Medic/History: Difference between revisions

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imported>DarkGabonnie
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{{Tabs|History}}
{{Tabs|History}}
''To see the statistics of this tower without the [[Firerate Bug]], visit the [[Firerate Bug/Medic|Firerate Bug]] page.''


<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''26 November 2025 – Present'''</div>
<div class="sectionheader">'''Enforcer Tower Update (14 August 2026) – Present'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|425}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|275}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|650}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers, grants them [[Stun Immunity]] and [[Freeze Immunity]]

'''Medic''' gains [[Freeze Immunity]] for the duration

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•7.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,291}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|5,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

7.5 > 10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|2,958}}}}
{{Upgrade|Level = Level 5|Upgrade Title = MD-PhD|Cost = {{Money|12,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

5 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 35% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]}}


Sell Price Changes to {{Money|6,958}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 30s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Assigned towers gain a [[Damage Buff]], [[Stun Immunity|Stun]] and [[Freeze Immunity]].
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 425; 650; 2400; 5000; 12000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; MD-PhD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 100 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 100 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 10 || 100 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 100 || 3 || 6 || 0.5 || 7.5
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 100 || 4 || 5 || 0.5 || 10
|-
| 5 || $R$ || $R$ || 15% || 35% || 20 || 20 || 100 || 5 || 4.5 || 0.5 || 10
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Kingpin Update (17 July 2026) – Enforcer Tower Update (14 August 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|425}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|275}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|650}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,950}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers, grants them [[Stun Immunity]] and [[Freeze Immunity]]

'''Medic''' gains [[Freeze Immunity]] for the duration

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,475}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|3,475}}}}
{{Upgrade|Level = Level 5|Upgrade Title = MD-PhD|Cost = {{Money|14,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

5 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 35% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|8,141}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 30s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Assigned towers gain a [[Damage Buff]], [[Stun Immunity|Stun]] and [[Freeze Immunity]].
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 425; 650; 2950; 6000; 14000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; MD-PhD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 100 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 100 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 10 || 100 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 100 || 3 || 6 || 0.5 || 10
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 100 || 4 || 5 || 0.5 || 12.5
|-
| 5 || $R$ || $R$ || 15% || 35% || 20 || 20 || 100 || 5 || 4.5 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Kingpin Update (17 July 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|425}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|275}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|650}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,950}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

-90 Overheal Limit

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers, grants them [[Stun Immunity]] and [[Freeze Immunity]]

'''Medic''' gains [[Freeze Immunity]] for the duration

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,475}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+90 Overheal Limit

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|3,475}}}}
{{Upgrade|Level = Level 5|Upgrade Title = MD-PhD|Cost = {{Money|14,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

5 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 35% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|8,141}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 30s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Assigned towers gain a [[Damage Buff]], [[Stun Immunity|Stun]] and [[Freeze Immunity]].
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 425; 650; 2950; 6000; 14000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; MD-PhD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 100 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 100 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 10 || 100 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 10
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 100 || 4 || 5 || 0.5 || 12.5
|-
| 5 || $R$ || $R$ || 15% || 35% || 20 || 20 || 100 || 5 || 4.5 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|266}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|675}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+5 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,391}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+10 Overheal Limit

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 30% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|3,391}}}}
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|15,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+30 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

4.5 > 4 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 30% > 40% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|8,391}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 15s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Grants a damage boost to all assigned towers.
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 400; 675; 2700; 6000; 15000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 10
|-
| 4 || $R$ || $R$ || 15% || 30% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 12.5
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 4 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Shock and Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}

==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets


Sell Price Changes to {{Money|266}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|675}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]


Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+5 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers and grants them lead and flying detections

•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|1,391}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+10 Overheal Limit

+10 Healing [[File:HealingIcon.svg|20px|Healing]]

6 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 30% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|3,391}}}}
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|15,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+1 Max Targets

+30 Overheal Limit

+5 Healing [[File:HealingIcon.svg|20px|Healing]]

4.5 > 4 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]

{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 30% > 40% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]

12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}


Sell Price Changes to {{Money|8,391}}}}

==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 15s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Grants a damage boost alongside lead and flying detections to all assigned towers.
}}

==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 400; 675; 2700; 6000; 15000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 10
|-
| 4 || $R$ || $R$ || 15% || 30% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 12.5
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 4 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''26 November 2025 – Shock and Awe Update (28 January 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|500}}
|Cost = {{Money|500}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Sell Price = {{Money|166}}
|Placement Type = Ground
|Placement Type = Ground
Line 30: Line 650:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|500}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|500}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets




Sell Price Changes to {{Money|333}}}}
Sell Price Changes to {{Money|333}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribed Vitamins - {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 44: Line 664:


Sell Price Changes to {{Money|583}}}}
Sell Price Changes to {{Money|583}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+5 Overheal Limit
+5 Overheal Limit
Line 58: Line 678:


Sell Price Changes to {{Money|1,483}}}}
Sell Price Changes to {{Money|1,483}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 74: Line 694:


Sell Price Changes to {{Money|3,483}}}}
Sell Price Changes to {{Money|3,483}}}}
{{Upgrade|Upgrade Title = Level 5 - PHD - {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 92: Line 712:


==Ability==
==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown<br/>15s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 15s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Grants a damage boost alongside lead and flying detections to all assigned towers.
Grants a damage boost alongside lead and flying detections to all assigned towers.
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 500; 750; 2700; 6000; 16000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
!Level
!Total Price
![[Firerate Buff]]
![[Damage Buff]]
!Range
!Healing
!Overheal Limit
!Max Targets
!Shield Recharge Speed
!Tower Selection Cooldown
!Ubercharge Duration
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|0
|{{Money|500}}
|15%
|0%
|12
|5
|0
|1
|8
|0.5
|N/A
|-
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|1
|{{Money|1,000}}
|15%
|0%
|12
|5
|0
|2
|8
|0.5
|N/A
|-
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|2
|{{Money|1,750}}
|15%
|0%
|14
|5
|5
|3
|6
|0.5
|N/A
|-
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5
|3
|{{Money|4,450}}
|15%
|20%
|15
|10
|10
|3
|6
|0.5
|7.5
|-
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10
|4
|{{Money|10,450}}
|15%
|27.5%
|18
|20
|20
|4
|4.5
|0.5
|10
|-
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15
|5
|{{Money|26,450}}
|15%
|40%
|20
|25
|50
|5
|2.5
|0.5
|15
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 192: Line 751:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|500}}
|Cost = {{Money|500}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Sell Price = {{Money|166}}
|Placement Type = Ground
|Placement Type = Ground
Line 216: Line 778:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|500}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|500}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets




Sell Price Changes to {{Money|333}}}}
Sell Price Changes to {{Money|333}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribed Vitamins - {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 230: Line 792:


Sell Price Changes to {{Money|583}}}}
Sell Price Changes to {{Money|583}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+5 Overheal Limit
+5 Overheal Limit
Line 244: Line 806:


Sell Price Changes to {{Money|1,483}}}}
Sell Price Changes to {{Money|1,483}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 260: Line 822:


Sell Price Changes to {{Money|3,483}}}}
Sell Price Changes to {{Money|3,483}}}}
{{Upgrade|Upgrade Title = Level 5 - PHD - {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 282: Line 844:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 500; 750; 2700; 6000; 16000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
!Level
!Total Price
![[Firerate Buff]]
![[Damage Buff]]
!Range
!Healing
!Overheal Limit
!Max Targets
!Shield Recharge Speed
!Tower Selection Cooldown
!Ubercharge Duration
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|0
|{{Money|500}}
|15%
|0%
|12
|5
|0
|1
|8
|0.5
|N/A
|-
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|1
|{{Money|1,000}}
|15%
|0%
|12
|5
|0
|2
|8
|0.5
|N/A
|-
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|2
|{{Money|1,750}}
|15%
|0%
|14
|5
|5
|3
|6
|0.5
|N/A
|-
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5
|3
|{{Money|4,450}}
|15%
|20%
|15
|10
|10
|3
|6
|0.5
|7.5
|-
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10
|4
|{{Money|10,450}}
|15%
|27.5%
|18
|20
|20
|4
|4.5
|0.5
|10
|-
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15
|5
|{{Money|26,450}}
|15%
|40%
|20
|25
|50
|5
|2.5
|0.5
|15
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 378: Line 879:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|500}}
|Cost = {{Money|500}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Sell Price = {{Money|166}}
|Placement Type = Ground
|Placement Type = Ground
Line 402: Line 906:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|300}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|5300}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets




Sell Price Changes to {{Money|333}}}}
Sell Price Changes to {{Money|333}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribed Vitamins - {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 416: Line 920:


Sell Price Changes to {{Money|583}}}}
Sell Price Changes to {{Money|583}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+5 Overheal Limit
+5 Overheal Limit
Line 430: Line 934:


Sell Price Changes to {{Money|1,483}}}}
Sell Price Changes to {{Money|1,483}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 446: Line 950:


Sell Price Changes to {{Money|3,483}}}}
Sell Price Changes to {{Money|3,483}}}}
{{Upgrade|Upgrade Title = Level 5 - PHD - {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 468: Line 972:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 500; 750; 2700; 6000; 16000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
!Level
!Total Price
![[Firerate Buff]]
![[Damage Buff]]
!Range
!Healing
!Overheal Limit
!Max Targets
!Shield Recharge Speed
!Tower Selection Cooldown
!Ubercharge Duration
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|0
|{{Money|500}}
|15%
|0%
|12
|5
|0
|1
|8
|0.5
|N/A
|-
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|1
|{{Money|1,000}}
|15%
|0%
|12
|5
|0
|2
|8
|0.5
|N/A
|-
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|2
|{{Money|1,750}}
|15%
|0%
|14
|5
|5
|3
|6
|0.5
|N/A
|-
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5
|3
|{{Money|4,450}}
|15%
|20%
|15
|10
|10
|3
|6
|0.5
|7.5
|-
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10
|4
|{{Money|10,450}}
|15%
|27.5%
|18
|20
|20
|4
|4.5
|0.5
|10
|-
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15
|5
|{{Money|26,450}}
|15%
|40%
|20
|25
|50
|5
|2.5
|0.5
|15
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 564: Line 1,007:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|500}}
|Cost = {{Money|500}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Sell Price = {{Money|166}}
|Placement Type = Ground
|Placement Type = Ground
Line 588: Line 1,034:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|300}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|300}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets




Sell Price Changes to {{Money|266}}}}
Sell Price Changes to {{Money|266}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribed Vitamins - {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 602: Line 1,048:


Sell Price Changes to {{Money|516}}}}
Sell Price Changes to {{Money|516}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+5 Overheal Limit
+5 Overheal Limit
Line 616: Line 1,062:


Sell Price Changes to {{Money|1.416}}}}
Sell Price Changes to {{Money|1.416}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 632: Line 1,078:


Sell Price Changes to {{Money|3,416}}}}
Sell Price Changes to {{Money|3,416}}}}
{{Upgrade|Upgrade Title = Level 5 - PHD - {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+1 Max Targets
+1 Max Targets
Line 654: Line 1,100:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 300; 750; 2700; 6000; 16000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
!Level
!Total Price
![[Firerate Buff]]
![[Damage Buff]]
!Range
!Healing
!Overheal Limit
!Max Targets
!Shield Recharge Speed
!Tower Selection Cooldown
!Ubercharge Duration
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 20% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|0
|{{Money|500}}
|20%
|0%
|12
|5
|0
|1
|8
|0.5
|N/A
|-
|-
| 1 || $R$ || $R$ || 20% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|1
|{{Money|800}}
|20%
|0%
|12
|5
|0
|2
|8
|0.5
|N/A
|-
|-
| 2 || $R$ || $R$ || 20% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|2
|{{Money|1,550}}
|20%
|0%
|14
|5
|5
|3
|6
|0.5
|N/A
|-
|-
| 3 || $R$ || $R$ || 20% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5
|3
|{{Money|4,250}}
|20%
|20%
|15
|10
|10
|3
|6
|0.5
|7.5
|-
|-
| 4 || $R$ || $R$ || 20% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10
|4
|{{Money|10,250}}
|20%
|27.5%
|18
|20
|20
|4
|4.5
|0.5
|10
|-
|-
| 5 || $R$ || $R$ || 20% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15
|5
|{{Money|26,250}}
|20%
|40%
|20
|25
|50
|5
|2.5
|0.5
|15
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 750: Line 1,135:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIconn.png|100px]]
|Image = [[File:DefaultMedicIconn.png|100px]]
|Unlock Cost = {{Coins|800}}<ref>Prior to the 25th of June 2025, it had a cost of {{Coins|1,500}}.</ref>
|Category = Intermediate
|Role = Support
|Cost = {{Money|450}}
|Cost = {{Money|450}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|150}}
|Sell Price = {{Money|150}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]3
|Damage = [[File:Damage Icon.png|20px|Damage]]3
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.025
|Hidden = {{Hidden|Hidden Detection}}Level 2+
|Hidden = {{Hidden|Hidden Detection}}Level 2+
|Range = [[File:Range Icon.png|20px|Range]]12
|Range = [[File:Range Icon.png|20px|Range]]12
Line 770: Line 1,158:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|200}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|200}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


1.008 > 0.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.025 > 0.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price Changes to {{Money|216}}}}
Sell Price Changes to {{Money|216}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribed Vitamins - {{Money|400}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +Hidden Detection {{Hidden|Hidden Detection}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +Hidden Detection {{Hidden|Hidden Detection}}


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 782: Line 1,170:


Sell Price Changes to {{Money|350}}}}
Sell Price Changes to {{Money|350}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|800}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|800}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


0.758 > 0.658 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.775 > 0.675 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 790: Line 1,178:


Sell Price Changes to {{Money|616}}}}
Sell Price Changes to {{Money|616}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|1,750}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|1,750}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]


0.658 > 0.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.675 > 0.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price Changes to {{Money|1,200}}}}
Sell Price Changes to {{Money|1,200}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|5,000}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|5,000}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+Flying Detection {{Flying|Flying Detection}}
+Flying Detection {{Flying|Flying Detection}}


0.508 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.525 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Cleansing Ability
+Cleansing Ability
Line 812: Line 1,200:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 450; 200; 400; 800; 1750; 5000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Healing
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 1 || 12 || 5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|450}}
|3
|1.008
|12
|2.98
|5
|{{Money|151.01}}
|-
|-
| 1 || $R$ || $R$ || 3 || 0.75 || 13 || 5 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|650}}
|3
|0.758
|13
|3.96
|5
|{{Money|164.14}}
|-
|-
| 2 || $R$ || $R$ || 5 || 0.75 || 13 || 5 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|1,050}}
|5
|0.758
|13
|6.6
|5
|{{Money|159.09}}
|-
|-
| 3 || $R$ || $R$ || 8 || 0.65 || 16 || 5 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|1,850}}
|8
|0.658
|16
|12.16
|5
|{{Money|152.14}}
|-
|-
| 4 || $R$ || $R$ || 12 || 0.5 || 16 || 5 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|3,600}}
|12
|0.508
|16
|23.62
|5
|{{Money|152.41}}
|-
|-
| 5 || $R$ || $R$ || 12 || 0.3 || 18 || 5 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|8,600}}
|12
|0.308
|18
|38.96
|5
|{{Money|220.74}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 887: Line 1,238:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIconn.png|100px]]
|Image = [[File:DefaultMedicIconn.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Category = Intermediate
|Cost = {{Money|900}}
|Cost = {{Money|900}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|300}}
|Sell Price = {{Money|300}}
|Placement Type = Ground
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.025
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]10
|Range = [[File:Range Icon.png|20px|Range]]10
Line 907: Line 1,260:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 913: Line 1,266:


Sell Price Changes to {{Money|433}}}}
Sell Price Changes to {{Money|433}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribe Vitamins - {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribe Vitamins|Cost = {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]


1.008 > 0.808 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.025 > 0.825 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price Changes to {{Money|733}}}}
Sell Price Changes to {{Money|733}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]
Line 929: Line 1,282:


Sell Price Changes to {{Money|1,533}}}}
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]


0.808 > 0.658 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.825 > 0.675 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price Changes to {{Money|3,033}}}}
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.658 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.675 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Cleansing Ability
+Cleansing Ability
Line 951: Line 1,304:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 900; 400; 900; 2400; 4500; 6500
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Healing
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|900}}
|2
|1.008
|10
|1.98
|5
|{{Money|454.55}}
|-
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|1,300}}
|3
|1.008
|11
|2.98
|5
|{{Money|426.24}}
|-
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 5 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|2,200}}
|6
|0.808
|12
|7.43
|5
|{{Money|296.1}}
|-
|-
| 3 || $R$ || $R$ || 6 || 0.8 || 15 || 5 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|4,600}}
|6
|0.808
|15
|7.43
|5
|{{Money|619.11}}
|-
|-
| 4 || $R$ || $R$ || 8 || 0.65 || 16 || 5 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|9,100}}
|8
|0.658
|16
|12.16
|5
|{{Money|748.36}}
|-
|-
| 5 || $R$ || $R$ || 8 || 0.3 || 18 || 5 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|15,600}}
|8
|0.308
|18
|25.97
|5
|{{Money|600.69}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,026: Line 1,342:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIconn.png|100px]]
|Image = [[File:DefaultMedicIconn.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Category = Intermediate
|Cost = {{Money|900}}
|Cost = {{Money|900}}
|Footprint = Average
|Footprint = Average
Line 1,035: Line 1,353:
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.025
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]10
|Range = [[File:Range Icon.png|20px|Range]]10
Line 1,046: Line 1,364:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,052: Line 1,370:


Sell Price Changes to {{Money|433}}}}
Sell Price Changes to {{Money|433}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribe Vitamins - {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribe Vitamins|Cost = {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]


1.008 > 0.808 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.025 > 0.825 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


5 > 7 Healing [[File:HealingIcon.svg|20px|Healing]]
5 > 7 Healing [[File:HealingIcon.svg|20px|Healing]]
Line 1,062: Line 1,380:


Sell Price Changes to {{Money|733}}}}
Sell Price Changes to {{Money|733}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]
Line 1,070: Line 1,388:


Sell Price Changes to {{Money|1,533}}}}
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]


0.808 > 0.658 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.825 > 0.675 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


7 > 10 Healing [[File:HealingIcon.svg|20px|Healing]]
7 > 10 Healing [[File:HealingIcon.svg|20px|Healing]]
Line 1,080: Line 1,398:


Sell Price Changes to {{Money|3,033}}}}
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.658 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.675 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Cleansing Ability
+Cleansing Ability
Line 1,094: Line 1,412:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 900; 400; 900; 2400; 4500; 6500
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Healing
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|900}}
|2
|1.008
|10
|1.98
|5
|{{Money|454.55}}
|-
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|1,300}}
|3
|1.008
|11
|2.98
|5
|{{Money|436.24}}
|-
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|2,200}}
|6
|0.808
|12
|7.43
|7
|{{Money|296.1}}
|-
|-
| 3 || $R$ || $R$ || 6 || 0.8 || 15 || 7 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|4,600}}
|6
|0.808
|15
|7.43
|7
|{{Money|619.11}}
|-
|-
| 4 || $R$ || $R$ || 8 || 0.65 || 16 || 10 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|9,100}}
|8
|0.658
|16
|12.16
|10
|{{Money|748.35}}
|-
|-
| 5 || $R$ || $R$ || 8 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|15,600}}
|8
|0.308
|18
|25.97
|10
|{{Money|600.69}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,169: Line 1,450:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:DefaultMedicIcon.png|100px]]
|Image = [[File:DefaultMedicIcon.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Cost = {{Money|900}}
|Cost = {{Money|900}}
|Footprint = Average
|Footprint = Average
Line 1,189: Line 1,471:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,195: Line 1,477:


Sell Price Changes to {{Money|433}}}}
Sell Price Changes to {{Money|433}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribe Vitamins - {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribe Vitamins|Cost = {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,205: Line 1,487:


Sell Price Changes to {{Money|733}}}}
Sell Price Changes to {{Money|733}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information =


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]
Line 1,213: Line 1,495:


Sell Price Changes to {{Money|1,533}}}}
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,223: Line 1,505:


Sell Price Changes to {{Money|3,033}}}}
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.68 > 0.33 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.68 > 0.33 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,237: Line 1,519:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 900; 400; 900; 2400; 4500; 6500
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG-2020$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Healing
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|900}}
|2
|1.03
|10
|1.94
|5
|{{Money|463.91}}
|-
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|1,300}}
|3
|1.03
|11
|2.91
|5
|{{Money|446.74}}
|-
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|2,200}}
|6
|0.83
|12
|7.23
|7
|{{Money|304.29}}
|-
|-
| 3 || $R$ || $R$ || 6 || 0.8 || 15 || 7 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|4,600}}
|6
|0.83
|15
|7.23
|7
|{{Money|636.24}}
|-
|-
| 4 || $R$ || $R$ || 8 || 0.65 || 16 || 10 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|9,100}}
|8
|0.68
|16
|11.76
|10
|{{Money|773.81}}
|-
|-
| 5 || $R$ || $R$ || 8 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|15,600}}
|8
|0.33
|18
|24.24
|10
|{{Money|643.56}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,312: Line 1,557:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:Medic.png|100px]]
|Image = [[File:Medic.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Cost = {{Money|900}}
|Cost = {{Money|900}}
|Footprint = Average
|Footprint = Average
Line 1,330: Line 1,576:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,336: Line 1,582:


Sell Price Changes to {{Money|433}}}}
Sell Price Changes to {{Money|433}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribe Vitamins - {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribe Vitamins|Cost = {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,346: Line 1,592:


Sell Price Changes to {{Money|733}}}}
Sell Price Changes to {{Money|733}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,356: Line 1,602:


Sell Price Changes to {{Money|1,533}}}}
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,364: Line 1,610:


Sell Price Changes to {{Money|3,033}}}}
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.55 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.55 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,378: Line 1,624:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 900; 400; 900; 2400; 4500; 6500
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG-2019$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Healing
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|900}}
|2
|1.05
|10
|1.9
|5
|{{Money|473.68}}
|-
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|1,300}}
|3
|1.05
|11
|2.86
|5
|{{Money|454.55}}
|-
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|2,200}}
|6
|0.85
|12
|7.06
|7
|{{Money|311.61}}
|-
|-
| 3 || $R$ || $R$ || 8 || 0.5 || 15 || 7 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|4,600}}
|8
|0.55
|15
|14.55
|7
|{{Money|316.15}}
|-
|-
| 4 || $R$ || $R$ || 10 || 0.5 || 16 || 10 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|9,100}}
|10
|0.55
|16
|18.18
|10
|{{Money|500.55}}
|-
|-
| 5 || $R$ || $R$ || 10 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|15,600}}
|10
|0.35
|18
|28.57
|10
|{{Money|546.03}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
Line 1,453: Line 1,662:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:Medic.png|100px]]
|Image = [[File:Medic.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Cost = {{Money|900}}
|Cost = {{Money|900}}
|Footprint = Average
|Footprint = Average
Line 1,471: Line 1,681:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Medical Precautions - {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:Medic Upgrade 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+1 Damage [[File:Damage Icon.png|20px|Damage]]
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,477: Line 1,687:


Sell Price Changes to {{Money|433}}}}
Sell Price Changes to {{Money|433}}}}
{{Upgrade|Upgrade Title = Level 2 - Prescribe Vitamins - {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Prescribe Vitamins|Cost = {{Money|900}}|Image = [[File:Medic Upgrade 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,487: Line 1,697:


Sell Price Changes to {{Money|733}}}}
Sell Price Changes to {{Money|733}}}}
{{Upgrade|Upgrade Title = Level 3 - BIG BRAIN - {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:Medic_Upgrade_3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:Damage Icon.png|20px|Damage]]
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,497: Line 1,707:


Sell Price Changes to {{Money|1,533}}}}
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|Upgrade Title = Level 4 - Medical Pack - {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|4,500}}|Image = [[File:Medic Upgrade 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,505: Line 1,715:


Sell Price Changes to {{Money|3,033}}}}
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Goddess Of Healing - {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Goddess Of Healing|Cost = {{Money|6,500}}|Image = [[File:Medic Upgrate 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


0.55 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.55 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,519: Line 1,729:
}}
}}


==Stats Table==
==Statistics==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 900; 400; 900; 2400; 4500; 6500
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG-2019$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Healing
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|900}}
|2
|1.05
|10
|1.9
|5
|{{Money|473.68}}
|-
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|1,300}}
|3
|1.05
|11
|2.86
|5
|{{Money|454.55}}
|-
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|2,200}}
|6
|0.85
|12
|7.06
|7
|{{Money|311.61}}
|-
|-
| 3 || $R$ || $R$ || 9 || 0.5 || 15 || 7 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|4,600}}
|9
|0.55
|13
|16.36
|7
|{{Money|281.17}}
|-
|-
| 4 || $R$ || $R$ || 11 || 0.5 || 16 || 10 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|9,100}}
|11
|0.55
|14
|20
|10
|{{Money|455}}
|-
|-
| 5 || $R$ || $R$ || 11 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}}
|5
|{{Money|15,600}}
|11
|0.35
|16
|31.43
|10
|{{Money|496.34}}
|}
|}
</div>
</div>
</nowiki>}}
</center>
</center>
</div>
</div>
</div>
</div>

==Notes==
<references/>


__NOTOC__
__NOTOC__

Latest revision as of 21:38, 18 August 2026


This is the history subpage for the Medic/History. It contains every revision of the tower's statistics.

Enforcer Tower Update (14 August 2026) – Present

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit4
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins
BIG BRAIN

+1 Range Range

Boosts the damage of shielded towers, grants them Stun Immunity and Freeze Immunity

Medic gains Freeze Immunity for the duration

•20% Damage Buff Error creating thumbnail: File missing

•7.5 Duration Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$1,291

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 30s Initial Cooldown

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$400 Error creating thumbnail: File missing$400 15% 0% 12 5 100 1 8 0.5 N/A
1 Error creating thumbnail: File missing$425 Error creating thumbnail: File missing$825 15% 0% 12 5 100 2 8 0.5 N/A
2 Error creating thumbnail: File missing$650 Error creating thumbnail: File missing$1,475 15% 0% 14 10 100 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,400 Error creating thumbnail: File missing$3,875 15% 20% 15 10 100 3 6 0.5 7.5
4 Error creating thumbnail: File missing$5,000 Error creating thumbnail: File missing$8,875 15% 27.5% 18 20 100 4 5 0.5 10
5 Error creating thumbnail: File missing$12,000 Error creating thumbnail: File missing$20,875 15% 35% 20 20 100 5 4.5 0.5 10

Kingpin Update (17 July 2026) – Enforcer Tower Update (14 August 2026)

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit4
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins
BIG BRAIN

+1 Range Range

Boosts the damage of shielded towers, grants them Stun Immunity and Freeze Immunity

Medic gains Freeze Immunity for the duration

•20% Damage Buff Error creating thumbnail: File missing

•10 Duration Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$1,475

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 30s Initial Cooldown

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$400 Error creating thumbnail: File missing$400 15% 0% 12 5 100 1 8 0.5 N/A
1 Error creating thumbnail: File missing$425 Error creating thumbnail: File missing$825 15% 0% 12 5 100 2 8 0.5 N/A
2 Error creating thumbnail: File missing$650 Error creating thumbnail: File missing$1,475 15% 0% 14 10 100 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,950 Error creating thumbnail: File missing$4,425 15% 20% 15 10 100 3 6 0.5 10
4 Error creating thumbnail: File missing$6,000 Error creating thumbnail: File missing$10,425 15% 27.5% 18 20 100 4 5 0.5 12.5
5 Error creating thumbnail: File missing$14,000 Error creating thumbnail: File missing$24,425 15% 35% 20 20 100 5 4.5 0.5 15

Hardcore Rework Update (5 June 2026) – Kingpin Update (17 July 2026)

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit4
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins
BIG BRAIN

+1 Range Range

-90 Overheal Limit

Boosts the damage of shielded towers, grants them Stun Immunity and Freeze Immunity

Medic gains Freeze Immunity for the duration

•20% Damage Buff Error creating thumbnail: File missing

•10 Duration Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$1,475

Medical Pack

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 30s Initial Cooldown

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$400 Error creating thumbnail: File missing$400 15% 0% 12 5 100 1 8 0.5 N/A
1 Error creating thumbnail: File missing$425 Error creating thumbnail: File missing$825 15% 0% 12 5 100 2 8 0.5 N/A
2 Error creating thumbnail: File missing$650 Error creating thumbnail: File missing$1,475 15% 0% 14 10 100 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,950 Error creating thumbnail: File missing$4,425 15% 20% 15 10 10 3 6 0.5 10
4 Error creating thumbnail: File missing$6,000 Error creating thumbnail: File missing$10,425 15% 27.5% 18 20 100 4 5 0.5 12.5
5 Error creating thumbnail: File missing$14,000 Error creating thumbnail: File missing$24,425 15% 35% 20 20 100 5 4.5 0.5 15

St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit4
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$491

BIG BRAIN
Medical Pack

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 15s Initial Cooldown

Grants a damage boost to all assigned towers.

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$400 Error creating thumbnail: File missing$400 15% 0% 12 5 0 1 8 0.5 N/A
1 Error creating thumbnail: File missing$400 Error creating thumbnail: File missing$800 15% 0% 12 5 0 2 8 0.5 N/A
2 Error creating thumbnail: File missing$675 Error creating thumbnail: File missing$1,475 15% 0% 14 5 5 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,700 Error creating thumbnail: File missing$4,175 15% 20% 15 10 10 3 6 0.5 10
4 Error creating thumbnail: File missing$6,000 Error creating thumbnail: File missing$10,175 15% 30% 18 20 20 4 4.5 0.5 12.5
5 Error creating thumbnail: File missing$15,000 Error creating thumbnail: File missing$25,175 15% 40% 20 25 50 5 4 0.5 15

Shock and Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit4
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$491

BIG BRAIN

+1 Range Range

+5 Overheal Limit

+5 Healing Error creating thumbnail: File missing

Boosts the damage of shielded towers and grants them lead and flying detections

•20% Damage Buff Error creating thumbnail: File missing

•10 Duration Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$1,391

Medical Pack

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 15s Initial Cooldown

Grants a damage boost alongside lead and flying detections to all assigned towers.

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$400 Error creating thumbnail: File missing$400 15% 0% 12 5 0 1 8 0.5 N/A
1 Error creating thumbnail: File missing$400 Error creating thumbnail: File missing$800 15% 0% 12 5 0 2 8 0.5 N/A
2 Error creating thumbnail: File missing$675 Error creating thumbnail: File missing$1,475 15% 0% 14 5 5 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,700 Error creating thumbnail: File missing$4,175 15% 20% 15 10 10 3 6 0.5 10
4 Error creating thumbnail: File missing$6,000 Error creating thumbnail: File missing$10,175 15% 30% 18 20 20 4 4.5 0.5 12.5
5 Error creating thumbnail: File missing$15,000 Error creating thumbnail: File missing$25,175 15% 40% 20 25 50 5 4 0.5 15

26 November 2025 – Shock and Awe Update (28 January 2026)

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$583

BIG BRAIN

+1 Range Range

+5 Overheal Limit

+5 Healing Error creating thumbnail: File missing

Boosts the damage of shielded towers and grants them lead and flying detections

•20% Damage Buff Error creating thumbnail: File missing

•7.5 Duration Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$1,483

Medical Pack

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown • 15s Initial Cooldown

Grants a damage boost alongside lead and flying detections to all assigned towers.

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$500 Error creating thumbnail: File missing$500 15% 0% 12 5 0 1 8 0.5 N/A
1 Error creating thumbnail: File missing$500 Error creating thumbnail: File missing$1,000 15% 0% 12 5 0 2 8 0.5 N/A
2 Error creating thumbnail: File missing$750 Error creating thumbnail: File missing$1,750 15% 0% 14 5 5 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,700 Error creating thumbnail: File missing$4,450 15% 20% 15 10 10 3 6 0.5 7.5
4 Error creating thumbnail: File missing$6,000 Error creating thumbnail: File missing$10,450 15% 27.5% 18 20 20 4 4.5 0.5 10
5 Error creating thumbnail: File missing$16,000 Error creating thumbnail: File missing$26,450 15% 40% 20 25 50 5 2.5 0.5 15

12 November 2025 – 26 November 2025

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$583

BIG BRAIN

+1 Range Range

+5 Overheal Limit

+5 Healing Error creating thumbnail: File missing

Boosts the damage of shielded towers and grants them lead and flying detections

•20% Damage Buff Error creating thumbnail: File missing

•7.5 Duration Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$1,483

Medical Pack

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown

Grants a damage boost alongside lead and flying detections to all assigned towers.

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$500 Error creating thumbnail: File missing$500 15% 0% 12 5 0 1 8 0.5 N/A
1 Error creating thumbnail: File missing$500 Error creating thumbnail: File missing$1,000 15% 0% 12 5 0 2 8 0.5 N/A
2 Error creating thumbnail: File missing$750 Error creating thumbnail: File missing$1,750 15% 0% 14 5 5 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,700 Error creating thumbnail: File missing$4,450 15% 20% 15 10 10 3 6 0.5 7.5
4 Error creating thumbnail: File missing$6,000 Error creating thumbnail: File missing$10,450 15% 27.5% 18 20 20 4 4.5 0.5 10
5 Error creating thumbnail: File missing$16,000 Error creating thumbnail: File missing$26,450 15% 40% 20 25 50 5 2.5 0.5 15

Modifiers & Trials Update (24 September 2025) – 12 November 2025

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$583

BIG BRAIN

+1 Range Range

+5 Overheal Limit

+5 Healing Error creating thumbnail: File missing

Boosts the damage of shielded towers and grants them all detections

•20% Damage Buff Error creating thumbnail: File missing

•7.5 Duration Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$1,483

Medical Pack

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown

Gives all toggled towers damage buff.

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$500 Error creating thumbnail: File missing$500 15% 0% 12 5 0 1 8 0.5 N/A
1 Error creating thumbnail: File missing$500 Error creating thumbnail: File missing$1,000 15% 0% 12 5 0 2 8 0.5 N/A
2 Error creating thumbnail: File missing$750 Error creating thumbnail: File missing$1,750 15% 0% 14 5 5 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,700 Error creating thumbnail: File missing$4,450 15% 20% 15 10 10 3 6 0.5 7.5
4 Error creating thumbnail: File missing$6,000 Error creating thumbnail: File missing$10,450 15% 27.5% 18 20 20 4 4.5 0.5 10
5 Error creating thumbnail: File missing$16,000 Error creating thumbnail: File missing$26,450 15% 40% 20 25 50 5 2.5 0.5 15

Revive & Reload Update (20 August 2025) – Modifiers & Trials Update (24 September 2025)

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 2,000 • Intermediate • Support
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range12
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A
Max Targets
1

Upgrades

[edit]
Medical Precautions
Prescribed Vitamins

+2 Range Range

+1 Max Targets

+5 Overheal Limit

8 > 6 Shield Recharge Speed Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$516

BIG BRAIN

+1 Range Range

+5 Overheal Limit

+5 Healing Error creating thumbnail: File missing

Boosts the damage of shielded towers and grants them all detections

•20% Damage Buff Error creating thumbnail: File missing

•7.5 Duration Error creating thumbnail: File missing


Sell Price Changes to Error creating thumbnail: File missing$1.416

Medical Pack

Ability

[edit]
Ubercharge
Level 3 • 60s Cooldown

Gives all toggled towers damage buff.

Statistics

[edit]
Level Cost Total Cost Firerate Buff Damage Buff Range Healing Overheal Limit Max Targets Shield Recharge Speed Tower Selection Cooldown Ubercharge Duration
0 Error creating thumbnail: File missing$500 Error creating thumbnail: File missing$500 20% 0% 12 5 0 1 8 0.5 N/A
1 Error creating thumbnail: File missing$300 Error creating thumbnail: File missing$800 20% 0% 12 5 0 2 8 0.5 N/A
2 Error creating thumbnail: File missing$750 Error creating thumbnail: File missing$1,550 20% 0% 14 5 5 3 6 0.5 N/A
3 Error creating thumbnail: File missing$2,700 Error creating thumbnail: File missing$4,250 20% 20% 15 10 10 3 6 0.5 7.5
4 Error creating thumbnail: File missing$6,000 Error creating thumbnail: File missing$10,250 20% 27.5% 18 20 20 4 4.5 0.5 10
5 Error creating thumbnail: File missing$16,000 Error creating thumbnail: File missing$26,250 20% 40% 20 25 50 5 2.5 0.5 15

12 March 2025 – Revive & Reload Update (20 August 2025)

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 800[1] • Intermediate • Support

Upgrades

[edit]
Medical Precautions
Goddess Of Healing

Ability

[edit]
Cleansing
Level 5 • 20s Cooldown

Instantly removes debuffs from all towers within its range (such as stuns).

Statistics

[edit]

21 March 2023 – 12 March 2025

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 1,500 • Intermediate
Placement Footprint
Average (1.5)
Placement Type
Ground
Damage Method
Single
Range
Range10
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
N/A

Upgrades

[edit]
Goddess Of Healing

+2 Range Range

0.675 > 0.325 Firerate Error creating thumbnail: File missing

+Cleansing Ability


Sell Price Changes to Error creating thumbnail: File missing$5,200

Ability

[edit]
Cleansing
Level 5 • 30s Cooldown

Instantly removes debuffs from all towers within its range (such as stuns).

Statistics

[edit]

Entity System Update (12 March 2022) – 21 March 2023

Base Statistics

[edit]
Medic/History
Cost: Error creating thumbnail: File missing 1,500 • Intermediate
Placement Footprint
Average
Placement Type
Ground
Damage Method
Single
Range
Range10
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
N/A

Upgrades

[edit]
Goddess Of Healing

+2 Range Range

0.675 > 0.325 Firerate Error creating thumbnail: File missing

+Cleansing Ability


Sell Price Changes to Error creating thumbnail: File missing$5,200

Ability

[edit]
Cleansing
Level 5 • 30s Cooldown

Instantly removes debuffs from all towers within its range (such as stuns).

Statistics

[edit]

Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)

Base Statistics

[edit]
Placement Footprint
Average
Placement Type
Ground
Damage Method
Single
Range
Range10
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
N/A

Upgrades

[edit]
Goddess Of Healing

+2 Range Range

0.68 > 0.33 Firerate Error creating thumbnail: File missing

+Cleansing Ability


Sell Price Changes to Error creating thumbnail: File missing$5,200

Ability

[edit]
Cleansing
Level 5 • 30s Cooldown

Instantly removes debuffs from all towers within its range (such as stuns).

Statistics

[edit]

4 March 2020 – Overhaul Update (29 October 2020)

Base Statistics

[edit]

Upgrades

[edit]
Goddess Of Healing

+2 Range Range

0.55 > 0.35 Firerate Error creating thumbnail: File missing

+Cleansing Ability


Sell Price Changes to Error creating thumbnail: File missing$5,200

Ability

[edit]
Cleansing
Level 5 • 30s Cooldown

Instantly removes debuffs from all towers within its range (such as stuns).

Statistics

[edit]

MEGA Update (13 October 2019) – 4 March 2020

Base Statistics

[edit]

Upgrades

[edit]
Goddess Of Healing

+2 Range Range

0.55 > 0.35 Firerate Error creating thumbnail: File missing

+Cleansing Ability


Sell Price Changes to Error creating thumbnail: File missing$5,200

Ability

[edit]
Cleansing
Level 5 • 30s Cooldown

Instantly removes debuffs from all towers within its range (such as stuns).

Statistics

[edit]

Notes

[edit]
  1. Prior to the 25th of June 2025, it had a cost of Error creating thumbnail: File missing 1,500.


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