Demoman/History: Difference between revisions

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imported>Mentin123
No edit summary
imported>Mentin123
No edit summary
Line 9: Line 9:
{{PVPBaseStat
{{PVPBaseStat
|Image = [[File:DefaultDemomanIcon2.png|100px]]
|Image = [[File:DefaultDemomanIcon2.png|100px]]
|Unlock Cost = {{Coins|200}}
|Category = Starter
|Role = Offense
|Cost = {{Money|550}}
|Cost = {{Money|550}}
|Footprint = Average (1.5)
|Footprint = Average (1.5)
Line 41: Line 44:
==Upgrades==
==Upgrades==
{{PVPTabber
{{PVPTabber
|{{Upgrade|Upgrade Title = Level 1 - Faster Throwing - {{Money|225}}|Image = [[File:Transparent.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Throwing|Cost = {{Money|225}}|Image = [[File:Transparent.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


2.808 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.808 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 47: Line 50:


Sell Price changes to {{Money|258}}}}
Sell Price changes to {{Money|258}}}}
{{Upgrade|Upgrade Title = Level 2 - Ullapool Caber - {{Money|500}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +4 Damage [[File:SplashDamage.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Ullapool Caber|Cost = {{Money|500}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +4 Damage [[File:SplashDamage.png|20px|Damage]]


4.75 > 5.25 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
4.75 > 5.25 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
Line 53: Line 56:


Sell Price changes to {{Money|425}}}}
Sell Price changes to {{Money|425}}}}
{{Upgrade|Upgrade Title = Level 3 - Loch-n-Load - {{Money|2,100}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Loch-n-Load|Cost = {{Money|2,100}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


2.008 > 1.708 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.008 > 1.708 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 65: Line 68:


Sell Price changes to {{Money|1,125}}}}
Sell Price changes to {{Money|1,125}}}}
{{Upgrade|Upgrade Title = Level 4 - Expert's Ordinance - {{Money|6,500}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Expert's Ordinance|Cost = {{Money|6,500}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]


1.708 > 1.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.708 > 1.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 75: Line 78:


Sell Price changes to {{Money|3,291}}}}
Sell Price changes to {{Money|3,291}}}}
|{{Upgrade|Upgrade Title = Level 1 - Further{{sic}} Throwing - {{Money|150}}|Image = [[File:Transparent.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 1|Upgrade Title = Further{{sic}} Throwing|Cost = {{Money|150}}|Image = [[File:Transparent.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


1.758 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.758 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 81: Line 84:


Sell Price changes to {{Money|241}}}}
Sell Price changes to {{Money|241}}}}
{{Upgrade|Upgrade Title = Level 2 - Steil Grenade - {{Money|500}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +4 Damage [[File:SplashDamage.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Steil Grenade|Cost = {{Money|500}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +4 Damage [[File:SplashDamage.png|20px|Damage]]


4.5 > 5.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
4.5 > 5.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
Line 87: Line 90:


Sell Price changes to {{Money|408}}}}
Sell Price changes to {{Money|408}}}}
{{Upgrade|Upgrade Title = Level 3 - Chinalake - {{Money|1,500}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Chinalake|Cost = {{Money|1,500}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


1.508 > 1.358 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.508 > 1.358 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 99: Line 102:


Sell Price changes to {{Money|908}}}}
Sell Price changes to {{Money|908}}}}
{{Upgrade|Upgrade Title = Level 4 - Collateral Damage - {{Money|6,000}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Collateral Damage|Cost = {{Money|6,000}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


1.358 > 1.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.358 > 1.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 251: Line 254:
{{PVPBaseStat
{{PVPBaseStat
|Image = [[File:DefaultDemomanIcon2.png|100px]]
|Image = [[File:DefaultDemomanIcon2.png|100px]]
|Unlock Cost = {{Coins|200}}
|Category = Starter
|Role = Offense
|Cost = {{Money|575}}
|Cost = {{Money|575}}
|Footprint = Average (1.5)
|Footprint = Average (1.5)
Line 283: Line 289:
==Upgrades==
==Upgrades==
{{PVPTabber
{{PVPTabber
|{{Upgrade|Upgrade Title = Level 1 - Further{{sic}} Throwing - {{Money|150}}|Image = [[File:Transparent.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 1|Upgrade Title = Further{{sic}} Throwing|Cost = {{Money|150}}|Image = [[File:Transparent.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


2.608 > 2.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.608 > 2.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 289: Line 295:


Sell Price changes to {{Money|241}}}}
Sell Price changes to {{Money|241}}}}
{{Upgrade|Upgrade Title = Level 2 - Steil Grenade - {{Money|475}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +4 Damage [[File:SplashDamage.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Steil Grenade|Cost = {{Money|475}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +4 Damage [[File:SplashDamage.png|20px|Damage]]


3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
Line 295: Line 301:


Sell Price changes to {{Money|400}}}}
Sell Price changes to {{Money|400}}}}
{{Upgrade|Upgrade Title = Level 3 - Chinalake - {{Money|1,650}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Chinalake|Cost = {{Money|1,650}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


2.258 > 1.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.258 > 1.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 307: Line 313:


Sell Price changes to {{Money|950}}}}
Sell Price changes to {{Money|950}}}}
{{Upgrade|Upgrade Title = Level 4 - Collateral Damage - {{Money|6,250}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Collateral Damage|Cost = {{Money|6,250}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


1.758 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.758 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 317: Line 323:


Sell Price changes to {{Money|3,033}}}}
Sell Price changes to {{Money|3,033}}}}
|{{Upgrade|Upgrade Title = Level 1 - Further{{sic}} Throwing - {{Money|150}}|Image = [[File:Transparent.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
|{{Upgrade|Level = Level 1|Upgrade Title = Further{{sic}} Throwing|Cost = {{Money|150}}|Image = [[File:Transparent.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


1.758 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.758 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 323: Line 329:


Sell Price changes to {{Money|241}}}}
Sell Price changes to {{Money|241}}}}
{{Upgrade|Upgrade Title = Level 2 - Steil Grenade - {{Money|500}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +4 Damage [[File:SplashDamage.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Steil Grenade|Cost = {{Money|500}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +4 Damage [[File:SplashDamage.png|20px|Damage]]


4.5 > 5.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
4.5 > 5.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
Line 329: Line 335:


Sell Price changes to {{Money|408}}}}
Sell Price changes to {{Money|408}}}}
{{Upgrade|Upgrade Title = Level 3 - Chinalake - {{Money|1,500}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Chinalake|Cost = {{Money|1,500}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


1.508 > 1.358 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.508 > 1.358 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 341: Line 347:


Sell Price changes to {{Money|908}}}}
Sell Price changes to {{Money|908}}}}
{{Upgrade|Upgrade Title = Level 4 - Collateral Damage - {{Money|6,000}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Collateral Damage|Cost = {{Money|6,000}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


1.358 > 1.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.358 > 1.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 493: Line 499:
{{BaseStat
{{BaseStat
|Image = [[File:DefaultDemomanIcon2.png|100px]]
|Image = [[File:DefaultDemomanIcon2.png|100px]]
|Unlock Cost = {{Coins|200}}<ref>Prior to the 25th of September 2024, it had a cost of {{Coins|250}}.</ref>
|Category = Starter
|Role = Offense
|Cost = {{Money|575}}
|Cost = {{Money|575}}
|Footprint = Average (1.5)
|Footprint = Average (1.5)
Line 510: Line 519:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Further{{sic}} Throwing - {{Money|150}}|Image = [[File:Transparent.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Further{{sic}} Throwing|Cost = {{Money|150}}|Image = [[File:Transparent.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


2.608 > 2.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.608 > 2.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 516: Line 525:


Sell Price changes to {{Money|241}}}}
Sell Price changes to {{Money|241}}}}
{{Upgrade|Upgrade Title = Level 2 - Steil Grenade - {{Money|475}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +4 Damage [[File:SplashDamage.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Steil Grenade|Cost = {{Money|475}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +4 Damage [[File:SplashDamage.png|20px|Damage]]


3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
Line 522: Line 531:


Sell Price changes to {{Money|400}}}}
Sell Price changes to {{Money|400}}}}
{{Upgrade|Upgrade Title = Level 3 - Chinalake - {{Money|1,650}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Chinalake|Cost = {{Money|1,650}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


2.258 > 1.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.258 > 1.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 534: Line 543:


Sell Price changes to {{Money|950}}}}
Sell Price changes to {{Money|950}}}}
{{Upgrade|Upgrade Title = Level 4 - Collateral Damage - {{Money|6,250}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Collateral Damage|Cost = {{Money|6,250}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


1.758 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.758 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 620: Line 629:
{{BaseStat
{{BaseStat
|Image = [[File:DefaultDemomanIcon2.png|100px]]
|Image = [[File:DefaultDemomanIcon2.png|100px]]
|Unlock Cost = {{Coins|250}}
|Category = Starter
|Cost = {{Money|400}}
|Cost = {{Money|400}}
|Footprint = Average (1.5)
|Footprint = Average (1.5)
Line 637: Line 648:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Further<sup>[sic]</sup> Throwing - {{Money|50}}|Image = [[File:Transparent.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Further<sup>[sic]</sup> Throwing|Cost = {{Money|50}}|Image = [[File:Transparent.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


2.758 > 2.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.758 > 2.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 643: Line 654:


Sell Price changes to {{Money|150}}}}
Sell Price changes to {{Money|150}}}}
{{Upgrade|Upgrade Title = Level 2 - Steil Grenade - {{Money|450}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +4 Damage [[File:SplashDamage.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Steil Grenade|Cost = {{Money|450}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +4 Damage [[File:SplashDamage.png|20px|Damage]]


2.75 > 3.25 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
2.75 > 3.25 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
Line 649: Line 660:


Sell Price changes to {{Money|300}}}}
Sell Price changes to {{Money|300}}}}
{{Upgrade|Upgrade Title = Level 3 - Chinalake - {{Money|1,500}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Chinalake|Cost = {{Money|1,500}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


2.508 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.508 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 661: Line 672:


Sell Price changes to {{Money|800}}}}
Sell Price changes to {{Money|800}}}}
{{Upgrade|Upgrade Title = Level 4 - Collateral Damage - {{Money|6,000}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Collateral Damage|Cost = {{Money|6,000}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


1.508 > 1.208 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.508 > 1.208 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 749: Line 760:
{{BaseStat
{{BaseStat
|Image = [[File:DefaultDemomanIcon2.png|100px]]
|Image = [[File:DefaultDemomanIcon2.png|100px]]
|Unlock Cost = {{Coins|250}}
|Category = Starter
|Cost = {{Money|400}}
|Cost = {{Money|400}}
|Footprint = Average (1.5)
|Footprint = Average (1.5)
Line 766: Line 779:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Further Throwing<sup>[sic]</sup> - {{Money|100}}|Image = [[File:Transparent.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Further Throwing<sup>[sic]</sup>|Cost = {{Money|100}}|Image = [[File:Transparent.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


3.008 > 2.658 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.008 > 2.658 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 772: Line 785:


Sell Price changes to {{Money|166}}}}
Sell Price changes to {{Money|166}}}}
{{Upgrade|Upgrade Title = Level 2 - Steil Grenade - {{Money|525}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +4 Damage [[File:SplashDamage.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Steil Grenade|Cost = {{Money|525}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +4 Damage [[File:SplashDamage.png|20px|Damage]]


2.75 > 3.25 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
2.75 > 3.25 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
Line 778: Line 791:


Sell Price changes to {{Money|341}}}}
Sell Price changes to {{Money|341}}}}
{{Upgrade|Upgrade Title = Level 3 - Chinalake - {{Money|1,500}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Chinalake|Cost = {{Money|1,500}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


2.658 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.658 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 790: Line 803:


Sell Price changes to {{Money|841}}}}
Sell Price changes to {{Money|841}}}}
{{Upgrade|Upgrade Title = Level 4 - Collateral Damage - {{Money|6,000}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Collateral Damage|Cost = {{Money|6,000}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


1.508 > 1.208 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.508 > 1.208 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 876: Line 889:
{{BaseStat
{{BaseStat
|Image = [[File:defaultdemomanicon.png|100px]]
|Image = [[File:defaultdemomanicon.png|100px]]
|Unlock Cost = {{Coins|250}}
|Category = Starter
|Cost = {{Money|300}}
|Cost = {{Money|300}}
|Footprint = Average
|Footprint = Average
Line 891: Line 906:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Further<sup>[sic]</sup> Throwing<ref>Because of a bug, on the 21st of March 2023 the upgrade name was changed from ''Stronger Throw'' to ''Further Throwing''. The upgrade icon was also removed.</ref> - {{Money|150}}|Image = [[File:Transparent.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Further<sup>[sic]</sup> Throwing<ref>Because of a bug, on the 21st of March 2023 the upgrade name was changed from ''Stronger Throw'' to ''Further Throwing''. The upgrade icon was also removed.</ref>|Cost = {{Money|150}}|Image = [[File:Transparent.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]


2.508 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.508 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 897: Line 912:


Sell Price changes to {{Money|150}}}}
Sell Price changes to {{Money|150}}}}
{{Upgrade|Upgrade Title = Level 2 - Steil Grenade - {{Money|525}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +3 Damage [[File:SplashDamage.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Steil Grenade|Cost = {{Money|525}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +3 Damage [[File:SplashDamage.png|20px|Damage]]


2.5 > 3.25 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
2.5 > 3.25 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
Line 903: Line 918:


Sell Price changes to {{Money|325}}}}
Sell Price changes to {{Money|325}}}}
{{Upgrade|Upgrade Title = Level 3 - Chinalake - {{Money|1,500}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = 2.008 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 3|Upgrade Title = Chinalake|Cost = {{Money|1,500}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = 2.008 > 1.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+6 Damage [[File:SplashDamage.png|20px|Damage]]
+6 Damage [[File:SplashDamage.png|20px|Damage]]
Line 909: Line 924:


Sell Price changes to {{Money|825}}}}
Sell Price changes to {{Money|825}}}}
{{Upgrade|Upgrade Title = Level 4 - Collateral Damage - {{Money|6,000}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +4 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Collateral Damage|Cost = {{Money|6,000}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +4 Range [[File:Range Icon.png|20px|Range]]


1.508 > 1.208 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
1.508 > 1.208 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 989: Line 1,004:
{{BaseStat
{{BaseStat
|Image = [[File:defaultdemomanicon.png|100px]]
|Image = [[File:defaultdemomanicon.png|100px]]
|Unlock Cost = {{Coins|250}}
|Cost = {{Money|450}}
|Cost = {{Money|450}}
|Footprint = Average
|Footprint = Average
Line 1,004: Line 1,020:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Further<sup>[sic]</sup> Throwing - {{Money|100}}|Image = [[File:Transparent.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Further<sup>[sic]</sup> Throwing|Cost = {{Money|100}}|Image = [[File:Transparent.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|183}}}}
Sell Price changes to {{Money|183}}}}
{{Upgrade|Upgrade Title = Level 2 - Steil Grenade - {{Money|400}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Steil Grenade|Cost = {{Money|400}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:SplashDamage.png|20px|Damage]]
+3 Damage [[File:SplashDamage.png|20px|Damage]]
Line 1,014: Line 1,030:


Sell Price changes to {{Money|316}}}}
Sell Price changes to {{Money|316}}}}
{{Upgrade|Upgrade Title = Level 3 - Chinalake - {{Money|1,000}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = 3.008 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 3|Upgrade Title = Chinalake|Cost = {{Money|1,000}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = 3.008 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+2 Damage [[File:SplashDamage.png|20px|Damage]]
+2 Damage [[File:SplashDamage.png|20px|Damage]]
Line 1,020: Line 1,036:


Sell Price changes to {{Money|650}}}}
Sell Price changes to {{Money|650}}}}
{{Upgrade|Upgrade Title = Level 4 - Collateral Damage - {{Money|3,500}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Collateral Damage|Cost = {{Money|3,500}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


2.008 > 1.808 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.008 > 1.808 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,100: Line 1,116:
{{BaseStat
{{BaseStat
|Image = [[File:DefaultDemomanIcon.png|100px]]
|Image = [[File:DefaultDemomanIcon.png|100px]]
|Unlock Cost = {{Coins|250}}
|Cost = {{Money|450}}
|Cost = {{Money|450}}
|Footprint = Average
|Footprint = Average
Line 1,115: Line 1,132:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Further<sup>[sic]</sup> Throwing - {{Money|100}}|Image = [[File:Transparent.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Further<sup>[sic]</sup> Throwing|Cost = {{Money|100}}|Image = [[File:Transparent.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|183}}}}
Sell Price changes to {{Money|183}}}}
{{Upgrade|Upgrade Title = Level 2 - Steil Grenade - {{Money|400}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Steil Grenade|Cost = {{Money|400}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:SplashDamage.png|20px|Damage]]
+3 Damage [[File:SplashDamage.png|20px|Damage]]


Sell Price changes to {{Money|316}}}}
Sell Price changes to {{Money|316}}}}
{{Upgrade|Upgrade Title = Level 3 - Chinalake - {{Money|1,000}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = 3.03 > 2.03 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 3|Upgrade Title = Chinalake|Cost = {{Money|1,000}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = 3.03 > 2.03 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+2 Damage [[File:SplashDamage.png|20px|Damage]]
+2 Damage [[File:SplashDamage.png|20px|Damage]]
Line 1,130: Line 1,147:


Sell Price changes to {{Money|650}}}}
Sell Price changes to {{Money|650}}}}
{{Upgrade|Upgrade Title = Level 4 - Collateral Damage - {{Money|3,500}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Collateral Damage|Cost = {{Money|3,500}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


2.03 > 1.83 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.03 > 1.83 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,210: Line 1,227:
{{BaseStat
{{BaseStat
|Image = [[File:Demoman.png|100px]]
|Image = [[File:Demoman.png|100px]]
|Unlock Cost = {{Coins|500}}
|Cost = {{Money|450}}
|Cost = {{Money|450}}
|Footprint = Average
|Footprint = Average
Line 1,225: Line 1,243:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Steil Grenade - {{Money|100}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Steil Grenade|Cost = {{Money|100}}|Image = [[File:Demoman Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|183}}}}
Sell Price changes to {{Money|183}}}}
{{Upgrade|Upgrade Title = Level 2 - Chinalake - {{Money|400}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Chinalake|Cost = {{Money|400}}|Image = [[File:Demoman Upgrade 2 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:SplashDamage.png|20px|Damage]]
+3 Damage [[File:SplashDamage.png|20px|Damage]]


Sell Price changes to {{Money|316}}}}
Sell Price changes to {{Money|316}}}}
{{Upgrade|Upgrade Title = Level 3 - Explosive Vest - {{Money|1,000}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Explosive Vest|Cost = {{Money|1,000}}|Image = [[File:NewDemomanLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+5 Damage [[File:SplashDamage.png|20px|Damage]]
+5 Damage [[File:SplashDamage.png|20px|Damage]]
Line 1,242: Line 1,260:


Sell Price changes to {{Money|650}}}}
Sell Price changes to {{Money|650}}}}
{{Upgrade|Upgrade Title = Level 4 - Improved Grenades - {{Money|3,500}}|Image = [[File:Demoman Upgrade 4 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Improved Grenades|Cost = {{Money|3,500}}|Image = [[File:Demoman Upgrade 4 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


2.53 > 2.03 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.53 > 2.03 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,250: Line 1,268:


Sell Price changes to {{Money|1,816}}}}
Sell Price changes to {{Money|1,816}}}}
{{Upgrade|Upgrade Title = Level 5 - Stronger Launcher - {{Money|6,500}}|Image = [[File:Demoman Upgrade 5 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Stronger Launcher|Cost = {{Money|6,500}}|Image = [[File:Demoman Upgrade 5 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


2.03 > 1.28 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.03 > 1.28 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,339: Line 1,357:
{{BaseStat
{{BaseStat
|Image = [[File:Demoman.png|100px]]
|Image = [[File:Demoman.png|100px]]
|Unlock Cost = {{Coins|500}}
|Cost = {{Money|450}}
|Cost = {{Money|450}}
|Footprint = Average
|Footprint = Average
Line 1,352: Line 1,371:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Gloves - {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Gloves|Cost = {{Money|100}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|183}}}}
Sell Price changes to {{Money|183}}}}
{{Upgrade|Upgrade Title = Level 2 - Epic Shades - {{Money|400}}|Image = [[File:Demoman2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Epic Shades|Cost = {{Money|400}}|Image = [[File:Demoman2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:SplashDamage.png|20px|Damage]]
+3 Damage [[File:SplashDamage.png|20px|Damage]]
Line 1,363: Line 1,382:


Sell Price changes to {{Money|316}}}}
Sell Price changes to {{Money|316}}}}
{{Upgrade|Upgrade Title = Level 3 - Explosive Vest - {{Money|1,000}}|Image = [[File:Demoman3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Explosive Vest|Cost = {{Money|1,000}}|Image = [[File:Demoman3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+5 Damage [[File:SplashDamage.png|20px|Damage]]
+5 Damage [[File:SplashDamage.png|20px|Damage]]
Line 1,371: Line 1,390:


Sell Price changes to {{Money|650}}}}
Sell Price changes to {{Money|650}}}}
{{Upgrade|Upgrade Title = Level 4 - Improved Grenades - {{Money|3,500}}|Image = [[File:Demoman4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Improved Grenades|Cost = {{Money|3,500}}|Image = [[File:Demoman4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


2.55 > 2.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.55 > 2.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,379: Line 1,398:


Sell Price changes to {{Money|1,816}}}}
Sell Price changes to {{Money|1,816}}}}
{{Upgrade|Upgrade Title = Level 5 - Dual Wield - {{Money|6,500}}|Image = [[File:Demoman5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Dual Wield|Cost = {{Money|6,500}}|Image = [[File:Demoman5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


2.05 > 1.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.05 > 1.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,468: Line 1,487:
{{BaseStat
{{BaseStat
|Image = [[File:Demoman.png|100px]]
|Image = [[File:Demoman.png|100px]]
|Unlock Cost = {{Coins|500}}
|Cost = {{Money|550}}
|Cost = {{Money|550}}
|Footprint = Average
|Footprint = Average
Line 1,481: Line 1,501:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Gloves - {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Gloves|Cost = {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|250}}}}
Sell Price changes to {{Money|250}}}}
{{Upgrade|Upgrade Title = Level 2 - Epic Shades - {{Money|500}}|Image = [[File:Demoman2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Epic Shades|Cost = {{Money|500}}|Image = [[File:Demoman2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:SplashDamage.png|20px|Damage]]
+3 Damage [[File:SplashDamage.png|20px|Damage]]
Line 1,492: Line 1,512:


Sell Price changes to {{Money|416}}}}
Sell Price changes to {{Money|416}}}}
{{Upgrade|Upgrade Title = Level 3 - Explosive Vest - {{Money|1,350}}|Image = [[File:Demoman3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Explosive Vest|Cost = {{Money|1,350}}|Image = [[File:Demoman3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+5 Damage [[File:SplashDamage.png|20px|Damage]]
+5 Damage [[File:SplashDamage.png|20px|Damage]]
Line 1,500: Line 1,520:


Sell Price changes to {{Money|866}}}}
Sell Price changes to {{Money|866}}}}
{{Upgrade|Upgrade Title = Level 4 - Improved Grenades - {{Money|3,500}}|Image = [[File:Demoman4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Improved Grenades|Cost = {{Money|3,500}}|Image = [[File:Demoman4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


3.3 > 2.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.3 > 2.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,508: Line 1,528:


Sell Price changes to {{Money|2,033}}}}
Sell Price changes to {{Money|2,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Dual Wield - {{Money|6,500}}|Image = [[File:Demoman5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Dual Wield|Cost = {{Money|6,500}}|Image = [[File:Demoman5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


2.3 > 1.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.3 > 1.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,597: Line 1,617:
{{BaseStat
{{BaseStat
|Image = [[File:Demoman.png|100px]]
|Image = [[File:Demoman.png|100px]]
|Unlock Cost = {{Coins|500}}
|Cost = {{Money|550}}
|Cost = {{Money|550}}
|Footprint = Average
|Footprint = Average
Line 1,610: Line 1,631:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - Gloves - {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Upgrade Title = Gloves|Cost = {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|250}}}}
Sell Price changes to {{Money|250}}}}
{{Upgrade|Upgrade Title = Level 2 - Epic Shades - {{Money|500}}|Image = [[File:Demoman2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Epic Shades|Cost = {{Money|500}}|Image = [[File:Demoman2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Damage [[File:SplashDamage.png|20px|Damage]]
+3 Damage [[File:SplashDamage.png|20px|Damage]]
Line 1,621: Line 1,642:


Sell Price changes to {{Money|416}}}}
Sell Price changes to {{Money|416}}}}
{{Upgrade|Upgrade Title = Level 3 - Explosive Vest - {{Money|1,350}}|Image = [[File:Demoman3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Upgrade Title = Explosive Vest|Cost = {{Money|1,350}}|Image = [[File:Demoman3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+5 Damage [[File:SplashDamage.png|20px|Damage]]
+5 Damage [[File:SplashDamage.png|20px|Damage]]
Line 1,629: Line 1,650:


Sell Price changes to {{Money|866}}}}
Sell Price changes to {{Money|866}}}}
{{Upgrade|Upgrade Title = Level 4 - Improved Grenades - {{Money|3,500}}|Image = [[File:Demoman4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Improved Grenades|Cost = {{Money|3,500}}|Image = [[File:Demoman4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


3.3 > 2.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.3 > 2.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,637: Line 1,658:


Sell Price changes to {{Money|2,033}}}}
Sell Price changes to {{Money|2,033}}}}
{{Upgrade|Upgrade Title = Level 5 - Dual Wield - {{Money|6,500}}|Image = [[File:Demoman5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Upgrade Title = Dual Wield|Cost = {{Money|6,500}}|Image = [[File:Demoman5.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


2.3 > 1.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.3 > 1.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,733: Line 1,754:
{{BaseStat
{{BaseStat
|Image = [[File:DemomanIcon.png|100px]]
|Image = [[File:DemomanIcon.png|100px]]
|Unlock Cost = {{Coins|500}}
|Cost = {{Money|550}}
|Cost = {{Money|550}}
|Footprint = Average
|Footprint = Average
Line 1,746: Line 1,768:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Cost = {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|187}}}}
Sell Price changes to {{Money|187}}}}
{{Upgrade|Upgrade Title = Level 2 - {{Money|500}}|Image = [[File:Demoman2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Cost = {{Money|500}}|Image = [[File:Demoman2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Direct Damage [[File:SplashDamage.png|20px|Damage]]
+3 Direct Damage [[File:SplashDamage.png|20px|Damage]]
Line 1,759: Line 1,781:


Sell Price changes to {{Money|312}}}}
Sell Price changes to {{Money|312}}}}
{{Upgrade|Upgrade Title = Level 3 - {{Money|1,350}}|Image = [[File:Demoman3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Cost = {{Money|1,350}}|Image = [[File:Demoman3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+5 Direct Damage [[File:SplashDamage.png|20px|Damage]]
+5 Direct Damage [[File:SplashDamage.png|20px|Damage]]
Line 1,769: Line 1,791:


Sell Price changes to {{Money|650}}}}
Sell Price changes to {{Money|650}}}}
{{Upgrade|Upgrade Title = Level 4 - {{Money|3,500}}|Image = [[File:Demoman4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Cost = {{Money|3,500}}|Image = [[File:Demoman4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


3.3 > 2.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.3 > 2.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,779: Line 1,801:


Sell Price changes to {{Money|1,525}}}}
Sell Price changes to {{Money|1,525}}}}
{{Upgrade|Upgrade Title = Level 5 - {{Money|6,500}}|Image = [[File:Demoman5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Cost = {{Money|6,500}}|Image = [[File:Demoman5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


2.3 > 1.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.3 > 1.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,877: Line 1,899:
{{BaseStat
{{BaseStat
|Image = [[File:DemomanIcon.png|100px]]
|Image = [[File:DemomanIcon.png|100px]]
|Unlock Cost = {{Coins|500}}
|Cost = {{Money|550}}
|Cost = {{Money|550}}
|Footprint = Average
|Footprint = Average
Line 1,890: Line 1,913:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Cost = {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|187}}}}
Sell Price changes to {{Money|187}}}}
{{Upgrade|Upgrade Title = Level 2 - {{Money|500}}|Image = [[File:Demoman2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Cost = {{Money|500}}|Image = [[File:Demoman2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+3 Direct Damage [[File:SplashDamage.png|20px|Damage]]
+3 Direct Damage [[File:SplashDamage.png|20px|Damage]]
Line 1,903: Line 1,926:


Sell Price changes to {{Money|312}}}}
Sell Price changes to {{Money|312}}}}
{{Upgrade|Upgrade Title = Level 3 - {{Money|1,350}}|Image = [[File:Demoman3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Cost = {{Money|1,350}}|Image = [[File:Demoman3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+5 Direct Damage [[File:SplashDamage.png|20px|Damage]]
+5 Direct Damage [[File:SplashDamage.png|20px|Damage]]
Line 1,913: Line 1,936:


Sell Price changes to {{Money|650}}}}
Sell Price changes to {{Money|650}}}}
{{Upgrade|Upgrade Title = Level 4 - {{Money|3,500}}|Image = [[File:Demoman4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Upgrade Title = Level 4 |Cost = {{Money|3,500}}|Image = [[File:Demoman4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


3.3 > 2.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.3 > 2.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 1,923: Line 1,946:


Sell Price changes to {{Money|1,525}}}}
Sell Price changes to {{Money|1,525}}}}
{{Upgrade|Upgrade Title = Level 5 - {{Money|6,500}}|Image = [[File:Demoman5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Cost = {{Money|6,500}}|Image = [[File:Demoman5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


2.3 > 1.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.3 > 1.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 2,021: Line 2,044:
{{BaseStat
{{BaseStat
|Image = [[File:DemomanIcon.png|100px]]
|Image = [[File:DemomanIcon.png|100px]]
|Unlock Cost = {{Coins|500}}
|Cost = {{Money|550}}
|Cost = {{Money|550}}
|Footprint = Average
|Footprint = Average
Line 2,034: Line 2,058:


==Upgrades==
==Upgrades==
{{Upgrade|Upgrade Title = Level 1 - {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 1|Cost = {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]




Sell Price changes to {{Money|187}}}}
Sell Price changes to {{Money|187}}}}
{{Upgrade|Upgrade Title = Level 2 - {{Money|500}}|Image = [[File:Demoman2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Cost = {{Money|500}}|Image = [[File:Demoman2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 2,044: Line 2,068:


Sell Price changes to {{Money|312}}}}
Sell Price changes to {{Money|312}}}}
{{Upgrade|Upgrade Title = Level 3 - {{Money|1,350}}|Image = [[File:Demoman3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 3|Cost = {{Money|1,350}}|Image = [[File:Demoman3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


+2 Direct Damage [[File:SplashDamage.png|20px|Damage]]
+2 Direct Damage [[File:SplashDamage.png|20px|Damage]]
Line 2,054: Line 2,078:


Sell Price changes to {{Money|650}}}}
Sell Price changes to {{Money|650}}}}
{{Upgrade|Upgrade Title = Level 4 - {{Money|3,500}}|Image = [[File:Demoman4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Cost = {{Money|3,500}}|Image = [[File:Demoman4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]


3.3 > 2.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
3.3 > 2.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 2,064: Line 2,088:


Sell Price changes to {{Money|1,525}}}}
Sell Price changes to {{Money|1,525}}}}
{{Upgrade|Upgrade Title = Level 5 - {{Money|5,000}}|Image = [[File:Demoman5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 5|Cost = {{Money|5,000}}|Image = [[File:Demoman5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]


2.3 > 1.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.3 > 1.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

Revision as of 17:43, 10 March 2026


This is the history subpage for the Demoman/History. It contains every revision of the tower's statistics.

To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.

Shock and Awe Update (28 January 2026) – Present

Base Stats

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Stats Table

Level Total Price Splash Damage[1] Firerate Aim Time[2] Range Explosion Range DPS[3] Cost Efficiency
0 Cash$550 6 2.808 1 10 4.75 2.14 Cash$257.4
1 Cash$775 6 2.008 1 12 4.75 2.99 Cash$259.37
2 Cash$1,275 10 2.008 1 12 5.25 4.98 Cash$256.02
3 Cash$3,375 22 1.708 0 14 5.25 12.88 Cash$262.02
4 Cash$9,875 47 1.308 0 15.5 6 35.93 Cash$274.82
Level Total Price Splash Damage[1] Firerate Aim Time[2] Range Explosion Range DPS[3] Cost Efficiency
0 Cash$575 6 1.758 1 9 4.5 3.41 Cash$168.62
1 Cash$725 6 1.508 1 11 4.5 3.98 Cash$182.16
2 Cash$1,225 10 1.508 1 11 5.5 6.63 Cash$184.77
3 Cash$2,725 15 1.358 0 14 5.5 11.05 Cash$246.61
4 Cash$8,725 35 1.008 0 16 5.5 34.72 Cash$251.3

19 July 2024 – Shock and Awe Update (28 January 2026)

Base Stats

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Stats Table

Level Total Price Splash Damage[1] Firerate Aim Time[2] Range Explosion Range DPS[3] Cost Efficiency
0 Cash$575 6 2.608 1 9 3.5 2.3 Cash$250
1 Cash$725 6 2.258 1 11 3.5 2.66 Cash$272.56
2 Cash$1,200 10 2.258 1 11 4 4.43 Cash$270.88
3 Cash$2,850 18 1.758 0 14 4 10.24 Cash$278.32
4 Cash$9,100 50 1.508 0 15 4.5 33.16 Cash$274.43
Level Total Price Splash Damage[1] Firerate Aim Time[2] Range Explosion Range DPS[3] Cost Efficiency
0 Cash$575 6 1.758 1 9 4.5 3.41 Cash$168.62
1 Cash$725 6 1.508 1 11 4.5 3.98 Cash$182.16
2 Cash$1,225 10 1.508 1 11 5.5 6.63 Cash$184.77
3 Cash$2,725 15 1.358 0 14 5.5 11.05 Cash$246.61
4 Cash$8,725 35 1.008 0 16 5.5 34.72 Cash$251.3

19 July 2024 – PVP Update (23 July 2025)

Base Stats

Demoman/History
Cost: Coin 200[4] • Starter • Offense
Cost
Cash$575
Placement Footprint
Average (1.5)
Sell Price
Cash$191
Placement Type
Ground
Damage
Damage6
Damage Method
Splash
Firerate
Firerate2.608
Hidden Detection
N/A[5]
Range
Range9
Explosion Range3.5 (Explosion Range)
Lead Detection
Lead DetectionLevel 0+
Placement Limit
N/A
Flying Detection
N/A[6]
Aim Time
Aim Time1

Upgrades

Further[sic] Throwing
Level 1 • Cost: Cash$150

+2 Range Range

2.608 > 2.258 Firerate Firerate


Sell Price changes to Cash$241

Steil Grenade
Level 2 • Cost: Cash$475

+4 Damage Damage

3.5 > 4 Explosion Range Explosion Range


Sell Price changes to Cash$400

Chinalake
Level 3 • Cost: Cash$1,650

+3 Range Range

2.258 > 1.758 Firerate Firerate

+8 Damage Damage

1 > 0 Aim Time Aim Time

+Faster Projectile


Sell Price changes to Cash$950

Collateral Damage
Level 4 • Cost: Cash$6,250

+1 Range Range

1.758 > 1.508 Firerate Firerate

+32 Damage Damage

4 > 4.5 Explosion Range Explosion Range


Sell Price changes to Cash$3,033

Stats Table

Level Total Price Splash Damage[1] Firerate Aim Time[2] Range Explosion Range DPS[3] Cost Efficiency
0 Cash$575 6 2.608 1 9 3.5 2.3 Cash$250
1 Cash$725 6 2.258 1 11 3.5 2.66 Cash$272.56
2 Cash$1,200 10 2.258 1 11 4 4.43 Cash$270.88
3 Cash$2,850 18 1.758 0 14 4 10.24 Cash$278.32
4 Cash$9,100 50 1.508 0 15 4.5 33.16 Cash$274.43

Unwavering Tides Update (5 August 2023) – 19 July 2024

Base Stats

Demoman/History
Cost: Coin 250 • Starter
Cost
Cash$400
Placement Footprint
Average (1.5)
Sell Price
Cash$133
Placement Type
Ground
Damage
Damage4
Damage Method
Splash
Firerate
Firerate2.758
Hidden Detection
Hidden DetectionLevel 4[7]
Range
Range9
Explosion Range2.75 (Explosion Range)
Lead Detection
Lead DetectionLevel 0+
Placement Limit
N/A
Flying Detection
N/A[6]
Aim Time
Aim Time1

Upgrades

Further[sic] Throwing
Level 1 • Cost: Cash$50

+1 Range Range

2.758 > 2.508 Firerate Firerate


Sell Price changes to Cash$150

Steil Grenade
Level 2 • Cost: Cash$450

+4 Damage Damage

2.75 > 3.25 Explosion Range Explosion Range


Sell Price changes to Cash$300

Chinalake
Level 3 • Cost: Cash$1,500

+2 Range Range

2.508 > 1.508 Firerate Firerate

1 > 0 Aim Time Aim Time

+4 Damage Damage

+Faster Projectile


Sell Price changes to Cash$800

Collateral Damage
Level 4 • Cost: Cash$6,000

+2 Range Range

1.508 > 1.208 Firerate Firerate

+16 Damage Damage

3.25 > 4 Explosion Range Explosion Range

+Hidden Detection Hidden Detection


Sell Price changes to Cash$2,800

Stats Table

Level Total Price Splash Damage[1] Firerate Aim Time[2] Range Explosion Range DPS[3] Cost Efficiency
0 Cash$400 4 2.758 1 9 2.75 1.45 Cash$275.86
1 Cash$450 4 2.508 1 10 2.75 1.59 Cash$283.02
2 Cash$900 8 2.508 1 10 3.25 3.19 Cash$282.13
3 Cash$2,400 12 1.508 0 12 3.25 7.96 Cash$301.51
4 Cash$8,400 28 1.208 0 14 4 23.18 Cash$362.38

5 May 2023 – Unwavering Tides Update (5 August 2023)

Base Stats

Demoman/History
Cost: Coin 250 • Starter
Cost
Cash$400
Placement Footprint
Average (1.5)
Sell Price
Cash$133
Placement Type
Ground
Damage
Damage4
Damage Method
Splash
Firerate
Firerate3.008
Hidden Detection
N/A[5]
Range
Range8
Explosion Range2.75 (Explosion Range)
Lead Detection
Lead DetectionLevel 0+
Placement Limit
N/A
Flying Detection
N/A[6]
Aim Time
Aim Time1

Upgrades

Further Throwing[sic]
Level 1 • Cost: Cash$100

+2 Range Range

3.008 > 2.658 Firerate Firerate


Sell Price changes to Cash$166

Steil Grenade
Level 2 • Cost: Cash$525

+4 Damage Damage

2.75 > 3.25 Explosion Range Explosion Range


Sell Price changes to Cash$341

Chinalake
Level 3 • Cost: Cash$1,500

+2 Range Range

2.658 > 1.508 Firerate Firerate

1 > 0 Aim Time Aim Time

+4 Damage Damage

+Faster Projectile


Sell Price changes to Cash$841

Collateral Damage
Level 4 • Cost: Cash$6,000

+2 Range Range

1.508 > 1.208 Firerate Firerate

+16 Damage Damage

3.25 > 4 Explosion Range Explosion Range


Sell Price changes to Cash$2,841

Stats Table

Level Total Price Splash Damage[1] Firerate Aim Time[2] Range Explosion Range DPS[3] Cost Efficiency
0 Cash$400 4 3.008 1 8 2.75 1.32 Cash$303.03
1 Cash$500 4 2.658 1 10 2.75 1.5 Cash$333.33
2 Cash$1,025 8 2.658 1 10 3.25 3.01 Cash$340.53
3 Cash$2,525 12 1.508 0 12 3.25 7.96 Cash$317.21
4 Cash$8,525 28 1.208 0 14 4 23.18 Cash$367.77

Violent Night Update (21 December 2022) – 5 May 2023

Base Stats

Demoman/History
Cost: Coin 250 • Starter
Cost
Cash$300
Placement Footprint
Average
Sell Price
Cash$100
Placement Type
Ground
Damage
Damage3
Damage Method
Splash
Firerate
Firerate2.508
Hidden Detection
N/A[5]
Range
Range7
Explosion Range2.5 (Explosion Range)
Lead Detection
Lead DetectionLevel 0+
Placement Limit
N/A
Flying Detection
N/A[6]

Upgrades

Further[sic] Throwing[8]
Level 1 • Cost: Cash$150

+3 Range Range

2.508 > 2.008 Firerate Firerate


Sell Price changes to Cash$150

Steil Grenade
Level 2 • Cost: Cash$525

+3 Damage Damage

2.5 > 3.25 Explosion Range Explosion Range


Sell Price changes to Cash$325

Chinalake
Level 3 • Cost: Cash$1,500

2.008 > 1.508 Firerate Firerate

+6 Damage Damage


Sell Price changes to Cash$825

Collateral Damage
Level 4 • Cost: Cash$6,000

+4 Range Range

1.508 > 1.208 Firerate Firerate

+16 Damage Damage

3.25 > 4 Explosion Range Explosion Range


Sell Price changes to Cash$2,825

Stats Table

Level Total Price Splash Damage Firerate Range Explosion Range DPS[9] Cost Efficiency
0 Cash$300 3 2.508 7 2.5 1.2 Cash$250
1 Cash$450 3 2.008 10 2.5 1.49 Cash$302.01
2 Cash$975 6 2.008 10 3.25 2.99 Cash$326.09
3 Cash$2,475 12 1.508 10 3.25 7.96 Cash$310.93
4 Cash$8,475 28 1.208 14 4 23.18 Cash$365.62

Entity System Update (12 March 2022) – Violent Night Update (21 December 2022)

Base Stats

Demoman/History
Cost: Coin 250
Cost
Cash$450
Placement Footprint
Average
Sell Price
Cash$150
Placement Type
Ground
Damage
Damage2
Damage Method
Splash
Firerate
Firerate3.008
Hidden Detection
N/A[5]
Range
Range7
Explosion Range1.5 (Explosion Range)
Lead Detection
Lead DetectionLevel 0+
Placement Limit
N/A
Flying Detection
N/A[6]

Upgrades

Further[sic] Throwing
Level 1 • Cost: Cash$100

+3 Range Range


Sell Price changes to Cash$183

Steil Grenade
Level 2 • Cost: Cash$400

+2 Range Range

+3 Damage Damage


Sell Price changes to Cash$316

Chinalake
Level 3 • Cost: Cash$1,000

3.008 > 2.008 Firerate Firerate

+2 Damage Damage


Sell Price changes to Cash$650

Collateral Damage
Level 4 • Cost: Cash$3,500

+2 Range Range

2.008 > 1.808 Firerate Firerate

+13 Damage Damage

1.5 > 3 Explosion Range Explosion Range


Sell Price changes to Cash$1,816

Stats Table

Level Total Price Splash Damage Firerate Range Explosion Range DPS[9] Cost Efficiency
0 Cash$450 2 3.008 7 1.5 0.66 Cash$681.82
1 Cash$550 2 3.008 10 1.5 0.66 Cash$833.33
2 Cash$950 5 3.008 12 1.5 1.66 Cash$572.29
3 Cash$1,950 7 2.008 12 1.5 3.49 Cash$558.74
4 Cash$5,450 20 1.808 14 3 11.06 Cash$492.77

Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)

Base Stats

Demoman/History
Cost: Coin 250
Cost
Cash$450
Placement Footprint
Average
Sell Price
Cash$150
Placement Type
Ground
Damage
Damage2
Damage Method
Splash
Firerate
Firerate3.03
Hidden Detection
N/A[5]
Range
Range7
Explosion Range1.5 (Explosion Range)
Lead Detection
Lead DetectionLevel 0+
Placement Limit
N/A
Flying Detection
N/A[6]

Upgrades

Further[sic] Throwing
Level 1 • Cost: Cash$100

+3 Range Range


Sell Price changes to Cash$183

Steil Grenade
Level 2 • Cost: Cash$400

+2 Range Range

+3 Damage Damage

Sell Price changes to Cash$316

Chinalake
Level 3 • Cost: Cash$1,000

3.03 > 2.03 Firerate Firerate

+2 Damage Damage


Sell Price changes to Cash$650

Collateral Damage
Level 4 • Cost: Cash$3,500

+2 Range Range

2.03 > 1.83 Firerate Firerate

+13 Damage Damage

1.5 > 3 Explosion Range Explosion Range


Sell Price changes to Cash$1,816

Stats Table

Level Total Price Splash Damage Firerate Range Explosion Range DPS[9] Cost Efficiency
0 Cash$450 2 3.03 7 1.5 0.66 Cash$681.82
1 Cash$550 2 3.03 10 1.5 0.66 Cash$833.33
2 Cash$950 5 3.03 12 1.5 1.65 Cash$575.76
3 Cash$1,950 7 2.03 12 1.5 3.45 Cash$565.22
4 Cash$5,450 20 1.83 14 3 10.93 Cash$498.63

Hardcore Testing

Base Stats

Demoman/History
Cost: Coin 500
Cost
Cash$450
Placement Footprint
Average
Sell Price
Cash$150
Placement Type
Ground
Damage
Damage2
Damage Method
Splash
Firerate
Firerate2.53
Hidden Detection
N/A[5]
Range
Range9
Explosion Range5 (Explosion Range)
Lead Detection
Lead DetectionLevel 0+
Placement Limit
N/A
Flying Detection
N/A[6]

Upgrades

Steil Grenade
Level 1 • Cost: Cash$100

+2 Range Range


Sell Price changes to Cash$183

Chinalake
Level 2 • Cost: Cash$400

+1 Range Range

+3 Damage Damage

Sell Price changes to Cash$316

Explosive Vest
Level 3 • Cost: Cash$1,000

+1 Range Range

+5 Damage Damage

5 > 6 Explosion Range Explosion Range


Sell Price changes to Cash$650

Improved Grenades
Level 4 • Cost: Cash$3,500

+1 Range Range

2.53 > 2.03 Firerate Firerate

+10 Damage Damage


Sell Price changes to Cash$1,816

Stronger Launcher
Level 5 • Cost: Cash$6,500

+1 Range Range

2.03 > 1.28 Firerate Firerate

+12 Damage Damage

6 > 8 Explosion Range Explosion Range


Sell Price changes to Cash$3,983

Stats Table

Level Total Price Splash Damage Firerate Range Explosion Range DPS[9] Cost Efficiency
0 Cash$450 2 2.53 9 5 0.79 Cash$569.63
1 Cash$550 2 2.53 11 5 0.79 Cash$696.2
2 Cash$950 5 2.53 12 5 1.98 Cash$479.8
3 Cash$1,950 10 2.53 13 6 3.95 Cash$493.67
4 Cash$5,450 20 2.03 14 6 9.85 Cash$553.3
5 Cash$11,950 32 1.28 15 8 25 Cash$478

4 March 2020 – Overhaul Update (29 October 2020)

Base Stats

Demoman/History
Cost: Coin 500
Cost
Cash$450
Placement Footprint
Average
Sell Price
Cash$150
Placement Type
Ground
Damage
Damage2
Damage Method
Splash
Firerate
Firerate2.55
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Explosion Range5 (Explosion Range)
Placement Limit
N/A

Upgrades

Gloves
Level 1 • Cost: Cash$100

+2 Range Range


Sell Price changes to Cash$183

Epic Shades
Level 2 • Cost: Cash$400

+1 Range Range

+3 Damage Damage

+Hidden Detection Hidden Detection

Sell Price changes to Cash$316

Explosive Vest
Level 3 • Cost: Cash$1,000

+1 Range Range

+5 Damage Damage

5 > 6 Explosion Range Explosion Range


Sell Price changes to Cash$650

Improved Grenades
Level 4 • Cost: Cash$3,500

+1 Range Range

2.55 > 2.05 Firerate Firerate

+10 Damage Damage


Sell Price changes to Cash$1,816

Dual Wield
Level 5 • Cost: Cash$6,500

+1 Range Range

2.05 > 1.3 Firerate Firerate

+12 Damage Damage

6 > 8 Explosion Range Explosion Range


Sell Price changes to Cash$3,983

Stats Table

Level Total Price Splash Damage Firerate Range Explosion Range DPS[9] Cost Efficiency
0 Cash$450 2 2.55 9 5 0.78 Cash$576.92
1 Cash$550 2 2.55 11 5 0.78 Cash$705.13
2 Cash$950 5 2.55 12 5 1.96 Cash$484.69
3 Cash$1,950 10 2.55 13 6 3.92 Cash$497.45
4 Cash$5,450 20 2.05 14 6 9.76 Cash$558.4
5 Cash$11,950 32 1.25 15 8 24.62 Cash$485.38

24 December 2019 – 4 March 2020

Base Stats

Demoman/History
Cost: Coin 500
Cost
Cash$550
Placement Footprint
Average
Sell Price
Cash$183
Placement Type
Ground
Damage
Damage2
Damage Method
Splash
Firerate
Firerate3.3
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Explosion Range5 (Explosion Range)
Placement Limit
N/A

Upgrades

Gloves
Level 1 • Cost: Cash$200

+2 Range Range


Sell Price changes to Cash$250

Epic Shades
Level 2 • Cost: Cash$500

+1 Range Range

+3 Damage Damage

+Hidden Detection Hidden Detection

Sell Price changes to Cash$416

Explosive Vest
Level 3 • Cost: Cash$1,350

+1 Range Range

+5 Damage Damage

5 > 6 Explosion Range Explosion Range


Sell Price changes to Cash$866

Improved Grenades
Level 4 • Cost: Cash$3,500

+1 Range Range

3.3 > 2.3 Firerate Firerate

+10 Damage Damage


Sell Price changes to Cash$2,033

Dual Wield
Level 5 • Cost: Cash$6,500

+1 Range Range

2.3 > 1.2 Firerate Firerate

+18 Damage Damage

6 > 8 Explosion Range Explosion Range


Sell Price changes to Cash$4,200

Stats Table

Level Total Price Splash Damage Firerate Range Explosion Range DPS[9] Cost Efficiency
0 Cash$550 2 3.3 9 5 0.61 Cash$901.64
1 Cash$750 2 3.3 11 5 0.61 Cash$1,229.51
2 Cash$1,250 5 3.3 12 5 1.51 Cash$1827.81
3 Cash$2,600 10 3.3 13 6 3.03 Cash$858.09
4 Cash$6,100 20 2.3 14 6 8.7 Cash$701.15
5 Cash$12,600 38 1.2 15 8 31.67 Cash$397.85

MEGA Update (13 October 2019) – 24 December 2019

Base Stats

Demoman/History
Cost: Coin 500
Cost
Cash$550
Placement Footprint
Average
Sell Price
Cash$183
Placement Type
Ground
Damage
Damage2
Damage Method
Splash
Firerate
Firerate3.3
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Explosion Range5 (Explosion Range)
Placement Limit
N/A

Upgrades

Gloves
Level 1 • Cost: Cash$200

+2 Range Range


Sell Price changes to Cash$250

Epic Shades
Level 2 • Cost: Cash$500

+1 Range Range

+3 Damage Damage

+Hidden Detection Hidden Detection

Sell Price changes to Cash$416

Explosive Vest
Level 3 • Cost: Cash$1,350

+1 Range Range

+5 Damage Damage

5 > 6 Explosion Range Explosion Range


Sell Price changes to Cash$866

Improved Grenades
Level 4 • Cost: Cash$3,500

+1 Range Range

3.3 > 2.3 Firerate Firerate

+10 Damage Damage


Sell Price changes to Cash$2,033

Dual Wield
Level 5 • Cost: Cash$6,500

+1 Range Range

2.3 > 1.2 Firerate Firerate

+18 Damage Damage

6 > 8 Explosion Range Explosion Range


Sell Price changes to Cash$4,200

Stats Table

Level Total Price Direct Damage Splash Damage Firerate Range Explosion Range DPS[10] Cost Efficiency
0 Cash$550 2 2 3.3 9 5 1.21 Cash$454.55
1 Cash$750 2 2 3.3 11 5 1.21 Cash$619.83
2 Cash$1,250 5 5 3.3 12 5 3.03 Cash$412.54
3 Cash$2,600 10 10 3.3 13 6 6.06 Cash$429.04
4 Cash$6,100 20 20 2.3 14 6 17.39 Cash$350.78
5 Cash$12,600 38 38 1.3 15 8 63.33 Cash$198.96

22 July 2019 – MEGA Update (13 October 2019)

Base Stats

Demoman/History
Cost: Coin 500
Cost
Cash$550
Placement Footprint
Average
Sell Price
Cash$137
Placement Type
Ground
Damage
Damage4 Direct
Damage2 Splash
Damage Method
Splash
Firerate
Firerate3.3
Hidden Detection
Hidden DetectionLevel 2+
Range
Range7
Explosion Range5 (Explosion Range)
Placement Limit
N/A

Upgrades

N/A
Level 1 • Cost: Cash$200

+2 Range Range


Sell Price changes to Cash$187

N/A
Level 2 • Cost: Cash$500

+1 Range Range

+3 Direct Damage Damage

+1 Splash Damage Damage

+Hidden Detection Hidden Detection

Sell Price changes to Cash$312

N/A
Level 3 • Cost: Cash$1,350

+1 Range Range

+5 Direct Damage Damage

+3 Splash Damage Damage

5 > 6 Explosion Range Explosion Range


Sell Price changes to Cash$650

N/A
Level 4 • Cost: Cash$3,500

+1 Range Range

3.3 > 2.3 Firerate Firerate

+10 Direct Damage Damage

+5 Splash Damage Damage


Sell Price changes to Cash$1,525

N/A
Level 5 • Cost: Cash$6,500

+2 Range Range

2.3 > 1.2 Firerate Firerate

+18 Direct Damage Damage

+9 Splash Damage Damage

6 > 8 Explosion Range Explosion Range


Sell Price changes to Cash$3,150

Stats Table

Level Total Price Direct Damage Splash Damage Firerate Range Explosion Range DPS[10] Cost Efficiency
0 Cash$550 4 2 3.3 7 5 1.81 Cash$303.87
1 Cash$750 4 2 3.3 9 5 1.81 Cash$414.36
2 Cash$1,250 7 3 3.3 10 5 3.03 Cash$412.54
3 Cash$2,600 12 6 3.3 11 6 5.45 Cash$477.06
4 Cash$6,100 22 11 2.3 12 6 14.35 Cash$425.09
5 Cash$12,600 40 20 1.2 14 8 50 Cash$252

14 July 2019 – 22 July 2019

Base Stats

Demoman/History
Cost: Coin 500
Cost
Cash$550
Placement Footprint
Average
Sell Price
Cash$137
Placement Type
Ground
Damage
Damage4 Direct
Damage2 Splash
Damage Method
Splash
Firerate
Firerate3.3
Hidden Detection
Hidden DetectionLevel 2+
Range
Range7
Explosion Range5 (Explosion Range)
Placement Limit
N/A

Upgrades

N/A
Level 1 • Cost: Cash$200

+2 Range Range


Sell Price changes to Cash$187

N/A
Level 2 • Cost: Cash$500

+1 Range Range

+3 Direct Damage Damage

+1 Splash Damage Damage

+Hidden Detection Hidden Detection

Sell Price changes to Cash$312

N/A
Level 3 • Cost: Cash$1,350

+1 Range Range

+5 Direct Damage Damage

+3 Splash Damage Damage

5 > 6 Explosion Range Explosion Range


Sell Price changes to Cash$650

N/A
• Cost: Cash$3,500

+1 Range Range

3.3 > 2.3 Firerate Firerate

+10 Direct Damage Damage

+5 Splash Damage Damage


Sell Price changes to Cash$1,525

N/A
Level 5 • Cost: Cash$6,500

+2 Range Range

2.3 > 1.2 Firerate Firerate

+25 Direct Damage Damage

+12 Splash Damage Damage

6 > 8 Explosion Range Explosion Range


Sell Price changes to Cash$3,150

Stats Table

Level Total Price Direct Damage Splash Damage Firerate Range Explosion Range DPS[10] Cost Efficiency
0 Cash$550 4 2 3.3 7 5 1.81 Cash$303.87
1 Cash$750 4 2 3.3 9 5 1.81 Cash$414.36
2 Cash$1,250 7 3 3.3 10 5 3.03 Cash$412.54
3 Cash$2,600 12 6 3.3 11 6 5.45 Cash$477.06
4 Cash$6,100 22 11 2.3 12 6 14.35 Cash$425.09
5 Cash$12,600 47 23 1.2 14 8 57.6 Cash$218.75

14 June 2019 – 14 July 2019

Base Stats

Demoman/History
Cost: Coin 500
Cost
Cash$550
Placement Footprint
Average
Sell Price
Cash$137
Placement Type
Ground
Damage
Damage4 Direct
Damage2 Splash
Damage Method
Splash
Firerate
Firerate3.3
Hidden Detection
Hidden DetectionLevel 2+
Range
Range7
Explosion Range5 (Explosion Range)
Placement Limit
N/A

Upgrades

N/A
Level 1 • Cost: Cash$200

+2 Range Range


Sell Price changes to Cash$187

N/A
Level 2 • Cost: Cash$500

+1 Range Range

+Hidden Detection Hidden Detection


Sell Price changes to Cash$312

N/A
Level 3 • Cost: Cash$1,350

+1 Range Range

+2 Direct Damage Damage

+1 Splash Damage Damage

5 > 6 Explosion Range Explosion Range


Sell Price changes to Cash$650

N/A
Level 4 • Cost: Cash$3,500

+1 Range Range

3.3 > 2.3 Firerate Firerate

+4 Direct Damage Damage

+2 Splash Damage Damage


Sell Price changes to Cash$1,525

N/A
Level 5 • Cost: Cash$5,000

+2 Range Range

2.3 > 1.2 Firerate Firerate

+10 Direct Damage Damage

+5 Splash Damage Damage

6 > 8 Explosion Range Explosion Range


Sell Price changes to Cash$2,775

Stats Table

Level Total Price Direct Damage Splash Damage Firerate Range Explosion Range DPS[10] Cost Efficiency
0 Cash$550 4 2 3.3 7 5 1.81 Cash$303.87
1 Cash$750 4 2 3.3 9 5 1.81 Cash$414.36
2 Cash$1,250 4 2 3.3 10 5 1.81 Cash$690.61
3 Cash$2,600 6 3 3.3 11 6 2.72 Cash$955.88
4 Cash$6,100 10 5 2.3 12 6 6.52 Cash$935.58
5 Cash$11,100 20 10 1.2 14 8 25 Cash$444

Notes

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly from the edge of the inner explosion sphere to the edge of the outer explosion sphere, if the enemy is in the outer explosion sphere.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Aim Time happens before the Demoman throws a grenade. This does not affect its firerate.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 DPS does not consider projectile travel time.
    DPS assumes that only one enemy is hit and it receives full splash damage.
  4. Prior to the 25th of September 2024, it had a cost of Coin 250.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 Cite error: Invalid <ref> tag; no text was provided for refs named hidden
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 Cite error: Invalid <ref> tag; no text was provided for refs named fly
  7. At Level 0-3, through splash damage, hidden enemies may be hit indirectly if another detectable enemy is nearby, but this tower can never directly target hidden enemies.
  8. Because of a bug, on the 21st of March 2023 the upgrade name was changed from Stronger Throw to Further Throwing. The upgrade icon was also removed.
  9. 9.0 9.1 9.2 9.3 9.4 9.5 DPS assumes that only one enemy is hit and it receives full splash damage.
  10. 10.0 10.1 10.2 10.3 DPS assumes that only one enemy is hit and it receives full splash damage.
    DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate


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