Paintballer/History: Difference between revisions
imported>Mentin123 No edit summary |
imported>Mentin123 No edit summary |
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| Line 18: | Line 18: | ||
|Damage = [[File:SplashDamage.png|20px|Damage]]1 |
|Damage = [[File:SplashDamage.png|20px|Damage]]1 |
||
|Damage Type = [[Splash Damage|Splash]] |
|Damage Type = [[Splash Damage|Splash]] |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.725 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png|20px|Range]]7.5<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
|Range = [[File:Range Icon.png|20px|Range]]7.5<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
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| Line 30: | Line 30: | ||
|PVP Damage = [[File:SplashDamage.png|20px|Damage]]2 |
|PVP Damage = [[File:SplashDamage.png|20px|Damage]]2 |
||
|PVP Damage Type = [[Splash Damage|Splash]] |
|PVP Damage Type = [[Splash Damage|Splash]] |
||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.625 |
||
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|PVP Range = [[File:Range Icon.png|20px|Range]]9<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
|PVP Range = [[File:Range Icon.png|20px|Range]]9<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
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| Line 52: | Line 52: | ||
3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
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1. |
1.725 > 1.425 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|91}}}} |
Sell Price changes to {{Money|91}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|600}}|Image = [[File:Paintballer3.png|100px]]|Information = 1. |
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|600}}|Image = [[File:Paintballer3.png|100px]]|Information = 1.425 > 0.725 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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+1 Damage [[File:SplashDamage.png|20px|Damage]] |
+1 Damage [[File:SplashDamage.png|20px|Damage]] |
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| Line 86: | Line 86: | ||
{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +3 Damage [[File:SplashDamage.png|20px|Damage]] |
{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +3 Damage [[File:SplashDamage.png|20px|Damage]] |
||
1. |
1.625 > 1.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
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| Line 94: | Line 94: | ||
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|800}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Damage [[File:SplashDamage.png|20px|Damage]] |
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|800}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Damage [[File:SplashDamage.png|20px|Damage]] |
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1. |
1.325 > 0.925 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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| Line 104: | Line 104: | ||
3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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0. |
0.925 > 0.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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| Line 112: | Line 112: | ||
+6 Damage [[File:SplashDamage.png|20px|Damage]] |
+6 Damage [[File:SplashDamage.png|20px|Damage]] |
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0. |
0.775 > 0.625 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
4 > 4.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
4 > 4.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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| Line 121: | Line 121: | ||
==Stats Table== |
==Stats Table== |
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{{neow|<nowiki> |
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<var> |
|||
$DPS$ = Splash Damage / Firerate |
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$MDPS$ = DPS * Max Hits |
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$CE$ = Total Price / DPS |
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$TP$ = $FNC-TOTALPRICE$ |
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$FNC-COST$ = 100; 25; 150; 600; 1500; 3600 |
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$FNC-PVP-COST$ = 200; 125; 500; 800; 1500; 3000 |
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$FNC-DETECTION$ = 1; ; |
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$FNC-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
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$FNC-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
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$FNC-ROFBUG$ = Firerate |
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$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref> |
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$CREF$ = <ref name=ce>Calculated with normal DPS.</ref> |
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</var> |
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<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
|||
!Level |
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!Total Price |
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![[Splash Damage]] |
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!Firerate |
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!Range |
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!Explosion Range |
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!Max Hits |
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!DPS<ref name="dps">DPS assumes only one enemy is hit and receives full splash damage.</ref> |
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!Max DPS<ref name="maxdps">Max DPS assumes all enemies receives full splash damage.</ref> |
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!Cost Efficiency<ref name="ce">Cost Efficiency is calculated with normal DPS.</ref> |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 1 || 1.7 || 7.5 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|0 |
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|{{Money|100}} |
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|1 |
|||
|1.708 |
|||
|7.5 |
|||
|3 |
|||
|8 |
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|0.59 |
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|4.68 |
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|{{Money|169.49}} |
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|- |
|- |
||
| 1 || {{Money|$TP$}} || 1 || 1.7 || 9 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|125}} |
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|1 |
|||
|1.708 |
|||
|9 |
|||
|3.5 |
|||
|8 |
|||
|0.59 |
|||
|4.68 |
|||
|{{Money|211.86}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 2 || 1.4 || 9 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|275}} |
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|2 |
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|1.408 |
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|9 |
|||
|4 |
|||
|8 |
|||
|1.42 |
|||
|11.36 |
|||
|{{Money|193.66}} |
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|- |
|- |
||
| 3 || {{Money|$TP$}} || 3 || 0.7 || 9 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|875}} |
|||
|3 |
|||
|0.708 |
|||
|9 |
|||
|4 |
|||
|8 |
|||
|4.24 |
|||
|33.9 |
|||
|{{Money|206.37}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 8 || 0.7 || 10.5 || 4.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|2,375}} |
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|8 |
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|0.708 |
|||
|10.5 |
|||
|4.5 |
|||
|8 |
|||
|11.3 |
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|90.4 |
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|{{Money|210.18}} |
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|- |
|- |
||
| 5 || {{Money|$TP$}} || 20 || 0.7 || 10.5 || 5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|5,975}} |
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|20 |
|||
|0.708 |
|||
|10.5 |
|||
|5 |
|||
|8 |
|||
|28.25 |
|||
|225.99 |
|||
|{{Money|211.54}} |
|||
|} |
|} |
||
</div> |
</div> |
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| Line 206: | Line 158: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
|||
!Level |
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!Total Price |
|||
![[Splash Damage]] |
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!Firerate |
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!Range |
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!Explosion Range |
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!Max Hits |
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!DPS<ref name="dps"/> |
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!Max DPS<ref name="maxdps"/> |
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!Cost Efficiency<ref name="ce"/> |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 2 || 1.6 || 9 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|200}} |
|||
|2 |
|||
|1.608 |
|||
|9 |
|||
|3 |
|||
|4 |
|||
|1.24 |
|||
|4.96 |
|||
|{{Money|161.29}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 3 || 1.6 || 9.5 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|325}} |
|||
|3 |
|||
|1.608 |
|||
|9.5 |
|||
|3 |
|||
|4 |
|||
|1.87 |
|||
|7.48 |
|||
|{{Money|173.8}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 6 || 1.3 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|825}} |
|||
|6 |
|||
|1.308 |
|||
|9.5 |
|||
|3.5 |
|||
|4 |
|||
|4.59 |
|||
|18.36 |
|||
|{{Money|179.74}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 8 || 0.9 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|1,625}} |
|||
|8 |
|||
|0.908 |
|||
|9.5 |
|||
|3.5 |
|||
|4 |
|||
|8.81 |
|||
|35.24 |
|||
|{{Money|184.45}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 12 || 0.75 || 11 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|3,125}} |
|||
|12 |
|||
|0.758 |
|||
|11 |
|||
|4 |
|||
|4 |
|||
|15.83 |
|||
|63.32 |
|||
|{{Money|197.41}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 18 || 0.6 || 13 || 4.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|6,125}} |
|||
|18 |
|||
|0.608 |
|||
|13 |
|||
|4.5 |
|||
|4 |
|||
|29.61 |
|||
|118.44 |
|||
|{{Money|206.86}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</tabber></div> |
</tabber></div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
Revision as of 18:02, 19 April 2026
This is the history subpage for the Paintballer/History. It contains every revision of the tower's statistics.
To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Base Stats
Upgrades
Stats Table
|-|Regular =
| Level | Total Price | Splash Damage | Firerate | Range | Explosion Range | Max Hits | DPS | Max DPS[1] | Cost Efficiency[2] |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$100 | 1 | 1.71.725 | 7.5 | 3 | 8 | 0.590.58 | 4.724.64 | Cash$169.49Cash$172.41 |
| 1 | Cash$125 | 1 | 1.71.725 | 9 | 3.5 | 8 | 0.590.58 | 4.724.64 | Cash$211.86Cash$215.52 |
| 2 | Cash$275 | 2 | 1.41.425 | 9 | 4 | 8 | 1.431.4 | 11.4411.2 | Cash$192.31Cash$196.43 |
| 3 | Cash$875 | 3 | 0.70.725 | 9 | 4 | 8 | 4.294.14 | 34.3233.12 | Cash$203.96Cash$211.35 |
| 4 | Cash$2,375 | 8 | 0.70.725 | 10.5 | 4.5 | 8 | 11.4311.03 | 91.4488.24 | Cash$207.79Cash$215.32 |
| 5 | Cash$5,975 | 20 | 0.70.725 | 10.5 | 5 | 8 | 28.5727.59 | 228.56220.72 | Cash$209.14Cash$216.56 |
|-|PVP =
| Level | Total Price | Splash Damage | Firerate | Range | Explosion Range | Max Hits | DPS | Max DPS[1] | Cost Efficiency[2] |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$200 | 2 | 1.61.625 | 9 | 3 | 8 | 1.251.23 | 109.84 | Cash$160Cash$162.6 |
| 1 | Cash$325 | 3 | 1.61.625 | 9.5 | 3 | 8 | 1.881.85 | 15.0414.8 | Cash$172.87Cash$175.68 |
| 2 | Cash$825 | 6 | 1.31.325 | 9.5 | 3.5 | 8 | 4.624.53 | 36.9636.24 | Cash$178.57Cash$182.12 |
| 3 | Cash$1,625 | 8 | 0.90.925 | 9.5 | 3.5 | 8 | 8.898.65 | 71.1269.2 | Cash$182.79Cash$187.86 |
| 4 | Cash$3,125 | 12 | 0.750.775 | 11 | 4 | 8 | 1615.48 | 128123.84 | Cash$195.31Cash$201.87 |
| 5 | Cash$6,125 | 18 | 0.60.625 | 13 | 4.5 | 8 | 3028.8 | 240230.4 | Cash$204.17Cash$212.67 |
Base Stats
Upgrades
Stats Table
|-|Regular =
| Level | Total Price | Splash Damage | Firerate | Range | Explosion Range | Max Hits | DPS[3] | Max DPS[1] | Cost Efficiency[2] |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$400 | 2 | 1.608 | 7 | 3 | 5 | 1.24 | 6.22 | Cash$322.58 |
| 1 | Cash$600 | 3 | 1.608 | 8 | 3 | 5 | 1.87 | 9.33 | Cash$320.86 |
| 2 | Cash$1,275 | 6 | 1.608 | 8 | 3.5 | 5 | 3.73 | 18.66 | Cash$341.82 |
| 3 | Cash$2,275 | 6 | 0.908 | 8 | 3.5 | 5 | 6.61 | 33.04 | Cash$344.18 |
| 4 | Cash$4,525 | 10 | 0.758 | 9 | 4 | 5 | 13.19 | 65.96 | Cash$343.06 |
| 5 | Cash$8,525 | 15 | 0.608 | 10 | 4.5 | 5 | 24.67 | 123.35 | Cash$345.56 |
|-|PVP =
| Level | Total Price | Splash Damage | Firerate | Range | Explosion Range | Max Hits | DPS[3] | Max DPS[1] | Cost Efficiency[2] |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$200 | 2 | 1.608 | 9 | 3 | 4 | 1.24 | 4.96 | Cash$161.29 |
| 1 | Cash$325 | 3 | 1.608 | 9.5 | 3 | 4 | 1.87 | 7.48 | Cash$173.8 |
| 2 | Cash$825 | 6 | 1.308 | 9.5 | 3.5 | 4 | 4.59 | 18.36 | Cash$179.74 |
| 3 | Cash$1,625 | 8 | 0.908 | 9.5 | 3.5 | 4 | 8.81 | 35.24 | Cash$184.45 |
| 4 | Cash$3,125 | 12 | 0.758 | 11 | 4 | 4 | 15.83 | 63.32 | Cash$197.41 |
| 5 | Cash$6,125 | 18 | 0.608 | 13 | 4.5 | 4 | 29.61 | 118.44 | Cash$206.86 |
Base Stats
Upgrades
+1 Range Range
+4 Damage Damage
3.5 > 4 Explosion Range Explosion Range
0.908 > 0.758 Firerate Firerate
Sell Price changes to Cash$1,508
+1 Range Range
+5 Damage Damage
0.758 > 0.608 Firerate Firerate
4 > 4.5 Explosion Range Explosion Range
Sell Price changes to Cash$2,841
Stats Table
| Level | Total Price | Splash Damage | Firerate | Range | Explosion Range | Max Hits | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$400 | 2 | 1.608 | 7 | 3 | 5 | 1.24 | Cash$322.58 |
| 1 | Cash$600 | 3 | 1.608 | 8 | 3 | 5 | 1.87 | Cash$320.86 |
| 2 | Cash$1,275 | 6 | 1.608 | 8 | 3.5 | 5 | 3.73 | Cash$341.82 |
| 3 | Cash$2,275 | 6 | 0.908 | 8 | 3.5 | 5 | 6.61 | Cash$344.18 |
| 4 | Cash$4,525 | 10 | 0.758 | 9 | 4 | 5 | 13.19 | Cash$343.06 |
| 5 | Cash$8,525 | 15 | 0.608 | 10 | 4.5 | 5 | 24.67 | Cash$345.56 |
Base Stats
Upgrades
+1 Range Range
+4 Damage Damage
2.5 > 3 Explosion Range Explosion Range
0.908 > 0.758 Firerate Firerate
Sell Price changes to Cash$1,508
+1 Range Range
+5 Damage Damage
0.758 > 0.608 Firerate Firerate
3 > 3.5 Explosion Range Explosion Range
Sell Price changes to Cash$2,841
Stats Table
| Level | Total Price | Splash Damage | Firerate | Range | Explosion Range | Max Hits | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$400 | 2 | 1.608 | 7 | 2 | 3 | 1.24 | Cash$322.58 |
| 1 | Cash$600 | 3 | 1.608 | 8 | 2 | 3 | 1.87 | Cash$320.86 |
| 2 | Cash$1,275 | 6 | 1.608 | 8 | 2.5 | 3 | 3.73 | Cash$341.82 |
| 3 | Cash$2,275 | 6 | 0.908 | 8 | 2.5 | 3 | 6.61 | Cash$344.18 |
| 4 | Cash$4,525 | 10 | 0.758 | 9 | 3 | 3 | 13.19 | Cash$343.06 |
| 5 | Cash$8,525 | 15 | 0.608 | 10 | 3.5 | 3 | 24.67 | Cash$345.56 |
Base Stats
Upgrades
+1 Range Range
+4 Damage Damage
2.5 > 3 Explosion Range Explosion Range
0.908 > 0.758 Firerate Firerate
Sell Price changes to Cash$1,508
+1 Range Range
+5 Damage Damage
0.758 > 0.608 Firerate Firerate
3 > 3.5 Explosion Range Explosion Range
Sell Price changes to Cash$2,841
Stats Table
| Level | Total Price | Splash Damage | Firerate | Range | Explosion Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$400 | 2 | 1.608 | 7 | 2 | 1.24 | Cash$322.58 |
| 1 | Cash$600 | 3 | 1.608 | 8 | 2 | 1.87 | Cash$320.86 |
| 2 | Cash$1,275 | 6 | 1.608 | 8 | 2.5 | 3.73 | Cash$341.82 |
| 3 | Cash$2,275 | 6 | 0.908 | 8 | 2.5 | 6.61 | Cash$344.18 |
| 4 | Cash$4,525 | 10 | 0.758 | 9 | 3 | 13.19 | Cash$343.06 |
| 5 | Cash$8,525 | 15 | 0.608 | 10 | 3.5 | 24.67 | Cash$345.56 |
Base Stats
Upgrades
+2 Damage Damage
3 > 4 Explosion Range Explosion Range
1.508 > 1.008 Firerate Firerate
Sell Price changes to Cash$1,400
Stats Table
| Level | Total Price | Splash Damage | Firerate | Range | Explosion Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$400 | 2 | 2.008 | 11 | 2 | 1 | Cash$400 |
| 1 | Cash$500 | 2 | 2.008 | 13 | 2 | 1 | Cash$500 |
| 2 | Cash$1,000 | 3 | 2.008 | 13 | 3 | 1.49 | Cash$671.14 |
| 3 | Cash$1,700 | 3 | 1.508 | 15 | 3 | 1.99 | Cash$854.27 |
| 4 | Cash$4,200 | 5 | 1.008 | 15 | 4 | 4.96 | Cash$846.77 |
| 5 | Cash$7,700 | 10 | 1.008 | 15 | 5 | 9.92 | Cash$776.21 |
Base Stats
Upgrades
+2 Damage Damage
3 > 4 Explosion Range Explosion Range
1.53 > 1.03 Firerate Firerate
Sell Price changes to Cash$1,400
Stats Table
| Level | Total Price | Splash Damage | Firerate | Range | Explosion Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$400 | 2 | 2.03 | 11 | 2 | 0.99 | Cash$404.04 |
| 1 | Cash$500 | 2 | 2.03 | 13 | 2 | 0.99 | Cash$505.05 |
| 2 | Cash$1,000 | 3 | 2.03 | 13 | 3 | 1.48 | Cash$675.68 |
| 3 | Cash$1,700 | 3 | 1.53 | 15 | 3 | 1.96 | Cash$867.35 |
| 4 | Cash$4,200 | 5 | 1.03 | 15 | 4 | 4.85 | Cash$865.98 |
| 5 | Cash$7,700 | 10 | 1.03 | 15 | 5 | 9.71 | Cash$793 |
Base Stats
Upgrades
+2 Damage Damage
3 > 4 Explosion Range Explosion Range
1.53 > 1.03 Firerate Firerate
Sell Price changes to Cash$1,433
Stats Table
| Level | Total Price | Splash Damage | Firerate | Range | Explosion Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$400 | 2 | 2.03 | 11 | 2 | 0.99 | Cash$404.04 |
| 1 | Cash$600 | 2 | 2.03 | 13 | 2 | 0.99 | Cash$606.06 |
| 2 | Cash$1,100 | 3 | 2.03 | 13 | 3 | 1.48 | Cash$743.24 |
| 3 | Cash$1,800 | 3 | 1.53 | 15 | 3 | 1.96 | Cash$918.37 |
| 4 | Cash$4,300 | 5 | 1.03 | 15 | 4 | 4.85 | Cash$886.6 |
| 5 | Cash$7,800 | 10 | 1.03 | 15 | 5 | 9.71 | Cash$803.3 |
Base Stats
Upgrades
+2 Damage Damage
3 > 4 Explosion Range Explosion Range
1.55 > 1.05 Firerate Firerate
Sell Price changes to Cash$1,433
Stats Table
| Level | Total Price | Splash Damage | Firerate | Range | Explosion Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$400 | 2 | 2.05 | 11 | 2 | 0.98 | Cash$408.16 |
| 1 | Cash$600 | 2 | 2.05 | 13 | 2 | 0.98 | Cash$612.24 |
| 2 | Cash$1,100 | 3 | 2.05 | 13 | 3 | 1.46 | Cash$753.42 |
| 3 | Cash$1,800 | 3 | 1.55 | 15 | 3 | 1.94 | Cash$927.84 |
| 4 | Cash$4,300 | 5 | 1.05 | 15 | 4 | 4.76 | Cash$903.36 |
| 5 | Cash$7,800 | 10 | 1.05 | 15 | 5 | 9.52 | Cash$819.33 |
Base Stats
Upgrades
+2 Damage Damage
3 > 4 Explosion Range Explosion Range
1.55 > 1.05 Firerate Firerate
Sell Price changes to Cash$1,433
Stats Table
| Level | Total Price | Direct Damage | Splash Damage | Firerate | Range | Explosion Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$400 | 2 | 2 | 2.05 | 11 | 2 | 1.96[5] | Cash$204.08 |
| 1 | Cash$600 | 2 | 2 | 2.05 | 13 | 2 | 1.96[5] | Cash$306.12 |
| 2 | Cash$1,100 | 3 | 3 | 2.05 | 13 | 3 | 2.92[6] | Cash$376.71 |
| 3 | Cash$1,800 | 3 | 3 | 1.55 | 15 | 3 | 3.88[7] | Cash$463.92 |
| 4 | Cash$4,300 | 5 | 5 | 1.05 | 15 | 4 | 9.52[8] | Cash$451.68 |
| 5 | Cash$7,800 | 10 | 10 | 1.05 | 15 | 5 | 19.04[9] | Cash$409.66 |
Base Stats
Cash$400
Average
Cash$100
Ground
Splash
Firerate1.05
Hidden DetectionLevel 0+
N/A
Upgrades
+2 Direct Damage Damage
+1 Splash Damage Damage
3 > 4 Explosion Range Explosion Range
0.85 > 0.65 Firerate Firerate
Sell Price changes to Cash$1,075
+5 Direct Damage Damage
+3 Splash Damage Damage
4 > 5 Explosion Range Explosion Range
0.65 > 0.55 Firerate Firerate
Sell Price changes to Cash$2,325
Stats Table
| Level | Total Price | Direct Damage | Splash Damage | Firerate | Range | Explosion Range | DPS[10] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$400 | 2 | 1 | 1.05 | 6 | 2 | 2.85[11] | Cash$140.35 |
| 1 | Cash$600 | 2 | 1 | 1.05 | 8 | 2 | 2.85[11] | Cash$210.53 |
| 2 | Cash$1,100 | 3 | 1 | 1.05 | 8 | 3 | 3.81[12] | Cash$288.72 |
| 3 | Cash$1,800 | 3 | 1 | 0.85 | 10 | 3 | 4.71[13] | Cash$382.17 |
| 4 | Cash$4,300 | 5 | 2 | 0.65 | 10 | 4 | 10.77[14] | Cash$399.26 |
| 5 | Cash$9,300 | 10 | 5 | 0.55 | 10 | 5 | 27.27[15] | Cash$341.03 |
Base Stats
Cash$1,000
Average
Cash$250
Ground
Splash
Firerate1.05
Hidden DetectionLevel 0+
N/A
Upgrades
+2 Direct Damage Damage
+1 Splash Damage Damage
3 > 4 Explosion Range Explosion Range
0.85 > 0.65 Firerate Firerate
Sell Price changes to Cash$1,712
+5 Direct Damage Damage
+3 Splash Damage Damage
4 > 5 Explosion Range Explosion Range
0.65 > 0.55 Firerate Firerate
Sell Price changes to Cash$3,587
Stats Table
| Level | Total Price | Direct Damage | Splash Damage | Firerate | Range | Explosion Range | DPS[10] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$1,000 | 2 | 1 | 1.05 | 6 | 2 | 2.85[11] | Cash$350.88 |
| 1 | Cash$1,200 | 2 | 1 | 1.05 | 8 | 2 | 2.85[11] | Cash$421.05 |
| 2 | Cash$1,700 | 3 | 1 | 1.05 | 8 | 3 | 3.81[12] | Cash$446.19 |
| 3 | Cash$3,350 | 3 | 1 | 0.85 | 10 | 3 | 4.71[13] | Cash$711.25 |
| 4 | Cash$6,850 | 5 | 2 | 0.65 | 10 | 4 | 10.77[14] | Cash$636.03 |
| 5 | Cash$14,350 | 10 | 5 | 0.55 | 10 | 5 | 27.27[15] | Cash$526.22 |
Base Stats
Upgrades
+2 Range Range
+2 Damage Damage
+Splash Damage
•4 Damage Damage
•10 Explosion Range Explosion Range
Sell Price changes to Cash$2,824
Stats Table
| Level | Total Price | Direct Damage | Splash Damage | Firerate | Range | Explosion Range | DPS[10] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$650 | 2 | N/A | 0.7 | 6 | N/A | 2.86 | Cash$227.27 |
| 1 | Cash$800 | 2 | N/A | 0.7 | 8 | N/A | 2.86 | Cash$279.72 |
| 2 | Cash$1,300 | 2 | N/A | 0.55 | 9 | N/A | 3.64 | Cash$357.14 |
| 3 | Cash$2,300 | 3 | N/A | 0.55 | 11 | N/A | 5.45 | Cash$422.02 |
| 4 | Cash$5,300 | 6 | N/A | 0.55 | 13 | N/A | 10.91 | Cash$485.79 |
| 5 | Cash$11,300 | 8 | 4 | 0.5 | 15 | 5 | 21.82[16] | Cash$517.87 |
Notes
- ↑ 1.0 1.1 1.2 1.3 Calculated as DPS × Max Hits.
- ↑ 2.0 2.1 2.2 2.3 Calculated with normal DPS.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 Cite error: Invalid
<ref>tag; no text was provided for refs nameddps - ↑ Prior to the 25th of September 2024, it had a cost of Coin 150.
- ↑ 5.0 5.1 0.98 Direct DPS + 0.98 Splash DPS
- ↑ 1.46 Direct DPS + 1.46 Splash DPS
- ↑ 1.94 Direct DPS + 1.94 Splash DPS
- ↑ 4.76 Direct DPS + 4.76 Splash DPS
- ↑ 9.52 Direct DPS + 9.52 Splash DPS
- ↑ 10.0 10.1 10.2 DPS assumes only one enemy is hit and receives full splash damage.
DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate - ↑ 11.0 11.1 11.2 11.3 1.9 Direct DPS + 0.95 Splash DPS
- ↑ 12.0 12.1 2.86 Direct DPS + 0.95 Splash DPS
- ↑ 13.0 13.1 3.53 Direct DPS + 1.18 Splash DPS
- ↑ 14.0 14.1 7.69 Direct DPS + 3.08 Splash DPS
- ↑ 15.0 15.1 18.18 Direct DPS + 9.08 Splash DPS
- ↑ 14.55 Direct DPS + 7.27 Splash DPS
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |