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imported>DarkGabonnie
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{{Tabs|History}}
{{Tabs|History}}
''To see the statistics of this tower without the [[Firerate Bug]], visit the [[Firerate Bug/Medic|Firerate Bug]] page.''


<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''21 March 2023 – Present'''</div>
<div class="sectionheader">'''Enforcer Tower Update (14 August 2026) – Present'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|425}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|275}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|650}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers, grants them [[Stun Immunity]] and [[Freeze Immunity]]

'''Medic''' gains [[Freeze Immunity]] for the duration

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•7.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,291}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|5,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

7.5 > 10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|2,958}}}}
{{Upgrade|Level = Level 5|Upgrade Title = MD-PhD|Cost = {{Money|12,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

5 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 35% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]}}


Sell Price Changes to {{Money|6,958}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 30s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Assigned towers gain a [[Damage Buff]], [[Stun Immunity|Stun]] and [[Freeze Immunity]].
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 425; 650; 2400; 5000; 12000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; MD-PhD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 100 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 100 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 10 || 100 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 100 || 3 || 6 || 0.5 || 7.5
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 100 || 4 || 5 || 0.5 || 10
|-
| 5 || $R$ || $R$ || 15% || 35% || 20 || 20 || 100 || 5 || 4.5 || 0.5 || 10
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Kingpin Update (17 July 2026) – Enforcer Tower Update (14 August 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|425}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|275}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|650}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,950}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers, grants them [[Stun Immunity]] and [[Freeze Immunity]]

'''Medic''' gains [[Freeze Immunity]] for the duration

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,475}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|3,475}}}}
{{Upgrade|Level = Level 5|Upgrade Title = MD-PhD|Cost = {{Money|14,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

5 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 35% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|8,141}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 30s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Assigned towers gain a [[Damage Buff]], [[Stun Immunity|Stun]] and [[Freeze Immunity]].
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 425; 650; 2950; 6000; 14000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; MD-PhD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 100 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 100 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 10 || 100 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 100 || 3 || 6 || 0.5 || 10
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 100 || 4 || 5 || 0.5 || 12.5
|-
| 5 || $R$ || $R$ || 15% || 35% || 20 || 20 || 100 || 5 || 4.5 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Kingpin Update (17 July 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|425}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|275}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|650}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,950}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

-90 Overheal Limit

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers, grants them [[Stun Immunity]] and [[Freeze Immunity]]

'''Medic''' gains [[Freeze Immunity]] for the duration

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,475}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+90 Overheal Limit

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|3,475}}}}
{{Upgrade|Level = Level 5|Upgrade Title = MD-PhD|Cost = {{Money|14,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

5 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 35% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|8,141}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 30s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Assigned towers gain a [[Damage Buff]], [[Stun Immunity|Stun]] and [[Freeze Immunity]].
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 425; 650; 2950; 6000; 14000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; MD-PhD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 100 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 100 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 10 || 100 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 10
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 100 || 4 || 5 || 0.5 || 12.5
|-
| 5 || $R$ || $R$ || 15% || 35% || 20 || 20 || 100 || 5 || 4.5 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|266}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|675}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+5 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,391}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+10 Overheal Limit

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 30% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|3,391}}}}
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|15,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+30 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

4.5 > 4 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 30% > 40% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|8,391}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 15s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Grants a damage boost to all assigned towers.
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 400; 675; 2700; 6000; 15000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 10
|-
| 4 || $R$ || $R$ || 15% || 30% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 12.5
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 4 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Shock and Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|266}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|675}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+5 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers and grants them lead and flying detections

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,391}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+10 Overheal Limit

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 30% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|3,391}}}}
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|15,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+30 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

4.5 > 4 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 30% > 40% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|8,391}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 15s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Grants a damage boost alongside lead and flying detections to all assigned towers.
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 400; 675; 2700; 6000; 15000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 10
|-
| 4 || $R$ || $R$ || 15% || 30% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 12.5
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 4 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''26 November 2025 – Shock and Awe Update (28 January 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|500}}
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|500}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|333}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+5 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers and grants them lead and flying detections

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•7.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,483}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+10 Overheal Limit

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

7.5 > 10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|3,483}}}}
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+30 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

4.5 > 2 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 40% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

10 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|8,816}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 15s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Grants a damage boost alongside lead and flying detections to all assigned towers.
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 500; 750; 2700; 6000; 16000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''12 November 2025 – 26 November 2025'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|500}}
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|500}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|333}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+5 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers and grants them lead and flying detections

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•7.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,483}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+10 Overheal Limit

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

7.5 > 10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|3,483}}}}
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+30 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

4.5 > 2 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 40% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

10 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|8,816}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Grants a damage boost alongside lead and flying detections to all assigned towers.
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 500; 750; 2700; 6000; 16000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Modifiers & Trials Update (24 September 2025) – 12 November 2025'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|500}}
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|5300}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|333}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+5 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers and grants them all detections

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•7.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,483}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+10 Overheal Limit

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

7.5 > 10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|3,483}}}}
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+30 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

4.5 > 2 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 40% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

10 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|8,816}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Gives all toggled towers damage buff.
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 500; 750; 2700; 6000; 16000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Revive & Reload Update (20 August 2025) – Modifiers & Trials Update (24 September 2025)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|500}}
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]20%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|300}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|266}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|516}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+5 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers and grants them all detections

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•7.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1.416}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+10 Overheal Limit

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

7.5 > 10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|3,416}}}}
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+30 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

4.5 > 2 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 40% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

10 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|8,750}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Gives all toggled towers damage buff.
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 300; 750; 2700; 6000; 16000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 20% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 20% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 20% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 20% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5
|-
| 4 || $R$ || $R$ || 20% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10
|-
| 5 || $R$ || $R$ || 20% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''12 March 2025 – Revive & Reload Update (20 August 2025)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconn.png|100px]]
|Unlock Cost = {{Coins|800}}<ref>Prior to the 25th of June 2025, it had a cost of {{Coins|1,500}}.</ref>
|Category = Intermediate
|Role = Support
|Cost = {{Money|450}}
|Footprint = 1.5
|Sell Price = {{Money|150}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]3
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.025
|Hidden = {{Hidden|Hidden Detection}}Level 2+
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = {{Lead|Lead Detection}}Level 0+
|Placement = N/A
|Fly = {{Flying|Flying Detection}}Level 5
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|200}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

1.025 > 0.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price Changes to {{Money|216}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +Hidden Detection {{Hidden|Hidden Detection}}

+2 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price Changes to {{Money|350}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|800}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

0.775 > 0.675 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+3 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price Changes to {{Money|616}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|1,750}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]

0.675 > 0.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price Changes to {{Money|1,200}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|5,000}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+Flying Detection {{Flying|Flying Detection}}

0.525 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Cleansing Ability


Sell Price Changes to {{Money|2,867}}}}

==Ability==
{{Ability|Level Unlock = Level 5|Cooldown Time= 20s Cooldown|Ability Title = Cleansing|Image = [[File:Medic_Ability.png|100px]]|Information =
Instantly removes debuffs from all towers within its range (such as stuns).
}}

==Statistics==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 450; 200; 400; 800; 1750; 5000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 1 || 12 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 3 || 0.75 || 13 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 5 || 0.75 || 13 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 8 || 0.65 || 16 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 12 || 0.5 || 16 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 12 || 0.3 || 18 || 5 || $DPS$ || {{Money|$CE$}}
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''21 March 2023 – 12 March 2025'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIconn.png|100px]]
|Image = [[File:DefaultMedicIconn.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Category = Intermediate
|Cost = {{Money|900}}
|Cost = {{Money|900}}
|Footprint = 1.5
|Type = Support<br/>Offensive
|Sell Price = {{Money|300}}
|Sell Price = {{Money|300}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.025
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]10
|Range = [[File:Range Icon.png|20px|Range]]10
Line 21: Line 1,255:
|Placement = N/A
|Placement = N/A
|Fly = N/A
|Fly = N/A
|Title1 = Base Health Recovered
|Title1 = Healing
|Stat1 = 5
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
}}
}}


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 32: Line 1,266:


Sell Price Changes to {{Money|433}}}}
Sell Price Changes to {{Money|433}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribe Vitamins - {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribe Vitamins|Cost = {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]


1.008 > 0.808 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.025 > 0.825 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price Changes to {{Money|733}}}}
Sell Price Changes to {{Money|733}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]
Line 48: Line 1,282:


Sell Price Changes to {{Money|1,533}}}}
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]


0.808 > 0.658 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.825 > 0.675 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price Changes to {{Money|3,033}}}}
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.658 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.675 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Cleansing Ability
+Cleansing Ability
Line 70: Line 1,304:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<div class="overflowbugy" style="width:100%;overflow:auto;">
<var>
{| class="wikitable" style="width:750px; text-align: center;"
$DPS$ = Damage / Firerate
! scope="col" style="padding: 5px;" |Level
$CE$ = $TP$ / DPS
! scope="col" style="padding: 5px;" |Total Price
$TP$ = $FNC-TOTAL-COST$
! scope="col" style="padding: 5px;" |Damage
$COST$ = 900; 400; 900; 2400; 4500; 6500
! scope="col" style="padding: 5px;" |Firerate
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
! scope="col" style="padding: 5px;" |Range
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
! scope="col" style="padding: 5px;" |DPS
$FNC-ROFBUG$ = Firerate
! scope="col" style="padding: 5px;" |Base Health Recovered
$R$ = $FNC-RECURSION$
! scope'"col" style="padding; 5px;" |Cost Efficiency
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|900}}
| style="padding: 5px;" |2
| style="padding: 5px;" |1.008
| style="padding: 5px;" |10
| style="padding: 5px;" |1.98
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|454.55}}
|-
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|1,300}}
| style="padding: 5px;" |3
| style="padding: 5px;" |1.008
| style="padding: 5px;" |11
| style="padding: 5px;" |2.98
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|426.24}}
|-
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 5 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|2,200}}
| style="padding: 5px;" |6
| style="padding: 5px;" |0.808
| style="padding: 5px;" |12
| style="padding: 5px;" |7.43
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|296.1}}
|-
|-
| 3 || $R$ || $R$ || 6 || 0.8 || 15 || 5 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|4,600}}
| style="padding: 5px;" |6
| style="padding: 5px;" |0.808
| style="padding: 5px;" |15
| style="padding: 5px;" |7.43
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|619.11}}
|-
|-
| 4 || $R$ || $R$ || 8 || 0.65 || 16 || 5 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|9,100}}
| style="padding: 5px;" |8
| style="padding: 5px;" |0.658
| style="padding: 5px;" |16
| style="padding: 5px;" |12.16
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|748.36}}
|-
|-
| 5 || $R$ || $R$ || 8 || 0.3 || 18 || 5 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|15,600}}
| style="padding: 5px;" |8
| style="padding: 5px;" |0.308
| style="padding: 5px;" |18
| style="padding: 5px;" |25.97
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|600.69}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 145: Line 1,342:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIconn.png|100px]]
|Image = [[File:DefaultMedicIconn.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Category = Intermediate
|Cost = {{Money|900}}
|Cost = {{Money|900}}
|Footprint = Average
|Type = Support<br/>Offensive
|Sell Price = {{Money|300}}
|Sell Price = {{Money|300}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.025
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]10
|Range = [[File:Range Icon.png|20px|Range]]10
Line 160: Line 1,359:
|Placement = N/A
|Placement = N/A
|Fly = N/A
|Fly = N/A
|Title1 = Base Health Recovered
|Title1 = Healing
|Stat1 = 5
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
}}
}}


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 171: Line 1,370:


Sell Price Changes to {{Money|433}}}}
Sell Price Changes to {{Money|433}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribe Vitamins - {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribe Vitamins|Cost = {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]


1.008 > 0.808 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.025 > 0.825 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


5 > 7 Healing [[File:HealingIcon.svg|20px|Healing]]
5 > 7 Healing [[File:HealingIcon.svg|20px|Healing]]
Line 181: Line 1,380:


Sell Price Changes to {{Money|733}}}}
Sell Price Changes to {{Money|733}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]
Line 189: Line 1,388:


Sell Price Changes to {{Money|1,533}}}}
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]


0.808 > 0.658 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.825 > 0.675 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


7 > 10 Healing [[File:HealingIcon.svg|20px|Healing]]
7 > 10 Healing [[File:HealingIcon.svg|20px|Healing]]
Line 199: Line 1,398:


Sell Price Changes to {{Money|3,033}}}}
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.658 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.675 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Cleansing Ability
+Cleansing Ability
Line 213: Line 1,412:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<div class="overflowbugy" style="width:100%;overflow:auto;">
<var>
{| class="wikitable" style="width:750px; text-align: center;"
$DPS$ = Damage / Firerate
! scope="col" style="padding: 5px;" |Level
$CE$ = $TP$ / DPS
! scope="col" style="padding: 5px;" |Total Price
$TP$ = $FNC-TOTAL-COST$
! scope="col" style="padding: 5px;" |Damage
$COST$ = 900; 400; 900; 2400; 4500; 6500
! scope="col" style="padding: 5px;" |Firerate
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
! scope="col" style="padding: 5px;" |Range
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
! scope="col" style="padding: 5px;" |DPS
$FNC-ROFBUG$ = Firerate
! scope="col" style="padding: 5px;" |Base Health Recovered
$R$ = $FNC-RECURSION$
! scope'"col" style="padding; 5px;" |Cost Efficiency
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|900}}
| style="padding: 5px;" |2
| style="padding: 5px;" |1.008
| style="padding: 5px;" |10
| style="padding: 5px;" |1.98
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|454.55}}
|-
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|1,300}}
| style="padding: 5px;" |3
| style="padding: 5px;" |1.008
| style="padding: 5px;" |11
| style="padding: 5px;" |2.98
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|436.24}}
|-
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|2,200}}
| style="padding: 5px;" |6
| style="padding: 5px;" |0.808
| style="padding: 5px;" |12
| style="padding: 5px;" |7.43
| style="padding: 5px;" |7
| style="padding: 5px;" |{{Money|296.1}}
|-
|-
| 3 || $R$ || $R$ || 6 || 0.8 || 15 || 7 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|4,600}}
| style="padding: 5px;" |6
| style="padding: 5px;" |0.808
| style="padding: 5px;" |15
| style="padding: 5px;" |7.43
| style="padding: 5px;" |7
| style="padding: 5px;" |{{Money|619.11}}
|-
|-
| 4 || $R$ || $R$ || 8 || 0.65 || 16 || 10 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|9,100}}
| style="padding: 5px;" |8
| style="padding: 5px;" |0.658
| style="padding: 5px;" |16
| style="padding: 5px;" |12.16
| style="padding: 5px;" |10
| style="padding: 5px;" |{{Money|748.35}}
|-
|-
| 5 || $R$ || $R$ || 8 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|15,600}}
| style="padding: 5px;" |8
| style="padding: 5px;" |0.308
| style="padding: 5px;" |18
| style="padding: 5px;" |25.97
| style="padding: 5px;" |10
| style="padding: 5px;" |{{Money|600.69}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 288: Line 1,450:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIcon.png|100px]]
|Image = [[File:DefaultMedicIcon.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Cost = {{Money|900}}
|Cost = {{Money|900}}
|Footprint = Average
|Type = Support<br/>Offensive
|Sell Price = {{Money|300}}
|Sell Price = {{Money|300}}
|Placement Type = Ground
|Placement Type = Ground
Line 303: Line 1,466:
|Placement = N/A
|Placement = N/A
|Fly = N/A
|Fly = N/A
|Title1 = Base Health Recovered
|Title1 = Healing
|Stat1 = 5
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
}}
}}


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 314: Line 1,477:


Sell Price Changes to {{Money|433}}}}
Sell Price Changes to {{Money|433}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribe Vitamins - {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribe Vitamins|Cost = {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 324: Line 1,487:


Sell Price Changes to {{Money|733}}}}
Sell Price Changes to {{Money|733}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]
Line 332: Line 1,495:


Sell Price Changes to {{Money|1,533}}}}
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 342: Line 1,505:


Sell Price Changes to {{Money|3,033}}}}
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.68 > 0.33 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.68 > 0.33 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 356: Line 1,519:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<div class="overflowbugy" style="width:100%;overflow:auto;">
<var>
{| class="wikitable" style="width:750px; text-align: center;"
$DPS$ = Damage / Firerate
! scope="col" style="padding: 5px;" |Level
$CE$ = $TP$ / DPS
! scope="col" style="padding: 5px;" |Total Price
$TP$ = $FNC-TOTAL-COST$
! scope="col" style="padding: 5px;" |Damage
$COST$ = 900; 400; 900; 2400; 4500; 6500
! scope="col" style="padding: 5px;" |Firerate
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
! scope="col" style="padding: 5px;" |Range
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
! scope="col" style="padding: 5px;" |DPS
$FNC-ROFBUG-2020$ = Firerate
! scope="col" style="padding: 5px;" |Base Health Recovered
$R$ = $FNC-RECURSION$
! scope'"col" style="padding; 5px;" |Cost Efficiency
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|900}}
| style="padding: 5px;" |2
| style="padding: 5px;" |1.03
| style="padding: 5px;" |10
| style="padding: 5px;" |1.94
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|463.91}}
|-
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|1,300}}
| style="padding: 5px;" |3
| style="padding: 5px;" |1.03
| style="padding: 5px;" |11
| style="padding: 5px;" |2.91
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|446.74}}
|-
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|2,200}}
| style="padding: 5px;" |6
| style="padding: 5px;" |0.83
| style="padding: 5px;" |12
| style="padding: 5px;" |7.23
| style="padding: 5px;" |7
| style="padding: 5px;" |{{Money|304.29}}
|-
|-
| 3 || $R$ || $R$ || 6 || 0.8 || 15 || 7 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|4,600}}
| style="padding: 5px;" |6
| style="padding: 5px;" |0.83
| style="padding: 5px;" |15
| style="padding: 5px;" |7.23
| style="padding: 5px;" |7
| style="padding: 5px;" |{{Money|636.24}}
|-
|-
| 4 || $R$ || $R$ || 8 || 0.65 || 16 || 10 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|9,100}}
| style="padding: 5px;" |8
| style="padding: 5px;" |0.68
| style="padding: 5px;" |16
| style="padding: 5px;" |11.76
| style="padding: 5px;" |10
| style="padding: 5px;" |{{Money|773.81}}
|-
|-
| 5 || $R$ || $R$ || 8 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|15,600}}
| style="padding: 5px;" |8
| style="padding: 5px;" |0.33
| style="padding: 5px;" |18
| style="padding: 5px;" |24.24
| style="padding: 5px;" |10
| style="padding: 5px;" |{{Money|643.56}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 431: Line 1,557:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat2
|Image = [[File:Medic.png|100px]]
|Image = [[File:Medic.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Cost = {{Money|900}}
|Cost = {{Money|900}}
|Footprint = Average
|Type = Support<br/>Offensive
|Sell Price = {{Money|300}}
|Sell Price = {{Money|300}}
|Placement Type = Ground
|Placement Type = Ground
Line 444: Line 1,571:
|Range = [[File:Range Icon.png|20px|Range]]10
|Range = [[File:Range Icon.png|20px|Range]]10
|Placement = N/A
|Placement = N/A
|Title1 = Base Health Recovered
|Title1 = Healing
|Stat1 = 5
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
}}
}}


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 455: Line 1,582:


Sell Price Changes to {{Money|433}}}}
Sell Price Changes to {{Money|433}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribe Vitamins - {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribe Vitamins|Cost = {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 465: Line 1,592:


Sell Price Changes to {{Money|733}}}}
Sell Price Changes to {{Money|733}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 475: Line 1,602:


Sell Price Changes to {{Money|1,533}}}}
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 483: Line 1,610:


Sell Price Changes to {{Money|3,033}}}}
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.55 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.55 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 497: Line 1,624:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<div class="overflowbugy" style="width:100%;overflow:auto;">
<var>
{| class="wikitable" style="width:750px; text-align: center;"
$DPS$ = Damage / Firerate
! scope="col" style="padding: 5px;" |Level
$CE$ = $TP$ / DPS
! scope="col" style="padding: 5px;" |Total Price
$TP$ = $FNC-TOTAL-COST$
! scope="col" style="padding: 5px;" |Damage
$COST$ = 900; 400; 900; 2400; 4500; 6500
! scope="col" style="padding: 5px;" |Firerate
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
! scope="col" style="padding: 5px;" |Range
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
! scope="col" style="padding: 5px;" |DPS
$FNC-ROFBUG-2019$ = Firerate
! scope="col" style="padding: 5px;" |Base Health Recovered
$R$ = $FNC-RECURSION$
! scope'"col" style="padding; 5px;" |Cost Efficiency
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|900}}
| style="padding: 5px;" |2
| style="padding: 5px;" |1.05
| style="padding: 5px;" |10
| style="padding: 5px;" |1.9
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|473.68}}
|-
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|1,300}}
| style="padding: 5px;" |3
| style="padding: 5px;" |1.05
| style="padding: 5px;" |11
| style="padding: 5px;" |2.86
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|454.55}}
|-
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|2,200}}
| style="padding: 5px;" |6
| style="padding: 5px;" |0.85
| style="padding: 5px;" |12
| style="padding: 5px;" |7.06
| style="padding: 5px;" |7
| style="padding: 5px;" |{{Money|311.61}}
|-
|-
| 3 || $R$ || $R$ || 8 || 0.5 || 15 || 7 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|4,600}}
| style="padding: 5px;" |8
| style="padding: 5px;" |0.55
| style="padding: 5px;" |15
| style="padding: 5px;" |14.55
| style="padding: 5px;" |7
| style="padding: 5px;" |{{Money|316.15}}
|-
|-
| 4 || $R$ || $R$ || 10 || 0.5 || 16 || 10 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|9,100}}
| style="padding: 5px;" |10
| style="padding: 5px;" |0.55
| style="padding: 5px;" |16
| style="padding: 5px;" |18.18
| style="padding: 5px;" |10
| style="padding: 5px;" |{{Money|500.55}}
|-
|-
| 5 || $R$ || $R$ || 10 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|15,600}}
| style="padding: 5px;" |10
| style="padding: 5px;" |0.35
| style="padding: 5px;" |18
| style="padding: 5px;" |28.57
| style="padding: 5px;" |10
| style="padding: 5px;" |{{Money|546.03}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 572: Line 1,662:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat2
|Image = [[File:Medic.png|100px]]
|Image = [[File:Medic.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Cost = {{Money|900}}
|Cost = {{Money|900}}
|Footprint = Average
|Type = Support<br/>Offensive
|Sell Price = {{Money|300}}
|Sell Price = {{Money|300}}
|Placement Type = Ground
|Placement Type = Ground
Line 585: Line 1,676:
|Range = [[File:Range Icon.png|20px|Range]]10
|Range = [[File:Range Icon.png|20px|Range]]10
|Placement = N/A
|Placement = N/A
|Title1 = Base Health Recovered
|Title1 = Healing
|Stat1 = 5
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
}}
}}


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 596: Line 1,687:


Sell Price Changes to {{Money|433}}}}
Sell Price Changes to {{Money|433}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribe Vitamins - {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribe Vitamins|Cost = {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 606: Line 1,697:


Sell Price Changes to {{Money|733}}}}
Sell Price Changes to {{Money|733}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 616: Line 1,707:


Sell Price Changes to {{Money|1,533}}}}
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 624: Line 1,715:


Sell Price Changes to {{Money|3,033}}}}
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.55 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.55 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 638: Line 1,729:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<div class="overflowbugy" style="width:100%;overflow:auto;">
<var>
{| class="wikitable" style="width:750px; text-align: center;"
$DPS$ = Damage / Firerate
! scope="col" style="padding: 5px;" |Level
$CE$ = $TP$ / DPS
! scope="col" style="padding: 5px;" |Total Price
$TP$ = $FNC-TOTAL-COST$
! scope="col" style="padding: 5px;" |Damage
$COST$ = 900; 400; 900; 2400; 4500; 6500
! scope="col" style="padding: 5px;" |Firerate
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
! scope="col" style="padding: 5px;" |Range
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
! scope="col" style="padding: 5px;" |DPS
$FNC-ROFBUG-2019$ = Firerate
! scope="col" style="padding: 5px;" |Base Health Recovered
$R$ = $FNC-RECURSION$
! scope'"col" style="padding; 5px;" |Cost Efficiency
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|900}}
| style="padding: 5px;" |2
| style="padding: 5px;" |1.05
| style="padding: 5px;" |10
| style="padding: 5px;" |1.9
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|473.68}}
|-
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|1,300}}
| style="padding: 5px;" |3
| style="padding: 5px;" |1.05
| style="padding: 5px;" |11
| style="padding: 5px;" |2.86
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|454.55}}
|-
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|2,200}}
| style="padding: 5px;" |6
| style="padding: 5px;" |0.85
| style="padding: 5px;" |12
| style="padding: 5px;" |7.06
| style="padding: 5px;" |7
| style="padding: 5px;" |{{Money|311.61}}
|-
|-
| 3 || $R$ || $R$ || 9 || 0.5 || 15 || 7 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|4,600}}
| style="padding: 5px;" |9
| style="padding: 5px;" |0.55
| style="padding: 5px;" |13
| style="padding: 5px;" |16.36
| style="padding: 5px;" |7
| style="padding: 5px;" |{{Money|281.17}}
|-
|-
| 4 || $R$ || $R$ || 11 || 0.5 || 16 || 10 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|9,100}}
| style="padding: 5px;" |11
| style="padding: 5px;" |0.55
| style="padding: 5px;" |14
| style="padding: 5px;" |20
| style="padding: 5px;" |10
| style="padding: 5px;" |{{Money|455}}
|-
|-
| 5 || $R$ || $R$ || 11 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}}
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|15,600}}
| style="padding: 5px;" |11
| style="padding: 5px;" |0.35
| style="padding: 5px;" |16
| style="padding: 5px;" |31.43
| style="padding: 5px;" |10
| style="padding: 5px;" |{{Money|496.34}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
</div>
</div>

==Notes==
<references/>


__NOTOC__
__NOTOC__

Latest revision as of 21:38, 18 August 2026


This is the history subpage for the Medic/History. It contains every revision of the tower's statistics.

Enforcer Tower Update (14 August 2026) – Present

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit4
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins
BIG BRAIN

+1 Range Range

Boosts the damage of shielded towers, grants them Stun Immunity and Freeze Immunity

Medic gains Freeze Immunity for the duration

•20% Damage Buff Error creating thumbnail: File missing

•7.5 Duration Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$1,291

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 30s Initial Cooldown

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$400 Error creating thumbnail: File missing$400 15% 0% 12 5 100 1 8 0.5 N/A
1 Error creating thumbnail: File missing$425 Error creating thumbnail: File missing$825 15% 0% 12 5 100 2 8 0.5 N/A
2 Error creating thumbnail: File missing$650 Error creating thumbnail: File missing$1,475 15% 0% 14 10 100 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,400 Error creating thumbnail: File missing$3,875 15% 20% 15 10 100 3 6 0.5 7.5
4 Error creating thumbnail: File missing$5,000 Error creating thumbnail: File missing$8,875 15% 27.5% 18 20 100 4 5 0.5 10
5 Error creating thumbnail: File missing$12,000 Error creating thumbnail: File missing$20,875 15% 35% 20 20 100 5 4.5 0.5 10

Kingpin Update (17 July 2026) – Enforcer Tower Update (14 August 2026)

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit4
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins
BIG BRAIN

+1 Range Range

Boosts the damage of shielded towers, grants them Stun Immunity and Freeze Immunity

Medic gains Freeze Immunity for the duration

•20% Damage Buff Error creating thumbnail: File missing

•10 Duration Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$1,475

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 30s Initial Cooldown

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$400 Error creating thumbnail: File missing$400 15% 0% 12 5 100 1 8 0.5 N/A
1 Error creating thumbnail: File missing$425 Error creating thumbnail: File missing$825 15% 0% 12 5 100 2 8 0.5 N/A
2 Error creating thumbnail: File missing$650 Error creating thumbnail: File missing$1,475 15% 0% 14 10 100 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,950 Error creating thumbnail: File missing$4,425 15% 20% 15 10 100 3 6 0.5 10
4 Error creating thumbnail: File missing$6,000 Error creating thumbnail: File missing$10,425 15% 27.5% 18 20 100 4 5 0.5 12.5
5 Error creating thumbnail: File missing$14,000 Error creating thumbnail: File missing$24,425 15% 35% 20 20 100 5 4.5 0.5 15

Hardcore Rework Update (5 June 2026) – Kingpin Update (17 July 2026)

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit4
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins
BIG BRAIN

+1 Range Range

-90 Overheal Limit

Boosts the damage of shielded towers, grants them Stun Immunity and Freeze Immunity

Medic gains Freeze Immunity for the duration

•20% Damage Buff Error creating thumbnail: File missing

•10 Duration Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$1,475

Medical Pack

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 30s Initial Cooldown

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$400 Error creating thumbnail: File missing$400 15% 0% 12 5 100 1 8 0.5 N/A
1 Error creating thumbnail: File missing$425 Error creating thumbnail: File missing$825 15% 0% 12 5 100 2 8 0.5 N/A
2 Error creating thumbnail: File missing$650 Error creating thumbnail: File missing$1,475 15% 0% 14 10 100 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,950 Error creating thumbnail: File missing$4,425 15% 20% 15 10 10 3 6 0.5 10
4 Error creating thumbnail: File missing$6,000 Error creating thumbnail: File missing$10,425 15% 27.5% 18 20 100 4 5 0.5 12.5
5 Error creating thumbnail: File missing$14,000 Error creating thumbnail: File missing$24,425 15% 35% 20 20 100 5 4.5 0.5 15

St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit4
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$491

BIG BRAIN
Medical Pack

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 15s Initial Cooldown

Grants a damage boost to all assigned towers.

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$400 Error creating thumbnail: File missing$400 15% 0% 12 5 0 1 8 0.5 N/A
1 Error creating thumbnail: File missing$400 Error creating thumbnail: File missing$800 15% 0% 12 5 0 2 8 0.5 N/A
2 Error creating thumbnail: File missing$675 Error creating thumbnail: File missing$1,475 15% 0% 14 5 5 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,700 Error creating thumbnail: File missing$4,175 15% 20% 15 10 10 3 6 0.5 10
4 Error creating thumbnail: File missing$6,000 Error creating thumbnail: File missing$10,175 15% 30% 18 20 20 4 4.5 0.5 12.5
5 Error creating thumbnail: File missing$15,000 Error creating thumbnail: File missing$25,175 15% 40% 20 25 50 5 4 0.5 15

Shock and Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit4
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$491

BIG BRAIN

+1 Range Range

+5 Overheal Limit

+5 Healing Error creating thumbnail: File missing

Boosts the damage of shielded towers and grants them lead and flying detections

•20% Damage Buff Error creating thumbnail: File missing

•10 Duration Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$1,391

Medical Pack

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 15s Initial Cooldown

Grants a damage boost alongside lead and flying detections to all assigned towers.

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$400 Error creating thumbnail: File missing$400 15% 0% 12 5 0 1 8 0.5 N/A
1 Error creating thumbnail: File missing$400 Error creating thumbnail: File missing$800 15% 0% 12 5 0 2 8 0.5 N/A
2 Error creating thumbnail: File missing$675 Error creating thumbnail: File missing$1,475 15% 0% 14 5 5 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,700 Error creating thumbnail: File missing$4,175 15% 20% 15 10 10 3 6 0.5 10
4 Error creating thumbnail: File missing$6,000 Error creating thumbnail: File missing$10,175 15% 30% 18 20 20 4 4.5 0.5 12.5
5 Error creating thumbnail: File missing$15,000 Error creating thumbnail: File missing$25,175 15% 40% 20 25 50 5 4 0.5 15

26 November 2025 – Shock and Awe Update (28 January 2026)

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$583

BIG BRAIN

+1 Range Range

+5 Overheal Limit

+5 Healing Error creating thumbnail: File missing

Boosts the damage of shielded towers and grants them lead and flying detections

•20% Damage Buff Error creating thumbnail: File missing

•7.5 Duration Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$1,483

Medical Pack

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 15s Initial Cooldown

Grants a damage boost alongside lead and flying detections to all assigned towers.

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$500 Error creating thumbnail: File missing$500 15% 0% 12 5 0 1 8 0.5 N/A
1 Error creating thumbnail: File missing$500 Error creating thumbnail: File missing$1,000 15% 0% 12 5 0 2 8 0.5 N/A
2 Error creating thumbnail: File missing$750 Error creating thumbnail: File missing$1,750 15% 0% 14 5 5 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,700 Error creating thumbnail: File missing$4,450 15% 20% 15 10 10 3 6 0.5 7.5
4 Error creating thumbnail: File missing$6,000 Error creating thumbnail: File missing$10,450 15% 27.5% 18 20 20 4 4.5 0.5 10
5 Error creating thumbnail: File missing$16,000 Error creating thumbnail: File missing$26,450 15% 40% 20 25 50 5 2.5 0.5 15

12 November 2025 – 26 November 2025

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$583

BIG BRAIN

+1 Range Range

+5 Overheal Limit

+5 Healing Error creating thumbnail: File missing

Boosts the damage of shielded towers and grants them lead and flying detections

•20% Damage Buff Error creating thumbnail: File missing

•7.5 Duration Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$1,483

Medical Pack

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown

Grants a damage boost alongside lead and flying detections to all assigned towers.

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$500 Error creating thumbnail: File missing$500 15% 0% 12 5 0 1 8 0.5 N/A
1 Error creating thumbnail: File missing$500 Error creating thumbnail: File missing$1,000 15% 0% 12 5 0 2 8 0.5 N/A
2 Error creating thumbnail: File missing$750 Error creating thumbnail: File missing$1,750 15% 0% 14 5 5 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,700 Error creating thumbnail: File missing$4,450 15% 20% 15 10 10 3 6 0.5 7.5
4 Error creating thumbnail: File missing$6,000 Error creating thumbnail: File missing$10,450 15% 27.5% 18 20 20 4 4.5 0.5 10
5 Error creating thumbnail: File missing$16,000 Error creating thumbnail: File missing$26,450 15% 40% 20 25 50 5 2.5 0.5 15

Modifiers & Trials Update (24 September 2025) – 12 November 2025

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$583

BIG BRAIN

+1 Range Range

+5 Overheal Limit

+5 Healing Error creating thumbnail: File missing

Boosts the damage of shielded towers and grants them all detections

•20% Damage Buff Error creating thumbnail: File missing

•7.5 Duration Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$1,483

Medical Pack

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown

Gives all toggled towers damage buff.

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$500 Error creating thumbnail: File missing$500 15% 0% 12 5 0 1 8 0.5 N/A
1 Error creating thumbnail: File missing$500 Error creating thumbnail: File missing$1,000 15% 0% 12 5 0 2 8 0.5 N/A
2 Error creating thumbnail: File missing$750 Error creating thumbnail: File missing$1,750 15% 0% 14 5 5 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,700 Error creating thumbnail: File missing$4,450 15% 20% 15 10 10 3 6 0.5 7.5
4 Error creating thumbnail: File missing$6,000 Error creating thumbnail: File missing$10,450 15% 27.5% 18 20 20 4 4.5 0.5 10
5 Error creating thumbnail: File missing$16,000 Error creating thumbnail: File missing$26,450 15% 40% 20 25 50 5 2.5 0.5 15

Revive & Reload Update (20 August 2025) – Modifiers & Trials Update (24 September 2025)

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$516

BIG BRAIN

+1 Range Range

+5 Overheal Limit

+5 Healing Error creating thumbnail: File missing

Boosts the damage of shielded towers and grants them all detections

•20% Damage Buff Error creating thumbnail: File missing

•7.5 Duration Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$1.416

Medical Pack

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown

Gives all toggled towers damage buff.

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$500 Error creating thumbnail: File missing$500 20% 0% 12 5 0 1 8 0.5 N/A
1 Error creating thumbnail: File missing$300 Error creating thumbnail: File missing$800 20% 0% 12 5 0 2 8 0.5 N/A
2 Error creating thumbnail: File missing$750 Error creating thumbnail: File missing$1,550 20% 0% 14 5 5 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,700 Error creating thumbnail: File missing$4,250 20% 20% 15 10 10 3 6 0.5 7.5
4 Error creating thumbnail: File missing$6,000 Error creating thumbnail: File missing$10,250 20% 27.5% 18 20 20 4 4.5 0.5 10
5 Error creating thumbnail: File missing$16,000 Error creating thumbnail: File missing$26,250 20% 40% 20 25 50 5 2.5 0.5 15

12 March 2025 – Revive & Reload Update (20 August 2025)

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 800[1] • Intermediate • Support

Upgrades

[edit]
Medical Precautions
Goddess Of Healing

Ability

[edit]
Cleansing
Level 5 • 20s Cooldown

Instantly removes debuffs from all towers within its range (such as stuns).

Statistics

[edit]

21 March 2023 – 12 March 2025

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 1,500 • Intermediate
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage Method
Single
Range
Range10
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
N/A

Upgrades

[edit]
Goddess Of Healing

+2 Range Range

0.675 > 0.325 Firerate Error creating thumbnail: File missing

+Cleansing Ability


Sell Price Changes to Error creating thumbnail: File missing$5,200

Ability

[edit]
Cleansing
Level 5 • 30s Cooldown

Instantly removes debuffs from all towers within its range (such as stuns).

Statistics

[edit]

Entity System Update (12 March 2022) – 21 March 2023

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 1,500 • Intermediate
Placement Footprint
Average
Placement Type
Ground
Damage Method
Single
Range
Range10
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
N/A

Upgrades

[edit]
Goddess Of Healing

+2 Range Range

0.675 > 0.325 Firerate Error creating thumbnail: File missing

+Cleansing Ability


Sell Price Changes to Error creating thumbnail: File missing$5,200

Ability

[edit]
Cleansing
Level 5 • 30s Cooldown

Instantly removes debuffs from all towers within its range (such as stuns).

Statistics

[edit]

Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)

Base Statistics

[edit]
Placement Footprint
Average
Placement Type
Ground
Damage Method
Single
Range
Range10
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
N/A

Upgrades

[edit]
Goddess Of Healing

+2 Range Range

0.68 > 0.33 Firerate Error creating thumbnail: File missing

+Cleansing Ability


Sell Price Changes to Error creating thumbnail: File missing$5,200

Ability

[edit]
Cleansing
Level 5 • 30s Cooldown

Instantly removes debuffs from all towers within its range (such as stuns).

Statistics

[edit]

4 March 2020 – Overhaul Update (29 October 2020)

Base Statistics

[edit]

Upgrades

[edit]
Goddess Of Healing

+2 Range Range

0.55 > 0.35 Firerate Error creating thumbnail: File missing

+Cleansing Ability


Sell Price Changes to Error creating thumbnail: File missing$5,200

Ability

[edit]
Cleansing
Level 5 • 30s Cooldown

Instantly removes debuffs from all towers within its range (such as stuns).

Statistics

[edit]

MEGA Update (13 October 2019) – 4 March 2020

Base Statistics

[edit]

Upgrades

[edit]
Goddess Of Healing

+2 Range Range

0.55 > 0.35 Firerate Error creating thumbnail: File missing

+Cleansing Ability


Sell Price Changes to Error creating thumbnail: File missing$5,200

Ability

[edit]
Cleansing
Level 5 • 30s Cooldown

Instantly removes debuffs from all towers within its range (such as stuns).

Statistics

[edit]

Notes

[edit]
  1. Prior to the 25th of June 2025, it had a cost of Error creating thumbnail: File missing 1,500.


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