Turret/History

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Revision as of 16:01, 21 February 2022 by imported>Mentin123
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Turret
ARTICLE GALLERY HISTORY

To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.

Overhaul Update (29 October 2020) – Present

Base Stats

Turret/History
Cost
Cash$4,000
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$1,333
Placement Type
Ground
Damage
Damage6
Damage Method
Single
Firerate
Firerate0.53
Hidden Detection
Hidden DetectionLevel 3+
Range
Range16
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A

Upgrades

Radar
Level 1 • Cost: Radar - Cash$500

+2 Range Range


Sell Price changes to Cash$1,500

Stronger Ammunition
Level 2 • Cost: Stronger Ammunition - Cash$2,000

+1 Range Range

+7 Damage Damage


Sell Price changes to Cash$2,166

Dual Turret
Level 3 • Cost: Dual Turret - Cash$5,000

+2 Range Range

0.53 > 0.405 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to Cash$3,833

Even Heavier Ammo
Level 4 • Cost: Even Heavier Ammo - Cash$12,500

+3 Range Range

0.405 > 0.23 Firerate Firerate


Sell Price changes to Cash$8,000

Double Barrel Minigun
Level 5 • Cost: Double Barrel Minigun - Cash$20,000

+2 Range Range

+12 Damage Damage


Sell Price changes to Cash$14,666

Stats Table

Level Total Price Damage Firerate Range DPS
0 Cash$4,000 6 0.53 16 11.32
1 Cash$4,500 6 0.5 18 11.32
2 Cash$6,500 13 0.5 19 24.53
3 Cash$11,500 13 0.405 21 32.1
4 Cash$24,000 13 0.23 24 56.52
5 Cash$44,000 25 0.23 26 108.7

MEGA Update (13 October 2019) – Overhaul Update (29 October 2020)

Base Stats

Turret/History
Cost
Cash$4,000
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$1,333
Placement Type
Ground
Damage
Damage6
Damage Method
Single
Firerate
Firerate0.55
Hidden Detection
Hidden DetectionLevel 3+
Range
Range16
Lead Detection
N/A
Placement Limit
Placement Limit5
Flying Detection
N/A

Upgrades

Radar
Level 1 • Cost: Radar - Cash$500

+2 Range Range


Sell Price changes to Cash$1,500

Stronger Ammunition
Level 2 • Cost: Stronger Ammunition - Cash$2,000

+1 Range Range

+7 Damage Damage


Sell Price changes to Cash$2,166

Dual Turret
Level 3 • Cost: Dual Turret - Cash$5,000

+2 Range Range

0.55 > 0.425 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to Cash$3,833

Even Heavier Ammo
Level 4 • Cost: Even Heavier Ammo - Cash$12,500

+3 Range Range

0.425 > 0.25 Firerate Firerate


Sell Price changes to Cash$8,000

Double Barrel Minigun
Level 5 • Cost: Double Barrel Minigun - Cash$20,000

+2 Range Range

+12 Damage Damage


Sell Price changes to Cash$14,666

Stats Table

Level Total Price Damage Firerate Range DPS
0 Cash$4,000 6 0.5 16 10.91
1 Cash$4,500 6 0.5 18 10.91
2 Cash$6,500 13 0.55 19 23.64
3 Cash$11,500 13 0.425 21 30.59
4 Cash$24,000 13 0.25 24 52
5 Cash$44,000 25 0.25 26 100

5 August 2019 – MEGA Update (13 October 2019)

Base Stats

Base Stats
File:Turret1.png
Cost
Cash$4,000
Placement Footprint
{{{Footprint}}}
Sell Price
Cash$1,000
Placement Type
Ground
Damage
Damage6
Damage Type
Single
Firerate
Firerate0.55
Hidden Detection
Hidden DetectionLevel 3+
Range
Range10

Placement Limit
Placement Limit5

Upgrades

N/A
Level 1 • Cost: Cash$500

+2 Range Range


Sell Price changes to Cash$1,125

N/A
Level 2 • Cost: Cash$2,000

+1 Range Range

+7 Damage Damage


Sell Price changes to Cash$2,625

N/A
Level 3 • Cost: Cash$5,000

+2 Range Range

0.55 > 0.425 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to Cash$2,875

N/A
Level 4 • Cost: Cash$12,500

+3 Range Range

0.425 > 0.25 Firerate Firerate


Sell Price changes to Cash$6,000

N/A
Level 5 • Cost: Cash$20,000

+2 Range Range

+12 Damage Damage


Sell Price changes to Cash$12,250

Stats Table

Level Total Price Damage Firerate Range DPS
0 Cash$4,000 6 0.55 10 10.91
1 Cash$4,500 6 0.5 12 10.91
2 Cash$6,500 13 0.5 13 23.64
3 Cash$11,500 13 0.375 15 30.59
4 Cash$24,000 13 0.2 18 52
5 Cash$44,000 25 0.2 20 100



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