Pyromancer/History: Difference between revisions
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{{Upgrade|Level = Level 5|Cost = {{Money|8,001}}|Image = [[File:Pyro5.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]] |
{{Upgrade|Level = Level 5|Cost = {{Money|8,001}}|Image = [[File:Pyro5.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]] |
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+ |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
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+7 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]] |
+7 Burn Damage [[File:BurnIcon.png|20px|Burn Damage]] |
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==Stats Table== |
==Stats Table== |
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{{neow|<nowiki> |
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<div class{{=}}"overflow-box">{{pe| |
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<var> |
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{| class{{=}}"wikitable stats-table" |
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$NDPS$ = Normal Damage / Firerate |
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!Level |
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$BDPS$ = Burn Damage / Tick |
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!Total Price |
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$DPS$ = $NDPS$ + $BDPS$ |
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!Normal Damage |
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$TED$ = {{#expr:Burn Damage * (Burn Time / Tick) round 0}} |
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!Burn Damage |
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$CE$ = Total Price / DPS |
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!Firerate |
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$TP$ = $FNC-TOTALPRICE$ |
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!Range<ref name="RangeB2"/> |
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$FNC-COST$ = 850; 200; 500; 1500; 3200; 8001 |
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!Burn Time |
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$FNC-DETECTION$ = ; ; |
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!Slowness |
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$FNC-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
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!Total Elapsed Damage<ref name="EP2"/> |
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$FNC-UPGRADEICON$ = 3280081327; 3304823121; 3304823988; 3304824958; 3304825822 |
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!DPS<ref name="DPS2"/> |
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$FNC-ROFBUG2019$ = Firerate |
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!Cost Efficiency |
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$TREF$ = <ref name="TED">Total Elapsed Damage is calculated as Burn Damage × (Burn Time ÷ Tick).</ref> |
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$DREF$ = <ref name="DPS">DPS assumes the flames only hit one enemy.<br/>Total DPS is calculated as Normal DPS + Burn DPS.<br/>Burn DPS is calculated as Burn Damage ÷ Tick.</ref> |
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</var> |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Total Price !! Normal Damage !! Burn Damage !! Firerate !! Range !! Burn Time !! Tick !! Slowness !! Total Elapsed Damage$TREF$ !! DPS$DREF$ !! Cost Efficiency |
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|- |
|- |
||
| 0 || {{Money|$TP$}} || 1 || 1 || 0.25 || 11.25 || 3 || 1 || 0% || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || {{Money|$CE$}} |
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|0 |
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|{{Money|850}} |
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|1 |
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|1 |
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|0.3 |
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|11.25 |
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|3 |
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|0% |
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|3 |
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|4.33<ref name="dps11"/> |
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|{{Money|196.30}} |
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|- |
|- |
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| 1 || {{Money|$TP$}} || 1 || 1 || 0.25 || 13.75 || 3 || 1 || 0% || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || {{Money|$CE$}} |
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|1 |
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|{{Money|1,050}} |
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|1 |
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|1 |
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|0.3 |
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|13.75 |
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|3 |
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|0% |
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|3 |
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|4.33<ref name="dps11"/> |
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|{{Money|242.49}} |
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|- |
|- |
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| 2 || {{Money|$TP$}} || 1 || 1 || 0.25 || 15 || 3 || 1 || 10% || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || {{Money|$CE$}} |
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|2 |
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|{{Money|1,550}} |
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|1 |
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|1 |
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|0.3 |
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|15 |
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|3 |
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|10% |
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|3 |
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|4.33<ref name="dps11"/> |
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|{{Money|357.96}} |
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|- |
|- |
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| 3 || {{Money|$TP$}} || 2 || 2 || 0.25 || 15 || 4 || 1 || 10% || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || {{Money|$CE$}} |
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|3 |
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|{{Money|3,050}} |
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|2 |
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|2 |
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|0.3 |
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|15 |
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|4 |
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|10% |
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|8 |
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|8.67<ref name="dps12"/> |
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|{{Money|351.78}} |
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|- |
|- |
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| 4 || {{Money|$TP$}} || 3 || 3 || 0.25 || 17.5 || 6 || 1 || 20% || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || {{Money|$CE$}} |
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|4 |
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|{{Money|6,250}} |
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|3 |
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|3 |
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|0.3 |
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|17.5 |
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|6 |
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|20% |
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|18 |
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|13<ref name="dps13"/> |
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|{{Money|480.76}} |
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|- |
|- |
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| 5 || {{Money|$TP$}} || 5 || 10 || 0.25 || 20 || 10 || 1 || 30% || $TED$ || $DPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || {{Money|$CE$}} |
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|5 |
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|{{Money|14,251}} |
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|6 |
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|10 |
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|0.3 |
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|20 |
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|10 |
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|30% |
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|100 |
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|26.67<ref name="dps14"/> |
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|{{Money|534,34}} |
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|} |
|} |
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</div> |
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</nowiki>}} |
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</center> |
</center> |
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</div> |
</div> |
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| Line 2,868: | Line 2,815: | ||
==Stats Table== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<div class{{=}}"overflow-box">{{pe| |
|||
<var> |
|||
{| class{{=}}"wikitable stats-table" |
|||
$BDPS$ = Burn Damage / Tick |
|||
!Level |
|||
$TED$ = {{#expr:Burn Damage * (Burn Time / Tick) round 0}} |
|||
!Total Price |
|||
$CE$ = Total Price / DPS |
|||
!Normal Damage |
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$TP$ = $FNC-TOTALPRICE$ |
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!Burn Damage |
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$FNC-COST$ = 750; 200; 500; 1500; 3200; 8001 |
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!Firerate |
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$FNC-DETECTION$ = ; ; |
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!Range<ref name="RangeB2"/> |
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$FNC-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
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!Burn Time |
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$FNC-UPGRADEICON$ = 3280081327; 3304823121; 3304823988; 3304824958; 3304825822 |
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!Slowness |
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$FNC-ROFBUG2019$ = Firerate |
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!Total Elapsed Damage<ref name="EP2"/> |
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$TREF$ = <ref name="TED">Total Elapsed Damage is calculated as Burn Damage × (Burn Time ÷ Tick).</ref> |
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!DPS<ref name="DPS3"/> |
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$DREF$ = <ref name="DPS2">DPS assumes the flames only hit one enemy.<br/>DPS only includes Burn DPS, as the '''Pyromancer''' will not attack any enemies that are currently on fire.</ref> |
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!Cost Efficiency |
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</var> |
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<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Total Price !! Normal Damage !! Burn Damage !! Firerate !! Range !! Burn Time !! Tick !! Slowness !! Total Elapsed Damage$TREF$ !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 1 || 1 || 0.5 || 11.25 || 3 || 1 || 15% || $TED$ || $BDPS$ || {{Money|$CE$}} |
|||
|0 |
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|{{Money|750}} |
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|1 |
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|1 |
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|0.55 |
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|11.25 |
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|3 |
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|15% |
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|3 |
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|1 |
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|{{Money|750}} |
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|- |
|- |
||
| 1 || {{Money|$TP$}} || 1 || 1 || 0.5 || 13.75 || 3 || 1 || 15% || $TED$ || $BDPS$ || {{Money|$CE$}} |
|||
|1 |
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|{{Money|950}} |
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|1 |
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|1 |
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|0.55 |
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|13.75 |
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|3 |
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|15% |
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|3 |
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|1 |
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|{{Money|950}} |
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|- |
|- |
||
| 2 || {{Money|$TP$}} || 2 || 1 || 0.35 || 15 || 3 || 1 || 25% || $TED$ || $BDPS$ || {{Money|$CE$}} |
|||
|2 |
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|{{Money|1,450}} |
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|2 |
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|1 |
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|0.4 |
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|15 |
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|3 |
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|25% |
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|3 |
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|1 |
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|{{Money|1,450}} |
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|- |
|- |
||
| 3 || {{Money|$TP$}} || 2 || 2 || 0.25 || 15 || 5 || 1 || 25% || $TED$ || $BDPS$ || {{Money|$CE$}} |
|||
|3 |
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|{{Money|2,950}} |
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|2 |
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|2 |
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|0.3 |
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|15 |
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|5 |
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|25% |
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|10 |
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|2 |
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|{{Money|1,475}} |
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|- |
|- |
||
| 4 || {{Money|$TP$}} || 3 || 3 || 0.1 || 17.5 || 6 || 1 || 35% || $TED$ || $BDPS$ || {{Money|$CE$}} |
|||
|4 |
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|{{Money|6,150}} |
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|3 |
|||
|3 |
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|0.15 |
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|17.5 |
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|6 |
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|35% |
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|18 |
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|3 |
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|{{Money|2,050}} |
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|- |
|- |
||
| 5 || {{Money|$TP$}} || 5 || 10 || 0.1 || 20 || 8 || 1 || 45% || $TED$ || $BDPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|14,151}} |
|||
|5 |
|||
|10 |
|||
|0.15 |
|||
|20 |
|||
|8 |
|||
|45% |
|||
|80 |
|||
|10 |
|||
|{{Money|1,415.1}} |
|||
|} |
|} |
||
</div> |
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</nowiki>}} |
|||
</center> |
</center> |
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</div> |
</div> |
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Revision as of 13:39, 17 May 2026
This is the history subpage for the Pyromancer/History. It contains every revision of the tower's statistics.
To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Notes
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |