Accelerator/History: Difference between revisions

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<div class="sectionheader">'''Unwavering Tides Update (5 August 2023) – Present'''</div>
<div class="sectionheader">'''Unwavering Tides Update (5 August 2023) – Mission Quests Update (5 April 2024)'''</div>
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Revision as of 07:24, 6 April 2024

Stub

The Accelerator/History is a stub, which is a page with little information that may not be entirely accurate.
You can help the Tower Defense Simulator Wiki by adding more information about it.


To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.

Unwavering Tides Update (5 August 2023) – Mission Quests Update (5 April 2024)

Base Stats

Upgrades

Second Energy Canister
Level 2 • Cost: Second Energy Canister - Error creating thumbnail: File missing$1,350
Vessel Of Infinite Destruction
Level 5 • Cost: Vessel Of Infinite Destruction - Error creating thumbnail: File missing$34,000

Stats Table

Level Total Price Damage Tick Charge-Up[1] Cooldown[2] Overcharge Range DPS[3]
0 Error creating thumbnail: File missing$4,250 10 0.208 3 2 180 17.5 20.59
1 Error creating thumbnail: File missing$5,050 15 0.208 3 2 180 17.5 24.01
2 Error creating thumbnail: File missing$6,400 15 0.208 3 2 375 17.5 36.76
3 Error creating thumbnail: File missing$9,700 25 0.208 3 2 625 17.5 61.27
4 Error creating thumbnail: File missing$19,700 45 0.208 3 2 1,350 17.5 120.11
5 Error creating thumbnail: File missing$53,700 50 0.108 2 2 3,000 20 286.26

5 May 2022 – Unwavering Tides Update (5 August 2023)

Base Stats

Upgrades

Second Energy Canister
Level 2 • Cost: Second Energy Canister - Error creating thumbnail: File missing$1,350
Vessel Of Infinite Destruction
Level 5 • Cost: Vessel Of Infinite Destruction - Error creating thumbnail: File missing$30,000

Stats Table

Level Total Price Damage Tick Charge-Up[1] Cooldown[2] Overcharge Range DPS[3]
0 Error creating thumbnail: File missing$4,250 10 0.208 3 2 180 17.5 20.59
1 Error creating thumbnail: File missing$5,050 14 0.208 3 2 180 17.5 23.45
2 Error creating thumbnail: File missing$6,400 14 0.208 3 2 280 17.5 30.57
3 Error creating thumbnail: File missing$9,700 25 0.208 3 2 425 17.5 49.79
4 Error creating thumbnail: File missing$19,700 36 0.208 3 2 1,080 17.5 96.09
5 Error creating thumbnail: File missing$49,700 50 0.108 2 2 3,000 22.5 286.26

Violent Night Update (21 December 2022) – 5 May 2022

Base Stats

Upgrades

Powerhouse Armor
Level 3 • Cost: Powerhouse Armor - Error creating thumbnail: File missing$3,200

Stats Table

Level Total Price Highest Damage Lowest Damage Tick Charge-Up[1] Cooldown[2] Burst Time Range Max DPS[4] Avg DPS[5] Min DPS[6]
0 Error creating thumbnail: File missing$3,500 8 6 0.208 3 2 6 13 20.98 18.36 15.73
1 Error creating thumbnail: File missing$4,100 8 6 0.208 3 2 6 16 20.98 18.36 15.73
2 Error creating thumbnail: File missing$5,300 8 6 0.208 3 2 8.5 16 24.22 21.19 18.16
3 Error creating thumbnail: File missing$8,500 15 11 0.208 3 2 8.5 16 45.41 39.35 33.3
4 Error creating thumbnail: File missing$18,000 15 11 0.108 3 2 8.5 19 87.45 75.79 64.13
5 Error creating thumbnail: File missing$48,000 35 25 0.108 2 2 12 20 243.06 208.33 173.61

Entity System Update (12 March 2022) – Violent Night Update (21 December 2022)

Base Stats

Upgrades

Powerhouse Armor
Level 3 • Cost: Powerhouse Armor - Error creating thumbnail: File missing$3,200

Stats Table

Level Total Price Highest Damage Lowest Damage Tick Charge-Up[1] Cooldown[2] Burst Time Range Max DPS[4] Avg DPS[5] Min DPS[6]
0 Error creating thumbnail: File missing$3,500 10 7 0.208 4 2 4 12 19.23 16.34 13.47
1 Error creating thumbnail: File missing$4,100 10 7 0.208 4 2 4 15 19.23 16.34 13.47
2 Error creating thumbnail: File missing$5,300 10 7 0.208 4 2 6.5 15 25 21.25 17.5
3 Error creating thumbnail: File missing$8,500 16 12 0.208 4 2 6.5 15 40 35 30
4 Error creating thumbnail: File missing$18,000 16 12 0.108 4 2 6.5 18 77.04 67.40 57.78
5 Error creating thumbnail: File missing$43,000 25 18 0.058 2 2 12 20 323.28 278.01 232.76

Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)

Base Stats

Upgrades

Powerhouse Armor
Level 3 • Cost: Powerhouse Armor - Error creating thumbnail: File missing$3,200

Stats Table

Level Total Price Highest Damage Lowest Damage Tick Charge-Up[1] Cooldown[2] Burst Time Range Max DPS[4] Avg DPS[5] Min DPS[6]
0 Error creating thumbnail: File missing$3,500 10 7 0.23 4 2 4 12 17.39 14.78 12.17
1 Error creating thumbnail: File missing$4,100 10 7 0.23 4 2 4 15 17.39 14.78 12.17
2 Error creating thumbnail: File missing$5,300 10 7 0.23 4 2 6.5 15 22.61 19.22 15.83
3 Error creating thumbnail: File missing$8,500 16 12 0.23 4 2 6.5 15 36.17 31.65 27.13
4 Error creating thumbnail: File missing$18,000 16 12 0.13 4 2 6.5 18 64 56 48
5 Error creating thumbnail: File missing$43,000 25 18 0.08 2 2 12 20 234.38 201.56 168.75

Hardcore Testing

Base Stats

Upgrades

Powerhouse Armor
Level 3 • Cost: Powerhouse Armor - Error creating thumbnail: File missing$3,200

Stats Table

Level Total Price Highest Damage Lowest Damage Tick Charge-Up[1] Cooldown[2] Burst Time Range Max DPS[4] Avg DPS[5] Min DPS[6]
0 Error creating thumbnail: File missing$3,500 10 7 0.23 4 2 4 12 17.39 14.78 12.17
1 Error creating thumbnail: File missing$4,100 10 7 0.23 4 2 4 15 17.39 14.78 12.17
2 Error creating thumbnail: File missing$5,300 10 7 0.23 4 2 6.5 15 22.61 19.22 15.83
3 Error creating thumbnail: File missing$8,500 16 12 0.23 4 2 6.5 15 36.17 31.65 27.13
4 Error creating thumbnail: File missing$18,000 16 12 0.13 4 2 6.5 17 64 56 48
5 Error creating thumbnail: File missing$43,000 25 18 0.08 2 2 12 19 234.38 201.56 168.75

Notes

  1. 1.0 1.1 1.2 1.3 1.4 1.5 The Charge-Up happens when the Accelerator first starts attacking or its cooldown ends. This is indicated by an animation where the Accelerator charges up its ray gun.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 The Cooldown happens when the Burst Time ends. This is indicated by an animation where the Accelerator waves its hand.
  3. 3.0 3.1 DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).
  4. 4.0 4.1 4.2 4.3 Maximum DPS is calculated as [Highest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
  5. 5.0 5.1 5.2 5.3 Average DPS is calculated as [(Highest Damage + Lowest Damage) ÷ 2 × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
  6. 6.0 6.1 6.2 6.3 Minimum DPS is calculated as [Lowest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.



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