Crook Boss: Difference between revisions
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{{Tabs|Regular = Crook Boss|Perk = Golden Crook Boss}} |
{{Tabs|Regular = Crook Boss|Perk = Golden Crook Boss|Evolved=Kingpin}} |
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{{for|other uses of [[Crook (Disambiguation)|Crook]]}} |
{{for|other uses of [[Crook (Disambiguation)|Crook]]}} |
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{{TowerInfobox |
{{TowerInfobox |
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| Line 5: | Line 5: | ||
|image-static = CBRCBossIcon.png |
|image-static = CBRCBossIcon.png |
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|image-dynamic = CrookBossDynamic.png |
|image-dynamic = CrookBossDynamic.png |
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|unlockcost = {{Level|30}} or {{Robux| |
|unlockcost = {{Level|30}} or {{Robux|225}} |
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|role = Offense |
|role = Offense |
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|placement = Ground |
|placement = Ground |
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|placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
|placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
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|basecost = {{Money| |
|basecost = {{Money|2,250}} |
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|basesellingprice = {{Money| |
|basesellingprice = {{Money|750}} |
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|basedamage = [[File:Damage Icon.png|20px|Damage]] |
|basedamage = [[File:Damage Icon.png|20px|Damage]]12 |
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|damagetype = Single<br/>Collision |
|damagetype = Single<br/>Collision |
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|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.9 |
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.9 |
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| Line 18: | Line 18: | ||
|hidden_detection = {{Attr|Hidden|Level 2+}} (Tower & Tommy Goons) |
|hidden_detection = {{Attr|Hidden|Level 2+}} (Tower & Tommy Goons) |
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|lead_detection = {{Attr|Lead|Level 0+}} (Collision only) |
|lead_detection = {{Attr|Lead|Level 0+}} (Collision only) |
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|flying_detection = {{Attr|Fly|Level |
|flying_detection = {{Attr|Fly|Level 1+}} (Tower & [[Pistol Goon]]) |
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|immune = Debuff (Units only) |
|immune = Debuff (Units only) |
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|footprint = 1.5 |
|footprint = 1.5 |
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|pvp_immune = Debuff (Units only) |
|pvp_immune = Debuff (Units only) |
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|pvp_footprint = 1.5 |
|pvp_footprint = 1.5 |
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|evolves_into = [[Kingpin]] |
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|evolution_levels = 20 |
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|base_exp = 50 |
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|growth_rate = 1.09 |
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|skip_cost = 599 |
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|tooltip-1 = A well rounded tower with good detection coverage, reliable damage, and the ability to spawn friendly units. |
|tooltip-1 = A well rounded tower with good detection coverage, reliable damage, and the ability to spawn friendly units. |
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|tooltip-2 = Capable of detection [[Hidden (Attribute)|hidden]] and [[flying]] enemies. |
|tooltip-2 = Capable of detection [[Hidden (Attribute)|hidden]] and [[flying]] enemies. |
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__TOC__ |
__TOC__ |
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==Description== |
==Description== |
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The '''Crook Boss''' is an intermediate [[Towers|tower]] that sends out goons to fight alongside it. The tower is unlocked upon reaching {{Level|30}}, but it can alternatively be purchased as a gamepass for {{Robux| |
The '''Crook Boss''' is an intermediate [[Towers|tower]] that sends out goons to fight alongside it. The tower is unlocked upon reaching {{Level|30}}, but it can alternatively be purchased as a gamepass for {{Robux|225}}. The '''Crook Boss''' can be claimed using the pop up message that appears when joining the lobby. |
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Initially, the '''Crook Boss''' has medium damage, an average firerate and low range. However, with later upgrades, the firerate decreases and its damage increases significantly. The range also increases but is still quite short compared to other towers, such as the [[Turret]]. The '''Crook Boss''' has the ability to spawn the [[Pistol Goon]] from Level 0, which with later levels gets double spawns. Additional, at Level 3, it spawns [[Tommy Goon 1]], which gets replaced by [[Tommy Goon 2]] at Level 4. These units all have lifespans, meaning they are on the map only for a few minutes. Every time it summons a unit, it stops attacking for a second and a half. Both [[Tommy Goon 1]] and [[Tommy Goon 2]] have hidden detection and the [[Pistol Goon]] has flying detection. |
Initially, the '''Crook Boss''' has medium damage, an average firerate and low range. However, with later upgrades, the firerate decreases and its damage increases significantly. The range also increases but is still quite short compared to other towers, such as the [[Turret]]. The '''Crook Boss''' has the ability to spawn the [[Pistol Goon]] from Level 0, which with later levels gets double spawns. Additional, at Level 3, it spawns [[Tommy Goon 1]], which gets replaced by [[Tommy Goon 2]] at Level 4. These units all have lifespans, meaning they are on the map only for a few minutes. Every time it summons a unit, it stops attacking for a second and a half. Both [[Tommy Goon 1]] and [[Tommy Goon 2]] have hidden detection and the [[Pistol Goon]] has flying detection. |
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==Upgrades== |
==Upgrades== |
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{{PVPTabber |
{{PVPTabber |
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|{{Upgrade|Level = Level 1|Upgrade Title = Quick Getaway|Cost = {{Money|1, |
|{{Upgrade|Level = Level 1|Upgrade Title = Quick Getaway|Cost = {{Money|1,500}}|Image = [[File:Stronger_Bullets.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]] |
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0.9 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.9 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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+Flying Detection {{Flying|Flying Detection}} |
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Sell Price changes to {{Money| |
Sell Price changes to {{Money|1,250}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Double Trouble|Cost = {{Money| |
{{Upgrade|Level = Level 2|Upgrade Title = Double Trouble|Cost = {{Money|2,750}}|Image = [[File:CrookBoss2.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]] |
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+ |
+7 Damage [[File:Damage Icon.png|20px|Damage]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
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Sell Price changes to {{Money|2, |
Sell Price changes to {{Money|2,166}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Tommy Goons|Cost = {{Money| |
{{Upgrade|Level = Level 3|Upgrade Title = Tommy Goons|Cost = {{Money|14,000}}|Image = [[File:Crook_Boss_3_New.png|100px]]|Information = 0.6 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
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Sell Price changes to {{Money|6, |
Sell Price changes to {{Money|6,833}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = The Godfather|Cost = {{Money|47,500}}|Image = [[File:CrookBoss5.png|100px]]|Information = + |
{{Upgrade|Level = Level 4|Upgrade Title = The Godfather|Cost = {{Money|47,500}}|Image = [[File:CrookBoss5.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]] |
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0.2 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.2 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|22, |
Sell Price changes to {{Money|22,666}}}} |
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|{{Upgrade|Level = Level 1|Upgrade Title = Quick Getaway|Cost = {{Money|525}}|Image = [[File:Stronger_Bullets.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
|{{Upgrade|Level = Level 1|Upgrade Title = Quick Getaway|Cost = {{Money|525}}|Image = [[File:Stronger_Bullets.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
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$RDPS$ = Health / Spawnrate |
$RDPS$ = Health / Spawnrate |
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$TDPS$ = Gun DPS + Ram DPS |
$TDPS$ = Gun DPS + Ram DPS |
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$CE$ = Total |
$CE$ = Total Cost / DPS |
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$TP$ = $FNC- |
$TP$ = $FNC-TOTAL-COST$ |
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$TE$ = $FNC-TOTAL-EXP$ |
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| ⚫ | |||
$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1) * (Level > 0))}} |
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| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
$FSE-PVP-DETECTION$ = 2; ;2 |
$FSE-PVP-DETECTION$ = 2; ;2 |
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$FSE-UPGRADE$ = Quick Getaway; Double Trouble; Tommy Goons; The Godfather |
$FSE-UPGRADE$ = Quick Getaway; Double Trouble; Tommy Goons; The Godfather |
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$FSE-UPGRADEICON$ = 3032133716; 3444643559; 3838914605; 3444644903 |
$FSE-UPGRADEICON$ = 3032133716; 3444643559; 3838914605; 3444644903 |
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$FSE- |
$FSE-META$ = Intermediate; File:CBRCBossIcon.png |
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$CREF$ = <ref name=ce>Does not account for unit DPS.</ref> |
$CREF$ = <ref name=ce>Does not account for unit DPS.</ref> |
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$GREF$ = <ref name=goon>Goons are not affected by any buffs or debuffs.</ref> |
$GREF$ = <ref name=goon>Goons are not affected by any buffs or debuffs.</ref> |
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$R$ = $FNC-RECURSION$ |
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</var> |
</var> |
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<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
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<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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! colspan=" |
! colspan="8" | Crook Boss Stats |
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|- |
|- |
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! Level !! Total |
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency$CREF$ |
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|- |
|- |
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| 0 || {{Money|$TP$}} || |
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.9 || 16.5 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 1 || |
| 1 || $R$ || $R$ || 16 || 0.6 || 16.5 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 2 || |
| 2 || $R$ || $R$ || 23 || 0.6 || 19 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 3 || |
| 3 || $R$ || $R$ || 23 || 0.2 || 22 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 4 || |
| 4 || $R$ || $R$ || 38 || 0.12 || 22 || $DPS$ || {{Money|$CE$}} |
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|} |
|} |
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<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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! colspan=" |
! colspan="8" | Crook Boss Stats |
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|- |
|- |
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! Level !! Total |
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency$CREF$ |
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|- |
|- |
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| 0 || {{Money|$TP$}} || 5 || 1 || 14 || $DPS$ || {{Money|$CE$}} |
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 5 || 1 || 14 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 1 || |
| 1 || $R$ || $R$ || 6 || 0.6 || 14 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 2 || |
| 2 || $R$ || $R$ || 10 || 0.6 || 15 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 3 || |
| 3 || $R$ || $R$ || 10 || 0.2 || 16.5 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 4 || |
| 4 || $R$ || $R$ || 14 || 0.12 || 17.5 || $DPS$ || {{Money|$CE$}} |
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|} |
|} |
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|} |
|} |
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</div> |
</div> |
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<!-- @se-ignore --> |
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|-|Levels = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! colspan="12" |Levels |
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|- |
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! Level !! Exp !! Total Exp |
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|- |
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| 0 || {{Exp|0}} || {{Exp|$TE$}}$R$ |
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|- |
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| 1 || {{Exp|$EXP$}}$R$ || $R$ |
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|- |
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| 2 || $R$ || $R$ |
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|- |
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| 3 || $R$ || $R$ |
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|- |
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| 4 || $R$ || $R$ |
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|- |
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| 5 || $R$ || $R$ |
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|- |
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| 6 || $R$ || $R$ |
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|- |
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| 7 || $R$ || $R$ |
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|- |
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| 8 || $R$ || $R$ |
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|- |
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| 9 || $R$ || $R$ |
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|- |
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| 10 || $R$ || $R$ |
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|- |
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| 11 || $R$ || $R$ |
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|- |
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| 12 || $R$ || $R$ |
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|- |
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| 13 || $R$ || $R$ |
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|- |
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| 14 || $R$ || $R$ |
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|- |
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| 15 || $R$ || $R$ |
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|- |
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| 16 || $R$ || $R$ |
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|- |
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| 17 || $R$ || $R$ |
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|- |
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| 18 || $R$ || $R$ |
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|- |
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| 19 || $R$ || $R$ |
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|- |
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| 20 || $R$ || $R$ |
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|} |
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</div> |
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<!-- @/se-ignore --> |
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</tabber></div> |
</tabber></div> |
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</nowiki>}} |
</nowiki>}} |
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|- |
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!Daily Store Cost |
!Daily Store Cost |
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|{{Coins| |
|{{Coins|500}} |
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|{{Coins| |
|{{Coins|500}} |
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|{{Robux|560}} |
|{{Robux|560}} |
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|N/A |
|N/A |
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| Line 342: | Line 404: | ||
|{{Coins|7,000}} |
|{{Coins|7,000}} |
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|{{Coins|5,000}} |
|{{Coins|5,000}} |
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|{{Coins| |
|{{Coins|5,000}} |
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|{{Coins|5,000}} |
|{{Coins|5,000}} |
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|- |
|- |
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|- |
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!Obtained From |
!Obtained From |
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|{{Robux| |
|{{Robux|899}}<br/>[[Tower Defense Simulator Toys|Merch Shop]]<ref>Obtained by purchasing the [[Narrator Plush]].</ref> |
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|} |
|} |
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****[[Tommy Goon 2]] damage decreased from 8 to 6. |
****[[Tommy Goon 2]] damage decreased from 8 to 6. |
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****[[Tommy Goon 2]] firerate decreased from 0.15 to 0.12. |
****[[Tommy Goon 2]] firerate decreased from 0.15 to 0.12. |
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*'''17 July 2026''' - [[v2.3.0]] |
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**Now can gain experience which is used to unlock the [[Kingpin]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09. |
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**Statistical changes (Regular): |
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***'''Base''' |
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****Cost increased from {{Money|1,600}} to {{Money|2,250}}. |
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****Damage increased from 10 to 12. |
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****Flying detection removed, moved to Level 1. |
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***'''Level 1''' |
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****Cost increased from {{Money|1,150}} to {{Money|1,500}}. |
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****Damage increased from +2 to +4. |
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****Flying detection added. |
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***'''Level 2''' |
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****Cost decreased from {{Money|3,400}} to {{Money|2,750}}. |
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****Damage decreased from +12 to +7. |
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***'''Level 3''' |
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****Cost increased from {{Money|13,500}} to {{Money|14,000}}. |
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***'''Level 4''' |
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****Damage increased from +12 to +15. |
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*'''2 August 2026''' - [[v2.4.0|v2.4.2a]] |
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**Gamepass price decreased from {{Robux|300}} to {{Robux|225}}. |
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***{{Bug}} Gift price has not changed. |
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**{{Color|Other|Narrator}} skin price increased from {{Robux|1,199}} to {{Robux|899}}. |
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***{{Bug}} Gift price has not changed. |
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}} |
}} |
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Latest revision as of 13:28, 26 August 2026
<infobox>
<title source="title"><default>Crook Boss</default></title>
<image source="image"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>
<format></format> </section>
</panel> <label>Unlock Cost</label> <label>Golden Perk Cost</label> <label>Tower Cost</label> <label>Level Requirement</label> <label>Role</label> <format>Offense </format> <label>Placement</label> <label>Placement Limit</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Cost</label> <label>Base Selling Cost</label> <label>Base Damage</label> <label>Damage Method</label> <label>Base Firerate</label> <label>Base Range</label> <label>Base Income</label> <label>Base Spawnrate</label> <label>Hidden Detection</label> <label>Lead Detection</label> <label>Flying Detection</label> <label>Immunities</label> <label>Placement Footprint</label> <format>Script error: No such module "NumName". (1.5) </format> </section> <section> <label>PVP</label> <label>Base Cost</label> <label>Base Selling Cost</label> <label>Base Damage</label> <label>Damage Method</label> <label>Base Firerate</label> <label>Base Range</label> <label>Base Income</label> <label>Base Spawnrate</label> <label>Hidden Detection</label> <label>Lead Detection</label> <label>Flying Detection</label> <label>Immunities</label> <label>Placement Footprint</label> <format>Script error: No such module "NumName". (1.5) </format> </section> </panel> </group> <group collapse="closed"> <header>Evolution</header> <label>Evolved From</label> <format>{{{evolved_from}}}</format> <label>Evolves Into</label> <label>Evolution Levels</label> <label>Base Exp</label> <label>Growth Rate</label> <label>Skip Cost</label> <format>Robux 599</format> </group> <group collapse="closed"> <header>Audio</header> </group> <group collapse="closed"> <header>Tooltips</header> </group>
</infobox>
- "Command henchmen to fight for you while looking cool!"
- ―Store Description
- "Command henchmen to fight for you while looking cool! Unlockable at Lv. 30"
- ―Former Store Description
Description
[edit]The Crook Boss is an intermediate tower that sends out goons to fight alongside it. The tower is unlocked upon reaching Level 30, but it can alternatively be purchased as a gamepass for Robux 225. The Crook Boss can be claimed using the pop up message that appears when joining the lobby.
Initially, the Crook Boss has medium damage, an average firerate and low range. However, with later upgrades, the firerate decreases and its damage increases significantly. The range also increases but is still quite short compared to other towers, such as the Turret. The Crook Boss has the ability to spawn the Pistol Goon from Level 0, which with later levels gets double spawns. Additional, at Level 3, it spawns Tommy Goon 1, which gets replaced by Tommy Goon 2 at Level 4. These units all have lifespans, meaning they are on the map only for a few minutes. Every time it summons a unit, it stops attacking for a second and a half. Both Tommy Goon 1 and Tommy Goon 2 have hidden detection and the Pistol Goon has flying detection.
The Crook Boss is a mid to late-game tower due to its expensive cost and good DPS. It can also be used a great sub-dps tower in the late-game due to its high DPS at Level 4. However its capabilities in the late game are limited because of its moderate placement limit.
There is a limit of five Crook Bosses for each player. Additionally, it has a limit of ten Pistol Goons per tower and a limit of three Tommy Goon 1s and Tommy Goon 2s per tower.
Upgrades
[edit]Statistics
[edit]To see all the previous statistics of this tower, see the history page.
Skins
[edit]To see all the upgrades of a skin, see the gallery page.
Strategy
[edit]- You can only place a maximum of five Crook Bosses.
- If you have other towers without placement limits (such as the Minigunner and the Swarmer) then it is best to use them after you have got five Crook Bosses.
- The Crook Boss is well worth its cost mid to late-game, and it does a decent job at dealing damage, especially when the goons are included.
- In some regards, the Crook Boss is better than the Minigunner, but it does have a placement limit.
- Do not rely entirely on the goons as their low health makes them vulnerable to enemy collision and abilities that deal damage.
- If you are on a map where units can consistently target enemies from further away, such as Crossroads or Honey Valley, the units that spawn from the Crook Boss may prove quite useful in providing extra damage, especially against slower enemies.
- You may also use towers, such as the Electroshocker, Toxic Gunner or Freezer, to slow down enemies, giving the units more time to shoot at enemies.
- Do note, however, that there is a limit on how many of them can be spawned from a single Crook Boss. Additionally, they all have lifespans, making them last on the map for only a few minutes.
- Though the Game Master skin does not directly buff the Crook Boss, the piggy banks it spawns lights up a large portion of the map. This can be useful in dark maps like Pizza Party, where low visibility can be a nuisance or detriment to the player.
Trivia
[edit]- Originally, the Crook Boss spawned the Crook at Level 4 and the Mafia at Level 5. However, in the Frost Invasion Update, this was changed so that is spawned the Body Guard, Body Guards 1 and Body Guards 2.
- Prior to the 13th of May 2022, the Golden skin spawned the Golden Crook at Level 2-3 and the Golden Mafia at Level 4. However, when golden perks were added, it spawned the Body Guard, Body Guards 1 and Body Guards 2 like all other skins, unless the golden perk was active.
- The Crook Boss was the first tower released that could be unlocked at a certain level, and also the first tower that could be bought with Robux Robux.
- The Crook Boss was originally a reference to the Mafia City meme.
- Prior to the MEGA Update, the Level 1 upgrade description would mention that the Crook Boss gains a "gamer hat", though it was not a statistical change.
- Prior to the Frost Invasion Update, the Crook Boss only had a unit limit in Hardcore Testing BETA, which was set to two.
- In the Frost Invasion Update, it was later re-added as the limit was never added in the Overhaul Update, though it was decreased from two to one. This limit would later change in updates.
- The Crook Boss' Level 4 upgrade name, The Godfather, may be a reference to the famous mafia movie and novel of the same name.
- Alien Focus skin of the Crook Boss is the second most expensive items purchasable in the game with coins, at Coin 1,346,914,768.
Update History
[edit]For previous cosmetic variations, see the gallery page.
- 10 July 2019 - BETA v1.4.0
- Crook Boss added.
- Bug: Level 3 does not increase range.
- 14 July 2019 - BETA v1.5.0
- Placement limit of 4 Crook Bosses per player added.
- 27 July 2019 - BETA v1.6.2
- Bugfix: Level 3 now increases range.
- 2 August 2019 - BETA v1.7.0
- Statistical changes:
- Base
- Firerate increased from 0.6 to 0.7.
- Level 1
- Level 2
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Hidden detection removed.
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Level 3
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Level 4
- Level 5
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Base
- Statistical changes:
- 3 August 2019 - BETA v1.7.1
- Statistical changes:
- Level 2
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Level 3
- Hidden detection added.
- Level 4
- Level 2
- Statistical changes:
- 2 September 2019 - BETA v1.0.0b
- 3 September 2019 - BETA v1.0.0c
- 13 October 2019 - Release v1.0.0
- Placement limit increased from 4 to 10.
- Statistical changes:
- Level 1
- Renamed from Lvl. 1 Broke to Gamer Fedora.
- Level 2
- Hidden detection added (moved from Level 3).
- Renamed from Lvl. 2 Normie to Epic Shades.
- Level 3
- Hidden detection removed (moved to Level 2).
- Renamed from Lvl 3 Gamer to Drum Mag.
- Level 4
- Crook 1 renamed to Crook.
- Crook damage decreased from 4 to 2.
- Renamed from Lvl. 4 Intellectual to Intelligence.
- Level 5
- Crook and Mafia are now immune to stun.
- Crook and Mafia now have a spawn time of 60 seconds and no longer automatically spawn at the start of each wave.
- Two Crooks or Mafias now spawn per Crook Boss in two-pathed maps.
- Level 1
- New skin: Golden
- Bug: Ranged damage from units no longer give cash.
- Bug: Units do not follow the correct path on all maps.
- 14 October 2019 - Release v1.0.1
- Bugfix: Ranged damage from units now gives cash.
- Bugfix: Units now follow the correct path on all maps.
- 18 October 2019 - Release v1.1.0
- Placement limit decreased from 10 to 6.
- Golden Crook Boss now deals +10% more damage.
- 27 October 2019 - Release v1.1.1
- Golden Crook Boss now deals +25% more damage.
- New skin: Demon
- 9 November 2019 - Release v1.2.0
- Mafia damage increased from 2 to 3.
- Golden Damage Buff can now stack with other Damage Buffs.
- New skin: Checker
- 29 November 2019 - Release v1.4.0
- 30 November 2019 - Release v1.4.0a
- 8 December 2019 - Release v1.4.1
- Golden Crook Boss now deals +40% more damage.
- New skin: Platinum
- 24 December 2019 - Release v1.5.0
- 28 December 2019 - Release v1.5.0c
- 12 January 2020 - Release v1.6.0
- Statistical changes:
- Base
- Level 1
- Level 2
- Renamed from Epic Shades to Detect Hiddens.
- Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Level 3
- Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Level 4
- Level 5
- One Crook or Mafia now spawn per Crook Boss in two-pathed maps.
- Golden Crook Boss now spawns the Golden Crook and Golden Mafia which gets boosted damage.
- New skins: Red, Blue
- Bug: Placement limit is higher than intended by 1.
- Statistical changes:
- 13 January 2020 - Release v1.6.0a
- Bugfix: Placement limit is now the correct value.
- 4 March 2020 - Release v1.8.0
- Statistical changes:
- Base
- Level 1
- Level 4
- Level 5
- Statistical changes:
- 12 April 2020 - Release v1.9.0d
- 17 April 2020 - Release v1.9.0e
- 29 October 2020 - Overhaul v1.0.0
- Firerate decreased due to the Firerate Bug being made less severe.
- Skin rarity added to Basic Crate and Premium Crate skins.
- Statistical changes:
- Base
- Firerate decreased from 0.85 to 0.83.
- Level 2
- Damage decreased from +1 to +0.
- Firerate changed from Template:Tooltip to 0.83.
- Level 3
- Damage decreased from +1 to +0.
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Level 4
- Range decreased from +1 to +0.
- Crook firerate decreased from 0.45 to 0.33.
- Crook range increased from 20 to 25.
- Crook speed increased.
- Golden Crook firerate decreased from 0.4 to 0.3.
- Golden Crook range increased from 20 to 25.
- Golden Crook speed increased.
- Level 5
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Mafia firerate decreased from 0.2 to 0.15.
- Mafia range increased from 24 to 25.
- Mafia speed increased.
- Golden Mafia firerate decreased from 0.25 to 0.18.
- Golden Mafia range increased from 24 to 25.
- Golden Mafia speed increased.
- Units now can be damaged by some abilities that stun towers.
- Units now have a death animation.
- Units can damage lead enemies upon collision.
- Base
- New skin: Soviet
- Platinum skin no longer obtainable.
- Bug: Minion ranged damage does not increase the Total Damage counter.
- Bug: Minion collision damage does not increase the Total Damage counter.
- Bug: Minion range does not appear.
- 23 November 2020 - Overhaul v1.1.1
- New skin: Spooky
- Platinum skin disabled.
- 25 December 2020 - Overhaul v1.1.1d
- 4 January 2021 - Overhaul v1.1.1e
- 8 May 2021 - Overhaul v1.3.0
- Placement limit decreased from 6 to 4.
- Limit of one unit per Crook Boss added.
- Statistical changes:
- Base
- Range increased from 9 to 10.
- Level 1
- Name changed from Stronger Bullets to 9mm Caliber.
- Level 2
- Name changed from Detect Hiddens to Eyes Everywhere.
- Range decreased from +2 to +1.
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Now spawns the Body Guard.
- Level 3
- Name changed from Drum Mag to Better Armed.
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Now spawns the Body Guards 1.
- Level 4
- Name changed from Body Guards to Most Wanted.
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Damage increased from +2 to +4.
- Range increased from +0 to +2.
- Firerate changed from 0.33 to Template:Tooltip.
- No longer spawns the Crook.
- Now spawns the Body Guards 2.
- Level 5 removed
- Statistics:
- Name: CEO of Crime
- Cost: CashScript error: No such module "Money".
- +2 Damage
- +2 Range
- Template:Tooltip firerate
- Used to spawn the Mafia.
- Statistics:
- Base
- Golden Crook Boss now spawns Golden Crook at Level 2.
- Golden Crook Boss now spawns Golden Mafia at Level 4.
- Removed skin: Platinum
- 31 May 2021 - Overhaul v1.3.1c
- 2 June 2021 - Overhaul v1.3.1d
- 13 February 2022 - v1.0.2
- New skin: Cupid
- 12 March 2022 - v1.1.0
- Unit limit increased from 1 to 3.
- Firerate decreased due to the Firerate Bug being made less severe.
- Statistical changes:
- Base
- Firerate decreased from 0.83 to 0.825.
- Level 2
- Body Guard firerate decreased from 1.03 to 1.025.
- Golden Crook firerate decreased from 0.33 to 0.325.
- Level 3
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Body Guards 1 firerate decreased from 0.53 to 0.525.
- Level 4
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Body Guards 2 firerate decreased from 0.23 to 0.225.
- Golden Mafia firerate decreased from 0.18 to 0.175.
- Base
- Bug: Crook Boss units do not grant cash upon collision in Hardcore mode.
- 12 March 2022 - v1.1.0
- Bugfix: Crook Boss units now grant cash upon collision in Hardcore mode.
- 17 April 2022 - v1.2.0
- 23 April 2022 - v1.2.1
- Bugfix: Minion ranged damage now increases the Total Damage counter.
- 13 May 2022 - v1.2.2
- Golden skin buffs removed.
- Bug: Body Guard and Body Guards 1 use an incorrect name in-game.
- Bugfix: Minion collision damage now increases the Total Damage counter.
- 30 May 2022 - v1.2.4a
- 1 June 2022 - v1.2.4b
- 5 August 2022 - v1.3.1
- 24 November 2022 - v1.5.0b
- 1 December 2022 - v1.5.0d
- 21 December 2022 - v1.6.0
- Units no longer spawn in a queue.
- Spawnrate now resets when the Crook Boss is upgraded to a Level that spawns a different unit.
- Gamepass price decreased from Robux 400 to Robux 300.
- Skin rarity added to all skins.
- Firerate increased for units due Firerate Bug getting more severe for units.
- Level 2
- Body Guard firerate increased from 1.025 to 1.03.
- Body Guard spawnrate decreased from 60 to 45.
- Level 3
- Body Guards 1 firerate increased from 0.525 to 0.53.
- Body Guards 1 spawnrate decreased from 60 to 45.
- Level 4
- Body Guards 2 firerate increased from 0.225 to 0.23.
- Body Guards 2 spawnrate decreased from 60 to 45.
- Level 2
- Checker skin rarity changed from Uncommon to Common.
- New skin: Holiday
- Bug: Spawnrate in the lobby and tower hotbar is incorrect.
- 6 January 2023 - v1.6.0e
- 9 January 2023 - v1.6.0f
- Firerate increased for units due Firerate Bug getting more severe for units.
- Level 2
- Body Guard firerate decreased from 1.03 to 1.025.
- Level 3
- Body Guards 1 firerate decreased from 0.53 to 0.525.
- Level 4
- Body Guards 2 firerate decreased from 0.23 to 0.225.
- Level 2
- Firerate increased for units due Firerate Bug getting more severe for units.
- 14 February 2023 - v1.6.2
- Cupid skin rarity changed from Event to Legendary.
- 21 March 2023 - v1.6.3e
- Statistical changes:
- Level 2
- Body Guard spawnrate increased from 45 to 60.
- Level 2
- Bug: Crook Boss does not have a placement limit.
- Bugfix: Spawnrate in the lobby and tower hotbar is now correct.
- Statistical changes:
- 22 March 2023 - v1.6.3f
- Bugfix: Crook Boss now has a placement limit.
- 7 April 2023 - v1.7.0
- Bug: Body Guard and Body Guards 2 use an incorrect name in-game.
- 4 July 2023 - v1.8.2d
- 6 July 2023 - v1.8.2e
- 5 August 2023 - v1.8.4
- Statistical changes:
- Base
- Level 1
- Now spawns Body Guard (moved from Level 2).
- Max units decreased from 3 to 1.
- Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Name changed from 9mm Caliber to Hired Help.
- Level 2
- Firerate changed from 0.825 to Template:Tooltip.
- Body Guard spawnrate decreased from 60 to 45.
- Name changed from Eyes Everywhere to Underground Eye.
- Level 3
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Range decreased from +2 to +1.
- Max units increased from +0 to +1.
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Name changed from Better Armed to Tommy Gun.
- Level 4
- Damage decreased from +4 to +2.
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Range increased from +2 to +3.
- Max units increased from +0 to +1.
- Body Guards 2 spawnrate decreased from 45 to 40.
- Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Name changed from Most Wanted to Criminal Mastermind.
- Statistical changes:
- 22 September 2023 - v1.8.5
- Bug: Pirate skin is removed.
- 22 September 2023 - v1.8.5a
- Bugfix: Pirate skin is in the game again.
- 28 October 2023 - v1.9.0
- New skin: Necromancer
- 12 November 2023 - v1.9.0l
- Bug: Crook Boss units start going backwards after reaching the entrance, disappearing after reaching the exit.
- 1 December 2023 - v1.9.4b
- Bugfix: Crook Boss units no longer move backwards after reaching the entrance, they now disappear there instead.
- 28 January 2024 - v1.12.0
- New skin: Corso
- 9 February 2024
- Bug: Crook Boss no longer spawns units.
- 10 February 2024 - v1.13.0
- Crook Boss now performs an animation when a unit spawns, during which it cannot attack anything.
- Statistical changes:
- Base
- Level 1
- Damage decreased from +1 to +0.
- Firerate changed from 0.775 to Template:Tooltip.
- Goon1 spawnrate decreased from 35 to 25.
- No longer spawns Body Guard.
- Name changed from Hired Help to Quick Getaway.
- Level 2
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Range increased from +1 to +2.
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Now spawns two Goon1s.
- Spawnrate decreased from 60 > 45 to 25.
- Upgrade Name changed from Underground Eye to Double Trouble.
- Level 3
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Range increased from +1 to +2.
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Damage decreased from +0 to -1.
- Now spawns Goon2 every 30 seconds.
- No longer spawns Body Guards 1.
- Name changed from Tommy Gun to Tommy Goons.
- Level 4
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Damage increased from +2 to +3.
- Range decreased from +3 to +1.
- Now spawns Goon3 instead of Goon2.
- No longer spawns Body Guards 2.
- Name changed from Criminal Mastermind to The Godfather.
- New skins: DRKSHDW, SteamPunk
- Bugfix: Crook Boss can now spawn units again.
- 8 March 2024 - v1.15.0
- Bug: First spawn's spawnrate appears as random when placed down, despite actually being the full duration, which is fixed upon deselecting and selecting the tower again.
- Bug: Level 1 spawnrate decrease visually resets the spawnrate.
- 5 April 2024 - v1.18.0
- New skin: Cybernetic
- Bug: Goon1 no longer has flying detection.
- Bug: Cybernetic skin units have collision.
- 19 April 2024 - v1.19.0
- 26 April 2024 - v1.19.2
- 3 May 2024 - v1.20.0
- Statistical changes:
- Base
- Level 1
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Range increased from +0 to +2.
- Level 2
- Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Level 3
- Range decreased from +2 to +0.
- Goon2 range increased from 16 to 17.
- Level 4
- Statistical changes:
- 10 May 2024 - v1.21.0
- Goon names changed.
- Pistol Goon renamed from Goon1 to Pistol Goon.
- Tommy Goon renamed from Goon2 to Tommy Goon.
- Body Guard renamed from Goon3 to Body Guard.
- Bug: Tommy Goon is called Pistol Goon in-game.
- Goon names changed.
- 23 May 2024 - v1.23.0
- 21 June 2024 - v1.25.0
- Bug: Regular damage is no longer boosted by Damage Buffs.
- Bug: Can still summon in units when jailed.
- 2 August 2024 - v1.27.0
- Bugfix: Regular damage is now boosted by Damage Buffs.
- 11 September 2024 - v1.30.2
- Placement limit decreased from 6 to 5.
- Statistical changes:
- Base
- Damage decreased from 4 to 3.
- Firerate decreased from 1.275 to 0.925.
- Range increased from 10 to 12.5.
- Pistol Goon spawnrate increased from 35 to 50.
- Pistol Goon health increased from 10 to 15.
- Pistol Goon damage increased from 2 to 3.
- Pistol Goon firerate increased from 0.925 to 1.025.
- Pistol Goon range increased from 15 to 20.
- Pistol Goon aim time of 0.4 removed.
- Pistol Goon now has hidden detection.
- Level 1
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Damage increased from +0 to +1.
- Range decreased from +2 to +0.
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Pistol Goon spawnrate changed from 35 > 25 to 50.
- This spawnrate change did not happen due to a bug.
- Level 2
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Damage increased from +0 to +2.
- Range decreased from +2 to +1.5.
- Firerate changed from Template:Tooltip to 0.775.
- Flying detection added.
- Level 3
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Damage increased from -1 to +0.
- Range increased from +0 to +1.
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Tommy Goon spawnrate increased from 30 to 50.
- Tommy Goon health increased from 35 to 100.
- Tommy Goon damage increased from 3 to 4.
- Tommy Goon firerate decreased from 0.275 to 0.225.
- Level 4
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Damage increased from +3 to +12.
- Range decreased from +2 to +1.5.
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Body Guard spawnrate increased from 20 to 50.
- Body Guard health increased from 50 to 175.
- Body Guard damage increased from 4 to 10.
- Body Guard range decreased from 20 to 18.
- Body Guard firerate decreased from 0.205 to 0.145.
- Base
- Bugfix: Pistol Goon now has flying detection.
- 23 October 2024 - v1.37.0
- Statistical changes:
- Base
- Pistol Goon limit of 10 added.
- Tommy Goon and Body Guard limit of 4 added.
- Pistol Goon lifespan of 150 added.
- Level 3
- Tommy Goon lifespan of 200 added.
- Level 3
- Body Guard lifespan of 200 added.
- Base
- Statistical changes:
- 27 November 2024 - v1.43.0
- 3 December 2024 - v1.43.3
- 16 December 2024 - v1.46.0
- New skin: Dark Frost
- Bug: Dark Frost skin has the Common rarity instead of Rare due to a typo.
- 25 December 2024 - v1.47.4
- Gamepass price decreased from Robux 300 to Robux 225.
- New skin: Dark Frost
- Bugfix: Tommy Goon 1 is now called Tommy Goon.
- 28 December 2024 - 1.47.5b
- 5 February 2025 - v1.52.0
- New skin: Game Master
- 1 April 2025 - v1.59.0
- New skin: Alien Focus
- Bug: Alien Focus skin does not deal damage or summon units.
- 1 April 2025 - v1.59.3
- Bugfix: Alien Focus skin now attacks properly.
- 9 April 2025 - v1.60.0
- Offense role added.
- Bugfix: Dark Frost now has the Rare rarity.
- 16 April 2025 - v1.61.0
- New skin: Easter
- 23 July 2025 - v1.71.0
- Statistical changes (PVP):
- Base
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Damage increased from 3 to 5.
- Range increased from 12.5 to 14.
- Pistol Goon health increased from 15 to 25.
- Pistol Goon firerate decreased from 1.025 to 0.925.
- Level 1
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Level 2
- Level 3
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Range increased from +1.5 to +1.
- Tommy Goon 1 health increased from 100 to 125.
- Tommy Goon 1 damage increased from 4 to 5.
- Tommy Goon 1 firerate increased from 0.225 to 0.275.
- Tommy Goon 1 range increased from 17 to 17.5.
- Level 4
- Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Damage decreased from +12 to +8.
- Range decreased from +1.5 to +1.
- Tommy Goon 2 health increased from 175 to 225.
- Tommy Goon 2 damage decreased from 10 to 8.
- Tommy Goon 2 range increased from 18 to 20.
- Base
- Statistical changes (PVP):
- 6 August 2025 - v1.72.0
- Statistical changes (PVP):
- Base
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Firerate increased from 0.925 to 1.025.
- Pistol Goon damage decreased from 3 to 2.
- Pistol Goon firerate decreased from 0.925 to 0.825.
- Pistol Goon range decreased from 20 to 18.
- Level 1
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Level 2
- Level 3
- Tommy Goon 1 range increased from 17.5 to 20.
- Level 4
- Base
- Statistical changes (PVP):
- 18 October 2025 - v1.77.0
- New skin: Null
- 14 November 2025 - v1.80.1b
- New skin: Yourself
- 26 November 2025 - v1.81.0
- 2 December 2025 - v1.81.4b
- 20 December 2025 - v1.83.0
- New skin: Victorian
- 20 December 2025 - v1.83.0a
- New skin: Rat King
- 23 December 2025 - v1.83.5
- 2 January 2026 - v1.83.9b
- 28 January 2026 - v1.84.0
- Statistical changes (Regular):
- Base
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Damage increased from 3 to 10.
- Range increased from 12.5 to 14.
- Flying detection added, moved from Level 2.
- Pistol Goon health increased from 15 to 30.
- Pistol Goon spawnrate decreased from 50 to 45.
- Pistol Goon firerate decreased from 1.025 to 0.625.
- Pistol Goon lifespan increased from 150 to 200.
- Pistol Goon range decreased from 20 to 17.
- Tommy Goon 1 and Tommy Goon 2 limit decreased from 4 to 3.
- Level 1
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Damage increased from +1 to +2.
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Level 2
- Level 3
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Range increased from +1 to +1.5.
- Tommy Goon 1 health increased from 100 to 175.
- Tommy Goon 1 spawnrate decreased from 50 to 32.5.
- Tommy Goon 1 damage increased from 4 to 5.
- Tommy Goon 1 firerate decreased from 0.225 to 0.205.
- Tommy Goon 1 lifespan decreased from 200 to 150.
- Tommy Goon 1 range increased from 17 to 18.5.
- Level 4
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Damage decreased from +12 to +4.
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Range decreased from +1.5 to +0.
- Tommy Goon 2 health increased from 175 to 275.
- Tommy Goon 2 spawnrate decreased from 50 to 32.5.
- Tommy Goon 2 damage decreased from 10 to 6.
- Tommy Goon 2 lifespan decreased from 200 to 150.
- Tommy Goon 2 range increased from 18 to 20.
- Base
- Statistical changes (Regular):
- 11 February 2026 - v1.85.0
- Statistical changes (Regular):
- Base
- Range increased from 14 to 15.
- Level 2
- Range decreased from +3 to +2.5.
- Damage increased from +12 to +13.
- Level 3
- Range increased from +1.5 to +4.5.
- Level 4
- Base
- Statistical changes (Regular):
- 11 March 2026 - v1.86.0
- Statistical changes (Regular):
- Base
- Level 1
- Level 2
- Level 3
- Level 4
- Statistical changes (Regular):
- 19 March 2026 - v1.86.4
- New skin: Narrator
- 8 May 2026 - v1.90.0
- Statistical changes (Regular):
- Base
- Pistol Goon hidden detection removed.
- Base
- Statistical changes (Regular):
- 22 May 2026 - v1.91.0
- 27 May 2026 - v1.91.4a
- 5 June 2026 - v2.0.0
- Firerate decreased due to the Firerate Bug being fixed.
- Statistical changes (Regular):
- Base
- Firerate decreased from 0.925 to 0.9.
- Range increased from 15 to 16.5.
- Pistol Goon firerate decreased from 0.625 to 0.6.
- Level 1
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Level 3
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Range decreased from +4.5 to +3.
- Without Firerate Bug, Tommy Goon 1 firerate increased from 0.18 to 0.2, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.2.
- Level 4
- Damage decreased from +20 to +12.
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Tommy Goon 2 damage decreased from 6 to 5.
- Tommy Goon 2 firerate decreased from 0.15 to 0.12.
- Base
- Statistical changes (PVP):
- Base
- Firerate decreased from 1.025 to 1.
- Pistol Goon firerate decreased from 0.625 to 0.6.
- Level 1
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Level 3
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Tommy Goon 1 firerate decreased from 0.275 to 0.25.
- Level 4
- Damage decreased from +8 to +4.
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Tommy Goon 2 damage decreased from 8 to 6.
- Tommy Goon 2 firerate decreased from 0.15 to 0.12.
- Base
- 17 July 2026 - v2.3.0
- Now can gain experience which is used to unlock the Kingpin. Has 20 levels, a base exp of 50 and a growth rate of 1.09.
- Statistical changes (Regular):
- Base
- Level 1
- Level 2
- Level 3
- Level 4
- Damage increased from +12 to +15.
- 2 August 2026 - v2.4.2a
Notes
[edit]- ↑ File:YourselfCrookBossProof.png
https://discord.com/channels/587355301083349002/587355301674614854/1485869366741303378 (Tower Defense Simulator Server) - ↑ Obtained by purchasing the Narrator Plush.
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |