Soldier
<infobox>
<title source="title"><default>Soldier</default></title>
<image source="image"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>
<format></format> </section>
</panel> <label>Unlock Cost</label> <label>Golden Perk Cost</label> <label>Tower Cost</label> <label>Level Requirement</label> <label>Role</label> <format>Offense </format> <label>Placement</label> <label>Placement Limit</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Cost</label> <label>Base Selling Cost</label> <label>Base Damage</label> <label>Damage Method</label> <label>Base Firerate</label> <label>Base Range</label> <label>Base Income</label> <label>Base Spawnrate</label> <label>Hidden Detection</label> <label>Lead Detection</label> <label>Flying Detection</label> <label>Immunities</label> <label>Placement Footprint</label> <format>Average (1.5) </format> </section> <section> <label>PVP</label> <label>Base Cost</label> <label>Base Selling Cost</label> <label>Base Damage</label> <label>Damage Method</label> <label>Base Firerate</label> <label>Base Range</label> <label>Base Income</label> <label>Base Spawnrate</label> <label>Hidden Detection</label> <label>Lead Detection</label> <label>Flying Detection</label> <label>Immunities</label> <label>Placement Footprint</label> <format>Average (1.5) </format> </section> </panel> </group> <group collapse="closed"> <header>Evolution</header> <label>Evolved From</label> <format>{{{evolved_from}}}</format> <label>Evolves Into</label> <label>Evolution Levels</label> <label>Base Exp</label> <label>Growth Rate</label> <label>Skip Cost</label> <format>Robux {{{skip_cost}}}</format> </group> <group collapse="closed"> <header>Audio</header> </group> <group collapse="closed"> <header>Tooltips</header> </group>
</infobox>
- "A cheap and effective burst tower. Great for beginners!"
- ―Store Description
- "A cheap and effective burst tower."
- ―Former Store Description
Description
The Soldier is a starter ground tower that fires in bursts. It can be bought for Coin 350 in the store.
The Soldier fires in bursts, with a short delay between each burst. It is a fairly cheap tower, making it recommended for use in earlier waves. It gains hidden detection at Level 2 and flying detection at Level 4 (Level 0 for PVP), so it is an effective counter against Hidden and Flying enemies.
The Soldier is considered an early to mid-game tower. Later on during the game, its effectiveness dwindles against high health enemies, being outclassed by other towers with higher DPS.
Upgrades
Stats Table
To see all the previous statistics of this tower, see the history page, while for the statistics without the Firerate Bug, visit the Firerate Bug page.
Skins
To see all the upgrades of a skin, see the gallery page.
Strategy
- The Soldier is an effective early-game tower at Level 2, having high DPS for a cheap price.
- By mid-game, you should have multiple Level 3–4 Soldiers, as they can effectively kill enemies that appear there, such as the Dark Necromancer or Slow Boss.
- However, it loses value as the waves progress due to its DPS being too low to deal with high health enemies that appear later on during the game.
- It should not be relied on late-game if you have better towers and can be replaced by towers like the Minigunner or Ranger.
- By mid-game, you should have multiple Level 3–4 Soldiers, as they can effectively kill enemies that appear there, such as the Dark Necromancer or Slow Boss.
- The Soldier is able to change targets between bursts if another enemy enters its range.
- This avoids the need to swap targets from time to time.
- The Soldier's firerate can be boosted by the Commander.
- However, the Soldier's cooldown cannot be decreased.
- However, it is not recommended to prioritize this tower over higher DPS alternatives such as the Minigunner and Turret.
Trivia
- When the game was in Alpha, the Soldier's upgrade stats were not displayed on its upgrade description. It was simply referred to as "sans gun".
- The Soldier's name and function is very loosely based on the Soldier from Tower Battles.
- The Soldier, along with the Turret, are the first towers to have toys made based on them.
- They are also the first to have mini-figures made based on them, as they appear in the Roblox Core Pack - Tower Defense Simulator.
- Prior to the Solar Eclipse Update, the Soldier alongside the Commander used to appear on the triumph screen.
Update History
For previous cosmetic variations, see the gallery page.
- 14 June 2019 - BETA v1.0.0
- Soldier added.
- 15 August 2019 - BETA v1.10.0
- 13 October 2019 - Release v1.0.0
- Statistical changes:
- Base
- Range increased from 8 to 12.
- Level 2
- Damage decreased from +1 to +0.
- Level 3
- Damage decreased from +3 to +2.
- Base
- New skins: Template:Colour, Template:Colour, Template:Colour
- Statistical changes:
- 9 November 2019 - Release v1.2.0
- Commander now reduces cooldown four-fold.
- Bug: Level 4 firerate decrease does not occur.
- 1 January 2020 - Release v1.5.1
- New skin: Template:Colour
- 4 March 2020 - Release v1.8.0
- New SFX.
- 18 March 2020 - Release v1.8.1
- New skin: Template:Colour
- 29 October 2020 - Overhaul v1.0.0
- Unlock cost increased from Coin 250 to Coin 350.
- Upgrade names added.
- Commander now reduces cooldown by stated percentage.
- Firerate decreased due to the Firerate Bug being made less severe.
- Skin rarity added to Basic Skincrate and Premium Skincrate skins.
- Statistical changes:
- Base
- Range decreased from 12 to 10.
- Firerate decreased from 0.25 to 0.23.
- Cooldown increased from 1 to 1.2.
- Level 1
- Range increased from +1 to +2.
- Level 2
- Range decreased from +2 to +1.
- Level 3
- Level 4
- Level 5 removed
- Original statistics:
- Cost: CashScript error: No such module "Money".
- +3 Damage
- +2 Range
- Original statistics:
- Base
- New skins: Template:Colour, Template:Colour
- 8 May 2021 - Overhaul v1.3.0
- Level 2 upgrade name changed from Radio to Radio Communications.
- 13 February 2022 - v1.0.2
- Statistical changes:
- Base
- Level 1
- Name changed from Laser Sight to Better Vision.
- Level 2
- Level 3
- Name changed from Up Skill to Equipment Upgrades.
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Range decreased from +1 to +0.
- Burst changed from 3 > 4 to 3 > 5.
- Cooldown changed from 1.2 > 0.85 to 1.
- Firerate changed from 0.23 > 0.18 to 0.18.
- Level 4
- New skin: Template:Colour
- Template:Colour skin burst increase decreased on Level 3 from +4 to +2, and Level 4 from +10 to +4.
- Bug: Statistics in the lobby are not updated.
- Bug: Cooldown animation is sligthly longer than the cooldown statistic.
- Statistical changes:
- 12 March 2022 - v1.1.0
- Firerate decreased due to the Firerate Bug being made less severe.
- Commander can no longer decrease its cooldown.
- Statistical changes:
- Template:Colour skin burst increase decreased on Level 4 from +4 to +3.
- 17 April 2022 - v1.2.0
- New skin: Template:Colour
- 13 May 2022 - v1.2.2
- Template:Colour skin buffs removed.
- Statistical changes:
- 30 September 2022 - v1.4.0
- New skin: Template:Colour
- 31 October 2022 - v1.4.2
- Bug: Template:Colour skin uses incorrect animations in the lobby.
- 21 December 2022 - v1.6.0
- Skin rarity added to all skins.
- Template:Colour skin rarity changed from Template:Colour to Template:Colour.
- New skin: Template:Colour
- 14 February 2023 - v1.6.2
- Template:Colour skin rarity changed from Template:Colour to Template:Colour.
- 21 March 2023 - v1.6.3e
- 5 May 2023 - v1.7.2
- Template:Colour skin rarity changed from Template:Colour to Template:Colour.
- Bugfix: Template:Colour skin now uses correct animations in the regular lobby.
- 21 December 2023 - v1.11.0
- Unlock cost increased from Coin 350 to Coin 400.
- Template:Colour skin rarity changed from Template:Colour to Template:Colour.
- New skin: Template:Colour
- 28 January 2024 - v1.12.0
- Bug: Template:Colour is removed from the game.
- 28 January 2024 - v1.12.0a
- Bugfix: Template:Colour skin is now in the game again.
- 31 January 2024 - v1.12.0c
- Template:Colour skin rarity changed from Template:Colour to Template:Colour.
- 29 March 2024 - v1.17.0
- New skin: Template:Colour
- 1 April 2024 - v1.17.0b
- New skin: Template:Colour
- Bug: Template:Colour skin cannot be equipped in the intermission lobby.
- Bug: Template:Colour skin breaks the tower icon and stats in the tower hotbar.
- 1 April 2024 - v1.17.2
- Bugfix: Template:Colour skin now can be equipped in the intermission lobby.
- Bugfix: Template:Colour skin no longer breaks the tower icon and stats in the tower hotbar.
- 3 May 2024 - v1.20.0
- Statistical changes:
- Level 2
- Level 3
- Damage increased from +1 to +2.
- Burst changed from 3 > 5 to 4 > 5.
- Cooldown changed from 1 to 1 > 0.8.
- Level 4
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Damage increased from +3 to +4.
- Without Firerate Bug, firerate changed from 0.15 > 0.125 to 0.15 > 0.12, however, because of the bug the firerate is effectively the same without Firerate Buffs.
- Statistical changes:
- 21 June 2024 - v1.25.0
- Bug: Damage is no longer boosted by Damage Buffs.
- 2 August 2024 - v1.27.0
- Bugfix: Damage is now boosted by Damage Buffs.
- 11 September 2024 - v1.31.0
- New skin: Template:Colour
- 23 October 2024 - v1.37.0
- New skin: Template:Colour
- 16 December 2024 - v1.46.0
- New skin: Template:Colour
- 13 March 2025 - v1.57.7
- New skin: Template:Colour
- 9 April 2025 - v1.60.0
- Offense role added.
- 16 March 2025 - v1.61.0
- New skin: Template:Colour
- 25 June 2025 - v1.68.0
- 23 July 2025 - v1.71.0
- Statistical changes (PVP):
- Base
- Level 1
- Level 2
- Level 3
- Level 4
- Statistical changes (PVP):
- 18 October 2025 - v1.77.0
- New skin: Template:Colour.
- 28 January 2026 - v1.84.0
- Statistical changes (Regular):
- Base
- Range increased from 13 to 17.
- Cooldown decreased from 1 to 0.85.
- Level 1
- Level 2
- Level 3
- Level 4
- Base
- Statistical changes (Regular):
- 11 March 2026 - v1.86.0
- Statistical changes (Regular):
- Base
- Level 1
- Firerate changed from 0.175 > 0.125 to 0.175 > 0.15.
- Name changed from Better Vision to Barracks Training.
- Level 3
- Level 4
- Statistical changes (Regular):
Notes
- ↑ Limited time skin obtainable between the 1st of April 2024 and 7th of April 2024.
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |