Accelerator/History: Difference between revisions
imported>Mentin123 No edit summary |
imported>DarkGabonnie Approved by t7ru (380694434980954114) via /job |
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<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">''' |
<div class="sectionheader">'''Operator Update (19 June 2026) – Present'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
<center> |
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==Base |
==Base Statistics== |
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{{PVPBaseStat |
{{PVPBaseStat |
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|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
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| Line 13: | Line 13: | ||
|Role = Offense |
|Role = Offense |
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|Cost = {{Money|7,500}} |
|Cost = {{Money|7,500}} |
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|Footprint = |
|Footprint = 1.75 |
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|Sell Price = {{Money|2,500}} |
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|Placement Type = Ground |
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|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
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|Damage Type = Burst |
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|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.25 |
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|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|Range = [[File:Range Icon.png|20px|Range]]19 |
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|Lead = {{Lead|Lead Detection}}Level 0+ |
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|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
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|Fly = N/A |
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|Title1 = Overcharge |
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|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000 |
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|Title2 = Charge-Up |
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|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5 |
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|Title3 = Cooldown |
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|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
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|PVP Cost = {{Money|4,250}} |
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|PVP Footprint = 1.5 |
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|PVP Sell Price = {{Money|1,416}} |
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|PVP Placement Type = Ground |
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|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10 |
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|PVP Damage Type = Burst |
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|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.2 |
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|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|PVP Range = [[File:Range Icon.png|20px|Range]]18 |
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|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
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|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
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|PVP Fly = N/A |
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|PVP Title1 = Overcharge |
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|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
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|PVP Title2 = Charge-Up |
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|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
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|PVP Title3 = Cooldown |
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|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
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}} |
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==Upgrades== |
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{{PVPTabber |
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|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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Sell Price changes to {{Money|3,166}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|6,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
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+10 Damage [[File:Damage Icon.png|20px|Damage]] |
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11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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Sell Price changes to {{Money|5,166}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]] |
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18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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5.5 > 4 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] |
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Sell Price changes to {{Money|8,499}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|27,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
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0.25 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+10 Damage [[File:Damage Icon.png|20px|Damage]] |
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30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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4 > 2.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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Sell Price changes to {{Money|17,666}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|50,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+1.5 Range [[File:Range Icon.png|20px|Range]] |
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+10 Damage [[File:Damage Icon.png|20px|Damage]] |
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50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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Sell Price changes to {{Money|34,333}}}} |
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|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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Sell Price changes to {{Money|1,666}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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Sell Price changes to {{Money|2,333}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +17 Damage [[File:Damage Icon.png|20px|Damage]] |
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0.2 > 0.15 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+2 Range [[File:Range Icon.png|20px|Range]] |
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Sell Price changes to {{Money|3,833}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = -2 Damage [[File:Damage Icon.png|20px|Damage]] |
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0.15 > 0.1 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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Sell Price changes to {{Money|7,833}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
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+44 Damage [[File:Damage Icon.png|20px|Damage]] |
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1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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Sell Price changes to {{Money|17,333}}}} |
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}} |
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==Statistics== |
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{{neow|<nowiki> |
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<var> |
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$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick)) |
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$CE$ = Total Cost / DPS |
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$TP$ = $FNC-TOTAL-COST$ |
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$COST$ = 7500; 2000; 6000; 9999; 27500; 50000 |
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$PVP-COST$ = 4250; 750; 2000; 4500; 12000; 28500 |
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$FSE-DETECTION$ = 1; 0; |
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$FSE-UPGRADE$ = Extra Juice; Second Energy Canister; Powerhouse Armor; Supercharger; Vessel Of Infinite Destruction |
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$FSE-UPGRADEICON$ = 11821094308; 11821094198; 11821093989; 11821093828; 11821093672 |
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$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref> |
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$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
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$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
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$R$ = $FNC-RECURSION$ |
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</var> |
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<div class="mobile-tabber"><tabber> |
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|-|Regular = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
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|- |
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| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.25 || 6.5 || 2.5 || 9,000 || 19 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 1 || $R$ || $R$ || 15 || 0.25 || 6.5 || 2.5 || 11,250 || 19 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 2 || $R$ || $R$ || 25 || 0.25 || 5.5 || 2.5 || 18,750 || 21 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 3 || $R$ || $R$ || 40 || 0.25 || 4 || 1 || 30,000 || 21 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 4 || $R$ || $R$ || 50 || 0.175 || 2.5 || 1 || 50,000 || 22.5 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 5 || $R$ || $R$ || 60 || 0.125 || 1.5 || 1 || 100,000 || 24 || $DPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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|-|PVP = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
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|- |
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| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 1 || $R$ || $R$ || 13 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 2 || $R$ || $R$ || 13 || 0.2 || 2.5 || 2 || 600 || 18 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 3 || $R$ || $R$ || 30 || 0.15 || 2.5 || 2 || 600 || 20 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 4 || $R$ || $R$ || 28 || 0.1 || 1.5 || 2 || 1,280 || 20 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 5 || $R$ || $R$ || 72 || 0.1 || 1.5 || 2 || 2,400 || 23 || $DPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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</tabber></div> |
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</nowiki>}} |
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</center> |
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</div> |
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</div> |
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---- |
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<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Operator Update (19 June 2026)'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
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==Base Statistics== |
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{{PVPBaseStat |
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|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
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|Unlock Cost = {{Gem|2,500}} |
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|Category = Hardcore |
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|Role = Offense |
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|Cost = {{Money|7,500}} |
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|Footprint = 1.75 |
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|Sell Price = {{Money|2,500}} |
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|Placement Type = Ground |
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|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
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|Damage Type = Burst |
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|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.25 |
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|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|Range = [[File:Range Icon.png|20px|Range]]19 |
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|Lead = {{Lead|Lead Detection}}Level 0+ |
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|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
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|Fly = N/A |
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|Title1 = Overcharge |
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|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000 |
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|Title2 = Charge-Up |
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|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5 |
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|Title3 = Cooldown |
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|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
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|PVP Cost = {{Money|4,250}} |
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|PVP Footprint = 1.5 |
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|PVP Sell Price = {{Money|1,416}} |
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|PVP Placement Type = Ground |
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|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10 |
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|PVP Damage Type = Burst |
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|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.2 |
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|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|PVP Range = [[File:Range Icon.png|20px|Range]]18 |
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|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
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|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
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|PVP Fly = N/A |
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|PVP Title1 = Overcharge |
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|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
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|PVP Title2 = Charge-Up |
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|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
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|PVP Title3 = Cooldown |
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|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
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}} |
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==Upgrades== |
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{{PVPTabber |
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|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
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9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|3,166}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|6,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
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+10 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|5,166}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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5.5 > 4 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] |
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Sell Price changes to {{Money|8,499}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|27,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
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0.25 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+10 Damage [[File:Damage Icon.png|20px|Damage]] |
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30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
4 > 2.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|17,666}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|50,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+1.5 Range [[File:Range Icon.png|20px|Range]] |
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+5 Damage [[File:Damage Icon.png|20px|Damage]] |
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50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|34,333}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,666}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,333}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +17 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.2 > 0.15 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+2 Range [[File:Range Icon.png|20px|Range]] |
|||
Sell Price changes to {{Money|3,833}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = -2 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.15 > 0.1 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|7,833}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
|||
+44 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|17,333}}}} |
|||
}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick)) |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 7500; 2000; 6000; 9999; 27500; 50000 |
|||
$PVP-COST$ = 4250; 750; 2000; 4500; 12000; 28500 |
|||
$FSE-DETECTION$ = 1; 0; |
|||
$FSE-UPGRADE$ = Extra Juice; Second Energy Canister; Powerhouse Armor; Supercharger; Vessel Of Infinite Destruction |
|||
$FSE-UPGRADEICON$ = 11821094308; 11821094198; 11821093989; 11821093828; 11821093672 |
|||
$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref> |
|||
$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
|||
$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
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|-|Regular = |
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<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
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! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.25 || 6.5 || 2.5 || 9,000 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 15 || 0.25 || 6.5 || 2.5 || 11,250 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 25 || 0.25 || 5.5 || 2.5 || 18,750 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 40 || 0.25 || 4 || 1 || 30,000 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 50 || 0.175 || 2.5 || 1 || 50,000 || 22.5 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 55 || 0.125 || 1.5 || 1 || 100,000 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|} |
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</div> |
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|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 13 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 13 || 0.2 || 2.5 || 2 || 600 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 30 || 0.15 || 2.5 || 2 || 600 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 28 || 0.1 || 1.5 || 2 || 1,280 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 72 || 0.1 || 1.5 || 2 || 2,400 || 23 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
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</tabber></div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''Saboteur Update (22 April 2026) – Hardcore Rework Update (5 June 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Role = Offense |
|||
|Cost = {{Money|7,500}} |
|||
|Footprint = 1.75 |
|||
|Sell Price = {{Money|2,500}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
|||
|Damage Type = Burst |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.25 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]19 |
|||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
|||
|Fly = N/A |
|||
|Title1 = Overcharge |
|||
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000 |
|||
|Title2 = Charge-Up |
|||
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5 |
|||
|Title3 = Cooldown |
|||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|||
|PVP Cost = {{Money|4,250}} |
|||
|PVP Footprint = 1.5 |
|||
|PVP Sell Price = {{Money|1,416}} |
|||
|PVP Placement Type = Ground |
|||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]12 |
|||
|PVP Damage Type = Burst |
|||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
|||
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|PVP Range = [[File:Range Icon.png|20px|Range]]18 |
|||
|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|PVP Fly = N/A |
|||
|PVP Title1 = Overcharge |
|||
|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
|||
|PVP Title2 = Charge-Up |
|||
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
|||
|PVP Title3 = Cooldown |
|||
|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
|||
}} |
|||
==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|3,166}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|6,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
+[[Freeze Immunity]] {{Freeze|Freeze Immune}} |
|||
Sell Price changes to {{Money|5,166}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] |
|||
Sell Price changes to {{Money|8,499}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|27,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
|||
0.25 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|17,666}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|55,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
|||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|35,999}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,666}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,333}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +20 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+2 Range [[File:Range Icon.png|20px|Range]] |
|||
Sell Price changes to {{Money|3,833}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|7,833}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
|||
+55 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|17,333}}}} |
|||
}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick)) |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$FNC-ROFBUG$ = Tick |
|||
$COST$ = 7500; 2000; 6000; 9999; 27500; 55000 |
|||
$PVP-COST$ = 4250; 750; 2000; 4500; 12000; 28500 |
|||
$FSE-DETECTION$ = 1; 0; |
|||
$FSE-UPGRADE$ = Extra Juice; Second Energy Canister; Powerhouse Armor; Supercharger; Vessel Of Infinite Destruction |
|||
$FSE-UPGRADEICON$ = 11821094308; 11821094198; 11821093989; 11821093828; 11821093672 |
|||
$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref> |
|||
$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
|||
$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.22 || 6.5 || 2.5 || 9,000 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 15 || 0.22 || 6.5 || 2.5 || 11,250 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 25 || 0.22 || 6.5 || 2.5 || 18,750 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 40 || 0.22 || 6.5 || 1 || 30,000 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 50 || 0.15 || 5.5 || 1 || 50,000 || 22.5 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 55 || 0.1 || 5.5 || 1 || 100,000 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 15 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 15 || 0.2 || 2.5 || 2 || 600 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 35 || 0.15 || 2.5 || 2 || 600 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 35 || 0.1 || 1.5 || 2 || 1,280 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 90 || 0.1 || 1.5 || 2 || 2,400 || 23 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''Valentines 2026 Update (11 February 2026) – Saboteur Update (22 April 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Role = Offense |
|||
|Cost = {{Money|7,500}} |
|||
|Footprint = 1.75 |
|||
|Sell Price = {{Money|2,500}} |
|Sell Price = {{Money|2,500}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 31: | Line 620: | ||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
||
|PVP Cost = {{Money|4,250}} |
|PVP Cost = {{Money|4,250}} |
||
|PVP Footprint = |
|PVP Footprint = 1.5 |
||
|PVP Sell Price = {{Money|1,416}} |
|PVP Sell Price = {{Money|1,416}} |
||
|PVP Placement Type = Ground |
|PVP Placement Type = Ground |
||
| Line 135: | Line 724: | ||
}} |
}} |
||
== |
==Statistics== |
||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
| Line 308: | Line 897: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{PVPBaseStat |
{{PVPBaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 315: | Line 904: | ||
|Role = Offense |
|Role = Offense |
||
|Cost = {{Money|7,500}} |
|Cost = {{Money|7,500}} |
||
|Footprint = |
|Footprint = 1.75 |
||
|Sell Price = {{Money|2,500}} |
|Sell Price = {{Money|2,500}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 333: | Line 922: | ||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
||
|PVP Cost = {{Money|4,250}} |
|PVP Cost = {{Money|4,250}} |
||
|PVP Footprint = |
|PVP Footprint = 1.5 |
||
|PVP Sell Price = {{Money|1,416}} |
|PVP Sell Price = {{Money|1,416}} |
||
|PVP Placement Type = Ground |
|PVP Placement Type = Ground |
||
| Line 437: | Line 1,026: | ||
}} |
}} |
||
== |
==Statistics== |
||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
| Line 610: | Line 1,199: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{PVPBaseStat |
{{PVPBaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 617: | Line 1,206: | ||
|Role = Offense |
|Role = Offense |
||
|Cost = {{Money|4,500}} |
|Cost = {{Money|4,500}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,500}} |
|Sell Price = {{Money|1,500}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 635: | Line 1,224: | ||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
||
|PVP Cost = {{Money|4,250}} |
|PVP Cost = {{Money|4,250}} |
||
|PVP Footprint = |
|PVP Footprint = 1.5 |
||
|PVP Sell Price = {{Money|1,416}} |
|PVP Sell Price = {{Money|1,416}} |
||
|PVP Placement Type = Ground |
|PVP Placement Type = Ground |
||
| Line 727: | Line 1,316: | ||
}} |
}} |
||
== |
==Statistics== |
||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
| Line 900: | Line 1,489: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{PVPBaseStat |
{{PVPBaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 907: | Line 1,496: | ||
|Role = Offense |
|Role = Offense |
||
|Cost = {{Money|4,500}} |
|Cost = {{Money|4,500}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,500}} |
|Sell Price = {{Money|1,500}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 925: | Line 1,514: | ||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
||
|PVP Cost = {{Money|3,000}} |
|PVP Cost = {{Money|3,000}} |
||
|PVP Footprint = |
|PVP Footprint = 1.5 |
||
|PVP Sell Price = {{Money|1,000}} |
|PVP Sell Price = {{Money|1,000}} |
||
|PVP Placement Type = Ground |
|PVP Placement Type = Ground |
||
| Line 1,018: | Line 1,607: | ||
}} |
}} |
||
== |
==Statistics== |
||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
| Line 1,191: | Line 1,780: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 1,198: | Line 1,787: | ||
|Role = Offense |
|Role = Offense |
||
|Cost = {{Money|4,500}} |
|Cost = {{Money|4,500}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,500}} |
|Sell Price = {{Money|1,500}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 1,254: | Line 1,843: | ||
Sell Price changes to {{Money|20,000}}}} |
Sell Price changes to {{Money|20,000}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 1,343: | Line 1,932: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 1,349: | Line 1,938: | ||
|Category = Hardcore |
|Category = Hardcore |
||
|Cost = {{Money|5,000}} |
|Cost = {{Money|5,000}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,666}} |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 1,408: | Line 1,997: | ||
Sell Price changes to {{Money|17,316}}}} |
Sell Price changes to {{Money|17,316}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 1,497: | Line 2,086: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 1,503: | Line 2,092: | ||
|Category = Hardcore |
|Category = Hardcore |
||
|Cost = {{Money|5,000}} |
|Cost = {{Money|5,000}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,666}} |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 1,564: | Line 2,153: | ||
Sell Price changes to {{Money|17,316}}}} |
Sell Price changes to {{Money|17,316}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 1,614: | Line 2,203: | ||
|{{Money|12,450}} |
|{{Money|12,450}} |
||
|30 |
|30 |
||
|0. |
|0.225 |
||
|2.5 |
|2.5 |
||
|2.5 |
|2.5 |
||
| Line 1,625: | Line 2,214: | ||
|{{Money|21,950}} |
|{{Money|21,950}} |
||
|25 |
|25 |
||
|0. |
|0.175 |
||
|1.5 |
|1.5 |
||
|2.5 |
|2.5 |
||
| Line 1,653: | Line 2,242: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 1,659: | Line 2,248: | ||
|Category = Hardcore |
|Category = Hardcore |
||
|Cost = {{Money|5,000}} |
|Cost = {{Money|5,000}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,666}} |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 1,718: | Line 2,307: | ||
Sell Price changes to {{Money|17,316}}}} |
Sell Price changes to {{Money|17,316}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 1,807: | Line 2,396: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 1,813: | Line 2,402: | ||
|Category = Hardcore |
|Category = Hardcore |
||
|Cost = {{Money|5,000}} |
|Cost = {{Money|5,000}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,666}} |
|Sell Price = {{Money|1,666}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 1,872: | Line 2,461: | ||
Sell Price changes to {{Money|17,316}}}} |
Sell Price changes to {{Money|17,316}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 1,961: | Line 2,550: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 1,967: | Line 2,556: | ||
|Category = Hardcore |
|Category = Hardcore |
||
|Cost = {{Money|4,250}} |
|Cost = {{Money|4,250}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,416}} |
|Sell Price = {{Money|1,416}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
||
|Damage Type = Burst |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
| Line 2,005: | Line 2,594: | ||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|10,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|10,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.225 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
600 > 1,200 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
600 > 1,200 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
||
| Line 2,011: | Line 2,600: | ||
Sell Price changes to {{Money|6,966}}}} |
Sell Price changes to {{Money|6,966}}}} |
||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|34,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0. |
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|34,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+2.5 Range [[File:Range Icon.png|20px|Range]] |
+2.5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,024: | Line 2,613: | ||
Sell Price changes to {{Money|18,300}}}} |
Sell Price changes to {{Money|18,300}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 2,041: | Line 2,630: | ||
|{{Money|4,250}} |
|{{Money|4,250}} |
||
|10 |
|10 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|180 |
|180 |
||
|17.5 |
|17.5 |
||
| |
|19.89 |
||
|{{Money| |
|{{Money|213.68}} |
||
|- |
|- |
||
|1 |
|1 |
||
|{{Money|5,050}} |
|{{Money|5,050}} |
||
|15 |
|15 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|180 |
|180 |
||
|17.5 |
|17.5 |
||
| |
|23.38 |
||
|{{Money| |
|{{Money|216.03}} |
||
|- |
|- |
||
|2 |
|2 |
||
|{{Money|6,400}} |
|{{Money|6,400}} |
||
|15 |
|15 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|300 |
|300 |
||
|17.5 |
|17.5 |
||
| |
|31.58 |
||
|{{Money| |
|{{Money|202.67}} |
||
|- |
|- |
||
|3 |
|3 |
||
|{{Money|10,400}} |
|{{Money|10,400}} |
||
|20 |
|20 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|600 |
|600 |
||
|17.5 |
|17.5 |
||
| |
|51.06 |
||
|{{Money| |
|{{Money|203.67}} |
||
|- |
|- |
||
|4 |
|4 |
||
|{{Money|20,900}} |
|{{Money|20,900}} |
||
|30 |
|30 |
||
|0. |
|0.175 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|1,200 |
|1,200 |
||
|17.5 |
|17.5 |
||
| |
|100 |
||
|{{Money| |
|{{Money|209}} |
||
|- |
|- |
||
|5 |
|5 |
||
|{{Money|54,900}} |
|{{Money|54,900}} |
||
|45 |
|45 |
||
|0. |
|0.125 |
||
|2 |
|2 |
||
|2 |
|2 |
||
|3,600 |
|3,600 |
||
|20 |
|20 |
||
| |
|257.14 |
||
|{{Money| |
|{{Money|213.5}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 2,113: | Line 2,702: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 2,119: | Line 2,708: | ||
|Category = Hardcore |
|Category = Hardcore |
||
|Cost = {{Money|4,250}} |
|Cost = {{Money|4,250}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,416}} |
|Sell Price = {{Money|1,416}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
||
|Damage Type = Burst |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
| Line 2,162: | Line 2,751: | ||
Sell Price changes to {{Money|6,566}}}} |
Sell Price changes to {{Money|6,566}}}} |
||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|34,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0. |
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|34,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.225 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+2.5 Range [[File:Range Icon.png|20px|Range]] |
+2.5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,175: | Line 2,764: | ||
Sell Price changes to {{Money|17,900}}}} |
Sell Price changes to {{Money|17,900}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 2,192: | Line 2,781: | ||
|{{Money|4,250}} |
|{{Money|4,250}} |
||
|10 |
|10 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|180 |
|180 |
||
|17.5 |
|17.5 |
||
| |
|19.89 |
||
|{{Money| |
|{{Money|213.68}} |
||
|- |
|- |
||
|1 |
|1 |
||
|{{Money|5,050}} |
|{{Money|5,050}} |
||
|15 |
|15 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|180 |
|180 |
||
|17.5 |
|17.5 |
||
| |
|23.38 |
||
|{{Money| |
|{{Money|216.03}} |
||
|- |
|- |
||
|2 |
|2 |
||
|{{Money|6,400}} |
|{{Money|6,400}} |
||
|15 |
|15 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|375 |
|375 |
||
|17.5 |
|17.5 |
||
| |
|35.29 |
||
|{{Money| |
|{{Money|181.33}} |
||
|- |
|- |
||
|3 |
|3 |
||
|{{Money|9,700}} |
|{{Money|9,700}} |
||
|25 |
|25 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|625 |
|625 |
||
|17.5 |
|17.5 |
||
| |
|58.82 |
||
|{{Money| |
|{{Money|164.9}} |
||
|- |
|- |
||
|4 |
|4 |
||
|{{Money|19,700}} |
|{{Money|19,700}} |
||
|45 |
|45 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|1,350 |
|1,350 |
||
|17.5 |
|17.5 |
||
| |
|114.89 |
||
|{{Money| |
|{{Money|171.46}} |
||
|- |
|- |
||
|5 |
|5 |
||
|{{Money|53,700}} |
|{{Money|53,700}} |
||
|50 |
|50 |
||
|0. |
|0.125 |
||
|2 |
|2 |
||
|2 |
|2 |
||
|3,000 |
|3,000 |
||
|20 |
|20 |
||
| |
|276.92 |
||
|{{Money| |
|{{Money|193.92}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 2,264: | Line 2,853: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
||
| Line 2,270: | Line 2,859: | ||
|Category = Hardcore |
|Category = Hardcore |
||
|Cost = {{Money|4,250}} |
|Cost = {{Money|4,250}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,416}} |
|Sell Price = {{Money|1,416}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
||
|Damage Type = Burst |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
|Range = [[File:Range Icon.png|20px|Range]]17.5 |
||
| Line 2,314: | Line 2,903: | ||
Sell Price changes to {{Money|6,566}}}} |
Sell Price changes to {{Money|6,566}}}} |
||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = |
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|30,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = |
||
0. |
0.225 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
+5 Range [[File:Range Icon.png|20px|Range]] |
+5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,327: | Line 2,916: | ||
Sell Price changes to {{Money|16,566}}}} |
Sell Price changes to {{Money|16,566}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 2,344: | Line 2,933: | ||
|{{Money|4,250}} |
|{{Money|4,250}} |
||
|10 |
|10 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|180 |
|180 |
||
|17.5 |
|17.5 |
||
| |
|19.89 |
||
|{{Money| |
|{{Money|213.68}} |
||
|- |
|- |
||
|1 |
|1 |
||
|{{Money|5,050}} |
|{{Money|5,050}} |
||
|14 |
|14 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|180 |
|180 |
||
|17.5 |
|17.5 |
||
| |
|22.81 |
||
|{{Money| |
|{{Money|221.44}} |
||
|- |
|- |
||
|2 |
|2 |
||
|{{Money|6,400}} |
|{{Money|6,400}} |
||
|14 |
|14 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|280 |
|280 |
||
|17.5 |
|17.5 |
||
| |
|29.47 |
||
|{{Money| |
|{{Money|217.17}} |
||
|- |
|- |
||
|3 |
|3 |
||
|{{Money|9,700}} |
|{{Money|9,700}} |
||
|25 |
|25 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|425 |
|425 |
||
|17.5 |
|17.5 |
||
| |
|48.16 |
||
|{{Money| |
|{{Money|201.42}} |
||
|- |
|- |
||
|4 |
|4 |
||
|{{Money|19,700}} |
|{{Money|19,700}} |
||
|36 |
|36 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|1,080 |
|1,080 |
||
|17.5 |
|17.5 |
||
| |
|91.91 |
||
|{{Money| |
|{{Money|214.34}} |
||
|- |
|- |
||
|5 |
|5 |
||
|{{Money|49,700}} |
|{{Money|49,700}} |
||
|50 |
|50 |
||
|0. |
|0.125 |
||
|2 |
|2 |
||
|2 |
|2 |
||
|3,000 |
|3,000 |
||
|22.5 |
|22.5 |
||
| |
|260.87 |
||
|{{Money| |
|{{Money|190.52}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 2,416: | Line 3,005: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:EasterAccelerator_Icon.png|100px]] |
|Image = [[File:EasterAccelerator_Icon.png|100px]] |
||
| Line 2,427: | Line 3,016: | ||
|Damage = [[File:Damage Icon.png|20px|Damage]]6-8 |
|Damage = [[File:Damage Icon.png|20px|Damage]]6-8 |
||
|Damage Type = Burst |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png|20px|Range]]13 |
|Range = [[File:Range Icon.png|20px|Range]]13 |
||
| Line 2,459: | Line 3,048: | ||
+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.225 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
| Line 2,475: | Line 3,064: | ||
Sell Price changes to {{Money|16,000}}}} |
Sell Price changes to {{Money|16,000}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 2,496: | Line 3,085: | ||
|8 |
|8 |
||
|6 |
|6 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|6 |
|6 |
||
|13 |
|13 |
||
| |
|19.39 |
||
| |
|16.97 |
||
| |
|14.55 |
||
|{{Money| |
|{{Money|206.25}} |
||
|- |
|- |
||
|1 |
|1 |
||
| Line 2,510: | Line 3,099: | ||
|8 |
|8 |
||
|6 |
|6 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|6 |
|6 |
||
|16 |
|16 |
||
| |
|19.39 |
||
| |
|16.97 |
||
| |
|14.55 |
||
|{{Money| |
|{{Money|241.6}} |
||
|- |
|- |
||
|2 |
|2 |
||
| Line 2,524: | Line 3,113: | ||
|8 |
|8 |
||
|6 |
|6 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|8.5 |
|8.5 |
||
|16 |
|16 |
||
| |
|22.39 |
||
| |
|19.59 |
||
| |
|16.79 |
||
|{{Money| |
|{{Money|270.55}} |
||
|- |
|- |
||
|3 |
|3 |
||
| Line 2,538: | Line 3,127: | ||
|15 |
|15 |
||
|11 |
|11 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|8.5 |
|8.5 |
||
|16 |
|16 |
||
| |
|41.98 |
||
| |
|36.38 |
||
| |
|30.78 |
||
|{{Money| |
|{{Money|233.64}} |
||
|- |
|- |
||
|4 |
|4 |
||
| Line 2,552: | Line 3,141: | ||
|15 |
|15 |
||
|11 |
|11 |
||
|0. |
|0.125 |
||
|3 |
|3 |
||
|2 |
|2 |
||
|8.5 |
|8.5 |
||
|19 |
|19 |
||
| |
|75.56 |
||
| |
|65.48 |
||
| |
|55.41 |
||
|{{Money| |
|{{Money|274.89}} |
||
|- |
|- |
||
|5 |
|5 |
||
| Line 2,566: | Line 3,155: | ||
|35 |
|35 |
||
|25 |
|25 |
||
|0. |
|0.125 |
||
|2 |
|2 |
||
|2 |
|2 |
||
|12 |
|12 |
||
|20 |
|20 |
||
|210 |
|||
|243.06 |
|||
|180 |
|||
|208.33 |
|||
|150 |
|||
|173.61 |
|||
|{{Money| |
|{{Money|266.67}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 2,585: | Line 3,174: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:EasterAccelerator_Icon.png|100px]] |
|Image = [[File:EasterAccelerator_Icon.png|100px]] |
||
| Line 2,595: | Line 3,184: | ||
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
|Damage = [[File:Damage Icon.png|20px|Damage]]10 |
||
|Damage Type = Burst |
|Damage Type = Burst |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
||
|Range = [[File:Range Icon.png|20px|Range]]12 |
|Range = [[File:Range Icon.png|20px|Range]]12 |
||
| Line 2,627: | Line 3,216: | ||
+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.225 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
| Line 2,636: | Line 3,225: | ||
+9 Damage [[File:Damage Icon.png|20px|Damage]] |
+9 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.125 > 0.075 Tick [[File:Cooldown Icon.png|20px|Tick]] |
||
4 > 2 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
4 > 2 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
||
| Line 2,645: | Line 3,234: | ||
Sell Price changes to {{Money|14,333}}}} |
Sell Price changes to {{Money|14,333}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 2,666: | Line 3,255: | ||
|10 |
|10 |
||
|7 |
|7 |
||
|0. |
|0.225 |
||
|4 |
|4 |
||
|2 |
|2 |
||
|4 |
|4 |
||
|12 |
|12 |
||
| |
|17.78 |
||
| |
|15.11 |
||
| |
|12.44 |
||
|{{Money| |
|{{Money|231.63}} |
||
|- |
|- |
||
|1 |
|1 |
||
| Line 2,680: | Line 3,269: | ||
|10 |
|10 |
||
|7 |
|7 |
||
|0. |
|0.225 |
||
|4 |
|4 |
||
|2 |
|2 |
||
|4 |
|4 |
||
|15 |
|15 |
||
| |
|17.78 |
||
| |
|15.11 |
||
| |
|12.44 |
||
|{{Money| |
|{{Money|271.34}} |
||
|- |
|- |
||
|2 |
|2 |
||
| Line 2,694: | Line 3,283: | ||
|10 |
|10 |
||
|7 |
|7 |
||
|0. |
|0.225 |
||
|4 |
|4 |
||
|2 |
|2 |
||
|6.5 |
|6.5 |
||
|15 |
|15 |
||
|23.11 |
|||
|25 |
|||
| |
|19.64 |
||
| |
|16.18 |
||
|{{Money| |
|{{Money|269.86}} |
||
|- |
|- |
||
|3 |
|3 |
||
| Line 2,708: | Line 3,297: | ||
|16 |
|16 |
||
|12 |
|12 |
||
|0. |
|0.225 |
||
|4 |
|4 |
||
|2 |
|2 |
||
|6.5 |
|6.5 |
||
|15 |
|15 |
||
|36.98 |
|||
|40 |
|||
|32.36 |
|||
|35 |
|||
|27.73 |
|||
|30 |
|||
|{{Money| |
|{{Money|262.67}} |
||
|- |
|- |
||
|4 |
|4 |
||
| Line 2,722: | Line 3,311: | ||
|16 |
|16 |
||
|12 |
|12 |
||
|0. |
|0.125 |
||
|4 |
|4 |
||
|2 |
|2 |
||
|6.5 |
|6.5 |
||
|18 |
|18 |
||
| |
|66.56 |
||
| |
|58.24 |
||
| |
|49.92 |
||
|{{Money| |
|{{Money|309.07}} |
||
|- |
|- |
||
|5 |
|5 |
||
| Line 2,736: | Line 3,325: | ||
|25 |
|25 |
||
|18 |
|18 |
||
|0. |
|0.075 |
||
|2 |
|2 |
||
|2 |
|2 |
||
|12 |
|12 |
||
|20 |
|20 |
||
|250 |
|||
|323.28 |
|||
|215 |
|||
|278.01 |
|||
|180 |
|||
|232.76 |
|||
|{{Money| |
|{{Money|200}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 2,755: | Line 3,344: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:AcceleratorDefault.png|100px]] |
|Image = [[File:AcceleratorDefault.png|100px]] |
||
| Line 2,815: | Line 3,404: | ||
Sell Price changes to {{Money|14,333}}}} |
Sell Price changes to {{Money|14,333}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 2,922: | Line 3,511: | ||
---- |
---- |
||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">'''Hardcore Testing'''</div> |
<div class="sectionheader">'''Hardcore Testing (28 August 2020 – 29 October 2020)'''</div> |
||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Accelerator.png|100px]] |
|Image = [[File:Accelerator.png|100px]] |
||
| Line 2,985: | Line 3,574: | ||
Sell Price changes to {{Money|14,333}}}} |
Sell Price changes to {{Money|14,333}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
Latest revision as of 21:36, 18 August 2026
This is the history subpage for the Accelerator/History. It contains every revision of the tower's statistics.
To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]|-|Regular =
| Level | Cost | Total Cost | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$7,500 | Cash$7,500 | 12 | 0.25 | 6.5 | 2.5 | 9,000 | 19 | 45.8 | Cash$163.76 |
| 1 | Cash$2,000 | Cash$9,500 | 15 | 0.25 | 6.5 | 2.5 | 11,250 | 19 | 57.25 | Cash$165.94 |
| 2 | Cash$6,000 | Cash$15,500 | 25 | 0.25 | 5.5 | 2.5 | 18,750 | 21 | 95.91 | Cash$161.61 |
| 3 | Cash$9,999 | Cash$25,499 | 40 | 0.25 | 4 | 1 | 30,000 | 21 | 155.84 | Cash$163.62 |
| 4 | Cash$27,500 | Cash$52,999 | 50 | 0.175 | 2.5 | 1 | 50,000 | 22.5 | 280.11 | Cash$189.21 |
| 5 | Cash$50,000 | Cash$102,999 | 60 | 0.125 | 1.5 | 1 | 100,000 | 24 | 474.31 | Cash$217.16 |
|-|PVP =
| Level | Cost | Total Cost | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$4,250 | Cash$4,250 | 10 | 0.2 | 2.5 | 2 | 300 | 18 | 28.57 | Cash$148.76 |
| 1 | Cash$750 | Cash$5,000 | 13 | 0.2 | 2.5 | 2 | 300 | 18 | 32.91 | Cash$151.93 |
| 2 | Cash$2,000 | Cash$7,000 | 13 | 0.2 | 2.5 | 2 | 600 | 18 | 43.7 | Cash$160.18 |
| 3 | Cash$4,500 | Cash$11,500 | 30 | 0.15 | 2.5 | 2 | 600 | 20 | 80 | Cash$143.75 |
| 4 | Cash$12,000 | Cash$23,500 | 28 | 0.1 | 1.5 | 2 | 1,280 | 20 | 158.58 | Cash$148.19 |
| 5 | Cash$28,500 | Cash$52,000 | 72 | 0.1 | 1.5 | 2 | 2,400 | 23 | 351.22 | Cash$148.06 |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]|-|Regular =
| Level | Cost | Total Cost | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$7,500 | Cash$7,500 | 12 | 0.25 | 6.5 | 2.5 | 9,000 | 19 | 45.8 | Cash$163.76 |
| 1 | Cash$2,000 | Cash$9,500 | 15 | 0.25 | 6.5 | 2.5 | 11,250 | 19 | 57.25 | Cash$165.94 |
| 2 | Cash$6,000 | Cash$15,500 | 25 | 0.25 | 5.5 | 2.5 | 18,750 | 21 | 95.91 | Cash$161.61 |
| 3 | Cash$9,999 | Cash$25,499 | 40 | 0.25 | 4 | 1 | 30,000 | 21 | 155.84 | Cash$163.62 |
| 4 | Cash$27,500 | Cash$52,999 | 50 | 0.175 | 2.5 | 1 | 50,000 | 22.5 | 280.11 | Cash$189.21 |
| 5 | Cash$50,000 | Cash$102,999 | 55 | 0.125 | 1.5 | 1 | 100,000 | 24 | 435.21 | Cash$236.67 |
|-|PVP =
| Level | Cost | Total Cost | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$4,250 | Cash$4,250 | 10 | 0.2 | 2.5 | 2 | 300 | 18 | 28.57 | Cash$148.76 |
| 1 | Cash$750 | Cash$5,000 | 13 | 0.2 | 2.5 | 2 | 300 | 18 | 32.91 | Cash$151.93 |
| 2 | Cash$2,000 | Cash$7,000 | 13 | 0.2 | 2.5 | 2 | 600 | 18 | 43.7 | Cash$160.18 |
| 3 | Cash$4,500 | Cash$11,500 | 30 | 0.15 | 2.5 | 2 | 600 | 20 | 80 | Cash$143.75 |
| 4 | Cash$12,000 | Cash$23,500 | 28 | 0.1 | 1.5 | 2 | 1,280 | 20 | 158.58 | Cash$148.19 |
| 5 | Cash$28,500 | Cash$52,000 | 72 | 0.1 | 1.5 | 2 | 2,400 | 23 | 351.22 | Cash$148.06 |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]|-|Regular =
| Level | Cost | Total Cost | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$7,500 | Cash$7,500 | 12 | 0.220.25 | 6.5 | 2.5 | 9,000 | 19 | 51.7245.8 | Cash$145.01Cash$163.76 |
| 1 | Cash$2,000 | Cash$9,500 | 15 | 0.220.25 | 6.5 | 2.5 | 11,250 | 19 | 64.6657.25 | Cash$146.92Cash$165.94 |
| 2 | Cash$6,000 | Cash$15,500 | 25 | 0.220.25 | 6.5 | 2.5 | 18,750 | 21 | 107.7695.42 | Cash$143.84Cash$162.44 |
| 3 | Cash$9,999 | Cash$25,499 | 40 | 0.220.25 | 6.5 | 1 | 30,000 | 21 | 173.91153.85 | Cash$146.62Cash$165.74 |
| 4 | Cash$27,500 | Cash$52,999 | 50 | 0.150.175 | 5.5 | 1 | 50,000 | 22.5 | 319.49275.48 | Cash$165.89Cash$192.39 |
| 5 | Cash$55,000 | Cash$107,999 | 55 | 0.10.125 | 5.5 | 1 | 100,000 | 24 | 531.02427.77 | Cash$203.38Cash$252.47 |
|-|PVP =
| Level | Cost | Total Cost | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$4,250 | Cash$4,250 | 12 | 0.20.225 | 2.5 | 2 | 300 | 18 | 31.5829.63 | Cash$134.58Cash$143.44 |
| 1 | Cash$750 | Cash$5,000 | 15 | 0.20.225 | 2.5 | 2 | 300 | 18 | 35.2933.33 | Cash$141.68Cash$150.02 |
| 2 | Cash$2,000 | Cash$7,000 | 15 | 0.20.225 | 2.5 | 2 | 600 | 18 | 4844.44 | Cash$145.83Cash$157.52 |
| 3 | Cash$4,500 | Cash$11,500 | 35 | 0.150.175 | 2.5 | 2 | 600 | 20 | 84.8580 | Cash$135.53Cash$143.75 |
| 4 | Cash$12,000 | Cash$23,500 | 35 | 0.10.125 | 1.5 | 2 | 1,280 | 20 | 178.84158.58 | Cash$131.4Cash$148.19 |
| 5 | Cash$28,500 | Cash$52,000 | 90 | 0.10.125 | 1.5 | 2 | 2,400 | 23 | 389.19351.22 | Cash$133.61Cash$148.06 |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[4] | Cooldown[5] | Overcharge | Range | DPS[6] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$7,500 | 12 | 0.225 | 6.5 | 2.5 | 9,000 | 20 | 50.63 | Cash$148.13 |
| 1 | Cash$9,500 | 15 | 0.225 | 6.5 | 2.5 | 11,250 | 20 | 63.29 | Cash$150.1 |
| 2 | Cash$15,500 | 25 | 0.225 | 6.5 | 2.5 | 18,750 | 22 | 105.49 | Cash$146.94 |
| 3 | Cash$25,499 | 40 | 0.225 | 6.5 | 1 | 30,000 | 22 | 170.21 | Cash$149.81 |
| 4 | Cash$52,999 | 50 | 0.175 | 5.5 | 1 | 50,000 | 24 | 275.48 | Cash$192.39 |
| 5 | Cash$112,999 | 55 | 0.125 | 6.5 | 1 | 100,000 | 26 | 425.94 | Cash$265.29 |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[4] | Cooldown[5] | Overcharge | Range | DPS[6] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$4,250 | 12 | 0.225 | 2.5 | 2 | 300 | 18 | 29.63 | Cash$143.44 |
| 1 | Cash$5,000 | 15 | 0.225 | 2.5 | 2 | 300 | 18 | 33.33 | Cash$150 |
| 2 | Cash$7,000 | 15 | 0.225 | 2.5 | 2 | 600 | 18 | 44.44 | Cash$157.5 |
| 3 | Cash$11,500 | 35 | 0.175 | 2.5 | 2 | 600 | 20 | 80 | Cash$143.75 |
| 4 | Cash$23,500 | 35 | 0.125 | 1.5 | 2 | 1,280 | 20 | 158.58 | Cash$148.19 |
| 5 | Cash$52,000 | 90 | 0.125 | 1.5 | 2 | 2,400 | 23 | 351.22 | Cash$148.06 |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[4] | Cooldown[5] | Overcharge | Range | DPS[6] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$7,500 | 12 | 0.225 | 6.5 | 2.5 | 9,000 | 20 | 50.53 | Cash$148.13 |
| 1 | Cash$9,500 | 20 | 0.225 | 6.5 | 2.5 | 11,250 | 20 | 82.99 | Cash$114.47 |
| 2 | Cash$14,300 | 25 | 0.225 | 6.5 | 2.5 | 18,750 | 22 | 105.49 | Cash$135.56 |
| 3 | Cash$24,299 | 40 | 0.225 | 6.5 | 1 | 30,000 | 22 | 170.21 | Cash$142.76 |
| 4 | Cash$54,299 | 50 | 0.175 | 5.5 | 1 | 50,000 | 24 | 275.48 | Cash$197.11 |
| 5 | Cash$121,799 | 55 | 0.125 | 5.5 | 1 | 100,000 | 26 | 425.94 | Cash$285.95 |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[4] | Cooldown[5] | Overcharge | Range | DPS[6] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$4,250 | 12 | 0.225 | 2.5 | 2 | 300 | 18 | 29.63 | Cash$143.44 |
| 1 | Cash$5,000 | 15 | 0.225 | 2.5 | 2 | 300 | 18 | 33.33 | Cash$150 |
| 2 | Cash$7,000 | 15 | 0.225 | 2.5 | 2 | 600 | 18 | 44.44 | Cash$157.5 |
| 3 | Cash$11,500 | 35 | 0.175 | 2.5 | 2 | 600 | 20 | 80 | Cash$143.75 |
| 4 | Cash$23,500 | 35 | 0.125 | 1.5 | 2 | 1,280 | 20 | 158.58 | Cash$148.19 |
| 5 | Cash$52,000 | 90 | 0.125 | 1.5 | 2 | 2,400 | 23 | 351.22 | Cash$148.06 |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[4] | Cooldown[5] | Overcharge | Range | DPS[6] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$4,500 | 10 | 0.225 | 2.5 | 2.5 | 300 | 18 | 25.53 | Cash$176.25 |
| 1 | Cash$5,500 | 15 | 0.225 | 2.5 | 2.5 | 300 | 18 | 31.58 | Cash$174.17 |
| 2 | Cash$8,000 | 15 | 0.225 | 2.5 | 2.5 | 600 | 20 | 42.86 | Cash$186.67 |
| 3 | Cash$12,750 | 40 | 0.225 | 2.5 | 2.5 | 600 | 20 | 71.64 | Cash$177.97 |
| 4 | Cash$24,000 | 40 | 0.175 | 1.5 | 2.5 | 1,280 | 22.5 | 133.33 | Cash$180 |
| 5 | Cash$60,000 | 100 | 0.125 | 1.5 | 2.5 | 2,400 | 25 | 342.86 | Cash$175 |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[4] | Cooldown[5] | Overcharge | Range | DPS[6] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$4,250 | 12 | 0.225 | 2.5 | 2 | 300 | 18 | 29.63 | Cash$143.44 |
| 1 | Cash$5,000 | 15 | 0.225 | 2.5 | 2 | 300 | 18 | 33.33 | Cash$150 |
| 2 | Cash$7,000 | 15 | 0.225 | 2.5 | 2 | 600 | 18 | 44.44 | Cash$157.5 |
| 3 | Cash$11,500 | 35 | 0.175 | 2.5 | 2 | 600 | 20 | 80 | Cash$143.75 |
| 4 | Cash$23,500 | 35 | 0.125 | 1.5 | 2 | 1,280 | 20 | 158.58 | Cash$148.19 |
| 5 | Cash$52,000 | 90 | 0.125 | 1.5 | 2 | 2,400 | 23 | 351.22 | Cash$148.06 |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[4] | Cooldown[5] | Overcharge | Range | DPS[6] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$4,500 | 10 | 0.225 | 2.5 | 2.5 | 300 | 18 | 25.53 | Cash$176.25 |
| 1 | Cash$5,500 | 15 | 0.225 | 2.5 | 2.5 | 300 | 18 | 31.58 | Cash$174.17 |
| 2 | Cash$8,000 | 15 | 0.225 | 2.5 | 2.5 | 600 | 20 | 42.86 | Cash$186.67 |
| 3 | Cash$12,750 | 40 | 0.225 | 2.5 | 2.5 | 600 | 20 | 71.64 | Cash$177.97 |
| 4 | Cash$24,000 | 40 | 0.175 | 1.5 | 2.5 | 1,280 | 22.5 | 133.33 | Cash$180 |
| 5 | Cash$60,000 | 100 | 0.125 | 1.5 | 2.5 | 2,400 | 25 | 342.86 | Cash$175 |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[4] | Cooldown[5] | Overcharge | Range | DPS[6] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$3,000 | 10 | 0.225 | 2.5 | 2 | 300 | 18 | 26.67 | Cash$112.5 |
| 1 | Cash$3,750 | 15 | 0.225 | 2.5 | 2 | 300 | 18 | 33.33 | Cash$112.5 |
| 2 | Cash$5,875 | 15 | 0.225 | 2.5 | 2 | 600 | 20 | 44.44 | Cash$132.19 |
| 3 | Cash$9,125 | 35 | 0.225 | 2.5 | 2 | 600 | 20 | 71.79 | Cash$127.1 |
| 4 | Cash$17,375 | 35 | 0.175 | 1.5 | 2 | 1,280 | 22.5 | 129.29 | Cash$134.38 |
| 5 | Cash$47,375 | 90 | 0.125 | 1.5 | 2 | 2,400 | 25 | 351.22 | Cash$134.89 |
Base Statistics
[edit]Cash$4,500
Average (1.5)
Cash$1,500
Ground
Damage10
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range18
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge300
Charge-Up2.5
Cooldown2.5
Upgrades
[edit]+2.5 Range Range
0.225 > 0.175 Tick Tick
600 > 1,280 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to Cash$8,000
0.175 > 0.125 Tick Tick
+2.5 Range Range
+60 Damage Damage
1,280 > 2,400 Overcharge Overcharge
Sell Price changes to Cash$20,000
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[4] | Cooldown[5] | Overcharge | Range | DPS[6] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$4,500 | 10 | 0.225 | 2.5 | 2.5 | 300 | 18 | 25.53 | Cash$176.25 |
| 1 | Cash$5,500 | 15 | 0.225 | 2.5 | 2.5 | 300 | 18 | 31.58 | Cash$174.17 |
| 2 | Cash$8,000 | 15 | 0.225 | 2.5 | 2.5 | 600 | 20 | 42.86 | Cash$186.67 |
| 3 | Cash$12,750 | 40 | 0.225 | 2.5 | 2.5 | 600 | 20 | 71.64 | Cash$177.97 |
| 4 | Cash$24,000 | 40 | 0.175 | 1.5 | 2.5 | 1,280 | 22.5 | 133.33 | Cash$180 |
| 5 | Cash$60,000 | 100 | 0.125 | 1.5 | 2.5 | 2,400 | 25 | 342.86 | Cash$175 |
Base Statistics
[edit]Cash$5,000
Average (1.5)
Cash$1,666
Ground
Damage12
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
Upgrades
[edit]+1.5 Range Range
0.225 > 0.175 Tick Tick
600 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to Cash$7,316
0.175 > 0.125 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to Cash$17,316
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[4] | Cooldown[5] | Overcharge | Range | DPS[6] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$5,000 | 12 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 25.26 | Cash$197.92 |
| 1 | Cash$6,200 | 20 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 31.17 | Cash$198.92 |
| 2 | Cash$8,450 | 20 | 0.225 | 2.5 | 2.5 | 420 | 19 | 43.19 | Cash$195.66 |
| 3 | Cash$12,450 | 30 | 0.225 | 2.5 | 2.5 | 600 | 19 | 63.16 | Cash$197.13 |
| 4 | Cash$21,950 | 30 | 0.175 | 1.5 | 2.5 | 1,050 | 20.5 | 103.7 | Cash$211.66 |
| 5 | Cash$51,950 | 40 | 0.125 | 1.5 | 2.5 | 4,800 | 22 | 252.63 | Cash$205.64 |
Base Statistics
[edit]Cash$5,000
Average (1.5)
Cash$1,666
Ground
Damage12
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
Upgrades
[edit]+1.5 Range Range
-5 Damage Damage
0.225 > 0.175 Tick Tick
750 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to Cash$7,316
0.175 > 0.125 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to Cash$17,316
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[4] | Cooldown[5] | Overcharge | Range | DPS[6] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$5,000 | 12 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 25.26 | Cash$197.92 |
| 1 | Cash$6,200 | 20 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 31.17 | Cash$198.92 |
| 2 | Cash$8,450 | 20 | 0.225 | 2.5 | 2.5 | 420 | 19 | 43.19 | Cash$195.66 |
| 3 | Cash$12,450 | 30 | 0.225 | 2.5 | 2.5 | 750 | 19 | 70.59 | Cash$176.38 |
| 4 | Cash$21,950 | 25 | 0.175 | 1.5 | 2.5 | 1,050 | 20.5 | 92.51 | Cash$237.27 |
| 5 | Cash$51,950 | 40 | 0.125 | 1.5 | 2.5 | 4,800 | 22 | 252.63 | Cash$205.64 |
Base Statistics
[edit]Cash$5,000
Average (1.5)
Cash$1,666
Ground
Damage12
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
Upgrades
[edit]+1.5 Range Range
0.225 > 0.175 Tick Tick
600 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to Cash$7,316
0.175 > 0.125 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to Cash$17,316
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[4] | Cooldown[5] | Overcharge | Range | DPS[6] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$5,000 | 12 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 25.26 | Cash$197.92 |
| 1 | Cash$6,200 | 20 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 31.17 | Cash$198.92 |
| 2 | Cash$8,450 | 20 | 0.225 | 2.5 | 2.5 | 420 | 19 | 43.19 | Cash$195.66 |
| 3 | Cash$12,450 | 30 | 0.225 | 2.5 | 2.5 | 600 | 19 | 63.16 | Cash$197.13 |
| 4 | Cash$21,950 | 30 | 0.175 | 1.5 | 2.5 | 1,050 | 20.5 | 103.7 | Cash$211.66 |
| 5 | Cash$51,950 | 40 | 0.125 | 1.5 | 2.5 | 4,800 | 22 | 252.63 | Cash$205.64 |
Base Statistics
[edit]Cash$5,000
Average (1.5)
Cash$1,666
Ground
Damage12
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
Upgrades
[edit]+1.5 Range Range
0.225 > 0.175 Tick Tick
750 > 1,500 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to Cash$7,316
0.175 > 0.125 Tick Tick
+1.5 Range Range
+20 Damage Damage
1,500 > 3,600 Overcharge Overcharge
Sell Price changes to Cash$17,316
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[4] | Cooldown[5] | Overcharge | Range | DPS[6] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$5,000 | 12 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 25.26 | Cash$197.92 |
| 1 | Cash$6,200 | 20 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 31.17 | Cash$198.92 |
| 2 | Cash$8,450 | 20 | 0.225 | 2.5 | 2.5 | 420 | 19 | 43.19 | Cash$195.66 |
| 3 | Cash$12,450 | 25 | 0.225 | 2.5 | 2.5 | 750 | 19 | 63.83 | Cash$195.05 |
| 4 | Cash$21,950 | 25 | 0.175 | 1.5 | 2.5 | 1,500 | 20.5 | 103.45 | Cash$212.18 |
| 5 | Cash$51,950 | 45 | 0.125 | 1.5 | 2.5 | 3,600 | 22 | 276.92 | Cash$187.6 |
Base Statistics
[edit]Cash$4,250
Average (1.5)
Cash$1,416
Ground
Damage10
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
Upgrades
[edit]180 > 300 Overcharge Overcharge
Sell Price changes to Cash$2,133
+10 Damage Damage
0.225 > 0.175 Tick Tick
600 > 1,200 Overcharge Overcharge
Sell Price changes to Cash$6,966
0.175 > 0.125 Tick Tick
+2.5 Range Range
+15 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,200 > 3,600 Overcharge Overcharge
Sell Price changes to Cash$18,300
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[4] | Cooldown[5] | Overcharge | Range | DPS[6] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$4,250 | 10 | 0.225 | 3 | 2 | 180 | 17.5 | 19.89 | Cash$213.68 |
| 1 | Cash$5,050 | 15 | 0.225 | 3 | 2 | 180 | 17.5 | 23.38 | Cash$216.03 |
| 2 | Cash$6,400 | 15 | 0.225 | 3 | 2 | 300 | 17.5 | 31.58 | Cash$202.67 |
| 3 | Cash$10,400 | 20 | 0.225 | 3 | 2 | 600 | 17.5 | 51.06 | Cash$203.67 |
| 4 | Cash$20,900 | 30 | 0.175 | 3 | 2 | 1,200 | 17.5 | 100 | Cash$209 |
| 5 | Cash$54,900 | 45 | 0.125 | 2 | 2 | 3,600 | 20 | 257.14 | Cash$213.5 |
Base Statistics
[edit]Cash$4,250
Average (1.5)
Cash$1,416
Ground
Damage10
Burst
Firerate0.225
Hidden DetectionLevel 1+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
Upgrades
[edit]180 > 375 Overcharge Overcharge
Sell Price changes to Cash$2,133
0.225 > 0.125 Tick Tick
+2.5 Range Range
+5 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,350 > 3,000 Overcharge Overcharge
Sell Price changes to Cash$17,900
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[4] | Cooldown[5] | Overcharge | Range | DPS[6] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$4,250 | 10 | 0.225 | 3 | 2 | 180 | 17.5 | 19.89 | Cash$213.68 |
| 1 | Cash$5,050 | 15 | 0.225 | 3 | 2 | 180 | 17.5 | 23.38 | Cash$216.03 |
| 2 | Cash$6,400 | 15 | 0.225 | 3 | 2 | 375 | 17.5 | 35.29 | Cash$181.33 |
| 3 | Cash$9,700 | 25 | 0.225 | 3 | 2 | 625 | 17.5 | 58.82 | Cash$164.9 |
| 4 | Cash$19,700 | 45 | 0.225 | 3 | 2 | 1,350 | 17.5 | 114.89 | Cash$171.46 |
| 5 | Cash$53,700 | 50 | 0.125 | 2 | 2 | 3,000 | 20 | 276.92 | Cash$193.92 |
Base Statistics
[edit]Cash$4,250
Average (1.5)
Cash$1,416
Ground
Damage10
Burst
Firerate0.225
Hidden DetectionLevel 0+
Range17.5
Lead DetectionLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
Upgrades
[edit]180 > 280 Overcharge Overcharge
Sell Price changes to Cash$2,133
0.225 > 0.125 Tick Tick
+5 Range Range
+14 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,080 > 3,000 Overcharge Overcharge
Sell Price changes to Cash$16,566
Statistics
[edit]| Level | Total Price | Damage | Tick | Charge-Up[4] | Cooldown[5] | Overcharge | Range | DPS[6] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$4,250 | 10 | 0.225 | 3 | 2 | 180 | 17.5 | 19.89 | Cash$213.68 |
| 1 | Cash$5,050 | 14 | 0.225 | 3 | 2 | 180 | 17.5 | 22.81 | Cash$221.44 |
| 2 | Cash$6,400 | 14 | 0.225 | 3 | 2 | 280 | 17.5 | 29.47 | Cash$217.17 |
| 3 | Cash$9,700 | 25 | 0.225 | 3 | 2 | 425 | 17.5 | 48.16 | Cash$201.42 |
| 4 | Cash$19,700 | 36 | 0.225 | 3 | 2 | 1,080 | 17.5 | 91.91 | Cash$214.34 |
| 5 | Cash$49,700 | 50 | 0.125 | 2 | 2 | 3,000 | 22.5 | 260.87 | Cash$190.52 |
Base Statistics
[edit]Cash$3,500
Average
Cash$1,166
Ground
Damage6-8
Burst
Firerate0.225
Hidden DetectionLevel 0+
Range13
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time6
Charge-Up3
Cooldown2
Upgrades
[edit]6 > 8.5 Burst Time Burst Time
Sell Price changes to Cash$1,766
+1 Range Range
+20 Damage Damage
3 > 2 Charge-Up Time Charge Time
8.5 > 12 Burst Time Burst Time
Sell Price changes to Cash$16,000
Statistics
[edit]| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[4] | Cooldown[5] | Burst Time | Range | Max DPS[7] | Avg DPS[8] | Min DPS[9] | Cost Efficiency[10] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$3,500 | 8 | 6 | 0.225 | 3 | 2 | 6 | 13 | 19.39 | 16.97 | 14.55 | Cash$206.25 |
| 1 | Cash$4,100 | 8 | 6 | 0.225 | 3 | 2 | 6 | 16 | 19.39 | 16.97 | 14.55 | Cash$241.6 |
| 2 | Cash$5,300 | 8 | 6 | 0.225 | 3 | 2 | 8.5 | 16 | 22.39 | 19.59 | 16.79 | Cash$270.55 |
| 3 | Cash$8,500 | 15 | 11 | 0.225 | 3 | 2 | 8.5 | 16 | 41.98 | 36.38 | 30.78 | Cash$233.64 |
| 4 | Cash$18,000 | 15 | 11 | 0.125 | 3 | 2 | 8.5 | 19 | 75.56 | 65.48 | 55.41 | Cash$274.89 |
| 5 | Cash$48,000 | 35 | 25 | 0.125 | 2 | 2 | 12 | 20 | 210 | 180 | 150 | Cash$266.67 |
Base Statistics
[edit]Cash$3,500
Average
Cash$1,166
Ground
Damage10
Burst
Firerate0.225
Hidden DetectionLevel 0+
Range12
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
Upgrades
[edit]4 > 6.5 Burst Time Burst Time
Sell Price changes to Cash$1,766
+2 Range Range
+9 Damage Damage
0.125 > 0.075 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to Cash$14,333
Statistics
[edit]| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[4] | Cooldown[5] | Burst Time | Range | Max DPS[7] | Avg DPS[8] | Min DPS[9] | Cost Efficiency[10] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$3,500 | 10 | 7 | 0.225 | 4 | 2 | 4 | 12 | 17.78 | 15.11 | 12.44 | Cash$231.63 |
| 1 | Cash$4,100 | 10 | 7 | 0.225 | 4 | 2 | 4 | 15 | 17.78 | 15.11 | 12.44 | Cash$271.34 |
| 2 | Cash$5,300 | 10 | 7 | 0.225 | 4 | 2 | 6.5 | 15 | 23.11 | 19.64 | 16.18 | Cash$269.86 |
| 3 | Cash$8,500 | 16 | 12 | 0.225 | 4 | 2 | 6.5 | 15 | 36.98 | 32.36 | 27.73 | Cash$262.67 |
| 4 | Cash$18,000 | 16 | 12 | 0.125 | 4 | 2 | 6.5 | 18 | 66.56 | 58.24 | 49.92 | Cash$309.07 |
| 5 | Cash$43,000 | 25 | 18 | 0.075 | 2 | 2 | 12 | 20 | 250 | 215 | 180 | Cash$200 |
Base Statistics
[edit]Cash$3,500
Average
Cash$1,166
Ground
Damage10
Burst
Firerate0.23
Hidden DetectionLevel 0+
Range12
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
Upgrades
[edit]4 > 6.5 Burst Time Burst Time
Sell Price changes to Cash$1,766
+2 Range Range
+9 Damage Damage
0.13 > 0.08 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to Cash$14,333
Statistics
[edit]| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[4] | Cooldown[5] | Burst Time | Range | Max DPS[7] | Avg DPS[8] | Min DPS[9] | Cost Efficiency[10] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$3,500 | 10 | 7 | 0.23 | 4 | 2 | 4 | 12 | 17.39 | 14.78 | 12.17 | Cash$236.81 |
| 1 | Cash$4,100 | 10 | 7 | 0.23 | 4 | 2 | 4 | 15 | 17.39 | 14.78 | 12.17 | Cash$277.4 |
| 2 | Cash$5,300 | 10 | 7 | 0.23 | 4 | 2 | 6.5 | 15 | 22.61 | 19.22 | 15.83 | Cash$275.75 |
| 3 | Cash$8,500 | 16 | 12 | 0.23 | 4 | 2 | 6.5 | 15 | 36.17 | 31.65 | 27.13 | Cash$268.56 |
| 4 | Cash$18,000 | 16 | 12 | 0.13 | 4 | 2 | 6.5 | 18 | 64 | 56 | 48 | Cash$321.43 |
| 5 | Cash$43,000 | 25 | 18 | 0.08 | 2 | 2 | 12 | 20 | 234.38 | 201.56 | 168.75 | Cash$321.43 |
Base Statistics
[edit]Cash$3,500
Average
Cash$1,166
Ground
Damage10
Burst
Firerate0.23
Hidden DetectionLevel 0+
Range12
Lead DetectionLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
Upgrades
[edit]4 > 6.5 Burst Time Burst Time
Sell Price changes to Cash$1,766
+2 Range Range
+9 Damage Damage
0.13 > 0.08 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to Cash$14,333
Statistics
[edit]| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[4] | Cooldown[5] | Burst Time | Range | Max DPS[7] | Avg DPS[8] | Min DPS[9] | Cost Efficiency[10] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$3,500 | 10 | 7 | 0.23 | 4 | 2 | 4 | 12 | 17.39 | 14.78 | 12.17 | Cash$236.81 |
| 1 | Cash$4,100 | 10 | 7 | 0.23 | 4 | 2 | 4 | 15 | 17.39 | 14.78 | 12.17 | Cash$277.4 |
| 2 | Cash$5,300 | 10 | 7 | 0.23 | 4 | 2 | 6.5 | 15 | 22.61 | 19.22 | 15.83 | Cash$275.75 |
| 3 | Cash$8,500 | 16 | 12 | 0.23 | 4 | 2 | 6.5 | 15 | 36.17 | 31.65 | 27.13 | Cash$268.56 |
| 4 | Cash$18,000 | 16 | 12 | 0.13 | 4 | 2 | 6.5 | 17 | 64 | 56 | 48 | Cash$321.43 |
| 5 | Cash$43,000 | 25 | 18 | 0.08 | 2 | 2 | 12 | 19 | 234.38 | 201.56 | 168.75 | Cash$213.34 |
Notes
[edit]- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 The Charge-Up happens when the Accelerator first starts attacking or its cooldown ends. This is indicated by an animation where the Accelerator charges up its plasma gun.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the Accelerator waves its hand.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 4.19 The Charge-Up happens when the Accelerator first starts attacking or its cooldown ends. This is indicated by an animation where the Accelerator charges up its ray gun.
- ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 5.14 5.15 5.16 5.17 5.18 5.19 The Cooldown happens when the Burst Time ends. This is indicated by an animation where the Accelerator waves its hand.
- ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 6.15 DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).
- ↑ 7.0 7.1 7.2 7.3 Maximum DPS is calculated as [Highest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 8.0 8.1 8.2 8.3 Average DPS is calculated as [(Highest Damage + Lowest Damage) ÷ 2 × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 9.0 9.1 9.2 9.3 Minimum DPS is calculated as [Lowest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 10.0 10.1 10.2 10.3 Cost efficiency uses average DPS.
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |