Demoman/History

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Revision as of 12:51, 3 May 2026 by imported>Mentin123
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This is the history subpage for the Demoman/History. It contains every revision of the tower's statistics.

To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.

St. Patrick's Day 2026 Update (11 March 2026) – Present

Base Stats

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Upgrades

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Stats Table

Disable Rate of Fire BugEnable Rate of Fire Bug

Shock and Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)

Base Stats

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Upgrades

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Stats Table

Disable Rate of Fire BugEnable Rate of Fire Bug

PVP Update (23 July 2025) – Shock and Awe Update (28 January 2026)

Base Stats

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Upgrades

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Stats Table

Disable Rate of Fire BugEnable Rate of Fire Bug

19 July 2024 – PVP Update (23 July 2025)

Base Stats

Demoman/History
Cost: Error creating thumbnail: File missing 200[4] • Starter • Offense
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
Damage6
Damage Method
Splash
Hidden Detection
N/A[5]
Placement Limit
N/A
Flying Detection
N/A[6]

Upgrades

Further[sic] Throwing

Stats Table

Disable Rate of Fire BugEnable Rate of Fire Bug

Unwavering Tides Update (5 August 2023) – 19 July 2024

Base Stats

Demoman/History
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
Damage4
Damage Method
Splash
Placement Limit
N/A
Flying Detection
N/A[6]

Upgrades

Stats Table

Disable Rate of Fire BugEnable Rate of Fire Bug

5 May 2023 – Unwavering Tides Update (5 August 2023)

Base Stats

Demoman/History
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
Damage4
Damage Method
Splash
Hidden Detection
N/A[5]
Placement Limit
N/A
Flying Detection
N/A[6]

Upgrades

Stats Table

Disable Rate of Fire BugEnable Rate of Fire Bug

Violent Night Update (21 December 2022) – 5 May 2023

Base Stats

Demoman/History
Placement Footprint
Average
Placement Type
Ground
Damage
Damage3
Damage Method
Splash
Hidden Detection
N/A[5]
Placement Limit
N/A
Flying Detection
N/A[6]

Upgrades

Stats Table


Entity System Update (12 March 2022) – Violent Night Update (21 December 2022)

Base Stats

Placement Footprint
Average
Placement Type
Ground
Damage
Damage2
Damage Method
Splash
Hidden Detection
N/A[5]
Placement Limit
N/A
Flying Detection
N/A[6]

Upgrades

Stats Table


Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)

Base Stats

Placement Footprint
Average
Placement Type
Ground
Damage
Damage2
Damage Method
Splash
Hidden Detection
N/A[5]
Placement Limit
N/A
Flying Detection
N/A[6]

Upgrades

Stats Table


Hardcore Testing (28 August 2020 – 29 October 2020)

Base Stats

Placement Footprint
Average
Placement Type
Ground
Damage
Damage2
Damage Method
Splash
Hidden Detection
N/A[5]
Placement Limit
N/A
Flying Detection
N/A[6]

Upgrades

Stats Table


4 March 2020 – Overhaul Update (29 October 2020)

Base Stats

Upgrades

Stats Table


24 December 2019 – 4 March 2020

Base Stats

Upgrades

Stats Table


MEGA Update (13 October 2019) – 24 December 2019

Base Stats

Upgrades

Stats Table


22 July 2019 – MEGA Update (13 October 2019)

Base Stats

Placement Footprint
Average
Placement Type
Ground
Damage
Damage4 Direct
Damage2 Splash
Damage Method
Splash
Placement Limit
N/A

Upgrades

Stats Table


14 July 2019 – 22 July 2019

Base Stats

Placement Footprint
Average
Placement Type
Ground
Damage
Damage4 Direct
Damage2 Splash
Damage Method
Splash
Placement Limit
N/A

Upgrades

Stats Table


14 June 2019 – 14 July 2019

Base Stats

Placement Footprint
Average
Placement Type
Ground
Damage
Damage4 Direct
Damage2 Splash
Damage Method
Splash
Placement Limit
N/A

Upgrades

Stats Table

Notes

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Damage dealt in the inner explosion sphere. Splash damage is decreased linearly from the edge of the inner explosion sphere to the edge of the outer explosion sphere, if the enemy is in the outer explosion sphere.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Aim Time happens before the Demoman throws a grenade. This does not affect its firerate.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 DPS does not consider projectile travel time.
  4. Prior to the 25th of September 2024, it had a cost of Error creating thumbnail: File missing 250.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 Cite error: Invalid <ref> tag; no text was provided for refs named hidden
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 Cite error: Invalid <ref> tag; no text was provided for refs named fly
  7. At Level 0-3, through splash damage, hidden enemies may be hit indirectly if another detectable enemy is nearby, but this tower can never directly target hidden enemies.
  8. Because of a bug, on the 21st of March 2023 the upgrade name was changed from Stronger Throw to Further Throwing. The upgrade icon was also removed.
  9. 9.0 9.1 9.2 9.3 9.4 9.5 DPS assumes that only one enemy is hit and it receives full splash damage.
  10. 10.0 10.1 10.2 10.3 DPS assumes that only one enemy is hit and it receives full splash damage.
    DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate
  11. Prior to the 16th of June 2019, it had a cost of Error creating thumbnail: File missing 1,500.


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