Paintballer/History

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Revision as of 12:04, 30 March 2024 by imported>Mentin123
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To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.

Entity System Update (12 March 2022) – Present

Base Stats

Paintballer/History
Cost
Cash$400
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$133
Placement Type
Ground
Damage
Damage2
Damage Method
Splash
Firerate
Firerate2.008
Hidden Detection
N/A
Range
Range11
Explosion Range2 (Explosion Range)
Lead Detection
Lead PenetrationLevel 0+
Placement Limit
N/A
Flying Detection
N/A

Upgrades

Paintballer Gear
Level 1 • Cost: Paintballer Gear - Cash$100

+2 Range Range


Sell Price changes to Cash$166

Shoulder Pads
Level 2 • Cost: Shoulder Pads - Cash$500

+1 Damage Damage

2 > 3 Explosion Range Explosion Range


Sell Price changes to Cash$333

Double Barrel Gun
Level 3 • Cost: Double Barrel Gun - Cash$700

+2 Range Range

2.008 > 1.508 Firerate Firerate


Sell Price changes to Cash$566

Competitive Gear
Level 4 • Cost: Competitive Gear - Cash$2,500

+2 Damage Damage

3 > 4 Explosion Range Explosion Range

1.508 > 1.008 Firerate Firerate


Sell Price changes to Cash$1,400

Paintball Champion
Level 5 • Cost: Paintball Champion - Cash$3,500

+5 Damage Damage

4 > 5 Explosion Range Explosion Range


Sell Price changes to Cash$2,566

Stats Table

Level Total Price Splash Damage Firerate Range Explosion Range DPS[1]
0 Cash$400 2 2.008 11 2 1
1 Cash$500 2 2.008 13 2 1
2 Cash$1,000 3 2.008 13 3 1.49
3 Cash$1,700 3 1.508 15 3 1.99
4 Cash$4,200 5 1.008 15 4 4.96
5 Cash$7,700 10 1.008 15 5 9.92

Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)

Base Stats

Paintballer/History
Cost
Cash$400
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$133
Placement Type
Ground
Damage
Damage2
Damage Method
Splash
Firerate
Firerate2.03
Hidden Detection
N/A
Range
Range11
Explosion Range4 (Explosion Range)
Lead Detection
Lead PenetrationLevel 0+
Placement Limit
N/A
Flying Detection
N/A

Upgrades

Paintballer Gear
Level 1 • Cost: Paintballer Gear - Cash$100

+2 Range Range


Sell Price changes to Cash$166

Shoulder Pads
Level 2 • Cost: Shoulder Pads - Cash$500

+1 Damage Damage

2 > 3 Explosion Range Explosion Range


Sell Price changes to Cash$333

Double Barrel Gun
Level 3 • Cost: Double Barrel Gun - Cash$700

+2 Range Range

2.03 > 1.53 Firerate Firerate


Sell Price changes to Cash$566

Competitive Gear
Level 4 • Cost: Competitive Gear - Cash$2,500

+2 Damage Damage

3 > 4 Explosion Range Explosion Range

1.53 > 1.03 Firerate Firerate


Sell Price changes to Cash$1,400

Paintball Champion
Level 5 • Cost: Paintball Champion - Cash$3,500

+5 Damage Damage

4 > 5 Explosion Range Explosion Range


Sell Price changes to Cash$2,566

Stats Table

Level Total Price Splash Damage Firerate Range Explosion Range DPS[1]
0 Cash$400 2 2.03 11 2 0.99
1 Cash$500 2 2.03 13 2 0.99
2 Cash$1,000 3 2.03 13 3 1.48
3 Cash$1,700 3 1.53 15 3 1.96
4 Cash$4,200 5 1.03 15 4 4.85
5 Cash$7,700 10 1.03 15 5 9.71

Hardcore Testing

Base Stats

Paintballer/History
Cost
Cash$400
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$133
Placement Type
Ground
Damage
Damage2
Damage Method
Splash
Firerate
Firerate2.03
Hidden Detection
N/A
Range
Range11
Explosion Range4 (Explosion Range)
Lead Detection
Lead PenetrationLevel 0+
Placement Limit
N/A
Flying Detection
N/A

Upgrades

Paintballer Gear
Level 1 • Cost: Paintballer Gear - Cash$200

+2 Range Range


Sell Price changes to Cash$200

Shoulder Pads
Level 2 • Cost: Shoulder Pads - Cash$500

+1 Damage Damage

2 > 3 Explosion Range Explosion Range


Sell Price changes to Cash$366

Double Barrel Gun
Level 3 • Cost: Double Barrel Gun - Cash$700

+2 Range Range

2.03 > 1.53 Firerate Firerate


Sell Price changes to Cash$600

Competitive Gear
Level 4 • Cost: Competitive Gear - Cash$2,500

+2 Damage Damage

3 > 4 Explosion Range Explosion Range

1.53 > 1.03 Firerate Firerate


Sell Price changes to Cash$1,433

Paintball Champion
Level 5 • Cost: Paintball Champion - Cash$3,500

+5 Damage Damage

4 > 5 Explosion Range Explosion Range


Sell Price changes to Cash$2,600

Stats Table

Level Total Price Splash Damage Firerate Range Explosion Range DPS[1]
0 Cash$400 2 2.03 11 2 0.99
1 Cash$600 2 2.03 13 2 0.99
2 Cash$1,100 3 2.03 13 3 1.48
3 Cash$1,800 3 1.53 15 3 1.96
4 Cash$4,300 5 1.03 15 4 4.85
5 Cash$7,800 10 1.03 15 5 9.71

24 December 2019 – Overhaul Update (29 October 2020)

Base Stats

Base Stats
Cost
Cash$400
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$133
Placement Type
Ground
Damage
Damage2
Damage Type
Splash
Firerate
Firerate2.05
Hidden Detection
Hidden DetectionLevel 0+
Range
Range11
Explosion Range4 (Explosion Range)

Placement Limit
N/A

Upgrades

N/A
Level 1 • Cost: Cash$200

+2 Range Range


Sell Price changes to Cash$200

N/A
Level 2 • Cost: Cash$500

+1 Damage Damage

2 > 3 Explosion Range Explosion Range


Sell Price changes to Cash$366

N/A
Level 3 • Cost: Cash$700

+2 Range Range

2.05 > 1.55 Firerate Firerate


Sell Price changes to Cash$600

N/A
Level 4 • Cost: Cash$2,500

+2 Damage Damage

3 > 4 Explosion Range Explosion Range

1.55 > 1.05 Firerate Firerate


Sell Price changes to Cash$1,433

N/A
Level 5 • Cost: Cash$3,500

+5 Damage Damage

4 > 5 Explosion Range Explosion Range


Sell Price changes to Cash$2,600

Stats Table

Level Total Price Splash Damage Firerate Range Explosion Range DPS[1]
0 Cash$400 2 2.05 11 2 0.98
1 Cash$600 2 2.05 13 2 0.98
2 Cash$1,100 3 2.05 13 3 1.46
3 Cash$1,800 3 1.55 15 3 1.94
4 Cash$4,300 5 1.05 15 4 4.76
5 Cash$7,800 10 1.05 15 5 9.52

MEGA Update (13 October 2019) – 24 December 2019

Base Stats

Base Stats
Cost
Cash$400
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$133
Placement Type
Ground
Damage
Damage2
Damage Type
Splash
Firerate
Firerate2.05
Hidden Detection
Hidden DetectionLevel 0+
Range
Range11
Explosion Range4 (Explosion Range)

Placement Limit
N/A

Upgrades

N/A
Level 1 • Cost: Cash$200

+2 Range Range


Sell Price changes to Cash$200

N/A
Level 2 • Cost: Cash$500

+1 Damage Damage

2 > 3 Explosion Range Explosion Range


Sell Price changes to Cash$366

N/A
Level 3 • Cost: Cash$700

+2 Range Range

2.05 > 1.55 Firerate Firerate


Sell Price changes to Cash$600

N/A
Level 4 • Cost: Cash$2,500

+2 Damage Damage

3 > 4 Explosion Range Explosion Range

1.55 > 1.05 Firerate Firerate


Sell Price changes to Cash$1,433

N/A
Level 5 • Cost: Cash$3,500

+5 Damage Damage

4 > 5 Explosion Range Explosion Range


Sell Price changes to Cash$2,600

Stats Table

Level Total Price Direct Damage Splash Damage Firerate Range Explosion Range DPS[1]
0 Cash$400 2 2 2.05 11 2 1.96[2]
1 Cash$600 2 2 2.05 13 2 1.96[2]
2 Cash$1,100 3 3 2.05 13 3 2.92[3]
3 Cash$1,800 3 3 1.55 15 3 3.88[4]
4 Cash$4,300 5 5 1.05 15 4 9.52[5]
5 Cash$7,800 10 10 1.05 15 5 19.04[6]

15 August 2019 – MEGA Update (13 October 2019)

Base Stats

Base Stats
Cost
Cash$400
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$100
Placement Type
Ground
Damage
Damage2 Direct
Damage1 Splash
Damage Type
Splash
Firerate
Firerate1.05
Hidden Detection
Hidden DetectionLevel 0+
Range
Range6
Explosion Range4 (Explosion Range)

Placement Limit
N/A

Upgrades

N/A
Level 1 • Cost: Cash$200

+2 Range Range


Sell Price changes to Cash$150

N/A
Level 2 • Cost: Cash$500

+1 Direct Damage Damage

2 > 3 Explosion Range Explosion Range


Sell Price changes to Cash$275

N/A
Level 3 • Cost: Cash$700

+2 Range Range

1.05 > 0.85 Firerate Firerate


Sell Price changes to Cash$450

N/A
Level 4 • Cost: Cash$2,500

+2 Direct Damage Damage

+1 Splash Damage Damage

3 > 4 Explosion Range Explosion Range

0.85 > 0.65 Firerate Firerate


Sell Price changes to Cash$1,075

N/A
Level 5 • Cost: Cash$5,000

+5 Direct Damage Damage

+3 Splash Damage Damage

4 > 5 Explosion Range Explosion Range

0.65 > 0.55 Firerate Firerate


Sell Price changes to Cash$2,325

Stats Table

Level Total Price Direct Damage Splash Damage Firerate Range Explosion Range DPS[7]
0 Cash$400 2 1 1.05 6 2 2.85[8]
1 Cash$600 2 1 1.05 8 2 2.85[8]
2 Cash$1,100 3 1 1.05 8 3 3.81[9]
3 Cash$1,800 3 1 0.85 10 3 4.71[10]
4 Cash$4,300 5 2 0.65 10 4 10.77[11]
5 Cash$9,300 10 5 0.55 10 5 27.27[12]

16 June 2019 – 15 August 2019

Base Stats

Base Stats
Cost
Cash$1,000
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$250
Placement Type
Ground
Damage
Damage2 Direct
Damage1 Splash
Damage Type
Splash
Firerate
Firerate1.05
Hidden Detection
Hidden DetectionLevel 0+
Range
Range6
Explosion Range4 (Explosion Range)

Placement Limit
N/A

Upgrades

N/A
Level 1 • Cost: Cash$200

+2 Range Range


Sell Price changes to Cash$300

N/A
Level 2 • Cost: Cash$500

+1 Direct Damage Damage

2 > 3 Explosion Range Explosion Range


Sell Price changes to Cash$425

N/A
Level 3 • Cost: Cash$1,650

+2 Range Range

1.05 > 0.85 Firerate Firerate


Sell Price changes to Cash$837

N/A
Level 4 • Cost: Cash$3,500

+2 Direct Damage Damage

+1 Splash Damage Damage

3 > 4 Explosion Range Explosion Range

0.85 > 0.65 Firerate Firerate


Sell Price changes to Cash$1,712

N/A
Level 5 • Cost: Cash$7,500

+5 Direct Damage Damage

+3 Splash Damage Damage

4 > 5 Explosion Range Explosion Range

0.65 > 0.55 Firerate Firerate


Sell Price changes to Cash$3,587

Stats Table

Level Total Price Direct Damage Splash Damage Firerate Range Explosion Range DPS[7]
0 Cash$1,000 2 1 1.05 6 2 2.85[8]
1 Cash$1,200 2 1 1.05 8 2 2.85[8]
2 Cash$1,700 3 1 1.05 8 3 3.81[9]
3 Cash$3,350 3 1 0.85 10 3 4.71[10]
4 Cash$6,850 5 2 0.65 10 4 10.77[11]
5 Cash$14,350 10 5 0.55 10 5 27.27[12]

14 June 2019 – 16 June 2019

Base Stats

Base Stats
Cost
Cash$650
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$162
Placement Type
Ground
Damage
Damage2
Damage Type
Single
Splash (Level 5)
Firerate
Firerate0.6
Hidden Detection
Hidden DetectionLevel 0+
Range
Range6

Placement Limit
N/A

Upgrades

N/A
Level 1 • Cost: Cash$150

+2 Range Range


Sell Price changes to Cash$200

N/A
Level 2 • Cost: Cash$500

+1 Range Range

0.6 > 0.55 Firerate Firerate


Sell Price changes to Cash$325

N/A
Level 3 • Cost: Cash$1,000

+2 Range Range

+1 Damage Damage


Sell Price changes to Cash$575

N/A
Level 4 • Cost: Cash$3,000

+2 Range Range

+3 Damage Damage


Sell Price changes to Cash$1,325

N/A
Level 5 • Cost: Cash$6,000

+2 Range Range

+2 Damage Damage

+Splash Damage

•4 Damage Damage

•10 Explosion Range Explosion Range


Sell Price changes to Cash$2,825

Stats Table

Level Total Price Direct Damage Splash Damage Firerate Range Explosion Range DPS[7]
0 Cash$650 2 N/A 0.7 6 N/A 2.86
1 Cash$800 2 N/A 0.7 8 N/A 2.86
2 Cash$1,300 2 N/A 0.55 9 N/A 3.64
3 Cash$2,300 3 N/A 0.55 11 N/A 5.45
4 Cash$5,300 6 N/A 0.55 13 N/A 10.91
5 Cash$11,300 8 4 0.5 15 5 21.82[13]

Notes

  1. 1.0 1.1 1.2 1.3 1.4 DPS assumes only one enemy is hit and receives full splash damage.
  2. 2.0 2.1 0.98 Direct DPS + 0.98 Splash DPS
  3. 1.46 Direct DPS + 1.46 Splash DPS
  4. 1.94 Direct DPS + 1.94 Splash DPS
  5. 4.76 Direct DPS + 4.76 Splash DPS
  6. 9.52 Direct DPS + 9.52 Splash DPS
  7. 7.0 7.1 7.2 DPS assumes only one enemy is hit and receives full splash damage.
    DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate
  8. 8.0 8.1 8.2 8.3 1.9 Direct DPS + 0.95 Splash DPS
  9. 9.0 9.1 2.86 Direct DPS + 0.95 Splash DPS
  10. 10.0 10.1 3.53 Direct DPS + 1.18 Splash DPS
  11. 11.0 11.1 7.69 Direct DPS + 3.08 Splash DPS
  12. 12.0 12.1 18.18 Direct DPS + 9.08 Splash DPS
  13. 14.55 Direct DPS + 7.27 Splash DPS


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