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|associated_tower = [[Crook Boss]]
|associated_tower = [[Crook Boss]]
|type = Humanoid
|type = Humanoid
|health = 10
|health = [[File:Medic Ability.png|20px|Health]]10
|spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]60s
|spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]60s
|damage_type = Single
|damage_type = Single
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|ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008
|ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008
|ranged_range = [[File:Range Icon.png|20px|Range]]20
|ranged_range = [[File:Range Icon.png|20px|Range]]20
|speed = Above Average
|speed = [[File:Cooldown Buff.png|20px|Speed]]Above Average
}}
}}
__TOC__
__TOC__

Revision as of 16:04, 3 December 2022

Similar Article
This article is about Body Guard. You may be looking for the Body Guards 1, Body Guards 2, its golden counterpart, the Golden Body Guard, or its previous form, the Crook.

Description

The Body Guard is a unit spawned by the Crook Boss at Level 2. As with other units, it starts from the end of the map path and moves towards the entrance of the map.

Whenever there is an enemy in its range, the Body Guard will stop moving to shoot at the enemies. It will continue walking when there are no enemies left in its range. The Body Guard has a spawnrate of 60 seconds.

There is a limit of 3 units per Crook Boss, limiting the amount of Body Guards it can spawn.

Appearance

The Body Guard has pale skin. It has grey legs, and wears black cotton gloves, a buttoned tuxedo with short sleeves that have dark grey outlines and black shoes. It also wears a grey necktie and is faceless. The Body Guard wields an Kimber Covert in its right hand.

Strategy

  • You should not rely too much on the Body Guard because of its slow spawnrate.
  • You will need to wait 60 seconds for a Body Guard to spawn if you place down a Crook Boss and immediately upgrade it to Level 2.
  • The Body Guard can deal full collision damage to enemies with defense, like the Giant Boss.
    • However, the Body Guard's ranged damage is still affected by enemies with defense.
  • The Body Guard cannot detect hidden and flying enemies, but they can still be damaged when the Body Guard collides with them. However, this is likely unfavorable as the Body Guard's damage comes primarily from firing at enemies rather than collision.
    • The Ace Pilot cannot give the Body Guard hidden detection.
    • The Body Guard cannot collide with ghost enemies, like the Soul.
  • On maps with multiple paths, only one Body Guard will spawn per Level 2 Crook Boss.
    • The Body Guard will go down a random path.
  • The Body Guard will struggle against fast enemies, like the Shock or Glitch, as they can run into the Body Guard without taking much damage.
  • The Body Guard is not affected by any buff or debuff.
  • The Body Guard will struggle against any enemy with abilities that damage units, because of its low health.
    • For example, if the Fallen King uses its Stomp attack, and a Body Guard is caught in the attack, it is instantly killed.

Trivia

Update History

  • 8 May 2021
    • Body Guard added.
  • 12 March 2022
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Firerate decreased from 1.03 to 1.008.
  • 17 April 2022
    • Bug: Body Guard's range can be increased by the DJ Booth.
  • 21 May 2022
    • Bug: Body Guard can be damaged by towers that use hitboxes.
  • 22 May 2022
    • Bugfix: Body Guard can no longer be damaged by towers that use hitboxes.
  • 5 August 2022
    • Bugfix: Body Guard's range can no longer be increased by the DJ Booth.


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