Turret/History: Difference between revisions
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imported>Mentin123 No edit summary |
imported>Mentin123 No edit summary |
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| Line 121: | Line 121: | ||
$FNC-UPGRADE$ = Stronger Ammunition; Radar; Dual Turret; Even Heavier Ammo; XR-200 Turret |
$FNC-UPGRADE$ = Stronger Ammunition; Radar; Dual Turret; Even Heavier Ammo; XR-200 Turret |
||
$FNC-PVP-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret |
$FNC-PVP-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret |
||
$FNC-UPGRADEICON$ = |
$FNC-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608 |
||
</var> |
</var> |
||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
| Line 277: | Line 277: | ||
==Stats Table== |
==Stats Table== |
||
{{Neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Price / DPS |
|||
$TP$ = $FNC-TOTALPRICE$ |
|||
$FNC-ROFBUG$ = Firerate |
|||
$FNC-COST$ = 8250; 3250; 7500; 20000; 35000; 75000 |
|||
$FNC-PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500 |
|||
$FNC-DETECTION$ = 1; 2; |
|||
$FNC-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret |
|||
$FNC-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608 |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 20 || 0.4 || 15 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|8,250}} |
|||
|20 |
|||
|0.425 |
|||
|15 |
|||
|47.06 |
|||
|{{Money|175.31}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 20 || 0.3 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|11,500}} |
|||
|20 |
|||
|0.325 |
|||
|20 |
|||
|61.54 |
|||
|{{Money|186.87}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 30 || 0.3 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|19,000}} |
|||
|30 |
|||
|0.325 |
|||
|20 |
|||
|92.31 |
|||
|{{Money|205.83}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 40 || 0.16 || 22 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|39,000}} |
|||
|40 |
|||
|0.183 |
|||
|22 |
|||
|218.18 |
|||
|{{Money|178.75}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 65 || 0.16 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|74,000}} |
|||
|65 |
|||
|0.183 |
|||
|24 |
|||
|354.55 |
|||
|{{Money|208.72}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 78 || 0.12 || 27 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|149,000}} |
|||
|78 |
|||
|0.15 |
|||
|27 |
|||
|520 |
|||
|{{Money|286.54}} |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 341: | Line 311: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,000}} |
|||
|10 |
|||
|0.375 |
|||
|16.5 |
|||
|26.67 |
|||
|{{Money|149.98}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|5,000}} |
|||
|10 |
|||
|0.325 |
|||
|21 |
|||
|30.77 |
|||
|{{Money|162.5}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|7,750}} |
|||
|15 |
|||
|0.325 |
|||
|21 |
|||
|46.15 |
|||
|{{Money|167.93}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|16,750}} |
|||
|15 |
|||
|0.175 |
|||
|23 |
|||
|85.71 |
|||
|{{Money|195.43}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|36,750}} |
|||
|32 |
|||
|0.175 |
|||
|24.5 |
|||
|182.86 |
|||
|{{Money|200.97}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|79,250}} |
|||
|55 |
|||
|0.15 |
|||
|26.5 |
|||
|366.67 |
|||
|{{Money|216.13}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</tabber></div> |
</tabber></div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 514: | Line 443: | ||
==Stats Table== |
==Stats Table== |
||
{{Neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Price / DPS |
|||
$TP$ = $FNC-TOTALPRICE$ |
|||
$FNC-ROFBUG$ = Firerate |
|||
$FNC-COST$ = 8250; 3250; 7500; 20000; 35000; 85000 |
|||
$FNC-PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500 |
|||
$FNC-DETECTION$ = 1; 2; |
|||
$FNC-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret |
|||
$FNC-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608 |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 20 || 0.4 || 15 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|8,250}} |
|||
|20 |
|||
|0.425 |
|||
|15 |
|||
|47.06 |
|||
|{{Money|175.31}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 20 || 0.3 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|11,500}} |
|||
|20 |
|||
|0.325 |
|||
|20 |
|||
|61.54 |
|||
|{{Money|186.87}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 30 || 0.3 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|19,000}} |
|||
|30 |
|||
|0.325 |
|||
|20 |
|||
|92.31 |
|||
|{{Money|205.83}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 40 || 0.16 || 22 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|39,000}} |
|||
|40 |
|||
|0.183 |
|||
|22 |
|||
|218.18 |
|||
|{{Money|178.75}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 65 || 0.16 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|74,000}} |
|||
|65 |
|||
|0.183 |
|||
|24 |
|||
|354.55 |
|||
|{{Money|208.72}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 87 || 0.12 || 27 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|159,000}} |
|||
|87 |
|||
|0.15 |
|||
|27 |
|||
|580 |
|||
|{{Money|286.54}} |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 578: | Line 477: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,000}} |
|||
|10 |
|||
|0.375 |
|||
|16.5 |
|||
|26.67 |
|||
|{{Money|149.98}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|5,000}} |
|||
|10 |
|||
|0.325 |
|||
|21 |
|||
|30.77 |
|||
|{{Money|162.5}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|7,750}} |
|||
|15 |
|||
|0.325 |
|||
|21 |
|||
|46.15 |
|||
|{{Money|167.93}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|16,750}} |
|||
|15 |
|||
|0.175 |
|||
|23 |
|||
|85.71 |
|||
|{{Money|195.43}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|36,750}} |
|||
|32 |
|||
|0.175 |
|||
|24.5 |
|||
|182.86 |
|||
|{{Money|200.97}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|79,250}} |
|||
|55 |
|||
|0.15 |
|||
|26.5 |
|||
|366.67 |
|||
|{{Money|216.13}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</tabber></div> |
</tabber></div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 747: | Line 605: | ||
==Stats Table== |
==Stats Table== |
||
{{Neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Price / DPS |
|||
$TP$ = $FNC-TOTALPRICE$ |
|||
$FNC-ROFBUG$ = Firerate |
|||
$FNC-COST$ = 5000; 1250; 7250; 15000; 30000; 52500 |
|||
$FNC-PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500 |
|||
$FNC-DETECTION$ = 1; 2; |
|||
$FNC-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret |
|||
$FNC-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608 |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 10 || 0.35 || 15 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|5,000}} |
|||
|10 |
|||
|0.375 |
|||
|15 |
|||
|26.67 |
|||
|{{Money|187.48}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 10 || 0.3 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|6,250}} |
|||
|10 |
|||
|0.325 |
|||
|20 |
|||
|30.77 |
|||
|{{Money|219.37}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 20 || 0.3 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|13,500}} |
|||
|20 |
|||
|0.325 |
|||
|20 |
|||
|61.54 |
|||
|{{Money|219.37}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 20 || 0.15 || 22 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|28,500}} |
|||
|20 |
|||
|0.175 |
|||
|22 |
|||
|114.29 |
|||
|{{Money|249.37}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 40 || 0.15 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|58,500}} |
|||
|40 |
|||
|0.175 |
|||
|24 |
|||
|228.57 |
|||
|{{Money|255.94}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 75 || 0.15 || 27 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|111,000}} |
|||
|75 |
|||
|0.175 |
|||
|27 |
|||
|428.57 |
|||
|{{Money|259}} |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 811: | Line 639: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,000}} |
|||
|10 |
|||
|0.375 |
|||
|16.5 |
|||
|26.67 |
|||
|{{Money|149.98}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|5,000}} |
|||
|10 |
|||
|0.325 |
|||
|21 |
|||
|30.77 |
|||
|{{Money|162.5}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|7,750}} |
|||
|15 |
|||
|0.325 |
|||
|21 |
|||
|46.15 |
|||
|{{Money|167.93}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|16,750}} |
|||
|15 |
|||
|0.175 |
|||
|23 |
|||
|85.71 |
|||
|{{Money|195.43}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|36,750}} |
|||
|32 |
|||
|0.175 |
|||
|24.5 |
|||
|182.86 |
|||
|{{Money|200.97}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|79,250}} |
|||
|55 |
|||
|0.15 |
|||
|26.5 |
|||
|366.67 |
|||
|{{Money|216.13}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</tabber></div> |
</tabber></div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 980: | Line 767: | ||
==Stats Table== |
==Stats Table== |
||
{{Neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Price / DPS |
|||
$TP$ = $FNC-TOTALPRICE$ |
|||
$FNC-ROFBUG$ = Firerate |
|||
$FNC-COST$ = 5000; 1250; 7250; 15000; 30000; 52500 |
|||
$FNC-PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500 |
|||
$FNC-DETECTION$ = 1; 2; |
|||
$FNC-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret |
|||
$FNC-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608 |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 10 || 0.35 || 15 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|5,000}} |
|||
|10 |
|||
|0.375 |
|||
|15 |
|||
|26.67 |
|||
|{{Money|187.48}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 10 || 0.3 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|6,250}} |
|||
|10 |
|||
|0.325 |
|||
|20 |
|||
|30.77 |
|||
|{{Money|203.12}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 20 || 0.3 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|13,500}} |
|||
|20 |
|||
|0.325 |
|||
|20 |
|||
|61.54 |
|||
|{{Money|219.37}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 20 || 0.15 || 22 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|28,500}} |
|||
|20 |
|||
|0.175 |
|||
|22 |
|||
|114.29 |
|||
|{{Money|249.37}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 40 || 0.15 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|58,500}} |
|||
|40 |
|||
|0.175 |
|||
|24 |
|||
|228.57 |
|||
|{{Money|255.94}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 75 || 0.15 || 26 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|111,000}} |
|||
|75 |
|||
|0.175 |
|||
|26 |
|||
|428.57 |
|||
|{{Money|259}} |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,044: | Line 801: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,000}} |
|||
|10 |
|||
|0.375 |
|||
|16.5 |
|||
|26.67 |
|||
|{{Money|149.98}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|5,000}} |
|||
|10 |
|||
|0.325 |
|||
|21 |
|||
|30.77 |
|||
|{{Money|162.5}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|7,750}} |
|||
|15 |
|||
|0.325 |
|||
|21 |
|||
|46.15 |
|||
|{{Money|167.93}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|16,750}} |
|||
|15 |
|||
|0.175 |
|||
|23 |
|||
|85.71 |
|||
|{{Money|195.43}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|36,750}} |
|||
|32 |
|||
|0.175 |
|||
|24.5 |
|||
|182.86 |
|||
|{{Money|200.97}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|79,250}} |
|||
|55 |
|||
|0.15 |
|||
|26.5 |
|||
|366.67 |
|||
|{{Money|216.13}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</tabber></div> |
</tabber></div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">'''PVP Update (23 July 2025) – Revive & Reload Update (20 August 2025)'''</div> |
<div class="sectionheader">'''PVP Update (23 July 2025) – Revive & Reload Update (20 August 2025)'''</div> |
||
| Line 1,214: | Line 929: | ||
==Stats Table== |
==Stats Table== |
||
{{Neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Price / DPS |
|||
$TP$ = $FNC-TOTALPRICE$ |
|||
$FNC-ROFBUG$ = Firerate |
|||
$FNC-COST$ = 6000; 1000; 4250; 12000; 26000; 56250 |
|||
$FNC-PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500 |
|||
$FNC-DETECTION$ = 1; 2; |
|||
$FNC-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret |
|||
$FNC-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608 |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 10 || 0.3 || 15 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|6,000}} |
|||
|10 |
|||
|0.325 |
|||
|15 |
|||
|30.77 |
|||
|{{Money|195}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 10 || 0.3 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|7,000}} |
|||
|10 |
|||
|0.325 |
|||
|20 |
|||
|30.77 |
|||
|{{Money|227.49}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 15 || 0.3 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|11,250}} |
|||
|15 |
|||
|0.325 |
|||
|20 |
|||
|46.15 |
|||
|{{Money|243.77}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 15 || 0.15 || 22 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|23,250}} |
|||
|15 |
|||
|0.175 |
|||
|22 |
|||
|85.71 |
|||
|{{Money|271.26}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 32 || 0.15 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|49,250}} |
|||
|32 |
|||
|0.175 |
|||
|24 |
|||
|182.86 |
|||
|{{Money|269.33}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 55 || 0.12 || 26 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|105,500}} |
|||
|55 |
|||
|0.15 |
|||
|26 |
|||
|366.67 |
|||
|{{Money|287.72}} |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,278: | Line 963: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,000}} |
|||
|10 |
|||
|0.375 |
|||
|16.5 |
|||
|26.67 |
|||
|{{Money|149.98}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|5,000}} |
|||
|10 |
|||
|0.325 |
|||
|21 |
|||
|30.77 |
|||
|{{Money|162.5}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 15 || 0.3 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|7,750}} |
|||
|15 |
|||
|0.325 |
|||
|21 |
|||
|46.15 |
|||
|{{Money|167.93}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 15 || 0.15 || 23 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|16,750}} |
|||
|15 |
|||
|0.175 |
|||
|23 |
|||
|85.71 |
|||
|{{Money|195.43}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 32 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|36,750}} |
|||
|32 |
|||
|0.175 |
|||
|24.5 |
|||
|182.86 |
|||
|{{Money|200.97}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 55 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|79,250}} |
|||
|55 |
|||
|0.15 |
|||
|26.5 |
|||
|366.67 |
|||
|{{Money|216.13}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</tabber></div> |
</tabber></div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,408: | Line 1,052: | ||
==Stats Table== |
==Stats Table== |
||
{{Neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Price / DPS |
|||
$TP$ = $FNC-TOTALPRICE$ |
|||
$FNC-ROFBUG$ = Firerate |
|||
$FNC-COST$ = 6000; 1000; 4250; 12000; 26000; 56250 |
|||
$FNC-DETECTION$ = 1; 2; |
|||
$FNC-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret |
|||
$FNC-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608 |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 10 || 0.3 || 15 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|6,000}} |
|||
|10 |
|||
|0.325 |
|||
|15 |
|||
|30.77 |
|||
|{{Money|195}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 10 || 0.3 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|7,000}} |
|||
|10 |
|||
|0.325 |
|||
|20 |
|||
|30.77 |
|||
|{{Money|227.49}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 15 || 0.3 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|11,250}} |
|||
|15 |
|||
|0.325 |
|||
|20 |
|||
|46.15 |
|||
|{{Money|243.77}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 15 || 0.15 || 22 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|23,250}} |
|||
|15 |
|||
|0.175 |
|||
|22 |
|||
|85.71 |
|||
|{{Money|271.26}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 32 || 0.15 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|49,250}} |
|||
|32 |
|||
|0.175 |
|||
|24 |
|||
|182.86 |
|||
|{{Money|269.33}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 55 || 0.12 || 26 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|105,500}} |
|||
|55 |
|||
|0.15 |
|||
|26 |
|||
|366.67 |
|||
|{{Money|287.72}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,543: | Line 1,157: | ||
==Stats Table== |
==Stats Table== |
||
{{Neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Price / DPS |
|||
$TP$ = $FNC-TOTALPRICE$ |
|||
$FNC-ROFBUG$ = Firerate |
|||
$FNC-COST$ = 4000; 500; 2000; 7250; 12500; 32000 |
|||
$FNC-DETECTION$ = 1; 2; |
|||
$FNC-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret |
|||
$FNC-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608 |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 8 || 0.55 || 16 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,000}} |
|||
|8 |
|||
|0.575 |
|||
|16 |
|||
|13.91 |
|||
|{{Money|287.56}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 8 || 0.55 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|4,500}} |
|||
|8 |
|||
|0.575 |
|||
|20 |
|||
|13.91 |
|||
|{{Money|323.51}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 20 || 0.7 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|6,500}} |
|||
|20 |
|||
|0.725 |
|||
|20 |
|||
|27.59 |
|||
|{{Money|235.59}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 20 || 0.35 || 22 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|13,750}} |
|||
|20 |
|||
|0.375 |
|||
|22 |
|||
|53.33 |
|||
|{{Money|257.83}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 28 || 0.3 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|26,250}} |
|||
|28 |
|||
|0.325 |
|||
|24 |
|||
|86.15 |
|||
|{{Money|304.7}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 35 || 0.175 || 26 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|58,250}} |
|||
|35 |
|||
|0.2 |
|||
|26 |
|||
|175 |
|||
|{{Money|332.86}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,671: | Line 1,255: | ||
==Stats Table== |
==Stats Table== |
||
{{Neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Price / DPS |
|||
$TP$ = $FNC-TOTALPRICE$ |
|||
$FNC-ROFBUG$ = Firerate |
|||
$FNC-COST$ = 4000; 500; 2000; 5000; 12500; 20000 |
|||
$FNC-DETECTION$ = 1; 2; |
|||
$FNC-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun |
|||
$FNC-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608 |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 6 || 0.5 || 16 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,000}} |
|||
|6 |
|||
|0.525 |
|||
|16 |
|||
|11.43 |
|||
|{{Money|349.96}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 6 || 0.5 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|4,500}} |
|||
|6 |
|||
|0.525 |
|||
|18 |
|||
|11.43 |
|||
|{{Money|393.7}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 13 || 0.5 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|6,500}} |
|||
|13 |
|||
|0.525 |
|||
|19 |
|||
|24.76 |
|||
|{{Money|262.52}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 13 || 0.375 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|11,500}} |
|||
|13 |
|||
|0.4 |
|||
|21 |
|||
|32.5 |
|||
|{{Money|353.85}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 13 || 0.2 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|24,000}} |
|||
|13 |
|||
|0.225 |
|||
|24 |
|||
|57.78 |
|||
|{{Money|415.37}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 25 || 0.2 || 26 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|44,000}} |
|||
|25 |
|||
|0.225 |
|||
|26 |
|||
|111.11 |
|||
|{{Money|396}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,798: | Line 1,352: | ||
==Stats Table== |
==Stats Table== |
||
{{Neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Price / DPS |
|||
$TP$ = $FNC-TOTALPRICE$ |
|||
$FNC-ROFBUG2020$ = Firerate |
|||
$FNC-COST$ = 4000; 500; 2000; 5000; 12500; 20000 |
|||
$FNC-DETECTION$ = 1; 2; |
|||
$FNC-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun |
|||
$FNC-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608 |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 6 || 0.5 || 16 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,000}} |
|||
|6 |
|||
|0.53 |
|||
|16 |
|||
|11.32 |
|||
|{{Money|353.36}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 6 || 0.5 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|4,500}} |
|||
|6 |
|||
|0.53 |
|||
|18 |
|||
|11.32 |
|||
|{{Money|397.53}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 13 || 0.5 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|6,500}} |
|||
|13 |
|||
|0.53 |
|||
|19 |
|||
|24.53 |
|||
|{{Money|264.98}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 13 || 0.375 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|11,500}} |
|||
|13 |
|||
|0.405 |
|||
|21 |
|||
|32.1 |
|||
|{{Money|358.26}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 13 || 0.2 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|24,000}} |
|||
|13 |
|||
|0.23 |
|||
|24 |
|||
|56.52 |
|||
|{{Money|426.67}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 25 || 0.2 || 26 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|44,000}} |
|||
|25 |
|||
|0.23 |
|||
|26 |
|||
|108.7 |
|||
|{{Money|404.79}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,925: | Line 1,449: | ||
==Stats Table== |
==Stats Table== |
||
{{Neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Price / DPS |
|||
$TP$ = $FNC-TOTALPRICE$ |
|||
$FNC-ROFBUG2019$ = Firerate |
|||
$FNC-COST$ = 4000; 500; 2000; 5000; 12500; 20000 |
|||
$FNC-DETECTION$ = 1; 2; |
|||
$FNC-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun |
|||
$FNC-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608 |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 6 || 0.5 || 16 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,000}} |
|||
|6 |
|||
|0.55 |
|||
|16 |
|||
|10.91 |
|||
|{{Money|366.64}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 6 || 0.5 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|4,500}} |
|||
|6 |
|||
|0.55 |
|||
|18 |
|||
|10.91 |
|||
|{{Money|412.47}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 13 || 0.5 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|6,500}} |
|||
|13 |
|||
|0.55 |
|||
|19 |
|||
|23.64 |
|||
|{{Money|274.96}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 13 || 0.375 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|11,500}} |
|||
|13 |
|||
|0.425 |
|||
|21 |
|||
|30.59 |
|||
|{{Money|375.94}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 13 || 0.2 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|24,000}} |
|||
|13 |
|||
|0.25 |
|||
|24 |
|||
|52 |
|||
|{{Money|461.54}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 25 || 0.2 || 26 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|44,000}} |
|||
|25 |
|||
|0.25 |
|||
|26 |
|||
|100 |
|||
|{{Money|440}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 2,052: | Line 1,546: | ||
==Stats Table== |
==Stats Table== |
||
{{Neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Price / DPS |
|||
$TP$ = $FNC-TOTALPRICE$ |
|||
$FNC-ROFBUG2019$ = Firerate |
|||
$FNC-COST$ = 4000; 500; 2000; 5000; 12500; 20000 |
|||
$FNC-DETECTION$ = 1; 2; |
|||
$FNC-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun |
|||
$FNC-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608 |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 6 || 0.5 || 16 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,000}} |
|||
|6 |
|||
|0.55 |
|||
|16 |
|||
|10.91 |
|||
|{{Money|366.64}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 6 || 0.5 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|4,500}} |
|||
|6 |
|||
|0.55 |
|||
|18 |
|||
|10.91 |
|||
|{{Money|412.47}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 13 || 0.5 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|6,500}} |
|||
|13 |
|||
|0.55 |
|||
|19 |
|||
|23.64 |
|||
|{{Money|274.96}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 13 || 0.375 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|11,500}} |
|||
|13 |
|||
|0.425 |
|||
|21 |
|||
|30.59 |
|||
|{{Money|375.94}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 13 || 0.2 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|24,000}} |
|||
|13 |
|||
|0.25 |
|||
|24 |
|||
|52 |
|||
|{{Money|461.54}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 25 || 0.2 || 26 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|44,000}} |
|||
|25 |
|||
|0.25 |
|||
|26 |
|||
|100 |
|||
|{{Money|440}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 2,179: | Line 1,643: | ||
==Stats Table== |
==Stats Table== |
||
{{Neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Price / DPS |
|||
$TP$ = $FNC-TOTALPRICE$ |
|||
$FNC-ROFBUG2019$ = Firerate |
|||
$FNC-COST$ = 4000; 500; 2000; 5000; 12500; 20000 |
|||
$FNC-DETECTION$ = 1; 2; |
|||
$FNC-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun |
|||
$FNC-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608 |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 6 || 0.5 || 16 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,000}} |
|||
|6 |
|||
|0.55 |
|||
|16 |
|||
|10.91 |
|||
|{{Money|366.64}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 6 || 0.5 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|4,500}} |
|||
|6 |
|||
|0.55 |
|||
|18 |
|||
|10.91 |
|||
|{{Money|412.47}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 13 || 0.5 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|6,500}} |
|||
|13 |
|||
|0.55 |
|||
|19 |
|||
|23.64 |
|||
|{{Money|274.96}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 13 || 0.375 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|11,500}} |
|||
|13 |
|||
|0.425 |
|||
|21 |
|||
|30.59 |
|||
|{{Money|375.94}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 13 || 0.2 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|24,000}} |
|||
|13 |
|||
|0.25 |
|||
|24 |
|||
|52 |
|||
|{{Money|461.54}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 25 || 0.2 || 26 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|44,000}} |
|||
|25 |
|||
|0.25 |
|||
|26 |
|||
|100 |
|||
|{{Money|440}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 2,304: | Line 1,738: | ||
==Stats Table== |
==Stats Table== |
||
{{Neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Price / DPS |
|||
$TP$ = $FNC-TOTALPRICE$ |
|||
$FNC-ROFBUG2019$ = Firerate |
|||
$FNC-COST$ = 4000; 500; 2000; 5000; 12500; 20000 |
|||
$FNC-DETECTION$ = 1; 2; |
|||
$FNC-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; Double Barrel Minigun |
|||
$FNC-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608 |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |
|||
!Level |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
| 0 || {{Money|$TP$}} || 6 || 0.5 || 10 || $DPS$ || {{Money|$CE$}} |
|||
|0 |
|||
|{{Money|4,000}} |
|||
|6 |
|||
|0.55 |
|||
|10 |
|||
|10.91 |
|||
|{{Money|366.64}} |
|||
|- |
|- |
||
| 1 || {{Money|$TP$}} || 6 || 0.5 || 12 || $DPS$ || {{Money|$CE$}} |
|||
|1 |
|||
|{{Money|4,500}} |
|||
|6 |
|||
|0.55 |
|||
|12 |
|||
|10.91 |
|||
|{{Money|412.47}} |
|||
|- |
|- |
||
| 2 || {{Money|$TP$}} || 13 || 0.5 || 13 || $DPS$ || {{Money|$CE$}} |
|||
|2 |
|||
|{{Money|6,500}} |
|||
|13 |
|||
|0.55 |
|||
|13 |
|||
|23.64 |
|||
|{{Money|274.96}} |
|||
|- |
|- |
||
| 3 || {{Money|$TP$}} || 13 || 0.375 || 15 || $DPS$ || {{Money|$CE$}} |
|||
|3 |
|||
|{{Money|11,500}} |
|||
|13 |
|||
|0.425 |
|||
|15 |
|||
|30.59 |
|||
|{{Money|375.94}} |
|||
|- |
|- |
||
| 4 || {{Money|$TP$}} || 13 || 0.2 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|4 |
|||
|{{Money|24,000}} |
|||
|13 |
|||
|0.25 |
|||
|18 |
|||
|52 |
|||
|{{Money|461.54}} |
|||
|- |
|- |
||
| 5 || {{Money|$TP$}} || 25 || 0.2 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|5 |
|||
|{{Money|44,000}} |
|||
|25 |
|||
|0.25 |
|||
|20 |
|||
|100 |
|||
|{{Money|440}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
Revision as of 11:35, 4 June 2026
This is the history subpage for the Turret/History. It contains every revision of the tower's statistics.
To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Saboteur Update (22 April 2026) – Present
Base Stats
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Upgrades
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Stats Table
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 24 | 0.40.425 | 18 | 6056.47 | ||
| 1 | 30 | 0.40.425 | 18 | 7570.59 | ||
| 2 | 30 | 0.260.283 | 22 | 115.38106.01 | ||
| 3 | 40 | 0.160.183 | 22 | 250218.58 | ||
| 4 | 65 | 0.160.183 | 24 | 406.25355.19 | ||
| 5 | 78 | 0.120.15 | 27 | 650520 |
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 10 | 0.350.375 | 16.5 | 28.5726.67 | ||
| 1 | 10 | 0.30.325 | 21 | 33.3330.77 | ||
| 2 | 15 | 0.30.325 | 21 | 5046.15 | ||
| 3 | 15 | 0.150.175 | 23 | 10085.71 | ||
| 4 | 32 | 0.150.175 | 24.5 | 213.33182.86 | ||
| 5 | 55 | 0.120.15 | 26.5 | 458.33366.67 |
St. Patrick's Day 2026 Update (11 March 2026) – Saboteur Update (22 April 2026)
Base Stats
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Upgrades
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Stats Table
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 20 | 0.40.425 | 15 | 5047.06 | ||
| 1 | 20 | 0.30.325 | 20 | 66.6761.54 | ||
| 2 | 30 | 0.30.325 | 20 | 10092.31 | ||
| 3 | 40 | 0.160.183 | 22 | 250218.58 | ||
| 4 | 65 | 0.160.183 | 24 | 406.25355.19 | ||
| 5 | 78 | 0.120.15 | 27 | 650520 |
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 10 | 0.350.375 | 16.5 | 28.5726.67 | ||
| 1 | 10 | 0.30.325 | 21 | 33.3330.77 | ||
| 2 | 15 | 0.30.325 | 21 | 5046.15 | ||
| 3 | 15 | 0.150.175 | 23 | 10085.71 | ||
| 4 | 32 | 0.150.175 | 24.5 | 213.33182.86 | ||
| 5 | 55 | 0.120.15 | 26.5 | 458.33366.67 |
Valentines 2026 Update (11 February 2026) – St. Patrick's Day 2026 Update (11 March 2026)
Base Stats
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Upgrades
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Stats Table
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 20 | 0.40.425 | 15 | 5047.06 | ||
| 1 | 20 | 0.30.325 | 20 | 66.6761.54 | ||
| 2 | 30 | 0.30.325 | 20 | 10092.31 | ||
| 3 | 40 | 0.160.183 | 22 | 250218.58 | ||
| 4 | 65 | 0.160.183 | 24 | 406.25355.19 | ||
| 5 | 87 | 0.120.15 | 27 | 725580 |
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 10 | 0.350.375 | 16.5 | 28.5726.67 | ||
| 1 | 10 | 0.30.325 | 21 | 33.3330.77 | ||
| 2 | 15 | 0.30.325 | 21 | 5046.15 | ||
| 3 | 15 | 0.150.175 | 23 | 10085.71 | ||
| 4 | 32 | 0.150.175 | 24.5 | 213.33182.86 | ||
| 5 | 55 | 0.120.15 | 26.5 | 458.33366.67 |
Shock and Awe Update (28 January 2026) – Valentines 2026 Update (11 February 2026)
Base Stats
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Upgrades
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Stats Table
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 10 | 0.350.375 | 15 | 28.5726.67 | ||
| 1 | 10 | 0.30.325 | 20 | 33.3330.77 | ||
| 2 | 20 | 0.30.325 | 20 | 66.6761.54 | ||
| 3 | 20 | 0.150.175 | 22 | 133.33114.29 | ||
| 4 | 40 | 0.150.175 | 24 | 266.67228.57 | ||
| 5 | 75 | 0.150.175 | 27 | 500428.57 |
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 10 | 0.350.375 | 16.5 | 28.5726.67 | ||
| 1 | 10 | 0.30.325 | 21 | 33.3330.77 | ||
| 2 | 15 | 0.30.325 | 21 | 5046.15 | ||
| 3 | 15 | 0.150.175 | 23 | 10085.71 | ||
| 4 | 32 | 0.150.175 | 24.5 | 213.33182.86 | ||
| 5 | 55 | 0.120.15 | 26.5 | 458.33366.67 |
Revive & Reload Update (20 August 2025) – Shock and Awe Update (28 January 2026)
Base Stats
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Upgrades
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Stats Table
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 10 | 0.350.375 | 15 | 28.5726.67 | ||
| 1 | 10 | 0.30.325 | 20 | 33.3330.77 | ||
| 2 | 20 | 0.30.325 | 20 | 66.6761.54 | ||
| 3 | 20 | 0.150.175 | 22 | 133.33114.29 | ||
| 4 | 40 | 0.150.175 | 24 | 266.67228.57 | ||
| 5 | 75 | 0.150.175 | 26 | 500428.57 |
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 10 | 0.350.375 | 16.5 | 28.5726.67 | ||
| 1 | 10 | 0.30.325 | 21 | 33.3330.77 | ||
| 2 | 15 | 0.30.325 | 21 | 5046.15 | ||
| 3 | 15 | 0.150.175 | 23 | 10085.71 | ||
| 4 | 32 | 0.150.175 | 24.5 | 213.33182.86 | ||
| 5 | 55 | 0.120.15 | 26.5 | 458.33366.67 |
PVP Update (23 July 2025) – Revive & Reload Update (20 August 2025)
Base Stats
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Upgrades
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Stats Table
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 10 | 0.30.325 | 15 | 33.3330.77 | ||
| 1 | 10 | 0.30.325 | 20 | 33.3330.77 | ||
| 2 | 15 | 0.30.325 | 20 | 5046.15 | ||
| 3 | 15 | 0.150.175 | 22 | 10085.71 | ||
| 4 | 32 | 0.150.175 | 24 | 213.33182.86 | ||
| 5 | 55 | 0.120.15 | 26 | 458.33366.67 |
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 10 | 0.350.375 | 16.5 | 28.5726.67 | ||
| 1 | 10 | 0.30.325 | 21 | 33.3330.77 | ||
| 2 | 15 | 0.30.325 | 21 | 5046.15 | ||
| 3 | 15 | 0.150.175 | 23 | 10085.71 | ||
| 4 | 32 | 0.150.175 | 24.5 | 213.33182.86 | ||
| 5 | 55 | 0.120.15 | 26.5 | 458.33366.67 |
Fallen Foes Update (2 August 2024) – PVP Update (23 July 2025)
Base Stats
Turret/History
Level: Level 50 • Advanced • Offense
Upgrades
XR-200 Turret
Level 5 • Cost:
$56,250
Stats Table
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 10 | 0.30.325 | 15 | 33.3330.77 | ||
| 1 | 10 | 0.30.325 | 20 | 33.3330.77 | ||
| 2 | 15 | 0.30.325 | 20 | 5046.15 | ||
| 3 | 15 | 0.150.175 | 22 | 10085.71 | ||
| 4 | 32 | 0.150.175 | 24 | 213.33182.86 | ||
| 5 | 55 | 0.120.15 | 26 | 458.33366.67 |
7 April 2023 – Fallen Foes Update (2 August 2024)
Base Stats
Turret/History
Level: Level 50 • Advanced • Offense
Upgrades
Stronger Ammunition
Level 2 • Cost:
$2,000
Even Heavier Ammo
Level 4 • Cost:
$12,500
XR-200 Turret
Level 5 • Cost:
$32,000
Stats Table
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 8 | 0.550.575 | 16 | 14.5513.91 | ||
| 1 | 8 | 0.550.575 | 20 | 14.5513.91 | ||
| 2 | 20 | 0.70.725 | 20 | 28.5727.59 | ||
| 3 | 20 | 0.350.375 | 22 | 57.1453.33 | ||
| 4 | 28 | 0.30.325 | 24 | 93.3386.15 | ||
| 5 | 35 | 0.1750.2 | 26 | 200175 |
Entity System Update (12 March 2022) – 7 April 2023
Base Stats
Turret/History
Level: Level 50 • Advanced
Upgrades
Dual Turret
Level 3 • Cost:
$5,000
Stats Table
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 6 | 0.50.525 | 16 | 1211.43 | ||
| 1 | 6 | 0.50.525 | 18 | 1211.43 | ||
| 2 | 13 | 0.50.525 | 19 | 2624.76 | ||
| 3 | 13 | 0.3750.4 | 21 | 34.6732.5 | ||
| 4 | 13 | 0.20.225 | 24 | 6557.78 | ||
| 5 | 25 | 0.20.225 | 26 | 125111.11 |
Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)
Base Stats
Turret/History
Level: Level 50
Upgrades
Dual Turret
Level 3 • Cost:
$5,000
Even Heavier Ammo
Level 4 • Cost:
$12,500
Stats Table
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 6 | 0.5 | 16 | 12 | ||
| 1 | 6 | 0.5 | 18 | 12 | ||
| 2 | 13 | 0.5 | 19 | 26 | ||
| 3 | 13 | 0.375 | 21 | 34.67 | ||
| 4 | 13 | 0.2 | 24 | 65 | ||
| 5 | 25 | 0.2 | 26 | 125 |
13 January 2026 – Overhaul Update (29 October 2020)
Base Stats
Turret/History
Level: Level 50
Upgrades
Dual Turret
Level 3 • Cost:
$5,000
Even Heavier Ammo
Level 4 • Cost:
$12,500
Stats Table
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 6 | 0.5 | 16 | 12 | ||
| 1 | 6 | 0.5 | 18 | 12 | ||
| 2 | 13 | 0.5 | 19 | 26 | ||
| 3 | 13 | 0.375 | 21 | 34.67 | ||
| 4 | 13 | 0.2 | 24 | 65 | ||
| 5 | 25 | 0.2 | 26 | 125 |
12 January 2026 – 13 January 2026
Base Stats
Turret/History
Level: Level 50
Upgrades
Dual Turret
Level 3 • Cost:
$5,000
Even Heavier Ammo
Level 4 • Cost:
$12,500
Stats Table
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 6 | 0.5 | 16 | 12 | ||
| 1 | 6 | 0.5 | 18 | 12 | ||
| 2 | 13 | 0.5 | 19 | 26 | ||
| 3 | 13 | 0.375 | 21 | 34.67 | ||
| 4 | 13 | 0.2 | 24 | 65 | ||
| 5 | 25 | 0.2 | 26 | 125 |
MEGA Update (13 October 2019) – 12 January 2026
Base Stats
Turret/History
Level: Level 50
Upgrades
Dual Turret
Level 3 • Cost:
$5,000
Even Heavier Ammo
Level 4 • Cost:
$12,500
Stats Table
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 6 | 0.5 | 16 | 12 | ||
| 1 | 6 | 0.5 | 18 | 12 | ||
| 2 | 13 | 0.5 | 19 | 26 | ||
| 3 | 13 | 0.375 | 21 | 34.67 | ||
| 4 | 13 | 0.2 | 24 | 65 | ||
| 5 | 25 | 0.2 | 26 | 125 |
5 August 2019 – MEGA Update (13 October 2019)
Base Stats
Turret/History
Level: Level 50
Upgrades
N/A
Level 3 • Cost:
$5,000
Stats Table
| Level | Total Price | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|
| 0 | 6 | 0.5 | 10 | 12 | ||
| 1 | 6 | 0.5 | 12 | 12 | ||
| 2 | 13 | 0.5 | 13 | 26 | ||
| 3 | 13 | 0.375 | 15 | 34.67 | ||
| 4 | 13 | 0.2 | 18 | 65 | ||
| 5 | 25 | 0.2 | 20 | 125 |
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |







