Soldier

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<infobox>

 <title source="title"><default>Soldier</default></title>

<image source="image"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>

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 </panel>
 <label>Unlock Cost</label>
 <label>Golden Perk Cost</label>
 <label>Tower Cost</label>
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 	<label>Role</label>
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 <label>Placement</label>
 <label>Placement Limit</label>
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   <header>Statistics</header>
   <panel>
    <section>
     <label>Regular</label>
     <label>Base Cost</label>
     <label>Base Selling Cost</label>
     <label>Base Damage</label>
     <label>Damage Method</label>
     <label>Base Firerate</label>
     <label>Base Range</label>
     <label>Base Income</label>
     <label>Base Spawnrate</label>
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Immunities</label>
     
     	<label>Placement Footprint</label>
     	<format>{{{footprint}}}
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    </section>
    <section>
     <label>PVP</label>
     <label>Base Cost</label>
     <label>Base Selling Cost</label>
     <label>Base Damage</label>
     <label>Damage Method</label>
     <label>Base Firerate</label>
     <label>Base Range</label>
     <label>Base Income</label>
     <label>Base Spawnrate</label>
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Immunities</label>
     
     	<label>Placement Footprint</label>
     	<format>{{{pvp_footprint}}}
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    </section>
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   <header>Evolution</header>
   
    <label>Evolved From</label>
    <format>{{{evolved_from}}}</format>
   
   <label>Evolves Into</label>
   <label>Evolution Levels</label>
   <label>Base Exp</label>
   <label>Growth Rate</label>
   
    <label>Skip Cost</label>
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   <header>Tooltips</header>
   
   
   
   
   
   
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Description

The Soldier is a low-tier tower that initially fires in bursts of three. It can be bought at $100 in the store, meaning that this tower can be unlocked without playing a match. The Soldier has a green torso, grey pants and wields an M16A2.

It is quite a cheap tower meaning it is effective in the early game. It gains hidden detection at Level 2 so it is an effective counter to hiddens. However, during the later stages it is eclipsed by better towers such as the Minigunner. However, if this is the only tower at hand, this is quite a good tower to spam.

Upgrades

Level 1 - Laser Sight - $100
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+1 Range


Sell Price changes to $118

Level 2 - Radio - $300
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+2 Range

+1 Damage

+Hidden Detection


Sell Price changes to $193

Training
Level 3 • Cost: Training - $1,500

+1 Range

+3 Damage

Burst 3 > 4


Sell Price changes to $568

Armor
Level 4 • Cost: Armor - $3,100

+2 Range

+2 Damage

0.2 > 0.15 Firerate


Sell Price changes to $1,343

Commando
Level 5 • Cost: Commando - $5,500

+2 Range

+3 Damage


Sell Price changes to $2,718

Stats Table

NOTE: The firerate only applies to the burst, not the time between bursts.

Level Total Price Total Damage Burst Count Firerate Total Range DPS
0 $375 1 3 0.2 8 5
1 $475 1 3 0.2 9 5
2 $775 2 3 0.2 11 5
3 $2,275 5 4 0.2 12 25
4 $2,050 7 4 0.15 14 46.7
5 $3,550 10 4 0.15 16 66.7

Strategy

  • The soldier is very effective early-game due to its cheap cost and decent damage compared to the zombies that come at that time.
    • However, it quickly loses value as the waves progress. It can be easily overwhelmed by hordes.
    • It should not be relied on mid to late game.
  • If this is the only tower you have besides the Scout, then this can be mass-used to deal significant damage to bosses.

Trivia

  • The Soldier and Sniper both cost $100, making them the only towers to be purchasable without playing a single match.
  • The Soldier's fire rate is not the time in between the bursts, but the time in between each bullet in the burst.


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