Accelerator/History: Difference between revisions
imported>KF2SNL4NMFXQBMD No edit summary |
imported>SOAP Bot m Automated rollback of KF2SNL4NMFXQBMD |
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| Line 1: | Line 1: | ||
{{Tabs|History}} |
{{Tabs|History}} |
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''To |
''To see the statistics of this tower without the [[Firerate Bug]], visit the [[Firerate Bug/Accelerator|Firerate Bug]] page.'' |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">''' |
<div class="sectionheader">'''24 October 2024 – Present'''</div> |
||
<div class="ContainerColumn mw-collapsible- |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base Stats== |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File: |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| |
|Cost = {{Money|5,000}} |
||
|Type = Offensive |
|Type = Offensive |
||
| |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = |
|Placement Type = Ground |
||
| |
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
||
| |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png| |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208 |
||
| |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png| |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|Lead = {{Lead|Lead Detection}}Level 0+ |
||
|Placement = [[File:PlacementLimit.png| |
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
||
|Fly = N/A |
|Fly = N/A |
||
| |
|Title1 = Overcharge |
||
| |
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]240 |
||
| |
|Title2 = Charge-Up |
||
| |
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
||
| |
|Title3 = Cooldown |
||
| |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|1,200}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+ |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
Sell Price changes to {{Money|2,066}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,816}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
420 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|4,150}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.208 > 0.158 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
600 > |
600 > 1,050 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|7,316}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.158 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+ |
+1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+ |
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1,050 > 4,800 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|17,316}}}} |
|||
==Stats Table== |
==Stats Table== |
||
<div class="overflowbugy" style="width: |
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
||
{| class="wikitable" style="width:800px; text-align: center;" |
{| class="wikitable" style="width:800px; text-align: center;" |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Level |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Total Price |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Damage |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Tick |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its ray gun.</ref> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool">The Cooldown happens when the Burst Time ends. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Overcharge |
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! scope="col" style=" |
! scope="col" style="padding: 5px;" |Range |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |DPS<ref name="DPS">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |0 |
||
| style=" |
| style="padding: 5px;" |{{Money|5,000}} |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |240 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |26.2 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |1 |
||
| style=" |
| style="padding: 5px;" |{{Money|6,200}} |
||
| style=" |
| style="padding: 5px;" |20 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |240 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |32.01 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |{{Money|8,450}} |
||
| style=" |
| style="padding: 5px;" |20 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |420 |
||
| style=" |
| style="padding: 5px;" |19 |
||
| style=" |
| style="padding: 5px;" |44.83 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |{{Money|12,450}} |
||
| style=" |
| style="padding: 5px;" |30 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |600 |
||
| style=" |
| style="padding: 5px;" |19 |
||
| style=" |
| style="padding: 5px;" |65.5 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |{{Money|21,950}} |
||
| style=" |
| style="padding: 5px;" |30 |
||
| style=" |
| style="padding: 5px;" |0.158 |
||
| style=" |
| style="padding: 5px;" |1.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |1,050 |
||
| style=" |
| style="padding: 5px;" |20.5 |
||
| style=" |
| style="padding: 5px;" |110.18 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |5 |
||
| style=" |
| style="padding: 5px;" |{{Money|51,950}} |
||
| style=" |
| style="padding: 5px;" |40 |
||
| style=" |
| style="padding: 5px;" |0.108 |
||
| style=" |
| style="padding: 5px;" |1.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |4,800 |
||
| style=" |
| style="padding: 5px;" |22 |
||
| style=" |
| style="padding: 5px;" |283.02 |
||
|} |
|} |
||
</div> |
</div> |
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| Line 148: | Line 148: | ||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">''' |
<div class="sectionheader">'''23 October 2024 – 24 October 2024'''</div> |
||
<div class="ContainerColumn mw-collapsible- |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base Stats== |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File: |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| |
|Cost = {{Money|5,000}} |
||
|Type = Offensive |
|Type = Offensive |
||
| |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = |
|Placement Type = Ground |
||
| |
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
||
| |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png| |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208 |
||
| |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png| |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|Lead = {{Lead|Lead Detection}}Level 0+ |
||
|Placement = [[File:PlacementLimit.png| |
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
||
|Fly = N/A |
|Fly = N/A |
||
| |
|Title1 = Overcharge |
||
| |
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]240 |
||
| |
|Title2 = Charge-Up |
||
| |
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
||
| |
|Title3 = Cooldown |
||
| |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|1,200}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+ |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
Sell Price changes to {{Money|2,066}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,816}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
420 > 750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|4,150}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
- |
-5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.208 > 0.158 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
750 > 1,050 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|7,316}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.158 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+ |
+1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+ |
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1,050 > 4,800 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|17,316}}}} |
|||
==Stats Table== |
==Stats Table== |
||
<div class="overflowbugy" style="width: |
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
||
{| class="wikitable" style="width:800px; text-align: center;" |
{| class="wikitable" style="width:800px; text-align: center;" |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Level |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Total Price |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Damage |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Tick |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Overcharge |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Range |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |0 |
||
| style=" |
| style="padding: 5px;" |{{Money|5,000}} |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |240 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |26.2 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |1 |
||
| style=" |
| style="padding: 5px;" |{{Money|6,200}} |
||
| style=" |
| style="padding: 5px;" |20 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |240 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |32.01 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |{{Money|8,450}} |
||
| style=" |
| style="padding: 5px;" |20 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |420 |
||
| style=" |
| style="padding: 5px;" |19 |
||
| style=" |
| style="padding: 5px;" |44.83 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |{{Money|12,450}} |
||
| style=" |
| style="padding: 5px;" |30 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |750 |
||
| style=" |
| style="padding: 5px;" |19 |
||
| style=" |
| style="padding: 5px;" |73.53 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |{{Money|21,950}} |
||
| style=" |
| style="padding: 5px;" |25 |
||
| style=" |
| style="padding: 5px;" |0.158 |
||
| style=" |
| style="padding: 5px;" |1.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |1,050 |
||
| style=" |
| style="padding: 5px;" |20.5 |
||
| style=" |
| style="padding: 5px;" |98.72 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |5 |
||
| style=" |
| style="padding: 5px;" |{{Money|51,950}} |
||
| style=" |
| style="padding: 5px;" |40 |
||
| style=" |
| style="padding: 5px;" |0.108 |
||
| style=" |
| style="padding: 5px;" |1.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |4,800 |
||
| style=" |
| style="padding: 5px;" |22 |
||
| style=" |
| style="padding: 5px;" |283.02 |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 295: | Line 295: | ||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">''' |
<div class="sectionheader">'''16 October 2024 – 23 October 2024'''</div> |
||
<div class="ContainerColumn mw-collapsible- |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base Stats== |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File: |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| |
|Cost = {{Money|5,000}} |
||
|Type = Offensive |
|Type = Offensive |
||
| |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = |
|Placement Type = Ground |
||
| |
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
||
| |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png| |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208 |
||
| |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png| |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|Lead = {{Lead|Lead Detection}}Level 0+ |
||
|Placement = [[File:PlacementLimit.png| |
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
||
|Fly = N/A |
|Fly = N/A |
||
| |
|Title1 = Overcharge |
||
| |
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]240 |
||
| |
|Title2 = Charge-Up |
||
| |
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
||
| |
|Title3 = Cooldown |
||
| |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|1,200}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+ |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
Sell Price changes to {{Money|2,066}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,816}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
420 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|4,150}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.208 > 0.158 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
600 > |
600 > 1,050 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|7,316}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.158 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+ |
+1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+ |
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1,050 > 4,800 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|17,316}}}} |
|||
==Stats Table== |
==Stats Table== |
||
<div class="overflowbugy" style="width: |
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
||
{| class="wikitable" style="width:800px; text-align: center;" |
{| class="wikitable" style="width:800px; text-align: center;" |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Level |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Total Price |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Damage |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Tick |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Overcharge |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Range |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |0 |
||
| style=" |
| style="padding: 5px;" |{{Money|5,000}} |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |240 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |26.2 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |1 |
||
| style=" |
| style="padding: 5px;" |{{Money|6,200}} |
||
| style=" |
| style="padding: 5px;" |20 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |240 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |32.01 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |{{Money|8,450}} |
||
| style=" |
| style="padding: 5px;" |20 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |420 |
||
| style=" |
| style="padding: 5px;" |19 |
||
| style=" |
| style="padding: 5px;" |44.83 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |{{Money|12,450}} |
||
| style=" |
| style="padding: 5px;" |30 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |600 |
||
| style=" |
| style="padding: 5px;" |19 |
||
| style=" |
| style="padding: 5px;" |65.5 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |{{Money|21,950}} |
||
| style=" |
| style="padding: 5px;" |30 |
||
| style=" |
| style="padding: 5px;" |0.158 |
||
| style=" |
| style="padding: 5px;" |1.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |1,050 |
||
| style=" |
| style="padding: 5px;" |20.5 |
||
| style=" |
| style="padding: 5px;" |110.18 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |5 |
||
| style=" |
| style="padding: 5px;" |{{Money|51,950}} |
||
| style=" |
| style="padding: 5px;" |40 |
||
| style=" |
| style="padding: 5px;" |0.108 |
||
| style=" |
| style="padding: 5px;" |1.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |4,800 |
||
| style=" |
| style="padding: 5px;" |22 |
||
| style=" |
| style="padding: 5px;" |283.02 |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 440: | Line 440: | ||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">'''TDS Experimental ( |
<div class="sectionheader">'''TDS Experimental (11 October 2024 – 19 October 2024)'''</div> |
||
<div class="ContainerColumn mw-collapsible- |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base Stats== |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File: |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| |
|Cost = {{Money|5,000}} |
||
|Type = Offensive |
|Type = Offensive |
||
| |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = |
|Placement Type = Ground |
||
| |
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
||
| |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png| |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208 |
||
| |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png| |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|Lead = {{Lead|Lead Detection}}Level 0+ |
||
|Placement = [[File:PlacementLimit.png| |
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
||
|Fly = N/A |
|Fly = N/A |
||
| |
|Title1 = Overcharge |
||
| |
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]240 |
||
| |
|Title2 = Charge-Up |
||
| |
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
||
| |
|Title3 = Cooldown |
||
| |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|1,200}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+ |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
Sell Price changes to {{Money|2,066}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|2,250}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
240 > 420 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,816}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
420 > 750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|4,150}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.208 > 0.158 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
750 > 1,500 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|7,316}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.158 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+ |
+1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+ |
+20 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1,500 > 3,600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|17,316}}}} |
|||
==Stats Table== |
==Stats Table== |
||
<div class="overflowbugy" style="width: |
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
||
{| class="wikitable" style="width:800px; text-align: center;" |
{| class="wikitable" style="width:800px; text-align: center;" |
||
|- |
|- |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Level |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Total Price |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Damage |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Tick |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Overcharge |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Range |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |0 |
||
| style=" |
| style="padding: 5px;" |{{Money|5,000}} |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |240 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |26.2 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |1 |
||
| style=" |
| style="padding: 5px;" |{{Money|6,200}} |
||
| style=" |
| style="padding: 5px;" |20 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |240 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |32.02 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |{{Money|9,450}} |
||
| style=" |
| style="padding: 5px;" |20 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |420 |
||
| style=" |
| style="padding: 5px;" |19 |
||
| style=" |
| style="padding: 5px;" |44.83 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |{{Money|12,450}} |
||
| style=" |
| style="padding: 5px;" |25 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |750 |
||
| style=" |
| style="padding: 5px;" |19 |
||
| style=" |
| style="padding: 5px;" |66.73 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |{{Money|21,950}} |
||
| style=" |
| style="padding: 5px;" |25 |
||
| style=" |
| style="padding: 5px;" |0.158 |
||
| style=" |
| style="padding: 5px;" |1.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |1,500 |
||
| style=" |
| style="padding: 5px;" |20.5 |
||
| style=" |
| style="padding: 5px;" |111.28 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |5 |
||
| style=" |
| style="padding: 5px;" |{{Money|51,950}} |
||
| style=" |
| style="padding: 5px;" |45 |
||
| style=" |
| style="padding: 5px;" |0.108 |
||
| style=" |
| style="padding: 5px;" |1.5 |
||
| style=" |
| style="padding: 5px;" |2.5 |
||
| style=" |
| style="padding: 5px;" |3,600 |
||
| style=" |
| style="padding: 5px;" |22 |
||
| style=" |
| style="padding: 5px;" |284.81 |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 586: | Line 586: | ||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">'''Mission Quests Update ( |
<div class="sectionheader">'''Mission Quests Update (5 April 2024) – 16 October 2024'''</div> |
||
<div class="ContainerColumn mw-collapsible- |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base Stats== |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File: |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| |
|Cost = {{Money|4,250}} |
||
|Type = Offensive |
|Type = Offensive |
||
| |
|Sell Price = {{Money|1,416}} |
||
|Placement Type = |
|Placement Type = Ground |
||
| |
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
||
| |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png| |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208 |
||
| |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png| |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|Lead = {{Lead|Lead Detection}}Level 0+ |
||
|Placement = [[File:PlacementLimit.png| |
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
||
|Fly = N/A |
|Fly = N/A |
||
| |
|Title1 = Overcharge |
||
| |
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]180 |
||
| |
|Title2 = Charge-Up |
||
| |
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]3 |
||
| |
|Title3 = Cooldown |
||
| |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|800}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+ |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
Sell Price changes to {{Money|1,683}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|1,350}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 180 > 300 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
Sell Price changes to {{Money|2,133}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|4,000}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|3,466}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|10,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.208 > 0.158 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
600 > |
600 > 1,200 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
Sell Price changes to {{Money|6,966}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|34,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.158 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+ |
+2.5 Range [[File:Range Icon.png|20px|Range]] |
||
+ |
+15 Damage [[File:Damage Icon.png|20px|Damage]] |
||
3 > 2 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
1,200 > 3,600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|18,300}}}} |
|||
==Stats Table== |
==Stats Table== |
||
<div class="overflowbugy" style="width: |
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
||
{| class="wikitable" style="width:800px; text-align: center;" |
{| class="wikitable" style="width:800px; text-align: center;" |
||
|- |
|- |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Level |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Total Price |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Damage |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Tick |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Overcharge |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Range |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |0 |
||
| style=" |
| style="padding: 5px;" |{{Money|4,250}} |
||
| style=" |
| style="padding: 5px;" |10 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |180 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |20.59 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |1 |
||
| style=" |
| style="padding: 5px;" |{{Money|5,050}} |
||
| style=" |
| style="padding: 5px;" |15 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |180 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |24.01 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |{{Money|6,400}} |
||
| style=" |
| style="padding: 5px;" |15 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |300 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |32.75 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |{{Money|10,400}} |
||
| style=" |
| style="padding: 5px;" |20 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |600 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |53.38 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |{{Money|20,900}} |
||
| style=" |
| style="padding: 5px;" |30 |
||
| style=" |
| style="padding: 5px;" |0.158 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |1,200 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |106 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |5 |
||
| style=" |
| style="padding: 5px;" |{{Money|54,900}} |
||
| style=" |
| style="padding: 5px;" |45 |
||
| style=" |
| style="padding: 5px;" |0.108 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |3,600 |
||
| style=" |
| style="padding: 5px;" |20 |
||
| style=" |
| style="padding: 5px;" |284.81 |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 730: | Line 730: | ||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">'''Unwavering Tides Update ( |
<div class="sectionheader">'''Unwavering Tides Update (5 August 2023) – Mission Quests Update (5 April 2024)'''</div> |
||
<div class="ContainerColumn mw-collapsible- |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base Stats== |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File: |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| |
|Cost = {{Money|4,250}} |
||
|Type = Offensive |
|Type = Offensive |
||
| |
|Sell Price = {{Money|1,416}} |
||
|Placement Type = |
|Placement Type = Ground |
||
| |
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
||
| |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png| |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208 |
||
| |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png| |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|Lead = {{Lead|Lead Detection}}Level 0+ |
||
|Placement = [[File:PlacementLimit.png| |
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
||
|Fly = N/A |
|Fly = N/A |
||
| |
|Title1 = Overcharge |
||
| |
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]180 |
||
| |
|Title2 = Charge-Up |
||
| |
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]3 |
||
| |
|Title3 = Cooldown |
||
| |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|800}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = |
||
+ |
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+ |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
Sell Price changes to {{Money|1,683}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|1,350}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 180 > 375 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
Sell Price changes to {{Money|2,133}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|3,300}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
375 > 625 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|3,233}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|10,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]] |
||
625 > 1,350 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|6,566}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|34,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.208 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+ |
+2.5 Range [[File:Range Icon.png|20px|Range]] |
||
+ |
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
3 > 2 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
1,350 > 3,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|17,900}}}} |
|||
==Stats Table== |
==Stats Table== |
||
<div class="overflowbugy" style="width: |
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
||
{| class="wikitable" style="width:800px; text-align: center;" |
{| class="wikitable" style="width:800px; text-align: center;" |
||
|- |
|- |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Level |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Total Price |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Damage |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Tick |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Overcharge |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Range |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |0 |
||
| style=" |
| style="padding: 5px;" |{{Money|4,250}} |
||
| style=" |
| style="padding: 5px;" |10 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |180 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |20.59 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |1 |
||
| style=" |
| style="padding: 5px;" |{{Money|5,050}} |
||
| style=" |
| style="padding: 5px;" |15 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |180 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |24.01 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |{{Money|6,400}} |
||
| style=" |
| style="padding: 5px;" |15 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |375 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |36.76 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |{{Money|9,700}} |
||
| style=" |
| style="padding: 5px;" |25 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |625 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |61.27 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |{{Money|19,700}} |
||
| style=" |
| style="padding: 5px;" |45 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |1,350 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |120.11 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |5 |
||
| style=" |
| style="padding: 5px;" |{{Money|53,700}} |
||
| style=" |
| style="padding: 5px;" |50 |
||
| style=" |
| style="padding: 5px;" |0.108 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |3,000 |
||
| style=" |
| style="padding: 5px;" |20 |
||
| style=" |
| style="padding: 5px;" |286.26 |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 873: | Line 873: | ||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">''' |
<div class="sectionheader">'''5 May 2023 – Unwavering Tides Update (5 August 2023)'''</div> |
||
<div class="ContainerColumn mw-collapsible- |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base Stats== |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File: |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| |
|Cost = {{Money|4,250}} |
||
|Type = Offensive |
|Type = Offensive |
||
| |
|Sell Price = {{Money|1,416}} |
||
|Placement Type = |
|Placement Type = Ground |
||
| |
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
||
| |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png| |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208 |
||
| |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png| |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|Lead = {{Lead|Lead Detection}}Level 0+ |
||
|Placement = [[File:PlacementLimit.png| |
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
||
|Fly = N/A |
|Fly = N/A |
||
| |
|Title1 = Overcharge |
||
| |
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]180 |
||
| |
|Title2 = Charge-Up |
||
| |
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]3 |
||
| |
|Title3 = Cooldown |
||
| |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 1 - Extra Juice - {{Money|800}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = |
||
+ |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|1,683}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 2 - Second Energy Canister - {{Money|1,350}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 180 > 280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
Sell Price changes to {{Money|2,133}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|3,300}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = |
||
+ |
+11 Damage [[File:Damage Icon.png|20px|Damage]] |
||
280 > 425 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|3,233}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 4 - Supercharger - {{Money|10,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = |
||
+ |
+11 Damage [[File:Damage Icon.png|20px|Damage]] |
||
425 > 1,080 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|6,566}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 5 - Vessel Of Infinite Destruction - {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = |
||
0. |
0.208 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+ |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
+ |
+14 Damage [[File:Damage Icon.png|20px|Damage]] |
||
3 > 2 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
1,080 > 3,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|16,566}}}} |
|||
==Stats Table== |
==Stats Table== |
||
<div class="overflowbugy" style="width: |
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
||
{| class="wikitable" style="width:800px; text-align: center;" |
{| class="wikitable" style="width:800px; text-align: center;" |
||
|- |
|- |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Level |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Total Price |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Damage |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Tick |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Overcharge |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Range |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |0 |
||
| style=" |
| style="padding: 5px;" |{{Money|4,250}} |
||
| style=" |
| style="padding: 5px;" |10 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |180 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |20.59 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |1 |
||
| style=" |
| style="padding: 5px;" |{{Money|5,050}} |
||
| style=" |
| style="padding: 5px;" |14 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |180 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |23.45 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |{{Money|6,400}} |
||
| style=" |
| style="padding: 5px;" |14 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |280 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |30.57 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |{{Money|9,700}} |
||
| style=" |
| style="padding: 5px;" |25 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |425 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |49.79 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |{{Money|19,700}} |
||
| style=" |
| style="padding: 5px;" |36 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |1,080 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
| style=" |
| style="padding: 5px;" |96.09 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |5 |
||
| style=" |
| style="padding: 5px;" |{{Money|49,700}} |
||
| style=" |
| style="padding: 5px;" |50 |
||
| style=" |
| style="padding: 5px;" |0.108 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |3,000 |
||
| style=" |
| style="padding: 5px;" |22.5 |
||
| style=" |
| style="padding: 5px;" |286.26 |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,017: | Line 1,017: | ||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">'''Violent Night Update ( |
<div class="sectionheader">'''Violent Night Update (21 December 2022) – 5 May 2023'''</div> |
||
<div class="ContainerColumn mw-collapsible- |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base Stats== |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:EasterAccelerator_Icon.png| |
|Image = [[File:EasterAccelerator_Icon.png|100px]] |
||
| |
|Cost = {{Money|3,500}} |
||
|Type = Offensive |
|Type = Offensive |
||
| |
|Sell Price = {{Money|1,166}} |
||
|Placement Type = |
|Placement Type = Ground |
||
| |
|Damage = [[File:Damage Icon.png|20px|Damage]]6-8 |
||
| |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png| |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208 |
||
| |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png| |
|Range = [[File:Range Icon.png|20px|Range]]13 |
||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|Lead = {{Lead|Lead Detection}}Level 0+ |
||
|Placement = [[File:PlacementLimit.png| |
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
||
|Fly = N/A |
|Fly = N/A |
||
| |
|Title1 = Burst Time |
||
| |
|Stat1 = [[File:Cooldown Icon.png|20px|Burst Time]]6 |
||
| |
|Title2 = Charge-Up |
||
| |
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]3 |
||
| |
|Title3 = Cooldown |
||
| |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 1 - Focused Aiming - {{Money|600}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = |
||
+ |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|1,366}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 2 - Extra Juice - {{Money|1,200}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 6 > 8.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
||
Sell Price changes to {{Money|1,766}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|3,200}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = |
||
+7 |
+7 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|2,833}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 4 - Super Charged - {{Money|9,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = |
||
+ |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.208 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
Sell Price changes to {{Money|6,000}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 5 - Energy From The Void.. - {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = |
||
+ |
+1 Range [[File:Range Icon.png|20px|Range]] |
||
+ |
+20 Damage [[File:Damage Icon.png|20px|Damage]] |
||
3 > 2 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
8. |
8.5 > 12 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
||
Sell Price changes to {{Money|16,000}}}} |
|||
==Stats Table== |
==Stats Table== |
||
<div class="overflowbugy" style="width: |
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
||
{| class="wikitable" style="width: |
{| class="wikitable" style="width:1100px; text-align: center;" |
||
|- |
|- |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Level |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Total Price |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Highest Damage |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Lowest Damage |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Tick |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Burst Time |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Range |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Max DPS<ref name="MinDPS">Maximum DPS is calculated as [Highest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Avg DPS<ref name="AvgDPS">Average DPS is calculated as [(Highest Damage + Lowest Damage) ÷ 2 × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Min DPS<ref name="MaxDPS">Minimum DPS is calculated as [Lowest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref> |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |0 |
||
| style=" |
| style="padding: 5px;" |{{Money|3,500}} |
||
| style=" |
| style="padding: 5px;" |8 |
||
| style=" |
| style="padding: 5px;" |6 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |6 |
||
| style=" |
| style="padding: 5px;" |13 |
||
| style=" |
| style="padding: 5px;" |20.98 |
||
| style=" |
| style="padding: 5px;" |18.36 |
||
| style=" |
| style="padding: 5px;" |15.73 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |1 |
||
| style=" |
| style="padding: 5px;" |{{Money|4,100}} |
||
| style=" |
| style="padding: 5px;" |8 |
||
| style=" |
| style="padding: 5px;" |6 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |6 |
||
| style=" |
| style="padding: 5px;" |16 |
||
| style=" |
| style="padding: 5px;" |20.98 |
||
| style=" |
| style="padding: 5px;" |18.36 |
||
| style=" |
| style="padding: 5px;" |15.73 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |{{Money|5,300}} |
||
| style=" |
| style="padding: 5px;" |8 |
||
| style=" |
| style="padding: 5px;" |6 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |8.5 |
||
| style=" |
| style="padding: 5px;" |16 |
||
| style=" |
| style="padding: 5px;" |24.22 |
||
| style=" |
| style="padding: 5px;" |21.19 |
||
| style=" |
| style="padding: 5px;" |18.16 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |{{Money|8,500}} |
||
| style=" |
| style="padding: 5px;" |15 |
||
| style=" |
| style="padding: 5px;" |11 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |8.5 |
||
| style=" |
| style="padding: 5px;" |16 |
||
| style=" |
| style="padding: 5px;" |45.41 |
||
| style=" |
| style="padding: 5px;" |39.35 |
||
| style=" |
| style="padding: 5px;" |33.3 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |{{Money|18,000}} |
||
| style=" |
| style="padding: 5px;" |15 |
||
| style=" |
| style="padding: 5px;" |11 |
||
| style=" |
| style="padding: 5px;" |0.108 |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |8.5 |
||
| style=" |
| style="padding: 5px;" |19 |
||
| style=" |
| style="padding: 5px;" |87.45 |
||
| style=" |
| style="padding: 5px;" |75.79 |
||
| style=" |
| style="padding: 5px;" |64.13 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |5 |
||
| style=" |
| style="padding: 5px;" |{{Money|48,000}} |
||
| style=" |
| style="padding: 5px;" |35 |
||
| style=" |
| style="padding: 5px;" |25 |
||
| style=" |
| style="padding: 5px;" |0.108 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |20 |
||
| style=" |
| style="padding: 5px;" |243.06 |
||
| style=" |
| style="padding: 5px;" |208.33 |
||
| style=" |
| style="padding: 5px;" |173.61 |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,178: | Line 1,178: | ||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">'''Entity System Update ( |
<div class="sectionheader">'''Entity System Update (12 March 2022) – Violent Night Update (21 December 2022)'''</div> |
||
<div class="ContainerColumn mw-collapsible- |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base Stats== |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:EasterAccelerator_Icon.png| |
|Image = [[File:EasterAccelerator_Icon.png|100px]] |
||
| |
|Cost = {{Money|3,500}} |
||
|Type = Offensive |
|Type = Offensive |
||
| |
|Sell Price = {{Money|1,166}} |
||
|Placement Type = |
|Placement Type = Ground |
||
| |
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
||
| |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png| |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208 |
||
| |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png| |
|Range = [[File:Range Icon.png|20px|Range]]12 |
||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|Lead = {{Lead|Lead Detection}}Level 0+ |
||
|Placement = [[File:PlacementLimit.png| |
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
||
|Fly = N/A |
|Fly = N/A |
||
| |
|Title1 = Burst Time |
||
| |
|Stat1 = [[File:Cooldown Icon.png|20px|Burst Time]]4 |
||
| |
|Title2 = Charge-Up |
||
| |
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]4 |
||
| |
|Title3 = Cooldown |
||
| |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 1 - Focused Aiming - {{Money|600}}|Image = [[File:War_Machine_Upgrade_1.png|100px]]|Information = |
||
+ |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|1,366}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 2 - Extra Juice - {{Money|1,200}}|Image = [[File:War_Machine_Upgrade_2.png|100px]]|Information = 4 > 6.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
||
Sell Price changes to {{Money|1,766}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|3,200}}|Image = [[File:War_Machine_Upgrade_3.png|100px]]|Information = |
||
+6 |
+6 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|2,833}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 4 - Super Charged - {{Money|9,500}}|Image = [[File:War_Machine_Upgrade_4.png|100px]]|Information = |
||
+ |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.208 > 0.108 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
Sell Price changes to {{Money|6,000}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 5 - Energy From The Void - {{Money|25,000}}|Image = [[File:War_Machine_Upgrade_5.png|100px]]|Information = |
||
+ |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
+9 |
+9 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.108 > 0.058 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
4 > 2 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
6. |
6.5 > 12 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
||
Sell Price changes to {{Money|14,333}}}} |
|||
==Stats Table== |
==Stats Table== |
||
<div class="overflowbugy" style="width: |
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
||
{| class="wikitable" style="width: |
{| class="wikitable" style="width:1100px; text-align: center;" |
||
|- |
|- |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Level |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Total Price |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Highest Damage |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Lowest Damage |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Tick |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Burst Time |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Range |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Max DPS<ref name="MinDPS"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Avg DPS<ref name="AvgDPS"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Min DPS<ref name="MaxDPS"/> |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |0 |
||
| style=" |
| style="padding: 5px;" |{{Money|3,500}} |
||
| style=" |
| style="padding: 5px;" |10 |
||
| style=" |
| style="padding: 5px;" |7 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |19.23 |
||
| style=" |
| style="padding: 5px;" |16.34 |
||
| style=" |
| style="padding: 5px;" |13.47 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |1 |
||
| style=" |
| style="padding: 5px;" |{{Money|4,100}} |
||
| style=" |
| style="padding: 5px;" |10 |
||
| style=" |
| style="padding: 5px;" |7 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |15 |
||
| style=" |
| style="padding: 5px;" |19.23 |
||
| style=" |
| style="padding: 5px;" |16.34 |
||
| style=" |
| style="padding: 5px;" |13.47 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |{{Money|5,300}} |
||
| style=" |
| style="padding: 5px;" |10 |
||
| style=" |
| style="padding: 5px;" |7 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |6.5 |
||
| style=" |
| style="padding: 5px;" |15 |
||
| style=" |
| style="padding: 5px;" |25 |
||
| style=" |
| style="padding: 5px;" |21.25 |
||
| style=" |
| style="padding: 5px;" |17.5 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |{{Money|8,500}} |
||
| style=" |
| style="padding: 5px;" |16 |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |0.208 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |6.5 |
||
| style=" |
| style="padding: 5px;" |15 |
||
| style=" |
| style="padding: 5px;" |40 |
||
| style=" |
| style="padding: 5px;" |35 |
||
| style=" |
| style="padding: 5px;" |30 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |{{Money|18,000}} |
||
| style=" |
| style="padding: 5px;" |16 |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |0.108 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |6.5 |
||
| style=" |
| style="padding: 5px;" |18 |
||
| style=" |
| style="padding: 5px;" |77.04 |
||
| style=" |
| style="padding: 5px;" |67.40 |
||
| style=" |
| style="padding: 5px;" |57.78 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |5 |
||
| style=" |
| style="padding: 5px;" |{{Money|43,000}} |
||
| style=" |
| style="padding: 5px;" |25 |
||
| style=" |
| style="padding: 5px;" |18 |
||
| style=" |
| style="padding: 5px;" |0.058 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |20 |
||
| style=" |
| style="padding: 5px;" |323.28 |
||
| style=" |
| style="padding: 5px;" |278.01 |
||
| style=" |
| style="padding: 5px;" |232.76 |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,341: | Line 1,341: | ||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">'''Overhaul Update ( |
<div class="sectionheader">'''Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)'''</div> |
||
<div class="ContainerColumn mw-collapsible- |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base Stats== |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:AcceleratorDefault.png| |
|Image = [[File:AcceleratorDefault.png|100px]] |
||
| |
|Cost = {{Money|3,500}} |
||
|Type = Offensive |
|Type = Offensive |
||
| |
|Sell Price = {{Money|1,166}} |
||
|Placement Type = |
|Placement Type = Ground |
||
| |
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
||
| |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png| |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.23 |
||
| |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png| |
|Range = [[File:Range Icon.png|20px|Range]]12 |
||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|Lead = {{Lead|Lead Detection}}Level 0+ |
||
|Placement = [[File:PlacementLimit.png| |
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
||
|Fly = N/A |
|Fly = N/A |
||
| |
|Title1 = Burst Time |
||
| |
|Stat1 = [[File:Cooldown Icon.png|20px|Burst Time]]4 |
||
| |
|Title2 = Charge-Up |
||
| |
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]4 |
||
| |
|Title3 = Cooldown |
||
| |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 1 - Focused Aiming - {{Money|600}}|Image = [[File:War_Machine_Upgrade_1.png|100px]]|Information = |
||
+ |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|1,366}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 2 - Extra Juice - {{Money|1,200}}|Image = [[File:War_Machine_Upgrade_2.png|100px]]|Information = 4 > 6.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
||
Sell Price changes to {{Money|1,766}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|3,200}}|Image = [[File:War_Machine_Upgrade_3.png|100px]]|Information = |
||
+6 |
+6 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|2,833}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 4 - Super Charged - {{Money|9,500}}|Image = [[File:War_Machine_Upgrade_4.png|100px]]|Information = |
||
+ |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.23 > 0.13 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
Sell Price changes to {{Money|6,000}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 5 - Energy From The Void - {{Money|25,000}}|Image = [[File:War_Machine_Upgrade_5.png|100px]]|Information = |
||
+ |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
+9 |
+9 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.13 > 0.08 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
4 > 2 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
6. |
6.5 > 12 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
||
Sell Price changes to {{Money|14,333}}}} |
|||
==Stats Table== |
==Stats Table== |
||
<div class="overflowbugy" style="width: |
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
||
{| class="wikitable" style="width: |
{| class="wikitable" style="width:1100px; text-align: center;" |
||
|- |
|- |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Level |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Total Price |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Highest Damage |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Lowest Damage |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Tick |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Burst Time |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Range |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Max DPS<ref name="MinDPS"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Avg DPS<ref name="AvgDPS"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Min DPS<ref name="MaxDPS"/> |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |0 |
||
| style=" |
| style="padding: 5px;" |{{Money|3,500}} |
||
| style=" |
| style="padding: 5px;" |10 |
||
| style=" |
| style="padding: 5px;" |7 |
||
| style=" |
| style="padding: 5px;" |0.23 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |17.39 |
||
| style=" |
| style="padding: 5px;" |14.78 |
||
| style=" |
| style="padding: 5px;" |12.17 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |1 |
||
| style=" |
| style="padding: 5px;" |{{Money|4,100}} |
||
| style=" |
| style="padding: 5px;" |10 |
||
| style=" |
| style="padding: 5px;" |7 |
||
| style=" |
| style="padding: 5px;" |0.23 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |15 |
||
| style=" |
| style="padding: 5px;" |17.39 |
||
| style=" |
| style="padding: 5px;" |14.78 |
||
| style=" |
| style="padding: 5px;" |12.17 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |{{Money|5,300}} |
||
| style=" |
| style="padding: 5px;" |10 |
||
| style=" |
| style="padding: 5px;" |7 |
||
| style=" |
| style="padding: 5px;" |0.23 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |6.5 |
||
| style=" |
| style="padding: 5px;" |15 |
||
| style=" |
| style="padding: 5px;" |22.61 |
||
| style=" |
| style="padding: 5px;" |19.22 |
||
| style=" |
| style="padding: 5px;" |15.83 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |{{Money|8,500}} |
||
| style=" |
| style="padding: 5px;" |16 |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |0.23 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |6.5 |
||
| style=" |
| style="padding: 5px;" |15 |
||
| style=" |
| style="padding: 5px;" |36.17 |
||
| style=" |
| style="padding: 5px;" |31.65 |
||
| style=" |
| style="padding: 5px;" |27.13 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |{{Money|18,000}} |
||
| style=" |
| style="padding: 5px;" |16 |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |0.13 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |6.5 |
||
| style=" |
| style="padding: 5px;" |18 |
||
| style=" |
| style="padding: 5px;" |64 |
||
| style=" |
| style="padding: 5px;" |56 |
||
| style=" |
| style="padding: 5px;" |48 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |5 |
||
| style=" |
| style="padding: 5px;" |{{Money|43,000}} |
||
| style=" |
| style="padding: 5px;" |25 |
||
| style=" |
| style="padding: 5px;" |18 |
||
| style=" |
| style="padding: 5px;" |0.08 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |20 |
||
| style=" |
| style="padding: 5px;" |234.38 |
||
| style=" |
| style="padding: 5px;" |201.56 |
||
| style=" |
| style="padding: 5px;" |168.75 |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,504: | Line 1,504: | ||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">''' |
<div class="sectionheader">'''Hardcore Testing'''</div> |
||
<div class="ContainerColumn mw-collapsible- |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base Stats== |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Accelerator.png| |
|Image = [[File:Accelerator.png|100px]] |
||
| |
|Cost = {{Money|3,500}} |
||
|Type = Offensive |
|Type = Offensive |
||
| |
|Sell Price = {{Money|1,166}} |
||
|Placement Type = |
|Placement Type = Ground |
||
| |
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
||
| |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png| |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.23 |
||
| |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png| |
|Range = [[File:Range Icon.png|20px|Range]]12 |
||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|Lead = {{Lead|Lead Detection}}Level 0+ |
||
|Placement = [[File:PlacementLimit.png| |
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
||
|Fly = N/A |
|Fly = N/A |
||
| |
|Title1 = Burst Time |
||
| |
|Stat1 = [[File:Cooldown Icon.png|20px|Burst Time]]4 |
||
| |
|Title2 = Charge-Up |
||
| |
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]4 |
||
| |
|Title3 = Cooldown |
||
| |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 1 - Focused Aiming - {{Money|600}}|Image = [[File:War_Machine_Upgrade_1.png|100px]]|Information = |
||
+ |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
Sell Price changes to {{Money|1,366}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 2 - Extra Juice - {{Money|1,200}}|Image = [[File:War_Machine_Upgrade_2.png|100px]]|Information = 4 > 6.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
||
Sell Price changes to {{Money|1,766}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 3 - Powerhouse Armor - {{Money|3,200}}|Image = [[File:War_Machine_Upgrade_3.png|100px]]|Information = |
||
+6 |
+6 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|2,833}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 4 - Super Charged - {{Money|9,500}}|Image = [[File:War_Machine_Upgrade_4.png|100px]]|Information = |
||
+ |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.23 > 0.13 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
Sell Price changes to {{Money|6,000}}}} |
|||
{{Upgrade|Upgrade Title = Level |
{{Upgrade|Upgrade Title = Level 5 - Energy From The Void - {{Money|25,000}}|Image = [[File:War_Machine_Upgrade_5.png|100px]]|Information = |
||
+ |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
+9 |
+9 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.13 > 0.08 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
4 > 2 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
6. |
6.5 > 12 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
||
Sell Price changes to {{Money|14,333}}}} |
|||
==Stats Table== |
==Stats Table== |
||
<div class="overflowbugy" style="width: |
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
||
{| class="wikitable" style="width: |
{| class="wikitable" style="width:1100px; text-align: center;" |
||
|- |
|- |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Level |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Total Price |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Highest Damage |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Lowest Damage |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Tick |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Burst Time |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Range |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Max DPS<ref name="MinDPS"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Avg DPS<ref name="AvgDPS"/> |
||
! scope="col" style=" |
! scope="col" style="padding: 5px;" |Min DPS<ref name="MaxDPS"/> |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |0 |
||
| style=" |
| style="padding: 5px;" |{{Money|3,500}} |
||
| style=" |
| style="padding: 5px;" |10 |
||
| style=" |
| style="padding: 5px;" |7 |
||
| style=" |
| style="padding: 5px;" |0.23 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |17.39 |
||
| style=" |
| style="padding: 5px;" |14.78 |
||
| style=" |
| style="padding: 5px;" |12.17 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |1 |
||
| style=" |
| style="padding: 5px;" |{{Money|4,100}} |
||
| style=" |
| style="padding: 5px;" |10 |
||
| style=" |
| style="padding: 5px;" |7 |
||
| style=" |
| style="padding: 5px;" |0.23 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |15 |
||
| style=" |
| style="padding: 5px;" |17.39 |
||
| style=" |
| style="padding: 5px;" |14.78 |
||
| style=" |
| style="padding: 5px;" |12.17 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |{{Money|5,300}} |
||
| style=" |
| style="padding: 5px;" |10 |
||
| style=" |
| style="padding: 5px;" |7 |
||
| style=" |
| style="padding: 5px;" |0.23 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |6.5 |
||
| style=" |
| style="padding: 5px;" |15 |
||
| style=" |
| style="padding: 5px;" |22.61 |
||
| style=" |
| style="padding: 5px;" |19.22 |
||
| style=" |
| style="padding: 5px;" |15.83 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |3 |
||
| style=" |
| style="padding: 5px;" |{{Money|8,500}} |
||
| style=" |
| style="padding: 5px;" |16 |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |0.23 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |6.5 |
||
| style=" |
| style="padding: 5px;" |15 |
||
| style=" |
| style="padding: 5px;" |36.17 |
||
| style=" |
| style="padding: 5px;" |31.65 |
||
| style=" |
| style="padding: 5px;" |27.13 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |{{Money|18,000}} |
||
| style=" |
| style="padding: 5px;" |16 |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |0.13 |
||
| style=" |
| style="padding: 5px;" |4 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |6.5 |
||
| style=" |
| style="padding: 5px;" |17 |
||
| style=" |
| style="padding: 5px;" |64 |
||
| style=" |
| style="padding: 5px;" |56 |
||
| style=" |
| style="padding: 5px;" |48 |
||
|- |
|- |
||
| style=" |
| style="padding: 5px;" |5 |
||
| style=" |
| style="padding: 5px;" |{{Money|43,000}} |
||
| style=" |
| style="padding: 5px;" |25 |
||
| style=" |
| style="padding: 5px;" |18 |
||
| style=" |
| style="padding: 5px;" |0.08 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |2 |
||
| style=" |
| style="padding: 5px;" |12 |
||
| style=" |
| style="padding: 5px;" |19 |
||
| style=" |
| style="padding: 5px;" |234.38 |
||
| style=" |
| style="padding: 5px;" |201.56 |
||
| style=" |
| style="padding: 5px;" |168.75 |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,672: | Line 1,672: | ||
{{TowerNavBox}} |
{{TowerNavBox}} |
||
Revision as of 05:07, 5 November 2024
This is the history subpage for the Accelerator/History. It contains every revision of the tower's statistics.
To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Base Stats
Cash$5,000
{{{Footprint}}}
Cash$1,666
Ground
Damage12
Burst
Firerate0.208
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
Upgrades
+1.5 Range Range
0.208 > 0.158 Tick Tick
600 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to Cash$7,316
0.158 > 0.108 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to Cash$17,316
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$5,000 | 12 | 0.208 | 2.5 | 2.5 | 240 | 17.5 | 26.2 |
| 1 | Cash$6,200 | 20 | 0.208 | 2.5 | 2.5 | 240 | 17.5 | 32.01 |
| 2 | Cash$8,450 | 20 | 0.208 | 2.5 | 2.5 | 420 | 19 | 44.83 |
| 3 | Cash$12,450 | 30 | 0.208 | 2.5 | 2.5 | 600 | 19 | 65.5 |
| 4 | Cash$21,950 | 30 | 0.158 | 1.5 | 2.5 | 1,050 | 20.5 | 110.18 |
| 5 | Cash$51,950 | 40 | 0.108 | 1.5 | 2.5 | 4,800 | 22 | 283.02 |
Base Stats
Cash$5,000
{{{Footprint}}}
Cash$1,666
Ground
Damage12
Burst
Firerate0.208
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
Upgrades
+1.5 Range Range
-5 Damage Damage
0.208 > 0.158 Tick Tick
750 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to Cash$7,316
0.158 > 0.108 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to Cash$17,316
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$5,000 | 12 | 0.208 | 2.5 | 2.5 | 240 | 17.5 | 26.2 |
| 1 | Cash$6,200 | 20 | 0.208 | 2.5 | 2.5 | 240 | 17.5 | 32.01 |
| 2 | Cash$8,450 | 20 | 0.208 | 2.5 | 2.5 | 420 | 19 | 44.83 |
| 3 | Cash$12,450 | 30 | 0.208 | 2.5 | 2.5 | 750 | 19 | 73.53 |
| 4 | Cash$21,950 | 25 | 0.158 | 1.5 | 2.5 | 1,050 | 20.5 | 98.72 |
| 5 | Cash$51,950 | 40 | 0.108 | 1.5 | 2.5 | 4,800 | 22 | 283.02 |
Base Stats
Cash$5,000
{{{Footprint}}}
Cash$1,666
Ground
Damage12
Burst
Firerate0.208
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
Upgrades
+1.5 Range Range
0.208 > 0.158 Tick Tick
600 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to Cash$7,316
0.158 > 0.108 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to Cash$17,316
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$5,000 | 12 | 0.208 | 2.5 | 2.5 | 240 | 17.5 | 26.2 |
| 1 | Cash$6,200 | 20 | 0.208 | 2.5 | 2.5 | 240 | 17.5 | 32.01 |
| 2 | Cash$8,450 | 20 | 0.208 | 2.5 | 2.5 | 420 | 19 | 44.83 |
| 3 | Cash$12,450 | 30 | 0.208 | 2.5 | 2.5 | 600 | 19 | 65.5 |
| 4 | Cash$21,950 | 30 | 0.158 | 1.5 | 2.5 | 1,050 | 20.5 | 110.18 |
| 5 | Cash$51,950 | 40 | 0.108 | 1.5 | 2.5 | 4,800 | 22 | 283.02 |
Base Stats
Cash$5,000
{{{Footprint}}}
Cash$1,666
Ground
Damage12
Burst
Firerate0.208
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
Upgrades
+1.5 Range Range
0.208 > 0.158 Tick Tick
750 > 1,500 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to Cash$7,316
0.158 > 0.108 Tick Tick
+1.5 Range Range
+20 Damage Damage
1,500 > 3,600 Overcharge Overcharge
Sell Price changes to Cash$17,316
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$5,000 | 12 | 0.208 | 2.5 | 2.5 | 240 | 17.5 | 26.2 |
| 1 | Cash$6,200 | 20 | 0.208 | 2.5 | 2.5 | 240 | 17.5 | 32.02 |
| 2 | Cash$9,450 | 20 | 0.208 | 2.5 | 2.5 | 420 | 19 | 44.83 |
| 3 | Cash$12,450 | 25 | 0.208 | 2.5 | 2.5 | 750 | 19 | 66.73 |
| 4 | Cash$21,950 | 25 | 0.158 | 1.5 | 2.5 | 1,500 | 20.5 | 111.28 |
| 5 | Cash$51,950 | 45 | 0.108 | 1.5 | 2.5 | 3,600 | 22 | 284.81 |
Base Stats
Cash$4,250
{{{Footprint}}}
Cash$1,416
Ground
Damage10
Burst
Firerate0.208
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
Upgrades
180 > 300 Overcharge Overcharge
Sell Price changes to Cash$2,133
+10 Damage Damage
0.208 > 0.158 Tick Tick
600 > 1,200 Overcharge Overcharge
Sell Price changes to Cash$6,966
0.158 > 0.108 Tick Tick
+2.5 Range Range
+15 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,200 > 3,600 Overcharge Overcharge
Sell Price changes to Cash$18,300
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$4,250 | 10 | 0.208 | 3 | 2 | 180 | 17.5 | 20.59 |
| 1 | Cash$5,050 | 15 | 0.208 | 3 | 2 | 180 | 17.5 | 24.01 |
| 2 | Cash$6,400 | 15 | 0.208 | 3 | 2 | 300 | 17.5 | 32.75 |
| 3 | Cash$10,400 | 20 | 0.208 | 3 | 2 | 600 | 17.5 | 53.38 |
| 4 | Cash$20,900 | 30 | 0.158 | 3 | 2 | 1,200 | 17.5 | 106 |
| 5 | Cash$54,900 | 45 | 0.108 | 2 | 2 | 3,600 | 20 | 284.81 |
Base Stats
Cash$4,250
{{{Footprint}}}
Cash$1,416
Ground
Damage10
Burst
Firerate0.208
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
Upgrades
180 > 375 Overcharge Overcharge
Sell Price changes to Cash$2,133
0.208 > 0.108 Tick Tick
+2.5 Range Range
+5 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,350 > 3,000 Overcharge Overcharge
Sell Price changes to Cash$17,900
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$4,250 | 10 | 0.208 | 3 | 2 | 180 | 17.5 | 20.59 |
| 1 | Cash$5,050 | 15 | 0.208 | 3 | 2 | 180 | 17.5 | 24.01 |
| 2 | Cash$6,400 | 15 | 0.208 | 3 | 2 | 375 | 17.5 | 36.76 |
| 3 | Cash$9,700 | 25 | 0.208 | 3 | 2 | 625 | 17.5 | 61.27 |
| 4 | Cash$19,700 | 45 | 0.208 | 3 | 2 | 1,350 | 17.5 | 120.11 |
| 5 | Cash$53,700 | 50 | 0.108 | 2 | 2 | 3,000 | 20 | 286.26 |
Base Stats
Cash$4,250
{{{Footprint}}}
Cash$1,416
Ground
Damage10
Burst
Firerate0.208
Hidden DetectionLevel 0+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
Upgrades
180 > 280 Overcharge Overcharge
Sell Price changes to Cash$2,133
0.208 > 0.108 Tick Tick
+5 Range Range
+14 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,080 > 3,000 Overcharge Overcharge
Sell Price changes to Cash$16,566
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$4,250 | 10 | 0.208 | 3 | 2 | 180 | 17.5 | 20.59 |
| 1 | Cash$5,050 | 14 | 0.208 | 3 | 2 | 180 | 17.5 | 23.45 |
| 2 | Cash$6,400 | 14 | 0.208 | 3 | 2 | 280 | 17.5 | 30.57 |
| 3 | Cash$9,700 | 25 | 0.208 | 3 | 2 | 425 | 17.5 | 49.79 |
| 4 | Cash$19,700 | 36 | 0.208 | 3 | 2 | 1,080 | 17.5 | 96.09 |
| 5 | Cash$49,700 | 50 | 0.108 | 2 | 2 | 3,000 | 22.5 | 286.26 |
Base Stats
Cash$3,500
{{{Footprint}}}
Cash$1,166
Ground
Damage6-8
Burst
Firerate0.208
Hidden DetectionLevel 0+
Range13
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time6
Charge-Up3
Cooldown2
Upgrades
6 > 8.5 Burst Time Burst Time
Sell Price changes to Cash$1,766
+1 Range Range
+20 Damage Damage
3 > 2 Charge-Up Time Charge Time
8.5 > 12 Burst Time Burst Time
Sell Price changes to Cash$16,000
Stats Table
| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$3,500 | 8 | 6 | 0.208 | 3 | 2 | 6 | 13 | 20.98 | 18.36 | 15.73 |
| 1 | Cash$4,100 | 8 | 6 | 0.208 | 3 | 2 | 6 | 16 | 20.98 | 18.36 | 15.73 |
| 2 | Cash$5,300 | 8 | 6 | 0.208 | 3 | 2 | 8.5 | 16 | 24.22 | 21.19 | 18.16 |
| 3 | Cash$8,500 | 15 | 11 | 0.208 | 3 | 2 | 8.5 | 16 | 45.41 | 39.35 | 33.3 |
| 4 | Cash$18,000 | 15 | 11 | 0.108 | 3 | 2 | 8.5 | 19 | 87.45 | 75.79 | 64.13 |
| 5 | Cash$48,000 | 35 | 25 | 0.108 | 2 | 2 | 12 | 20 | 243.06 | 208.33 | 173.61 |
Base Stats
Cash$3,500
{{{Footprint}}}
Cash$1,166
Ground
Damage10
Burst
Firerate0.208
Hidden DetectionLevel 0+
Range12
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
Upgrades
4 > 6.5 Burst Time Burst Time
Sell Price changes to Cash$1,766
+2 Range Range
+9 Damage Damage
0.108 > 0.058 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to Cash$14,333
Stats Table
| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$3,500 | 10 | 7 | 0.208 | 4 | 2 | 4 | 12 | 19.23 | 16.34 | 13.47 |
| 1 | Cash$4,100 | 10 | 7 | 0.208 | 4 | 2 | 4 | 15 | 19.23 | 16.34 | 13.47 |
| 2 | Cash$5,300 | 10 | 7 | 0.208 | 4 | 2 | 6.5 | 15 | 25 | 21.25 | 17.5 |
| 3 | Cash$8,500 | 16 | 12 | 0.208 | 4 | 2 | 6.5 | 15 | 40 | 35 | 30 |
| 4 | Cash$18,000 | 16 | 12 | 0.108 | 4 | 2 | 6.5 | 18 | 77.04 | 67.40 | 57.78 |
| 5 | Cash$43,000 | 25 | 18 | 0.058 | 2 | 2 | 12 | 20 | 323.28 | 278.01 | 232.76 |
Base Stats
Cash$3,500
{{{Footprint}}}
Cash$1,166
Ground
Damage10
Burst
Firerate0.23
Hidden DetectionLevel 0+
Range12
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
Upgrades
4 > 6.5 Burst Time Burst Time
Sell Price changes to Cash$1,766
+2 Range Range
+9 Damage Damage
0.13 > 0.08 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to Cash$14,333
Stats Table
| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$3,500 | 10 | 7 | 0.23 | 4 | 2 | 4 | 12 | 17.39 | 14.78 | 12.17 |
| 1 | Cash$4,100 | 10 | 7 | 0.23 | 4 | 2 | 4 | 15 | 17.39 | 14.78 | 12.17 |
| 2 | Cash$5,300 | 10 | 7 | 0.23 | 4 | 2 | 6.5 | 15 | 22.61 | 19.22 | 15.83 |
| 3 | Cash$8,500 | 16 | 12 | 0.23 | 4 | 2 | 6.5 | 15 | 36.17 | 31.65 | 27.13 |
| 4 | Cash$18,000 | 16 | 12 | 0.13 | 4 | 2 | 6.5 | 18 | 64 | 56 | 48 |
| 5 | Cash$43,000 | 25 | 18 | 0.08 | 2 | 2 | 12 | 20 | 234.38 | 201.56 | 168.75 |
Base Stats
Cash$3,500
{{{Footprint}}}
Cash$1,166
Ground
Damage10
Burst
Firerate0.23
Hidden DetectionLevel 0+
Range12
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
Upgrades
4 > 6.5 Burst Time Burst Time
Sell Price changes to Cash$1,766
+2 Range Range
+9 Damage Damage
0.13 > 0.08 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to Cash$14,333
Stats Table
| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$3,500 | 10 | 7 | 0.23 | 4 | 2 | 4 | 12 | 17.39 | 14.78 | 12.17 |
| 1 | Cash$4,100 | 10 | 7 | 0.23 | 4 | 2 | 4 | 15 | 17.39 | 14.78 | 12.17 |
| 2 | Cash$5,300 | 10 | 7 | 0.23 | 4 | 2 | 6.5 | 15 | 22.61 | 19.22 | 15.83 |
| 3 | Cash$8,500 | 16 | 12 | 0.23 | 4 | 2 | 6.5 | 15 | 36.17 | 31.65 | 27.13 |
| 4 | Cash$18,000 | 16 | 12 | 0.13 | 4 | 2 | 6.5 | 17 | 64 | 56 | 48 |
| 5 | Cash$43,000 | 25 | 18 | 0.08 | 2 | 2 | 12 | 19 | 234.38 | 201.56 | 168.75 |
Notes
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 The Charge-Up happens when the Accelerator first starts attacking or its cooldown ends. This is indicated by an animation where the Accelerator charges up its ray gun.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 The Cooldown happens when the Burst Time ends. This is indicated by an animation where the Accelerator waves its hand.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).
- ↑ 4.0 4.1 4.2 4.3 Maximum DPS is calculated as [Highest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 5.0 5.1 5.2 5.3 Average DPS is calculated as [(Highest Damage + Lowest Damage) ÷ 2 × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 6.0 6.1 6.2 6.3 Minimum DPS is calculated as [Lowest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |