Missile APC
<infobox>
<title source="title1"><default>Missile APC</default></title>
<image source="image1"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>
<format></format> </section>
</panel>
<label>Associated Tower</label>
<label>Source</label>
<label>Unit Levels</label>
<label>Type</label>
<group collapse="open">
<header>Statistics</header>
<panel>
<section>
<label>Regular</label>
<label>Health</label>
<label>Defense</label>
<label>Spawnrate</label>
<label>Lifespan</label>
<label>Scrap Meter</label>
<label>Damage Method</label>
<label>Damage</label>
<label>Heal</label>
<label>Firerate</label>
<label>Burst</label>
<label>Cooldown</label>
<label>Range</label>
<label>Speed</label>
<format>SpeedScript error: No such module "NumName". (4)
</format>
<label>Hidden Detection</label>
<label>Lead Detection</label>
<label>Flying Detection</label>
<label>Special Attributes</label>
</section>
<section>
<label>PVP</label>
<label>Health</label>
<label>Defense</label>
<label>Spawnrate</label>
<label>Lifespan</label>
<label>Scrap Meter</label>
<label>Damage Method</label>
<label>Damage</label>
<label>Heal</label>
<label>Firerate</label>
<label>Burst</label>
<label>Cooldown</label>
<label>Range</label>
<label>Speed</label>
<format>{{{pvp_speed}}}
</format>
<label>Hidden Detection</label>
<label>Lead Detection</label>
<label>Flying Detection</label>
<label>Special Attributes</label>
</section>
</panel>
</group>
</infobox>
Description
[edit]The Missile APC (Armored Personnel Carrier) is a unit spawned by the Commander's Support Caravan ability. One spawns with each ability use, with it being in the middle of the caravan. The ability itself has a 60 second cooldown and costs CashScript error: No such module "Money". to use. The Missile APC fires missiles at enemies in a burst. As with other units, the Missile APC started from the path's exit and moved towards the entrance. It can detect hidden enemies.
Appearance
[edit]The Missile APC is a khaki-colored and typical in appearance to other APCs in real life. It has six lights on the front and multiple hatches. It has a small viewing window at the top, alongside a mounted missile launcher.
Skins
[edit]Strategy
[edit]- The Missile APC is quite expensive to spawn, costing CashScript error: No such module "Money". each time.
- In modes with little income, such as Easy mode, it should only be used in case of an emergency or not used at all.
- The Missile APC spawns in between two Gunner APCs, making it quite useful against hordes of enemies and high health enemies.
- On multi-pathed maps, only one Missile APC will spawn per Commander ability.
Trivia
[edit]- Curiously, despite not being a humanoid unit, the Missile APC is able to be healed by the Field Medic.
Update History
[edit]- 16 May 2024 - v1.21.9
- Missile APC added.
- 18 May 2024 - v1.22.0
- 21 June 2024 - v1.25.0
- Bug: Damage is now boosted by Damage Buffs.
- 4 July 2024 - v1.25.4
- New skin: Patriotic
- 21 August 2024 - v1.28.0
- New skin: Fallen
- 23 October 2024 - v1.37.0
- New skin: Wasteland
- 16 December 2024 - v1.46.0
- New skin: Santa
- 9 July 2025 - v1.70.0
- New skin: Aqua
- 18 October 2025 - v1.77.0
- New skin: Werewolf
- 20 December 2025 - v1.83.0
- New skins: Candy Cane, Director
- 20 December 2025 - v1.83.0a
- New skin: Wonderland
- 28 January 2026 - v1.84.0
- Health decreased from 400 to 300.
- Damage decreased from 50 to 40.
- Flying detection removed.
- 22 May 2026 - v1.91.0
- New skin: Referee
- 5 June 2026 - v2.0.0
- Firerate decreased from 2.025 to 2 due to the Firerate Bug being fixed.
- 2 July 2026 - v2.1.7
- New skin: Seal
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