Turret/History: Difference between revisions

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imported>DarkGabonnie
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{{Tabs|History}}
{{Tabs|History}}

''To see the statistics of this tower without the [[Firerate Bug]], visit the [[Firerate Bug/Turret|Firerate Bug]] page.''
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Story Mode Missions 5-8 Update (7 August 2026) – Present'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:TurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Category = Advanced
|Role = Offense
|Cost = {{Money|7,750}}
|Footprint = 2
|Sell Price = {{Money|2,583}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]20
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.4
|Hidden = {{Hidden|Hidden Detection}}Level 0+
|Range = [[File:Range Icon.png|20px|Range]]19
|Lead = {{Lead|Lead Detection}}Level 1+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]3
|Fly = N/A
|PVP Cost = {{Money|4,000}}
|PVP Footprint = 2
|PVP Sell Price = {{Money|1,333}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Single
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.35
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
|PVP Lead = {{Lead|Lead Detection}}Level 2+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|PVP Fly = N/A
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Stronger Ammunition|Cost = {{Money|3,750}}|Image = [[File:Radar.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Radar|Cost = {{Money|7,500}}|Image = [[File:Radar.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

0.4 > 0.26 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|6,333}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|20,000}}|Image = [[File:Turret3.png|100px]]|Information = +7 Damage [[File:Damage Icon.png|20px|Damage]]

0.26 > 0.16 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|13,000}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|35,000}}|Image = [[File:Turret4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+22 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|24,666}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|65,000}}|Image = [[File:Turret5.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+11 Damage [[File:Damage Icon.png|20px|Damage]]

0.16 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|46,333}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]

0.35 > 0.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,750}}|Image = [[File:Radar.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|2,583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = -1 Damage [[File:Damage Icon.png|20px|Damage]]

+2 Range [[File:Range Icon.png|20px|Range]]

0.3 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|5,583}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|20,000}}|Image = [[File:Turret4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]

+14 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|12,250}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|42,500}}|Image = [[File:Turret5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+17 Damage [[File:Damage Icon.png|20px|Damage]]

0.15 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|26,416}}}}
}}

==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 7750; 3750; 7500; 20000; 35000; 65000
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 0; 1;
$FSE-PVP-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Stronger Ammunition; Radar; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-PVP-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 20 || 0.4 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 28 || 0.4 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 28 || 0.26 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 35 || 0.16 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 57 || 0.16 || 24 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 68 || 0.12 || 27 || $DPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 14 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 13 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 27 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 44 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Story Mode Missions 5-8 Update (7 August 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:TurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Category = Advanced
|Role = Offense
|Cost = {{Money|7,750}}
|Footprint = 2
|Sell Price = {{Money|2,583}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]20
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.4
|Hidden = {{Hidden|Hidden Detection}}Level 0+
|Range = [[File:Range Icon.png|20px|Range]]19
|Lead = {{Lead|Lead Detection}}Level 1+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]3
|Fly = N/A
|PVP Cost = {{Money|4,000}}
|PVP Footprint = 2
|PVP Sell Price = {{Money|1,333}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Single
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.35
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
|PVP Lead = {{Lead|Lead Detection}}Level 2+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|PVP Fly = N/A
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Stronger Ammunition|Cost = {{Money|3,750}}|Image = [[File:Radar.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Radar|Cost = {{Money|7,500}}|Image = [[File:Radar.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

0.4 > 0.26 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|6,333}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|20,000}}|Image = [[File:Turret3.png|100px]]|Information = +7 Damage [[File:Damage Icon.png|20px|Damage]]

0.26 > 0.16 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|13,000}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|35,000}}|Image = [[File:Turret4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+22 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|24,666}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|65,000}}|Image = [[File:Turret5.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+5 Damage [[File:Damage Icon.png|20px|Damage]]

0.16 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|46,333}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]

0.35 > 0.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,750}}|Image = [[File:Radar.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|2,583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = -1 Damage [[File:Damage Icon.png|20px|Damage]]

+2 Range [[File:Range Icon.png|20px|Range]]

0.3 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|5,583}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|20,000}}|Image = [[File:Turret4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]

+14 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|12,250}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|42,500}}|Image = [[File:Turret5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+17 Damage [[File:Damage Icon.png|20px|Damage]]

0.15 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|26,416}}}}
}}

==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 7750; 3750; 7500; 20000; 35000; 65000
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 0; 1;
$FSE-PVP-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Stronger Ammunition; Radar; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-PVP-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 20 || 0.4 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 28 || 0.4 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 28 || 0.26 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 35 || 0.16 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 57 || 0.16 || 24 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 62 || 0.12 || 27 || $DPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 14 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 13 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 27 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 44 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Saboteur Update (22 April 2026) – Hardcore Rework Update (5 June 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:TurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Category = Advanced
|Role = Offense
|Cost = {{Money|8,750}}
|Footprint = 2
|Sell Price = {{Money|2,916}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]24
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.425
|Hidden = {{Hidden|Hidden Detection}}Level 0+
|Range = [[File:Range Icon.png|20px|Range]]18
|Lead = {{Lead|Lead Detection}}Level 1+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]3
|Fly = N/A
|PVP Cost = {{Money|4,000}}
|PVP Footprint = 2
|PVP Sell Price = {{Money|1,333}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Single
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.375
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
|PVP Lead = {{Lead|Lead Detection}}Level 2+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|PVP Fly = N/A
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,750}}|Image = [[File:Radar.png|100px]]|Information = +6 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Radar|Cost = {{Money|7,500}}|Image = [[File:Radar.png|100px]]|Information = +4 Range [[File:Range Icon.png|20px|Range]]

0.425 > 0.283 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|6,333}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|20,000}}|Image = [[File:Turret3.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]

0.283 > 0.183 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|13,000}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|35,000}}|Image = [[File:Turret4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+25 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|24,666}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|65,000}}|Image = [[File:Turret5.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+13 Damage [[File:Damage Icon.png|20px|Damage]]

0.183 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|46,333}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]

0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,750}}|Image = [[File:Radar.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|2,583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|5,583}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|20,000}}|Image = [[File:Turret4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]

+17 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|12,250}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|42,500}}|Image = [[File:Turret5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+23 Damage [[File:Damage Icon.png|20px|Damage]]

0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|26,416}}}}
}}

==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 8750; 2750; 7500; 20000; 35000; 65000
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 0; 1;
$FSE-PVP-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Stronger Ammunition; Radar; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-PVP-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 24 || 0.4 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 30 || 0.4 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 30 || 0.26 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 40 || 0.16 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 65 || 0.16 || 24 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 78 || 0.12 || 27 || $DPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''St. Patrick's Day 2026 Update (11 March 2026) – Saboteur Update (22 April 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:TurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Category = Advanced
|Role = Offense
|Cost = {{Money|8,250}}
|Footprint = 2
|Sell Price = {{Money|2,750}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]20
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.425
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]15
|Lead = {{Lead|Lead Detection}}Level 2+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]3
|Fly = N/A
|PVP Cost = {{Money|4,000}}
|PVP Footprint = 2
|PVP Sell Price = {{Money|1,333}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Single
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.375
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
|PVP Lead = {{Lead|Lead Detection}}Level 2+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|PVP Fly = N/A
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|3,250}}|Image = [[File:Radar.png|100px]]|Information = +5 Range [[File:Range Icon.png|20px|Range]]

0.425 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|7,500}}|Image = [[File:Radar.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|6,333}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|20,000}}|Image = [[File:Turret3.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]

+2 Range [[File:Range Icon.png|20px|Range]]

0.325 > 0.183 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|13,000}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|35,000}}|Image = [[File:Turret4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+25 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|24,666}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|75,000}}|Image = [[File:Turret5.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+13 Damage [[File:Damage Icon.png|20px|Damage]]

0.183 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|49,666}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]

0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,750}}|Image = [[File:Radar.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|2,583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|5,583}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|20,000}}|Image = [[File:Turret4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]

+17 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|12,250}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|42,500}}|Image = [[File:Turret5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+23 Damage [[File:Damage Icon.png|20px|Damage]]

0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|26,416}}}}
}}

==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 8250; 3250; 7500; 20000; 35000; 75000
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 20 || 0.4 || 15 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 20 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 30 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 40 || 0.16 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 65 || 0.16 || 24 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 78 || 0.12 || 27 || $DPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Valentines 2026 Update (11 February 2026) – St. Patrick's Day 2026 Update (11 March 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:TurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Category = Advanced
|Role = Offense
|Cost = {{Money|8,250}}
|Footprint = 2
|Sell Price = {{Money|2,750}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]20
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.425
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]15
|Lead = {{Lead|Lead Detection}}Level 2+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]3
|Fly = N/A
|PVP Cost = {{Money|4,000}}
|PVP Footprint = 2
|PVP Sell Price = {{Money|1,333}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Single
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.375
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
|PVP Lead = {{Lead|Lead Detection}}Level 2+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|PVP Fly = N/A
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|3,250}}|Image = [[File:Radar.png|100px]]|Information = +5 Range [[File:Range Icon.png|20px|Range]]

0.425 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|7,500}}|Image = [[File:Radar.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|6,333}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|20,000}}|Image = [[File:Turret3.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]

+2 Range [[File:Range Icon.png|20px|Range]]

0.325 > 0.183 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|13,000}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|35,000}}|Image = [[File:Turret4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+25 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|24,666}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|85,000}}|Image = [[File:Turret5.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+22 Damage [[File:Damage Icon.png|20px|Damage]]

0.183 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|53,000}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]

0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,750}}|Image = [[File:Radar.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|2,583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

0.325 > 0.183 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|5,583}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|20,000}}|Image = [[File:Turret4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]

+17 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|12,250}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|42,500}}|Image = [[File:Turret5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+23 Damage [[File:Damage Icon.png|20px|Damage]]

0.183 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|26,416}}}}
}}

==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 8250; 3250; 7500; 20000; 35000; 85000
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 20 || 0.4 || 15 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 20 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 30 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 40 || 0.16 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 65 || 0.16 || 24 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 87 || 0.12 || 27 || $DPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Shock and Awe Update (28 January 2026) – Valentines 2026 Update (11 February 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:TurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Category = Advanced
|Role = Offense
|Cost = {{Money|5,000}}
|Footprint = 2
|Sell Price = {{Money|1,666}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.375
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]15
|Lead = {{Lead|Lead Detection}}Level 2+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]3
|Fly = N/A
|PVP Cost = {{Money|4,000}}
|PVP Footprint = 2
|PVP Sell Price = {{Money|1,333}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Single
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.375
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
|PVP Lead = {{Lead|Lead Detection}}Level 2+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|PVP Fly = N/A
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,250}}|Image = [[File:Radar.png|100px]]|Information = +5 Range [[File:Range Icon.png|20px|Range]]

0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|2,083}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|7,250}}|Image = [[File:Radar.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|4,500}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|15,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|9,500}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|30,000}}|Image = [[File:Turret4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+20 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|19,500}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|52,500}}|Image = [[File:Turret5.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+35 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|37,000}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]

0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,750}}|Image = [[File:Radar.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|2,583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|5,583}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|20,000}}|Image = [[File:Turret4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]

+17 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|12,250}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|42,500}}|Image = [[File:Turret5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+23 Damage [[File:Damage Icon.png|20px|Damage]]

0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|26,416}}}}
}}

==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 5000; 1250; 7250; 15000; 30000; 52500
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 15 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 20 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 20 || 0.15 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 40 || 0.15 || 24 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 75 || 0.15 || 27 || $DPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Revive & Reload Update (20 August 2025) – Shock and Awe Update (28 January 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:TurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Category = Advanced
|Role = Offense
|Cost = {{Money|5,000}}
|Footprint = 2
|Sell Price = {{Money|1,666}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.375
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]15
|Lead = {{Lead|Lead Detection}}Level 2+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]3
|Fly = N/A
|PVP Cost = {{Money|4,000}}
|PVP Footprint = 2
|PVP Sell Price = {{Money|1,333}}
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Single
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.375
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
|PVP Lead = {{Lead|Lead Detection}}Level 2+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|PVP Fly = N/A
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,250}}|Image = [[File:Radar.png|100px]]|Information = +5 Range [[File:Range Icon.png|20px|Range]]

0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|2,083}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|7,250}}|Image = [[File:Radar.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|4,500}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|15,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|9,500}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|30,000}}|Image = [[File:Turret4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+20 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|19,500}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|52,500}}|Image = [[File:Turret5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+35 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|37,000}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]

0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,750}}|Image = [[File:Radar.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|2,583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|5,583}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|20,000}}|Image = [[File:Turret4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]

+17 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|12,250}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|42,500}}|Image = [[File:Turret5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+23 Damage [[File:Damage Icon.png|20px|Damage]]

0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|26,416}}}}
}}

==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 5000; 1250; 7250; 15000; 30000; 52500
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 15 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 20 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 20 || 0.15 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 40 || 0.15 || 24 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 75 || 0.15 || 26 || $DPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''PVP Update (23 July 2025) – Present'''</div>
<div class="sectionheader">'''PVP Update (23 July 2025) – Revive & Reload Update (20 August 2025)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{PVPBaseStat
{{PVPBaseStat
|Image = [[File:DefaultTurretIcon.png|100px]]
|Image = [[File:DefaultTurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Category = Advanced
|Role = Offense
|Cost = {{Money|6,000}}
|Cost = {{Money|6,000}}
|Footprint = Large (2)
|Footprint = 2
|Sell Price = {{Money|2,000}}
|Sell Price = {{Money|2,000}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.308
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.325
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]15
|Range = [[File:Range Icon.png|20px|Range]]15
Line 21: Line 1,181:
|Fly = N/A
|Fly = N/A
|PVP Cost = {{Money|4,000}}
|PVP Cost = {{Money|4,000}}
|PVP Footprint = Large (2)
|PVP Footprint = 2
|PVP Sell Price = {{Money|1,333}}
|PVP Sell Price = {{Money|1,333}}
|PVP Placement Type = Ground
|PVP Placement Type = Ground
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10
|PVP Damage Type = Single
|PVP Damage Type = Single
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.358
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.375
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
|PVP Range = [[File:Range Icon.png|20px|Range]]16.5
Line 36: Line 1,196:
==Upgrades==
==Upgrades==
{{PVPTabber
{{PVPTabber
|{{Upgrade|Upgrade Title = Level 1 - Radar - {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +5 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +5 Range [[File:Range Icon.png|20px|Range]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 42: Line 1,202:


Sell Price changes to {{Money|2,333}}}}
Sell Price changes to {{Money|2,333}}}}
{{Upgrade|Upgrade Title = Level 2 - Stronger Ammunition - {{Money|4,250}}|Image = [[File:Radar.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|4,250}}|Image = [[File:Radar.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]


+Lead Detection {{Lead|Lead Detection}}
+Lead Detection {{Lead|Lead Detection}}
Line 48: Line 1,208:


Sell Price changes to {{Money|3,750}}}}
Sell Price changes to {{Money|3,750}}}}
{{Upgrade|Upgrade Title = Level 3 - Dual Turret - {{Money|12,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|12,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.308 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|7,750}}}}
Sell Price changes to {{Money|7,750}}}}
{{Upgrade|Upgrade Title = Level 4 - Even Heavier Ammo - {{Money|26,000}}|Image = [[File:Turret4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|26,000}}|Image = [[File:Turret4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+17 Damage [[File:Damage Icon.png|20px|Damage]]
+17 Damage [[File:Damage Icon.png|20px|Damage]]
Line 60: Line 1,220:


Sell Price changes to {{Money|16,416}}}}
Sell Price changes to {{Money|16,416}}}}
{{Upgrade|Upgrade Title = Level 5 - XR-200 Turret - {{Money|56,250}}|Image = [[File:Turret5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|56,250}}|Image = [[File:Turret5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+23 Damage [[File:Damage Icon.png|20px|Damage]]
+23 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|35,166}}}}
Sell Price changes to {{Money|35,166}}}}
|{{Upgrade|Upgrade Title = Level 1 - Radar - {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]


0.358 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 76: Line 1,236:


Sell Price changes to {{Money|1,666}}}}
Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Upgrade Title = Level 2 - Stronger Ammunition - {{Money|2,750}}|Image = [[File:Radar.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,750}}|Image = [[File:Radar.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]


+Lead Detection {{Lead|Lead Detection}}
+Lead Detection {{Lead|Lead Detection}}
Line 82: Line 1,242:


Sell Price changes to {{Money|2,583}}}}
Sell Price changes to {{Money|2,583}}}}
{{Upgrade|Upgrade Title = Level 3 - Dual Turret - {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.308 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|5,583}}}}
Sell Price changes to {{Money|5,583}}}}
{{Upgrade|Upgrade Title = Level 4 - Even Heavier Ammo - {{Money|20,000}}|Image = [[File:Turret4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|20,000}}|Image = [[File:Turret4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]


+17 Damage [[File:Damage Icon.png|20px|Damage]]
+17 Damage [[File:Damage Icon.png|20px|Damage]]
Line 94: Line 1,254:


Sell Price changes to {{Money|12,250}}}}
Sell Price changes to {{Money|12,250}}}}
{{Upgrade|Upgrade Title = Level 5 - XR-200 Turret - {{Money|42,500}}|Image = [[File:Turret5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|42,500}}|Image = [[File:Turret5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+23 Damage [[File:Damage Icon.png|20px|Damage]]
+23 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 104: Line 1,264:
}}
}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 6000; 1000; 4250; 12000; 26000; 56250
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table" style="width:700px;"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.3 || 15 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|6,000}}
|10
|0.308
|15
|32.47
|{{Money|184.79}}
|-
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|7,000}}
|10
|0.308
|20
|32.47
|{{Money|215.58}}
|-
|-
| 2 || $R$ || $R$ || 15 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|11,250}}
|15
|0.308
|20
|48.7
|{{Money|231.01}}
|-
|-
| 3 || $R$ || $R$ || 15 || 0.15 || 22 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|23,250}}
|15
|0.158
|22
|94.94
|{{Money|244.89}}
|-
|-
| 4 || $R$ || $R$ || 32 || 0.15 || 24 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|49,250}}
|32
|0.158
|24
|202.53
|{{Money|243.17}}
|-
|-
| 5 || $R$ || $R$ || 55 || 0.12 || 26 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|105,500}}
|55
|0.128
|26
|429.69
|{{Money|245.53}}
|}
|}
</div>
</div>
|-|PVP =
|-|PVP =
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table" style="width:700px;"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|4,000}}
|10
|0.358
|16.5
|27.93
|{{Money|143.22}}
|-
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|5,000}}
|10
|0.308
|21
|32.47
|{{Money|153.99}}
|-
|-
| 2 || $R$ || $R$ || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|7,750}}
|15
|0.308
|21
|48.7
|{{Money|159.14}}
|-
|-
| 3 || $R$ || $R$ || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|16,750}}
|15
|0.158
|23
|94.94
|{{Money|176.43}}
|-
|-
| 4 || $R$ || $R$ || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|36,750}}
|32
|0.158
|24.5
|202.53
|{{Money|181.45}}
|-
|-
| 5 || $R$ || $R$ || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|79,250}}
|55
|0.128
|26.5
|429.69
|{{Money|184.44}}
|}
|}
</div>
</div>
</tabber></div>
</tabber></div>
</nowiki>}}
</center>
</center>
</div>
</div>
</div>
</div>
----
----

<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Fallen Foes Update (2 August 2024) – PVP Update (23 July 2025)'''</div>
<div class="sectionheader">'''Fallen Foes Update (2 August 2024) – PVP Update (23 July 2025)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultTurretIcon.png|100px]]
|Image = [[File:DefaultTurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Category = Advanced
|Role = Offense
|Cost = {{Money|6,000}}
|Cost = {{Money|6,000}}
|Footprint = Large (2)
|Footprint = 2
|Sell Price = {{Money|2,000}}
|Sell Price = {{Money|2,000}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.308
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.325
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]15
|Range = [[File:Range Icon.png|20px|Range]]15
Line 254: Line 1,346:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Radar - {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information =
{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information =
+5 Range [[File:Range Icon.png|20px|Range]]
+5 Range [[File:Range Icon.png|20px|Range]]


Line 261: Line 1,353:


Sell Price changes to {{Money|2,333}}}}
Sell Price changes to {{Money|2,333}}}}
{{Upgrade|Upgrade Title = Level 2 - Stronger Ammunition - {{Money|4,250}}|Image = [[File:Radar.png|100px]]|Information =
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|4,250}}|Image = [[File:Radar.png|100px]]|Information =


+5 Damage [[File:Damage Icon.png|20px|Damage]]
+5 Damage [[File:Damage Icon.png|20px|Damage]]
Line 269: Line 1,361:


Sell Price changes to {{Money|3,750}}}}
Sell Price changes to {{Money|3,750}}}}
{{Upgrade|Upgrade Title = Level 3 - Dual Turret - {{Money|12,000}}|Image = [[File:Turret3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|12,000}}|Image = [[File:Turret3.png|100px]]|Information =


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]


0.308 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|7,750}}}}
Sell Price changes to {{Money|7,750}}}}
{{Upgrade|Upgrade Title = Level 4 - Even Heavier Ammo - {{Money|26,000}}|Image = [[File:Turret4.png|100px]]|Information =
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|26,000}}|Image = [[File:Turret4.png|100px]]|Information =


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]
Line 285: Line 1,377:


Sell Price changes to {{Money|16,416}}}}
Sell Price changes to {{Money|16,416}}}}
{{Upgrade|Upgrade Title = Level 5 - XR-200 Turret - {{Money|56,250}}|Image = [[File:Turret5.png|100px]]|Information =
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|56,250}}|Image = [[File:Turret5.png|100px]]|Information =


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]
Line 291: Line 1,383:
+23 Damage [[File:Damage Icon.png|20px|Damage]]
+23 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.128 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|35,166}}}}
Sell Price changes to {{Money|35,166}}}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 6000; 1000; 4250; 12000; 26000; 56250
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table" style="width:700px;"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.3 || 15 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|6,000}}
|10
|0.308
|15
|32.47
|{{Money|184.79}}
|-
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|7,000}}
|10
|0.308
|20
|32.47
|{{Money|215.58}}
|-
|-
| 2 || $R$ || $R$ || 15 || 0.3 || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|11,250}}
|15
|0.308
|20
|48.7
|{{Money|231.01}}
|-
|-
| 3 || $R$ || $R$ || 15 || 0.15 || 22 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|23,250}}
|15
|0.158
|22
|94.94
|{{Money|244.89}}
|-
|-
| 4 || $R$ || $R$ || 32 || 0.15 || 24 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|49,250}}
|32
|0.158
|24
|202.53
|{{Money|243.17}}
|-
|-
| 5 || $R$ || $R$ || 55 || 0.12 || 26 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|105,500}}
|55
|0.128
|26
|429.69
|{{Money|245.53}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
</div>
</div>
----
----

<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''7 April 2023 – Fallen Foes Update (2 August 2024)'''</div>
<div class="sectionheader">'''7 April 2023 – Fallen Foes Update (2 August 2024)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultTurretIcon.png|100px]]
|Image = [[File:DefaultTurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Category = Advanced
|Role = Offense
|Cost = {{Money|4,000}}
|Cost = {{Money|4,000}}
|Footprint = Large (2)
|Footprint = 2
|Sell Price = {{Money|1,333}}
|Sell Price = {{Money|1,333}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]8
|Damage = [[File:Damage Icon.png|20px|Damage]]8
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.558
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.575
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]16
|Range = [[File:Range Icon.png|20px|Range]]16
Line 383: Line 1,448:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Radar - {{Money|500}}|Image = [[File:Radar.png|100px]]|Information =
{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|500}}|Image = [[File:Radar.png|100px]]|Information =
+4 Range [[File:Range Icon.png|20px|Range]]
+4 Range [[File:Range Icon.png|20px|Range]]


Line 390: Line 1,455:


Sell Price changes to {{Money|1,500}}}}
Sell Price changes to {{Money|1,500}}}}
{{Upgrade|Upgrade Title = Level 2 - Stronger Ammunition - {{Money|2,000}}|Image = [[File:Radar.png|100px]]|Information =
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,000}}|Image = [[File:Radar.png|100px]]|Information =


+12 Damage [[File:Damage Icon.png|20px|Damage]]
+12 Damage [[File:Damage Icon.png|20px|Damage]]


0.558 > 0.708 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.575 > 0.725 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Lead Detection {{Lead|Lead Detection}}
+Lead Detection {{Lead|Lead Detection}}
Line 400: Line 1,465:


Sell Price changes to {{Money|2,166}}}}
Sell Price changes to {{Money|2,166}}}}
{{Upgrade|Upgrade Title = Level 3 - Dual Turret - {{Money|7,250}}|Image = [[File:Turret3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|7,250}}|Image = [[File:Turret3.png|100px]]|Information =


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]


0.708 > 0.358 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.725 > 0.375 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|4,583}}}}
Sell Price changes to {{Money|4,583}}}}
{{Upgrade|Upgrade Title = Level 4 - Even Heavier Ammo - {{Money|12,500}}|Image = [[File:Turret4.png|100px]]|Information =
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|12,500}}|Image = [[File:Turret4.png|100px]]|Information =


0.358 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.375 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]
Line 418: Line 1,483:


Sell Price changes to {{Money|8,750}}}}
Sell Price changes to {{Money|8,750}}}}
{{Upgrade|Upgrade Title = Level 5 - XR-200 Turret - {{Money|32,000}}|Image = [[File:Turret5.png|100px]]|Information =
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|32,000}}|Image = [[File:Turret5.png|100px]]|Information =


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]
Line 424: Line 1,489:
+7 Damage [[File:Damage Icon.png|20px|Damage]]
+7 Damage [[File:Damage Icon.png|20px|Damage]]


0.308 > 0.183 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|19,416}}}}
Sell Price changes to {{Money|19,416}}}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 4000; 500; 2000; 7250; 12500; 32000
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table" style="width:700px;"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 8 || 0.55 || 16 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|4,000}}
|8
|0.558
|16
|14.34
|{{Money|278.94}}
|-
|-
| 1 || $R$ || $R$ || 8 || 0.55 || 20 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|4,500}}
|8
|0.558
|20
|14.34
|{{Money|313.81}}
|-
|-
| 2 || $R$ || $R$ || 20 || 0.7 || 20 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|6,500}}
|20
|0.708
|20
|28.25
|{{Money|230.09}}
|-
|-
| 3 || $R$ || $R$ || 20 || 0.35 || 22 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|13,750}}
|20
|0.358
|22
|55.87
|{{Money|246.11}}
|-
|-
| 4 || $R$ || $R$ || 28 || 0.3 || 24 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|26,250}}
|28
|0.308
|24
|90.91
|{{Money|288.75}}
|-
|-
| 5 || $R$ || $R$ || 35 || 0.175 || 26 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|58,250}}
|35
|0.183
|26
|191.26
|{{Money|304.56}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 497: Line 1,533:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultTurretIcon.png|100px]]
|Image = [[File:DefaultTurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Category = Advanced
|Cost = {{Money|4,000}}
|Cost = {{Money|4,000}}
|Footprint = Large
|Footprint = Large
Line 506: Line 1,544:
|Damage = [[File:Damage Icon.png|20px|Damage]]6
|Damage = [[File:Damage Icon.png|20px|Damage]]6
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.508
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.525
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]16
|Range = [[File:Range Icon.png|20px|Range]]16
Line 515: Line 1,553:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Radar - {{Money|500}}|Image = [[File:Radar.png|100px]]|Information =
{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|500}}|Image = [[File:Radar.png|100px]]|Information =
+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|1,500}}}}
Sell Price changes to {{Money|1,500}}}}
{{Upgrade|Upgrade Title = Level 2 - Stronger Ammunition - {{Money|2,000}}|Image = [[File:Radar.png|100px]]|Information =
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,000}}|Image = [[File:Radar.png|100px]]|Information =


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]
Line 528: Line 1,566:


Sell Price changes to {{Money|2,166}}}}
Sell Price changes to {{Money|2,166}}}}
{{Upgrade|Upgrade Title = Level 3 - Dual Turret - {{Money|5,000}}|Image = [[File:Turret3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|5,000}}|Image = [[File:Turret3.png|100px]]|Information =


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]


0.508 > 0.383 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.525 > 0.4 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 538: Line 1,576:


Sell Price changes to {{Money|3,833}}}}
Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Upgrade Title = Level 4 - Even Heavier Ammo - {{Money|12,500}}|Image = [[File:Turret4.png|100px]]|Information =
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|12,500}}|Image = [[File:Turret4.png|100px]]|Information =


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]


0.383 > 0.208 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.4 > 0.225 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|8,000}}}}
Sell Price changes to {{Money|8,000}}}}
{{Upgrade|Upgrade Title = Level 5 - Double Barrel Minigun - {{Money|20,000}}|Image = [[File:Turret5.png|100px]]|Information =
{{Upgrade|Level = Level 5|Upgrade Title = Double Barrel Minigun|Cost = {{Money|20,000}}|Image = [[File:Turret5.png|100px]]|Information =


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]
Line 555: Line 1,593:
Sell Price changes to {{Money|14,666}}}}
Sell Price changes to {{Money|14,666}}}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG$ = Firerate
$COST$ = 4000; 500; 2000; 5000; 12500; 20000
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table" style="width:700px;"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 0.5 || 16 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|4,000}}
|6
|0.508
|16
|11.81
|{{Money|338.7}}
|-
|-
| 1 || $R$ || $R$ || 6 || 0.5 || 18 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|4,500}}
|6
|0.508
|18
|11.81
|{{Money|381.03}}
|-
|-
| 2 || $R$ || $R$ || 13 || 0.5 || 19 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|6,500}}
|13
|0.508
|19
|25.59
|{{Money|254.01}}
|-
|-
| 3 || $R$ || $R$ || 13 || 0.375 || 21 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|11,500}}
|13
|0.383
|21
|33.94
|{{Money|338.83}}
|-
|-
| 4 || $R$ || $R$ || 13 || 0.2 || 24 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|24,000}}
|13
|0.208
|24
|62.5
|{{Money|384}}
|-
|-
| 5 || $R$ || $R$ || 25 || 0.2 || 26 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|44,000}}
|25
|0.208
|26
|120.19
|{{Money|366.09}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 623: Line 1,632:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultTurretIcon.png|100px]]
|Image = [[File:DefaultTurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Cost = {{Money|4,000}}
|Cost = {{Money|4,000}}
|Footprint = Large
|Footprint = Large
Line 641: Line 1,651:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Radar - {{Money|500}}|Image = [[File:Radar.png|100px]]|Information =
{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|500}}|Image = [[File:Radar.png|100px]]|Information =
+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|1,500}}}}
Sell Price changes to {{Money|1,500}}}}
{{Upgrade|Upgrade Title = Level 2 - Stronger Ammunition - {{Money|2,000}}|Image = [[File:Radar.png|100px]]|Information =
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,000}}|Image = [[File:Radar.png|100px]]|Information =


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]
Line 654: Line 1,664:


Sell Price changes to {{Money|2,166}}}}
Sell Price changes to {{Money|2,166}}}}
{{Upgrade|Upgrade Title = Level 3 - Dual Turret - {{Money|5,000}}|Image = [[File:Turret3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|5,000}}|Image = [[File:Turret3.png|100px]]|Information =


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]
Line 664: Line 1,674:


Sell Price changes to {{Money|3,833}}}}
Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Upgrade Title = Level 4 - Even Heavier Ammo - {{Money|12,500}}|Image = [[File:Turret4.png|100px]]|Information =
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|12,500}}|Image = [[File:Turret4.png|100px]]|Information =


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]
Line 672: Line 1,682:


Sell Price changes to {{Money|8,000}}}}
Sell Price changes to {{Money|8,000}}}}
{{Upgrade|Upgrade Title = Level 5 - Double Barrel Minigun - {{Money|20,000}}|Image = [[File:Turret5.png|100px]]|Information =
{{Upgrade|Level = Level 5|Upgrade Title = Double Barrel Minigun|Cost = {{Money|20,000}}|Image = [[File:Turret5.png|100px]]|Information =


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]
Line 681: Line 1,691:
Sell Price changes to {{Money|14,666}}}}
Sell Price changes to {{Money|14,666}}}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG-2020$ = Firerate
$COST$ = 4000; 500; 2000; 5000; 12500; 20000
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table" style="width:700px;"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 0.5 || 16 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|4,000}}
|6
|0.53
|16
|11.32
|{{Money|353.36}}
|-
|-
| 1 || $R$ || $R$ || 6 || 0.5 || 18 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|4,500}}
|6
|0.53
|18
|11.32
|{{Money|397.53}}
|-
|-
| 2 || $R$ || $R$ || 13 || 0.5 || 19 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|6,500}}
|13
|0.53
|19
|24.53
|{{Money|264.98}}
|-
|-
| 3 || $R$ || $R$ || 13 || 0.375 || 21 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|11,500}}
|13
|0.405
|21
|32.1
|{{Money|358.26}}
|-
|-
| 4 || $R$ || $R$ || 13 || 0.2 || 24 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|24,000}}
|13
|0.23
|24
|56.52
|{{Money|426.67}}
|-
|-
| 5 || $R$ || $R$ || 25 || 0.2 || 26 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|44,000}}
|25
|0.23
|26
|108.7
|{{Money|404.79}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 746: Line 1,727:
----
----
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''MEGA Update (13 October 2019) – Overhaul Update (29 October 2020)'''</div>
<div class="sectionheader">'''13 January 2020 – Overhaul Update (29 October 2020)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultTurretIcon.png|100px]]
|Image = [[File:DefaultTurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Cost = {{Money|4,000}}
|Cost = {{Money|4,000}}
|Footprint = Large
|Footprint = Large
Line 767: Line 1,749:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Radar - {{Money|500}}|Image = [[File:Radar.png|100px]]|Information =
{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|500}}|Image = [[File:Radar.png|100px]]|Information =
+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|1,500}}}}
Sell Price changes to {{Money|1,500}}}}
{{Upgrade|Upgrade Title = Level 2 - Stronger Ammunition - {{Money|2,000}}|Image = [[File:Sentry1.png|100px]]|Information =
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,000}}|Image = [[File:Sentry1.png|100px]]|Information =


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]
Line 780: Line 1,762:


Sell Price changes to {{Money|2,166}}}}
Sell Price changes to {{Money|2,166}}}}
{{Upgrade|Upgrade Title = Level 3 - Dual Turret - {{Money|5,000}}|Image = [[File:Turret3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|5,000}}|Image = [[File:Turret3.png|100px]]|Information =


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]
Line 790: Line 1,772:


Sell Price changes to {{Money|3,833}}}}
Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Upgrade Title = Level 4 - Even Heavier Ammo - {{Money|12,500}}|Image = [[File:Turret4.png|100px]]|Information =
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|12,500}}|Image = [[File:Turret4.png|100px]]|Information =


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]
Line 798: Line 1,780:


Sell Price changes to {{Money|8,000}}}}
Sell Price changes to {{Money|8,000}}}}
{{Upgrade|Upgrade Title = Level 5 - Double Barrel Minigun - {{Money|20,000}}|Image = [[File:Turret5.png|100px]]|Information =
{{Upgrade|Level = Level 5|Upgrade Title = Double Barrel Minigun|Cost = {{Money|20,000}}|Image = [[File:Turret5.png|100px]]|Information =


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]
Line 807: Line 1,789:
Sell Price changes to {{Money|14,666}}}}
Sell Price changes to {{Money|14,666}}}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG-2019$ = Firerate
$COST$ = 4000; 500; 2000; 5000; 12500; 20000
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table" style="width:700px;"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 0.5 || 16 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|4,000}}
|6
|0.55
|16
|10.91
|{{Money|366.64}}
|-
|-
| 1 || $R$ || $R$ || 6 || 0.5 || 18 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|4,500}}
|6
|0.55
|18
|10.91
|{{Money|412.47}}
|-
|-
| 2 || $R$ || $R$ || 13 || 0.5 || 19 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|6,500}}
|13
|0.55
|19
|23.64
|{{Money|274.96}}
|-
|-
| 3 || $R$ || $R$ || 13 || 0.375 || 21 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|11,500}}
|13
|0.425
|21
|30.59
|{{Money|375.94}}
|-
|-
| 4 || $R$ || $R$ || 13 || 0.2 || 24 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|24,000}}
|13
|0.25
|24
|52
|{{Money|461.54}}
|-
|-
| 5 || $R$ || $R$ || 25 || 0.2 || 26 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|44,000}}
|25
|0.25
|26
|100
|{{Money|440}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''12 January 2020 – 13 January 2020'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultTurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Cost = {{Money|4,000}}
|Footprint = Large
|Sell Price = {{Money|1,333}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]6
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.55
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]16
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]6
|Fly = N/A
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|500}}|Image = [[File:Radar.png|100px]]|Information =
+2 Range [[File:Range Icon.png|20px|Range]]


Sell Price changes to {{Money|1,500}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,000}}|Image = [[File:Sentry1.png|100px]]|Information =

+1 Range [[File:Range Icon.png|20px|Range]]

+7 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|2,166}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|5,000}}|Image = [[File:Turret3.png|100px]]|Information =

+2 Range [[File:Range Icon.png|20px|Range]]

0.55 > 0.425 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|12,500}}|Image = [[File:Turret4.png|100px]]|Information =

+3 Range [[File:Range Icon.png|20px|Range]]

0.425 > 0.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|8,000}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Double Barrel Minigun|Cost = {{Money|20,000}}|Image = [[File:Turret5.png|100px]]|Information =

+2 Range [[File:Range Icon.png|20px|Range]]

+12 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|14,666}}}}

==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG-2019$ = Firerate
$COST$ = 4000; 500; 2000; 5000; 12500; 20000
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 0.5 || 16 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 6 || 0.5 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 13 || 0.5 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 13 || 0.375 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 13 || 0.2 || 24 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 25 || 0.2 || 26 || $DPS$ || {{Money|$CE$}}
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''MEGA Update (13 October 2019) – 12 January 2020'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultTurretIcon.png|100px]]
|Level Unlock = {{Level|50}}
|Cost = {{Money|4,000}}
|Footprint = Large
|Sell Price = {{Money|1,333}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]6
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.55
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]16
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|Fly = N/A
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|500}}|Image = [[File:Radar.png|100px]]|Information =
+2 Range [[File:Range Icon.png|20px|Range]]


Sell Price changes to {{Money|1,500}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,000}}|Image = [[File:Sentry1.png|100px]]|Information =

+1 Range [[File:Range Icon.png|20px|Range]]

+7 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|2,166}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|5,000}}|Image = [[File:Turret3.png|100px]]|Information =

+2 Range [[File:Range Icon.png|20px|Range]]

0.55 > 0.425 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Hidden Detection {{Hidden|Hidden Detection}}


Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|12,500}}|Image = [[File:Turret4.png|100px]]|Information =

+3 Range [[File:Range Icon.png|20px|Range]]

0.425 > 0.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|8,000}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Double Barrel Minigun|Cost = {{Money|20,000}}|Image = [[File:Turret5.png|100px]]|Information =

+2 Range [[File:Range Icon.png|20px|Range]]

+12 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|14,666}}}}

==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG-2019$ = Firerate
$COST$ = 4000; 500; 2000; 5000; 12500; 20000
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 0.5 || 16 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 6 || 0.5 || 18 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 13 || 0.5 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 13 || 0.375 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 13 || 0.2 || 24 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 25 || 0.2 || 26 || $DPS$ || {{Money|$CE$}}
|}
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 875: Line 2,024:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat2
|Image = [[File:Turret1.png|100px]]
|Image = [[File:Turret1.png|100px]]
|Level Unlock = {{Level|50}}
|Cost = {{Money|4,000}}
|Cost = {{Money|4,000}}
|Footprint = Average
|Footprint = Average
Line 891: Line 2,041:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - {{Money|500}}|Image = [[File:Radar.png|100px]]|Information =
{{Upgrade|Level = Level 1|Upgrade Title = N/A|Cost = {{Money|500}}|Image = [[File:Radar.png|100px]]|Information =
+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|1,125}}}}
Sell Price changes to {{Money|1,125}}}}
{{Upgrade|Upgrade Title = Level 2 - {{Money|2,000}}|Image = [[File:Sentry1.png|100px]]|Information =
{{Upgrade|Level = Level 2|Upgrade Title = N/A|Cost = {{Money|2,000}}|Image = [[File:Sentry1.png|100px]]|Information =


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]
Line 904: Line 2,054:


Sell Price changes to {{Money|1,625}}}}
Sell Price changes to {{Money|1,625}}}}
{{Upgrade|Upgrade Title = Level 3 - {{Money|5,000}}|Image = [[File:Turret3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = N/A|Cost = {{Money|5,000}}|Image = [[File:Turret3.png|100px]]|Information =


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]
Line 914: Line 2,064:


Sell Price changes to {{Money|2,875}}}}
Sell Price changes to {{Money|2,875}}}}
{{Upgrade|Upgrade Title = Level 4 - {{Money|12,500}}|Image = [[File:Turret4.png|100px]]|Information =
{{Upgrade|Level = Level 4|Upgrade Title = N/A|Cost = {{Money|12,500}}|Image = [[File:Turret4.png|100px]]|Information =


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]
Line 922: Line 2,072:


Sell Price changes to {{Money|6,000}}}}
Sell Price changes to {{Money|6,000}}}}
{{Upgrade|Upgrade Title = Level 5 - {{Money|20,000}}|Image = [[File:Turret5.png|100px]]|Information =
{{Upgrade|Level = Level 5|Upgrade Title = N/A|Cost = {{Money|20,000}}|Image = [[File:Turret5.png|100px]]|Information =


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]
Line 931: Line 2,081:
Sell Price changes to {{Money|12,250}}}}
Sell Price changes to {{Money|12,250}}}}


==Stats Table==
==Statistics==
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-ROFBUG-2019$ = Firerate
$COST$ = 4000; 500; 2000; 5000; 12500; 20000
$FSE-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table" style="width:700px;"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 0.5 || 10 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|4,000}}
|6
|0.55
|10
|10.91
|{{Money|366.64}}
|-
|-
| 1 || $R$ || $R$ || 6 || 0.5 || 12 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|4,500}}
|6
|0.55
|12
|10.91
|{{Money|412.47}}
|-
|-
| 2 || $R$ || $R$ || 13 || 0.5 || 13 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|6,500}}
|13
|0.55
|13
|23.64
|{{Money|274.96}}
|-
|-
| 3 || $R$ || $R$ || 13 || 0.375 || 15 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|11,500}}
|13
|0.425
|15
|30.59
|{{Money|375.94}}
|-
|-
| 4 || $R$ || $R$ || 13 || 0.2 || 18 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|24,000}}
|13
|0.25
|18
|52
|{{Money|461.54}}
|-
|-
| 5 || $R$ || $R$ || 25 || 0.2 || 20 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|44,000}}
|25
|0.25
|20
|100
|{{Money|440}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>

Latest revision as of 21:40, 18 August 2026


This is the history subpage for the Turret/History. It contains every revision of the tower's statistics.

Story Mode Missions 5-8 Update (7 August 2026) – Present

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]

Hardcore Rework Update (5 June 2026) – Story Mode Missions 5-8 Update (7 August 2026)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]

Saboteur Update (22 April 2026) – Hardcore Rework Update (5 June 2026)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]
Disable Rate of Fire BugEnable Rate of Fire Bug

St. Patrick's Day 2026 Update (11 March 2026) – Saboteur Update (22 April 2026)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]
Disable Rate of Fire BugEnable Rate of Fire Bug

Valentines 2026 Update (11 February 2026) – St. Patrick's Day 2026 Update (11 March 2026)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]
Disable Rate of Fire BugEnable Rate of Fire Bug

Shock and Awe Update (28 January 2026) – Valentines 2026 Update (11 February 2026)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]
Disable Rate of Fire BugEnable Rate of Fire Bug

Revive & Reload Update (20 August 2025) – Shock and Awe Update (28 January 2026)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]
Disable Rate of Fire BugEnable Rate of Fire Bug

PVP Update (23 July 2025) – Revive & Reload Update (20 August 2025)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]
Disable Rate of Fire BugEnable Rate of Fire Bug

Fallen Foes Update (2 August 2024) – PVP Update (23 July 2025)

Base Statistics

[edit]
Turret/History
Level: Level 50 • Advanced • Offense
Placement Footprint
Large (2)
Placement Type
Ground
Damage Method
Single
Range
Range15
Placement Limit
Placement Limit3
Flying Detection
N/A

Upgrades

[edit]
Radar
Dual Turret

+2 Range Range

0.325 > 0.175 Firerate Error creating thumbnail: File missing


Sell Price changes to Error creating thumbnail: File missing$7,750

Even Heavier Ammo
XR-200 Turret

Statistics

[edit]

7 April 2023 – Fallen Foes Update (2 August 2024)

Base Statistics

[edit]
Turret/History
Level: Level 50 • Advanced • Offense
Placement Footprint
Large (2)
Placement Type
Ground
Damage Method
Single
Range
Range16
Placement Limit
Placement Limit5
Flying Detection
N/A

Upgrades

[edit]
Dual Turret

+2 Range Range

0.725 > 0.375 Firerate Error creating thumbnail: File missing


Sell Price changes to Error creating thumbnail: File missing$4,583

Even Heavier Ammo

Statistics

[edit]

Entity System Update (12 March 2022) – 7 April 2023

Base Statistics

[edit]
Turret/History
Level: Level 50 • Advanced
Placement Footprint
Large
Placement Type
Ground
Damage Method
Single
Range
Range16
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A

Upgrades

[edit]
Radar

+2 Range Range


Sell Price changes to Error creating thumbnail: File missing$1,500

Stronger Ammunition
Dual Turret
Even Heavier Ammo
Double Barrel Minigun

Statistics

[edit]

Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)

Base Statistics

[edit]
Turret/History
Level: Level 50
Placement Footprint
Large
Placement Type
Ground
Damage Method
Single
Range
Range16
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A

Upgrades

[edit]
Radar

+2 Range Range


Sell Price changes to Error creating thumbnail: File missing$1,500

Stronger Ammunition
Dual Turret
Even Heavier Ammo
Double Barrel Minigun

Statistics

[edit]

13 January 2020 – Overhaul Update (29 October 2020)

Base Statistics

[edit]
Turret/History
Level: Level 50
Placement Footprint
Large
Placement Type
Ground
Damage Method
Single
Range
Range16
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A

Upgrades

[edit]
Radar

+2 Range Range


Sell Price changes to Error creating thumbnail: File missing$1,500

Stronger Ammunition
Dual Turret
Even Heavier Ammo
Double Barrel Minigun

Statistics

[edit]

12 January 2020 – 13 January 2020

Base Statistics

[edit]
Turret/History
Level: Level 50
Placement Footprint
Large
Placement Type
Ground
Damage Method
Single
Range
Range16
Lead Detection
N/A
Placement Limit
Placement Limit6
Flying Detection
N/A

Upgrades

[edit]
Radar

+2 Range Range


Sell Price changes to Error creating thumbnail: File missing$1,500

Stronger Ammunition
Dual Turret
Even Heavier Ammo
Double Barrel Minigun

Statistics

[edit]

MEGA Update (13 October 2019) – 12 January 2020

Base Statistics

[edit]
Turret/History
Level: Level 50
Placement Footprint
Large
Placement Type
Ground
Damage Method
Single
Range
Range16
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A

Upgrades

[edit]
Radar

+2 Range Range


Sell Price changes to Error creating thumbnail: File missing$1,500

Stronger Ammunition
Dual Turret
Even Heavier Ammo
Double Barrel Minigun

Statistics

[edit]

5 August 2019 – MEGA Update (13 October 2019)

Base Statistics

[edit]
Turret/History
Level: Level 50
Placement Footprint
Average
Placement Type
Ground
Damage Method
Single
Range
Range10
Placement Limit
Placement Limit5

Upgrades

[edit]

+2 Range Range


Sell Price changes to Error creating thumbnail: File missing$1,125

N/A

Statistics

[edit]


File:TowerNewHeader.png
Towers
Starter
Intermediate
Advanced
Hardcore
Evolved
Golden Perks
Exclusive
Unavailable
Units
Military Base
Engineer
Crook Boss
Golden Crook Boss
Commander
Mercenary Base
Enforcer
Kingpin
Elf Camp
Necromancer
Elementalist
Biologist
Consumables
Enforcer
Mecha Base
Trick or Threat Town
Commands Only
Tower Gallery Pages
Starter
Intermediate
Advanced
Hardcore
Evolved
Golden Perks
Exclusive
Unavailable
Unit Gallery Pages
Military Base
Engineer
Crook Boss
Golden Crook Boss
Commander
Mercenary Base
Kingpin
Elf Camp
Necromancer
Elementalist
History Pages
Starter
Intermediate
Advanced
Hardcore
Evolved
Golden Perks
Exclusive
Unavailable