Rocketeer/History

From Tower Defense Simulator Wiki
Revision as of 17:33, 31 January 2022 by imported>Mentin123 (Protected "Rocketeer/History" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)))
Jump to navigation Jump to search
Rocketeer
ARTICLE
GALLERY
HISTORY

Frost Invasion Update (8 May 2021) – Present

Base Stats

Rocketeer/History
Cost
Cash$850
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$283
Placement Type
Ground
Damage
Damage8
Damage Method
Splash
Firerate
Firerate6
Hidden Detection
N/A
Range
Range16
Explosion Range9 (Explosion Range)
Lead Detection
Lead DamageLevel 0+
Placement Limit
Placement Limit8
Flying Detection
N/A

Upgrades

Faster Reloading
Level 1 • Cost: Faster Reloading - Cash$350

6 > 5 Firerate Firerate


Sell Price changes to Cash$400

Aiming Practice
Level 2 • Cost: Aiming Practice - Cash$600

+4 Range Range


Sell Price changes to Cash$600

Explosive Risks
Level 3 • Cost: Explosive Risks - Cash$2,800

+12 Damage Damage

5 > 4.5 Firerate Firerate

9 > 10 Explosion Range Explosion Range


Sell Price changes to Cash$1,533

Artillery Cannon
Level 4 • Cost: Artillery Cannon - Cash$7,500

+8 Range Range

+20 Damage Damage

10 > 13 Explosion Range Explosion Range


Sell Price changes to Cash$4,033

Stats Table

Level Total Price Splash Damage Firerate Range Explosion Range DPS[1]
0 Cash$850 8 6 16 9 1.33
1 Cash$1,200 8 5 16 9 1.6
2 Cash$1,800 8 5 20 9 1.6
3 Cash$4,600 20 4.5 20 10 4.44
4 Cash$12,100 40 4.5 28 13 8.89

Overhaul Update (29 October 2020) – Frost Invasion Update (8 May 2021)

Base Stats

Rocketeer/History
Cost
Cash$650
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$216
Placement Type
Ground
Damage
Damage5
Damage Method
Splash
Firerate
Firerate6
Hidden Detection
N/A
Range
Range10
Explosion Range9 (Explosion Range)
Lead Detection
Lead DamageLevel 0+
Placement Limit
Placement Limit8
Flying Detection
N/A

Upgrades

Improved Handling
Level 1 • Cost: Improved Handling - Cash$200

+4 Range Range


Sell Price changes to Cash$283

Better Protection
Level 2 • Cost: Better Protection - Cash$350

+5 Damage Damage


Sell Price changes to Cash$400

Anti
Level 3 • Cost: Anti-Tank Rockets - Cash$1,200

+4 Range Range

+5 Damage Damage

6 > 5 Firerate Firerate

9 > 10 Explosion Range Explosion Range


Sell Price changes to Cash$800

Explosive Risks
Level 4 • Cost: Explosive Risks - Cash$4,000

+15 Damage Damage


Sell Price changes to Cash$2,133

Artillery Cannon
Level 5 • Cost: Artillery Cannon - Cash$8,500

+4 Range Range

+30 Damage Damage

10 > 13 Explosion Range Explosion Range


Sell Price changes to Cash$4,933

Stats Table

Level Total Price Splash Damage Firerate Range Explosion Range DPS[1]
0 Cash$650 5 6 10 9 0.83
1 Cash$850 5 6 14 9 0.83
2 Cash$1,200 10 6 14 9 1.67
3 Cash$2,400 15 5 18 10 3
4 Cash$6,400 30 5 18 10 6
5 Cash$14,900 60 5 22 13 12

4 March 2020 – Overhaul Update (29 October 2020)

Base Stats

Base Stats
Cost
Cash$650
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$216
Placement Type
Ground
Damage
Damage5
Damage Type
Splash
Firerate
Firerate6
Hidden Detection
N/A
Range
Range15
Explosion Range12 (Explosion Range)

Placement Limit
Placement Limit5

Upgrades

N/A
Level 1 • Cost: Cash$500

+1 Range Range

+2 Damage Damage


Sell Price changes to Cash$383

N/A
Level 2 • Cost: Cash$1,200

+2 Range Range

+4 Damage Damage

6 > 5 Firerate Firerate


Sell Price changes to Cash$783

N/A
Level 3 • Cost: Cash$3,000

+1 Range Range

+23 Damage Damage

5 > 4 Firerate Firerate

12 > 17 Explosion Range Explosion Range


Sell Price changes to Cash$1,783

N/A
Level 4 • Cost: Cash$7,200

+30 Damage Damage

4 > 3 Firerate Firerate


Sell Price changes to Cash$4,183

Artillery Cannon
Level 5 • Cost: Artillery Cannon - Cash$15,000

+4 Range Range

+55 Damage Damage

17 > 20 Explosion Range Explosion Range


Sell Price changes to Cash$4,933

Stats Table

Level Total Price Splash Damage Firerate Range Explosion Range DPS[1]
0 Cash$650 5 6 15 12 0.83
1 Cash$1,150 7 6 16 12 1.17
2 Cash$2,350 11 5 18 12 2.2
3 Cash$5,350 34 4 19 17 8.5
4 Cash$12,550 64 3 19 17 21.33
5 Cash$27,550 119 3 23 20 39.67

24 December 2019 – 4 March 2020

Base Stats

Base Stats
Cost
Cash$650
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$216
Placement Type
Ground
Damage
Damage6
Damage Type
Splash
Firerate
Firerate6
Hidden Detection
N/A
Range
Range15
Explosion Range12 (Explosion Range)

Placement Limit
Placement Limit5

Upgrades

N/A
Level 1 • Cost: Cash$500

+1 Range Range

+2 Damage Damage


Sell Price changes to Cash$383

N/A
Level 2 • Cost: Cash$1,200

+2 Range Range

+4 Damage Damage

6 > 5 Firerate Firerate


Sell Price changes to Cash$783

N/A
Level 3 • Cost: Cash$3,000

+1 Range Range

+23 Damage Damage

5 > 4 Firerate Firerate

12 > 17 Explosion Range Explosion Range


Sell Price changes to Cash$1,783

N/A
Level 4 • Cost: Cash$7,200

+30 Damage Damage

4 > 3 Firerate Firerate


Sell Price changes to Cash$4,183

Artillery Cannon
Level 5 • Cost: Artillery Cannon - Cash$15,000

+4 Range Range

+55 Damage Damage

17 > 20 Explosion Range Explosion Range


Sell Price changes to Cash$4,933

Stats Table

Level Total Price Splash Damage Firerate Range Explosion Range DPS[1]
0 Cash$650 6 6 15 12 1
1 Cash$1,150 8 6 16 12 1.33
2 Cash$2,350 12 5 18 12 2.4
3 Cash$5,350 35 4 19 17 8.75
4 Cash$12,550 65 3 19 17 21.67
5 Cash$27,550 120 3 23 20 40

9 November 2019 – 24 December 2019

Base Stats

Base Stats
Cost
Cash$650
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$216
Placement Type
Ground
Damage
Damage6
Damage Type
Splash
Firerate
Firerate6
Hidden Detection
N/A
Range
Range15
Explosion Range12 (Explosion Range)

Placement Limit
Placement Limit5

Upgrades

N/A
Level 1 • Cost: Cash$500

+1 Range Range

+2 Damage Damage


Sell Price changes to Cash$383

N/A
Level 2 • Cost: Cash$1,200

+2 Range Range

+4 Damage Damage

6 > 5 Firerate Firerate


Sell Price changes to Cash$783

N/A
Level 3 • Cost: Cash$3,000

+1 Range Range

+23 Damage Damage

5 > 4 Firerate Firerate

12 > 17 Explosion Range Explosion Range


Sell Price changes to Cash$1,783

N/A
Level 4 • Cost: Cash$7,200

+30 Damage Damage

4 > 3 Firerate Firerate


Sell Price changes to Cash$4,183

Artillery Cannon
Level 5 • Cost: Artillery Cannon - Cash$15,000

+4 Range Range

+55 Damage Damage

17 > 20 Explosion Range Explosion Range


Sell Price changes to Cash$4,933

Stats Table

Level Total Price Direct Damage Splash Damage Firerate Range Explosion Range DPS[2]
0 Cash$650 6 6 6 15 12 2
1 Cash$1,150 8 8 6 16 12 2.67
2 Cash$2,350 12 12 5 18 12 4.8
3 Cash$5,350 35 35 4 19 17 17.5
4 Cash$12,550 65 65 3 19 17 43.33
5 Cash$27,550 120 120 3 23 20 80

MEGA Update (13 October 2019) – 9 November 2019

Base Stats

Base Stats
Cost
Cash$650
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$216
Placement Type
Ground
Damage
Damage6
Damage Type
Splash
Firerate
Firerate6
Hidden Detection
N/A
Range
Range15
Explosion Range12 (Explosion Range)

Placement Limit
Placement Limit5

Upgrades

N/A
Level 1 • Cost: Cash$500

+1 Range Range

+2 Damage Damage


Sell Price changes to Cash$383

N/A
Level 2 • Cost: Cash$1,200

+2 Range Range

+4 Damage Damage

6 > 5 Firerate Firerate


Sell Price changes to Cash$783

N/A
Level 3 • Cost: Cash$3,000

+1 Range Range

+23 Damage Damage

5 > 4 Firerate Firerate

12 > 17 Explosion Range Explosion Range


Sell Price changes to Cash$1,783

N/A
Level 4 • Cost: Cash$7,200

+30 Damage Damage

4 > 3 Firerate Firerate


Sell Price changes to Cash$4,183

Artillery Cannon
Level 5 • Cost: Artillery Cannon - Cash$15,000

+4 Range Range

+75 Damage Damage

17 > 20 Explosion Range Explosion Range


Sell Price changes to Cash$4,933

Stats Table

Level Total Price Direct Damage Splash Damage Firerate Range Explosion Range DPS[2]
0 Cash$650 6 6 6 15 12 2
1 Cash$1,150 8 8 6 16 12 2.67
2 Cash$2,350 12 12 5 18 12 4.8
3 Cash$5,350 35 35 4 19 17 17.5
4 Cash$12,550 65 65 3 19 17 43.33
5 Cash$27,550 140 140 3 23 20 93.33

5 August 2019 – MEGA Update (13 October 2019)

Base Stats

Base Stats
Cost
Cash$650
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$162
Placement Type
Ground
Damage
Damage4
Damage Type
Splash
Firerate
Firerate6
Hidden Detection
N/A
Range
Range15
Explosion Range12 (Explosion Range)

Placement Limit
Placement Limit5

Upgrades

N/A
Level 1 • Cost: Cash$500

+1 Range Range

+2 Damage Damage


Sell Price changes to Cash$287

N/A
Level 2 • Cost: Cash$1,200

+2 Range Range

+4 Damage Damage

6 > 5 Firerate Firerate


Sell Price changes to Cash$587

N/A
Level 3 • Cost: Cash$3,000

+1 Range Range

+23 Damage Damage

5 > 4 Firerate Firerate

12 > 17 Explosion Range Explosion Range


Sell Price changes to Cash$1,337

N/A
Level 4 • Cost: Cash$7,200

+30 Damage Damage

4 > 3 Firerate Firerate


Sell Price changes to Cash$3,137

Artillery Cannon
Level 5 • Cost: Artillery Cannon - Cash$15,000

+4 Range Range

+75 Damage Damage

17 > 20 Explosion Range Explosion Range


Sell Price changes to Cash$6,887

Stats Table

Level Total Price Direct Damage Splash Damage Firerate Range Explosion Range DPS[2]
0 Cash$650 4 2 6 15 12 1
1 Cash$1,150 6 3 6 16 12 1.5
2 Cash$2,350 10 5 5 18 12 3
3 Cash$5,350 33 16 4 19 17 12.25
4 Cash$12,550 63 31 3 19 17 23.5
5 Cash$27,550 138 69 3 23 20 69

22 July 2019 – 5 August 2019

Base Stats

Base Stats
Cost
Cash$650
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$162
Placement Type
Ground
Damage
Damage4
Damage Type
Splash
Firerate
Firerate6
Hidden Detection
N/A
Range
Range15
Explosion Range12 (Explosion Range)

Placement Limit
Placement Limit4

Upgrades

N/A
Level 1 • Cost: Cash$500

+1 Range Range

+2 Damage Damage


Sell Price changes to Cash$287

N/A
Level 2 • Cost: Cash$1,200

+2 Range Range

+4 Damage Damage

6 > 5 Firerate Firerate


Sell Price changes to Cash$587

N/A
Level 3 • Cost: Cash$3,000

+1 Range Range

+23 Damage Damage

5 > 4 Firerate Firerate

12 > 17 Explosion Range Explosion Range


Sell Price changes to Cash$1,337

N/A
Level 4 • Cost: Cash$7,200

+30 Damage Damage

4 > 3 Firerate Firerate


Sell Price changes to Cash$3,137

Artillery Cannon
Level 5 • Cost: Artillery Cannon - Cash$15,000

+4 Range Range

+75 Damage Damage

17 > 20 Explosion Range Explosion Range


Sell Price changes to Cash$6,887

Stats Table

Level Total Price Direct Damage Splash Damage Firerate Range Explosion Range DPS[2]
0 Cash$650 4 2 6 15 12 1
1 Cash$1,150 6 3 6 16 12 1.5
2 Cash$2,350 10 5 5 18 12 3
3 Cash$5,350 33 16 4 19 17 12.25
4 Cash$12,550 63 31 3 19 17 23.5
5 Cash$27,550 138 69 3 23 20 69

19 July 2019 – 22 July 2019

Base Stats

Base Stats
Cost
Cash$650
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$162
Placement Type
Ground
Damage
Damage4
Damage Type
Splash
Firerate
Firerate6
Hidden Detection
N/A
Range
Range15
Explosion Range12 (Explosion Range)

Placement Limit
Placement Limit4

Upgrades

N/A
Level 1 • Cost: Cash$200

+1 Range Range

+2 Damage Damage


Sell Price changes to Cash$212

N/A
Level 2 • Cost: Cash$600

+2 Range Range

+4 Damage Damage

6 > 5 Firerate Firerate


Sell Price changes to Cash$362

N/A
Level 3 • Cost: Cash$2,600

+1 Range Range

+23 Damage Damage

5 > 4 Firerate Firerate

12 > 17 Explosion Range Explosion Range


Sell Price changes to Cash$1,012

N/A
Level 4 • Cost: Cash$6,200

+30 Damage Damage

4 > 3 Firerate Firerate


Sell Price changes to Cash$2,562

Artillery Cannon
Level 5 • Cost: Artillery Cannon - Cash$10,000

+4 Range Range

+75 Damage Damage

17 > 20 Explosion Range Explosion Range


Sell Price changes to Cash$5,062

Stats Table

Level Total Price Direct Damage Splash Damage Firerate Range Explosion Range DPS[2]
0 Cash$650 4 2 6 15 12 1
1 Cash$850 6 3 6 16 12 1.5
2 Cash$1,450 10 5 5 18 12 3
3 Cash$4,050 33 16 4 19 17 12.25
4 Cash$10,550 63 31 3 19 17 23.5
5 Cash$20,050 138 69 3 23 20 69

Notes

  1. 1.0 1.1 1.2 1.3 DPS assumes only one enemy is hit and receives full splash damage.
  2. 2.0 2.1 2.2 2.3 2.4 DPS assumes only one enemy is hit and receives full splash damage.
    DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate


Towers
Starter
Intermediate
Advanced
Hardcore
Evolved
Golden Perks
Exclusive
Unavailable
Units
Military Base
Engineer
Crook Boss
Golden Crook Boss
Commander
Mercenary Base
Enforcer
Kingpin
Elf Camp
Necromancer
Elementalist
Biologist
Consumables
Enforcer
Mecha Base
Trick or Threat Town
Commands Only
Tower Gallery Pages
Starter
Intermediate
Advanced
Hardcore
Evolved
Golden Perks
Exclusive
Unavailable
Unit Gallery Pages
Military Base
Engineer
Crook Boss
Golden Crook Boss
Commander
Mercenary Base
Kingpin
Elf Camp
Necromancer
Elementalist
History Pages
Starter
Intermediate
Advanced
Hardcore
Evolved
Golden Perks
Exclusive
Unavailable