Accelerator/History

From Tower Defense Simulator Wiki
Revision as of 05:20, 30 January 2022 by imported>LavaStuff
Jump to navigation Jump to search
Accelerator
ARTICLE GALLERY HISTORY

Overhaul Update (29 October 2020) – Present

Base Stats

Accelerator/History

Upgrades

Powerhouse Armor
Level 3 • Cost: Powerhouse Armor - Error creating thumbnail: File missing$3,200

Stats Table

Level Total Price Highest Damage Lowest Damage Tick Charge-Up[1] Cooldown[2] Burst Time Range Max DPS[3] Min DPS[4]
0 Error creating thumbnail: File missing$3,500 10 7 0.2 4 2 6 12 25 17.5
1 Error creating thumbnail: File missing$4,100 10 7 0.2 4 2 6 15 25 17.5
2 Error creating thumbnail: File missing$5,300 10 7 0.2 4 2 6.5 15 26 18.2
3 Error creating thumbnail: File missing$8,500 16 12 0.2 4 2 6.5 15 41.6 31.2
4 Error creating thumbnail: File missing$18,000 16 12 0.1 4 2 6.5 18 83.2 62.4
5 Error creating thumbnail: File missing$43,000 25 18 0.05 2 2 12 20 375 270

Hardcore Testing

Base Stats

Accelerator/History

Upgrades

Powerhouse Armor
Level 3 • Cost: Powerhouse Armor - Error creating thumbnail: File missing$3,200

Stats Table

Level Total Price Highest Damage Lowest Damage Tick Charge-Up[1] Cooldown[2] Burst Time Range Max DPS[3] Min DPS[4]
0 Error creating thumbnail: File missing$3,500 10 7 0.2 4 2 6 12 25 17.5
1 Error creating thumbnail: File missing$4,100 10 7 0.2 4 2 6 15 25 17.5
2 Error creating thumbnail: File missing$5,300 10 7 0.2 4 2 6.5 17 26 18.2
3 Error creating thumbnail: File missing$8,500 16 12 0.2 4 2 6.5 17 41.6 31.2
4 Error creating thumbnail: File missing$18,000 16 12 0.1 4 2 6.5 19 83.2 62.4
5 Error creating thumbnail: File missing$43,000 25 18 0.05 2 2 12 21 375 270

Notes

  1. 1.0 1.1 The Charge-Up happens when the Accelerator first starts attacking or its cooldown ends. This is indicated by an animation where the Accelerator charges up its ray gun.
  2. 2.0 2.1 The Cooldown happens when the Burst Time ends. This is indicated by an animation where the Accelerator waves its hand.
  3. 3.0 3.1 Maximum DPS is calculated as [Highest Damage × (Burst Time/Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
  4. 4.0 4.1 Minimum DPS is calculated as [Lowest Damage × (Burst Time/Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.


Error creating thumbnail: File missing
Towers
Starter
Intermediate
Advanced
Hardcore
Evolved
Golden Perks
Exclusive
Unavailable
Units
Military Base
Engineer
Crook Boss
Golden Crook Boss
Commander
Mercenary Base
Enforcer
Kingpin
Elf Camp
Necromancer
Elementalist
Biologist
Consumables
Enforcer
Mecha Base
Trick or Threat Town
Commands Only
Tower Gallery Pages
Starter
Intermediate
Advanced
Hardcore
Evolved
Golden Perks
Exclusive
Unavailable
Unit Gallery Pages
Military Base
Engineer
Crook Boss
Golden Crook Boss
Commander
Mercenary Base
Kingpin
Elf Camp
Necromancer
Elementalist
History Pages
Starter
Intermediate
Advanced
Hardcore
Evolved
Golden Perks
Exclusive
Unavailable