Golden Body Guards 2: Difference between revisions
imported>Mentin123 No edit summary |
imported>Mentin123 No edit summary |
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Whenever there is an enemy in its range, the '''Golden Body Guards 2''' will stop moving to shoot at the enemies. It will continue walking when there are no enemies left in its range. The '''Golden Body Guards 2''' has a spawnrate of 45 seconds. |
Whenever there is an enemy in its range, the '''Golden Body Guards 2''' will stop moving to shoot at the enemies. It will continue walking when there are no enemies left in its range. The '''Golden Body Guards 2''' has a spawnrate of 45 seconds. |
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There is a limit of 3 units per [[Golden Crook Boss]], limiting the amount of '''Golden Body Guards 2s''' it can spawn. |
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==Appearance== |
==Appearance== |
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<tabber> |
<tabber> |
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|-|First Body Guard = |
|-|First Body Guard = |
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The body guard to the left of the direction of movement has pale skin. It has black legs and buttoned tuxedo with a yellow undershirt and sleeves with brown outlines. It also wears a red necktie, grey shades, black fedora with a red stripe, grey shoes and brown cotton gloves. It is faceless. The body guard wields an M1A1 Thompson. |
The body guard to the left of the direction of movement has pale skin. It has black legs and buttoned tuxedo with a yellow undershirt and sleeves with brown outlines. It also wears a red necktie, grey shades, black fedora with a red stripe, grey shoes and brown cotton gloves. It is faceless. The body guard wields an [[wp:Thompson submachine gun|M1A1 Thompson]]. |
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|-|Second Body Guard = |
|-|Second Body Guard = |
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The body guard to the right of the direction of movement has pale skin. It has black legs and buttoned tuxedo with a yellow undershirt and sleeves with brown outlines. It also wears a blue necktie, grey shades, black fedora with a red stripe and grey shoes. It has a brown beard. It is also faceless. The body guard wields an M1A1 Thompson. |
The body guard to the right of the direction of movement has pale skin. It has black legs and buttoned tuxedo with a yellow undershirt and sleeves with brown outlines. It also wears a blue necktie, grey shades, black fedora with a red stripe and grey shoes. It has a brown beard. It is also faceless. The body guard wields an [[wp:Thompson submachine gun|M1A1 Thompson]]. |
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</tabber> |
</tabber> |
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*The '''Golden Body Guards 2''' can deal full collision damage to enemies with [[defense]], like the [[Giant Boss]]. |
*The '''Golden Body Guards 2''' can deal full collision damage to enemies with [[defense]], like the [[Giant Boss]]. |
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**However, the '''Golden Body Guards 2's''' ranged damage is still affected by enemies with [[defense]]. |
**However, the '''Golden Body Guards 2's''' ranged damage is still affected by enemies with [[defense]]. |
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*The '''Golden Body Guards 2''' cannot detect [[Immunities#Hidden|hidden]] enemies, but they can still be damaged when the '''Golden Body Guards 2''' collides with them. However, this is likely unfavorable as the '''Golden Body Guards 2's''' damage comes primarily from firing at enemies rather than collision. |
*The '''Golden Body Guards 2''' cannot detect [[Immunities#Hidden|hidden]] and [[Immunities#Fly|flying]] enemies, but they can still be damaged when the '''Golden Body Guards 2''' collides with them. However, this is likely unfavorable as the '''Golden Body Guards 2's''' damage comes primarily from firing at enemies rather than collision. |
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**The [[Ace Pilot]] cannot give the '''Golden Body Guards 2''' hidden detection. |
**The [[Ace Pilot]] cannot give the '''Golden Body Guards 2''' hidden detection. |
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**The '''Golden Body Guards 2''' cannot collide with ghost enemies, like the [[Soul]]. |
**The '''Golden Body Guards 2''' cannot collide with ghost enemies, like the [[Soul]]. |
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* |
*On maps with multiple paths, only one '''Golden Body Guards 2''' will spawn per Level 4 [[Golden Crook Boss]]. |
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**The '''Golden Body Guards 2''' will go down a random path. |
**The '''Golden Body Guards 2''' will go down a random path. |
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*The '''Golden Body Guards 2''' will struggle against fast enemies, like the [[Shock]] or [[Glitch]], as they can run into the '''Golden Body Guards 2''' without taking much damage |
*The '''Golden Body Guards 2''' will struggle against fast enemies, like the [[Shock]] or [[Glitch]], as they can run into the '''Golden Body Guards 2''' without taking much damage. |
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*The range of the '''Golden Body Guards 2''' can be increased by the [[DJ Booth]], as long as the [[Golden Crook Boss]] that spawned it is in range of the [[DJ Booth]]. |
*The range of the '''Golden Body Guards 2''' can be increased by the [[DJ Booth]], as long as the [[Golden Crook Boss]] that spawned it is in range of the [[DJ Booth]]. |
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**The '''Golden Body Guards 2 cannot be affected by any other buffs or debuffs, such as [[Commander]]'s firerate buff or [[Ace Pilot]]'s ability to grant hidden detection. |
**The '''Golden Body Guards 2 cannot be affected by any other buffs or debuffs, such as [[Commander]]'s firerate buff or [[Ace Pilot]]'s ability to grant hidden detection. |
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*The '''Golden Body Guards 2''' will struggle against any enemy with abilities that damage units, as |
*The '''Golden Body Guards 2''' will struggle against any enemy with abilities that damage units, as its health is lower than any amount of damage that these enemies deal. |
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**For example, if the [[Fallen King]] uses its ''Stomp'' attack, and a '''Golden Body Guards 2''' is caught in the attack, it is instantly killed. |
**For example, if the [[Fallen King]] uses its ''Stomp'' attack, and a '''Golden Body Guards 2''' is caught in the attack, it is instantly killed. |
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Revision as of 16:35, 14 June 2022
<infobox>
<title source="title1"><default>Golden Body Guards 2</default></title>
<image source="image1"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>
<format></format> </section>
</panel>
<label>Associated Tower</label>
<label>Source</label>
<label>Unit Levels</label>
<label>Type</label>
<group collapse="open">
<header>Statistics</header>
<panel>
<section>
<label>Regular</label>
<label>Health</label>
<label>Defense</label>
<label>Spawnrate</label>
<label>Lifespan</label>
<label>Scrap Meter</label>
<label>Damage Method</label>
<label>Damage</label>
<label>Heal</label>
<label>Firerate</label>
<label>Burst</label>
<label>Cooldown</label>
<label>Range</label>
<label>Speed</label>
<format>Above Average
</format>
<label>Hidden Detection</label>
<label>Lead Detection</label>
<label>Flying Detection</label>
<label>Special Attributes</label>
</section>
<section>
<label>PVP</label>
<label>Health</label>
<label>Defense</label>
<label>Spawnrate</label>
<label>Lifespan</label>
<label>Scrap Meter</label>
<label>Damage Method</label>
<label>Damage</label>
<label>Heal</label>
<label>Firerate</label>
<label>Burst</label>
<label>Cooldown</label>
<label>Range</label>
<label>Speed</label>
<format>{{{pvp_speed}}}
</format>
<label>Hidden Detection</label>
<label>Lead Detection</label>
<label>Flying Detection</label>
<label>Special Attributes</label>
</section>
</panel>
</group>
</infobox>
Summary
The Golden Body Guards 2 is a unit spawned by the Golden Crook Boss at Level 4. In the game, the Golden Body Guards 2 is referred to as just Body Guards, though it has been referenced here as Golden Body Guards 2 to differentiate itself from other Crook Boss and Golden Crook Boss units. As with other units, it starts from the end of the map path and moves towards the entrance of the map.
Whenever there is an enemy in its range, the Golden Body Guards 2 will stop moving to shoot at the enemies. It will continue walking when there are no enemies left in its range. The Golden Body Guards 2 has a spawnrate of 45 seconds.
There is a limit of 3 units per Golden Crook Boss, limiting the amount of Golden Body Guards 2s it can spawn.
Appearance
The body guard to the left of the direction of movement has pale skin. It has black legs and buttoned tuxedo with a yellow undershirt and sleeves with brown outlines. It also wears a red necktie, grey shades, black fedora with a red stripe, grey shoes and brown cotton gloves. It is faceless. The body guard wields an M1A1 Thompson.
The body guard to the right of the direction of movement has pale skin. It has black legs and buttoned tuxedo with a yellow undershirt and sleeves with brown outlines. It also wears a blue necktie, grey shades, black fedora with a red stripe and grey shoes. It has a brown beard. It is also faceless. The body guard wields an M1A1 Thompson.
Strategy
- You should not rely too much on the Golden Body Guards 2 because of its slow spawnrate.
- You will need to wait 45 seconds for a Golden Body Guards 2 to spawn if you place down a Crook Boss and immediately upgrade it to Level 4.
- The Golden Body Guards 2 can deal full collision damage to enemies with defense, like the Giant Boss.
- However, the Golden Body Guards 2's ranged damage is still affected by enemies with defense.
- The Golden Body Guards 2 cannot detect hidden and flying enemies, but they can still be damaged when the Golden Body Guards 2 collides with them. However, this is likely unfavorable as the Golden Body Guards 2's damage comes primarily from firing at enemies rather than collision.
- On maps with multiple paths, only one Golden Body Guards 2 will spawn per Level 4 Golden Crook Boss.
- The Golden Body Guards 2 will go down a random path.
- The Golden Body Guards 2 will struggle against fast enemies, like the Shock or Glitch, as they can run into the Golden Body Guards 2 without taking much damage.
- The range of the Golden Body Guards 2 can be increased by the DJ Booth, as long as the Golden Crook Boss that spawned it is in range of the DJ Booth.
- The Golden Body Guards 2 will struggle against any enemy with abilities that damage units, as its health is lower than any amount of damage that these enemies deal.
- For example, if the Fallen King uses its Stomp attack, and a Golden Body Guards 2 is caught in the attack, it is instantly killed.
Update History
- 13 May 2022
- Golden Body Guards 2 added.
- Bug: Golden Body Guards 2's range ring is not increased when buffed by the DJ Booth.
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| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
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