Mafia: Difference between revisions

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{{Removed|date = 8 May 2021}}
{{Removed|date = 8 May 2021}}
{{for|its current form, [[Body Guards 2]] or its golden variant, [[Golden Mafia]]}}
{{for|its current form, [[Body Guards 2]] or its golden variant, [[Golden Mafia]]}}
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==Strategy==
==Strategy==
* You should not rely too much on '''Mafias''' because of their slow spawnrate.
*You should not rely too much on '''Mafias''' because of their slow spawnrate.
* The '''Mafia''' can deal full collision damage to enemies with defenses, like the [[Giant Boss]].
*The '''Mafia''' can deal full collision damage to enemies with defenses, like the [[Giant Boss]].
**The ranged damage from the '''Mafia''' is still decreased, unlike the collision damage.
**The ranged damage from the '''Mafia''' is still decreased, unlike the collision damage.
* The '''Mafia''' cannot detect [[Hidden]] enemies, but they can still be damaged when the '''Mafia''' collides with them. However, this is likely unfavorable as the '''Mafia's''' main source of damage is ranged.
*The '''Mafia''' cannot detect [[Hidden]] enemies, but they can still be damaged when the '''Mafia''' collides with them. However, this is likely unfavorable as the '''Mafia's''' main source of damage is ranged.
** The '''Mafia''' cannot collide with ghost enemies, like the [[Soul]].
**The '''Mafia''' cannot collide with ghost enemies, like the [[Soul]].
* On two-pathed maps, only one '''Mafia''' will spawn per Level 5 [[Crook Boss]]. It will go down a random path.
*On two-pathed maps, only one '''Mafia''' will spawn per Level 5 [[Crook Boss]]. It will go down a random path.
* The '''Mafia''' will struggle against fast enemies like the [[Rusher]] or [[Glitch]], as they can run into '''Mafias''' without taking much damage.
*The '''Mafia''' will struggle against fast enemies like the [[Rusher]] or [[Glitch]], as they can run into '''Mafias''' without taking much damage.
* The '''Mafia''' is not affected by any buffs given by other towers, like the [[Commander]], whether the '''Mafia''' is in the range of a tower that grants a buff or if the [[Crook Boss]] is in the range of a tower that grants a buff.
*The '''Mafia''' is not affected by any buffs given by other towers, like the [[Commander]], whether the '''Mafia''' is in the range of a tower that grants a buff or if the [[Crook Boss]] is in the range of a tower that grants a buff.
*The '''Mafia''' will struggle against any enemy with abilities that damage units, as their health is lower than any amount of damage that these enemies deal.
*The '''Mafia''' will struggle against any enemy with abilities that damage units, as their health is lower than any amount of damage that these enemies deal.
**For example, if the [[Fallen King]] uses its ''Stomp'' attack, and a '''Mafia''' is caught in the attack, it is instantly killed.
**For example, if the [[Fallen King]] uses its ''Stomp'' attack, and a '''Mafia''' is caught in the attack, it is instantly killed.


==Trivia==
==Trivia==
* The [[Crook Boss|{{Colour|FFFF00|Golden}} Crook Boss]] spawns [[Golden Mafia]]s instead of '''Mafias'''.
*The [[Crook Boss|{{Colour|FFFF00|Golden}} Crook Boss]] spawns [[Golden Mafia]]s instead of '''Mafias'''.
** All the other skins for the [[Crook Boss]], including the former {{Colour|BDFBF2|Platinum}} skin, spawn the regular '''Mafia'''.
**All the other skins for the [[Crook Boss]], including the former {{Colour|BDFBF2|Platinum}} skin, spawn the regular '''Mafia'''.
*The '''Mafia''' is based on the [https://www.youtube.com/watch?v=e0VgfuBw8SQ Mafia City meme].
*The '''Mafia''' is based on the [https://www.youtube.com/watch?v=e0VgfuBw8SQ Mafia City meme].
*The original '''Mafia''' death sound was the same death sound that Roblox uses.
*The original '''Mafia''' death sound was the same death sound that Roblox uses.

Revision as of 14:32, 26 February 2022

Removed Content

Mafia has been removed from the game as of the 8 May 2021.
Mafia may still exist in the game's code, though it is no longer officially used in-game. This page has been preserved for historical purposes.

Similar Article
This article is about Mafia. You may be looking for its current form, Body Guards 2 or its golden variant, Golden Mafia.

<infobox>

 <title source="title1"><default>Mafia</default></title>

<image source="image1"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>

<format>
[[File:{{{image-dynamic}}}|link=]]

</format> </section>

 </panel>
 <label>Associated Tower</label>
 <label>Source</label>
 <label>Unit Levels</label>
 <label>Type</label>
 <group collapse="open">
   <header>Statistics</header>
   <panel>
    <section>
     <label>Regular</label>
     <label>Health</label>
     <label>Defense</label>
     <label>Spawnrate</label>
     <label>Lifespan</label>
     <label>Scrap Meter</label>
     <label>Damage Method</label>
     <label>Damage</label>
     <label>Heal</label>
     <label>Firerate</label>
     <label>Burst</label>
     <label>Cooldown</label>
     <label>Range</label>
     
       <label>Speed</label>
       <format>Faster than Crook
       </format>
     
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Special Attributes</label>
    </section>
    <section>
     <label>PVP</label>
     <label>Health</label>
     <label>Defense</label>
     <label>Spawnrate</label>
     <label>Lifespan</label>
     <label>Scrap Meter</label>
     <label>Damage Method</label>
     <label>Damage</label>
     <label>Heal</label>
     <label>Firerate</label>
     <label>Burst</label>
     <label>Cooldown</label>
     <label>Range</label>
     
       <label>Speed</label>
       <format>{{{pvp_speed}}}
       </format>
     
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Special Attributes</label>
    </section>
   </panel>
 </group>

</infobox>

Summary

The Mafia, formerly the Crook 2, was a unit that was spawned by the Crook Boss at Level 5. As with other units, it started from the end of the path and moved towards the entrance of the map. The Mafia had a spawnrate of 60 seconds.

Whenever there was an enemy in its range, the Mafia would've stopped moving to shoot at the enemies. It would've continued walking when there were no enemies left in its range.

Appearance

The Mafia had tan skin and a black business suit, complete with a red tie. It also had a white torso and black shoes. It wore black shades and carried two UZIs in both hands to fire at enemies.

The Mafia had yellow skin, blonde hair and beard, black legs and a black business suit, complete with a red tie. It carried an AK-47 to shoot at enemies.

Strategy

  • You should not rely too much on Mafias because of their slow spawnrate.
  • The Mafia can deal full collision damage to enemies with defenses, like the Giant Boss.
    • The ranged damage from the Mafia is still decreased, unlike the collision damage.
  • The Mafia cannot detect Hidden enemies, but they can still be damaged when the Mafia collides with them. However, this is likely unfavorable as the Mafia's main source of damage is ranged.
    • The Mafia cannot collide with ghost enemies, like the Soul.
  • On two-pathed maps, only one Mafia will spawn per Level 5 Crook Boss. It will go down a random path.
  • The Mafia will struggle against fast enemies like the Rusher or Glitch, as they can run into Mafias without taking much damage.
  • The Mafia is not affected by any buffs given by other towers, like the Commander, whether the Mafia is in the range of a tower that grants a buff or if the Crook Boss is in the range of a tower that grants a buff.
  • The Mafia will struggle against any enemy with abilities that damage units, as their health is lower than any amount of damage that these enemies deal.
    • For example, if the Fallen King uses its Stomp attack, and a Mafia is caught in the attack, it is instantly killed.

Trivia

  • The Golden Crook Boss spawns Golden Mafias instead of Mafias.
    • All the other skins for the Crook Boss, including the former Platinum skin, spawn the regular Mafia.
  • The Mafia is based on the Mafia City meme.
  • The original Mafia death sound was the same death sound that Roblox uses.
  • The original Mafia used the Furious George face from the Roblox catalog.
  • The shades used by the Mafia is the Midnight Shades accessory from the Roblox catalog.
  • In the Frost Invasion update, the Mafia was replaced by Body Guards 2.

Update History

  • 10 July 2019
    • Crook 2 added.
  • 13 October 2019
    • Crook 2 renamed to Mafia.
    • Health decreased from 15 to 10.
    • Damage decreased from 10 to 2.
    • Mafia is now immune to stun.
    • Mafia now spawns every 60 seconds instead of at the beginning of each round and every minute after that.
    • Two Mafias now spawn per Crook Boss in two-pathed maps, previously only one spawned.
  • 9 November 2019
    • Damage increased from 2 to 3.
  • 12 January 2020
    • Health increased from 10 to 50.
    • Range increased from 15 to 24.
    • One Mafia now spawns per Crook Boss in two-pathed maps.
  • 29 October 2020
    • Appearance changed.
    • Firerate decreased from 0.25 to 0.18.
    • Range increased from 24 to 25.
    • Speed increased.
    • Death animation added.
  • 8 May 2021


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