Trivia
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Enemies
Regular Gamemodes
Normal
- Multiple Normals can be seen as chess pieces in the Chess Board map, representing the Pawn chess piece.
- The face used by the fourth version of the Normal is inspired by the face Grunts have in the Newgrounds series Madness Combat.
- This is the enemy that appears in the most Thumbnails and Icons for the game.
- The Normal is the weakest enemy health in the entire game with 2 health, though only can be seen in Tutorial.
- The Speedy used to be lowest health enemy in the game with only 3 health.
Speedy
- The original appearance of the Speedy was based on the Speedy from Tower Battles.
- On some renders that use the current version of its appearance, the Speedy uses the "x" face instead of the mirrored "y" face.
- This is the enemy with the second lowest health in the entire game, with a measly 3 health.
Slow
- The original appearance of the Slow was based on the Slow from Tower Battles.
- This enemy was briefly given an animation where it ran similar to the second version of the Speedy after the MEGA Update.
Normal Boss
- The Normal Boss' original name and appearance was based on the Boss1 from Tower Battles.
Hidden
- On some devices, older versions of the Hidden may have translucent white skin instead of black skin, with certain graphics settings.
- The headband used by the second, third and current versions of the Hidden is the Shadowy Pirate accessory from the Roblox catalog.
Breaker2
- The Breaker2's animation when spawning from a Breaker3 is a reference to Mario from the Super Mario Bros franchise.
- The Breaker2 has the most gamemode appearances, appearing in nine gamemodes total, alongside the Breaker, Breaker3, Breaker4 and Necromancer.
- The functionality of this enemy is very similar to the Solar Shard, Lunar Shard and Dust from the Solar Eclipse Event.
- The appearance of this enemy parallels the Mystery, and its first appearance greatly resembles the Enemies Beta appearance of it.
- The Commander improperly calls this enemy a Mystery in Hardcore mode. This is due to the regular mode dialogue being unchanged to account for the Enemies Beta modifier.
- There was a bug where units would instantly be destroyed upon collision with a Breaker2, regardless of the unit's or the enemy's health.
Breaker
- The Breaker's animation when spawning from a Breaker2 is a reference to Mario from the Super Mario Bros franchise.
- The Breaker has the most gamemode appearances, appearing in nine gamemodes total, alongside the Breaker2, Breaker3, Breaker4 and Necromancer.
- The functionality of this enemy is very similar to the Solar Shard, Lunar Shard and Dust from the Solar Eclipse Event.
- The appearance of this enemy is similar to the Super Mystery.
- Unlike the other Breaker enemies, this enemy has a sprinting animation as opposed to a standard walking one.
- There was a bug where units would instantly be destroyed upon collision with a freshly spawned Breaker, regardless of the unit's or the enemy's health.
Necromancer
- The Necromancer has the second most gamemode appearances, appearing in seven gamemodes total, behind the Breaker, Breaker2, Breaker3 and Breaker4.
- The Commander improperly mentioned this enemy as a Dark Necromancer.
- This is because the Commander's dialogue for Fallen mode is not changed when the Enemies Beta modifier is applied.
- Skeletons summoned by the Necromancer are called "Summoner's Skeleton" instead of "Necromancer's Skeleton".
- However, this is not the case in Easy mode. In that mode, the Skeletons are properly called "Necromancer's Skeleton".
- The Necromancer is also instead referred to as a "Summoner" when it is mentioned in the Halloween 2022 Update's update log.
- The Necromancer is the only enemy in Headache Headquarters that is not replaced by the Brain Rot modifier.
Skeleton
- The Skeleton reuses the Lunar Overture Skeleton's walking and death animations.
- The Skeleton reuses the Graveyard Farm's cash production sound for its death sound.
- The Skeleton's previous death sound was similar to the Skeleton hurt sound from Minecraft.
- The Skeleton is very similar to the Bones that appeared in the Halloween 2020 Event and Solar Eclipse Event.
Slow Boss
- The Slow Boss's current walking animation is incredibly similar to an event enemy's walking animation, namely the Snow Golem.
- The original name and appearance were based on the Boss2 from Tower Battles.
- When the Uber Mystery was in the game, it had a chance of spawning the Slow Boss upon its death in Golden and Fallen modes.
- In Hardcore Testing BETA, the Slow Boss had 10 defense.
- The death sound Slow Boss makes is a deeper sound than Boss2's from Tower Battles.
- The Slow King can be considered a Hardcore variant of the Slow Boss.
- Due to a bug, the Slow Bosses spawning on wave 29 of Easy mode were separated by an extremely long amount of time. Because of this, even without skipping the wave, the enemies would not have enough time to spawn, causing them to spawn on Wave 30 instead.
- Since these enemies would not count as enemies that spawned on Wave 30, you could have them spawn after triumphing by killing just the enemies that spawned on wave 30. You could reach zero base health after triumphing this way, but this would not make you lose.
- This was later fixed on 12th of March 2022, where the time between each spawn is now quicker, with each spawn being 2 seconds instead of 8 seconds.
Hidden Boss
- When the Uber Mystery was in the game, it had a chance of spawning the Hidden Boss, upon its death, in Golden and Fallen modes.
- The current appearance of the Hidden Boss is very similar to the original version of the Shadow Boss.
- On some devices, the Hidden Boss may have transparent skin instead of black skin, with certain graphics settings.
- The cape used by the Hidden Boss is a re-textured version of the Guardian of the Night Cape accessory from the Roblox catalog.
- If the Hidden Boss is frozen by the Sledger, it will sometimes create a massive wall of ice.
- Multiple Hidden Bosses can be seen as a chess piece in the Chess Board map, representing the Bishop chess piece.
- One of the Hidden Bosses can also be seen hanging on the chess piece.
Bolt
- The Bolt used to have a very similar appearance to the Circuit from Polluted Wasteland II, with only color changes separating them.
- The Bolt and Shock also used to be very similar in appearance with only material and color changes separating them.
- The Bolt was formerly one of the smallest enemies in the game.
- The word "Durablox" written on the batteries is a portmanteau of Duracell, which is a real-life battery brand, and Roblox.
Speedy Boss
- The original name and appearance of the Speedy Boss was based on the Boss3 from Tower Battles.
- When the Uber Mystery was in the game, it had a chance of spawning the Speedy Boss upon its death in Golden and Fallen modes.
- The Speedy King can be considered as a Hardcore variant of the Speedy Boss.
- The skull shoulder pads used by the fifth appearance of the Speedy Boss are re-textured versions of the The Riddling Skull accessory from the Roblox catalog.
- Despite being a boss version of the Speedy, the third and fourth versions of the Speedy Boss looked more similar to the Quick than the Speedy.
- Oddly, in v1.23.0, the appearance of the Speedy Boss was not updated to always use the Enemies Beta appearance like how other Molten mode enemies were.
- The "32" writing on the side-end of the Speedy Boss's metal booster is a reference to the 32 meme within the Tower Defense Simulator community.
- The word "Durablox" written on the batteries is a portmanteau of Duracell, which is a real-life battery brand, and Roblox.
Breaker4
- The Breaker4 has the most gamemode appearances, appearing in nine gamemodes total, alongside the Breaker, Breaker2, Breaker3 and Necromancer.
- The functionality of this enemy is very similar to the Solar Shard, Lunar Shard and Dust from the Solar Eclipse Event.
- The appearance of this enemy parallels the Mystery Boss.
- The Commander improperly calls this enemy a Mystery Boss. This is due to the regular gamemode dialogue being unchanged for any of the maps that the Breaker4 appears in.
- Curiously, the Breaker4's design features an extra Breaker3 figure, despite only spawning three of them with its ability.
Breaker3
- The Breaker3's animation when spawning from a Breaker4 is a reference to Mario from the Super Mario Bros franchise.
- The Breaker3 has the most gamemode appearances, appearing in nine gamemodes total, alongside the Breaker, Breaker2, Breaker4 and Necromancer.
- The functionality of this enemy is very similar to the Solar Shard, Lunar Shard and Dust from the Solar Eclipse Event.
- The appearance of this enemy is similar to the Uber Mystery, a removed enemy.
Brute
- The Brute shared its design with the Dummy Boss from the Tutorial before the v1.74.0 update.
- Despite sharing the same design and icon, they were two separate enemies and therefore give two separate Logbooks.
Enraged
- The Enraged existed in the game's code a few years before it was properly added, although it looked different from its current appearance.
Hazmat
- Between the 23rd and 31st of May 2024, the Hazmat accidentally replaced the Polluted Hazmat in Polluted Wasteland II. This made Wave 7 and the following waves significantly harder due to the steep health increase.
- Before the issue was fixed altogether, the Hazmat's health was reduced to 60 in Polluted Wasteland II to balance the mode out.
- The randomized animations are inspired by the Ticker from Reason 2 Die: Awakening.
- The icon for the Hazmat uses its first appearance instead of its current appearance.
- This is due to the icon used being actually taken and uploaded a day before v1.45.0 released, where at the time it used that appearance. The icon was never updated for its new appearance.
Grave Digger
- There is a Roblox bundle based on the Grave Digger, namely the Grave Digger bundle.
- Weirdly, the bundle used to call the Grave Digger a goblin in its name, despite it not being a goblin in-game.
- The individual items of the bundle, such as the Grave Digger Goblin - Torso, still call it a goblin.
- The Grave Digger's final wave music is a remixed version of Cursed Abbey.
- Coincidentally, the Raider Boss also used the same song, just not remixed.
- According to 1x1x1x1 in Classic Forest Camp, the Grave Digger is its camping buddy.
- The animation played when summoning is a reference to the Eureka Effect's teleport ability from Team Fortress 2.
- The Grave Digger loves tacos, as revealed through the Halloween 2025 Live Events[1].
Slime
- The skeletal system inside of the Slime is incredibly different to that of the Skeleton's regular appearance.
- The Fallen Skeleton, however, has a skull that is similar to that of the Slime.
- The Slime is the only enemy to not emit the shard and dust particles on death since the Entity System Update.
- The Commander mentions the Slime appearing on Wave 10, despite it first appearing on Wave 11.
- This is because it used to appear on that wave. However, due to rebalances, this was changed, with the dialogue being left unchanged due to an oversight.
Living Experiment
- Despite the Commander stating that the Living Experiment can heal enemies around it, it has no such ability.
Patient Zero
- Patient Zero, and by extension, Intermediate mode, were originally teased through a silhouette in September of 2023 in an update forecast, being stated to release by early November of 2023.
- Prior to the 18th of May 2024, Patient Zero's grin was the Toon Face: Villain Smile from the Roblox catalog.
- This made it the first enemy to use dynamic heads.
- The current smile it uses appeared on all renders and promotional material at the time, however.
- Patient Zero is the first enemy that can target units using abilities.
- Patient Zero appears to be a German speaker (and possibly of German origin) according to the Intermediate mode trailer.
- Patient Zero said one line in German that being "Jetzt ist es an mir, die Menschheit auszulöschen!".
- Said line translates to "Now it's my turn to wipe out humanity!".
- This is the first time a non-event enemy is seen speaking.
- This is the first time someone is seen speaking a language other than English in promotional videos and trailers.
- Patient Zero said one line in German that being "Jetzt ist es an mir, die Menschheit auszulöschen!".
- Patient Zero's name comes from the noun "patient zero", used to identify the first known individual to carry a disease on an outbreak.
- Patient Zero is the second enemy to shake the screen without the use on ability, with the first being the Dummy Boss, which shakes the screen whenever one of its fists makes contact with the ground.
- Patient Zero is the first and only enemy that cannot use a certain ability in a specific gamemode. For this enemy, the ability is Index Case which can be used in Intermediate but not Casual mode.
Abnormal
- The Hardcore mode version of the Abnormal looks similar to the Radioactive.
- While the Legacy version of the Abnormal can drop a Logbook, getting it will only give the player the modern Abnormal in the Index.
Quick
- The second and current appearance of Quick looks similar to the third and fourth version of the Speedy Boss.
Heavy
The Heavy is the successor of the Blighted, even though the Blighted had much higher health than the Heavy.
- The Heavy used to have a very similar appearance to the Blighted in its first iteration
Elite Abnormal
- While the dialogue on Wave 8 properly calls it the Elite Abnormal, the voiceline for that dialogue actually calls it the Abnormal Boss.
- Considering how similar the Elite Abnormal is to the Abnormal Boss, it is likely these actually shared their names at one point.
Molten
- When the Super Mystery and the Uber Mystery were in the game, they had a chance of spawning the Molten upon their death in Beginner's, Golden and Fallen modes.
- This enemy was originally able to heal itself, but this ability has since been removed.
- It was originally able to heal 5 health per second.
- The Lava, a similar-looking enemy, retains the ability to heal.
- The third and fourth appearance of the Molten looked similar to the current appearance of the Lava from Tower Battles.
Molten Corpse
- The Molten Corpse is not actually its own enemy, it is actually just the enemy it spawned which has been revived and had its statistics altered.
- A Molten Corpse of an enemy still keeps the ability of said enemy.
- This can lead to weird things happening, for example, a Molten Corpse of a Templar will be able to move after using its Heartfelt Laser ability.
- A Molten Corpse of an enemy still keeps the ability of said enemy.
- This makes the Molten Corpse technically has the most amount of abilities in game.
- The Molten Corpse has one of the highest amount of base defense out of any enemy at 100%, alongside the Reaver, Bulwark, Vindicator (Legacy), Packed Ice (Krampus Frosthold) and Packed Ice (Operation I.C.E).
- It does not, however, have the highest amount of defense possible, as that would be the Fallen Giant in the Juggernautchallenge, where it has 110% defense.
- The Molten Corpse is quite similar and likely inspired from the Petrified, a Tower Battles enemy.
Molten Demon
- Commander's dialogue on the wave they are introduced implies they came from The Nightmare Realm.
Boomer
- The Boomer is based on the Left 4 Dead zombie, the Boomer.
- A Molten Corpse of a Boomer will still do an explosion upon death.
Bulwark
- The Bulwark looks like a combination of the Living Experiment and Tank 2.
Molten Warlord
- The Molten Warlord currently has the second most abilities out of any enemy in the game, tied with the legacy Fallen King, Nuclear Fallen King, Awakened Fallen King, Void Reaver (Legacy), and Nuclear Monster. This record is beaten by the Ducky D00M that appears on D00M's Revenge.
Fallen Soul
- The model used by the Fallen Soul is a slightly modified model of the Korblox Soul.
Fallen
- The Fallen can be spawned by the Fallen Reaper beginning from Wave 25 before its first wave appearance in Hardcore mode.
- The Fallen mode appearance of the Fallen oddly looks like the Hidden Zoomer, having similar walking animations and designs.
- Multiple Fallens are seen locked behind a cage or jail cell in the Fallen Mode trailer, suggesting they are prisoners.
Fallen Hazmat
- A Fallen Hazmat is seen delivering a God Cube fragment to the Fallen King in the Fallen Mode rework trailer.
- It is voiced by the same person who voiced Patient Zero in the Intermediate Mode trailer.
Possessed Armor
- The Possessed Armor might be a reference to a Terraria enemy of the same name.
Fallen Giant
- The model used by the Fallen Giant was originally made for the Giant Boss, though it was later re-textured and used for the Fallen Giant.
Fallen Seraph
- In Christianity, a seraph is a class of angel with six wings.
- Oddly, the Fallen Angel bears more similarity to a seraph, leading to the possibility that the names of these two enemies were switched.
- The Fallen Seraph looks very similar to the Crying Angel from Krampus Frosthold.
Elite Boomer
Fallen Honor Guard
- The Fallen Honor Guard has the second highest amount of health for a non-major boss enemy, behind Nuclear Guardian and Frost Hero from Frost Invasion Outpost 32.
- However, if considering health in trio matches, Fallen Honor Guard has the highest amount of health for a non-major boss enemy.
Templar
- The Templar is a slightly modified version of the Warden enemy.
- Later in 2025, it would actually completely replace the Warden in Polluted Wasteland II.
Fallen King
- The Fallen King carries both its sword and shield like the Fallen King before the Overhaul Update, compared to the Fallen King iteration from 2021-2024 which had its shield on the left arm and only revealed its sword in abilities.
Awakened Fallen King
- The Awakened Fallen King is technically not a separate enemy, but instead, the second and later third phase for the Fallen King.
- Uniquely, unlike other such enemies like the Abomination, it does not change phases shortly after being defeated. It actually takes it multiple waves to appear.
- Additionally, multiple parts of the Hidden Wave, such as its wave structure, are also tied to the Fallen King enemy.
- The Awakened Fallen King currently has the second most abilities out of any enemy in the game, tied with the legacy Fallen King, Nuclear Fallen King, Void Reaver (Legacy), Nuclear Monster and Molten Warlord. This record is beaten by the Duck D00M that appears on D00M's Revenge.
- An unused version of the Awakened Fallen King was depicted in the Error Buster badge, which was later used for the Fallenmode badge after the 2nd of August 2024.
- It was depicted with a similar appearance to the version of the legacy Fallen King currently used in Hardcore Mode, with purple accents and slightly altered features.
- As the Awakened Fallen King was not widely publicized, it was speculated that the Awakened Fallen King was cancelled.
- The Awakened Fallen King depicted on the game icon and renders has a large grin similar to Patient Zero, however the Awakened Fallen King lacks one in-game.
- The Awakened Fallen King's theme has past motifs from Phoqus' previous works. Distinct motifs include the intro of the legacy Hidden Wave, the second track used in the Hardcore Lobby, The Great Finale ambience, the original lose theme, the Void Reaver (Legacy)'s current theme and the Plushie DJ Booth's theme.
- The Awakened Fallen King is the first naturally spawning enemy not to spawn at the start of the path.
- The Awakened Fallen King spawns slightly in front of the entrance.
- Enemies summoned by the Awakened Fallen King are called "Fallen King's _____" instead of "Awakened Fallen King's _____"
Hefty
- Weirdly, the health of the Hefty was increased in MEGA Servers, despite it not being able to spawn in a MEGA Server without admin commands.
- The current version of the Hefty looks similar to the Rusted.
- Its original appearance looked similar to the unreleased version of Chained Boss.
Invisible
- The Invisible, true to its name, is barely noticeable.
- The Invisible can be even harder to notice in maps with bright colors.
- During private Hardcore testing, the Invisible had 35 health.
- When killed, the Invisible leaves behind the same particles the Mystery does.
Balloon
- The Balloon could be based on the Balloon Zombie from Plants vs. Zombies.
- The Balloon could also be based on the Bloons from the Bloons Tower Defense series.
- The Balloon has the lowest base Shield Health in the entire game, with it only having 10.
Lead
- This enemy was based on the Lead Bloon from the Bloons Tower Defense series.
Lead Boss
- The Lead Boss may be a reference to the Lead Bloon in the Bloons Tower Defense series.
- Without the metal covering its body, this enemy looks similar to the Zombegg and the Eggsplosive.
- It also looks similar to the Speedy from Tower Battles.
Mystery
- The appearance of the Mystery was originally based on the Mystery from Tower Battles.
- When the Super Mystery, Ultra Mystery and Uber Mystery were in the game, the Mystery was the only mystery enemy not to have glowing eyes.
- Prior to the Overhaul Update, in regular Fallen mode, the Mystery could spawn the Rusher, even though it is a Polluted Wasteland enemy and did not appear naturally in regular Fallen mode.
- The Mystery and Mystery Boss can learn to spawn new enemies even before its first wave appearance.
- The question mark on the Mystery is a re-textured version of the Question Mark accessory from the Roblox catalog.
- Prior to the Entity System Update, Mysteries summoned from the Summoner Boss could be stuck in the air.
- As the Mystery is always replaced by the Breaker2 with Enemies Beta active, it is currently impossible to see the Enemies Beta appearance of the Mystery.
- It was possible to see it on Polluted Wasteland II before the Halloween 2022 Update.
Mega Slow
- The appearance of the Mega Slow is similar to the old design of the Boss4 from Tower Battles.
- Weirdly, the health of the Mega Slow was increased in MEGA Servers, despite it not being able to spawn in a MEGA Server without admin commands.
- When the Mega Slow was frozen by the Sledger prior to the 23rd of March 2022, it had a chance to create a huge wall of ice.
- This was due to one of its hooks being able to fall off of itself and fall far below the map, and the ice would attempt to encompass the hook.
Fallen Reaper
- The Fallen Reaper's scythe is very similar to the Molten Boss's scythe, except that it is colored purple.
- The Fallen Reaper could be considered the Fallen version of the Reaper.
- The Fallen Reaper is one of few enemies without legs.
- However, it is currently the only enemy in the game without legs, as all others are removed.
- The Fallen Reaper is the only way for the Fallen Soul to appear in Hardcore mode.
Fallen Soul (Legacy)
- Unlike the Soul and Soul Boss, this is not a hidden or ghost enemy.
- The helmet worn by the Fallen Soul is a re-textured version of the Winged Helm of the Redcliff Elite hat from the Roblox catalog.
Shadow Boss
- The cape used by the Shadow Boss is a retextured version of the Guardian of the Night Cape accessory from the Roblox catalog.
- The headband used by the first version of the Shadow Boss is the Black Ninja Headband of the Silent Sun accessory from the Roblox catalog.
Fallen Rusher (Legacy)
- The Fallen Rusher is the fallen version of the Rusher, but significantly weaker.
- A new version of the Fallen Rusher was added to Fallen Mode.
- This is the second fastest enemy in the game when it has its shield, with the Imposter being faster.
- However, the Fallen Rusher is currently the fastest enemy in the game as the Imposter has been removed.
- The speed of the Fallen Rusher is nearly the same as the player walk speed, having a speed of 15 while the player has a speed of 16.
- The Fallen Rusher uses a similar shield to the legacy Fallen King.
- The Fallen Rusher used a regular walking animation when it did not have its shield during Hardcore Testing BETA.
- It now uses a similar animation to the Fallen when it loses its shield.
- The sound effect that plays when the Fallen Rusher loses its shield is a lower pitched version of the sound effect of the Lead Boss losing its covering.
Fallen Titan
- The Fallen Titan is quite similar to the original Frost Hero in terms of abilities.
- In terms of appearance, it is similar to the legacy Molten Titan and the legacy Fallen Soul.
- The Fallen Titan is the only enemy to have two death animations.
- The first only occurs when its Hammer ability has not been used. It will fall with the hammer on its back.
- The second only occurs when its Hammer ability has been used. It will fall with the hammer on the side.
- The horns on the Fallen Titan are a re-textured version of the Fiery Horns Of The Netherworld accessory from the Roblox catalog.
- The helmet worn by the Fallen Titan is a re-textured version of the Winged Helm of the Redcliff Elite accessory from the Roblox catalog.
- The shoulder guards worn by the Fallen Titan are a re-textured version of the Crushing Crystals Pauldrons accessory from the Roblox catalog.
- The Fallen Titan will always use its Hammer ability a few seconds after spawning. If there are no towers nearby, it will put the hammer back on its back.
- The Shield that the Fallen Titan has is purely visual. The damage dealt to it can be higher than 40 even when the Shield is active.
- This results in the Fallen Titan being the only enemy currently with Shield, albeit the latter not functioning as intended.
Giant Boss
- The knife on the back of the Giant Boss is the Bombo's Survival Knife gear from the Roblox catalog.
- The Giant Boss was formerly the slowest enemy in Fallen mode, even slower than the Fallen King.
- The Giant Boss was planned to have a remodel, though the model was instead recolored and used for the Fallen Giant.
Mystery Boss
- There was a glitch whereby the Mystery Boss, after its death, could go to the next turn and stop there with its walking animation still playing. This was just a visual bug and did not affect gameplay in any way.
- For some reason, the Mystery Boss debuts on wave 29 for Golden mode.
- However, the text associated with the Mystery Boss appeared on wave 32, like Molten and Fallen modes.
- The same thing occurs with the Fallen Hero, Molten Titan, 24 Karat and Super Toxic which all can be spawned on wave 38 from the Mystery Boss, which is before their debut on wave 39 on Fallen, Molten, Golden modes and, formerly, Polluted Wasteland II, respectively. However, this is intentional.
- Prior to the Entity System Update, summoned enemies from the Mystery Boss used to say "Mystery's ______" instead of "Mystery Boss's ______".
- The question mark on the Mystery Boss is a re-textured version of the Question Mark accessory from the Roblox catalog.
- Prior to the Entity System Update, Mystery Bosses summoned by the Summoner Boss could be stuck in the air.
Grave Digger (Legacy)
- This enemy replaced the Gravekeeper.
- There is a Roblox bundle based on the Grave Digger, namely the Grave Digger bundle.
- Weirdly, the bundle used to call the Grave Digger a goblin in its name, despite it not being a goblin in-game.
- The individual items of the bundle, such as the Grave Digger Goblin - Torso, still call it a goblin.
- The Grave Digger's second final wave music is a remixed version of Cursed Abbey.
- Coincidentally, the Raider Boss also used the same song, just not remixed.
- When the Grave Digger was first added, the icon of the Gravekeeper was still used, even though it was removed.
- Prior to the Entity System Update, the Grave Digger could stun the Mortar using its Stomp ability due to a bug. This was the only major boss that could stun cliff towers with a stomp ability.
- The Logbook it drops only unlocks the entry for the modern version but not the legacy Grave Digger
Lava
- There was an unused variant Lava that was added on the 15th of August 2019 and removed in the MEGA Update, but did not appear naturally.
- It was meant to be added to the game proper, alongside the Frozen and Deep Freeze, but this was cancelled.
- Therefore, the Lava could only be spawned by commands.
- This version of the Lava could also regenerate health, similar to the current version.
- It also had similar statistics, but it had 1,000 health instead of 700 and had Burn Immunity.
- This was similar to the Molten's ability at the time, which could also regenerate health.
- Although both enemies bear no resemblance to each other, the Lava's regeneration ability is similar to that of the Amalgamation.
- Despite being a fire elemental enemy, the Lava does not have Burn Immunity.
- The Lava looks similar to the old Lava from Tower Battles.
- The Lava and Patient Zero are currently the only enemies to regenerate their own health without the Health Regen attribute.
Lead Balloon
- The Lead Balloon may be a reference to the Lead Bloon in the Bloons Tower Defense series.
- During Hardcore Testing BETA, the Lead Balloon's balloons did not pop as it had no shield health.
- Oddly, when the Lead Balloon's balloons pop, it is no longer a flying enemy, yet is still considered a lead enemy, despite not having any metal coverings.
Slow King
- The Slow King's cape is a re-textured version of the Atomic Prussian Cloak accessory from the Roblox catalog.
- This may be considered the Hardcore version of the Slow Boss.
- Oddly, the Slow King's forcefield is orange in the Index instead of purple.
Error
- The Error may be a reference to DVD Man (originating from one of M.U.G.E.N.s' games).
- The Error may be inspired by Tower Battles's Error from Wave 0000000.
- The Error's disc may look different on different angles depending on the map.
- This is due to it being very reflective.
- As its name suggests, the Error makes an error sound when it dies.
Circuit
- The Circuit, alongside the Speedy King, the Circuit from Polluted Wasteland II and the Commander enemy are the only enemies to make other enemies faster.
- The Circuit is the second (and currently only) Polluted Wasteland exclusive enemy to appear outside Polluted Wasteland.
- The Rusher was the first enemy to appear outside it; it had a chance to be spawned from a Mystery when it died after wave 28 in Fallen mode. However, this no longer occurs.
- Due to Polluted Wasteland being removed, the Circuit is the only Polluted Wasteland enemy to appear in the game.
Speedy King
- The Speedy King has a death animation where it raises one arm, then slumps to the ground.
- The Speed King's Charge ability is nearly the same as the Hardcore Circuit's Super Charge ability and the same as the Polluted Wasteland II Circuit's Short-Circuit ability.
- The Speedy King, alongside the Circuit from Hardcore mode, the Circuit from Polluted Wasteland II and the Commander from Pizza Party, are the only enemies that are capable of speeding up other enemies.
- The cape used by the Speedy King is the Blue Royal Cape accessory from the Roblox catalog.
- This may be considered the Hardcore version of the Speedy Boss.
- The crown that the Speedy King uses is a re-textured version of the Black Iron Crown of Pwnage accessory from the Roblox catalog.
Molten Boss
- Until the Gravekeeper was added, this was the only regular major boss in the game.
- However, the Swordmaster predates the Molten Boss by six days.
- The Molten Boss used to spawn Moltens instead of Lavas in Molten mode.
- There was once a glitch where you could place a tower on the body of the Molten Boss when it was killed.
- The Molten Boss was originally the logo of Paradoxum Games, the group that owns Tower Defense Simulator.
- Before the MEGA Update, the phrase "Everything changed... When the Fire Nation attacked.", which was played before the Molten Boss appeared, was a reference to the opening of the show Avatar: The Last Airbender.
- The magma horns on the Molten Boss are a retextured version of the Fiery Horns Of The Netherworld accessory from the Roblox catalog.
- The pauldrons worn by the Molten Boss are a retextured version of the Crushing Crystals Pauldrons accessory from the Roblox catalog.
- The Commander's dialogue before the Molten Boss appeared called the Molten Boss the Molten Titan, likely due to a developer oversight.
- Prior to the MEGA Update, the Molten Boss had two additional abilities.
- The first was Scythe Raise which healed between 350 and 735 health over a period of 3.5 seconds.
- The second was Scythe Swing. The Molten Boss would swing its scythe, stunning all towers in a 15-stud radius.
- The Molten Boss appeared alongside the legacy Fallen King on the old "You Lost" screen.
- The Molten Boss' third final wave music is the same song as Battle Royale by Alec Koff.
- The current theme is a remix of the same song.
Molten Titan (Legacy)
- Because of the Mystery Boss, the Molten Titan can appear before its first wave appearance in Molten mode.
- The Molten Titan was originally able to heal itself (100 health per second) but this ability has since been removed.
- The cape used by the Molten Titan is a re-textured version of the Guardian of the Night Cape accessory from the Roblox catalog.
- The Molten Titan's appearance was based on Molten Guardian, a fan idea of a guardian enemy for the Molten Boss.
- Oddly, the Commander calls the Molten Boss the Molten Titan; this is likely due to developer oversight.
Warden
- This enemy is based on the Warden from Minecraft.
- The Warden's Heartfelt Laser ability is also inspired from the Sonic Boom attack of Minecraft's Warden.
- The Commander improperly mentions this enemy as the Templar, as this dialogue is reused from Fallen mode.
- Furthermore, the Commander incorrectly states that the Warden uses a minigun instead of its laser beam to attack towers.
- Its Heartfelt Laser ability's hitbox is slightly shorter than where the laser displays.
- The Templar uses a slightly modified model of the Warden.
Health Cultist
- After being defeated, the Health Cultist used to float in the air and explode. Green lightning would strike its body, though this would not grant enemies any additional buff.
- Unusually, the Health Cultist only appears once in Hardcore mode, despite not being a major boss.
- The healing ability is similar to the removed zombie, the Witch Doctor, as it heals nearby zombies within its range.
- However, the Witch Doctor can heal 20% of an enemy's current health at random times. They also cannot heal themselves. The Health Cultist heals enemies much more quickly, can heal itself and heals 2.5% of an enemy's maximum health.
- The Health Cultist had several variants before it was added to the game.
- One variant an orange color scheme while the other had a purple color scheme.
- The incantation circle the Health Cultist creates is a reference to Doctor Strange, a superhero from the Marvel comics.
- The Health Cultist's hood is a re-textured version of the Hood Hood of the International Order of Buildmasters accessory from the Roblox catalog.
Soul
- The Soul uses a very similar model to all versions of the Ghost before the Lunar Overture version.
- During Hardcore Testing BETA, the Soul had a trudging animation (similar to the Molten) as opposed to the current running one.
- The Soul was also slower, having a speed of Above Average.
Fallen Hero (Legacy)
- Because of the Mystery Boss, the Fallen Hero can appear before its first wave appearance in Fallen mode.
- On the original Fallen mode icon, the Fallen Hero has a slightly different appearance. Its skull shoulder-pads are the The Riddling Skull accessory from the Roblox catalog, instead of the skull shoulder-pads it currently uses.
- The Fallen Hero looks similar to the first version of the Guardian from Tower Battles.
- Multiple Fallen Heroes can be seen as chess pieces in the Chess Board map, representing the Rook chess piece.
Soul Stealer
- The Soul Stealer was considered a major boss during Hardcore Testing BETA due to a bug.
- Before the Entity System Update, if the Soul Stealer used its ability on a tower, the Soul spawned from the tower will be the "Tower's Soul" with the tower's name being the one that the Soul spawned from, instead of "Soul Stealer's Soul".
Necromancer Boss
- The appearance and name of the Necromancer Boss is similar to one of the variants of the Necromancer Boss from Tower Battles.
- The Necromancer Boss has a death animation where it holds its hand to its heart, trembles violently, and falls to the ground.
- Prior to the Entity System Update, enemies summoned by the Necromancer Boss were uniquely temporarily immune to damage.
Fallen Swordmaster
- The Fallen Swordmaster is the resurrected version of the original Swordmaster, as stated by a tweet.
- The Fallen Swordmaster could be spawned before the Overhaul Update through commands.
- Weirdly, the health of the Fallen Swordmaster was increased in MEGA Servers, despite it not being able to spawn in a MEGA Server without admin commands.
- The Fallen Swordmaster can be seen as a chess piece in the Chess Board map, representing the Queen chess piece.
- The Fallen Swordmaster is the only major boss in-game to be affected by the All Paths modifier.
- Prior to the 6th of May, 2024, Patient Zero was also affected by the All Paths modifier.
Fallen Guardian (Legacy)
- Prior to the Overhaul Update, the Fallen Guardian did not have partial electric immunity, unlike the Gold Guard.
- While the Gold Guard was immune to the effects of the Freezer and Frost Blaster, the Fallen Guardian is not.
- The Fallen Guardian has the second highest defense of an enemy in the game, alongside the Slow King (with Shield) and the Eggroll, only being beaten by the Vindicator (Legacy), the Packed Ice and the Reaver.
- The Fallen Guardian's appearance is similar to the Guardian from Tower Battles.
- The Fallen Guardian was the only enemy in the legacy Hidden Wave that was not an enemy exclusive to the Hidden Wave or an event enemy.
Fallen King (Legacy)
- The first version Fallen King's sword and shield are very similar to the Epic Golden Sword and Shield, and its crown is identical to the Korblox Ice Crown, both items from the Roblox catalog.
- During Hardcore Testing BETA, the Fallen King had a different type of sword. It was a re-textured version of the Cythrex' Sword accessory from the Roblox catalog.
- The Fallen King could be based on a phenomenon of a king losing his kingdom.
- Fallen Kingdom by CaptainSparklez is a viral example of this.
- It could also represent a sort of fallen or lost kingdom, given some of the enemy names that appeared earlier.
- The Fallen King currently has the second most abilities out of any enemy in the game, tied with the Nuclear Fallen King, Awakened Fallen King, Void Reaver (Legacy), Nuclear Monster and Molten Warlord. This record is beaten by the Ducky D00M that appears on D00M's Revenge.
- The Fallen King was the only major boss of the three main gamemodes (Easy, Molten, Fallen) that was not in the game before the MEGA Update.
- The Fallen King used to appear alongside the Molten Boss on the second version of the "You Lost" screen.
- The cape used by the original Fallen King was a re-textured version of the Black Iron Cape accessory from the Roblox catalog.
- This has the highest shield health in the game, along with Frost Ravager.
- A crewmate version of the original Fallen King can be seen on the Suspicious... badge and the April Fools 2021 thumbnail.
- The Fallen King can be seen as a chess piece in the Chess Board map, representing the King chess piece.
- The Fallen King is the first major boss to have a variation of itself, being the Nuclear Fallen King.
- The Fallen King was originally leaked alongside the Frozen, Deep Freeze and Frost Hero. However, it was not released until the MEGA Update.
- The Fallen King's stomp radius is actually larger than the Void Reaver (Legacy)'s stomp radius despite being weaker.
- Prior to the Overhaul Update, the Fallen King was one of the few enemies and the only boss to gain a shield. This shield reduced the damage dealt by most towers to 3.
- The Logbook it drops only unlocks the entry for the modern version but not the legacy Fallen King.
Unknown
- This is the first and only enemy to have a Stomp attack that is not a major boss.
- The appearance of the Unknown is somewhat similar to the Void from Tower Battles, with the humanoids coming out of its body in the same pattern.
- Additionally, both of them have a Stomp ability.
- During Hardcore Testing BETA, the Unknown had 8,000 health.
- The death sound of the Unknown is a pitched down version of the Shadow Boss's death sound.
- Weirdly, the health of the Unknown was increased in MEGA Servers, despite it not being able to spawn in a MEGA Serverwithout admin commands.
Vindicator (Legacy)
- The Vindicator (Legacy)'s hammer is the Mjölnir, the hammer of Thor from Norse mythology.
- The Vindicator (Legacy) is similar in appearance to the Fallen Titan as both have a purple color scheme and wield a hammer.
- Interestingly, the Vindicator (Legacy) with its shield has more health than the Grave Digger, but is not considered to be a major boss.
- The Vindicator (Legacy) is the only Hardcore enemy not to be present during Hardcore testing.
- The Vindicator (Legacy)'s shield is a re-textured version of the shield from the Orinthian Sword and Shield gear from the Roblox catalog.
- A few Vindicator (Legacy)s can be seen standing around the Unknown Garden map.
Void Reaver (Legacy)
- This is the second enemy that can damage base health without dying, the first being the Swordmaster.
- The Umbra, Ducky D00M and Mecha-claus could also damage the base health without dying. However, unlike the Void Reaver (Legacy), they could actually decrease your base health to zero.
- Upon death, it collapses onto the floor with two hands on the floor and kneeling down. After a short period, it starts to dematerialize.
- This could be a reference to Thanos' Snap.
- This could also be a reference to Tower Battles' Void, which has a similar death animation.
- The Void Reaver (Legacy) used to be the second major boss that spawned twice in the same wave prior to the 23rd of April 2022.
- The first to do so was the Gravekeeper, but it was replaced by the Grave Digger.
- As of the 23rd of April 2022, the Void Reaver (Legacy) only spawns once at Wave 50 of Hardcore Mode.
- The Void Reaver (Legacy)'s rage mode scream and death sound are the yell sound from Call of Duty: Black Ops II, specifically, the Zombies mode.
- The Void Reaver (Legacy) has the second slowest speed for any enemy in the game, with only the Raider Boss being slower.
- The Void Reaver (Legacy) currently has the second most abilities out of any enemy in the game, tied with the legacy Fallen King, Nuclear Fallen King, Awakened Fallen King, Nuclear Monster and Molten Warlord. This record is beaten by Ducky D00M that appears on D00M's Revenge.
- The Void Reaver (Legacy) had a different song that played on the final wave during Hardcore Testing BETA only. This was changed when it was added to the Overhaul Update.
- The second version of the Void Reaver (Legacy)'s theme is a remix of Devourer of Gods from Terraria Calamity Mod.
- This was changed back in the Frost Invasion Update due to a copyright issue with the original creator.
- The Void Portal ability has the same sound as the horde sound from Left 4 Dead 2.
- During Hardcore Testing BETA, the Void Reaver (Legacy) had 600,000 health and spawned twice.
- Before the Entity System Update, if the Void Reaver (Legacy) used its Void Slam ability on a tower, the Soul spawned from the tower would be called "Tower's Soul" with the tower's name being the one that the Soul spawned from instead of "Void Reaver (Legacy)'s Soul".
- Weirdly, the Void Reaver (Legacy) can still spawn a Soul from a non-humanoid tower. This includes towers like Turret or Ace Pilot.
- The enemies summoned from the Void's Portal do not have the Void Reaver (Legacy)'s name attached to them. Additionally, all towers can also earn cash from them.
- The Void Reaver (Legacy)'s Void Energy ability is similar to the Void Reaver (Legacy)'s Nullifier Artillery ability from Risk of Rain 2.
- The Void Reaver (Legacy)'s stomp shockwave is actually smaller than the legacy Fallen King's stomp shockwave, despite being stronger.
- However, its actual stomp radius is actually much bigger than the legacy Fallen King's stomp radius.
Tank
- The Tank originally had an ability called Rock Throw where it would throw boulders at towers. This would stun them for a period of time.
- This ability was based on the Left 4 Dead zombie, the Tank.
- When the Tank was first added, the Rock Throw could vary in velocity. It could go far, or it could crumble right upon the first tower it hit.
- The bits of rock that the boulder split into also had irregular hitboxes.
- The boulders could be blocked by a player's torso.
- The first two versions of the Tank had arms taken from the Superhero package in the Roblox catalog.
- The first two versions of the Tank resembled the Tank from R2D and are likely a reference to said game.
- Unlike its counterpart, the Speedy Boss, the Tank cannot be spawned from the Mystery Boss.
- This is likely due to the Tank having a high amount of health and a very fast speed, which would make the game incredibly difficult if it spawned from Mystery Bosses.
- The current appearance of the Tank is similar to the Charger from Left 4 Dead 2.
- It also draw inspiration to the current Boss4 from Tower Battles.
- The Commander's dialogue suggests the Tank can throw boulders. However, this never happens in-game.
- This is because the dialogue was made during Hardcore Testing BETA, where the Tank still had its Rock Throw ability. The dialogue was not changed for the Overhaul Update.
- The dialogue also suggests that the Tank used to play in Baseball leagues.
- This is because the dialogue was made during Hardcore Testing BETA, where the Tank still had its Rock Throw ability. The dialogue was not changed for the Overhaul Update.
- The Tank was a sendable enemy in PVP Test since the first test, however, it could not actually be sent as it only had 25 waves.
- This is no longer the case as since the second test, it has been extended to 30 waves.
- Its stats were also not finished, with both its speed and health being set to 0.
- The Tank uses its regular appearance in PVP Test. However, the icon for it shows its Enemies Beta appearance.
Special Gamemodes
Wasterunner
- Despite having replaced the Quick, this enemy was once named Mutated Speedy and not Mutated Quick.
Hazardous
- This enemy's appearance appears to be based on the Ticker from R2DA.
- The helmet used by the Hazardous is a re-textured version of the Hazmat Isolation Helmet accessory from the Roblox catalog.
- The Hazardous uses a near identical model as the Enemies Beta Hazard.
Lurker
- The Lurker reuses the same model and animations as the Overgrowth that appears in A Dark Tale.
Toxic
- The Commander used to improperly mention this enemy as a Fallen.
- This was because the Commander's dialogue for Fallen mode was not changed in Polluted Wasteland II before the Halloween 2022 Update.
- The Toxic despite being an acidic enemy, does not have any immunity to the Toxic Gunner.
- The Toxic is somewhat similar in terms of looks to the Toxic from Tower Battles.
- The Toxic may be based on the Toxic Zombie from The Final Stand 2, due to both of them having an ability to create a puddle of acid, which heals enemies walking on it.
Split
- It is named "Hex Corpse's Upper Body" in-game when summoned by a Splitter, rather than "Splitter's Split".
Fleshling
- The Fleshling, despite never being intended to appear in a server with more than four players, has MEGA Servers health scaling. It increases its health by 150 for every player after 4 players.
- Due to 150 being close to as much as its regular health, its health is basically doubled in five player servers and tripled in six player servers.
- This is most likely carried over from the original Amalgamation, which also increased its health by 150.
Amalgamation
- The Amalgamation, despite never being intended to appear in a server with more than four players, has MEGA Servers health scaling. It increases its health by 150 for every player after 4 players.
- This is most likely carried over from the original Amalgamation, which also increased its health by 150.
- Interestingly, the Amalgamation's Fleshlings, despite being an enemy unique to Polluted Wasteland II have the same health scaling as the Amalgamation. This was also most likely carried over from the original Amalgamation.
- The Commander used to improperly call this enemy a Giant Boss.
- This is because the Commander's dialogue for Fallen mode was not changed in Polluted Wasteland II before the Halloween 2022 Update.
Circuit
- The Circuit is currently the only Polluted Wasteland II enemy to replace two enemies.
Mutagenic Blight
- The Mutagenic Blight is a renamed version of the Hex Weaver.
- The Mutagenic Blight animations and ability are identical to the Hex Weaver and the Fallen Jester.
Rusher
- This is one of the only enemies that has more health than its fallen variant.
- In the tweet where the Rusher was leaked, the meme, Rush B, was referenced.
Super Slime
- This enemy is very similar to the Slime that appeared in Trick or Threat Town.
- The Super Slime appears in the trailer for Badlands II; however, it does not appear in that map in the actual game.
- This enemy's Logbook used to have the index image of a cat with sunglasses, which is the default placeholder image for Logbooks.
Goo
- This enemy is very similar to the Goo that appeared in Trick or Threat Town.
Abomination
- The Abomination is the first enemy to revive itself from death.
- The Commander used to improperly call this enemy a Tank. This was due to the Polluted Wasteland II dialogue being borrowed from the Fallen mode dialogue before the Halloween 2022 Update.
- The Abomination was based on a fan idea from the Tower Defense Simulator Discord server.
Super Toxic
- The Super Toxic despite being an acidic enemy, does not have any immunity to the Toxic Gunner.
Cursed Skeleton
- The Cursed Skeleton is very similar to the Hallow Bones that appeared in the Halloween 2020 Event.
- It is also quite similar to the cursed enemies that appeared in the Solar Eclipse Event.
- The Cursed Skeleton's death sound is similar to the Skeleton's hurt sound from Minecraft.
Necromancer King
- Summoned enemies from the Necromancer King are called "Summoner2's _____" instead of "Necromancer King's _____".
- Furthermore, the Necromancer King is also instead referred to as a Summoner when it is indirectly mentioned in the Halloween 2022 Update's update log.
Nuclear Guardian
- The Nuclear Guardian has the highest base health for a non-major boss.
- The scythe wielded by the Nuclear Guardian is a re-textured version of the Molten Boss' scythe.
- The Nuclear Guardian's design is based on the Nuclear Fallen King's design.
- The mask worn by the Nuclear Guardian may be a reference to a plague doctor.
- However, unlike a plague doctor, the beak on the mask worn by the Nuclear Guardian can open and close.
Nuclear Monster
- The Nuclear Monster's theme is a remix of the Nuclear Fallen King's theme.
- The Nuclear Monster currently has the second most abilities out of any enemy in the game, tied with the Legacy Fallen King, Nuclear Fallen King, Awakened Fallen King, Void Reaver (Legacy) and Molten Warlord. This record is beaten by the Ducky D00M that appears on D00M's Revenge.
Husk
- The Level 0-4 Badlands skin for the Cowboy and Golden Cowboy is based on this enemy.
Undead Miner
- The Undead Miner is a reference to the mining towns in the American Frontier, also popularly known as the Wild West.
- In the promotional images for the Wanted Dead Update, the Undead Miner had its skull entirely exposed, but in-game its head is entirely green. Furthermore, it had a torn right sleeve, which does not appear in-game.
Cavalry
- The Cavalry appears to be based on US cavalrymen in the American Old West and 19th century.
- This enemy resembles more of a foot soldier rather than an actual cavalry unit due to the fact that they have no horses to mount on.
- Uniquely, they also seem to march in sync with each other.
- The weapon of the Cavalry, as mentioned before, is the 1860 Spencer Lever Action Rifle, which was heavily adopted by the US Cavalry in the 19th century.
Gunslinger
- The Gunslinger's name is the word for men in the American Old West who had gained a reputation for being dangerous with a gun.
- Upon death, the Gunslinger will burst into flames and collapse. This is likely a reference to how people or animals perish in the desert due to the scorching heat, leading to dehydration and death. Due to the environment, their bones never fully decompose.
- The Level 5 Badlands skin for the Cowboy and Golden Cowboy is heavily based on this enemy.
- The scream that can be heard when the Gunslinger performs its Time's Up ability is the same one that can be heard while fighting the Nuclear Monster.
- Due to a bug, Badlands II matches may sometimes have more than four players, making it a MEGA Server. This will cause the Gunslinger's health to increase by 15,000 for each player.
Ghost
- Interestingly, despite being called a Ghost, it is not a Ghost type enemy.
Citizen Plush
- Its appearance is based on the Citizen 1 and Citizen 2 units that appeared in the Halloween 2020 Event.
Monkey
- The Monkey is based on the Musical Jolly Chimp toys.
Commander
- The Commander, alongside the Circuit from Hardcore mode, the Circuit from Polluted Wasteland II and the Speedy King are the only enemies to boost the speed of nearby enemies.
Balloon Kid
- The Balloon Kid is based on Balloon Boy from the Five Nights at Freddy's series.
- Unlike the Balloon and Lead Balloon, the Balloon Kid's balloon does not pop.
Minigunner
- Many elements of the Minigunner's appearance draw from the Plushie Minigunner, like the knee-pad being a button and the minigun being taken directly from the skin.
Mimic Umbra
- The Mimic Umbra is a call-back to the Solar Eclipse Event's The Umbra.
Executioner
- The Executioner with its base shield health used to make it have the highest health for a non-boss enemy, with 85,000 health total.
- Previously, it used to have a total of 100,000 health.
Demon
- The amount of Sins spawned by the Demon upon death is a reference to the seven deadly sins.
Wox The Fox
- Wox the Fox is heavily based on the animatronics from the Five Nights at Freddy's franchise, more specifically Foxy.
- Due to a bug, Pizza Party matches may sometimes have more than four players, making it a MEGA Server. This will cause Wox the Fox health to increase by 15,000 for each player.
- Its health cannot be increased by more than 60,000.
Dummy Boss
- The Dummy Boss has the lowest health for a major boss in the entire game.
- The Dummy Boss is the first enemy to make the screen shake without an ability.
- The second enemy would be Patient Zero who shakes the screen whenever it takes a step after its Index Case ability is activated.
- The Dummy Boss has Stun Immunity. However, this immunity is useless as not a single tower available in the Tutorial can stun enemies, though it has use in Sandbox mode.
- The Dummy Boss's appearance is based on the Abomination from Polluted Wasteland II.
- The Dummy Boss is the first and currently only, major boss to have no abilities
- The Dummy Boss shares its design with the Brute from Easy mode.
- Despite sharing the same design and icon, they are two seperate enemies and therefore give two separate Logbooks.
Event Maps
Knight (SFOTH)
- As this was the second enemy to appear in the SFOTH Event, and the first enemy to appear was the Slow, this was the first event enemy to be encountered in the game.
- The helmet used by the Knight is a re-textured version of the Knight Helmet accessory in the Roblox catalog.
Boomer 1
- The Boomer 1 was based on the Left 4 Dead zombie, the Boomer.
- The "Do you get the pun?" and "Hahaha..." narration that appeared for this enemy were the only narrations to be played a significant amount of time after the enemies had come out before the MEGA Update.
- The narration played when the game assumed the Boomer 1 had exploded, though it could be played before or after the Boomer 1 had exploded.
Stone Viking
- Actual Vikings did not have horns on their helmets, meaning the Stone Viking was a false depiction of them.
- Despite the fact that the Stone Viking had a sword, it did not attack towers with it, making it purely comestic.
- The Stone Viking's helmet is a re-textured version of the 8-Bit Viking accessory from the Roblox catalog.
Crystalite
- The Crystalite was a re-skin of the Carrier and it performed a similar ability to the Carrier, except that the Crystalite did not spawn other enemies.
- Both were added at the same time.
- Crystalite was a portmanteau of the words "crystal" and "stalactite".
Brute (SFOTH)
- The design of the Brute was very similar to R2D's Tank which in turn was inspired by the Tank in Left 4 Dead.
- The arms of the Brute were taken from the Superhero bundle from the Roblox catalog.
- The Brute's helmet is a re-textured version of the Spiked Helm of Shining Righteous Truth accessory from the Roblox catalog.
Fallen Hero (SFOTH)
- The Fallen Hero looked similar to the first version of the Guardian from Tower Battles.
- The skull shoulder pads used by the Fallen Hero are The Riddling Skull accessory from the Roblox catalog.
Swordmaster
- The Fallen Swordmaster is the resurrected version of the Swordmaster, as stated by a tweet.
- The crown that the Swordmaster wore was the Golden Crown hat from the Roblox catalog.
- The Swordmaster was the first major boss to be added to the game, predating even the Molten Boss.
- The Swordmaster's appearance was based on an outfit that Shedletsky/Telamon used to wear.
- Shedletsky is the creator of Sword Fights on the Heights IV, which The Heights was based on.
- Upon release, the Swordmaster used to damage the base health for every tower that it stunned, with any of its abilities. This could lead to you losing if the base health reached 0.
- Therefore, this was the first enemy that was able to damage the base with an ability, but it was removed shortly after its addition.
Alien (Area 51)
- The Alien is a reference to the Area 51 conspiracy theories speculating that the US Government is hiding extraterrestrial proof in the military base.
- The Alien's head was the Classic Alien accessory in the Roblox catalog.
Strong Alien
- Similar to the Alien, the Strong Alien was a reference to Area 51 conspiracy theories speculating that the US Government is hiding extraterrestrial proof in the military base.
- The Strong Alien's head was the Retro Gray Alien accessory in the Roblox catalog.
Zoomer
- The Zoomer was based on the main character from Naruto.
- This itself was based on the Storm Area 51, They Can't Stop All of Us event where the Facebook event said: "If we naruto run[sic], we can move faster than their bullets."
- This sentence was somewhat imitated with the text at the start of wave 7.
- The running animation of the Zoomer was the Naruto run, another reference to Naruto.
- This itself was based on the Storm Area 51, They Can't Stop All of Us event where the Facebook event said: "If we naruto run[sic], we can move faster than their bullets."
- The Zoomer is a reference to a nickname for Generation Z.
- The Zoomer being based on Naruto is a stereotype that younger people are fonder of anime.
Lawnmower
- This enemy was initially called Boomer even though it did not explode when it was killed. This was likely an error made on the developers behalf, similar to how the Mystery Boss was called Speedy Boss upon its addition.
- Unlike the other Area 51 enemies, the Lawnmower appeared to bear no reference to Area 51 itself.
Hidden Zoomer
- The Hidden Zoomer was not actually hidden and could be attacked by any tower.
- The Hidden Zoomer was based on the character of Naruto.
- This itself is based on the Storm Area 51, They Can't Stop All of Us Facebook event which said: "If we naruto run[sic], we can move faster than their bullets."
- The running animation is the Naruto run, another reference of Naruto.
- The Hidden Zoomer uses the Black Ninja Headband of the Silent Sun accessory from the Roblox catalog.
- The Hidden Zoomer is a reference to a nickname for Generation Z.
- The Hidden Zoomer being based off Naruto is a stereotype that younger people are fonder of anime.
UFO (Area 51)
- The UFO used the mesh of the Personal UFO gear in the Roblox catalog.
- The UFO was the first "flying" enemy in the game.
- However, the first true flying enemies were the Bat and Witch as those enemies were immune to collisions, at least partially.
- The actual Flying attribute was not introduced until Hardcore Testing BETA, making the Balloon and Lead Balloon the first enemies with Flying attribute.
- However, the first true flying enemies were the Bat and Witch as those enemies were immune to collisions, at least partially.
Raider 1
- The Raider 1 was a reference to the Storm Area 51, They Can't Stop All of Us event where masses of people would have raided the Nevada Test and Training Range.
- The gun used by the Raider 1 is the Incinerator-6000 gear from the Roblox catalog.
Raider 2
- The Raider 2 was a reference to the Storm Area 51, They Can't Stop All of Us event where masses of people would have raided the Nevada Test and Training Range.
- The gun used by the Raider 2 is the Sapphire Rapid Fire Shocker from the Roblox catalog.
Raider Boss
- The Raider Boss was the slowest enemy in the game, walking much slower than most major bosses and even the Mechanical Rot.
- The Raider Boss was the first enemy capable of killing towers; the second and third being the Left and Right Hand.
- Raider Boss was a reference to the Storm Area 51, They Can't Stop All of Us event where masses of people would have raided the Nevada Test and Training Range.
- The gun the Raider Boss wielded was the Rapid Launch Blaster found in the Roblox catalog.
- The bandana used by the Raider Boss is the Renegade Bandana accessory from the Roblox catalog.
- The Raider Boss was planned to walk much faster, but its speed was decreased to make the event easier for newer players.
- The Raider Boss's final wave music was Cursed Abbey.
- Coincidentally, the Grave Digger uses the same song, just remixed.
Mummy (Nightmare Carnival)
- The Mummy's appearance was based on the tradition in wrapping dead humans in papyrus, commonly associated to Ancient Egypt. Nowadays, it is used as a Halloween costume by wrapping someone in toilet paper.
Strong Mummy
- The Strong Mummy had the same appearance as the Mummy, but it was just slightly darker.
Scarecrow (Nightmare Carnival)
- The Scarecrow skin for the Pyromancer has almost the same appearance to the Scarecrow.
- Weirdly, the Scarecrow appeared in the Halloween 2020 Event Trailer despite not appearing in the event.
Demon (Nightmare Carnival)
- The face used by the Demon was the Beast Mode face from the Roblox catalog.
- The Demon may loosely be based on Tower Battles's Demon.
Ghost (Nightmare Carnival)
- The Ghost was the first event enemy to be hidden, along with the Bat.
- The Hidden Zoomer does not count as it could be targeted by towers that did not have hidden detection.
- The Ghost was the first event enemy to have splash damage immunity.
Vampire (Nightmare Carnival)
- Vampires, in a fictitious context, are known to transform into bats at their pleasure. They do not turn into bats upon their death.
Bat (Nightmare Carnival)
- This was the first enemy to be immune to collisions, tied with the Witch, though the Bat was immune from collision from all units, while the Witch was only immune from collision by the Tank and Railgun Tank.
- The Bat was based on R2D's Cavebat.
- The Bat appeared on the Hunter's original Halloween skin.
Witch (Nightmare Carnival)
- This was the first enemy that had collision immunity, tied with the Bat, though the Bat cannot collide with all units, while the Witch cannot collide with Tank and Railgun Tank only.
- The hat used by the Witch is the a re-textured version of the Witch Hat accessory from the Roblox catalog.
- The broom used by the Witch is the Broom gear from the Roblox catalog.
- The face the Witch uses, which is an edited version to have green eyes, is the Sinister face from the Roblox catalog.
Reaper (Nightmare Carnival)
- The Reaper was based on the Grim Reaper, a personified character representing death.
- This was ironic as the Reaper can summon enemies, although these enemies could already be considered dead.
- A similar enemy to the Reaper can be found in Hardcore mode, the Fallen Reaper.
- This was the only enemy that could not be spawned by the Jack O' Bot during the Halloween 2019 Event.
Clown (Nightmare Carnival)
- In real life, clowns were first pitched as entertainers in carnivals, but later gained a reputation of being scary due to their appearance.
Frankenstein (Nightmare Carnival)
- Contrary to common belief, Frankenstein is the erroneous term to call the monster. As stated in the origin 1818 novel Frankenstein, the monster is actually called Frankenstein's monster or the Creature, while Frankenstein is the creator of the monster.
- This enemy may be purposely called Frankenstein as a reference to the common misconception.
Swamp Thing
- The name of this enemy could have been inspired by the Swamp Thing from Terraria or the Swamp Thing from Kingdom Rush.
- The Swamp Thing is very similar to the Swamp Monster.
Jaxe (Nightmare Carnival)
- The Jaxe is loosely based on Jack from Tower Battles.
- The head of the Jaxe is the Sinister P. accessory from the Roblox catalog.
- The axe of the Jaxe is the Fiery Dragon Axe - a Target exclusive item! accessory from the Roblox catalog.
- The Jaxe's name is a portmanteau of the words "Jack" in "Jack-o" and "axe"
Jack O’ Bot
- Jack O' Bot's name is a combination of the words "jack o' lantern" and "robot".
- Jack O' Bot was likely based on the Pumpkinator boss from R2DA which, in turn, was based on the Pumpkinator from Fairly Odd Parents.
- However, its name was based on the Jack-O-Bots from Fairly Odd Parents.
- A similar enemy to Jack O' Bot can be seen in the legacy Hidden Wave, the Mechanical Rot.
- The Mechanical Rot may be a reincarnation or rebuilt version of Jack O' Bot, hence its name.
- Jack O' Bot was the second enemy to use R15 animations, after the Gold Titan.
- This is the third slowest enemy in the game, tied with the Mechanical Rot, after the Void Reaver (Legacy) and Raider Boss.
- In Act II of the Lunar Overture Event, Jack O' Bot is the final boss, its name changed to Jack-o-Bot.
- It is confirmed in this event that Jack O' Bot was actually sent by The Umbra to fight the players.
Frozen (Village of Despair)
- The appearance of this variant of the Frozen was similar to the Frozen that existed before the MEGA Update, and the Frozen that appears in the Frost Invasion Event.
Gingerbread (Village of Despair)
- This enemy may be based on the Gingerbread Minion from R2DA.
- This was the first enemy that appeared in Village of Despair that could be affected by the Freezer and Frost Blaster as the Frozen and Snowman could not be frozen.
- The head that the Gingerbread used is the Gingerbread Man Head accessory from the Roblox catalog, except the eyes are retextured to be glowing red.
Burnt Gingerbread
- The Burnt Gingerbread may be based on the Christmas 2018 Elemental from R2DA.
- Additionally, when the Burnt Gingerbread used its Fireball ability, it made the same noise (albeit lower pitched) as the Gingerbread Minion's pain sound.
- The head used for the Burnt Gingerbread was a re-textured version of the Gingerbread Man Head accessory from the Roblox catalog.
Deep Freeze (Village of Despair)
- While an enemy existed before the MEGA Update that was also called Deep Freeze, it had very little in common with this variant of the Deep Freeze.
- The Deep Freeze that appeared in Outpost 32 had a very similar appearance to this version of the Deep Freeze.
Papa Bread (Village of Despair)
- Papa Bread's name and appearance bears a slight resemblance to Papa G. from R2DA.
- The coat that Papa Bread wears is the Christmas Coat from R2DA.
Yeti
- The Yeti used the Blizzard Beast Mode face from the Roblox Catalog.
- The design of the Yeti could be based on the Yeti from Tower Battles.
Frost Hero (Village of Despair)
- The Frost Hero was loosely based on the Titan from Tower Battles in terms of abilities.
- A version of the Frost Hero existed before the MEGA Update, though it was completely different to this variant of the Frost Hero.
Krampus (Village of Despair)
- In folklore, Krampus is half-goat, half-demon. During the Christmas season, he punishes children who have misbehaved.
- Krampus originated from Germany.
- Krampus may be loosely based on Frosty, in terms of design, from Tower Battles.
- The shoulder pauldrons on Krampus' were a re-textured version of the Left Pauldron of the Void and the Right Pauldron of the Void accessories from the Roblox catalog.
- The horns worn by Krampus are a re-textured and resized version of the Ram Horns accessory from the Roblox catalog.
- This was the first boss to have a Rage Mode ability (the Fallen King's Rage Mode was added after Krampus).
- This is, so far, the only enemy with a unique Rage Mode theme.
- When Krampus activated its Rage Mode, Krampus puts its ice staff behind its back, then an ice blue aura and snowflake particles can be seen around its torso. Krampus took off its mask, revealing its face.
- This is, so far, the only enemy with a unique Rage Mode theme.
- When the Christmas 2019 Event ended, Krampus' helmet could be found in the lobby on the beach.
- Krampus' head was the The Scorched accessory from the Roblox catalog.
- Krampus would always use its Stomp ability and then a second random ability few seconds after spawning.
- Additionally, it would always use its Icicle Storm ability after its Rage Mode.
- Krampus comes back on Krampus' Revenge Event to take revenge, receiving visual improvements and similar abilities.
Zombegg
- Zombegg was a portmanteau of the words "zombie" and "egg".
Sugrawr
- The Sugrawr was a portmanteau of the words "sugar" and "rawr", with the latter being an onomatopoeia of "roar".
Eggsplosive
- The Eggsplosive behaves similarly to the Boomer, as it explodes when killed.
- The Eggsplosive was a portmanteau of "eggs" and "explosive".
Hunter
- This was the only enemy that appeared in both easy and hard mode, in Eggy Island, that had the same amount of health in both modes.
- This enemy resembled the Holiday Archer quite greatly. They both had similar animations and sounds.
Bunny
- The Bunny was likely based on R2DA's Easter Brute in terms of attack and appearance.
Sir Hopsalot
- Similar to the Bunny, Sir Hopsalot was likely based on R2DA's Easter Brute, in terms of attack.
- The name Sir Hopsalot is a reference to Sir Lancelot, one of the greatest Knights of the Round Table.
- Sir Hopsalot is a portmanteau of Sir Lancelot and the word "hop".
Beehive
- This was the first enemy to have a negative downgrade when it lost health.
- The Beehive looked similar to the Sugrawr without the bees.
Grizzly
- The sound Grizzly made when eating the beehive was the same sound the Heavy, from Team Fortress 2, makes when eating his Sandvich.
- The head of the Grizzly was a re-textured version of the Undead Teddy accessory from the ROBLOX catalog.
Ducky D00M (Eggy Island)
- Ducky D00M was the first event boss with different health based on difficulty.
- Other event bosses had variable health, like the Swordmaster and Raider Boss, based on the number of players in the game.
- Ducky D00M's Dual Miniguns attack was similar to the Templar's attack, except Ducky D00M used two miniguns instead of just one.
- This boss could be considered a merge between R2DA's Pumpkinator and Ducky bosses.
- Most of Ducky D00M's design was modelled from the Evil Duck, which in turn was based on the Rubber Duckie, both being Roblox accessories.
- A new version of Ducky D00M appears in D00M's Revenge, though it is controlled by the son of the Ducky D00M which came for revenge.
Undead (Trick or Threat Town)
- The shocked face on the Undead is based on the ゚д゚ emoticon, popularized from 2channel.
Mummy (Trick or Threat Town)
- Although it is partially covered, the shocked face on the Mummy is based on the ゚д゚ emoticon, popularized from 2channel.
Bones (Trick or Threat Town)
- The Bones had a death animation where it would fall into a pile of bones and its head would roll a short distance.
- The Bones would have cracks on its body the more it got damaged. It also became slightly darker in color.
Ghost (Trick or Threat Town)
- In terms of appearance and immunities, the 2019 and 2020 Ghost were very similar.
Buried
- When Buried buried itself, it would walk very slowly under the path.
- It was possible to see the Buried's health (and where it was) if you put your cursor on the path to where it was.
- You were able to see Buried when it was buried, when it crossed under the bridge in Trick or Threat Town. The animation of the Buried underground was the same walk animation it used above the ground.
- The shocked face on the Buried is based on the ゚д゚ emoticon, popularized from 2channel.
Reainimated
- The bolts on the head of the Reanimated showed resemblance to the Frankenstein, an enemy from the Halloween 2019 Event.
- The shocked face on the Reanimated is based on the ゚д゚ emoticon, popularized from 2channel.
Witch (Trick or Threat Town)
- Similar to the Balloon, some ground towers, like the Electroshocker, Pyromancer, Gladiator and Shotgunner, could hit the Witchwhile it was in the air, if they are on a high platform or leverage.
- However, this could only occur on other maps via commands, as Trick or Threat Town had no ground spots that are higher than the path.
- The hat used by the Witch was a re-textured version of the Witch Hat accessory from the Roblox catalog.
- The broom used by the Witch was the Broom gear from the Roblox catalog.
Slime (Trick or Threat Town)
- The Slime behaved very similar to the Splitter.
- However, the Slime did not stun towers when it died.
- The Slime may be a reference to the Slime from Minecraft.
- The Slime was inspired by the Slime from Evolution Evade.
- Its mechanics were similar to the Slime from Tower Battles.
Goo (Trick or Threat Town)
- The Goo is inspired by the Goo from Tower Battles.
Reaper (Trick or Threat Town)
- This enemy was similar to the 2019 version of the Reaper.
- The Reaper's summon animation was same as the Molten Boss's Scythe Slam.
- The Reaper's scythe was also the same as the Molten Boss's scythe, except it was colored purple.
Hallow Bones
- The Hallow Bones had a death animation where it would fall into a pile of bones and its head would roll a short distance.
- This was also the same animation used for the Bones.
Bat (Trick or Threat Town)
- This was very similar to the Bat that appeared in Nightmare Carnival, except that this version could not be detected by ground towers, while the Nightmare Carnival version can.
- Appearance-wise, the two enemies looked identical.
- Similar to the Balloon, some ground towers like the Electroshocker, Pyromancer, Gladiator and Shotgunner could hit the Batwhile it was in the air, if it spawned low enough.
Hallow Guard (Trick or Threat Town)
- The Hallow Guard had a death animation where it would fall into a pile of bones and its head would roll a short distance.
- When the Hallow Guard was first added, its death animation did not play correctly.
- Instead it just stood still. This prevented units from getting past it.
- The Hallow Guard may be a reference to the Wither Skeleton from Minecraft.
Lord Sinister
- Lord Sinister is based on Lord Sinister from a boss fight game made by BelowNatural, which is no longer playable. Footage of it can be found here.
- Lord Sinister that appears in Tower Defense Simulator can be considered a remake of that Lord Sinister.
- Lord Sinister is the first enemy to have voice acting.
- Lord Sinister's voice actor is Razuatix, a retired Tower Defense Simulator developer.
- When using the Hallowed Slam ability, one of the following lines would play:
- "You should have stayed home!"
- "Your souls are mine!"
- "No more candy for you!"
- "Trick or Threat!"
- "Heh."
- When using the Sinister Taunt ability, Lord Sinister would laugh.
- Upon death, Lord Sinister would scream "Nooo!".
- Lord Sinister has an unused voiceline that could be heard during the April Fools 2022, if it was picked as the random sound. The voiceline was:
- "It's harvesting season!"
- The Gladiator's Pumpkin skin is heavily based on Lord Sinister.
- When Lord Sinister died, its head fell off and rolled a short distance. Lord Sinister also screamed "Nooo!".
- The Level 5 Graveyard Farm has a statue of Lord Sinister, possibly being its grave.
- Lord Sinister's theme (Harvesting Season Theme) was a remix of Mega Man Star Force 2 OST - T27: Wave Battle (Boss Theme).
- Interestingly, the original track was used by Lord Pumpkin Jr., an event boss in R2DA which BelowNatural worked on.
- Lord Sinister's axe design was based on the Horseless Headless Horsemann's Headtaker from Team Fortress 2.
- Lord Sinister's crown was the Black Iron Crown of Pwnage accessory from the Roblox catalog.
- Weirdly, the health of the Lord Sinister was increased in MEGA Servers, despite it not being able to spawn in a MEGA Server without admin commands.
Fey Yoshida
- Fey Yoshida is one of the opposing teams to AJ in the Metaverse Champions Event, hence why it is referred to as AJ's "arch nemesis".
- Fey Yoshida is the first enemy to use an entirely Roblox made package, the second being the Korblox Deathwalker.
- Fey Yoshida is the only enemy that does an emote while moving.
- In this case, the emote being used is Praisin.
Snowy (Outpost 32)
- The Snowy originally had a slightly different design before being added, where it had a shocked face, similar to one used by other event enemies, like the Undead or Reanimated.
Frozen (Outpost 32)
- This enemy was very similar to the Frozen from the Christmas 2019 Event, except that its head shape is slightly different.
Cold Mist (Outpost 32)
- The Cold Mist was very similar to the Ghost in the Halloween 2020 Event in terms of functionality and animation.
Packed Ice (Outpost 32)
- The appearance of the Packed Ice is similar to the Frozen.
Frost Mystery (Outpost 32)
- The Frost Mystery was similar to the Mysteries and Mystery Bosses that appear in every gamemode.
- Summoned enemies from the Frost Mystery were called "Mystery's ______" instead of "Frost Mystery's ______".
Snow Golem (Outpost 32)
- The Snow Golem had a similar appearance to the Unknown.
- The Snow Golem's functionality was similar to the Slime from Halloween 2020 Event.
Unstable Ice (Outpost 32)
- The explosion that the Unstable Ice created upon its death had a unique studded texture at the top.
- This explosion also emitted light for a short time.
Deep Freeze (Outpost 32)
- This version of the Deep Freeze was quite similar to the Deep Freeze from Village of Despair in appearance.
- Another version of the Deep Freeze existed prior to the MEGA Update that has seen been removed, though that version looked very different to this version of the Deep Freeze.
Frost Invader (Outpost 32)
- The Frost Invader has a similar appearance to the Frost Ravager.
- The Frost Invader has a somewhat similar appearance to the Ice Marauder from Tower Battles.
Frost Ravager (Outpost 32)
- In terms of appearance, the Frost Ravager was similar to the Frost Invader.
- The Frost Ravager's shield was similar to the Vindicator (Legacy)'s in terms of functionality.
- Unlike the Vindicator (Legacy), the Frost Ravager will speed up when it loses its Shield.
- The Frost Ravager has the second highest Shield Health, totalling 15,000.
- The legacy Fallen King gains 15,000 Shield Health during its Rage Mode, making its Shield Health equal.
- On the Frost Invasion Event thumbnail, the Frost Ravager has dark blue skin instead of blue skin, and a dark blue shield instead of a grey one. This appearance was never seen in-game.
Crying Angel (Outpost 32)
- The Crying Angel's name may be based on the Weeping Angel from Doctor Who.
- The Crying Angel's wings are the Chained Angel Wings accessory from the Roblox catalog.
- The Crying Angel looks somewhat similar to the Frost Spirit without its robe.
Frost Hero (Outpost 32)
- The Frost Hero looks similar to the Titan from Tower Battles.
- The Frost Hero was tied with the Nuclear Guardian for having the second highest health in the game for an enemy that is not a major boss, even having higher health than some removed major bosses, like the Mechanical Rot or Molten Boss.
- The Frost Hero's helmet is the Ice-Nine Drone Helm accessory from the Roblox catalog.
- The Frost Hero's sword is the Frostburn Sword accessory from the Roblox catalog.
- The Frost Hero's wings are the Dark Shoulder Wing Set accessory from the Roblox catalog.
- The Frost Hero only appeared twice in Outpost 32, once in wave 19, and again in wave 20.
Frost Spirit (Outpost 32)
- The Frost Spirit's wings are the Chained Angel Wings accessory from the Roblox catalog.
- The Frost Spirit's Antarctic Mist ability is similar to Lord Sinister's Infernal Storm ability.
- When the Frost Spirit activates its Flying Frost ability, the animation may stutter.
- The Frost Spirit depicted on the Frost Invasion 2021 Badge has a golden halo, whilst the one in-game had a neon blue one.
- The Frost Spirit's cape is the Frost Lord Cape accessory from the Roblox catalog.
- The Frost Spirit returned in the Operation I.C.E event, which is a retelling of the Frost Invasion Event.
Bones (Solar Eclipse)
- The Bones had a death animation where it would fall into a pile of bones and its head would roll a short distance.
- The Bones would get cracks on its body the more it got damaged. It also became slightly darker in color.
Jaxe (Solar Eclipse)
- The Jaxe had the third lowest health for a major boss in the entire game, only beaten by the Ripped Elf and the Dummy Boss.
- The Jaxe is the first narrator that is also an enemy.
- The Jaxe's legs used the R6 rig, while the rest of its body used an R15 rig.
- The Jaxe is based on the original Jaxe from Halloween 2019's Nightmare Carnival.
- The Jaxe had the shortest name of any major boss, at a mere 4 characters.
- Upon defeat, the Jaxe's head would fall and roll for a short distance.
- This head is later turned into a candy bucket that is used in the Candy Throw emote, as suggested by the emote's description.
- The Jaxe's Axe Throw ability uses the same laugh as the Lord Sinister's Sinister Taunt.
- A similar enemy to the Jaxe, the Headless Jaxe, could have been seen in Totality Tower.
- The cape used by the Jaxe was the Guardian of the Night Cape accessory from the Roblox catalog.
- The Jaxe was unintentionally added to the legacy Hidden Wave when it was added to Sandbox Mode.
Shroomga
- The Shroogma's design is based on the fly agaric, a mushroom.
Overgrowth (Solar Eclipse)
- The Overgrowth was based on the Ent from The Lord of the Rings.
Ghost (Solar Eclipse)
- In terms of appearance and immunities, the 2020 and the 2021 version of the Ghost are very similar.
Wraith
- The Wraith had the most appearances out of any enemy in the Solar Eclipse Event, appearing in three nights.
Ent
Swamp Monster
Pike
Knight (Solar Eclipse)
Penumbras
Solar Shard
Lunar Shard
Clanker
Headless Jaxe
Mega Clanker
Flare
Lunar Shield
Lunar Servant
The Umbra
Crates
Basic Skincrate

- An updated model of this skincrate can be found in the current lobby, however, it is currently unused.
Premium Crate

- An updated model of this skincrate can be found in the current lobby, however, it is currently unused.
- The second design of the Premium Crate was only briefly used in Hardcore Testing BETA.
- Prior to 8th of May 2021, the first design of the Premium Crate could be seen with the description "Yo momma!" when you first opened the Crates section of your inventory, if you owned any skincrates.
- This was used as a placeholder.
- During Hardcore Testing BETA, all the skins that were in the Deluxe Crate when it was first added were available in the Premium Crate.
- In addition to those skins, the Hazmat skin for the Accelerator and Ninja skin for the Archer were available during Hardcore Testing BETA.
- These skins were later removed in the Overhaul Update.
- In addition to those skins, the Hazmat skin for the Accelerator and Ninja skin for the Archer were available during Hardcore Testing BETA.
- This skincrate contains the most skins in the game.
- This skincrate may be based on the Premium Crate from R2DA.
- The textures of the Premium Crate in-game is different than the one seen on the Premium Crate's icon.
Deluxe Crate

- An updated model of this skincrate can be found in the current lobby, however, it is currently unused.
Golden Crate
- The current design of the Golden Crate is likely based on the Nantonium Strongbox from SAS: Zombie Assault 4.
- The Golden Crate is currently the only item in the game that gives a buff to tower outside of Consumables and support Towers.
- The only other item to do this was the Platinum Crate, which was the same thing as the Golden Crate, but easier to get.
- The Golden Crate uniquely shortens the name of the Pyromancer to Pyro in its inventory description.
- All towers from this skincrate have a unique sound when placed. Other unique placement sounds of skins override this sound however.
Toy Skincrate
- When Toy skins from this skincrate were added to the daily skin store, there was a bug where Common skins were sold for
10 instead of 4,000. Additionally, you were not purchasing the skin but instead a t-shirt.
- Because of this, it was impossible to get the skins.
- The t-shirt was called "I love builderman!!!". It had "I❤️BM" written on it, alongside random green scribbles.
Lovely Skincrate
- The Valentines Sniper is the only skin from the Valentines Crate that was added to this skincrate.
- Weirdly, the Valentines Sniper was removed from the Valentines Crate alongside the Season of Love skins when the Lovely Skincrate was added, despite the skin originally being from that skincrate.
- Despite being taken offsale, the Lovely Skincrate is still advertised in the home section of the store.
- Additionally, the cost of the Lovely Skincrate is listed there as
5,000, despite it actually having a cost of
4,000.
- Additionally, the cost of the Lovely Skincrate is listed there as
Cold Front Crate
- When first released, this skincrate was stated to be a seasonal skincrate, meaning that it would be taken offsale at some point. Despite this, the skincrate never went offsale, even after winter ended.
- The skincrate is opened by entering the code "1337" into the keypad, which is a reference to leetspeak.
- All the skins in this skincrate were made by MidnightKrystal.
Ducky Skincrate
- Despite this skincrate being stated to be on sale for a limited time only, it took over 2 years for it to go offsale on the 18th of June 2025.
- Despite being taken offsale, it and its skins can still appear in Quests and the Daily Store.
Vigilante Skincrate
- The description of the Vigilante Skincrate suggests that the skins from this skincrate combat crime in Cyber City.
- There were three different sets of Vigilante skins, two of which were never added into the game.
- The first skin set was a skin submission from the Tower Defense Simulator Discord, which also had a promotional video made for it. Their appearance can be found here.
- The second skin set was made by the developers. These skins were based on the skin submission. While these were never released, a trailer was made for them, which can be found here. Max level appearance of each of these skins can be found on the tower's gallery pages.
- The third skin set is the one currently in the game. Unlike the other two skin sets, the red color present on them was changed to orange.
- For less than a day, the Vigilante Skincrate advertisement in the home section of the store started working again, however, rather than selling its bundle it actually sold a minies character gamepass to a game called chwyle9's Place.
- It only had a cost of
10 but it did absolutely nothing in Tower Defense Simulator if bought.
- It only had a cost of
Pirate Skincrate
- Multiple Pirate skins from this skincrate were based on a Unwavering Tides skin submission from the Tower Defense Simulator Discord. The original skins can be found here.
Phantom Skincrate
- The skins made for this skincrate were made years before it would actually get added.
UglyCrate
- This is the cheapest item in the entire game, excluding free items, costing
1 to purchase.
- This crate has the least amount of skins out of every crate, only having a single skin.
Coin Crate
- The skins from this skincrate are the three most expensive items in the game.
- These prices were directly copied from the Deluxe Crate. However, for the Deluxe Crate, these are used to create
Robux purchases for the skins. For the Coin Crate, it was changed to Coins, resulting in extremely high prices.
- These prices were directly copied from the Deluxe Crate. However, for the Deluxe Crate, these are used to create
Banned Skincrate
- It was stated there would be five skins total through the global chat messages during the Halloween 2025 Live Events, though this appears to have been either scrapped or a typo.
- The appearance of the Banned Skincrate is a retextured version of the Cold Front Crate.
- The skincrate is opened by entering the code "1337" into the keypad, which is a reference to leetspeak.
High Grade Consumable Crate
- Despite being mentioned on official posts regarding v1.22.0 to be obtainable through triumphing regular gamemodes, the High Grade Consumable Crate can not be obtained through said method.
Holiday Crate
- The Holiday Crate is the first event consumable crate. In the previous event with event consumables, that being the Hexscape Event, they were put in regular crates instead.
- The Holiday Crate actually has "crate" in its name. This means that, in a few places where "crate" is added to the end of crate names automatically, the name of it will be displayed as "Holiday Crate crate".
- The
32 price may be a reference to Outpost 32, or the 32 meme within the Tower Defense Simulator community.
Halloween 2019 Crate
- In the Frost Invasion Update, some skins from the Pumpkin Crate and Spooky Crate were added to the Halloween 2019 Crate, despite the skincrate being unobtainable. This was most likely a bug.
- This was the first event skincrate to be added to the game.
- The cost of this skincrate,
3,333, is unusual since 3,333 is deemed to be a spiritual number by some.
- Some of the skins obtainable through the Halloween 2019 Crate could later be gotten through the Pumpkin Crate, the Spooky Crate and the 2023 Halloween Crate.
Party Skincrate

- The Party Skincrate skins were originally supposed to be given out when the game came out of beta[2].
- The hats worn by Party skins are similar to the Club Penguin Party/Beta Hat.
- Unlike other skincrates, you cannot buy the Party Skincrate in single installments.
- Additionally, you could not buy a second Party Skincrate, the only skincrate with a purchase limit.
- Currently, this is the only event skincrate to return after an event ended.
- It has returned twice for the game anniversaries.
- Any tower with the Party skin equipped will play the sound of a party whistle when placed.
- Despite being first obtainable from the Christmas 2019 Event, the skins in this skincrate have a rarity of Exclusive instead of Event.
- The crate was not able to be opened for a portion of time, prompting the user with:
- "ReplicatedStorage.Resources.SharedData.RarityWeight:24: attempt to perform arithmetic (mul) on nil and number"
Valentines Crate
- In the Violent Night Update the skins from the Season of Love were added to the Valentines Crate, despite the skincrate being unobtainable. This was most likely a bug.
- Later in the Valentines 2023 Update, these skins would be moved into the Lovely Skincrate. Weirdly, the Valentines Sniper skin was also moved there.
Bunny Skincrate
- While the Spring 2020 Event ended on the 26th of May 2020, the Bunny Skincrate was still available to those who still had leftover
Tickets until the Overhaul Update.
- However, the gamepass went offsale at the end of the Spring 2020 Event and you could not earn any additional
Tickets from Eggy Island.
- However, the gamepass went offsale at the end of the Spring 2020 Event and you could not earn any additional
Pumpkin Crate
- Despite the Pumpkin Militant skin being listed as an obtainable skin through the Pumpkin Crate, the skin is not obtainable through this skincrate.
- The Pumpkin placement sound is the same as Lord Sinister's "Heh." voiceline.
- If you redeemed the code 1pumpkin or 30k, you would get one Pumpkin Crate.
- If you have the Pumpkin skins from the Halloween 2019 Crate (Cowboy, Minigunner/Golden Minigunner and Rocketeer), you cannot re-open the same skins in this skincrate.
- Therefore, if you have all the Halloween 2019 Crate skins, then you can only open two Pumpkin Crates as you cannot get duplicates of event skins.
- You cannot get any other Halloween 2019 Crate skins with the Pumpkin Crate.
Spooky Crate
- If you redeemed the code 2spooky4u, you would get one Spooky Crate when the code was still active.
- You cannot get the Demon Crook Boss/Demon Golden Crook Boss if you have already obtained the skin from the Halloween 2019 Crate.
Frost Skincrate
- The Frost Mortar skin was teased to be a part of this skincrate, with it also being included in the trailer for the Frost Invasion Event. However, this skin was not added in the actual event.
- It was then released three years after the Frost Invasion Event ended in the Operation I.C.E Update.
- Oddly, you could get six Frost Skincrates but you can only unlock five skins.
- At various points after the Frost Invasion Event's release, you could only get up to four skincrates or up to five skincrates.
Halloween Crate
- The Halloween Crate shares the same model as the Lovely Skincrate, but with different colors and a different lock.
Jolly Skincrate
- Although this was created for the Krampus' Revenge Event, it was strangely on sale for over 3 months, finally being taken offsale on the 5th of April 2024.
Lovestruck Skincrate
- The Lovestruck Skincrate is the first event skincrate to only be purchasable with
Robux.
Platinum Crate
- The Platinum skins were made months before they actually released, as the icons for the skins were made around the release of the MEGA Update.
- The Platinum Crate was removed for Unknown reasons, presumably for being redundant and buggy to obtain.
- If you had any unused Platinum Crates, they were converted into Premium Crates on the 29th of October 2020.
- If you had any Platinum skins, they were not refunded or transferred over.
- Due to a glitch, the Platinum Crook Boss remained in the game for a while, yet the skin still provided its buffs.
- Notably, it was actually updated visually to match the other Crook Boss skins.
- However, the skin was disabled on the 23rd of November 2020, where it would instead be seen but could not be placed.
- Due to a glitch, the Platinum Crook Boss remained in the game for a while, yet the skin still provided its buffs.
- The Platinum Crate was originally planned to use the same skincrate opening music as the Premium Crate.
- This, however, was scrapped as the Platinum Crate was removed before the skincrate music was applied.
- The Platinum Crate was originally supposed to be renamed to the Silver Skincrate, and its skins would be renamed to Silver skins.
- However, this has been scrapped for Unknown reasons.
- The Platinum Crate would also have similar appearance to the Golden Crate, just with different colors.
- However, this has been scrapped for Unknown reasons.
Nametag Crate
- If this crate was added like originally planned, nametags would be mainly obtainable from crates rather than the Daily Store.
- During the Overhaul Update, this would mean that every nametag from it would have an equal chance to be unlocked, as while rarities did exist around that time, they mainly existed to set prices in the Daily Store.
- Starting from the Violent Night Update, chance to get nametags would depend on the rarity of the nametag. For example, the Doge Nametag would be rarer to get than the Blue Nametag.
Skin Series
Content Creator Skins
- Content Creator Skins are all based on Tower Defense Simulator content creators.
- The Isaac skin is based on CEOofIsaac.
- The Wikia skin is based on WikiaColors.
- The Elite skin is based on Elite.
- The Eggrypted skin is based on Eggrypted.
- The Propellars skin is based on propellars.
- The Corso skin is based on CORSO.
- The Sweaking skin is based on ItzSweaking.
- The Dank skin is based on DanksPlatter.
- This skin was made as a reward for being one of the first people to triumph Infernal Abyss on Hardcore mode, alongside CrazRex and 5ouls. All of them received a skin.
- The CrazRex skin is based on CrazRex.
- This skin was made as a reward for being one of the first people to triumph Infernal Abyss on Hardcore mode, alongside DanksPlatter and 5ouls. All of them received a skin.
- The 5ouls skin is based on 5ouls.
- This skin was made as a reward for being one of the first people to triumph Infernal Abyss on Hardcore mode, alongside CrazRex and DanksPlatter. All of them received a skin.
- The Megalodon skin is based on Megabit, formerly known as Megalodon.
- The skin still uses the old channel name.
- The Jordan skin is based on Jordan Stayt.
- There exist other skins based on content creators or other notable Roblox users, though they were obtainable through codes. These skins are the John Militant, IcyTea Freezer and Kasodus Cowboy.
- The Kasodus Cowboy skin was at first a code skin, though it was later moved to the Premium Crate.
Merch Shop Skins
- Plushie skins have a similar aesthetic and animations.
- They have a unique placement sound and visual effect in a cloud of dust and a squeak.
Emotes
Garry's Dance
- This emote is a reference to a Garry's Mod emote which can be seen by typing "act dance" in the developer console.
- This emote used to share its music with the Whip emote.
Classic Party
- The original animation for Classic Party emote was taken from the Dance Potion gear from the Roblox catalog.
- The music that used to play when Classic Party was being performed was also taken from it.
- This was one of the first emotes to be added to the game.
Monster Mash
- The original animation for Monster Mash was taken from the Monster Mash Dance Potion gear from the Roblox catalog.
- The music that used to play while this emote was performed was also taken from the gear.
- This was one of the first emotes to be added to the game.
Dab
- The Dab was a common dance move, used commonly in the 2010s.
- The original store description "XD Im so funny" is a satirical remark said by people doing the dance as many people think the Dab is a cringeworthy dance.
- The current store description is another phrase that some people say when doing this dance.
- This was one of the first emotes to be added to the game.
- The Dab emote appears on the emotes tab in the store.
Flex
- The Flex emote is based on the Proletariat Posedown from Team Fortress 2.
- This was one of the first emotes to be added to the game.
- The Flex emote can be seen on the Solo Player badge.
Epic Backflips
- Using this emote while ragdolled may cause a lot of player movement.
- This emote can be used to clip through walls and tight spaces.
- You can take advantage of this, as it can let you go to places that you are not allowed to go.
Boston Breakdance
- This emote was based on a taunt in Team Fortress 2 used by the Scout.
- The music that this emote used was originally shared with the Poisoned emote.
- Using this emote while being ragdolled may cause animation glitches.
Smug
- This emote is a reference to a dance from A Hat In Time.
- This is actually a parody from a video based on the words of an error message in Animal Crossing: Pocket Camp.
- The emote name is a reference to this meme.
- The vocals in the song are from Equinox - Torn Asunder and Equinox - Shotgun.
- On the 22nd of March 2022, the Neon Rave DJ Booth used the music of this emote.
- However, the music when you used this emote did not play.
- This was fixed later the same day.
Tpose
- This emote and its inventory description are both based on the T-Pose meme, which became popular starting from the early 2010s.
- This was one of the first emotes to be added to the game.
Dream Feet
- Dream Feet is based on a Tik Tok trend and the Fortnite dance move, Springy.
Power Dance
- This emote was based on the 2019 Spooky Scary Skeletons trend on TikTok.
- The current music that this emote uses was originally shared with the Breakdown emote.
- The second version used was the same as the version 1 and 3 of the Whip emote music.
Transcendence
- This emote is a reference to the ascended Spongebob meme.
- The version 2 music used for Transcendence is a pitch up from the original music.
- This emote can be used to clip through walls and tight spaces.
- You can take advantage of this, as it can let you go to places that you are not allowed to go.
Charleston
- This emote is based on a dance of the same name, which was popular in the 1920's.
- This is one of the few emotes to use a different face, with the other being Popcorn.
- Only a portion of the full song can be heard while performing the emote.
- The rest of the song was actually uploaded to Roblox, however, it remains unused.
Comeback
- This emote is known for its ability of making you glitch through walls.
- Although you cannot move your character while performing this emote, your character actually move a little bit after each turn.
Beggin
- The music that used to play from this emote is a remixed version of Kid Cudi - Day 'N' night.
- This emote's description is the name of the song.
Wess
- This emote is based on a similar taunt in RBLXWare, which is inspired by a scene in Mother 3.
- In Mother 3, a character named Wess had to perform the Osohe Dancein order to open a door.
- The store description "This is embarrassing. Turn the other way." is quoting Wess not wanting Duster to see him performing said dance.
- Wess's dance is specifically called the "Wess Dance" as there are other variations of the dance.
- In Mother 3, a character named Wess had to perform the Osohe Dancein order to open a door.
- The song used is a remixed version of the Nyan Cat music.
Hotline
- This emote is based on a dance that Drake performs in the music video of his song, Hotline Bling, hence the name of this emote.
- The music used for this emote is a remixed version of the song.
- The store description is one of the lines in the song.
Mannrobics
- This taunt was based on a similar taunt of the same name in the game Team Fortress 2, which in turn was based on This Aerobic Video Wins Everything which is a small excerpt from the National Aerobic Championship USA 1986.
- The original music was an instrumental from the National Aerobic Championship Theme.
Rat
- This was based on the Instagram video Oh Shit, a Rat.
- The emote audio used the same audio from the video, with the expletive cut out.
- This was the first emote to spawn a mesh.
- The rat spawned by the Rat emote is the Louie accessory from the Roblox catalog.
Thriller
- This emote is based on a dance in the Michael Jackson song Thriller, hence the name.
- The music that plays while performing this emote contains a motif from the song.
- The quote of this emote also refers to the song.
- Before the Overhaul Update, this was one of the few emotes not to use the noob or grey skin as the icon.
Gang Dance
- This is currently the most expensive emote that can be bought for coins.
- During Hardcore Testing BETA, Bloxy Cola was the most expensive emote before it was removed.
- This emote was based on JoJo's Bizarre Adventure torture dance from JJBA Golden Wind Episode 7.
Orange Justice
- This emote was based on an emote with the same name from the game Fortnite.
- This was one of the first emotes to be added to the game.
Revenge
- This emote was based on a music video called Revenge, hence the name.
- The store description for this emote is the first few lines in the song.
- The shades on the Revenge emote icon are also a reference to the music video.
- The version 1 music was a reference to Minecraft, as it was a Noteblock playing the Revenge theme.
- The version 2 music is a Wii Shop remixed version of the Revenge.
- The store description for this emote is the first few lines in the song.
- Revenge was one of the first emotes to be added to the game.
- Although shades can be seen on the emote icon of Revenge, you do not acquire those shades while performing the emote.
Whip
- This emote is based on a similar dance move performed in Silento's Watch Me (Whip Nae Nae) music video, hence the name.
- The second music used for this emote was a remixed version of Isley Brothers - FOOTSTEPS IN THE DARK.
- Notably, the background was sampled from Ice Cube - It Was A Good Day.
- The fourth music used for this emote was the same music that Garry's Dance emote plays.
Breakdown
- This emote was based on an emote with the same name from the game Fortnite, where it was the Tier 95 item in its Season 5 Battle Pass.
- Part of the R6 version of Breakdown was formerly used by the Level 5 Default DJ Booth.
- The original music that this emote used was shared with the Power Danceemote.
Cat Dance
- This emote is based on a GIF of a dancing cat, hence the name.
- The music that this emote plays is a remixed version of The HampsterDance Song, a song commonly used along with the gif because of an old youtube video.
- Particles of certain pictures can be seen behind the player when using this emote, all of which are famous memes.
- The picture particles are: Doge, Screaming Cat and Staring Hamster.
Praisin
- This emote is based on the popular internet meme Y'all mind if I praise the lord?.
- The store description is a sentence said in the video.
- The original music is a remixed version of Kirk Franklin - Revolution, the song that plays in the video.
- During Hardcore Testing BETA, this emote could be bought for coins instead of Robux for testing.
- During the Metaverse Champions Event, this emote was used as the walking animation for Fey Yoshida.
Lazy Couch
- This is the first event emote to be added to the game.
- A gingerbread cookie, similar to the enemy Gingerbread that appears in the Village of Despair, is seen being eaten while this emote is being performed.
- This emote is similar to the Luxury Lounge taunt from Team Fortress 2.
- This emote, along with the Firework, Frozen, Raw Dinner, Recliner and Axe Throw emotes, are the only emotes to play global sounds.
Firework
- This is the second event emote for the game after the Lazy Couch.
- This is also the second event emote to introduce a model into the game, after the Lazy Couch.
- This is the first emote to cost Tickets directly (the Lazy Couch was indirectly bought with Tickets).
- This emote, along with the Lazy Couch, Frozen, Raw Dinner, Recliner and Axe Throw emotes, are the only emotes to play global sounds.
Coffin
- This emote is based on the meme Coffin Dance, although the posture of the emote is slightly different.
- The walking animation for this emote is the same as your own animation pack.
- It is possible to use standard Roblox emotes (such as "/e dance") while using the Coffin emote.
Demon Swing
- This emote is based on the dance that multiple sprites perform in Helltaker.
- The shirt and pants shown in the preview is based on Cerberus' attire in Helltaker.
- This and The Z Step are the only two emotes to not use the green-blue Robloxian on its preview.
- The music played from this emote is a remixed version of Mittsies - Vitality, which is the background music that plays in acts I-IX and their cutscenes in Helltaker.
- The shirt and pants shown in the preview is based on Cerberus' attire in Helltaker.
- The inventory description is a reference to I Can Be Your Angle Or Yuor Devilmeme.
Couldron
- This emote is misspelled, as the correct spelling is Cauldron, not Couldron.
- The cauldron emits purple smoke, and produces purple bubbles and sparkles.
- In the cauldron are four small humanoids. They are all faceless and have their own unique torso color.
- The cauldron used in this emote can collide with objects and parts. However, it cannot collide with players.
- Using the Couldron emote next to a thin wall, while facing it, will clip the cauldron through it.
Frozen
- The ice block's width, height and length depends on the player's avatar scaling.
- Generally, the usage of the emote will cause the player to ragdoll.
- This emote increases your hitbox with objects, this allows you to clip through walls and tight spaces.
- You can take advantage of this, as it can let you move into places that you are not normally allowed to go.
- This may cause rapid movement of the player's character between two locations.
- This emote allows the player to float on water.
- This emote, along with the Lazy Couch, Firework, Raw Dinner, Recliner and Axe Throw emotes, are the only emotes to play global sounds.
- The ice block appears larger on the screen of the player who used the emote than to everybody else.
- If this emote is activated while sprinting and then deactivated while not sprinting, you will still be sprinting despite not holding the sprint button.
- On desktop, it is possible to simply set your sprint button to W, so that you always sprint while walking.
Raw Dinner
- This emote, along with the Lazy Couch, Firework, Frozen, Recliner and Axe Throw emotes, are the only emotes to play global sounds.
- The sound of eating ham is taken from the Chomper from Plants vs. Zombies.
- When using the emote, the player will eat the ham. Smacking sounds can be heard after eating the ham.
- The Raw Dinner emote (more specifically the ham) could be seen in the Frost Invasion Event Trailer.
Recliner
- Recliner is functionally and visually similar to the Lazy Couch and Sun Bathing emote, which could be obtained during the Christmas 2019 Event and via the Surf & Turf Battle Pass.
- This emote is also similar to the Pooped Deck taunt from Team Fortress 2.
- The sound of eating hamburger is a reference to Chomper from Plants vs. Zombies.
- This emote, along with the Lazy Couch, Firework, Frozen, Raw Dinner and Axe Throw emotes, are the only emotes to play global sounds.
- The recliner in the emote will be floating off the ground if the player uses the Levitation Animation Pack idle.
Candy Throw
- As suggested by the inventory description, the candy bucket is the Jaxe's head turned into a candy bucket after its defeat. It has been carved to fit the candy inside.
Axe Throw
- This emote is likely based on the Jaxe's Axe Throw ability.
- This emote will make a "hit" sound when making contact with an object.
- The axe can hit objects and enemies that cannot be interacted with.
- This emote, along with the Lazy Couch, Firework, Frozen, Raw Dinner and Recliner emotes, are the only emotes to play global sounds.
Spooky
- The emote is a reference to the SrPelo dance from the Spooky Month series.
Popcorn
- The walking animation for this emote is the same as your own animation pack.
- Like any other moveable emote, you can use Roblox emotes (such as "/e dance") while using Popcorn.
- The render for this emote, alongside Charleston and The Z Step, are the only ones to use a different face.
The Z Step
- This and Demon Swing are the only two emotes to not use a green blue Robloxian on its preview, as The Z Step uses a zombie.
- The face of the zombie is based on the ゚д゚ emoticon, popularized from 2channel. The same face was used by some enemies from the Halloween 2020 Event.
- The groans made while performing The Z Step are the same ones made by the zombies summoned by the Zombie Staff, a popular Roblox gear.
- This and Conga are the first emotes to be interactable with other players.
JingleBells
- This emote is a based on Jingle Bells, a song associated with Christmas.
Gift
- This emote loosely resembles the Gift For You taunt from Arsenal.
Scarecrow
- The crows in the emote originate from the Shoulder Crow accessory.
- Scarecrow's description is a reference to the poem The Raven.
Quota Craze
- Quota Craze emote originates from Lethal Company with the store description also referencing it.
- The music that plays when using Quota Craze is a remix of Icecream Songfrom Lethal Company.
The Worm
- The Worm is based on an emote of the same name from Fortnite.
- When using this emote while standing still, you slowly move to the right while rotating clockwise.
Moon Walk
- Moon Walk is a reference to the moonwalk, a dance move popularized by Michael Jackson.
Take The L
- This emote is based on the emote of the same name from Fortnite.
Bumper Cart
- Bumper Cart is likely a reference to the Bumper Cars that appear in the Carnival of Carnage from Team Fortress 2.
- There actually used to be another Bumper Cart emote prior to the Overhaul Update, which was an exclusive emote. However, the bumper cart had much less detail and was red.
Broomstick
- The inventory description is a reference to the Harry Potter series, as it is a layman translation of the quote said by Rubeus Hagrid in the Philosopher's Stone to Harry Potter.
Jolly Tree
- Due to a bug within the inventory emote preview, you can view how your avatar actually looks while inside the tree, and all of your body parts (except for you head) are disformed to be able to fit inside the Christmas tree without poking out.
Double Chunk Cookie
- Due to a bug, this emote shares the same description as the Chilly emote.
- This emote is likely a reference to the Double Chunk Chocolate Cookie, an item sold in Costco.
- This item was popularized by the Costco Guys on their social media pages.
Snowman
- If performed in the correct spots, you can actually see that all the parts to building the snowman are hidden deep below the ground.
- If cancelled the emote while the player is still grabbing the snowman's head, the completed snowman will immediately appear.
- Using this technique, it is possible to get get 5 snowmen down before they start to despawn.
- The snowman's hat uses the Paradoxum Top Hat with a mistletoe.
Snowball
- You can throw a snowball at yourself, causing you to get flung instead.
- This also allows you to access areas in maps or lobbies that you cannot normally reach.
Praise The Sun
- The emote's description is a direct quote from Louisiana's state song You Are My Sunshine.
- This song has been heavily popularized on the internet thanks to the fans of professional American basketballer LeBron James, who sings this song to show appreciation towards the player.
Wimbleton
- Both the emote name and the description may be a reference to the online web series, Madness Combat.
- The protagonist of the series is named Hank J. Wimbleton, the description of the emote may be referencing the namesake of the series, Madness Combat.
Griddy
- This emote is based on the Griddy dance meme.
Bunny Mech
- The Bunny Mech emote is based on the Nerd Duck's bunny mech.
- The description for this emote is a reference to the Big Chungus meme.
Canister Throw
- The description for this emote is a reference to the notes left by the Zombies in Plants vs Zombies.
Fish Spin
- This emote is a reference to the leekspin meme, a meme where a female anime character or in later edits any other character, like Hatsune Miku, is spinning a leek.
- The song that plays during the emote is a remix of Ievan polkka, a Finnish song generally played in the background of the meme.
Crab Rave
- This emote is a reference to Crab Rave, a 2018 meme originating from a song of the same name composed by Noisestorm.
- If the player uses the Snowball emote, cancels it, then uses Crab Rave, and begins moving when the snowball would normally be thrown, this action allows movement during the emote. However, the player will slide significantly, drifting to the left or right.
- Additionally, if the player moves far enough away from the original position, the music heard will become quieter. This is because the music does not come from either the player or even the crabs, but from a third source that remains stationary.
Dracula Dance
- This emote is based on a dance performed in the film Hotel Transylvania 3, where they perform a version of Macarena.
Winter Express
- Winter Express is based on the train that appears in the survival intermission lobby during winter.
Russian
- This was one of the first emotes to be added to the game.
- This was obtainable for free via the code LONGWAIT.
- This also made it the only emote that could be unlocked through a code.
- This emote is based on the Kazotsky Kick taunt from Team Fortress 2.
- The music that used to play for this emote is also based on the music for the Team Fortress 2 taunt.
- The current and second version of the emote has the player clap their hands together during the emote, which is specific to the Heavy's version of the Kazotsky Kick.
- Before the Overhaul Update, this was one of the few emotes not to use the noob or grey skin as the icon.
- The skin was red, possibly to reference communism as the Kazotsky Kick is a Slavic dance known as the "Kazachok".
- This emote was taken offsale in the Overhaul Update.
- However, those who had the emote before the update can still use it.
Poisoned
- This emote is based from the game Fortnite which had an emote called Dance Moves.
- This in turn was based on the dance Turk performs in the television show Scrubs.
- The original music used by this emote had to be replaced due to copyright issues.
- The original music was a snippet of a mashup of Dance Moves' music.
- The second music used by this emote was shared with Boston Breakdance.
- This emote used to be visible when switching between the towers and emotes section of the inventory, with the text "Yo momma" as its description.
- This was used as a placeholder.
Conga
- This emote is based on conga, which is a line dance.
- Specifically, it is based off the conga taunt from Team Fortress 2, especially with the fact that players can join in and the animation being very similar.
- This emote was originally listed in the in-game update log for the Lunar Overture Update, alongside Charleston and Footwork. However, unlike these emotes, it was never actually made obtainable.
- It was also stated to be interactable in the update log.
Fave
- This emote was based on the pose the Roblox YouTuber Fave used to do at the end of his videos.
- The music that played while performing this video is a remixed version of the Customization 1 music from Saints Row: The Third, as that music played in Fave's outro, although not remixed.
- The emote was removed as people would use this emote (which looked like a K) to spell out the acronym for the Ku Klux Klan, a white supremacist far-right hate group, if stood in a line.
- This was against Roblox Terms of Service, and so the emote was removed from the game to avoid controversy.
- This was one of the quickest removals of content in the game, being deleted the same day it was added.
- Anyone who bought this emote was not refunded
500.
Bloxy Cola
- This emote was likely based on the Crackin' a Cold One taunt from Arsenaldue to both sharing a similar walking animation and the same sounds.
- The sounds were likely used to imitate the Bloxy Cola gear.
- This was the most expensive emote in the game.
- However, it is removed, so the Gang Dance emote is the most expensive emote you can currently purchase.
- The emote uses the Bloxy Cola gear from the Roblox catalog.
- This emote, alongside the Mecha Base, were both only purchasable in Hardcore Testing BETA and not added to the Overhaul Update.
Parrot Party
- This emote was based on parrots dancing when they are near a jukebox playing music in Minecraft.
- This emote, alongside Poisoned, was removed in the Overhaul Update.
- However, both of these emotes were added back nearly 4 years later in the Stickers Update. However, Poisoned would break shortly after its addition, while Parrot Party has never worked.



