaning all differences are impossible to find.
    • The music that played was a slightly different version of Return to Ruin than the intended one.
    • The dialogue was different and actually featured the Commander, though this dialogue was just copied from The Classic Event, specifically Classic Candy Cane Lane.
Commander Dialogue
Error creating thumbnail: File missing Sure has been a while since I've been here. I wonder where this portal came from.
Error creating thumbnail: File missing Regardless, this seems to be a pretty standard operation, nothing too out of the ordinary.
Error creating thumbnail: File missing Wait a second... I'm picking up some strange readings. I'm losing connection!

Update History

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  • 30 October 2024
    • Bug: Containment accidentally released without all the proper changes being applied.
  • 30 October 2024 - v1.39.0
    • Containment added.
    • Bug: Harvester is not useable when using the Wasteland skin.
    • Bug: Hard difficulty does not give Error creating thumbnail: File missing Coins.
    • Bug: Some cutscenes do not play.
    • Bug: Harvester is removed from player's loadouts after restarting.
    • Bugfix: All changes required have been applied.
  • 30 October 2024 - v1.39.2
    • Bugfix: Cutscenes now plays properly.
  • 30 October 2024 - v1.39.3
    • Bugfix: Harvester is no longer removed from player's loadouts after restarting.
  • 4 November 2024 - v1.39.7
  • 20 November 2024 - v1.42.0
    • Containment removed.

Notes

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  1. The spoken dialogue differs from the on-screen text, which reads: "This is more than likely EXO's private realm network. We are positive there's at least an undiscovered fragment in there. Let me look into this."


Hexscape Event
Previous Map Current Map Next Map
The Nightmare Realm
Night II
Containment
Night III
N/A
End


Error creating thumbnail: File missing
Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined