Freezer: Difference between revisions

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Edited regarding the Freezer's rework.
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|placement = Ground
|placement = Ground
|basedamage = 1
|basedamage = 1
|damagetype = Single & Freeze (later Burst)
|damagetype = Single & Freeze
|basefirerate = 3
|basefirerate = 3
|baserange = 8 studs
|baserange = 10 studs
}}
}}


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The '''Freezer''' is mainly a support tower that, as the name suggests, freezes certain zombies. It can be bought in the store for <span style="color:#D6D600; text-shadow:0 0 2px black, 0 0 2px black, 0 0 2px black, 0 0 2px black, 0 0 2px black">$1,000</span>. It has a blue shirt, grey pants and carries a cryogun to give the appearance of cold.
The '''Freezer''' is mainly a support tower that, as the name suggests, freezes certain zombies. It can be bought in the store for <span style="color:#D6D600; text-shadow:0 0 2px black, 0 0 2px black, 0 0 2px black, 0 0 2px black, 0 0 2px black">$1,000</span>. It has a blue shirt, grey pants and carries a cryogun to give the appearance of cold.


It targets a single zombie (unless upgraded to burst where it will target three zombies) and will normally freeze them. However, it does not freeze most bosses unless you use its special ability, the ''Freeze Drop''. Despite damaging zombies, this is mainly regarded as a support tower due to its low DPS and high utilisation of its ability.
It targets a single zombie and fires projectiles that will normally freeze them. However, some zombies have an immunity to the freeze unless you use its special ability, the ''Ice Age''. Despite damaging zombies, this is mainly regarded as a support tower due to its low DPS and high utilisation of its ability.


At Level 2+, this will attack the first two (and later three) zombies in short bursts.
At Level 3+, the Freezer will gain ''Frost Mark'' which damages zombies over time and is applied to zombies that were frozen.


==Upgrades==
==Upgrades==
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==Ability==
==Ability==
{{Ability|Level Unlock = Level 5|Cooldown Time = 30s Cooldown|Ability Title = Ice Age|Image = [[File:IceDrop.png|100px]]|Information =
{{Ability|Level Unlock = Level 5|Cooldown Time = 30s Cooldown|Ability Title = Ice Age|Image = [[File:IceDrop.png|100px]]|Information =
Drops ice to the first zombies within the '''Freezer's''' range. Freezes all zombies, excluding major bosses, like [[Molten Boss]] (the [[Gravekeeper]] is an exception to this). Has a radius of about 10 studs. Lasts about 6 seconds.
Creates a snowflake at the center of the '''Freezer'''. Freezes all zombies, excluding major bosses, like [[Molten Boss]] and [[Fallen King]]. Has a radius of about 10 studs. Lasts about 3 seconds.
}}
}}


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==Strategy==
==Strategy==
* Do not use the '''Freezer's''' ability if the zombies are under a roof. The ice will get stuck as it collides with the roof.
* Pairing a [[Sentry]] with a '''Freezer''' would allow the sentry to reach its maximum firerate.
* Pairing a [[Sentry]] with a '''Freezer''' would allow the sentry to reach its maximum firerate.
* The '''Freezer's''' ability can be used to freeze zombies that cannot be frozen using the '''Freezer's''' basic freeze.
* The '''Freezer's''' ability can be used to freeze zombies that cannot be frozen using the '''Freezer's''' basic freeze.
**This cannot however freeze the [[Gold Titan]], [[Molten Boss]] or the [[Frost Hero]].
**This cannot however freeze the [[Molten Boss]], [[Gold Titan]] or the [[Fallen King]].


==Trivia==
==Trivia==
* Before the October Update, the '''Freezer's''' ability was called '''Ice Drop''' which dropped ice on the first zombie within the Freezer's range, freezing all zombies, (except final bosses) within a 10 stud radius for 6 seconds.
* The '''Freezer's''' ''Freeze Drop'' was able to freeze the [[Gold Titan]] & [[Molten Boss]] prior to August 15, 2019.
** This made it unusable against zombies under a roof since the drop will never collide with them.
** The '''Freezer's''' ''Ice Drop'' was able to freeze the [[Gold Titan]] & [[Molten Boss]] prior to August 15, 2019.


==Update History==
==Update History==
*(24/06/2019)
*(13/10/2019)
**'''Freezer''' added.
**'''Freezer''' reworked.
**Base Range changed from 8 to 10.
*(27/06/2019) [?]
*(27/06/2019) [?]
**Freeze Drop nerfed.
**Freeze Drop nerfed.
*(24/06/2019)
**'''Freezer''' added.

__NOTOC__
__NOTOC__



Revision as of 20:28, 15 October 2019

<infobox>

 <title source="title"><default>Freezer</default></title>

<image source="image"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>

<format>
[[File:{{{image-dynamic}}}|link=]]

</format> </section>

 </panel>
 <label>Unlock Cost</label>
 <label>Golden Perk Cost</label>
 <label>Tower Cost</label>
 <label>Level Requirement</label>
 
 	<label>Role</label>
 	<format>{{{role}}}
   </format>
 
 <label>Placement</label>
 <label>Placement Limit</label>
 <group collapse="open">
   <header>Statistics</header>
   <panel>
    <section>
     <label>Regular</label>
     <label>Base Cost</label>
     <label>Base Selling Cost</label>
     <label>Base Damage</label>
     <label>Damage Method</label>
     <label>Base Firerate</label>
     <label>Base Range</label>
     <label>Base Income</label>
     <label>Base Spawnrate</label>
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Immunities</label>
     
     	<label>Placement Footprint</label>
     	<format>{{{footprint}}}
       </format>
    
    </section>
    <section>
     <label>PVP</label>
     <label>Base Cost</label>
     <label>Base Selling Cost</label>
     <label>Base Damage</label>
     <label>Damage Method</label>
     <label>Base Firerate</label>
     <label>Base Range</label>
     <label>Base Income</label>
     <label>Base Spawnrate</label>
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Immunities</label>
     
     	<label>Placement Footprint</label>
     	<format>{{{pvp_footprint}}}
       </format>
     
    </section>
   </panel>
 </group>
 <group collapse="closed">
   <header>Evolution</header>
   
    <label>Evolved From</label>
    <format>{{{evolved_from}}}</format>
   
   <label>Evolves Into</label>
   <label>Evolution Levels</label>
   <label>Base Exp</label>
   <label>Growth Rate</label>
   
    <label>Skip Cost</label>
    <format>Error creating thumbnail: File missing {{{skip_cost}}}</format>
   
 </group>
 <group collapse="closed">
   <header>Audio</header>
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
 </group>
 <group collapse="closed">
   <header>Tooltips</header>
   
   
   
   
   
   
 </group>

</infobox>

Description

The Freezer is mainly a support tower that, as the name suggests, freezes certain zombies. It can be bought in the store for $1,000. It has a blue shirt, grey pants and carries a cryogun to give the appearance of cold.

It targets a single zombie and fires projectiles that will normally freeze them. However, some zombies have an immunity to the freeze unless you use its special ability, the Ice Age. Despite damaging zombies, this is mainly regarded as a support tower due to its low DPS and high utilisation of its ability.

At Level 3+, the Freezer will gain Frost Mark which damages zombies over time and is applied to zombies that were frozen.

Upgrades

Level 1 - Frost Knuckles- $350
Error creating thumbnail: File missing

+2 Range


Sell Price changes to $199

Level 2 - Frost Vision- $600
Error creating thumbnail: File missing

+2 Damage

+2 Range

Firerate 3 > 2.25

Sell Price changes to $349

Winter Attire
Level 3 • Cost: Winter Attire - $1,500

+3 Damage

+ Frost Mark

Sell Price changes to $724

Subartic Vest
Level 4 • Cost: Subartic Vest - $3,000

Firerate 2.25 > 0.6

Sell Price changes to $1,474

Subzero Hero
Level 5 • Cost: Subzero Hero - $8,500

+2 Damage

+2 Range

Freeze 0.75 > 1

+Ice Age Ability


Sell Price changes to $3,286

Ability

Ice Age
Level 5 • 30s Cooldown

Creates a snowflake at the center of the Freezer. Freezes all zombies, excluding major bosses, like Molten Boss and Fallen King. Has a radius of about 10 studs. Lasts about 3 seconds.

Stats Table

NOTE: DPS does not account for the delay between bursts.

Level Total Price Total Damage Burst Count Firerate Freeze Time Total Range DPS
0 $450 1 1 3 0.35 8 0.33
1 $800 1 1 3 0.35 10 0.33
2 $1,400 3 2 3 0.5 12 2
3 $2,900 6 2 3 0.5 12 6
4 $5,900 6 3 2.25 0.75 12 8
5 $14,400 8 3 2.25 1 14 10.66

Skins

Something

Strategy

  • Pairing a Sentry with a Freezer would allow the sentry to reach its maximum firerate.
  • The Freezer's ability can be used to freeze zombies that cannot be frozen using the Freezer's basic freeze.

Trivia

  • Before the October Update, the Freezer's ability was called Ice Drop which dropped ice on the first zombie within the Freezer's range, freezing all zombies, (except final bosses) within a 10 stud radius for 6 seconds.
    • This made it unusable against zombies under a roof since the drop will never collide with them.
    • The Freezer's Ice Drop was able to freeze the Gold Titan & Molten Boss prior to August 15, 2019.

Update History

  • (13/10/2019)
    • Freezer reworked.
    • Base Range changed from 8 to 10.
  • (27/06/2019) [?]
    • Freeze Drop nerfed.
  • (24/06/2019)
    • Freezer added.


Error creating thumbnail: File missing
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