Golden Body Guards 1: Difference between revisions
imported>RNGSpareMePls m RNGSpareMePls moved page GoldenGuard2 to Golden Body Guard 2 without leaving a redirect: fr they use the exact same name as the level 2 one fr fr fr |
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== Summary == |
== Summary == |
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The ''' |
The '''Golden Body Guard 2''' is a [[Units|unit]] spawned by the [[Golden Crook Boss]] at Level 3. As with other [[units]], it starts from the end of the map path and moves towards the entrance of the map. |
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Whenever there is an enemy in its range, the ''' |
Whenever there is an enemy in its range, the '''Golden Body Guard 2''' will stop moving to shoot at the enemies. It will continue walking when there are no enemies left in its range. The '''Golden Body Guard 2''' has a spawnrate of 45 seconds. |
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== Appearance == |
== Appearance == |
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The ''' |
The '''Golden Body Guard 2''' are made up of two humanoids that are nearly identical to each other. The '''GoldenGuard2''' have pale skin. They have black legs, and wear brown cotton gloves, a black buttoned tuxedo with short yellow sleeves that have dark brown outlines and grey shoes. One of them also wears a blue necktie, while the other a red necktie, and are faceless. One of them also has a yellow briefcase on its back. The '''Golden Body Guard 2''' wield a Luger P08 in their right hands. |
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== Strategy == |
== Strategy == |
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*You should not rely too much on the ''' |
*You should not rely too much on the '''Golden Body Guard 2''' because of its slow spawnrate. |
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*You will need to wait 45 seconds for a ''' |
*You will need to wait 45 seconds for a '''Golden Body Guard 2''' to spawn if you place down a [[Crook Boss]] and immediately upgrade it to Level 3. |
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*The ''' |
*The '''Golden Body Guard 2''' can deal full collision damage to enemies with [[defense]], like the [[Giant Boss]]. |
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**However, the ''' |
**However, the '''Golden Body Guard 2's''' ranged damage is still affected by enemies with [[defense]]. |
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*The ''' |
*The '''Golden Body Guard 2''' cannot detect [[Immunities#Hidden|hidden]] enemies, but they can still be damaged when the '''Golden Body Guard 2''' collides with them. However, this is likely unfavorable as the '''Golden Body Guard 2's''' damage comes primarily from firing at enemies rather than collision. |
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**The [[Ace Pilot]] cannot give the ''' |
**The [[Ace Pilot]] cannot give the '''Golden Body Guard 2''' hidden detection. |
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**The ''' |
**The '''Golden Body Guard 2''' cannot collide with ghost enemies, like the [[Soul]]. |
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* On maps with multiple paths, only one ''' |
* On maps with multiple paths, only one '''Golden Body Guard 2''' will spawn per Level 3 [[Golden Crook Boss]]. |
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**The ''' |
**The '''Golden Body Guard 2''' will go down a random path. |
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*The ''' |
*The '''Golden Body Guard 2''' will struggle against fast enemies, like the [[Shock]] or [[Glitch]], as they can run into the '''GoldenBody Guard 2''' without taking much damage from its gun. |
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*The range of the ''' |
*The range of the '''Golden Body Guard 2''' can be increased by the [[DJ Booth]], as long as the [[Golden Crook Boss]] that spawned it is in range of the [[DJ Booth]]. |
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**The ''' |
**The '''Golden Body Guard 2''' cannot be affected by any other buffs or debuffs, such as [[Commander]]'s firerate buff or [[Ace Pilot]]'s ability to grant hidden detection. |
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*The ''' |
*The '''Golden Body Guard 2''' will struggle against any enemy with abilities that damage units, as their health is lower than any amount of damage that these enemies deal. |
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**For example, if the [[Fallen King]] uses its ''Stomp'' attack, and a ''' |
**For example, if the [[Fallen King]] uses its ''Stomp'' attack, and a '''Golden Body Guard 2''' is caught in the attack, it is instantly killed. |
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==Trivia== |
==Trivia== |
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*Weirdly, this unit is called '''GoldenGuard2''', instead of ''Body Guards'', like its normal counterpart [[Body Guards 1]]. |
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**This is likely a bug. |
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*You can collide with the briefcase on the back of one of the humanoids. |
*You can collide with the briefcase on the back of one of the humanoids. |
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*'''13 May 2022''' |
*'''13 May 2022''' |
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**'''GoldenGuard2''' added. |
**'''GoldenGuard2''' added. |
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**'''Bug''' |
**'''Bug:''' '''GoldenGuard2's''' range ring is not increased when buffed by the [[DJ Booth]]. |
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**'''Bug''' |
**'''Bug:''' '''GoldenGuard2''' uses an incorrect name in-game. |
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*'''21 May 2022''' |
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**'''Bugfix:''' '''Golden Body Guard 2''' now uses the correct name in-game. |
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{{TowerNavBox}} |
{{TowerNavBox}} |
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Revision as of 07:42, 21 May 2022
Summary
The Golden Body Guard 2 is a unit spawned by the Golden Crook Boss at Level 3. As with other units, it starts from the end of the map path and moves towards the entrance of the map.
Whenever there is an enemy in its range, the Golden Body Guard 2 will stop moving to shoot at the enemies. It will continue walking when there are no enemies left in its range. The Golden Body Guard 2 has a spawnrate of 45 seconds.
Appearance
The Golden Body Guard 2 are made up of two humanoids that are nearly identical to each other. The GoldenGuard2 have pale skin. They have black legs, and wear brown cotton gloves, a black buttoned tuxedo with short yellow sleeves that have dark brown outlines and grey shoes. One of them also wears a blue necktie, while the other a red necktie, and are faceless. One of them also has a yellow briefcase on its back. The Golden Body Guard 2 wield a Luger P08 in their right hands.
Strategy
- You should not rely too much on the Golden Body Guard 2 because of its slow spawnrate.
- You will need to wait 45 seconds for a Golden Body Guard 2 to spawn if you place down a Crook Boss and immediately upgrade it to Level 3.
- The Golden Body Guard 2 can deal full collision damage to enemies with defense, like the Giant Boss.
- However, the Golden Body Guard 2's ranged damage is still affected by enemies with defense.
- The Golden Body Guard 2 cannot detect hidden enemies, but they can still be damaged when the Golden Body Guard 2 collides with them. However, this is likely unfavorable as the Golden Body Guard 2's damage comes primarily from firing at enemies rather than collision.
- On maps with multiple paths, only one Golden Body Guard 2 will spawn per Level 3 Golden Crook Boss.
- The Golden Body Guard 2 will go down a random path.
- The Golden Body Guard 2 will struggle against fast enemies, like the Shock or Glitch, as they can run into the GoldenBody Guard 2 without taking much damage from its gun.
- The range of the Golden Body Guard 2 can be increased by the DJ Booth, as long as the Golden Crook Boss that spawned it is in range of the DJ Booth.
- The Golden Body Guard 2 will struggle against any enemy with abilities that damage units, as their health is lower than any amount of damage that these enemies deal.
- For example, if the Fallen King uses its Stomp attack, and a Golden Body Guard 2 is caught in the attack, it is instantly killed.
Trivia
- You can collide with the briefcase on the back of one of the humanoids.
Update History
- 13 May 2022
- GoldenGuard2 added.
- Bug: GoldenGuard2's range ring is not increased when buffed by the DJ Booth.
- Bug: GoldenGuard2 uses an incorrect name in-game.
- 21 May 2022
- Bugfix: Golden Body Guard 2 now uses the correct name in-game.
| Tower Gallery Pages | |
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| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |
