Pursuit/History: Difference between revisions

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imported>DarkGabonnie
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<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Shock And Awe Update (28 January 2026) – Present'''</div>
<div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Present'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{PVPBaseStat
{{PVPBaseStat
|Image = [[File:PursuitNewIcon.png|100px]]
|Image = [[File:PursuitNewIcon.png|100px]]
Line 13: Line 13:
|Role = Offense
|Role = Offense
|Cost = {{Money|5,000}}
|Cost = {{Money|5,000}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|1,666}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]7
|Damage Type = Single<br/>Splash (Level 3+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Hidden = {{Hidden|Hidden Detection}}Level 4B
|Range = [[File:Range Icon.png|20px|Range]]7
|Lead = {{Lead|Lead Detection}}Level 3+ (Splash only)
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]6
|Fly = {{Flying|Flying Detection}}Level 0+
|Title1 = Ammo
|Stat1 = [[File:Damage Icon.png|20px|Ammo]]50
|Title2 = Reload Time
|Stat2 = [[File:Cooldown Icon.png|20px|Reload Time]]3.5
|Title3 = Patrol Range
|Stat3 = [[File:Range Icon.png|20px|Patrol Range]]14
|Title4 = Speed
|Stat4 = [[File:SpeedIcon.png|20px|Speed]]45
|PVP Cost = {{Money|2,500}}
|PVP Footprint = 1.5
|PVP Sell Price = {{Money|833}}
|PVP Placement Type = Ground (Air-based)
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]6
|PVP Damage Type = Single<br/>Splash (Level 3+)
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275
|PVP Hidden = {{Hidden|Hidden Detection}}Level 4B
|PVP Range = [[File:Range Icon.png|20px|Range]]7
|PVP Lead = {{Lead|Lead Detection}}Level 1+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|PVP Fly = {{Flying|Flying Detection}}Level 0+
|PVP Title1 = Ammo
|PVP Stat1 = [[File:Damage Icon.png|20px|Ammo]]35
|PVP Title2 = Reload Time
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Reload Time]]4
|PVP Title3 = Patrol Range
|PVP Stat3 = [[File:Range Icon.png|20px|Patrol Range]]14
|PVP Title4 = Speed
|PVP Stat4 = [[File:SpeedIcon.png|20px|Speed]]25
}}

==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = AP Rounds|Cost = {{Money|1,750}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|2,250}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|3,000}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

0.225 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]

{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +25 Ammo [[File:Damage Icon.png|20px|Ammo]]

3.5 > 3 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
}}


Sell Price changes to {{Money|3,250}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|4,750}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]

{{CollapsibleUpgrade|Title = Unlocks Missiles|Description = •30 Missile Damage [[File:SplashDamage.png|20px|Damage]]

•4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]

•4 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]]

•2 Missiles

•0.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]

•20 Missile Speed
}}


Sell Price changes to {{Money|4,833}}}}
{{PathTabber
|{{Upgrade|Level = Level 4|Upgrade Title = Sky Shredder|Cost = {{Money|15,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +6 Damage [[File:Damage Icon.png|20px|Damage]]

0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+3 Range [[File:Range Icon.png|20px|Range]]

{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +125 Ammo [[File:Damage Icon.png|20px|Ammo]]}}

{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +5 Missile Damage [[File:SplashDamage.png|20px|Damage]]

+2 Missiles
}}


Sell Price changes to {{Money|9,833}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Leviathan|Cost = {{Money|47,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +28 Damage [[File:Damage Icon.png|20px|Damage]]

+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]


Sell Price changes to {{Money|25,666}}}}
|{{Upgrade|Level = Level 4|Upgrade Title = Demolition Gunship|Cost = {{Money|9,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+4 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]

+Hidden Detection {{Hidden|Hidden Detection}}

{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +5 Missile Damage [[File:SplashDamage.png|20px|Damage]]

4 > 7.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]

+4 Missiles

0.5 > 0.25 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
}}


Sell Price changes to {{Money|8,000}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|13,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]

+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]

{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +25 Missile Damage [[File:SplashDamage.png|20px|Damage]]

7.5 > 8.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]

+2 Missiles

0.25 > 0.15 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
}}


Sell Price changes to {{Money|12,500}}}}
}}
|{{Upgrade|Level = Level 1|Upgrade Title = .50 Caliber|Cost = {{Money|750}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+1 Damage [[File:Damage Icon.png|20px|Damage]]

25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]]

+Lead Detection {{Lead|Lead Detection}}


Sell Price changes to {{Money|1,083}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|1,500}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]

+3 Damage [[File:Damage Icon.png|20px|Damage]]

16 > 25 Speed [[File:SpeedIcon.png|20px|Speed]]

+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]


Sell Price changes to {{Money|1,583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|3,500}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

0.25 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]]

4 > 3.5 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
}}

{{CollapsibleUpgrade|Title = Unlocks Missiles|Description = •32 Missile Damage [[File:SplashDamage.png|20px|Damage]]

•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]

•7 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]]

•2 Missiles

•0.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]

•20 Missile Speed
}}


Sell Price changes to {{Money|2,750}}}}
{{PathTabber
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|12,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]]

+2 Damage [[File:Damage Icon.png|20px|Damage]]

0.2 > 0.1 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]

{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +75 Ammo [[File:Damage Icon.png|20px|Ammo]]

3.5 > 3 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]

•1.5 Rev Time [[File:Cooldown Icon.png|20px|Rev Time]]
}}

{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +3 Missile Damage [[File:SplashDamage.png|20px|Damage]]

7 > 6 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]]

+2 Missiles
}}


Sell Price changes to {{Money|9,016}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Sky Shredder|Cost = {{Money|30,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+14 Damage [[File:Damage Icon.png|20px|Damage]]

0.1 > 0.085 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]

{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +50 Ammo [[File:Damage Icon.png|20px|Ammo]]

3 > 2.5 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
}}

{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = 3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]

0.5 > 0.25 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
}}


Sell Price changes to {{Money|16,916}}}}
|{{Upgrade|Level = Level 4|Upgrade Title = Upgraded Payload|Cost = {{Money|7,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]]

+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]

+Hidden Detection {{Hidden|Hidden Detection}}

{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = -7 Missile Damage [[File:SplashDamage.png|20px|Damage]]

3 > 6 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]

7 > 3 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]]

+4 Missiles

0.5 > 0.25 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
}}


Sell Price changes to {{Money|5,250}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|22,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]

+2 Damage [[File:Damage Icon.png|20px|Damage]]

+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]

{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = 3.5 > 2.25 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
}}

{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +35 Missile Damage [[File:SplashDamage.png|20px|Damage]]

+2 Missiles

0.25 > 0.15 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
}}


Sell Price changes to {{Money|12,750}}}}
}}
}}

==Statistics==
{{neow|<nowiki>
<var>
$DPS2$ = (Damage * Ammo) / (Reload Time + Rev Time + (Firerate * Ammo))
$DPS$ = (Damage * Ammo) / (Reload Time + (Firerate * Ammo))
$MDPS$ = (Splash Damage * Missile Count) / (Missile Cooldown + (Burst Time * Missile Count))
$TDPS$ = Gun DPS + Missile DPS
$CE$ = Total Cost / Total DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-SCHEMA$ = N; N; N; N; A; A; B; B;
$FNC-BRANCH$ = Top Path Stats; Bottom Path Stats
$COST$ = 5000; 1750; 3000; 4750; 15000; 47500; 9500; 13500;
$PVP-COST$ = 2500; 750; 1500; 3500; 12500; 30000; 7500; 22500;
$FSE-DETECTION$ = ; 3; ; ; 3; ; 4; 3;
$FSE-PVP-DETECTION$ = ; 1; ; ; 1; ; 4; 1;
$FSE-UPGRADE$ = AP Rounds; Enhanced Radar; Air to Ground Missiles; Sky Shredder; Leviathan; Modified Payload; Demolition Gunship
$FSE-PVP-UPGRADE$ = .50 Caliber; Enhanced Radar; Air to Ground Missiles; Sky Shredder; Leviathan; Modified Payload; Demolition Gunship
$FSE-UPGRADEICON$ = 117186100008439; 117186100008439; 98101516586169; File:PursuitLevelT4.png; File:PursuitLevelT4.png; File:PursuitLevelB4.png; File:PursuitLevelB4.png
$DREF$ = <ref name=dps>Calculated as:<br><math>\frac{\left(\text{Damage}\ \times\ Ammo\right)}{\left(\text{Reload Time}+\left(Firerate\times Ammo\right)\right)}</math></ref>
$DREF2$ = <ref name=dps2>Calculated as:<br><math>\frac{\left(\text{Damage}\ \times\ Ammo\right)}{\left(\text{Reload Time}+\text{Rev Time}+\left(Firerate\times Ammo\right)\right)}</math></ref>
$MREF$ = <ref name=missile>Calculated as:<br><math>\frac{\left(\text{Splash Damage} \times\ \text{Missile Count}\right)}{\left(\text{Missile Cooldown}+\left(\text{Burst Time}\times \text{Missile Count}\right)\right)}</math><br>Assumes missiles only hit one enemy.</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="20" | Neutral Stats
|-
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 7 || N/A || N/A || 50 || 0.225 || N/A || N/A || 3.5 || 7 || 14 || N/A || 45 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 10 || N/A || N/A || 50 || 0.225 || N/A || N/A || 3.5 || 7 || 14 || N/A || 45 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 10 || N/A || N/A || 75 || 0.175 || N/A || N/A || 3 || 8 || 16 || N/A || 45 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 12 || 30 || 2 || 75 || 0.175 || 4 || 0.5 || 3 || 8 || 16 || 4 || 45 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|}

{| class="wikitable stats-table"
! colspan="20" | Top Path Stats
|-
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency
|-
| 4 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 18 || 35 || 4 || 200 || 0.15 || 4 || 0.5 || 3 || 11 || 16 || 3 || 60 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 46 || 35 || 4 || 200 || 0.15 || 4 || 0.5 || 3 || 11 || 18 || 4 || 60 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|}

{| class="wikitable stats-table"
! colspan="20" | Bottom Path Stats
|-
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency
|-
| 4 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 35 || 6 || 75 || 0.175 || 4 || 0.25 || 3 || 10 || 20 || 7.5 || 45 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 10 || 60 || 8 || 75 || 0.175 || 4 || 0.15 || 3 || 12 || 22 || 8.5 || 45 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="21" | Neutral Stats
|-
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Rev Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF2$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || N/A || N/A || 35 || 0.25 || N/A || N/A || 4 || N/A || 7 || 14 || N/A || 30 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 7 || N/A || N/A || 35 || 0.25 || N/A || N/A || 4 || N/A || 8 || 14 || N/A || 16 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 10 || N/A || N/A || 35 || 0.25 || N/A || N/A || 4 || N/A || 9.5 || 16 || N/A || 25 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 10 || 32 || 2 || 75 || 0.2 || 7 || 0.5 || 3.5 || N/A || 10.5 || 16 || 3 || 25 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|}

{| class="wikitable stats-table"
! colspan="21" | Top Path Stats
|-
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Rev Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF2$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency
|-
| 4 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 35 || 4 || 150 || 0.1 || 6 || 0.5 || 3 || 1.5 || 11 || 18.5 || 3 || 25 || 20 || $DPS2$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 26 || 35 || 4 || 200 || 0.085 || 6 || 0.25 || 2.5 || 1.5 || 12 || 21 || 4 || 25 || 20 || $DPS2$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|}

{| class="wikitable stats-table"
! colspan="21" | Bottom Path Stats
|-
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Rev Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF2$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency
|-
| 4 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 25 || 6 || 75 || 0.2 || 3 || 0.25 || 3.5 || N/A || 11 || 17.5 || 6 || 25 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 12 || 60 || 8 || 75 || 0.2 || 3 || 0.15 || 2.25 || N/A || 12 || 19.5 || 6 || 25 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:PursuitNewIcon.png|100px]]
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100">Requires {{Level|100}}.</ref>
|Category = Advanced
|Role = Offense
|Cost = {{Money|5,000}}
|Footprint = 1.5
|Sell Price = {{Money|1,666}}
|Sell Price = {{Money|1,666}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
Line 33: Line 407:
|Stat4 = [[File:SpeedIcon.png|20px|Speed]]35
|Stat4 = [[File:SpeedIcon.png|20px|Speed]]35
|PVP Cost = {{Money|2,500}}
|PVP Cost = {{Money|2,500}}
|PVP Footprint = Average (1.5)
|PVP Footprint = 1.5
|PVP Sell Price = {{Money|833}}
|PVP Sell Price = {{Money|833}}
|PVP Placement Type = Ground (Air-based)
|PVP Placement Type = Ground (Air-based)
Line 87: Line 461:




Sell Price changes to {{Money|3,683}}}}
Sell Price changes to {{Money|4,916}}}}
{{PathTabber
{{PathTabber
|{{Upgrade|Level = Level 4|Upgrade Title = Sky Shredder|Cost = {{Money|18,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +14 Damage [[File:Damage Icon.png|20px|Damage]]
|{{Upgrade|Level = Level 4|Upgrade Title = Sky Shredder|Cost = {{Money|18,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +14 Damage [[File:Damage Icon.png|20px|Damage]]
Line 269: Line 643:




==Stats Table==
==Statistics==
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
Line 447: Line 821:
|45x6
|45x6
|65
|65
|0.158
|0.175
|4
|4
|0.25
|0.25
Line 464: Line 838:
|60x8
|60x8
|65
|65
|0.158
|0.175
|4
|4
|0.15
|0.15
Line 702: Line 1,076:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{PVPBaseStat
{{PVPBaseStat
|Image = [[File:PursuitNewIcon.png|100px]]
|Image = [[File:PursuitNewIcon.png|100px]]
Line 709: Line 1,083:
|Role = Offense
|Role = Offense
|Cost = {{Money|5,000}}
|Cost = {{Money|5,000}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|1,666}}
|Sell Price = {{Money|1,666}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
Line 729: Line 1,103:
|Stat4 = [[File:SpeedIcon.png|20px|Speed]]35
|Stat4 = [[File:SpeedIcon.png|20px|Speed]]35
|PVP Cost = {{Money|2,500}}
|PVP Cost = {{Money|2,500}}
|PVP Footprint = Average (1.5)
|PVP Footprint = 1.5
|PVP Sell Price = {{Money|833}}
|PVP Sell Price = {{Money|833}}
|PVP Placement Type = Ground (Air-based)
|PVP Placement Type = Ground (Air-based)
Line 967: Line 1,341:




==Stats Table==
==Statistics==
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
Line 1,399: Line 1,773:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{PVPBaseStat
{{PVPBaseStat
|Image = [[File:PursuitNewIcon.png|100px]]
|Image = [[File:PursuitNewIcon.png|100px]]
Line 1,406: Line 1,780:
|Role = Offense
|Role = Offense
|Cost = {{Money|3,000}}
|Cost = {{Money|3,000}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|1,000}}
|Sell Price = {{Money|1,000}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
Line 1,426: Line 1,800:
|Stat4 = [[File:SpeedIcon.png|20px|Speed]]25
|Stat4 = [[File:SpeedIcon.png|20px|Speed]]25
|PVP Cost = {{Money|2,500}}
|PVP Cost = {{Money|2,500}}
|PVP Footprint = Average (1.5)
|PVP Footprint = 1.5
|PVP Sell Price = {{Money|833}}
|PVP Sell Price = {{Money|833}}
|PVP Placement Type = Ground (Air-based)
|PVP Placement Type = Ground (Air-based)
Line 1,701: Line 2,075:
}}
}}


==Stats Table==
==Statistics==
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
Line 2,144: Line 2,518:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:PursuitNewIcon.png|100px]]
|Image = [[File:PursuitNewIcon.png|100px]]
Line 2,151: Line 2,525:
|Role = Offense
|Role = Offense
|Cost = {{Money|3,000}}
|Cost = {{Money|3,000}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|1,000}}
|Sell Price = {{Money|1,000}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
Line 2,299: Line 2,673:
}}
}}


==Stats Table==
==Statistics==
<div class="overflow-box'>
<div class="overflow-box'>
{| class="wikitable stats-table"
{| class="wikitable stats-table"
Line 2,523: Line 2,897:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:PursuitNewIcon.png|100px]]
|Image = [[File:PursuitNewIcon.png|100px]]
Line 2,530: Line 2,904:
|Role = Offense
|Role = Offense
|Cost = {{Money|3,000}}
|Cost = {{Money|3,000}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|1,000}}
|Sell Price = {{Money|1,000}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
Line 2,595: Line 2,969:
Sell Price changes to {{Money|3,683}}}}
Sell Price changes to {{Money|3,683}}}}
{{PathTabber
{{PathTabber
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigu|Cost = {{Money|16,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|16,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]]


+2 Damage [[File:Damage Icon.png|20px|Damage]]
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 2,676: Line 3,050:
}}
}}


==Stats Table==
==Statistics==
<div class="overflow-box'>
<div class="overflow-box'>
{| class="wikitable stats-table"
{| class="wikitable stats-table"
Line 2,899: Line 3,273:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:PursuitNewIcon.png|100px]]
|Image = [[File:PursuitNewIcon.png|100px]]
Line 2,905: Line 3,279:
|Category = Advanced
|Category = Advanced
|Cost = {{Money|3,000}}
|Cost = {{Money|3,000}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|1,000}}
|Sell Price = {{Money|1,000}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
Line 3,049: Line 3,423:
}}
}}


==Stats Table==
==Statistics==
<div class="overflow-box'>
<div class="overflow-box'>
{| class="wikitable stats-table"
{| class="wikitable stats-table"
Line 3,273: Line 3,647:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:PursuitNewIcon.png|100px]]
|Image = [[File:PursuitNewIcon.png|100px]]
Line 3,279: Line 3,653:
|Category = Advanced
|Category = Advanced
|Cost = {{Money|3,000}}
|Cost = {{Money|3,000}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|1,000}}
|Sell Price = {{Money|1,000}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
Line 3,422: Line 3,796:




==Stats Table==
==Statistics==
<div class="overflow-box'>
<div class="overflow-box'>
{| class="wikitable stats-table"
{| class="wikitable stats-table"
Line 3,647: Line 4,021:
<center>
<center>


==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:PursuitNewIcon.png|100px]]
|Image = [[File:PursuitNewIcon.png|100px]]
Line 3,653: Line 4,027:
|Category = Advanced
|Category = Advanced
|Cost = {{Money|3,000}}
|Cost = {{Money|3,000}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|1,000}}
|Sell Price = {{Money|1,000}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
Line 3,796: Line 4,170:




==Stats Table==
==Statistics==
<div class="overflow-box'>
<div class="overflow-box'>
{| class="wikitable stats-table"
{| class="wikitable stats-table"
Line 4,020: Line 4,394:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:PursuitIcon.png|100px]]
|Image = [[File:PursuitIcon.png|100px]]
Line 4,026: Line 4,400:
|Category = Advanced
|Category = Advanced
|Cost = {{Money|3,000}}
|Cost = {{Money|3,000}}
|Footprint = Average (1.5)
|Footprint = 1.5
|Sell Price = {{Money|1,000}}
|Sell Price = {{Money|1,000}}
|Placement Type = Ground (Air-based)
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]5
|Damage = [[File:Damage Icon.png|20px|Damage]]5
|Damage Type = Single<br/>Splash (Level 2+)
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.258
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275
|Hidden = N/A<ref>Through splash damage, its missiles can indirectly hit hidden enemies, but this tower cannot directly target hidden enemies.</ref>
|Hidden = N/A<ref>Through splash damage, its missiles can indirectly hit hidden enemies, but this tower cannot directly target hidden enemies.</ref>
|Range = [[File:Range Icon.png|20px|Range]]8
|Range = [[File:Range Icon.png|20px|Range]]8
Line 4,064: Line 4,438:
+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]


0.258 > 0.093 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.275 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Stronger Missiles
+Stronger Missiles
Line 4,095: Line 4,469:
Sell Price changes to {{Money|15,016}}}}
Sell Price changes to {{Money|15,016}}}}


==Stats Table==
==Statistics==
<div class="overflow-box'>
<div class="overflow-box'>
{| class="wikitable stats-table"
{| class="wikitable stats-table"
Line 4,114: Line 4,488:
|5
|5
|N/A
|N/A
|0.258
|0.275
|N/A
|N/A
|N/A
|N/A
|8
|8
|N/A
|N/A
|19.38
|18.18
|{{Money|154.8}}
|{{Money|165.02}}
|-
|-
|1
|1
Line 4,126: Line 4,500:
|8
|8
|N/A
|N/A
|0.258
|0.275
|N/A
|N/A
|N/A
|N/A
|8
|8
|N/A
|N/A
|31.01
|29.09
|{{Money|125.77}}
|{{Money|134.07}}
|-
|-
|2
|2
Line 4,138: Line 4,512:
|8
|8
|30x2
|30x2
|0.258
|0.275
|6
|6
|0.5
|0.5
|9.5
|9.5
|4
|4
|41.01<ref>31.01 Gun DPS + 10 Missile DPS</ref>
|39.09<ref>29.09 Gun DPS + 10 Missile DPS</ref>
|{{Money|135.33}}
|{{Money|141.98}}
|-
|-
|3
|3
Line 4,150: Line 4,524:
|5
|5
|30x2
|30x2
|0.093
|0.117
|6
|6
|0.5
|0.5
|9.5
|9.5
|5
|5
|63.76<ref>53.76 Gun DPS + 10 Missile DPS</ref>
|52.74<ref>42.74 Gun DPS + 10 Missile DPS</ref>
|{{Money|157.62}}
|{{Money|190.56}}
|-
|-
|4
|4
Line 4,162: Line 4,536:
|8
|8
|30x4
|30x4
|0.093
|0.117
|6
|6
|0.35
|0.35
|10.5
|10.5
|5
|5
|106.02<ref>86.02 Gun DPS + 20 Missile DPS</ref>
|88.37<ref>68.37 Gun DPS + 20 Missile DPS</ref>
|{{Money|189.12}}
|{{Money|226.87}}
|-
|-
|5
|5
Line 4,174: Line 4,548:
|13
|13
|30x6
|30x6
|0.093
|0.117
|6
|6
|0.2
|0.2
|12
|12
|5
|5
|169.78<ref>139.78 Gun DPS + 30 Missile DPS</ref>
|141.11<ref>111.11 Gun DPS + 30 Missile DPS</ref>
|{{Money|265.34}}
|{{Money|319.25}}
|}
|}
</div>
</div>
Line 4,191: Line 4,565:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:PursuitIcon.png|100px]]
|Image = [[File:PursuitIcon.png|100px]]
Line 4,202: Line 4,576:
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single<br/>Splash (Level 2+)
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.108
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.125
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]8
|Range = [[File:Range Icon.png|20px|Range]]8
Line 4,235: Line 4,609:
+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]


0.108 > 0.083 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.125 > 0.1 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 4,268: Line 4,642:
Sell Price changes to {{Money|15,016}}}}
Sell Price changes to {{Money|15,016}}}}


==Stats Table==
==Statistics==
<div class="overflow-box'>
<div class="overflow-box'>
{| class="wikitable stats-table"
{| class="wikitable stats-table"
Line 4,287: Line 4,661:
|2
|2
|N/A
|N/A
|0.108
|0.125
|N/A
|N/A
|N/A
|N/A
|8
|8
|N/A
|N/A
|16
|18.52
|{{Money|161.99}}
|{{Money|187.5}}
|-
|-
|1
|1
Line 4,299: Line 4,673:
|3
|3
|N/A
|N/A
|0.108
|0.125
|N/A
|N/A
|N/A
|N/A
|8
|8
|N/A
|N/A
|24
|27.78
|{{Money|140.39}}
|{{Money|162.5}}
|-
|-
|2
|2
Line 4,311: Line 4,685:
|3
|3
|30x2
|30x2
|0.108
|0.125
|6
|6
|0.5
|0.5
|9.5
|9.5
|4
|4
|37.78<ref>27.78 Gun DPS + 10 Missile DPS</ref>
|34<ref>24 Gun DPS + 10 Missile DPS</ref>
|{{Money|146.9}}
|{{Money|163.24}}
|-
|-
|3
|3
Line 4,323: Line 4,697:
|4
|4
|30x2
|30x2
|0.083
|0.1
|6
|6
|0.5
|0.5
|9.5
|9.5
|5
|5
|58.19<ref>48.19 Gun DPS + 10 Missile DPS</ref>
|50<ref>40 Gun DPS + 10 Missile DPS</ref>
|{{Money|172.71}}
|{{Money|201}}
|-
|-
|4
|4
Line 4,335: Line 4,709:
|7
|7
|30x4
|30x4
|0.083
|0.1
|6
|6
|0.35
|0.35
|10.5
|10.5
|5
|5
|104.34<ref>84.34 Gun DPS + 20 Missile DPS</ref>
|90<ref>70 Gun DPS + 20 Missile DPS</ref>
|{{Money|192.16}}
|{{Money|222.78}}
|-
|-
|5
|5
Line 4,347: Line 4,721:
|12
|12
|30x6
|30x6
|0.083
|0.1
|6
|6
|0.2
|0.2
|12
|12
|5
|5
|174.57<ref>144.57 Gun DPS + 30 Missile DPS</ref>
|150<ref>120 Gun DPS + 30 Missile DPS</ref>
|{{Money|258.06}}
|{{Money|300.33}}
|}
|}
</div>
</div>
Line 4,364: Line 4,738:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:PursuitIcon.png|100px]]
|Image = [[File:PursuitIcon.png|100px]]
Line 4,375: Line 4,749:
|Damage = [[File:Damage Icon.png|20px|Damage]]1
|Damage = [[File:Damage Icon.png|20px|Damage]]1
|Damage Type = Single<br/>Splash (Level 2+)
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.308
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.325
|Hidden = {{Hidden|Hidden Detection}}Level 5
|Hidden = {{Hidden|Hidden Detection}}Level 5
|Range = [[File:Range Icon.png|20px|Range]]9
|Range = [[File:Range Icon.png|20px|Range]]9
Line 4,402: Line 4,776:
{{Upgrade|Level = Level 3|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|1,500}}|Image = [[File:Pursuit Upgrade 3 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|1,500}}|Image = [[File:Pursuit Upgrade 3 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


0.308 > 0.158 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Stronger Missiles
+Stronger Missiles
Line 4,424: Line 4,798:
+4 Damage [[File:Damage Icon.png|20px|Damage]]
+4 Damage [[File:Damage Icon.png|20px|Damage]]


0.158 > 0.108 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.175 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+2 Missiles
+2 Missiles
Line 4,435: Line 4,809:
Sell Price changes to {{Money|6,383}}}}
Sell Price changes to {{Money|6,383}}}}


==Stats Table==
==Statistics==
<div class="overflow-box'>
<div class="overflow-box'>
{| class="wikitable stats-table"
{| class="wikitable stats-table"
Line 4,454: Line 4,828:
|1
|1
|N/A
|N/A
|0.308
|0.325
|N/A
|N/A
|N/A
|N/A
|9
|9
|N/A
|N/A
|3.25
|3.08
|{{Money|307.69}}
|{{Money|307.69}}
|-
|-
Line 4,466: Line 4,840:
|2
|2
|N/A
|N/A
|0.308
|0.325
|N/A
|N/A
|N/A
|N/A
|9
|9
|N/A
|N/A
|6.49
|6.15
|{{Money|231.12}}
|{{Money|243.9}}
|-
|-
|2
|2
Line 4,478: Line 4,852:
|2
|2
|3x2
|3x2
|0.308
|0.325
|5
|5
|0.5
|0.5
|9
|9
|5
|5
|7.69<ref>6.49 Gun DPS + 1.2 Missile DPS</ref>
|7.35<ref>6.15 Gun DPS + 1.2 Missile DPS</ref>
|{{Money|279.58}}
|{{Money|292.52}}
|-
|-
|3
|3
Line 4,490: Line 4,864:
|2
|2
|5x2
|5x2
|0.158
|0.175
|5
|5
|0.5
|0.5
|10
|10
|5
|5
|14.66<ref>12.66 Gun DPS + 2 Missile DPS</ref>
|13.43<ref>11.43 Gun DPS + 2 Missile DPS</ref>
|{{Money|248.98}}
|{{Money|271.78}}
|-
|-
|4
|4
Line 4,502: Line 4,876:
|4
|4
|5x4
|5x4
|0.158
|0.175
|5
|5
|0.35
|0.35
|10
|10
|5
|5
|29.32<ref>25.32 Gun DPS + 4 Missile DPS</ref>
|26.86<ref>22.86 Gun DPS + 4 Missile DPS</ref>
|{{Money|329.13}}
|{{Money|359.27}}
|-
|-
|5
|5
Line 4,514: Line 4,888:
|8
|8
|5x6
|5x6
|0.108
|0.125
|5
|5
|0.2
|0.2
|12
|12
|5
|5
|80.07<ref>74.07 Gun DPS + 6 Missile DPS</ref>
|70<ref>64 Gun DPS + 6 Missile DPS</ref>
|{{Money|239.17}}
|{{Money|273.57}}
|}
|}
</div>
</div>
Line 4,531: Line 4,905:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:PursuitIcon.png|100px]]
|Image = [[File:PursuitIcon.png|100px]]
Line 4,601: Line 4,975:
Sell Price changes to {{Money|6,383}}}}
Sell Price changes to {{Money|6,383}}}}


==Stats Table==
==Statistics==
<div class="overflow-box'>
<div class="overflow-box'>
{| class="wikitable stats-table"
{| class="wikitable stats-table"
Line 4,697: Line 5,071:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:PursuitIcon.png|100px]]
|Image = [[File:PursuitIcon.png|100px]]
Line 4,767: Line 5,141:
Sell Price changes to {{Money|6,383}}}}
Sell Price changes to {{Money|6,383}}}}


==Stats Table==
==Statistics==
<div class="overflow-box'>
<div class="overflow-box'>
{| class="wikitable stats-table"
{| class="wikitable stats-table"
Line 4,863: Line 5,237:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:PursuitIcon.png|100px]]
|Image = [[File:PursuitIcon.png|100px]]
Line 4,933: Line 5,307:
Sell Price changes to {{Money|6,383}}}}
Sell Price changes to {{Money|6,383}}}}


==Stats Table==
==Statistics==
<div class="overflow-box'>
<div class="overflow-box'>
{| class="wikitable stats-table"
{| class="wikitable stats-table"
Line 5,029: Line 5,403:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
<center>
<center>
==Base Stats==
==Base Statistics==
{{BaseStat
{{BaseStat
|Image = [[File:Pursuit.png|100px]]
|Image = [[File:Pursuit.png|100px]]
Line 5,093: Line 5,467:
Sell Price changes to {{Money|5,683}}}}
Sell Price changes to {{Money|5,683}}}}


==Stats Table==
==Statistics==
<div class="overflow-box'>
<div class="overflow-box'>
{| class="wikitable stats-table"
{| class="wikitable stats-table"

Latest revision as of 21:39, 18 August 2026


This is the history subpage for the Pursuit/History. It contains every revision of the tower's statistics.

To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.

Hardcore Rework Update (5 June 2026) – Present

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]
Neutral Stats
Level Cost Total Cost Damage Splash Damage Missile Count Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed Gun DPS[1] Missile DPS[2] Total DPS Cost Efficiency
0 Error creating thumbnail: File missing$5,000 Error creating thumbnail: File missing$5,000 7 N/A N/A 50 0.225 N/A N/A 3.5 7 14 N/A 45 N/A 23.73 N/A 23.73 Error creating thumbnail: File missing$210.7
1 Error creating thumbnail: File missing$1,750 Error creating thumbnail: File missing$6,750 10 N/A N/A 50 0.225 N/A N/A 3.5 7 14 N/A 45 N/A 33.9 N/A 33.9 Error creating thumbnail: File missing$199.12
2 Error creating thumbnail: File missing$3,000 Error creating thumbnail: File missing$9,750 10 N/A N/A 75 0.175 N/A N/A 3 8 16 N/A 45 N/A 46.51 N/A 46.51 Error creating thumbnail: File missing$209.63
3 Error creating thumbnail: File missing$4,750 Error creating thumbnail: File missing$14,500 12 30 2 75 0.175 4 0.5 3 8 16 4 45 20 55.81 12 67.81 Error creating thumbnail: File missing$213.83
Top Path Stats
Level Cost Total Cost Damage Splash Damage Missile Count Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed Gun DPS[1] Missile DPS[2] Total DPS Cost Efficiency
4 Error creating thumbnail: File missing$15,000 Error creating thumbnail: File missing$29,500 18 35 4 200 0.15 4 0.5 3 11 16 3 60 20 109.09 23.33 132.42 Error creating thumbnail: File missing$222.78
5 Error creating thumbnail: File missing$47,500 Error creating thumbnail: File missing$77,000 46 35 4 200 0.15 4 0.5 3 11 18 4 60 20 278.79 23.33 302.12 Error creating thumbnail: File missing$254.87
Bottom Path Stats
Level Cost Total Cost Damage Splash Damage Missile Count Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed Gun DPS[1] Missile DPS[2] Total DPS Cost Efficiency
4 Error creating thumbnail: File missing$9,500 Error creating thumbnail: File missing$24,000 10 35 6 75 0.175 4 0.25 3 10 20 7.5 45 20 46.51 38.18 84.69 Error creating thumbnail: File missing$283.39
5 Error creating thumbnail: File missing$13,500 Error creating thumbnail: File missing$37,500 10 60 8 75 0.175 4 0.15 3 12 22 8.5 45 20 46.51 92.31 138.82 Error creating thumbnail: File missing$270.13
Neutral Stats
Level Cost Total Cost Damage Splash Damage Missile Count Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed Gun DPS[3] Missile DPS[2] Total DPS Cost Efficiency
0 Error creating thumbnail: File missing$2,500 Error creating thumbnail: File missing$2,500 6 N/A N/A 35 0.25 N/A N/A 4 N/A 7 14 N/A 30 N/A 16.47 N/A 16.47 Error creating thumbnail: File missing$151.79
1 Error creating thumbnail: File missing$750 Error creating thumbnail: File missing$3,250 7 N/A N/A 35 0.25 N/A N/A 4 N/A 8 14 N/A 16 N/A 19.22 N/A 19.22 Error creating thumbnail: File missing$169.09
2 Error creating thumbnail: File missing$1,500 Error creating thumbnail: File missing$4,750 10 N/A N/A 35 0.25 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 27.45 N/A 27.45 Error creating thumbnail: File missing$173.04
3 Error creating thumbnail: File missing$3,500 Error creating thumbnail: File missing$8,250 10 32 2 75 0.2 7 0.5 3.5 N/A 10.5 16 3 25 20 40.54 8 48.54 Error creating thumbnail: File missing$169.96
Top Path Stats
Level Cost Total Cost Damage Splash Damage Missile Count Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed Gun DPS[3] Missile DPS[2] Total DPS Cost Efficiency
4 Error creating thumbnail: File missing$12,500 Error creating thumbnail: File missing$20,750 12 35 4 150 0.1 6 0.5 3 1.5 11 18.5 3 25 20 92.31 17.5 109.81 Error creating thumbnail: File missing$188.96
5 Error creating thumbnail: File missing$30,000 Error creating thumbnail: File missing$50,750 26 35 4 200 0.085 6 0.25 2.5 1.5 12 21 4 25 20 247.62 20 267.62 Error creating thumbnail: File missing$189.63
Bottom Path Stats
Level Cost Total Cost Damage Splash Damage Missile Count Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed Gun DPS[3] Missile DPS[2] Total DPS Cost Efficiency
4 Error creating thumbnail: File missing$7,500 Error creating thumbnail: File missing$15,750 10 25 6 75 0.2 3 0.25 3.5 N/A 11 17.5 6 25 20 40.54 33.33 73.87 Error creating thumbnail: File missing$213.21
5 Error creating thumbnail: File missing$22,500 Error creating thumbnail: File missing$38,250 12 60 8 75 0.2 3 0.15 2.25 N/A 12 19.5 6 25 20 52.17 114.29 166.46 Error creating thumbnail: File missing$229.78

St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.


Statistics

[edit]
Neutral Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[5] Cost Efficiency
0 Error creating thumbnail: File missing$5,000 7 N/A 50 0.225 N/A N/A 3.5 6 14 N/A 35 N/A 23.73 Error creating thumbnail: File missing$210.71
1 Error creating thumbnail: File missing$6,750 10 N/A 50 0.225 N/A N/A 3.5 6 14 N/A 35 N/A 33.9 Error creating thumbnail: File missing$199.13
2 Error creating thumbnail: File missing$9,750 10 N/A 65 0.175 N/A N/A 3 7 16 N/A 35 N/A 45.22 Error creating thumbnail: File missing$215.63
3 Error creating thumbnail: File missing$14,750 10 45x2 65 0.175 4 0.5 3 7 16 4 35 20 63.22[6] Error creating thumbnail: File missing$233.31
Top Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[7] Cost Efficiency
4 Error creating thumbnail: File missing$32,750 24 45x4 75 0.15 8 0.5 3 7 10 3 35 20 144.32[8] Error creating thumbnail: File missing$226.93
5 Error creating thumbnail: File missing$77,750 50 45x4 75 0.117 8 0.5 3 7 10 4 35 20 336.47[9] Error creating thumbnail: File missing$231.08
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[7] Cost Efficiency
4 Error creating thumbnail: File missing$23,250 10 45x6 65 0.175 4 0.25 3 10 18 7.5 45 20 94.31[10] Error creating thumbnail: File missing$246.53
5 Error creating thumbnail: File missing$38,250 10 60x8 65 0.175 4 0.15 3 12 20 7.5 45 20 137.53[11] Error creating thumbnail: File missing$278.12
Neutral Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[7] Cost Efficiency
0 Error creating thumbnail: File missing$2,500 6 N/A 35 0.275 N/A N/A 4 N/A 7 14 N/A 30 N/A 15.41 Error creating thumbnail: File missing$162.2
1 Error creating thumbnail: File missing$3,250 8 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 16 N/A 20.55 Error creating thumbnail: File missing$158.15
2 Error creating thumbnail: File missing$4,750 10 N/A 35 0.275 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 25.69 Error creating thumbnail: File missing$184.91
3 Error creating thumbnail: File missing$8,250 10 35x2 75 0.225 7 0.5 3.5 N/A 10.5 16 3 25 20 45.56[12] Error creating thumbnail: File missing$181.08
Top Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[7] Cost Efficiency
4 Error creating thumbnail: File missing$20,750 12 35x4 150 0.125 6 0.5 3 1.5 11 18.5 3 25 20 94.92[13] Error creating thumbnail: File missing$218.61
5 Error creating thumbnail: File missing$50,750 26 35x4 200 0.117 6 0.25 2.5 1.5 12 21 4 25 20 209.78[14] Error creating thumbnail: File missing$241.92
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[7] Cost Efficiency
4 Error creating thumbnail: File missing$15,750 10 25x6 75 0.225 3 0.25 3.5 N/A 11 17.5 6 25 20 70.14[15] Error creating thumbnail: File missing$224.55
5 Error creating thumbnail: File missing$38,250 12 60x8 75 0.208 3 0.15 2.25 N/A 12 19.5 6 25 20 161.34[16] Error creating thumbnail: File missing$237.08

Shock And Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.


Statistics

[edit]
Neutral Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[5] Cost Efficiency
0 Error creating thumbnail: File missing$5,000 7 N/A 50 0.225 N/A N/A 3.5 6 14 N/A 35 N/A 23.73 Error creating thumbnail: File missing$210.71
1 Error creating thumbnail: File missing$6,750 10 N/A 50 0.225 N/A N/A 3.5 6 14 N/A 35 N/A 33.9 Error creating thumbnail: File missing$199.13
2 Error creating thumbnail: File missing$9,750 10 N/A 65 0.175 N/A N/A 3 7 16 N/A 35 N/A 45.22 Error creating thumbnail: File missing$215.63
3 Error creating thumbnail: File missing$14,750 10 45x2 65 0.175 4 0.5 3 7 16 4 35 20 63.22[6] Error creating thumbnail: File missing$233.31
Top Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[7] Cost Efficiency
4 Error creating thumbnail: File missing$32,750 24 45x4 75 0.15 8 0.5 3 7 10 3 35 20 144.32[8] Error creating thumbnail: File missing$226.93
5 Error creating thumbnail: File missing$77,750 50 45x4 75 0.117 8 0.5 3 7 10 4 35 20 336.47[9] Error creating thumbnail: File missing$231.08
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Range Patrol Range Explosion Range Speed Missile Speed DPS[7] Cost Efficiency
4 Error creating thumbnail: File missing$18,250 10 45x6 65 0.175 4 0.25 3 10 18 7.5 45 20 94.31[10] Error creating thumbnail: File missing$246.53
5 Error creating thumbnail: File missing$38,250 10 60x8 65 0.175 4 0.15 3 12 20 7.5 45 20 137.53[11] Error creating thumbnail: File missing$278.12
Neutral Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[7] Cost Efficiency
0 Error creating thumbnail: File missing$2,500 6 N/A 35 0.275 N/A N/A 4 N/A 7 14 N/A 30 N/A 15.41 Error creating thumbnail: File missing$162.2
1 Error creating thumbnail: File missing$3,250 8 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 16 N/A 20.55 Error creating thumbnail: File missing$158.15
2 Error creating thumbnail: File missing$4,750 10 N/A 35 0.275 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 25.69 Error creating thumbnail: File missing$184.91
3 Error creating thumbnail: File missing$8,250 10 35x2 75 0.225 7 0.5 3.5 N/A 10.5 16 3 25 20 45.56[12] Error creating thumbnail: File missing$181.08
Top Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[7] Cost Efficiency
4 Error creating thumbnail: File missing$20,750 12 35x4 150 0.125 6 0.5 3 1.5 11 18.5 3 25 20 94.92[13] Error creating thumbnail: File missing$218.61
5 Error creating thumbnail: File missing$50,750 26 35x4 200 0.117 6 0.25 2.5 1.5 12 21 4 25 20 209.78[14] Error creating thumbnail: File missing$241.92
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[7] Cost Efficiency
4 Error creating thumbnail: File missing$15,750 10 25x6 75 0.225 3 0.25 3.5 N/A 11 17.5 6 25 20 70.14[15] Error creating thumbnail: File missing$224.55
5 Error creating thumbnail: File missing$38,250 12 60x8 75 0.225 3 0.15 2.25 N/A 12 19.5 6 25 20 161.34[16] Error creating thumbnail: File missing$237.08

Assassin Update (6 August 2025) – Shock And Awe Update (28 January 2026)

Base Statistics

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]
Neutral Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[17] Cost Efficiency
0 Error creating thumbnail: File missing$3,000 6 N/A 35 0.275 N/A N/A 4 N/A 7 14 N/A 30 N/A 15.41 Error creating thumbnail: File missing$194.64
1 Error creating thumbnail: File missing$4,200 8 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 16 N/A 20.55 Error creating thumbnail: File missing$204.38
2 Error creating thumbnail: File missing$6,050 10 N/A 35 0.275 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 25.69 Error creating thumbnail: File missing$235.52
3 Error creating thumbnail: File missing$11,050 10 35x2 75 0.225 7 0.5 3.5 N/A 9.5 16 3 25 20 45.56[12] Error creating thumbnail: File missing$242.54
Top Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[17] Cost Efficiency
4 Error creating thumbnail: File missing$27,050 12 35x4 150 0.125 6 0.5 3 1.5 11 18.5 3 25 20 94.92[13] Error creating thumbnail: File missing$284.98
5 Error creating thumbnail: File missing$69,550 26 35x4 200 0.117 6 0.25 2.5 1.5 12 21 4 25 20 209.78[14] Error creating thumbnail: File missing$331.53
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[17] Cost Efficiency
4 Error creating thumbnail: File missing$21,050 10 25x6 75 0.225 3 0.25 3.5 N/A 11 17.5 6 25 20 70.14[15] Error creating thumbnail: File missing$289.94
5 Error creating thumbnail: File missing$49,550 12 60x8 75 0.225 3 0.15 2.25 N/A 12 19.5 6 25 20 161.34[16] Error creating thumbnail: File missing$307.12
Neutral Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[17] Cost Efficiency
0 Error creating thumbnail: File missing$2,500 6 N/A 35 0.275 N/A N/A 4 N/A 7 14 N/A 30 N/A 15.41 Error creating thumbnail: File missing$162.2
1 Error creating thumbnail: File missing$3,250 8 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 16 N/A 20.55 Error creating thumbnail: File missing$158.15
2 Error creating thumbnail: File missing$4,750 10 N/A 35 0.275 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 25.69 Error creating thumbnail: File missing$184.91
3 Error creating thumbnail: File missing$8,250 10 35x2 75 0.225 7 0.5 3.5 N/A 10.5 16 3 25 20 45.56[12] Error creating thumbnail: File missing$181.08
Top Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[17] Cost Efficiency
4 Error creating thumbnail: File missing$20,750 12 35x4 150 0.125 6 0.5 3 1.5 11 18.5 3 25 20 94.92[13] Error creating thumbnail: File missing$218.61
5 Error creating thumbnail: File missing$50,750 26 35x4 200 0.117 6 0.25 2.5 1.5 12 21 4 25 20 209.78[14] Error creating thumbnail: File missing$241.92
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[17] Cost Efficiency
4 Error creating thumbnail: File missing$15,750 10 25x6 75 0.225 3 0.25 3.5 N/A 11 17.5 6 25 20 70.14[15] Error creating thumbnail: File missing$224.55
5 Error creating thumbnail: File missing$38,250 12 60x8 75 0.225 3 0.15 2.25 N/A 12 19.5 6 25 20 161.34[16] Error creating thumbnail: File missing$237.08

PVP Update (23 July 2025) – Assassin Update (6 August 2025)

Base Statistics

[edit]
Pursuit/History
Cost: Error creating thumbnail: File missing 15,000[18] • Advanced • Offense
Placement Footprint
Average (1.5)
Placement Type
Ground (Air-based)
Damage Method
Single
Splash (Level 3+)
Range
Range7
Placement Limit
Placement Limit5
Patrol Range
Patrol Range14
Speed
Speed30

Upgrades

[edit]
Enhanced Radar

+1.5 Range Range

+2 Damage Error creating thumbnail: File missing

16 > 25 Speed Speed

+2 Patrol Range Patrol Range


Sell Price changes to Error creating thumbnail: File missing$2,016

Air to Ground Missiles

+1 Range Range

0.275 > 0.225 Firerate Error creating thumbnail: File missing

•35 Missile Damage Damage

•3 Explosion Range Error creating thumbnail: File missing

•7 Missile Cooldown Error creating thumbnail: File missing

•2 Missiles

•0.5 Burst Time Error creating thumbnail: File missing

•20 Missile Speed


Sell Price changes to Error creating thumbnail: File missing$3,683

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]
Neutral Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[17] Cost Efficiency
0 Error creating thumbnail: File missing$3,000 6 N/A 35 0.275 N/A N/A 4 N/A 7 14 N/A 30 N/A 15.41 Error creating thumbnail: File missing$194.64
1 Error creating thumbnail: File missing$4,200 8 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 16 N/A 20.55 Error creating thumbnail: File missing$204.38
2 Error creating thumbnail: File missing$6,050 10 N/A 35 0.275 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 25.69 Error creating thumbnail: File missing$235.52
3 Error creating thumbnail: File missing$11,050 10 35x2 75 0.225 7 0.5 3.5 N/A 9.5 16 3 25 20 45.56[12] Error creating thumbnail: File missing$242.54
Top Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[17] Cost Efficiency
4 Error creating thumbnail: File missing$27,050 12 35x4 150 0.125 6 0.5 3 1.5 11 18.5 3 25 20 94.92[13] Error creating thumbnail: File missing$284.98
5 Error creating thumbnail: File missing$69,550 26 35x4 200 0.117 6 0.25 2.5 1.5 12 21 4 25 20 209.78[14] Error creating thumbnail: File missing$331.53
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[17] Cost Efficiency
4 Error creating thumbnail: File missing$21,050 10 25x6 75 0.225 3 0.25 3.5 N/A 11 17.5 6 25 20 70.14[15] Error creating thumbnail: File missing$289.94
5 Error creating thumbnail: File missing$49,550 12 60x8 75 0.225 3 0.15 2.25 N/A 12 19.5 6 25 20 161.34[16] Error creating thumbnail: File missing$307.12

26 March 2025 – PVP Update (23 July 2025)

Base Statistics

[edit]
Pursuit/History
Cost: Error creating thumbnail: File missing 15,000[18] • Advanced • Offense
Placement Footprint
Average (1.5)
Placement Type
Ground (Air-based)
Damage Method
Single
Splash (Level 3+)
Range
Range8
Placement Limit
Placement Limit5
Patrol Range
Patrol Range14
Speed
Speed25

Upgrades

[edit]
Enhanced Radar

+1.5 Range Range

+2 Damage Error creating thumbnail: File missing

16 > 25 Speed Speed

+2 Patrol Range Patrol Range


Sell Price changes to Error creating thumbnail: File missing$2,016

Air to Ground Missiles

+1 Range Range

0.275 > 0.225 Firerate Error creating thumbnail: File missing

•35 Missile Damage Damage

•3 Explosion Range Error creating thumbnail: File missing

•7 Missile Cooldown Error creating thumbnail: File missing

•2 Missiles

•0.5 Burst Time Error creating thumbnail: File missing

•20 Missile Speed


Sell Price changes to Error creating thumbnail: File missing$3,683

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]
Neutral Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[5]
0 Error creating thumbnail: File missing$3,000 6 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 25 N/A 15.41 Error creating thumbnail: File missing$194.64
1 Error creating thumbnail: File missing$4,200 8 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 16 N/A 20.55 Error creating thumbnail: File missing$204.38
2 Error creating thumbnail: File missing$6,050 10 N/A 35 0.275 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 25.69 Error creating thumbnail: File missing$235.52
3 Error creating thumbnail: File missing$11,050 10 35x2 75 0.225 7 0.5 3.5 N/A 9.5 16 3 25 20 45.56[12] Error creating thumbnail: File missing$242.54
Top Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[5] Cost Efficiency
4 Error creating thumbnail: File missing$27,050 12 35x4 150 0.125 6 0.5 3 1.5 11 18.5 3 25 20 100.26[19] Error creating thumbnail: File missing$269.8
5 Error creating thumbnail: File missing$69,550 26 35x4 200 0.117 6 0.25 2.5 1.5 12 21 4 25 20 220.77[20] Error creating thumbnail: File missing$315.03
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[5] Cost Efficiency
4 Error creating thumbnail: File missing$21,050 10 25x6 75 0.225 3 0.25 3.5 N/A 11 17.5 6 25 20 70.14[15] Error creating thumbnail: File missing$289.94
5 Error creating thumbnail: File missing$49,550 12 60x8 75 0.225 3 0.15 2.25 N/A 12 19.5 6 25 20 161.34[16] Error creating thumbnail: File missing$307.12

Archer Update (15 January 2025) – 26 March 2025

Base Statistics

[edit]
Pursuit/History
Placement Footprint
Average (1.5)
Placement Type
Ground (Air-based)
Damage Method
Single
Splash (Level 3+)
Range
Range8
Placement Limit
Placement Limit5
Patrol Range
Patrol Range14
Speed
Speed25

Upgrades

[edit]
Enhanced Radar

+1.5 Range Range

+2 Damage Error creating thumbnail: File missing

16 > 25 Speed Speed

+2 Patrol Range Patrol Range


Sell Price changes to Error creating thumbnail: File missing$2,016

Air to Ground Missiles

+1 Range Range

0.275 > 0.225 Firerate Error creating thumbnail: File missing

•35 Missile Damage Damage

•3 Explosion Range Error creating thumbnail: File missing

•7 Missile Cooldown Error creating thumbnail: File missing

•2 Missiles

•0.5 Burst Time Error creating thumbnail: File missing

•20 Missile Speed


Sell Price changes to Error creating thumbnail: File missing$3,600

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]
Neutral Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[5] Cost Efficiency
0 Error creating thumbnail: File missing$3,000 6 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 25 N/A 15.41 Error creating thumbnail: File missing$194.68
1 Error creating thumbnail: File missing$4,200 8 N/A 35 0.275 N/A N/A 4 N/A 8 14 N/A 16 N/A 20.55 Error creating thumbnail: File missing$204.38
2 Error creating thumbnail: File missing$6,050 10 N/A 35 0.275 N/A N/A 4 N/A 9.5 16 N/A 25 N/A 25.69 Error creating thumbnail: File missing$235.5
3 Error creating thumbnail: File missing$10,800 10 35x2 75 0.225 7 0.5 3.5 N/A 9.5 16 3 25 20 45.56[12] Error creating thumbnail: File missing$237.05
Top Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[5] Cost Efficiency
4 Error creating thumbnail: File missing$28,300 12 35x4 150 0.125 6 0.5 3 1.5 10.5 18.5 3 25 20 100.26[19] Error creating thumbnail: File missing$282.27
5 Error creating thumbnail: File missing$73,300 28 35x4 200 0.117 6 0.25 2.5 1.5 12 21 4 25 20 236.22[21] Error creating thumbnail: File missing$310.3
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[5] Cost Efficiency
4 Error creating thumbnail: File missing$24,300 10 45x6 75 0.225 5 0.25 2.25 N/A 10.5 17.5 5 25 20 78.35[22] Error creating thumbnail: File missing$310.15
5 Error creating thumbnail: File missing$64,300 20 60x8 75 0.225 3.5 0.15 2.25 N/A 10.5 19.5 6 25 20 180.56[23] Error creating thumbnail: File missing$356.11

4 December 2024 – Archer Update (15 January 2025)

Base Statistics

[edit]
Pursuit/History
Placement Footprint
Average (1.5)
Placement Type
Ground (Air-based)
Damage Method
Single
Splash (Level 3+)
Range
Range8
Placement Limit
Placement Limit5
Patrol Range
Patrol Range14
Speed
Speed25

Upgrades

[edit]
Enhanced Radar

+1.5 Range Range

+2 Damage Error creating thumbnail: File missing

16 > 25 Speed Speed

+2 Patrol Range Patrol Range


Sell Price changes to Error creating thumbnail: File missing$2,016

Air to Ground Missiles

+1 Range Range

0.275 > 0.225 Firerate Error creating thumbnail: File missing

•35 Missile Damage Damage

•3 Explosion Range Error creating thumbnail: File missing

•7 Missile Cooldown Error creating thumbnail: File missing

•2 Missiles

•0.5 Burst Time Error creating thumbnail: File missing

•20 Missile Speed


Sell Price changes to Error creating thumbnail: File missing$3,600

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.


Statistics

[edit]
Neutral Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[5] Cost Efficiency
0 Error creating thumbnail: File missing$3,000 6 N/A 35 0.275 N/A N/A 3 N/A 8 14 N/A 25 N/A 16.63 Error creating thumbnail: File missing$180.4
1 Error creating thumbnail: File missing$4,200 8 N/A 35 0.275 N/A N/A 3 N/A 8 14 N/A 16 N/A 22.18 Error creating thumbnail: File missing$189.38
2 Error creating thumbnail: File missing$6,050 10 N/A 35 0.275 N/A N/A 3 N/A 9.5 16 N/A 25 N/A 27.72 Error creating thumbnail: File missing$218.23
3 Error creating thumbnail: File missing$10,800 10 35x2 75 0.225 7 0.5 2.5 N/A 9.5 16 3 25 20 47.46[24] Error creating thumbnail: File missing$227.56
Top Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[5] Cost Efficiency
4 Error creating thumbnail: File missing$28,300 10 35x4 150 0.125 6 0.5 2.25 1.5 10.5 18.5 3 25 20 88.93[25] Error creating thumbnail: File missing$318.23
5 Error creating thumbnail: File missing$73,300 28 35x4 200 0.117 6 0.25 1.75 1.5 12 21 4 25 20 242.66[26] Error creating thumbnail: File missing$314.43
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[5] Cost Efficiency
4 Error creating thumbnail: File missing$24,300 10 45x6 75 0.225 5 0.25 2.25 N/A 10.5 17.5 5 25 20 80.75[22] Error creating thumbnail: File missing$300.93
5 Error creating thumbnail: File missing$64,300 20 60x8 75 0.225 3.5 0.15 2.25 N/A 10.5 19.5 6 25 20 180.56[23] Error creating thumbnail: File missing$356.11

27 November 2024 – 4 December 2024

Base Statistics

[edit]
Pursuit/History
Placement Footprint
Average (1.5)
Placement Type
Ground (Air-based)
Damage Method
Single
Splash (Level 3+)
Range
Range8
Placement Limit
Placement Limit5
Patrol Range
Patrol Range14
Speed
Speed25

Upgrades

[edit]
Enhanced Radar

+1.5 Range Range

+2 Damage Error creating thumbnail: File missing

16 > 25 Speed Speed

+2 Patrol Range Patrol Range


Sell Price changes to Error creating thumbnail: File missing$2,016

Air to Ground Missiles

+1 Range Range

0.275 > 0.225 Firerate Error creating thumbnail: File missing

•35 Missile Damage Damage

•3 Explosion Range Error creating thumbnail: File missing

•7 Missile Cooldown Error creating thumbnail: File missing

•2 Missiles

•0.5 Burst Time Error creating thumbnail: File missing

•20 Missile Speed


Sell Price changes to Error creating thumbnail: File missing$3,600

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.


Statistics

[edit]
Neutral Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[5] Cost Efficiency
0 Error creating thumbnail: File missing$3,000 6 N/A 35 0.275 N/A N/A 3 N/A 8 14 N/A 25 N/A 16.63 Error creating thumbnail: File missing$180.4
1 Error creating thumbnail: File missing$4,200 8 N/A 35 0.275 N/A N/A 3 N/A 8 14 N/A 16 N/A 22.18 Error creating thumbnail: File missing$189.38
2 Error creating thumbnail: File missing$6,050 10 N/A 35 0.275 N/A N/A 3 N/A 9.5 16 N/A 25 N/A 27.72 Error creating thumbnail: File missing$218.23
3 Error creating thumbnail: File missing$10,800 10 35x2 75 0.225 7 0.5 2.5 N/A 9.5 16 3 25 20 47.46[24] Error creating thumbnail: File missing$227.56
Top Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[5] Cost Efficiency
4 Error creating thumbnail: File missing$28,300 10 35x4 150 0.125 6 0.5 2.25 1.5 10.5 18.5 3 25 20 88.93[25] Error creating thumbnail: File missing$318.23
5 Error creating thumbnail: File missing$63,300 28 35x4 200 0.117 6 0.25 1.75 1.5 12 21 4 25 20 242.66[26] Error creating thumbnail: File missing$273.22
Bottom Path Stats
Level Total Price Normal Damage Splash Damage[4] Ammo Firerate Missile Cooldown Burst Time Reload Time Rev Time Range Patrol Range Explosion Range Speed Missile Speed DPS[5] Cost Efficiency
4 Error creating thumbnail: File missing$24,300 10 45x6 75 0.225 5 0.25 2.25 N/A 10.5 17.5 5 25 20 80.75[22] Error creating thumbnail: File missing$300.93
5 Error creating thumbnail: File missing$64,300 20 60x8 75 0.225 3.5 0.15 2.25 N/A 10.5 19.5 6 25 20 180.56[23] Error creating thumbnail: File missing$356.11

31 March 2023 – 27 November 2024

Base Statistics

[edit]
Pursuit/History
Level: Level 100 • Advanced
Placement Footprint
Average (1.5)
Placement Type
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Hidden Detection
N/A[27]
Range
Range8
Placement Limit
Placement Limit10

Upgrades

[edit]
Missiles
Tri-Barrel Minigun
Space Raider

Statistics

[edit]
Level Total Price Normal Damage Splash Damage[4] Firerate Missile Cooldown Burst Time Range Explosion Range DPS[7] Cost Efficiency
0 Error creating thumbnail: File missing$3,000 5 N/A 0.275 N/A N/A 8 N/A 18.18 Error creating thumbnail: File missing$165.02
1 Error creating thumbnail: File missing$3,900 8 N/A 0.275 N/A N/A 8 N/A 29.09 Error creating thumbnail: File missing$134.07
2 Error creating thumbnail: File missing$5,550 8 30x2 0.275 6 0.5 9.5 4 39.09[28] Error creating thumbnail: File missing$141.98
3 Error creating thumbnail: File missing$10,050 5 30x2 0.117 6 0.5 9.5 5 52.74[29] Error creating thumbnail: File missing$190.56
4 Error creating thumbnail: File missing$20,050 8 30x4 0.117 6 0.35 10.5 5 88.37[30] Error creating thumbnail: File missing$226.87
5 Error creating thumbnail: File missing$45,050 13 30x6 0.117 6 0.2 12 5 141.11[31] Error creating thumbnail: File missing$319.25

21 March 2023 – 31 March 2023

Base Statistics

[edit]
Pursuit/History
Level: Level 100 • Advanced
Placement Footprint
Average
Placement Type
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Range
Range8
Placement Limit
Placement Limit10

Upgrades

[edit]
Missiles
Tri-Barrel Minigun
Space Defense

Statistics

[edit]
Level Total Price Normal Damage Splash Damage[4] Firerate Missile Cooldown Burst Time Range Explosion Range DPS[7] Cost Efficiency
0 Error creating thumbnail: File missing$3,000 2 N/A 0.125 N/A N/A 8 N/A 16 Error creating thumbnail: File missing$187.5
1 Error creating thumbnail: File missing$3,900 3 N/A 0.125 N/A N/A 8 N/A 24 Error creating thumbnail: File missing$162.5
2 Error creating thumbnail: File missing$5,550 3 30x2 0.125 6 0.5 9.5 4 34[32] Error creating thumbnail: File missing$163.24
3 Error creating thumbnail: File missing$10,050 4 30x2 0.1 6 0.5 9.5 5 50[33] Error creating thumbnail: File missing$201
4 Error creating thumbnail: File missing$20,050 7 30x4 0.1 6 0.35 10.5 5 90[34] Error creating thumbnail: File missing$222.78
5 Error creating thumbnail: File missing$45,050 12 30x6 0.1 6 0.2 12 5 150[35] Error creating thumbnail: File missing$300.33

Entity System Update (12 March 2022) – 21 March 2023

Base Statistics

[edit]
Pursuit/History
Level: Level 100 • Advanced
Placement Footprint
Average
Placement Type
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Range
Range9
Placement Limit
Placement Limit10

Upgrades

[edit]
Tri-Barrel Minigun

+1 Range Range

0.325 > 0.175 Firerate Error creating thumbnail: File missing

+Stronger Missiles

•5x2 Damage Splash Damage

•5 Second Reload Error creating thumbnail: File missing


Sell Price changes to Error creating thumbnail: File missing$1,216

Statistics

[edit]
Level Total Price Normal Damage Splash Damage[4] Firerate Missile Cooldown Burst Time Range Explosion Range DPS[7] Cost Efficiency
0 Error creating thumbnail: File missing$1,000 1 N/A 0.325 N/A N/A 9 N/A 3.08 Error creating thumbnail: File missing$307.69
1 Error creating thumbnail: File missing$1,500 2 N/A 0.325 N/A N/A 9 N/A 6.15 Error creating thumbnail: File missing$243.9
2 Error creating thumbnail: File missing$2,150 2 3x2 0.325 5 0.5 9 5 7.35[36] Error creating thumbnail: File missing$292.52
3 Error creating thumbnail: File missing$3,650 2 5x2 0.175 5 0.5 10 5 13.43[37] Error creating thumbnail: File missing$271.78
4 Error creating thumbnail: File missing$9,650 4 5x4 0.175 5 0.35 10 5 26.86[38] Error creating thumbnail: File missing$359.27
5 Error creating thumbnail: File missing$19,150 8 5x6 0.125 5 0.2 12 5 70[39] Error creating thumbnail: File missing$273.57

11 December 2021 – Entity System Update (12 March 2022)

Base Statistics

[edit]
Pursuit/History
Level: Level 100
Placement Footprint
Average
Placement Type
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Range
Range9
Placement Limit
Placement Limit10

Upgrades

[edit]
Tri-Barrel Minigun

+1 Range Range

0.33 > 0.18 Firerate Error creating thumbnail: File missing

+Stronger Missiles

•5x2 Damage Splash Damage

•5 Second Reload Error creating thumbnail: File missing


Sell Price changes to Error creating thumbnail: File missing$1,216

Statistics

[edit]
Level Total Price Normal Damage Splash Damage[4] Firerate Missile Cooldown Burst Time Range Explosion Range DPS[7] Cost Efficiency
0 Error creating thumbnail: File missing$1,000 1 N/A 0.33 N/A N/A 9 N/A 3.03 Error creating thumbnail: File missing$330.03
1 Error creating thumbnail: File missing$1,500 2 N/A 0.33 N/A N/A 9 N/A 6.06 Error creating thumbnail: File missing$247.52
2 Error creating thumbnail: File missing$2,150 2 3x2 0.33 5 0.5 9 5 7.26[40] Error creating thumbnail: File missing$296.14
3 Error creating thumbnail: File missing$3,650 2 5x2 0.18 5 0.5 10 5 13.11[41] Error creating thumbnail: File missing$278.41
4 Error creating thumbnail: File missing$9,650 4 5x4 0.18 5 0.35 10 5 26.22[42] Error creating thumbnail: File missing$368.04
5 Error creating thumbnail: File missing$19,150 8 5x6 0.13 5 0.2 12 5 67.54[43] Error creating thumbnail: File missing$283.54

31 October 2020 – 11 December 2021

Base Statistics

[edit]
Pursuit/History
Level: Level 100
Placement Footprint
Average
Placement Type
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Range
Range9
Placement Limit
Placement Limit10

Upgrades

[edit]
Tri-Barrel Minigun

+1 Range Range

0.33 > 0.18 Firerate Error creating thumbnail: File missing

+Stronger Missiles

•30x2 Damage Splash Damage

•5 Second Reload Error creating thumbnail: File missing


Sell Price changes to Error creating thumbnail: File missing$1,216

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Missile Cooldown Burst Time Range Explosion Range DPS[7] Cost Efficiency
0 Error creating thumbnail: File missing$1,000 1 N/A 0.33 N/A N/A 9 N/A 3.03 Error creating thumbnail: File missing$330.03
1 Error creating thumbnail: File missing$1,500 2 N/A 0.33 N/A N/A 9 N/A 6.06 Error creating thumbnail: File missing$247.52
2 Error creating thumbnail: File missing$2,150 2 3x2 0.33 5 0.5 9 5 7.26[40] Error creating thumbnail: File missing$296.14
3 Error creating thumbnail: File missing$3,650 2 30x2 0.18 5 0.5 10 5 23.11[44] Error creating thumbnail: File missing$157.94
4 Error creating thumbnail: File missing$9,650 4 30x4 0.18 5 0.35 10 5 46.22[45] Error creating thumbnail: File missing$208.78
5 Error creating thumbnail: File missing$19,150 8 30x6 0.13 5 0.2 12 5 97.54[46] Error creating thumbnail: File missing$196.33

Overhaul Update (29 October 2020) – 31 October 2020

Base Statistics

[edit]
Pursuit/History
Level: Level 100
Placement Footprint
Average
Placement Type
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Range
Range9
Placement Limit
Placement Limit6

Upgrades

[edit]
Tri-Barrel Minigun

+1 Range Range

0.33 > 0.18 Firerate Error creating thumbnail: File missing

+Stronger Missiles

•30x2 Damage Splash Damage

•5 Second Reload Error creating thumbnail: File missing


Sell Price changes to Error creating thumbnail: File missing$1,216

Statistics

[edit]
Level Total Price Normal Damage Splash Damage[4] Firerate Missile Cooldown Burst Time Range Explosion Range DPS[7] Cost Efficiency
0 Error creating thumbnail: File missing$1,000 1 N/A 0.33 N/A N/A 9 N/A 3.03 Error creating thumbnail: File missing$330.03
1 Error creating thumbnail: File missing$1,500 2 N/A 0.33 N/A N/A 9 N/A 6.06 Error creating thumbnail: File missing$247.52
2 Error creating thumbnail: File missing$2,150 2 3x2 0.33 5 0.5 9 5 7.26[40] Error creating thumbnail: File missing$296.14
3 Error creating thumbnail: File missing$3,650 2 30x2 0.18 5 0.5 10 5 23.11[44] Error creating thumbnail: File missing$157.94
4 Error creating thumbnail: File missing$9,650 4 30x4 0.18 5 0.35 10 5 46.22[45] Error creating thumbnail: File missing$208.78
5 Error creating thumbnail: File missing$19,150 8 30x6 0.13 5 0.2 12 5 97.54[46] Error creating thumbnail: File missing$196.33

Smaller = Bigger Update (26 May 2020) – Overhaul Update (29 October 2020)

Base Statistics

[edit]
Pursuit/History
Level: Level 100
Placement Footprint
Average
Placement Type
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Range
Range9
Placement Limit
Placement Limit10

Upgrades

[edit]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Missile Cooldown Burst Time Range Explosion Range DPS[7] Cost Efficiency
0 Error creating thumbnail: File missing$800 1 N/A 0.35 N/A N/A 9 N/A 2.86 Error creating thumbnail: File missing$279.72
1 Error creating thumbnail: File missing$1,050 2 N/A 0.35 N/A N/A 9 N/A 5.71 Error creating thumbnail: File missing$183.89
2 Error creating thumbnail: File missing$1,550 2 8x2 0.35 5 0.5 9 5 8.91[47] Error creating thumbnail: File missing$173.96
3 Error creating thumbnail: File missing$4,050 3 8x2 0.2 5 0.5 10 5 18.2[48] Error creating thumbnail: File missing$222.53
4 Error creating thumbnail: File missing$8,050 5 8x4 0.2 5 0.35 10 5 31.4[49] Error creating thumbnail: File missing$256.37
5 Error creating thumbnail: File missing$17,050 9 8x6 0.15 5 0.2 12 5 69.6[50] Error creating thumbnail: File missing$244.97

Notes

[edit]
  1. 1.0 1.1 1.2 Calculated as:
    (Damage × Ammo)(Reload Time+(Firerate×Ammo))
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Calculated as:
    (Splash Damage× Missile Count)(Missile Cooldown+(Burst Time×Missile Count))
    Assumes missiles only hit one enemy.
  3. 3.0 3.1 3.2 Calculated as:
    (Damage × Ammo)(Reload Time+Rev Time+(Firerate×Ammo))
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 4.19 4.20 4.21 4.22 4.23 4.24 4.25 4.26 4.27 4.28 4.29 4.30 4.31 4.32 4.33 4.34 4.35 4.36 4.37 Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.
  5. 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 DPS is calculated as:
    (Bullet Damage × Ammo)(Reload Time+Rev Time+(Firerate×Ammo))+(Splash Damage× Missile Count)(Missile Cooldown+(Burst Time×Missile Count))
    DPS assumes missiles only hit one enemy.
  6. 6.0 6.1 45.22 Gun DPS + 18 Missile DPS
  7. 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 7.14 7.15 7.16 Total DPS is calculated as Gun DPS + Missile DPS.
    Missile DPS assumes that only one enemy is hit and receives the full explosive damage.
  8. 8.0 8.1 126.32 Gun DPS + 18 Missile DPS
  9. 9.0 9.1 318.47 Gun DPS + 18 Missile DPS
  10. 10.0 10.1 45.22 Gun DPS + 49.09 Missile DPS
  11. 11.0 11.1 45.22 Gun DPS + 92.31 Missile DPS
  12. 12.0 12.1 12.2 12.3 12.4 12.5 12.6 36.81 Gun DPS + 8.75 Missile DPS
  13. 13.0 13.1 13.2 13.3 13.4 77.42 Gun DPS + 17.5 Missile DPS
  14. 14.0 14.1 14.2 14.3 14.4 189.78 Gun DPS + 20 Missile DPS
  15. 15.0 15.1 15.2 15.3 15.4 15.5 36.81 Gun DPS + 33.33 Missile DPS
  16. 16.0 16.1 16.2 16.3 16.4 16.5 47.06 Gun DPS + 114.29 Missile DPS
  17. 17.0 17.1 17.2 17.3 17.4 17.5 17.6 17.7 17.8 DPS is calculated as (Damage × Ammo) ÷ (Reload Time + Rev Time + (Firerate × Ammo)) + Splash Damage ÷ Missile Cooldown. DPS assumes missiles only hit one enemy.
  18. 18.0 18.1 18.2 18.3 18.4 Cite error: Invalid <ref> tag; no text was provided for refs named lvl100
  19. 19.0 19.1 82.76 Gun DPS + 17.5 Missile DPS
  20. 200.77 Gun DPS + 20 Missile DPS
  21. 216.22 Gun DPS + 20 Missile DPS
  22. 22.0 22.1 22.2 36.81 Gun DPS + 41.54 Missile DPS
  23. 23.0 23.1 23.2 78.43 Gun DPS + 102.13 Missile DPS
  24. 24.0 24.1 38.71 Gun DPS + 8.75 Missile DPS
  25. 25.0 25.1 71.43 Gun DPS + 17.5 Missile DPS
  26. 26.0 26.1 242.66 Gun DPS + 20 Missile DPS
  27. Through splash damage, its missiles can indirectly hit hidden enemies, but this tower cannot directly target hidden enemies.
  28. 29.09 Gun DPS + 10 Missile DPS
  29. 42.74 Gun DPS + 10 Missile DPS
  30. 68.37 Gun DPS + 20 Missile DPS
  31. 111.11 Gun DPS + 30 Missile DPS
  32. 24 Gun DPS + 10 Missile DPS
  33. 40 Gun DPS + 10 Missile DPS
  34. 70 Gun DPS + 20 Missile DPS
  35. 120 Gun DPS + 30 Missile DPS
  36. 6.15 Gun DPS + 1.2 Missile DPS
  37. 11.43 Gun DPS + 2 Missile DPS
  38. 22.86 Gun DPS + 4 Missile DPS
  39. 64 Gun DPS + 6 Missile DPS
  40. 40.0 40.1 40.2 6.06 Gun DPS + 1.2 Missile DPS
  41. 11.11 Gun DPS + 2 Missile DPS
  42. 22.22 Gun DPS + 4 Missile DPS
  43. 61.54 Gun DPS + 6 Missile DPS
  44. 44.0 44.1 11.11 Gun DPS + 12 Missile DPS
  45. 45.0 45.1 22.22 Gun DPS + 24 Missile DPS
  46. 46.0 46.1 61.54 Gun DPS + 36 Missile DPS
  47. 5.71 Gun DPS + 3.2 Missile DPS
  48. 15 Gun DPS + 3.2 Missile DPS
  49. 25 Gun DPS + 6.4 Missile DPS
  50. 60 Gun DPS + 9.6 Missile DPS


File:TowerNewHeader.png
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