Rocketeer/History: Difference between revisions
imported>Mentin123 m Automatic footprint classification (Automatic) |
imported>Mentin123 No edit summary |
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<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">''' |
<div class="sectionheader">'''13 January 2020 – 11 February 2020'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
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==Base Stats== |
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{{BaseStat |
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|Image = [[File:Rocketeer0.png|100px]] |
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|Unlock Cost = {{Coins|2,650}} |
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|Cost = {{Money|650}} |
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|Footprint = Average |
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|Sell Price = {{Money|216}} |
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|Placement Type = Ground |
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|Damage = [[File:SplashDamage.png|20px|Damage]]6 |
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|Damage Type = Splash |
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|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6.05 |
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|Hidden = N/A |
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|Range = [[File:Range Icon.png|20px|Range]]15<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]12 (Explosion Range) |
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|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
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}} |
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==Upgrades== |
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{{Upgrade|Level = Level 1|Cost = {{Money|500}}|Image = [[File:Rocketeer1.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
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+2 Damage [[File:SplashDamage.png|20px|Damage]] |
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Sell Price changes to {{Money|383}}}} |
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{{Upgrade|Level = Level 2|Cost = {{Money|1,200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range_Icon.png|20px|Range]] |
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+4 Damage [[File:SplashDamage.png|20px|Damage]] |
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6.05 > 5.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|783}}}} |
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{{Upgrade|Level = Level 3|Cost = {{Money|3,000}}|Image = [[File:Rocketeer3.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
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+23 Damage [[File:SplashDamage.png|20px|Damage]] |
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5.05 > 4.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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12 > 17 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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Sell Price changes to {{Money|1,783}}}} |
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{{Upgrade|Level = Level 4|Cost = {{Money|7,200}}|Image = [[File:Rocketeer4.png|100px]]|Information = +30 Damage [[File:SplashDamage.png|20px|Damage]] |
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4.05 > 3.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|4,183}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Artillery Cannon|Cost = {{Money|15,000}}|Image = [[File:Rocketeer5.png|100px]]|Information = |
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+4 Range [[File:Range_Icon.png|20px|Range]] |
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+55 Damage [[File:SplashDamage.png|20px|Damage]] |
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17 > 20 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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Sell Price changes to {{Money|4,933}}}} |
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==Stats Table== |
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{{neow|<nowiki> |
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<var> |
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$DPS$ = [[Splash Damage]] / Firerate |
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$CE$ = Total Price / DPS |
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$TP$ = $FNC-TOTALPRICE$ |
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$FNC-COST$ = 650; 500; 1200; 3000; 7200; 15000 |
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$FNC-DETECTION$ = ; ; |
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$FNC-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
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$FNC-UPGRADEICON$ = File:Rocketeer1.png; File:Common1Image.png; File:Rocketeer3.png; File:Rocketeer4.png; File:Rocketeer5.png |
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$FNC-ROFBUG2019$ = Firerate |
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$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
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$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
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</var> |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Total Price !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
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|- |
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| 0 || {{Money|$TP$}} || 6 || 6 || 15 || 12 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 1 || {{Money|$TP$}} || 8 || 6 || 16 || 12 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 2 || {{Money|$TP$}} || 12 || 5 || 18 || 12 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 3 || {{Money|$TP$}} || 35 || 4 || 19 || 17 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 4 || {{Money|$TP$}} || 65 || 3 || 19 || 17 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 5 || {{Money|$TP$}} || 120 || 3 || 23 || 20 || $DPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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</nowiki>}} |
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</center> |
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</div> |
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</div> |
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---- |
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<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">'''12 January 2020 – 13 January 2020'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
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==Base Stats== |
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{{BaseStat |
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|Image = [[File:Rocketeer0.png|100px]] |
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|Unlock Cost = {{Coins|2,650}} |
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|Cost = {{Money|650}} |
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|Footprint = Average |
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|Sell Price = {{Money|216}} |
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|Placement Type = Ground |
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|Damage = [[File:SplashDamage.png|20px|Damage]]6 |
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|Damage Type = Splash |
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|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]6.05 |
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|Hidden = N/A |
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|Range = [[File:Range Icon.png|20px|Range]]15<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]12 (Explosion Range) |
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|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]6 |
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}} |
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==Upgrades== |
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{{Upgrade|Level = Level 1|Cost = {{Money|500}}|Image = [[File:Rocketeer1.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
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+2 Damage [[File:SplashDamage.png|20px|Damage]] |
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Sell Price changes to {{Money|383}}}} |
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{{Upgrade|Level = Level 2|Cost = {{Money|1,200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range_Icon.png|20px|Range]] |
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+4 Damage [[File:SplashDamage.png|20px|Damage]] |
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6.05 > 5.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|783}}}} |
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{{Upgrade|Level = Level 3|Cost = {{Money|3,000}}|Image = [[File:Rocketeer3.png|100px]]|Information = +1 Range [[File:Range_Icon.png|20px|Range]] |
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+23 Damage [[File:SplashDamage.png|20px|Damage]] |
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5.05 > 4.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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12 > 17 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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Sell Price changes to {{Money|1,783}}}} |
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{{Upgrade|Level = Level 4|Cost = {{Money|7,200}}|Image = [[File:Rocketeer4.png|100px]]|Information = +30 Damage [[File:SplashDamage.png|20px|Damage]] |
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4.05 > 3.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|4,183}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Artillery Cannon|Cost = {{Money|15,000}}|Image = [[File:Rocketeer5.png|100px]]|Information = |
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+4 Range [[File:Range_Icon.png|20px|Range]] |
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+55 Damage [[File:SplashDamage.png|20px|Damage]] |
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17 > 20 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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Sell Price changes to {{Money|4,933}}}} |
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==Stats Table== |
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{{neow|<nowiki> |
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<var> |
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$DPS$ = [[Splash Damage]] / Firerate |
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$CE$ = Total Price / DPS |
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$TP$ = $FNC-TOTALPRICE$ |
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$FNC-COST$ = 650; 500; 1200; 3000; 7200; 15000 |
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$FNC-DETECTION$ = ; ; |
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$FNC-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
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$FNC-UPGRADEICON$ = File:Rocketeer1.png; File:Common1Image.png; File:Rocketeer3.png; File:Rocketeer4.png; File:Rocketeer5.png |
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$FNC-ROFBUG2019$ = Firerate |
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$FREF$ = <ref name="fr">Does not account for projectile travel time.</ref> |
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$DREF$ = <ref name="dps">Assumes only one enemy is hit.<br>Does not account for projectile travel time.</ref> |
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</var> |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Total Price !! [[Splash Damage]] !! Firerate$FREF$ !! Range !! Explosion Range !! DPS$DREF$ !! Cost Efficiency |
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|- |
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| 0 || {{Money|$TP$}} || 6 || 6 || 15 || 12 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 1 || {{Money|$TP$}} || 8 || 6 || 16 || 12 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 2 || {{Money|$TP$}} || 12 || 5 || 18 || 12 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 3 || {{Money|$TP$}} || 35 || 4 || 19 || 17 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 4 || {{Money|$TP$}} || 65 || 3 || 19 || 17 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 5 || {{Money|$TP$}} || 120 || 3 || 23 || 20 || $DPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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</nowiki>}} |
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</center> |
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</div> |
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</div> |
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---- |
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<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">'''24 December 2019 – 12 January 2020'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
<center> |
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Revision as of 14:38, 8 May 2026
This is the history subpage for the Rocketeer/History. It contains every revision of the tower's statistics.
Base Stats
Cash$2,000
Average (1.5)
Cash$666
Ground
Damage30
Splash
Firerate3.775
Hidden DetectionLevel 2+
Lead DetectionLevel 0+
Placement Limit8
N/A
1
Upgrades
+20 Damage Damage
+2.5 Range Range
3 > 4 Explosion Range Explosion Range
+Hidden Detection Hidden Detection
Sell Price changes to Cash$1,466
+45 Damage Damage
3.025 > 2.775 Firerate Firerate
4 > 5 Explosion Range Explosion Range
Sell Price changes to Cash$3,466
Stats Table
| Level | Total Price | Splash Damage | Missile Count | Firerate[2] | Range | Deadzone Range | Explosion Range | Spread Angle | Accuracy | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$2,000 | 30 | 1 | 3.753.775 | 20 | 9 | 3 | N/A | 1 | 87.95 | Cash$250Cash$251.57 |
| 1 | Cash$2,600 | 30 | 1 | 33.025 | 20 | 9 | 3 | N/A | 1 | 109.92 | Cash$260Cash$262.1 |
| 2 | Cash$4,400 | 50 | 1 | 33.025 | 22.5 | 9 | 4 | N/A | 1 | 16.6716.53 | Cash$263.95Cash$266.18 |
| 3 | Cash$10,400 | 95 | 1 | 2.752.775 | 22.5 | 9 | 5 | N/A | 1 | 34.5534.23 | Cash$301.01Cash$303.83 |
| 4 | Cash$28,900 | 95 | 4 | 4.54.525 | 24 | 9 | 5 | 100 | 0.25 | 84.4483.98 | Cash$342.25Cash$344.13 |
Base Stats
Cash$2,000
Average (1.5)
Cash$666
Ground
Damage30
Splash
Firerate4.025
Hidden DetectionLevel 2+
Lead DetectionLevel 0+
Placement Limit8
N/A
1
Upgrades
+20 Damage Damage
+2.5 Range Range
3 > 4 Explosion Range Explosion Range
+Hidden Detection Hidden Detection
Sell Price changes to Cash$1,333
+35 Damage Damage
3.525 > 3.025 Firerate Firerate
-1 Deadzone Range Deadzone Range
4 > 5 Explosion Range Explosion Range
Sell Price changes to Cash$3,000
Stats Table
| Level | Total Price | Splash Damage | Missile Count | Firerate[2] | Range | Deadzone Range | Explosion Range | Spread Angle | Accuracy | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$2,000 | 30 | 1 | 44.025 | 20 | 10 | 3 | N/A | 1 | 7.57.45 | Cash$266.67Cash$268.46 |
| 1 | Cash$2,400 | 30 | 1 | 3.53.525 | 20 | 10 | 3 | N/A | 1 | 8.578.51 | Cash$280.05Cash$282.02 |
| 2 | Cash$4,000 | 50 | 1 | 3.53.525 | 22.5 | 10 | 4 | N/A | 1 | 14.2914.18 | Cash$279.92Cash$282.09 |
| 3 | Cash$9,000 | 85 | 1 | 33.025 | 22.5 | 9 | 5 | N/A | 1 | 28.3328.1 | Cash$317.68Cash$320.28 |
| 4 | Cash$27,500 | 85 | 4 | 4.54.525 | 24 | 9 | 5 | 100 | 0.25 | 75.5675.14 | Cash$363.95Cash$365.98 |
Base Stats
Cash$2,000
Average (1.5)
Cash$666
Ground
Damage30
Splash
Firerate4.025
Hidden DetectionLevel 2+
Lead DetectionLevel 0+
Placement Limit8
N/A
1
Upgrades
+20 Damage Damage
+2.5 Range Range
3 > 4 Explosion Range Explosion Range
+Hidden Detection Hidden Detection
Sell Price changes to Cash$1,333
+35 Damage Damage
3.525 > 3.025 Firerate Firerate
-1 Deadzone Range Deadzone Range
4 > 5 Explosion Range Explosion Range
Sell Price changes to Cash$3,000
Stats Table
| Level | Total Price | Splash Damage | Missile Count | Firerate[2] | Range | Deadzone Range | Explosion Range | Spread Angle | Accuracy | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$2,000 | 30 | 1 | 44.025 | 20 | 10 | 3 | N/A | 1 | 7.57.45 | Cash$266.67Cash$268.46 |
| 1 | Cash$2,400 | 30 | 1 | 3.53.525 | 20 | 10 | 3 | N/A | 1 | 8.578.51 | Cash$280.05Cash$282.02 |
| 2 | Cash$4,000 | 50 | 1 | 3.53.525 | 22.5 | 10 | 4 | N/A | 1 | 14.2914.18 | Cash$279.92Cash$282.09 |
| 3 | Cash$9,000 | 85 | 1 | 33.025 | 22.5 | 9 | 5 | N/A | 1 | 28.3328.1 | Cash$317.68Cash$320.28 |
| 4 | Cash$27,500 | 85 | 4 | 55.025 | 24 | 9 | 5 | 100 | 0.25 | 6867.66 | Cash$404.41Cash$406.44 |
Base Stats
Cash$1,500
Average (1.5)
Cash$500
Ground
Damage25
Splash
Firerate3.525
Hidden DetectionLevel 2+
Lead DetectionLevel 0+
Placement Limit8
N/A
1
Upgrades
+25 Damage Damage
+2 Range Range
+Hidden Detection Hidden Detection
Sell Price changes to Cash$1,116
+85 Damage Damage
+3.5 Range Range
3 > 4 Explosion Range Explosion Range
Sell Price changes to Cash$3,333
+1.5 Range Range
-70 Damage Damage
3.025 > 2.775 Firerate Firerate
4 > 5 Explosion Range Explosion Range
+3 Missile Count
+60 Angle
-0.65 Accuracy
Sell Price changes to Cash$10,000
Stats Table
| Level | Total Price | Splash Damage | Missile Count | Firerate[2] | Range | Explosion Range | Spread Angle | Accuracy | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$1,500 | 25 | 1 | 3.53.525 | 17 | 3 | N/A | 1 | 7.147.09 | Cash$210.08Cash$211.57 |
| 1 | Cash$1,750 | 25 | 1 | 33.025 | 17 | 3 | N/A | 1 | 8.338.26 | Cash$210.08Cash$211.86 |
| 2 | Cash$3,500 | 50 | 1 | 33.025 | 19 | 3 | N/A | 1 | 16.6716.53 | Cash$209.96Cash$211.74 |
| 3 | Cash$10,000 | 135 | 1 | 33.025 | 22.5 | 4 | N/A | 1 | 4544.63 | Cash$222.22Cash$224.06 |
| 4 | Cash$30,000 | 65 | 4 | 2.752.775 | 24 | 5 | 60 | 0.35 | 94.5593.69 | Cash$317.29Cash$320.2 |
Base Stats
Cash$1,500
Average (1.5)
Cash$500
Ground
Damage30
Splash
Firerate3.525
Hidden DetectionLevel 2+
Lead DetectionLevel 0+
Placement Limit8
N/A
1
Upgrades
+30 Damage Damage
+3 Range Range
+Hidden Detection Hidden Detection
Sell Price changes to Cash$1,116
+5 Range Range
-60 Damage Damage
4 > 5 Explosion Range Explosion Range
+3 Missile Count
+60 Angle
-0.65 Accuracy
Sell Price changes to Cash$9,783
Stats Table
| Level | Total Price | Splash Damage | Missile Count | Firerate[2] | Range | Deadzone Range | Explosion Range | Spread Angle | Accuracy | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$1,500 | 30 | 1 | 3.53.525 | 22 | 10 | 3 | N/A | 1 | 8.578.51 | Cash$175.03Cash$176.26 |
| 1 | Cash$1,750 | 30 | 1 | 33.025 | 22 | 10 | 3 | N/A | 1 | 109.92 | Cash$175Cash$176.41 |
| 2 | Cash$3,350 | 60 | 1 | 33.025 | 25 | 10 | 3 | N/A | 1 | 2019.83 | Cash$167.5Cash$168.94 |
| 3 | Cash$10,850 | 150 | 1 | 33.025 | 25 | 10 | 4 | N/A | 1 | 5049.59 | Cash$217Cash$218.79 |
| 4 | Cash$29,350 | 90 | 4 | 33.025 | 30 | 10 | 5 | 60 | 0.35 | 120119.01 | Cash$244.58Cash$246.62 |
Base Stats
Cash$1,500
Average (1.5)
Cash$500
Ground
Damage30
Splash
Firerate3.525
Hidden DetectionLevel 2+
Lead DetectionLevel 0+
Placement Limit8
N/A
Upgrades
+30 Damage Damage
+3 Range Range
+Hidden Detection Hidden Detection
Sell Price changes to Cash$1,116
Stats Table
| Level | Total Price | Splash Damage | Firerate[2] | Range | Deadzone Range | Explosion Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$1,500 | 30 | 3.53.525 | 22 | 10 | 3 | 8.578.51 | Cash$175.03Cash$176.26 |
| 1 | Cash$1,750 | 30 | 33.025 | 22 | 10 | 3 | 109.92 | Cash$175Cash$176.41 |
| 2 | Cash$3,350 | 60 | 33.025 | 25 | 10 | 3 | 2019.83 | Cash$167.5Cash$168.94 |
| 3 | Cash$10,850 | 150 | 33.025 | 25 | 10 | 4 | 5049.59 | Cash$217Cash$218.79 |
| 4 | Cash$30,850 | 400 | 33.025 | 28 | 10 | 4 | 133.33132.23 | Cash$231.38Cash$233.31 |
Base Stats
Cash$2,000
Average (1.5)
Cash$666
Ground
Damage40
Splash
Firerate5.025
Hidden DetectionLevel 2+
Lead DetectionLevel 0+
Placement Limit8
N/A
Upgrades
+30 Damage Damage
+3 Range Range
+Hidden Detection Hidden Detection
Sell Price changes to Cash$1,183
+65 Damage Damage
4.025 > 3.525 Firerate Firerate
2.5 > 4 Explosion Range Explosion Range
-2 Deadzone Range Deadzone Range
Sell Price changes to Cash$3,017
+3 Range Range
+140 Damage Damage
3.525 > 3.025 Firerate Firerate
4 > 5 Explosion Range Explosion Range
Sell Price changes to Cash$9,016
Stats Table
| Level | Total Price | Splash Damage | Firerate[2] | Range | Deadzone Range | Explosion Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$2,000 | 40 | 55.025 | 22 | 12 | 2.5 | 87.96 | Cash$250Cash$251.26 |
| 1 | Cash$2,300 | 40 | 44.025 | 22 | 12 | 2.5 | 109.94 | Cash$230Cash$231.39 |
| 2 | Cash$3,550 | 70 | 44.025 | 25 | 12 | 2.5 | 17.517.39 | Cash$202.86Cash$204.14 |
| 3 | Cash$9,050 | 135 | 3.53.525 | 25 | 10 | 4 | 38.5738.3 | Cash$234.64Cash$236.29 |
| 4 | Cash$27,050 | 275 | 33.025 | 28 | 10 | 5 | 91.6790.91 | Cash$295.08Cash$297.55 |
Base Stats
Cash$2,500
Average (1.5)
Cash$833
Ground
Damage20
Splash
Firerate5.025
Hidden DetectionLevel 3+
Lead DetectionLevel 0+
Placement Limit8
N/A
Upgrades
+40 Damage Damage
4.025 > 3.525 Firerate Firerate
4 > 5 Explosion Range Explosion Range
+Hidden Detection Hidden Detection
Sell Price changes to Cash$3,366
+3 Range Range
+135 Damage Damage
3.525 > 3.775 Firerate Firerate
5 > 6 Explosion Range Explosion Range
Sell Price changes to Cash$9,366
Stats Table
| Level | Total Price | Splash Damage | Firerate[2] | Range | Deadzone Range | Explosion Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$2,500 | 20 | 55.025 | 22 | 12 | 4 | 43.98 | Cash$625Cash$628.14 |
| 1 | Cash$2,800 | 20 | 44.025 | 22 | 12 | 4 | 54.97 | Cash$560Cash$563.38 |
| 2 | Cash$3,600 | 50 | 44.025 | 25 | 12 | 4 | 12.512.42 | Cash$288Cash$289.86 |
| 3 | Cash$10,100 | 90 | 3.53.525 | 25 | 12 | 5 | 25.7125.53 | Cash$392.84Cash$395.61 |
| 4 | Cash$28,100 | 225 | 3.753.775 | 28 | 12 | 6 | 6059.6 | Cash$468.33Cash$471.48 |
Base Stats
Cash$2,500
Average
Cash$833
Ground
Damage25
Splash
Firerate5.025
Hidden DetectionLevel 3+
Lead DetectionLevel 0+
Placement Limit8
N/A
Upgrades
+45 Damage Damage
4.025 > 3.525 Firerate Firerate
2.5 > 3.5 Explosion Range Explosion Range
+Hidden Detection Hidden Detection
Sell Price changes to Cash$3,366
+3 Range Range
+125 Damage Damage
3.5 > 4 Explosion Range Explosion Range
Sell Price changes to Cash$9,366
Stats Table
| Level | Total Price | Splash Damage | Firerate[2] | Range | Deadzone Range | Explosion Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$2,500 | 25 | 55.025 | 22 | 12 | 2.5 | 54.98 | Cash$500Cash$502.01 |
| 1 | Cash$2,800 | 25 | 44.025 | 22 | 12 | 2.5 | 6.256.21 | Cash$448Cash$450.89 |
| 2 | Cash$3,600 | 55 | 44.025 | 25 | 12 | 2.5 | 13.7513.66 | Cash$261.82Cash$263.54 |
| 3 | Cash$10,100 | 100 | 3.53.525 | 25 | 12 | 3.5 | 28.5728.37 | Cash$353.52Cash$356.01 |
| 4 | Cash$28,100 | 225 | 3.753.775 | 28 | 12 | 4 | 6059.6 | Cash$468.33Cash$471.48 |
Base Stats
Cash$850
Average
Cash$283
Ground
Damage8
Splash
Firerate6.025
N/A
Lead DetectionLevel 0+
Placement Limit8
N/A
Upgrades
+12 Damage Damage
5.025 > 4.525 Firerate Firerate
4 > 5 Explosion Range Explosion Range
Sell Price changes to Cash$1,533
+8 Range Range
+20 Damage Damage
5 > 6 Explosion Range Explosion Range
Sell Price changes to Cash$4,033
Stats Table
| Level | Total Price | Splash Damage | Firerate[2] | Range | Explosion Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$850 | 8 | 66.025 | 16 | 4 | 1.33 | Cash$639.1 |
| 1 | Cash$1,200 | 8 | 55.025 | 16 | 4 | 1.61.59 | Cash$750Cash$754.72 |
| 2 | Cash$1,800 | 8 | 55.025 | 20 | 4 | 1.61.59 | Cash$1,125Cash$1,132.08 |
| 3 | Cash$4,600 | 20 | 4.54.525 | 20 | 5 | 4.444.42 | Cash$1,036.04Cash$1,040.72 |
| 4 | Cash$12,100 | 40 | 4.54.525 | 28 | 6 | 8.898.84 | Cash$1,361.08Cash$1,368.78 |
Base Stats
Cash$850
Average
Cash$283
Ground
Damage8
Splash
Firerate6.03
N/A
Lead DetectionLevel 0+
Placement Limit8
N/A
Upgrades
+12 Damage Damage
5.03 > 4.53 Firerate Firerate
4 > 5 Explosion Range Explosion Range
Sell Price changes to Cash$1,533
+8 Range Range
+20 Damage Damage
5 > 6 Explosion Range Explosion Range
Sell Price changes to Cash$4,033
Stats Table
Base Stats
Cash$650
Average
Cash$216
Ground
Damage5
Splash
Firerate6.03
N/A
Lead DetectionLevel 0+
Placement Limit8
N/A
Upgrades
+4 Range Range
+5 Damage Damage
6.03 > 5.03 Firerate Firerate
4 > 5 Explosion Range Explosion Range
Sell Price changes to Cash$800
+4 Range Range
+30 Damage Damage
5 > 6 Explosion Range Explosion Range
Sell Price changes to Cash$4,933
Stats Table
| Level | Total Price | Splash Damage | Firerate[2] | Range | Explosion Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$650 | 5 | 6 | 10 | 4 | 0.83 | Cash$783.13 |
| 1 | Cash$850 | 5 | 6 | 14 | 4 | 0.83 | Cash$1,024.1 |
| 2 | Cash$1,200 | 10 | 6 | 14 | 4 | 1.67 | Cash$718.56 |
| 3 | Cash$2,400 | 15 | 5 | 18 | 5 | 3 | Cash$800 |
| 4 | Cash$6,400 | 30 | 5 | 18 | 5 | 6 | Cash$1,066.67 |
| 5 | Cash$14,900 | 60 | 5 | 22 | 6 | 12 | Cash$1,241.67 |
Base Stats
Cash$650
Average
Cash$216
Ground
Damage5
Splash
Firerate6.05
N/A
Placement Limit5
Upgrades
+1 Range Range
+23 Damage Damage
5.05 > 4.05 Firerate Firerate
12 > 17 Explosion Range Explosion Range
Sell Price changes to Cash$1,783
+4 Range Range
+55 Damage Damage
17 > 20 Explosion Range Explosion Range
Sell Price changes to Cash$4,933
Stats Table
| Level | Total Price | Splash Damage | Firerate[2] | Range | Explosion Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$650 | 5 | 6 | 15 | 12 | 0.83 | Cash$783.13 |
| 1 | Cash$1,150 | 7 | 6 | 16 | 12 | 1.17 | Cash$982.91 |
| 2 | Cash$2,350 | 11 | 5 | 18 | 12 | 2.2 | Cash$1,068.18 |
| 3 | Cash$5,350 | 34 | 4 | 19 | 17 | 8.5 | Cash$629.41 |
| 4 | Cash$12,550 | 64 | 3 | 19 | 17 | 21.33 | Cash$588.37 |
| 5 | Cash$27,550 | 119 | 3 | 23 | 20 | 39.67 | Cash$694.48 |
Base Stats
Cash$650
Average
Cash$216
Ground
Damage6
Splash
Firerate6.05
N/A
Placement Limit5
Upgrades
+1 Range Range
+23 Damage Damage
5.05 > 4.05 Firerate Firerate
12 > 17 Explosion Range Explosion Range
Sell Price changes to Cash$1,783
+4 Range Range
+55 Damage Damage
17 > 20 Explosion Range Explosion Range
Sell Price changes to Cash$4,933
Stats Table
| Level | Total Price | Splash Damage | Firerate[2] | Range | Explosion Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$650 | 6 | 6 | 15 | 12 | 1 | Cash$650 |
| 1 | Cash$1,150 | 8 | 6 | 16 | 12 | 1.33 | Cash$864.66 |
| 2 | Cash$2,350 | 12 | 5 | 18 | 12 | 2.4 | Cash$979.17 |
| 3 | Cash$5,350 | 35 | 4 | 19 | 17 | 8.75 | Cash$611.43 |
| 4 | Cash$12,550 | 65 | 3 | 19 | 17 | 21.67 | Cash$579.14 |
| 5 | Cash$27,550 | 120 | 3 | 23 | 20 | 40 | Cash$688.75 |
Base Stats
Cash$650
Average
Cash$216
Ground
Damage6
Splash
Firerate6.05
N/A
Placement Limit6
Upgrades
+1 Range Range
+23 Damage Damage
5.05 > 4.05 Firerate Firerate
12 > 17 Explosion Range Explosion Range
Sell Price changes to Cash$1,783
+4 Range Range
+55 Damage Damage
17 > 20 Explosion Range Explosion Range
Sell Price changes to Cash$4,933
Stats Table
| Level | Total Price | Splash Damage | Firerate[2] | Range | Explosion Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$650 | 6 | 6 | 15 | 12 | 1 | Cash$650 |
| 1 | Cash$1,150 | 8 | 6 | 16 | 12 | 1.33 | Cash$864.66 |
| 2 | Cash$2,350 | 12 | 5 | 18 | 12 | 2.4 | Cash$979.17 |
| 3 | Cash$5,350 | 35 | 4 | 19 | 17 | 8.75 | Cash$611.43 |
| 4 | Cash$12,550 | 65 | 3 | 19 | 17 | 21.67 | Cash$579.14 |
| 5 | Cash$27,550 | 120 | 3 | 23 | 20 | 40 | Cash$688.75 |
Base Stats
Cash$650
Average
Cash$216
Ground
Damage6
Splash
Firerate6.05
N/A
Placement Limit5
Upgrades
+1 Range Range
+23 Damage Damage
5.05 > 4.05 Firerate Firerate
12 > 17 Explosion Range Explosion Range
Sell Price changes to Cash$1,783
+4 Range Range
+55 Damage Damage
17 > 20 Explosion Range Explosion Range
Sell Price changes to Cash$4,933
Stats Table
| Level | Total Price | Splash Damage | Firerate[2] | Range | Explosion Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$650 | 6 | 6 | 15 | 12 | 1 | Cash$650 |
| 1 | Cash$1,150 | 8 | 6 | 16 | 12 | 1.33 | Cash$864.66 |
| 2 | Cash$2,350 | 12 | 5 | 18 | 12 | 2.4 | Cash$979.17 |
| 3 | Cash$5,350 | 35 | 4 | 19 | 17 | 8.75 | Cash$611.43 |
| 4 | Cash$12,550 | 65 | 3 | 19 | 17 | 21.67 | Cash$579.14 |
| 5 | Cash$27,550 | 120 | 3 | 23 | 20 | 40 | Cash$688.75 |
Base Stats
Cash$650
Average
Cash$216
Ground
Damage6
Splash
Firerate6.05
N/A
Placement Limit5
Upgrades
+1 Range Range
+23 Damage Damage
5.05 > 4.05 Firerate Firerate
12 > 17 Explosion Range Explosion Range
Sell Price changes to Cash$1,783
+4 Range Range
+55 Damage Damage
17 > 20 Explosion Range Explosion Range
Sell Price changes to Cash$4,933
Stats Table
| Level | Total Price | Direct Damage | Splash Damage | Firerate[2] | Range | Explosion Range | DPS[4] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$650 | 6 | 6 | 6 | 15 | 12 | 2[5] | Cash$325 |
| 1 | Cash$1,150 | 8 | 8 | 6 | 16 | 12 | 2.67[6] | Cash$430.71 |
| 2 | Cash$2,350 | 12 | 12 | 5 | 18 | 12 | 4.8[7] | Cash$489.58 |
| 3 | Cash$5,350 | 35 | 35 | 4 | 19 | 17 | 17.5[8] | Cash$305.71 |
| 4 | Cash$12,550 | 65 | 65 | 3 | 19 | 17 | 43.33[9] | Cash$289.64 |
| 5 | Cash$27,550 | 120 | 120 | 3 | 23 | 20 | 80[10] | Cash$344.38 |
Base Stats
Cash$650
Average
Cash$216
Ground
Damage6
Splash
Firerate6.05
N/A
Placement Limit5
Upgrades
+1 Range Range
+23 Damage Damage
5.05 > 4.05 Firerate Firerate
12 > 17 Explosion Range Explosion Range
Sell Price changes to Cash$1,783
+4 Range Range
+75 Damage Damage
17 > 20 Explosion Range Explosion Range
Sell Price changes to Cash$4,933
Stats Table
| Level | Total Price | Direct Damage | Splash Damage | Firerate[2] | Range | Explosion Range | DPS[4] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$650 | 6 | 6 | 6 | 15 | 12 | 2[11] | Cash$325 |
| 1 | Cash$1,150 | 8 | 8 | 6 | 16 | 12 | 2.67[12] | Cash$430.71 |
| 2 | Cash$2,350 | 12 | 12 | 5 | 18 | 12 | 4.8[13] | Cash$489.58 |
| 3 | Cash$5,350 | 35 | 35 | 4 | 19 | 17 | 17.5[14] | Cash$305.71 |
| 4 | Cash$12,550 | 65 | 65 | 3 | 19 | 17 | 43.33[15] | Cash$289.64 |
| 5 | Cash$27,550 | 140 | 140 | 3 | 23 | 20 | 93.33[16] | Cash$295.19 |
Base Stats
Cash$650
Average
Cash$162
Ground
Splash
Firerate6.05
N/A
Placement Limit5
Upgrades
+4 Range Range
+75 Direct Damage Damage
+38 Splash Damage Damage
17 > 20 Explosion Range Explosion Range
Sell Price changes to Cash$6,887
Stats Table
| Level | Total Price | Direct Damage | Splash Damage | Firerate[2] | Range | Explosion Range | DPS[4] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$650 | 4 | 2 | 6 | 15 | 12 | 1[17] | Cash$650 |
| 1 | Cash$1,150 | 6 | 3 | 6 | 16 | 12 | 1.5[18] | Cash$766.67 |
| 2 | Cash$2,350 | 10 | 5 | 5 | 18 | 12 | 3[19] | Cash$783.33 |
| 3 | Cash$5,350 | 33 | 16 | 4 | 19 | 17 | 12.25[20] | Cash$436.73 |
| 4 | Cash$12,550 | 63 | 31 | 3 | 19 | 17 | 31.33[21] | Cash$400.57 |
| 5 | Cash$27,550 | 138 | 69 | 3 | 23 | 20 | 69[22] | Cash$399.28 |
Base Stats
Cash$650
Average
Cash$162
Ground
Splash
Firerate6.05
N/A
Placement Limit4
Upgrades
+4 Range Range
+75 Direct Damage Damage
+38 Splash Damage Damage
17 > 20 Explosion Range Explosion Range
Sell Price changes to Cash$6,887
Stats Table
| Level | Total Price | Direct Damage | Splash Damage | Firerate[2] | Range | Explosion Range | DPS[4] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$650 | 4 | 2 | 6 | 15 | 12 | 1[23] | Cash$650 |
| 1 | Cash$1,150 | 6 | 3 | 6 | 16 | 12 | 1.5[24] | Cash$766.67 |
| 2 | Cash$2,350 | 10 | 5 | 5 | 18 | 12 | 3[25] | Cash$783.33 |
| 3 | Cash$5,350 | 33 | 16 | 4 | 19 | 17 | 12.25[26] | Cash$436.73 |
| 4 | Cash$12,550 | 63 | 31 | 3 | 19 | 17 | 31.33[27] | Cash$400.57 |
| 5 | Cash$27,550 | 138 | 69 | 3 | 23 | 20 | 69[28] | Cash$399.28 |
Base Stats
Cash$650
Average
Cash$162
Ground
Splash
Firerate6.05
N/A
Placement Limit4
Upgrades
+4 Range Range
+75 Direct Damage Damage
+38 Splash Damage Damage
17 > 20 Explosion Range Explosion Range
Sell Price changes to Cash$5,062
Stats Table
| Level | Total Price | Direct Damage | Splash Damage | Firerate[2] | Range | Explosion Range | DPS[4] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$650 | 4 | 2 | 6 | 15 | 12 | 1[29] | Cash$650 |
| 1 | Cash$850 | 6 | 3 | 6 | 16 | 12 | 1.5[30] | Cash$566.67 |
| 2 | Cash$1,450 | 10 | 5 | 5 | 18 | 12 | 3[31] | Cash$483.33 |
| 3 | Cash$4,050 | 33 | 16 | 4 | 19 | 17 | 12.25[32] | Cash$330.61 |
| 4 | Cash$10,250 | 63 | 31 | 3 | 19 | 17 | 31.33[33] | Cash$327.16 |
| 5 | Cash$20,250 | 138 | 69 | 3 | 23 | 20 | 69[34] | Cash$293.48 |
Notes
- ↑ Prior to the 22nd of April 2026, it had no role.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 Does not account for projectile travel time.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 Assumes only one enemy is hit.
Does not account for projectile travel time. - ↑ 4.0 4.1 4.2 4.3 4.4 DPS assumes only one enemy is hit and receives full splash damage. DPS does not account for projectile travel time.
DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate. - ↑ 1 Direct DPS + 1 Splash DPS
- ↑ 1.33 Direct DPS + 1.33 Splash DPS
- ↑ 2.4 Direct DPS + 2.4 Splash DPS
- ↑ 8.75 Direct DPS + 8.75 Splash DPS
- ↑ 21.67 Direct DPS + 21.67 Splash DPS
- ↑ 40 Direct DPS + 40 Splash DPS
- ↑ 1 Direct DPS + 1 Splash DPS
- ↑ 1.33 Direct DPS + 1.33 Splash DPS
- ↑ 2.4 Direct DPS + 2.4 Splash DPS
- ↑ 8.75 Direct DPS + 8.75 Splash DPS
- ↑ 21.67 Direct DPS + 21.67 Splash DPS
- ↑ 46.67 Direct DPS + 46.67 Splash DPS
- ↑ 0.67 Direct DPS + 0.33 Splash DPS
- ↑ 1 Direct DPS + 0.5 Splash DPS
- ↑ 2 Direct DPS + 1 Splash DPS
- ↑ 8.25 Direct DPS + 4 Splash DPS
- ↑ 21 Direct DPS + 10.33 Splash DPS
- ↑ 46 Direct DPS + 23 Splash DPS
- ↑ 0.67 Direct DPS + 0.33 Splash DPS
- ↑ 1 Direct DPS + 0.5 Splash DPS
- ↑ 2 Direct DPS + 1 Splash DPS
- ↑ 8.25 Direct DPS + 4 Splash DPS
- ↑ 21 Direct DPS + 10.33 Splash DPS
- ↑ 46 Direct DPS + 23 Splash DPS
- ↑ 0.67 Direct DPS + 0.33 Splash DPS
- ↑ 1 Direct DPS + 0.5 Splash DPS
- ↑ 2 Direct DPS + 1 Splash DPS
- ↑ 8.25 Direct DPS + 4 Splash DPS
- ↑ 21 Direct DPS + 10.33 Splash DPS
- ↑ 46 Direct DPS + 23 Splash DPS
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |