Archer

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Revision as of 23:28, 18 August 2026 by imported>Memor22 (Added Archer Max hits.)
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[[Archer|]][[Archer/Gallery|]][[Archer/History|]]

Event Content

Archer has been made unobtainable from the game as of the 26th of January 2020 as it was part of the Christmas 2019 Event.
Players with the item in question can continue using it, but you cannot obtain this item anymore, outside of limited-time promotional sales.

Similar Article
This article is about Archer. You may be looking for the Hunter enemy from Eggy Island.

<infobox>

 <title source="title"><default>Archer</default></title>

<image source="image"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>

<format>

</format> </section>

 </panel>
 <label>Unlock Cost</label>
 <label>Golden Perk Cost</label>
 <label>Tower Cost</label>
 <label>Level Requirement</label>
 
 	<label>Role</label>
 	<format>Defense
   </format>
 
 <label>Placement</label>
 <label>Placement Limit</label>
 <group collapse="open">
   <header>Statistics</header>
   <panel>
    <section>
     <label>Regular</label>
     <label>Base Cost</label>
     <label>Base Selling Cost</label>
     <label>Base Damage</label>
     <label>Damage Method</label>
     <label>Base Firerate</label>
     <label>Base Range</label>
     <label>Base Income</label>
     <label>Base Spawnrate</label>
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Immunities</label>
     
     	<label>Placement Footprint</label>
     	<format>Script error: No such module "NumName". (1.5)
       </format>
    
    </section>
    <section>
     <label>PVP</label>
     <label>Base Cost</label>
     <label>Base Selling Cost</label>
     <label>Base Damage</label>
     <label>Damage Method</label>
     <label>Base Firerate</label>
     <label>Base Range</label>
     <label>Base Income</label>
     <label>Base Spawnrate</label>
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Immunities</label>
     
     	<label>Placement Footprint</label>
     	<format>{{{pvp_footprint}}}
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    </section>
   </panel>
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 <group collapse="closed">
   <header>Evolution</header>
   
    <label>Evolved From</label>
    <format>{{{evolved_from}}}</format>
   
   <label>Evolves Into</label>
   <label>Evolution Levels</label>
   <label>Base Exp</label>
   <label>Growth Rate</label>
   
    <label>Skip Cost</label>
    <format>Robux {{{skip_cost}}}</format>
   
 </group>
 <group collapse="closed">
   <header>Audio</header>
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
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 <group collapse="closed">
   <header>Tooltips</header>
   
   
   
   
   
   
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</infobox>

<tabber>

Description

The Archer, formerly known as the Holiday Archer, is a tower that attacks enemies with a bow. It could have been unlocked from the Gift of Sharpness, which costed Ticket2,500 Tickets, as part of the Christmas 2019 Event. The gift could have also been bought via a limited time gamepass for Robux 250. It could later be bought through a different limited time gamepass, which was sold multiple times.

The Archer shoots arrows that damage and pierce through enemies, making the Archer a multi-target tower. The firerate of the Archer is separated into two halves. The first half is the Archer loading the bow with an arrow. This can happen even if there are no enemies in the Archer's range. If it starts attacking with its bow loaded, its firerate will be effectively halved for that shot. The second half is the Archer aiming the bow, and then firing it. This can only happen if there are enemies in its range, unlike the first half. It also boasts a very high range, despite its very low cost.

The arrows it fires will be shot in a straight line. However, if the arrow hits an enemy, it can bounce to another enemy if it is in an ~10 stud radius from the hit enemy. This allows the arrow to change its trajectory and extend how far it goes, making it far more effective at clearing out enemies. If there is no enemy in that range, the arrow will not change directions. The direction of the bounce depends on the enemies. If there are only enemies at the front, it will bounce to the front, if there are only enemies at the back, it will bounce to the back. Meanwhile, if enemies are on both the front and the back, it will be capable of going either way.

At Level 3, the Archer gains the ability to equip different arrows, with the default arrows being replaced by fire arrows at Level 3. These set an enemy on fire, as long as it does not have the Burn Immunity. At Level 4, it can now swap to explosive arrow, which create an explosion upon hitting a single enemy, meaning its piercing is replaced by an explosion which deals damage on top of the arrow. The final arrow is an shock arrow, which stuns enemies for a brief period of time. There is a 10 second cooldown before arrows can be switched again.

The main drawback of this tower is that arrows are projectile-based and will take a short time to reach their intended location. The Archer can detect Hidden enemies at Level 2+. It can also damage Lead enemies at Level 3+ with its flame arrows, though only burn damage can damage them, or through its explosions.

The Archer has a placement limit of 15 per player.

Upgrades

Eagle Eye
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

1.6 > 1.4 Firerate Firerate

+3.5 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Deadshot
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Damage Damage

+Hidden Detection Hidden Detection


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Flame-tipped Arrows
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

+1 Range Range

+1 Max Hits

•3 Burn Damage Burn Damage

•2 Burn Time Burn Time

•1 Burn Tick Tick


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Powder Keg Arrows
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+6 Damage Damage

1.4 > 1.2 Firerate Firerate

•25 Splash Damage Splash Damage

•2 Explosion Range Explosion Range

•1 Max Hits

+2 Burn Damage Burn Damage

2 > 4 Burn Time Burn Time

+1 Max Hits


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Shot of the Century
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+24 Damage Damage

1.2 > 1 Firerate Firerate

+3 Range Range

•5 Max Hits

0.15 Stun Time Stun Time

+20 Splash Damage Splash Damage

2 > 2.5 Explosion Range Explosion Range

+9 Burn DamageBurn Damage

+4 Max Hits


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

To see all the previous statistics of this tower, see the history page. Template:Neow

Skins

To see all the upgrades of a skin, see the gallery page.

File:HuntsmanArcherIcon2025.png File:ValArcherIcon2025.png File:SpookyArcherReworkIcon.png File:ElfArcherIconIG.png
Skin Huntsman Valentines Spooky Elf
Rarity Common Event Event Common
Daily Store Cost Robux 255 N/A N/A N/A
Obtained From Deluxe Crate Lovestruck Crate,
Valentines Crate
Spooky Crate Christmas 2025 Crate
File:IceSoulArcherIconIG.png
Skin Ice Soul
Rarity Common
Daily Store Cost N/A
Obtained From Christmas 2025 Crate

Strategy

  • Due to its cheap cost, Archers can be useful early on during the game.
  • The Archer's arrow is quite accurate, as it will hit the intended target every single time.
  • Due to the Archer's arrows bouncing from enemies, the exact placement of the tower is not nearly as important as for other projectile towers like the Harvester or Frost Blaster.
    • It can however still help, as the bouncing benefits from compact path layouts. Such maps include Simplicity and Harbor, as the paths on there are relatively close to each other.
  • Natural obstacles, such as hills, do not interfere with the Archer's arrow; it passes right through them.
  • At Level 3+, the arrows fired by the Archer will gain the ability to set enemies on fire, if set to flame arrows.
    • This can allow it to deal more DPS to each enemy hit. It also has the highest max hits, allowing it to hit more enemies than the other arrows in most cases.
    • Do note that the burn damage cannot be applied to enemies with Burn Immunity, making the Archer weaker against them.
    • The Archer's burn damage does not stack with other Archers or with towers that deal burn damage, like the Pyromancer.
      • This may hinder some towers' performance, such as the Golden Pyromancer, in which the burning damage dealt is superior compared to that of the Archer.
      • Because flame arrows do not stack with other Archers, it is recommended to only have one or a few Archers with flame arrows, with the rest using different arrows.
  • At Level 5, it gains the shock arrows, which can stun enemies.
    • While the shock is quite short, it can still be useful at stunning if the arrows do not hit the enemy at the same time, but instead hit them separately, applying the stun multiple times and keeping the enemy stunned for a long time, though this can be tricky to pull off.
    • If an enemy has the Stun Immunity, it will not be stunned but instead only slowed down. For Bosses, they do get slowed down, but the slowdown is weaker on them.
  • At Level 4+, it gains the explosive arrows, which explode upon hitting the first enemy.
    • The explosion does not replace the arrow damage, meaning the explosive arrow are actually quite effective against single target enemies. It also bypasses defense with its explosion, making it useful against high health defense enemies like the Fallen Hero.

Trivia

  • This tower could have been a reference to Robin Hood. This may also have been based on the exclusive Archer tower from Tower Battles.
  • When Hardcore Testing BETA was initially released, the Archer was available for Coin 1 if you did not have it.
  • When initially released, the Archer could pierce through infinite enemies so long as they were within its range.
    • This was changed on the 4th of March 2020. Now, it can only pierce through a limited number of enemies.
  • After the Overhaul Update, the Archer supposedly had "special arrows" between Level 4-5. This supposedly gave arrows the ability to inflict an effect on enemies (such as stuns and explosions).
    • However, this was only available for special skins that were not yet made. It was then promptly removed in the next update.
    • One of the special arrow effects would later return on the 7th of April 2023, with flame arrows that inflict burn damage, and another two more on the 15th of January 2025, with arrows that explode and stun enemies on impact.
  • The Archer's Level 5 upgrade name, Shot of the Century, is named after an ability name given to The Umbra on the Tower Defense Simulator Wiki.

Update History

For previous cosmetic variations, see the gallery page.

  • 24 December 2019 - Release v1.5.0
    • Holiday Archer added.
    • Bug: Damage Buffs do not increase Holiday Archer's damage.
  • 25 December 2019 - Release v1.5.0b
    • Statistical changes:
      • Level 5
        • Damage decreased from +30 to +15.
  • 28 December 2019 - Release v1.5.0c
    • Bugfix: Arrow hitbox fixed.
  • 1 January 2020 - Release v1.5.1
    • Holiday Archer target hitbox improved.
    • Statistical changes:
      • Base
        • Damage decreased from 2 to 1.
      • Level 3
        • Damage decreased from +10 to +6.
  • 12 January 2020 - Release v1.6.0
    • Statistical changes:
      • Base
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
  • 26 January 2020 - Release v1.6.1
    • Gift of Sharpness (and therefore the Holiday Archer) can no longer be bought by Ticket Tickets.
      • Can still be obtained via gamepass for Robux 250.
    • Statistical changes:
      • Base
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
      • Level 2
        • Damage decreased from +2 to +1.
      • Level 3
        • Damage decreased from +6 to +5.
      • Level 5
        • Damage increased from +15 to +20.
    • New skin: Huntsman
  • 5 February 2020 - Release v1.6.1a
    • Gamepass taken offsale, Holiday Archer is no longer obtainable.
  • 14 February 2020 - Release v1.7.0
    • New skin: Valentines
  • 4 March 2020 - Release v1.8.0
    • Arrows will now do less damage as they pierce through enemies.
    • Arrows now pierces through a limited number of enemies.
  • 12 April 2020 - Release v1.9.0d
    • Gamepass for Holiday Archer re-added for Robux 350.
  • 17 April 2020 - Release v1.9.0e
    • Gamepass taken offsale, Holiday Archer is no longer obtainable.
  • 28 August 2020 - Hardcore Testing BETA
    • New skin: Ninja
      • Bug: The Ninja skin attack animation does not play and can not damage enemies whatsoever.
  • 29 October 2020 - Overhaul v1.0.0
    • Renamed from Holiday Archer to Archer.
    • No longer loses damage as it pierces.
    • Increased accuracy.
    • Gamepass for Archer re-added for Robux 400.
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Statistical changes:
      • Base
        • Damage increased from 1 to 3.
        • Firerate increased from 2.05 to 4.03.
        • Range decreased from 25 to 20.
        • Max Hits decreased from 2 to 1.
      • Level 1
        • Range decreased from +2 to +0.
        • Firerate changed from 2.05 to 4.03 > 3.23.
        • Renamed from Improved Handling to Faster Reloading.
      • Level 2
        • Damage decreased from +1 to +0.
        • Range increased from +0 to +2.
        • Max Hits decreased from +2 to +0.
        • Hidden Detection added.
        • Renamed from Sharper Arrows to Hawkeye.
      • Level 3
        • Range increased from +1 to +0.
        • Max Hits decreased from +3 to +2.
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Renamed from Even Sharper Arrows to Sharper Shooter.
      • Level 4
        • Firerate changed from Template:Tooltip to Template:Tooltip.
        • Range increased from +1 to +2.
        • Special arrows added.
        • Renamed from Rapid Fire to Mechanical Bow.
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
      • Level 5
        • Damage decreased from +20 to +17.
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Renamed from Sword Arrows to Professional Archer.
    • Bug: Archer's arrows may not appear in-game.
    • Bugfix: Damage Buffs now increase Archer's damage.
  • 31 October 2020 - Overhaul v1.1.0
    • Statistical changes:
      • Level 4
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Special arrows removed.
      • Level 5
        • Max Hits increased from +0 to +2.
    • Removed skin: Ninja
  • 7 November 2020 - Overhaul v1.1.0b
    • Gamepass taken offsale, Archer is no longer obtainable.
  • 23 November 2020 - Overhaul v1.1.1
    • New skin: Spooky
    • Bugfix: Archer's arrows now properly appear in-game.
  • 12 March 2022 - v1.1.0
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Statistical changes:
      • Base
        • Firerate decreased from 4.03 to 4.025.
        • Flying Detection added.
      • Level 1
        • Firerate changed from 4.03 > 3.23 to 4.025 > 3.225.
      • Level 4
    • Bug: Archer is now immune to all stuns.
  • 17 April 2022 - v1.2.0
    • Bugfix: Archer is no longer immune to all stuns.
  • 21 December 2022 - v1.6.0
    • Skin rarity added to all skins.
  • 7 April 2023 - v1.7.0
    • Archer is available through a gamepass for Robux 500.
    • Statistical changes:
      • Base
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage increased from 3 to 4.
        • Firerate decreased from 4.025 to 2.525.
        • Max Hits increased from 1 to 2.
      • Level 1
      • Level 2
        • Firerate changed from 3.225 to Template:Tooltip.
        • Damage increased from +0 to +4.
        • Range decreased from +2 to +0.
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Name changed from Hawkeye to Deadshot.
      • Level 3
        • Damage decreased from +5 to +2.
        • Max Hits increased from +2 to +3.
        • Flame arrows with 2 burn damage, 1 tick and 3 burn time added.
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Name changed from Sharp Shooter to Ammo Mods.
      • Level 4
        • Firerate changed from 3.225 > 2.025 to 2.275 > 1.525.
        • Damage increased from +0 to +10.
        • Burn damage increased from +0 to +2.
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
      • Level 5
        • Damage decreased from +17 to +10.
        • Max Hits increased from +2 to +3.
        • Burn damage increased from +0 to +6.
        • Burn time changed from N/A to 3 > 8.
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
    • Bug: Archer's flames are invisible when an enemy is on fire.
  • 15 April 2023 - v1.7.1a
    • Archer gamepass taken offsale.
  • 28 October 2023 - v1.9.0
    • Archer's burn now will thaw frozen enemies and prevent freezing towers from freezing enemies.
    • Bug: Level 3+ Archer does not deal damage to enemies that are not set on fire or burn immune.
  • 21 December 2023 - v1.11.0
    • Bug: Projectiles are now invisible.
  • 31 January 2024 - v1.12.0c
    • Bugfix: Archer now deals damage to all enemies at Level 3+.
  • 10 February 2024 - v1.13.0
    • Bugfix: Projectiles are now visible.
  • 10 May 2024 - v1.21.0
    • Bug: Archer becomes less accurate at higher Time Scale values.
  • 23 May 2024 - v1.23.0
    • Bug: Burn damage no longer generates cash in Molten mode, Fallen mode and special maps.
  • 21 June 2024 - v1.25.0
  • 2 August 2024 - v1.27.0
  • 23 October 2024 - v1.37.0
    • Burn no longer prevents enemies from being frozen.
  • 15 January 2025 - v1.49.0
    • Placement limit of 15 added.
    • Added the option to select three different arrow types, starting from Level 3.
    • Statistical changes:
      • Base
        • Firerate decreased from 2.525 to 1.725.
        • Range decreased from 20 to 18.
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
      • Level 1
        • Firerate changed from Template:Tooltip to 1.725.
        • Range decreased from +2 to +1.
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Upgrade name changed from Faster Reloading to Eagle Eye.
      • Level 2
        • Damage decreased from +4 to +2.
        • Firerate changed from Template:Tooltip to Template:Tooltip.
        • Max hits increased from +0 to +1.
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
      • Level 3
        • Firerate changed from 2.275 to Template:Tooltip.
        • Range increased from +0 to +3.
        • Burn damage decreased from 2 to 1.
        • Burn time decreased from 3 to 2.
        • Burn tick decreased from 1 to 0.5.
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Upgrade name changed from Ammo Mods to Flame-tipped Arrows.
      • Level 4
        • Damage decreased from +10 to +8.
        • Firerate changed from Template:Tooltip to 1.525.
        • Burn damage decreased from +2 to +1.
        • Burn time changed from 3 to 2 > 3.
        • Flame arrow max hits increased from +0 to +1.
        • Shock arrows added.
          • 0.25 stun time.
          • 3 max hits.
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
      • Level 5
        • Damage increased from +10 to 16.
        • Firerate changed from 1.525 to Template:Tooltip.
        • Range decreased from +2 to +1.
        • Burn damage decreased from +6 to +2.
        • Burn time changed from 3 > 8 to 3 > 4.
        • Flame arrow max hits increased from +0 to +2.
        • Stun time change of 0.25 > 0.3 added.
        • Shock arrow max hits change of +2 added.
        • Explosive arrows added.
          • 48 damage.
          • 5 explosion range.
          • 1 max hits.
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Upgrade name changed from Professional Archer to Shot of the Century.
    • Bugfix: Burn flames are no longer invisible.
  • 29 January 2025 - v1.51.0
    • Gamepass taken offsale.
  • 9 April 2025 - v1.60.0
    • Defense role added.
  • 23 July 2025 - v1.71.0
    • Bug: Archer does not attack enemies.
  • 6 August 2025 - v1.72.0
    • Arrows now bounce between enemies instead of being fired like a regular projectile. Arrow will bounce to another enemy in a range of ~10.
    • Arrows now are perfectly accurate.
    • Updated tooltips.
    • Statistical changes:
      • Base
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Range decreased from 18 to 16.
      • Level 1
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Range increased from +1 to +3.
      • Level 2
        • Max hits decreased from +1 to +0.
      • Level 3
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Max hits decreased from +0 to +1.
      • Level 4
        • Burn damage increased from +1 to +3.
        • Shock arrow max hits increased from 3 to 4.
        • Stun time increased from 0.25 to 0.3.
      • Level 5
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Burn damage increased form +2 to +4.
        • Stun time changed from 0.25 > 0.3 to 0.3 > 0.45.
        • Flame arrow max hits decreased from +2 to +1.
        • Shock arrow max hits decreased from +2 to +1.
    • Gamepass for Archer re-added for Robux 649.
    • Bug: Archer is not affected by certain debuffs.
    • Bug: Archer is unaffected by stuns from legacy enemy if they are fired like a minigun or beam, examples include the Gunslinger, Warden and Minigunner enemies.
    • Bug: Archer does not get properly boosted by Firerate Buffs.
    • Bug: Archer's explosive arrow deals damage inconsistently in Retro Crossroads. It will, for the majority of the time, deal no damage, and when it does, it will sometimes deal damage in the wrong spot.
    • Bugfix: Archer attacks enemies correctly.
  • 6 August 2025 - v1.72.1
    • Archer is now giftable.
  • 18 August 2025 - v1.72.2a
    • Archer gamepass taken offsale.
    • Bug: Archer can still be gifted.
  • 20 August 2025 - v1.73.0
    • Statistical changes:
      • Level 4
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
  • 3 September 2025 - v1.74.0
    • Bugfix: Archer is no longer giftable.
  • 18 October 2025 - v1.77.0
    • Statistical changes:
      • Base
        • Flying detection removed.
      • Level 4
        • Burn damage decreased from +3 to +2.
        • Shock arrow max hits decreased from 4 to 3.
      • Level 5
        • Damage increased from +16 to +19.
        • Burn damage decreased from +4 to +3.
        • Burn arrow max hits increased from +1 to +2.
        • Explosion damage decreased from 48 to 35.
  • 26 November 2025 - v1.81.0
    • Archer is now purchasable through a gamepass for Robux 649.
  • 2 December 2025 - v1.81.4b
    • Gamepass taken offsale.
    • Bug: can still be gifted.
  • 20 December 2025 - v1.83.0
    • New skins: Elf, Ice Soul
  • 28 January 2026 - v1.84.0
    • Corrected the second tooltip still mentioning flying detection but not lead detection. Original tooltip:
  • 22 April 2026 - v1.89.0
    • Statistical changes:
      • Base
        • Damage increased from 4 to 5.
        • Firerate decreased from 1.725 to 1.625.
        • Range increased from 16 to 16.5.
      • Level 1
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Firerate changed from 1.725 to Template:Tooltip.
        • Range increased from +3 to +3.5.
      • Level 2
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage increased from +2 to +3.
        • Firerate changed from Template:Tooltip to 1.425.
      • Level 3
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Firerate changed from Template:Tooltip to 1.425.
        • Range decreased from +3 to +2.
        • Burn damage increased from 1 to 3.
        • Burn tick increased from 0.5 to 1.
      • Level 4
        • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage decreased from +8 to +6.
        • Firerate changed from 1.525 to Template:Tooltip.
        • Range decreased from +1 to +0.
        • Burn time changed from 2 > 3 to 2 > 4.
        • Now unlocks explosive arrows instead of shock arrows.
          • 25 explosion damage.
          • 2 explosion range.
          • 1 max hits.
        • Name changed from Mechanical Bow to Powder Keg Arrows.
      • Level 5
        • Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
        • Damage increased from +19 to +24.
        • Firerate changed from Template:Tooltip to Template:Tooltip.
        • Range increased from +1 to +3.
        • Burn damage increased from +3 to +9.
        • Burn time changed from 3 > 4 to 4.
        • Burn max hits increased from +2 to +4.
        • Explosion damage increased from +0 to +20.
        • Explosion range changed from 2 to 2 > 2.5.
        • Now unlocks shock arrows instead of explosive arrows.
          • 0.15 stun time.
          • 5 max hits.
  • 22 May 2026 - v1.91.0
    • Archer is now purchasable through a gamepass for Robux 649.
  • 27 May 2026 - v1.91.4a
    • Gamepass taken offsale.
      • Bug: Can still be gifted.
  • 5 June 2026 - v2.0.0

Notes



File:TowerNewHeader.png
Towers
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Units
Military Base
Engineer
Crook Boss
Golden Crook Boss
Commander
Mercenary Base
Enforcer
Kingpin
Elf Camp
Necromancer
Elementalist
Biologist
Consumables
Enforcer
Mecha Base
Trick or Threat Town
Commands Only
Tower Gallery Pages
Starter
Intermediate
Advanced
Hardcore
Evolved
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Unit Gallery Pages
Military Base
Engineer
Crook Boss
Golden Crook Boss
Commander
Mercenary Base
Kingpin
Elf Camp
Necromancer
Elementalist
History Pages
Starter
Intermediate
Advanced
Hardcore
Evolved
Golden Perks
Exclusive
Unavailable