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imported>Yourcraf |
imported>DarkGabonnie Approved by t7ru (380694434980954114) via /job |
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<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">''' |
<div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Present'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
<center> |
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==Base Statistics== |
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{{PVPBaseStat |
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|Image = [[File:PursuitNewIcon.png|100px]] |
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|Unlock Cost = {{Coins|15,000}}<ref name="lvl100">Requires {{Level|100}}.</ref> |
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|Category = Advanced |
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|Role = Offense |
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|Cost = {{Money|5,000}} |
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|Footprint = 1.5 |
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|Sell Price = {{Money|1,666}} |
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|Placement Type = Ground (Air-based) |
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|Damage = [[File:Damage Icon.png|20px|Damage]]7 |
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|Damage Type = Single<br/>Splash (Level 3+) |
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|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
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|Hidden = {{Hidden|Hidden Detection}}Level 4B |
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|Range = [[File:Range Icon.png|20px|Range]]7 |
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|Lead = {{Lead|Lead Detection}}Level 3+ (Splash only) |
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|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]6 |
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|Fly = {{Flying|Flying Detection}}Level 0+ |
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|Title1 = Ammo |
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|Stat1 = [[File:Damage Icon.png|20px|Ammo]]50 |
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|Title2 = Reload Time |
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|Stat2 = [[File:Cooldown Icon.png|20px|Reload Time]]3.5 |
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|Title3 = Patrol Range |
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|Stat3 = [[File:Range Icon.png|20px|Patrol Range]]14 |
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|Title4 = Speed |
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|Stat4 = [[File:SpeedIcon.png|20px|Speed]]45 |
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|PVP Cost = {{Money|2,500}} |
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|PVP Footprint = 1.5 |
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|PVP Sell Price = {{Money|833}} |
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|PVP Placement Type = Ground (Air-based) |
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|PVP Damage = [[File:Damage Icon.png|20px|Damage]]6 |
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|PVP Damage Type = Single<br/>Splash (Level 3+) |
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|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275 |
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|PVP Hidden = {{Hidden|Hidden Detection}}Level 4B |
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|PVP Range = [[File:Range Icon.png|20px|Range]]7 |
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|PVP Lead = {{Lead|Lead Detection}}Level 1+ |
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|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
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|PVP Fly = {{Flying|Flying Detection}}Level 0+ |
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|PVP Title1 = Ammo |
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|PVP Stat1 = [[File:Damage Icon.png|20px|Ammo]]35 |
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|PVP Title2 = Reload Time |
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|PVP Stat2 = [[File:Cooldown Icon.png|20px|Reload Time]]4 |
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|PVP Title3 = Patrol Range |
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|PVP Stat3 = [[File:Range Icon.png|20px|Patrol Range]]14 |
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|PVP Title4 = Speed |
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|PVP Stat4 = [[File:SpeedIcon.png|20px|Speed]]25 |
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}} |
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== |
==Upgrades== |
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{{PVPTabber |
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{{PVPBaseStat|Image=[[File:DefaultPursuitIconIGNov24.png|100px]]|Cost={{Money|5,000}}|Footprint=Average (1.5)|Sell Price={{Money|1,666}}|Placement Type=Ground (Air-based)|Damage=[[File:Damage Icon.png|20px|Damage]]7|Damage Type=Single<br/>Splash (Level 3+)|Firerate=[[File:Cooldown Icon.png|20px|Firerate]]0.208|Hidden={{Hidden|Hidden Detection}}Level 4B|Range=[[File:Range Icon.png|20px|Range]]6|Lead={{Lead|Lead Detection}}Level 1+|Placement=[[File:PlacementLimit.png|20px|Placement Limit]]6|Fly={{Flying|Flying Detection}}Level 0+|Title1=Ammo|Stat1=[[File:Damage Icon.png|20px|Ammo]]50|Title2=Reload Time|Stat2=[[File:Cooldown Icon.png|20px|Reload Time]]3.5|Title3=Patrol Range|Stat3=[[File:Range Icon.png|20px|Patrol Range]]14|Title4=Speed|Stat4=[[File:SpeedIcon.png|20px|Speed]]35|PVP Cost={{Money|2,500}}|PVP Footprint=Average (1.5)|PVP Sell Price={{Money|833}}|PVP Placement Type=Ground (Air-based)|PVP Damage=[[File:Damage Icon.png|20px|Damage]]6|PVP Damage Type=Single<br/>Splash (Level 3+)|PVP Firerate=[[File:Cooldown Icon.png|20px|Firerate]]0.258|PVP Hidden={{Hidden|Hidden Detection}}Level 4B|PVP Range=[[File:Range Icon.png|20px|Range]]7|PVP Lead={{Lead|Lead Detection}}Level 1+|PVP Placement=[[File:PlacementLimit.png|20px|Placement Limit]]6|PVP Fly={{Flying|Flying Detection}}Level 0+|PVP Title1=Ammo|PVP Stat1=[[File:Damage Icon.png|20px|Ammo]]35|PVP Title2=Reload Time|PVP Stat2=[[File:Cooldown Icon.png|20px|Reload Time]]4|PVP Title3=Patrol Range|PVP Stat3=[[File:Range Icon.png|20px|Patrol Range]]14|PVP Title4=Speed|PVP Stat4=[[File:SpeedIcon.png|20px|Speed]]25}} |
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|{{Upgrade|Level = Level 1|Upgrade Title = AP Rounds|Cost = {{Money|1,750}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
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</center> |
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== Upgrades == |
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Sell Price changes to {{Money|2,250}}}} |
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{{PVPTabber}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|3,000}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
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0.225 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
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{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +25 Ammo [[File:Damage Icon.png|20px|Ammo]] |
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3.5 > 3 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]] |
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}} |
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Sell Price changes to {{Money|3,250}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|4,750}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
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{{CollapsibleUpgrade|Title = Unlocks Missiles|Description = •30 Missile Damage [[File:SplashDamage.png|20px|Damage]] |
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•4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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•4 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]] |
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•2 Missiles |
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•0.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
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•20 Missile Speed |
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}} |
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Sell Price changes to {{Money|4,833}}}} |
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{{PathTabber |
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|{{Upgrade|Level = Level 4|Upgrade Title = Sky Shredder|Cost = {{Money|15,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +6 Damage [[File:Damage Icon.png|20px|Damage]] |
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0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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+3 Range [[File:Range Icon.png|20px|Range]] |
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{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +125 Ammo [[File:Damage Icon.png|20px|Ammo]]}} |
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{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +5 Missile Damage [[File:SplashDamage.png|20px|Damage]] |
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+2 Missiles |
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}} |
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Sell Price changes to {{Money|9,833}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Leviathan|Cost = {{Money|47,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +28 Damage [[File:Damage Icon.png|20px|Damage]] |
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+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
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Sell Price changes to {{Money|25,666}}}} |
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|{{Upgrade|Level = Level 4|Upgrade Title = Demolition Gunship|Cost = {{Money|9,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
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+4 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +5 Missile Damage [[File:SplashDamage.png|20px|Damage]] |
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4 > 7.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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+4 Missiles |
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0.5 > 0.25 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
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}} |
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Sell Price changes to {{Money|8,000}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|13,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
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+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
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{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +25 Missile Damage [[File:SplashDamage.png|20px|Damage]] |
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7.5 > 8.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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+2 Missiles |
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0.25 > 0.15 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
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}} |
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Sell Price changes to {{Money|12,500}}}} |
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}} |
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|{{Upgrade|Level = Level 1|Upgrade Title = .50 Caliber|Cost = {{Money|750}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
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+1 Damage [[File:Damage Icon.png|20px|Damage]] |
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25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]] |
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+Lead Detection {{Lead|Lead Detection}} |
+Lead Detection {{Lead|Lead Detection}} |
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Sell Price changes to {{Money|1,083}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|1,500}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
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+3 Damage [[File:Damage Icon.png|20px|Damage]] |
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16 > 25 Speed [[File:SpeedIcon.png|20px|Speed]] |
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+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
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Sell Price changes to {{Money|1,583}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|3,500}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
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0.25 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
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4 > 3.5 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]] |
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}} |
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{{CollapsibleUpgrade|Title = Unlocks Missiles|Description = •32 Missile Damage [[File:SplashDamage.png|20px|Damage]] |
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•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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•7 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]] |
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•2 Missiles |
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•0.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
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•20 Missile Speed |
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}} |
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Sell Price changes to {{Money|2,750}}}} |
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{{PathTabber |
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|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|12,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
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+2 Damage [[File:Damage Icon.png|20px|Damage]] |
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0.2 > 0.1 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
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{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +75 Ammo [[File:Damage Icon.png|20px|Ammo]] |
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3.5 > 3 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]] |
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•1.5 Rev Time [[File:Cooldown Icon.png|20px|Rev Time]] |
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}} |
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{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +3 Missile Damage [[File:SplashDamage.png|20px|Damage]] |
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7 > 6 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]] |
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+2 Missiles |
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}} |
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Sell Price changes to {{Money|9,016}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Sky Shredder|Cost = {{Money|30,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
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+14 Damage [[File:Damage Icon.png|20px|Damage]] |
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0.1 > 0.085 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
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{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +50 Ammo [[File:Damage Icon.png|20px|Ammo]] |
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3 > 2.5 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]] |
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}} |
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{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = 3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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0.5 > 0.25 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
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}} |
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Sell Price changes to {{Money|16,916}}}} |
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|{{Upgrade|Level = Level 4|Upgrade Title = Upgraded Payload|Cost = {{Money|7,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
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+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = -7 Missile Damage [[File:SplashDamage.png|20px|Damage]] |
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3 > 6 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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7 > 3 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]] |
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+4 Missiles |
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0.5 > 0.25 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
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}} |
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Sell Price changes to {{Money|5,250}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|22,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
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+2 Damage [[File:Damage Icon.png|20px|Damage]] |
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+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
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{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = 3.5 > 2.25 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]] |
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}} |
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{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +35 Missile Damage [[File:SplashDamage.png|20px|Damage]] |
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+2 Missiles |
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0.25 > 0.15 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
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}} |
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Sell Price changes to {{Money|12,750}}}} |
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}} |
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}} |
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==Statistics== |
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{{neow|<nowiki> |
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<var> |
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$DPS2$ = (Damage * Ammo) / (Reload Time + Rev Time + (Firerate * Ammo)) |
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$DPS$ = (Damage * Ammo) / (Reload Time + (Firerate * Ammo)) |
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$MDPS$ = (Splash Damage * Missile Count) / (Missile Cooldown + (Burst Time * Missile Count)) |
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$TDPS$ = Gun DPS + Missile DPS |
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$CE$ = Total Cost / Total DPS |
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$TP$ = $FNC-TOTAL-COST$ |
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$FNC-SCHEMA$ = N; N; N; N; A; A; B; B; |
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$FNC-BRANCH$ = Top Path Stats; Bottom Path Stats |
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$COST$ = 5000; 1750; 3000; 4750; 15000; 47500; 9500; 13500; |
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$PVP-COST$ = 2500; 750; 1500; 3500; 12500; 30000; 7500; 22500; |
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$FSE-DETECTION$ = ; 3; ; ; 3; ; 4; 3; |
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$FSE-PVP-DETECTION$ = ; 1; ; ; 1; ; 4; 1; |
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$FSE-UPGRADE$ = AP Rounds; Enhanced Radar; Air to Ground Missiles; Sky Shredder; Leviathan; Modified Payload; Demolition Gunship |
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$FSE-PVP-UPGRADE$ = .50 Caliber; Enhanced Radar; Air to Ground Missiles; Sky Shredder; Leviathan; Modified Payload; Demolition Gunship |
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$FSE-UPGRADEICON$ = 117186100008439; 117186100008439; 98101516586169; File:PursuitLevelT4.png; File:PursuitLevelT4.png; File:PursuitLevelB4.png; File:PursuitLevelB4.png |
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$DREF$ = <ref name=dps>Calculated as:<br><math>\frac{\left(\text{Damage}\ \times\ Ammo\right)}{\left(\text{Reload Time}+\left(Firerate\times Ammo\right)\right)}</math></ref> |
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$DREF2$ = <ref name=dps2>Calculated as:<br><math>\frac{\left(\text{Damage}\ \times\ Ammo\right)}{\left(\text{Reload Time}+\text{Rev Time}+\left(Firerate\times Ammo\right)\right)}</math></ref> |
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$MREF$ = <ref name=missile>Calculated as:<br><math>\frac{\left(\text{Splash Damage} \times\ \text{Missile Count}\right)}{\left(\text{Missile Cooldown}+\left(\text{Burst Time}\times \text{Missile Count}\right)\right)}</math><br>Assumes missiles only hit one enemy.</ref> |
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$R$ = $FNC-RECURSION$ |
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</var> |
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<div class="mobile-tabber"><tabber> |
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|-|Regular = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! colspan="20" | Neutral Stats |
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|- |
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! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency |
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|- |
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| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 7 || N/A || N/A || 50 || 0.225 || N/A || N/A || 3.5 || 7 || 14 || N/A || 45 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
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| 1 || $R$ || $R$ || 10 || N/A || N/A || 50 || 0.225 || N/A || N/A || 3.5 || 7 || 14 || N/A || 45 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
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| 2 || $R$ || $R$ || 10 || N/A || N/A || 75 || 0.175 || N/A || N/A || 3 || 8 || 16 || N/A || 45 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
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| 3 || $R$ || $R$ || 12 || 30 || 2 || 75 || 0.175 || 4 || 0.5 || 3 || 8 || 16 || 4 || 45 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}} |
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|} |
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{| class="wikitable stats-table" |
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! colspan="20" | Top Path Stats |
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|- |
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! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency |
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|- |
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| 4 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 18 || 35 || 4 || 200 || 0.15 || 4 || 0.5 || 3 || 11 || 16 || 3 || 60 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}} |
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|- |
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| 5 || $R$ || $R$ || 46 || 35 || 4 || 200 || 0.15 || 4 || 0.5 || 3 || 11 || 18 || 4 || 60 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}} |
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|} |
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{| class="wikitable stats-table" |
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! colspan="20" | Bottom Path Stats |
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|- |
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! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency |
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|- |
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| 4 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 35 || 6 || 75 || 0.175 || 4 || 0.25 || 3 || 10 || 20 || 7.5 || 45 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}} |
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|- |
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| 5 || $R$ || $R$ || 10 || 60 || 8 || 75 || 0.175 || 4 || 0.15 || 3 || 12 || 22 || 8.5 || 45 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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|-|PVP = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! colspan="21" | Neutral Stats |
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|- |
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! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Rev Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF2$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency |
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|- |
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| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || N/A || N/A || 35 || 0.25 || N/A || N/A || 4 || N/A || 7 || 14 || N/A || 30 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 7 || N/A || N/A || 35 || 0.25 || N/A || N/A || 4 || N/A || 8 || 14 || N/A || 16 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
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| 2 || $R$ || $R$ || 10 || N/A || N/A || 35 || 0.25 || N/A || N/A || 4 || N/A || 9.5 || 16 || N/A || 25 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}} |
|||
|- |
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| 3 || $R$ || $R$ || 10 || 32 || 2 || 75 || 0.2 || 7 || 0.5 || 3.5 || N/A || 10.5 || 16 || 3 || 25 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}} |
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|} |
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{| class="wikitable stats-table" |
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! colspan="21" | Top Path Stats |
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|- |
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! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Rev Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF2$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency |
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|- |
|||
| 4 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 35 || 4 || 150 || 0.1 || 6 || 0.5 || 3 || 1.5 || 11 || 18.5 || 3 || 25 || 20 || $DPS2$ || $MDPS$ || $TDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 26 || 35 || 4 || 200 || 0.085 || 6 || 0.25 || 2.5 || 1.5 || 12 || 21 || 4 || 25 || 20 || $DPS2$ || $MDPS$ || $TDPS$ || {{Money|$CE$}} |
|||
|} |
|||
{| class="wikitable stats-table" |
|||
! colspan="21" | Bottom Path Stats |
|||
|- |
|||
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Rev Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF2$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency |
|||
|- |
|||
| 4 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 25 || 6 || 75 || 0.2 || 3 || 0.25 || 3.5 || N/A || 11 || 17.5 || 6 || 25 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 12 || 60 || 8 || 75 || 0.2 || 3 || 0.15 || 2.25 || N/A || 12 || 19.5 || 6 || 25 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:PursuitNewIcon.png|100px]] |
|||
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100">Requires {{Level|100}}.</ref> |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|5,000}} |
|||
|Footprint = 1.5 |
|||
|Sell Price = {{Money|1,666}} |
|||
|Placement Type = Ground (Air-based) |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]7 |
|||
|Damage Type = Single<br/>Splash (Level 3+) |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 4B |
|||
|Range = [[File:Range Icon.png|20px|Range]]6 |
|||
|Lead = {{Lead|Lead Detection}}Level 3+ (Splash only) |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]6 |
|||
|Fly = {{Flying|Flying Detection}}Level 0+ |
|||
|Title1 = Ammo |
|||
|Stat1 = [[File:Damage Icon.png|20px|Ammo]]50 |
|||
|Title2 = Reload Time |
|||
|Stat2 = [[File:Cooldown Icon.png|20px|Reload Time]]3.5 |
|||
|Title3 = Patrol Range |
|||
|Stat3 = [[File:Range Icon.png|20px|Patrol Range]]14 |
|||
|Title4 = Speed |
|||
|Stat4 = [[File:SpeedIcon.png|20px|Speed]]35 |
|||
|PVP Cost = {{Money|2,500}} |
|||
|PVP Footprint = 1.5 |
|||
|PVP Sell Price = {{Money|833}} |
|||
|PVP Placement Type = Ground (Air-based) |
|||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]6 |
|||
|PVP Damage Type = Single<br/>Splash (Level 3+) |
|||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275 |
|||
|PVP Hidden = {{Hidden|Hidden Detection}}Level 4B |
|||
|PVP Range = [[File:Range Icon.png|20px|Range]]7 |
|||
|PVP Lead = {{Lead|Lead Detection}}Level 1+ |
|||
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
|||
|PVP Fly = {{Flying|Flying Detection}}Level 0+ |
|||
|PVP Title1 = Ammo |
|||
|PVP Stat1 = [[File:Damage Icon.png|20px|Ammo]]35 |
|||
|PVP Title2 = Reload Time |
|||
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Reload Time]]4 |
|||
|PVP Title3 = Patrol Range |
|||
|PVP Stat3 = [[File:Range Icon.png|20px|Patrol Range]]14 |
|||
|PVP Title4 = Speed |
|||
|PVP Stat4 = [[File:SpeedIcon.png|20px|Speed]]25 |
|||
}} |
|||
==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = AP Rounds|Cost = {{Money|1,750}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
Sell Price changes to {{Money|2,250}}}} |
Sell Price changes to {{Money|2,250}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|3,000}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.225 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 32: | Line 447: | ||
Sell Price changes to {{Money|3,250}}}} |
Sell Price changes to {{Money|3,250}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|5,000}}|Image = [[File:PursuitLevel3.png|100px]]|Information = {{CollapsibleUpgrade|Title = Unlocks Missiles|Description = •45 Missile Damage [[File:SplashDamage.png|20px|Damage]] |
||
•4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
•4 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]] |
|||
•2 Missiles |
|||
•0.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
|||
•20 Missile Speed |
|||
}} |
|||
Sell Price changes to {{Money|4,916}}}} |
|||
{{PathTabber |
|||
|{{Upgrade|Level = Level 4|Upgrade Title = Sky Shredder|Cost = {{Money|18,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +14 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
-6 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
|||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +10 Ammo [[File:Damage Icon.png|20px|Ammo]]}} |
|||
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = 4 > 8 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]] |
|||
+2 Missiles |
|||
}} |
|||
Sell Price changes to {{Money|10,916}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Leviathan|Cost = {{Money|45,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +26 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.15 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|25,916}}}} |
|||
|{{Upgrade|Level = Level 4|Upgrade Title = Modified Payload|Cost = {{Money|8,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
|||
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
|||
35 > 45 Speed [[File:SpeedIcon.png|20px|Speed]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = 4 > 7.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
+4 Missiles |
|||
0.5 > 0.25 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
|||
}} |
|||
Sell Price changes to {{Money|7,750}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|15,000}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
|||
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +15 Missile Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+2 Missiles |
|||
0.25 > 0.15 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
|||
}} |
|||
Sell Price changes to {{Money|16,516}}}} |
|||
}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = .50 Caliber|Cost = {{Money|750}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
|||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]] |
|||
+Lead Detection {{Lead|Lead Detection}} |
|||
Sell Price changes to {{Money|1,083}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|1,500}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
|||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
16 > 25 Speed [[File:SpeedIcon.png|20px|Speed]] |
|||
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
|||
Sell Price changes to {{Money|1,583}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|3,500}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
|||
0.275 > 0.225 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
|||
4 > 3.5 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]] |
|||
}} |
|||
{{CollapsibleUpgrade|Title = Unlocks Missiles|Description = •35 Missile Damage [[File:SplashDamage.png|20px|Damage]] |
|||
•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
•7 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]] |
|||
•2 Missiles |
|||
•0.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
|||
•20 Missile Speed |
|||
}} |
|||
Sell Price changes to {{Money|2,750}}}} |
|||
{{PathTabber |
|||
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|12,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
|||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.225 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
|||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +75 Ammo [[File:Damage Icon.png|20px|Ammo]] |
|||
3.5 > 3 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]] |
|||
•1.5 Rev Time [[File:Cooldown Icon.png|20px|Rev Time]] |
|||
}} |
|||
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = 7 > 6 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]] |
|||
+2 Missiles |
|||
}} |
|||
Sell Price changes to {{Money|9,016}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Sky Shredder|Cost = {{Money|30,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
|||
+14 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.125 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
|||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +50 Ammo [[File:Damage Icon.png|20px|Ammo]] |
|||
3 > 2.5 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]] |
|||
}} |
|||
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = 3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
0.5 > 0.25 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
|||
}} |
|||
Sell Price changes to {{Money|16,916}}}} |
|||
|{{Upgrade|Level = Level 4|Upgrade Title = Upgraded Payload|Cost = {{Money|7,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
|||
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = -10 Missile Damage [[File:SplashDamage.png|20px|Damage]] |
|||
3 > 6 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
7 > 3 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]] |
|||
+4 Missiles |
|||
0.5 > 0.25 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
|||
}} |
|||
Sell Price changes to {{Money|5,250}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|22,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
|||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
|||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = 3.5 > 2.25 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]] |
|||
}} |
|||
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +35 Missile Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+2 Missiles |
|||
0.25 > 0.15 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]] |
|||
}} |
|||
Sell Price changes to {{Money|12,750}}}} |
|||
}} |
|||
}} |
|||
==Statistics== |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! colspan="17" |Neutral Stats |
|||
|- |
|||
!Level |
|||
!Total Price |
|||
!Normal Damage |
|||
![[Splash Damage]]<ref name="Splash">Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.</ref> |
|||
!Ammo |
|||
!Firerate |
|||
!Missile Cooldown |
|||
!Burst Time |
|||
!Reload Time |
|||
!Range |
|||
!Patrol Range |
|||
!Explosion Range |
|||
!Speed |
|||
!Missile Speed |
|||
!DPS<ref name="DPS2">DPS is calculated as:<br/> |
|||
<math>\frac{\left(\text{Bullet Damage}\ \times\ Ammo\right)}{\left(\text{Reload Time}+\text{Rev Time}+\left(Firerate\times Ammo\right)\right)}+\frac{\left(\text{Splash Damage} \times\ \text{Missile Count}\right)}{\left(\text{Missile Cooldown}+\left(\text{Burst Time}\times \text{Missile Count}\right)\right)}</math><br/>DPS assumes missiles only hit one enemy.</ref> |
|||
!Cost Efficiency |
|||
|- |
|||
|0 |
|||
|{{Money|5,000}} |
|||
|7 |
|||
|N/A |
|||
|50 |
|||
|0.225 |
|||
|N/A |
|||
|N/A |
|||
|3.5 |
|||
|6 |
|||
|14 |
|||
|N/A |
|||
|35 |
|||
|N/A |
|||
|23.73 |
|||
|{{Money|210.71}} |
|||
|- |
|||
|1 |
|||
|{{Money|6,750}} |
|||
|10 |
|||
|N/A |
|||
|50 |
|||
|0.225 |
|||
|N/A |
|||
|N/A |
|||
|3.5 |
|||
|6 |
|||
|14 |
|||
|N/A |
|||
|35 |
|||
|N/A |
|||
|33.9 |
|||
|{{Money|199.13}} |
|||
|- |
|||
|2 |
|||
|{{Money|9,750}} |
|||
|10 |
|||
|N/A |
|||
|65 |
|||
|0.175 |
|||
|N/A |
|||
|N/A |
|||
|3 |
|||
|7 |
|||
|16 |
|||
|N/A |
|||
|35 |
|||
|N/A |
|||
|45.22 |
|||
|{{Money|215.63}} |
|||
|- |
|||
|3 |
|||
|{{Money|14,750}} |
|||
|10 |
|||
|45x2 |
|||
|65 |
|||
|0.175 |
|||
|4 |
|||
|0.5 |
|||
|3 |
|||
|7 |
|||
|16 |
|||
|4 |
|||
|35 |
|||
|20 |
|||
|63.22<ref name="neutral-dps3">45.22 Gun DPS + 18 Missile DPS</ref> |
|||
|{{Money|233.31}} |
|||
|} |
|||
</div> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! colspan="17" |Top Path Stats |
|||
|- |
|||
!Level |
|||
!Total Price |
|||
!Normal Damage |
|||
![[Splash Damage]]<ref name="Splash"/> |
|||
!Ammo |
|||
!Firerate |
|||
!Missile Cooldown |
|||
!Burst Time |
|||
!Reload Time |
|||
!Range |
|||
!Patrol Range |
|||
!Explosion Range |
|||
!Speed |
|||
!Missile Speed |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|4 |
|||
|{{Money|32,750}} |
|||
|24 |
|||
|45x4 |
|||
|75 |
|||
|0.15 |
|||
|8 |
|||
|0.5 |
|||
|3 |
|||
|7 |
|||
|10 |
|||
|3 |
|||
|35 |
|||
|20 |
|||
|144.32<ref name="top-dps7">126.32 Gun DPS + 18 Missile DPS</ref> |
|||
|{{Money|226.93}} |
|||
|- |
|||
|5 |
|||
|{{Money|77,750}} |
|||
|50 |
|||
|45x4 |
|||
|75 |
|||
|0.117 |
|||
|8 |
|||
|0.5 |
|||
|3 |
|||
|7 |
|||
|10 |
|||
|4 |
|||
|35 |
|||
|20 |
|||
|336.47<ref name="top-dps8">318.47 Gun DPS + 18 Missile DPS</ref> |
|||
|{{Money|231.08}} |
|||
|} |
|||
</div> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! colspan="17" |Bottom Path Stats |
|||
|- |
|||
!Level |
|||
!Total Price |
|||
!Normal Damage |
|||
![[Splash Damage]]<ref name="Splash"/> |
|||
!Ammo |
|||
!Firerate |
|||
!Missile Cooldown |
|||
!Burst Time |
|||
!Reload Time |
|||
!Range |
|||
!Patrol Range |
|||
!Explosion Range |
|||
!Speed |
|||
!Missile Speed |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|4 |
|||
|{{Money|23,250}} |
|||
|10 |
|||
|45x6 |
|||
|65 |
|||
|0.175 |
|||
|4 |
|||
|0.25 |
|||
|3 |
|||
|10 |
|||
|18 |
|||
|7.5 |
|||
|45 |
|||
|20 |
|||
|94.31<ref name="bottom-dps6">45.22 Gun DPS + 49.09 Missile DPS</ref> |
|||
|{{Money|246.53}} |
|||
|- |
|||
|5 |
|||
|{{Money|38,250}} |
|||
|10 |
|||
|60x8 |
|||
|65 |
|||
|0.175 |
|||
|4 |
|||
|0.15 |
|||
|3 |
|||
|12 |
|||
|20 |
|||
|7.5 |
|||
|45 |
|||
|20 |
|||
|137.53<ref name="dps5">45.22 Gun DPS + 92.31 Missile DPS</ref> |
|||
|{{Money|278.12}} |
|||
|} |
|||
</div> |
|||
|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! colspan="17" |Neutral Stats |
|||
|- |
|||
!Level |
|||
!Total Price |
|||
!Normal Damage |
|||
![[Splash Damage]]<ref name="Splash"/> |
|||
!Ammo |
|||
!Firerate |
|||
!Missile Cooldown |
|||
!Burst Time |
|||
!Reload Time |
|||
!Rev Time |
|||
!Range |
|||
!Patrol Range |
|||
!Explosion Range |
|||
!Speed |
|||
!Missile Speed |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|0 |
|||
|{{Money|2,500}} |
|||
|6 |
|||
|N/A |
|||
|35 |
|||
|0.275 |
|||
|N/A |
|||
|N/A |
|||
|4 |
|||
|N/A |
|||
|7 |
|||
|14 |
|||
|N/A |
|||
|30 |
|||
|N/A |
|||
|15.41 |
|||
|{{Money|162.2}} |
|||
|- |
|||
|1 |
|||
|{{Money|3,250}} |
|||
|8 |
|||
|N/A |
|||
|35 |
|||
|0.275 |
|||
|N/A |
|||
|N/A |
|||
|4 |
|||
|N/A |
|||
|8 |
|||
|14 |
|||
|N/A |
|||
|16 |
|||
|N/A |
|||
|20.55 |
|||
|{{Money|158.15}} |
|||
|- |
|||
|2 |
|||
|{{Money|4,750}} |
|||
|10 |
|||
|N/A |
|||
|35 |
|||
|0.275 |
|||
|N/A |
|||
|N/A |
|||
|4 |
|||
|N/A |
|||
|9.5 |
|||
|16 |
|||
|N/A |
|||
|25 |
|||
|N/A |
|||
|25.69 |
|||
|{{Money|184.91}} |
|||
|- |
|||
|3 |
|||
|{{Money|8,250}} |
|||
|10 |
|||
|35x2 |
|||
|75 |
|||
|0.225 |
|||
|7 |
|||
|0.5 |
|||
|3.5 |
|||
|N/A |
|||
|10.5 |
|||
|16 |
|||
|3 |
|||
|25 |
|||
|20 |
|||
|45.56<ref name="neutral-dps2"/> |
|||
|{{Money|181.08}} |
|||
|} |
|||
</div> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! colspan="17" |Top Path Stats |
|||
|- |
|||
!Level |
|||
!Total Price |
|||
!Normal Damage |
|||
![[Splash Damage]]<ref name="Splash"/> |
|||
!Ammo |
|||
!Firerate |
|||
!Missile Cooldown |
|||
!Burst Time |
|||
!Reload Time |
|||
!Rev Time |
|||
!Range |
|||
!Patrol Range |
|||
!Explosion Range |
|||
!Speed |
|||
!Missile Speed |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|4 |
|||
|{{Money|20,750}} |
|||
|12 |
|||
|35x4 |
|||
|150 |
|||
|0.125 |
|||
|6 |
|||
|0.5 |
|||
|3 |
|||
|1.5 |
|||
|11 |
|||
|18.5 |
|||
|3 |
|||
|25 |
|||
|20 |
|||
|94.92<ref name="top-dps5"/> |
|||
|{{Money|218.61}} |
|||
|- |
|||
|5 |
|||
|{{Money|50,750}} |
|||
|26 |
|||
|35x4 |
|||
|200 |
|||
|0.117 |
|||
|6 |
|||
|0.25 |
|||
|2.5 |
|||
|1.5 |
|||
|12 |
|||
|21 |
|||
|4 |
|||
|25 |
|||
|20 |
|||
|209.78<ref name="top-dps6"/> |
|||
|{{Money|241.92}} |
|||
|} |
|||
</div> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! colspan="17" |Bottom Path Stats |
|||
|- |
|||
!Level |
|||
!Total Price |
|||
!Normal Damage |
|||
![[Splash Damage]]<ref name="Splash"/> |
|||
!Ammo |
|||
!Firerate |
|||
!Missile Cooldown |
|||
!Burst Time |
|||
!Reload Time |
|||
!Rev Time |
|||
!Range |
|||
!Patrol Range |
|||
!Explosion Range |
|||
!Speed |
|||
!Missile Speed |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|4 |
|||
|{{Money|15,750}} |
|||
|10 |
|||
|25x6 |
|||
|75 |
|||
|0.225 |
|||
|3 |
|||
|0.25 |
|||
|3.5 |
|||
|N/A |
|||
|11 |
|||
|17.5 |
|||
|6 |
|||
|25 |
|||
|20 |
|||
|70.14<ref name="bottom-dps4"/> |
|||
|{{Money|224.55}} |
|||
|- |
|||
|5 |
|||
|{{Money|38,250}} |
|||
|12 |
|||
|60x8 |
|||
|75 |
|||
|0.208 |
|||
|3 |
|||
|0.15 |
|||
|2.25 |
|||
|N/A |
|||
|12 |
|||
|19.5 |
|||
|6 |
|||
|25 |
|||
|20 |
|||
|161.34<ref name="bottom-dps5"/> |
|||
|{{Money|237.08}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''Shock And Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:PursuitNewIcon.png|100px]] |
|||
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100"/> |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|5,000}} |
|||
|Footprint = 1.5 |
|||
|Sell Price = {{Money|1,666}} |
|||
|Placement Type = Ground (Air-based) |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]7 |
|||
|Damage Type = Single<br/>Splash (Level 3+) |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 4B |
|||
|Range = [[File:Range Icon.png|20px|Range]]6 |
|||
|Lead = {{Lead|Lead Detection}}Level 1+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]6 |
|||
|Fly = {{Flying|Flying Detection}}Level 0+ |
|||
|Title1 = Ammo |
|||
|Stat1 = [[File:Damage Icon.png|20px|Ammo]]50 |
|||
|Title2 = Reload Time |
|||
|Stat2 = [[File:Cooldown Icon.png|20px|Reload Time]]3.5 |
|||
|Title3 = Patrol Range |
|||
|Stat3 = [[File:Range Icon.png|20px|Patrol Range]]14 |
|||
|Title4 = Speed |
|||
|Stat4 = [[File:SpeedIcon.png|20px|Speed]]35 |
|||
|PVP Cost = {{Money|2,500}} |
|||
|PVP Footprint = 1.5 |
|||
|PVP Sell Price = {{Money|833}} |
|||
|PVP Placement Type = Ground (Air-based) |
|||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]6 |
|||
|PVP Damage Type = Single<br/>Splash (Level 3+) |
|||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.258 |
|||
|PVP Hidden = {{Hidden|Hidden Detection}}Level 4B |
|||
|PVP Range = [[File:Range Icon.png|20px|Range]]7 |
|||
|PVP Lead = {{Lead|Lead Detection}}Level 1+ |
|||
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
|||
|PVP Fly = {{Flying|Flying Detection}}Level 0+ |
|||
|PVP Title1 = Ammo |
|||
|PVP Stat1 = [[File:Damage Icon.png|20px|Ammo]]35 |
|||
|PVP Title2 = Reload Time |
|||
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Reload Time]]4 |
|||
|PVP Title3 = Patrol Range |
|||
|PVP Stat3 = [[File:Range Icon.png|20px|Patrol Range]]14 |
|||
|PVP Title4 = Speed |
|||
|PVP Stat4 = [[File:SpeedIcon.png|20px|Speed]]25 |
|||
}} |
|||
==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = AP Round|Cost = {{Money|1,750}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Lead Detection {{Lead|Lead Detection}} |
|||
Sell Price changes to {{Money|2,250}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|3,000}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
|||
0.225 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
|||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +15 Ammo [[File:Damage Icon.png|20px|Ammo]] |
|||
3.5 > 3 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]] |
|||
}} |
|||
Sell Price changes to {{Money|3,250}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|5,000}}|Image = [[File:PursuitLevel3.png|100px]]|Information = {{CollapsibleUpgrade|Title = Unlocks Missiles|Description = •45 Missile Damage [[File:SplashDamage.png|20px|Damage]] |
|||
•4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
•4 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]] |
•4 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]] |
||
| Line 48: | Line 1,161: | ||
Sell Price changes to {{Money|3,683}}}} |
Sell Price changes to {{Money|3,683}}}} |
||
{{PathTabber |
{{PathTabber |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Sky Shredder|Cost = {{Money|18,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +14 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
-6 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
-6 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 63: | Line 1,176: | ||
Sell Price changes to {{Money|10,916}}}} |
Sell Price changes to {{Money|10,916}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Leviathan|Cost = {{Money|45,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +26 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0.128 > 0.093 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.128 > 0.093 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 69: | Line 1,182: | ||
Sell Price changes to {{Money|25,916}}}} |
Sell Price changes to {{Money|25,916}}}} |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Modified Payload|Cost = {{Money|8,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 77: | Line 1,190: | ||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = |
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = 4 > 7.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
+4 Missiles |
+4 Missiles |
||
| Line 86: | Line 1,199: | ||
Sell Price changes to {{Money|7,750}}}} |
Sell Price changes to {{Money|7,750}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|15,000}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 100: | Line 1,213: | ||
Sell Price changes to {{Money|16,516}}}} |
Sell Price changes to {{Money|16,516}}}} |
||
}} |
}} |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 1|Upgrade Title = .50 Caliber|Cost = {{Money|750}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 110: | Line 1,223: | ||
Sell Price changes to {{Money|1,083}}}} |
Sell Price changes to {{Money|1,083}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|1,500}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 120: | Line 1,233: | ||
Sell Price changes to {{Money|1,583}}}} |
Sell Price changes to {{Money|1,583}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|3,500}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.275 > 0.225 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
||
| Line 145: | Line 1,258: | ||
Sell Price changes to {{Money|2,750}}}} |
Sell Price changes to {{Money|2,750}}}} |
||
{{PathTabber |
{{PathTabber |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|12,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.225 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 167: | Line 1,280: | ||
Sell Price changes to {{Money|9,016}}}} |
Sell Price changes to {{Money|9,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Sky Shredder|Cost = {{Money|30,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+14 Damage [[File:Damage Icon.png|20px|Damage]] |
+14 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.125 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 187: | Line 1,300: | ||
Sell Price changes to {{Money|16,916}}}} |
Sell Price changes to {{Money|16,916}}}} |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Upgraded Payload|Cost = {{Money|7,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
||
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 206: | Line 1,319: | ||
Sell Price changes to {{Money|5,250}}}} |
Sell Price changes to {{Money|5,250}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|22,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 227: | Line 1,340: | ||
}} |
}} |
||
==Statistics== |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! colspan="17" |Neutral Stats |
|||
|- |
|||
!Level |
|||
!Total Price |
|||
!Normal Damage |
|||
![[Splash Damage]]<ref name="Splash"/> |
|||
!Ammo |
|||
!Firerate |
|||
!Missile Cooldown |
|||
!Burst Time |
|||
!Reload Time |
|||
!Range |
|||
!Patrol Range |
|||
!Explosion Range |
|||
!Speed |
|||
!Missile Speed |
|||
!DPS<ref name="DPS2"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|0 |
|||
|{{Money|5,000}} |
|||
|7 |
|||
|N/A |
|||
|50 |
|||
|0.225 |
|||
|N/A |
|||
|N/A |
|||
|3.5 |
|||
|6 |
|||
|14 |
|||
|N/A |
|||
|35 |
|||
|N/A |
|||
|23.73 |
|||
|{{Money|210.71}} |
|||
|- |
|||
|1 |
|||
|{{Money|6,750}} |
|||
|10 |
|||
|N/A |
|||
|50 |
|||
|0.225 |
|||
|N/A |
|||
|N/A |
|||
|3.5 |
|||
|6 |
|||
|14 |
|||
|N/A |
|||
|35 |
|||
|N/A |
|||
|33.9 |
|||
|{{Money|199.13}} |
|||
|- |
|||
|2 |
|||
|{{Money|9,750}} |
|||
|10 |
|||
|N/A |
|||
|65 |
|||
|0.175 |
|||
|N/A |
|||
|N/A |
|||
|3 |
|||
|7 |
|||
|16 |
|||
|N/A |
|||
|35 |
|||
|N/A |
|||
|45.22 |
|||
|{{Money|215.63}} |
|||
|- |
|||
|3 |
|||
|{{Money|14,750}} |
|||
|10 |
|||
|45x2 |
|||
|65 |
|||
|0.175 |
|||
|4 |
|||
|0.5 |
|||
|3 |
|||
|7 |
|||
|16 |
|||
|4 |
|||
|35 |
|||
|20 |
|||
|63.22<ref name="neutral-dps3"/> |
|||
|{{Money|233.31}} |
|||
|} |
|||
</div> |
</div> |
||
---- |
|||
<div class="mw-collapsible mw-collapsed"><div class="sectionheader">'''Assassin Update (6 August 2025) – Shock And Awe Update (28 January 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"><center> |
|||
<div class="overflow-box"> |
|||
==Base Stats== |
|||
{| class="wikitable stats-table" |
|||
! colspan="17" |Top Path Stats |
|||
|- |
|||
!Level |
|||
!Total Price |
|||
!Normal Damage |
|||
![[Splash Damage]]<ref name="Splash"/> |
|||
!Ammo |
|||
!Firerate |
|||
!Missile Cooldown |
|||
!Burst Time |
|||
!Reload Time |
|||
!Range |
|||
!Patrol Range |
|||
!Explosion Range |
|||
!Speed |
|||
!Missile Speed |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|4 |
|||
|{{Money|32,750}} |
|||
|24 |
|||
|45x4 |
|||
|75 |
|||
|0.15 |
|||
|8 |
|||
|0.5 |
|||
|3 |
|||
|7 |
|||
|10 |
|||
|3 |
|||
|35 |
|||
|20 |
|||
|144.32<ref name="top-dps7"/> |
|||
|{{Money|226.93}} |
|||
|- |
|||
|5 |
|||
|{{Money|77,750}} |
|||
|50 |
|||
|45x4 |
|||
|75 |
|||
|0.117 |
|||
|8 |
|||
|0.5 |
|||
|3 |
|||
|7 |
|||
|10 |
|||
|4 |
|||
|35 |
|||
|20 |
|||
|336.47<ref name="top-dps8"/> |
|||
|{{Money|231.08}} |
|||
|} |
|||
</div> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! colspan="17" |Bottom Path Stats |
|||
|- |
|||
!Level |
|||
!Total Price |
|||
!Normal Damage |
|||
![[Splash Damage]]<ref name="Splash"/> |
|||
!Ammo |
|||
!Firerate |
|||
!Missile Cooldown |
|||
!Burst Time |
|||
!Reload Time |
|||
!Range |
|||
!Patrol Range |
|||
!Explosion Range |
|||
!Speed |
|||
!Missile Speed |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|4 |
|||
|{{Money|18,250}} |
|||
|10 |
|||
|45x6 |
|||
|65 |
|||
|0.175 |
|||
|4 |
|||
|0.25 |
|||
|3 |
|||
|10 |
|||
|18 |
|||
|7.5 |
|||
|45 |
|||
|20 |
|||
|94.31<ref name="bottom-dps6"/> |
|||
|{{Money|246.53}} |
|||
|- |
|||
|5 |
|||
|{{Money|38,250}} |
|||
|10 |
|||
|60x8 |
|||
|65 |
|||
|0.175 |
|||
|4 |
|||
|0.15 |
|||
|3 |
|||
|12 |
|||
|20 |
|||
|7.5 |
|||
|45 |
|||
|20 |
|||
|137.53<ref name="dps5"/> |
|||
|{{Money|278.12}} |
|||
|} |
|||
</div> |
|||
|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! colspan="17" |Neutral Stats |
|||
|- |
|||
!Level |
|||
!Total Price |
|||
!Normal Damage |
|||
![[Splash Damage]]<ref name="Splash"/> |
|||
!Ammo |
|||
!Firerate |
|||
!Missile Cooldown |
|||
!Burst Time |
|||
!Reload Time |
|||
!Rev Time |
|||
!Range |
|||
!Patrol Range |
|||
!Explosion Range |
|||
!Speed |
|||
!Missile Speed |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|0 |
|||
|{{Money|2,500}} |
|||
|6 |
|||
|N/A |
|||
|35 |
|||
|0.275 |
|||
|N/A |
|||
|N/A |
|||
|4 |
|||
|N/A |
|||
|7 |
|||
|14 |
|||
|N/A |
|||
|30 |
|||
|N/A |
|||
|15.41 |
|||
|{{Money|162.2}} |
|||
|- |
|||
|1 |
|||
|{{Money|3,250}} |
|||
|8 |
|||
|N/A |
|||
|35 |
|||
|0.275 |
|||
|N/A |
|||
|N/A |
|||
|4 |
|||
|N/A |
|||
|8 |
|||
|14 |
|||
|N/A |
|||
|16 |
|||
|N/A |
|||
|20.55 |
|||
|{{Money|158.15}} |
|||
|- |
|||
|2 |
|||
|{{Money|4,750}} |
|||
|10 |
|||
|N/A |
|||
|35 |
|||
|0.275 |
|||
|N/A |
|||
|N/A |
|||
|4 |
|||
|N/A |
|||
|9.5 |
|||
|16 |
|||
|N/A |
|||
|25 |
|||
|N/A |
|||
|25.69 |
|||
|{{Money|184.91}} |
|||
|- |
|||
|3 |
|||
|{{Money|8,250}} |
|||
|10 |
|||
|35x2 |
|||
|75 |
|||
|0.225 |
|||
|7 |
|||
|0.5 |
|||
|3.5 |
|||
|N/A |
|||
|10.5 |
|||
|16 |
|||
|3 |
|||
|25 |
|||
|20 |
|||
|45.56<ref name="neutral-dps2"/> |
|||
|{{Money|181.08}} |
|||
|} |
|||
</div> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! colspan="17" |Top Path Stats |
|||
|- |
|||
!Level |
|||
!Total Price |
|||
!Normal Damage |
|||
![[Splash Damage]]<ref name="Splash"/> |
|||
!Ammo |
|||
!Firerate |
|||
!Missile Cooldown |
|||
!Burst Time |
|||
!Reload Time |
|||
!Rev Time |
|||
!Range |
|||
!Patrol Range |
|||
!Explosion Range |
|||
!Speed |
|||
!Missile Speed |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|4 |
|||
|{{Money|20,750}} |
|||
|12 |
|||
|35x4 |
|||
|150 |
|||
|0.125 |
|||
|6 |
|||
|0.5 |
|||
|3 |
|||
|1.5 |
|||
|11 |
|||
|18.5 |
|||
|3 |
|||
|25 |
|||
|20 |
|||
|94.92<ref name="top-dps5"/> |
|||
|{{Money|218.61}} |
|||
|- |
|||
|5 |
|||
|{{Money|50,750}} |
|||
|26 |
|||
|35x4 |
|||
|200 |
|||
|0.117 |
|||
|6 |
|||
|0.25 |
|||
|2.5 |
|||
|1.5 |
|||
|12 |
|||
|21 |
|||
|4 |
|||
|25 |
|||
|20 |
|||
|209.78<ref name="top-dps6"/> |
|||
|{{Money|241.92}} |
|||
|} |
|||
</div> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! colspan="17" |Bottom Path Stats |
|||
|- |
|||
!Level |
|||
!Total Price |
|||
!Normal Damage |
|||
![[Splash Damage]]<ref name="Splash"/> |
|||
!Ammo |
|||
!Firerate |
|||
!Missile Cooldown |
|||
!Burst Time |
|||
!Reload Time |
|||
!Rev Time |
|||
!Range |
|||
!Patrol Range |
|||
!Explosion Range |
|||
!Speed |
|||
!Missile Speed |
|||
!DPS<ref name="DPS"/> |
|||
!Cost Efficiency |
|||
|- |
|||
|4 |
|||
|{{Money|15,750}} |
|||
|10 |
|||
|25x6 |
|||
|75 |
|||
|0.225 |
|||
|3 |
|||
|0.25 |
|||
|3.5 |
|||
|N/A |
|||
|11 |
|||
|17.5 |
|||
|6 |
|||
|25 |
|||
|20 |
|||
|70.14<ref name="bottom-dps4"/> |
|||
|{{Money|224.55}} |
|||
|- |
|||
|5 |
|||
|{{Money|38,250}} |
|||
|12 |
|||
|60x8 |
|||
|75 |
|||
|0.225 |
|||
|3 |
|||
|0.15 |
|||
|2.25 |
|||
|N/A |
|||
|12 |
|||
|19.5 |
|||
|6 |
|||
|25 |
|||
|20 |
|||
|161.34<ref name="bottom-dps5"/> |
|||
|{{Money|237.08}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''Assassin Update (6 August 2025) – Shock And Awe Update (28 January 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
{{PVPBaseStat |
||
|Image = [[File: |
|Image = [[File:PursuitNewIcon.png|100px]] |
||
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100"/> |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|3,000}} |
|Cost = {{Money|3,000}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,000}} |
|Sell Price = {{Money|1,000}} |
||
|Placement Type = Ground (Air-based) |
|Placement Type = Ground (Air-based) |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]6 |
|Damage = [[File:Damage Icon.png|20px|Damage]]6 |
||
|Damage Type = Single<br/>Splash (Level 3+) |
|Damage Type = Single<br/>Splash (Level 3+) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 4B |
|Hidden = {{Hidden|Hidden Detection}}Level 4B |
||
|Range = [[File:Range Icon.png|20px|Range]]7 |
|Range = [[File:Range Icon.png|20px|Range]]7 |
||
| Line 256: | Line 1,800: | ||
|Stat4 = [[File:SpeedIcon.png|20px|Speed]]25 |
|Stat4 = [[File:SpeedIcon.png|20px|Speed]]25 |
||
|PVP Cost = {{Money|2,500}} |
|PVP Cost = {{Money|2,500}} |
||
|PVP Footprint = |
|PVP Footprint = 1.5 |
||
|PVP Sell Price = {{Money|833}} |
|PVP Sell Price = {{Money|833}} |
||
|PVP Placement Type = Ground (Air-based) |
|PVP Placement Type = Ground (Air-based) |
||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]6 |
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]6 |
||
|PVP Damage Type = Single<br/>Splash (Level 3+) |
|PVP Damage Type = Single<br/>Splash (Level 3+) |
||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275 |
||
|PVP Hidden = {{Hidden|Hidden Detection}}Level 4B |
|PVP Hidden = {{Hidden|Hidden Detection}}Level 4B |
||
|PVP Range = [[File:Range Icon.png|20px|Range]]7 |
|PVP Range = [[File:Range Icon.png|20px|Range]]7 |
||
| Line 278: | Line 1,822: | ||
==Upgrades== |
==Upgrades== |
||
{{PVPTabber |
{{PVPTabber |
||
{{Upgrade| |
|{{Upgrade|Level = Level 1|Upgrade Title = .50 Caliber|Cost = {{Money|1,200}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+1 Range [[File:Range Icon.png|20px|Range]] |
+1 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 289: | Line 1,833: | ||
Sell Price changes to {{Money|1,400}}}} |
Sell Price changes to {{Money|1,400}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|1,850}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 299: | Line 1,843: | ||
Sell Price changes to {{Money|2,016}}}} |
Sell Price changes to {{Money|2,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|5,000}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.275 > 0.225 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
||
| Line 324: | Line 1,868: | ||
Sell Price changes to {{Money|3,683}}}} |
Sell Price changes to {{Money|3,683}}}} |
||
{{PathTabber |
{{PathTabber |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|16,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.225 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 346: | Line 1,890: | ||
Sell Price changes to {{Money|9,016}}}} |
Sell Price changes to {{Money|9,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Sky Shredder|Cost = {{Money|42,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+14 Damage [[File:Damage Icon.png|20px|Damage]] |
+14 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.125 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 366: | Line 1,910: | ||
Sell Price changes to {{Money|23,183}}}} |
Sell Price changes to {{Money|23,183}}}} |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Upgraded Payload|Cost = {{Money|10,000}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
||
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 385: | Line 1,929: | ||
Sell Price changes to {{Money|7,016}}}} |
Sell Price changes to {{Money|7,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|28,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 404: | Line 1,948: | ||
Sell Price changes to {{Money|16,516}}}} |
Sell Price changes to {{Money|16,516}}}} |
||
}} |
}} |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 1|Upgrade Title = .50 Caliber|Cost = {{Money|750}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 414: | Line 1,958: | ||
Sell Price changes to {{Money|1,083}}}} |
Sell Price changes to {{Money|1,083}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|1,500}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 424: | Line 1,968: | ||
Sell Price changes to {{Money|1,583}}}} |
Sell Price changes to {{Money|1,583}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|3,500}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.275 > 0.225 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
||
| Line 449: | Line 1,993: | ||
Sell Price changes to {{Money|2,750}}}} |
Sell Price changes to {{Money|2,750}}}} |
||
{{PathTabber |
{{PathTabber |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|12,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.225 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 471: | Line 2,015: | ||
Sell Price changes to {{Money|9,016}}}} |
Sell Price changes to {{Money|9,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Sky Shredder|Cost = {{Money|30,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+14 Damage [[File:Damage Icon.png|20px|Damage]] |
+14 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.125 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 491: | Line 2,035: | ||
Sell Price changes to {{Money|16,916}}}} |
Sell Price changes to {{Money|16,916}}}} |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Upgraded Payload|Cost = {{Money|7,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
||
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 510: | Line 2,054: | ||
Sell Price changes to {{Money|5,250}}}} |
Sell Price changes to {{Money|5,250}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|22,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 528: | Line 2,072: | ||
Sell Price changes to {{Money|12,750}}}} |
Sell Price changes to {{Money|12,750}}}} |
||
}} |
|||
}} |
}} |
||
== |
==Statistics== |
||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Regular = |
|-|Regular = |
||
| Line 560: | Line 2,105: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 570: | Line 2,115: | ||
|30 |
|30 |
||
|N/A |
|N/A |
||
| |
|15.41 |
||
|{{Money| |
|{{Money|194.64}} |
||
|- |
|- |
||
|1 |
|1 |
||
| Line 578: | Line 2,123: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 588: | Line 2,133: | ||
|16 |
|16 |
||
|N/A |
|N/A |
||
| |
|20.55 |
||
|{{Money| |
|{{Money|204.38}} |
||
|- |
|- |
||
|2 |
|2 |
||
| Line 596: | Line 2,141: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 606: | Line 2,151: | ||
|25 |
|25 |
||
|N/A |
|N/A |
||
| |
|25.69 |
||
|{{Money| |
|{{Money|235.52}} |
||
|- |
|- |
||
|3 |
|3 |
||
| Line 614: | Line 2,159: | ||
|35x2 |
|35x2 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|7 |
|7 |
||
|0.5 |
|0.5 |
||
| Line 624: | Line 2,169: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|45.56<ref name="neutral-dps2">36.81 Gun DPS + 8.75 Missile DPS</ref> |
||
|{{Money| |
|{{Money|242.54}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 656: | Line 2,201: | ||
|35x4 |
|35x4 |
||
|150 |
|150 |
||
|0. |
|0.125 |
||
|6 |
|6 |
||
|0.5 |
|0.5 |
||
| Line 666: | Line 2,211: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|94.92<ref name="top-dps5">77.42 Gun DPS + 17.5 Missile DPS</ref> |
||
|{{Money| |
|{{Money|284.98}} |
||
|- |
|- |
||
|5 |
|5 |
||
| Line 674: | Line 2,219: | ||
|35x4 |
|35x4 |
||
|200 |
|200 |
||
|0. |
|0.117 |
||
|6 |
|6 |
||
|0.25 |
|0.25 |
||
| Line 684: | Line 2,229: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|209.78<ref name="top-dps6">189.78 Gun DPS + 20 Missile DPS</ref> |
||
|{{Money| |
|{{Money|331.53}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 716: | Line 2,261: | ||
|25x6 |
|25x6 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|0.25 |
|0.25 |
||
| Line 726: | Line 2,271: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|70.14<ref name="bottom-dps4">36.81 Gun DPS + 33.33 Missile DPS</ref> |
||
|{{Money|289.94}} |
|{{Money|289.94}} |
||
|- |
|- |
||
| Line 734: | Line 2,279: | ||
|60x8 |
|60x8 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|0.15 |
|0.15 |
||
| Line 744: | Line 2,289: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|161.34<ref name="bottom-dps5">47.06 Gun DPS + 114.29 Missile DPS</ref> |
||
|{{Money| |
|{{Money|307.12}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 776: | Line 2,321: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 786: | Line 2,331: | ||
|30 |
|30 |
||
|N/A |
|N/A |
||
| |
|15.41 |
||
|{{Money| |
|{{Money|162.2}} |
||
|- |
|- |
||
|1 |
|1 |
||
| Line 794: | Line 2,339: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 804: | Line 2,349: | ||
|16 |
|16 |
||
|N/A |
|N/A |
||
| |
|20.55 |
||
|{{Money| |
|{{Money|158.15}} |
||
|- |
|- |
||
|2 |
|2 |
||
| Line 812: | Line 2,357: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 822: | Line 2,367: | ||
|25 |
|25 |
||
|N/A |
|N/A |
||
| |
|25.69 |
||
|{{Money| |
|{{Money|184.91}} |
||
|- |
|- |
||
|3 |
|3 |
||
| Line 830: | Line 2,375: | ||
|35x2 |
|35x2 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|7 |
|7 |
||
|0.5 |
|0.5 |
||
|3.5 |
|3.5 |
||
|N/A |
|N/A |
||
| |
|10.5 |
||
|16 |
|16 |
||
|3 |
|3 |
||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|45.56<ref name="neutral-dps2"/> |
||
|{{Money| |
|{{Money|181.08}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 872: | Line 2,417: | ||
|35x4 |
|35x4 |
||
|150 |
|150 |
||
|0. |
|0.125 |
||
|6 |
|6 |
||
|0.5 |
|0.5 |
||
| Line 882: | Line 2,427: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|94.92<ref name="top-dps5"/> |
||
|{{Money| |
|{{Money|218.61}} |
||
|- |
|- |
||
|5 |
|5 |
||
| Line 890: | Line 2,435: | ||
|35x4 |
|35x4 |
||
|200 |
|200 |
||
|0. |
|0.117 |
||
|6 |
|6 |
||
|0.25 |
|0.25 |
||
| Line 900: | Line 2,445: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|209.78<ref name="top-dps6"/> |
||
|{{Money| |
|{{Money|241.92}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 932: | Line 2,477: | ||
|25x6 |
|25x6 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|0.25 |
|0.25 |
||
| Line 942: | Line 2,487: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|70.14<ref name="bottom-dps4"/> |
||
|{{Money| |
|{{Money|224.55}} |
||
|- |
|- |
||
|5 |
|5 |
||
| Line 950: | Line 2,495: | ||
|60x8 |
|60x8 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|0.15 |
|0.15 |
||
| Line 960: | Line 2,505: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|161.34<ref name="bottom-dps5"/> |
||
|{{Money| |
|{{Money|237.08}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 973: | Line 2,518: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File: |
|Image = [[File:PursuitNewIcon.png|100px]] |
||
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100"/> |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|3,000}} |
|Cost = {{Money|3,000}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,000}} |
|Sell Price = {{Money|1,000}} |
||
|Placement Type = Ground (Air-based) |
|Placement Type = Ground (Air-based) |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]6 |
|Damage = [[File:Damage Icon.png|20px|Damage]]6 |
||
|Damage Type = Single<br/>Splash (Level 3+) |
|Damage Type = Single<br/>Splash (Level 3+) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 4B |
|Hidden = {{Hidden|Hidden Detection}}Level 4B |
||
|Range = [[File:Range Icon.png|20px|Range]]7 |
|Range = [[File:Range Icon.png|20px|Range]]7 |
||
| Line 999: | Line 2,547: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = .50 Caliber|Cost = {{Money|1,200}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,009: | Line 2,557: | ||
Sell Price changes to {{Money|1,400}}}} |
Sell Price changes to {{Money|1,400}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|1,850}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,019: | Line 2,567: | ||
Sell Price changes to {{Money|2,016}}}} |
Sell Price changes to {{Money|2,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|5,000}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.275 > 0.225 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
||
| Line 1,044: | Line 2,592: | ||
Sell Price changes to {{Money|3,683}}}} |
Sell Price changes to {{Money|3,683}}}} |
||
{{PathTabber |
{{PathTabber |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|16,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.225 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 1,066: | Line 2,614: | ||
Sell Price changes to {{Money|9,016}}}} |
Sell Price changes to {{Money|9,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Sky Shredder|Cost = {{Money|42,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+14 Damage [[File:Damage Icon.png|20px|Damage]] |
+14 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.125 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 1,086: | Line 2,634: | ||
Sell Price changes to {{Money|23,183}}}} |
Sell Price changes to {{Money|23,183}}}} |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Upgraded Payload|Cost = {{Money|10,000}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
||
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 1,105: | Line 2,653: | ||
Sell Price changes to {{Money|7,016}}}} |
Sell Price changes to {{Money|7,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|28,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,125: | Line 2,673: | ||
}} |
}} |
||
== |
==Statistics== |
||
<div class="overflow-box'> |
<div class="overflow-box'> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 1,153: | Line 2,701: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 1,163: | Line 2,711: | ||
|30 |
|30 |
||
|N/A |
|N/A |
||
| |
|15.41 |
||
|{{Money| |
|{{Money|194.64}} |
||
|- |
|- |
||
|1 |
|1 |
||
| Line 1,171: | Line 2,719: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 1,181: | Line 2,729: | ||
|16 |
|16 |
||
|N/A |
|N/A |
||
| |
|20.55 |
||
|{{Money| |
|{{Money|204.38}} |
||
|- |
|- |
||
|2 |
|2 |
||
| Line 1,189: | Line 2,737: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 1,199: | Line 2,747: | ||
|25 |
|25 |
||
|N/A |
|N/A |
||
| |
|25.69 |
||
|{{Money| |
|{{Money|235.52}} |
||
|- |
|- |
||
|3 |
|3 |
||
| Line 1,207: | Line 2,755: | ||
|35x2 |
|35x2 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|7 |
|7 |
||
|0.5 |
|0.5 |
||
| Line 1,217: | Line 2,765: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|45.56<ref name="neutral-dps2"/> |
||
|{{Money| |
|{{Money|242.54}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,249: | Line 2,797: | ||
|35x4 |
|35x4 |
||
|150 |
|150 |
||
|0. |
|0.125 |
||
|6 |
|6 |
||
|0.5 |
|0.5 |
||
| Line 1,259: | Line 2,807: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|94.92<ref name="top-dps5"/> |
||
|{{Money| |
|{{Money|284.98}} |
||
|- |
|- |
||
|5 |
|5 |
||
| Line 1,267: | Line 2,815: | ||
|35x4 |
|35x4 |
||
|200 |
|200 |
||
|0. |
|0.117 |
||
|6 |
|6 |
||
|0.25 |
|0.25 |
||
| Line 1,277: | Line 2,825: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|209.78<ref name="top-dps6"/> |
||
|{{Money| |
|{{Money|331.53}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,309: | Line 2,857: | ||
|25x6 |
|25x6 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|0.25 |
|0.25 |
||
| Line 1,319: | Line 2,867: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|70.14<ref name="bottom-dps4"/> |
||
|{{Money|289.94}} |
|{{Money|289.94}} |
||
|- |
|- |
||
| Line 1,327: | Line 2,875: | ||
|60x8 |
|60x8 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|0.15 |
|0.15 |
||
| Line 1,337: | Line 2,885: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|161.34<ref name="bottom-dps5"/> |
||
|{{Money| |
|{{Money|307.12}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,349: | Line 2,897: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File: |
|Image = [[File:PursuitNewIcon.png|100px]] |
||
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100"/> |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|3,000}} |
|Cost = {{Money|3,000}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,000}} |
|Sell Price = {{Money|1,000}} |
||
|Placement Type = Ground (Air-based) |
|Placement Type = Ground (Air-based) |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]6 |
|Damage = [[File:Damage Icon.png|20px|Damage]]6 |
||
|Damage Type = Single<br/>Splash (Level 3+) |
|Damage Type = Single<br/>Splash (Level 3+) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 4B |
|Hidden = {{Hidden|Hidden Detection}}Level 4B |
||
|Range = [[File:Range Icon.png|20px|Range]]8 |
|Range = [[File:Range Icon.png|20px|Range]]8 |
||
| Line 1,375: | Line 2,926: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = .50 Caliber|Cost = {{Money|1,200}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]] |
25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]] |
||
| Line 1,383: | Line 2,934: | ||
Sell Price changes to {{Money|1,400}}}} |
Sell Price changes to {{Money|1,400}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|1,850}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,393: | Line 2,944: | ||
Sell Price changes to {{Money|2,016}}}} |
Sell Price changes to {{Money|2,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|5,000}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.275 > 0.225 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
||
| Line 1,418: | Line 2,969: | ||
Sell Price changes to {{Money|3,683}}}} |
Sell Price changes to {{Money|3,683}}}} |
||
{{PathTabber |
{{PathTabber |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|16,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.225 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 1,440: | Line 2,991: | ||
Sell Price changes to {{Money|9,016}}}} |
Sell Price changes to {{Money|9,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Sky Shredder|Cost = {{Money|42,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+14 Damage [[File:Damage Icon.png|20px|Damage]] |
+14 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.125 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 1,460: | Line 3,011: | ||
Sell Price changes to {{Money|23,183}}}} |
Sell Price changes to {{Money|23,183}}}} |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Upgraded Payload|Cost = {{Money|10,000}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
||
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 1,479: | Line 3,030: | ||
Sell Price changes to {{Money|7,016}}}} |
Sell Price changes to {{Money|7,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|28,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,499: | Line 3,050: | ||
}} |
}} |
||
== |
==Statistics== |
||
<div class="overflow-box'> |
<div class="overflow-box'> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 1,519: | Line 3,070: | ||
!Speed |
!Speed |
||
!Missile Speed |
!Missile Speed |
||
!DPS<ref name="DPS2"/> |
|||
!DPS<ref name="DPS2">DPS is calculated as (Damage × Ammo) ÷ (Reload Time + (Firerate × Ammo)) + Splash Damage ÷ Missile Cooldown. DPS assumes missiles only hit one enemy and does not account for rev-up time.</ref> |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|0 |
||
| Line 1,527: | Line 3,077: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 1,537: | Line 3,087: | ||
|25 |
|25 |
||
|N/A |
|N/A |
||
| |
|15.41 |
||
|{{Money| |
|{{Money|194.64}} |
||
|- |
|- |
||
|1 |
|1 |
||
| Line 1,545: | Line 3,095: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 1,555: | Line 3,105: | ||
|16 |
|16 |
||
|N/A |
|N/A |
||
| |
|20.55 |
||
|{{Money| |
|{{Money|204.38}} |
||
|- |
|- |
||
|2 |
|2 |
||
| Line 1,563: | Line 3,113: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 1,573: | Line 3,123: | ||
|25 |
|25 |
||
|N/A |
|N/A |
||
| |
|25.69 |
||
|{{Money| |
|{{Money|235.52}} |
||
|- |
|- |
||
|3 |
|3 |
||
| Line 1,581: | Line 3,131: | ||
|35x2 |
|35x2 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|7 |
|7 |
||
|0.5 |
|0.5 |
||
| Line 1,591: | Line 3,141: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|45.56<ref name="neutral-dps2"/> |
||
|{{Money| |
|{{Money|242.54}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,623: | Line 3,173: | ||
|35x4 |
|35x4 |
||
|150 |
|150 |
||
|0. |
|0.125 |
||
|6 |
|6 |
||
|0.5 |
|0.5 |
||
| Line 1,633: | Line 3,183: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|100.26<ref name="top-dps3">82.76 Gun DPS + 17.5 Missile DPS</ref> |
||
|{{Money| |
|{{Money|269.8}} |
||
|- |
|- |
||
|5 |
|5 |
||
| Line 1,641: | Line 3,191: | ||
|35x4 |
|35x4 |
||
|200 |
|200 |
||
|0. |
|0.117 |
||
|6 |
|6 |
||
|0.25 |
|0.25 |
||
| Line 1,651: | Line 3,201: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|220.77<ref name="top-dps4">200.77 Gun DPS + 20 Missile DPS</ref> |
||
|{{Money| |
|{{Money|315.03}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,683: | Line 3,233: | ||
|25x6 |
|25x6 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|0.25 |
|0.25 |
||
| Line 1,693: | Line 3,243: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|70.14<ref name="bottom-dps4"/> |
||
|{{Money|289.94}} |
|{{Money|289.94}} |
||
|- |
|- |
||
| Line 1,701: | Line 3,251: | ||
|60x8 |
|60x8 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|3 |
|3 |
||
|0.15 |
|0.15 |
||
| Line 1,711: | Line 3,261: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|161.34<ref name="bottom-dps5"/> |
||
|{{Money| |
|{{Money|307.12}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,723: | Line 3,273: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File: |
|Image = [[File:PursuitNewIcon.png|100px]] |
||
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100"/> |
|||
|Category = Advanced |
|||
|Cost = {{Money|3,000}} |
|Cost = {{Money|3,000}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,000}} |
|Sell Price = {{Money|1,000}} |
||
|Placement Type = Ground (Air-based) |
|Placement Type = Ground (Air-based) |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]6 |
|Damage = [[File:Damage Icon.png|20px|Damage]]6 |
||
|Damage Type = Single<br/>Splash (Level 3+) |
|Damage Type = Single<br/>Splash (Level 3+) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 5A |
|Hidden = {{Hidden|Hidden Detection}}Level 5A |
||
|Range = [[File:Range Icon.png|20px|Range]]8 |
|Range = [[File:Range Icon.png|20px|Range]]8 |
||
| Line 1,749: | Line 3,301: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = .50 Caliber|Cost = {{Money|1,200}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]] |
25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]] |
||
| Line 1,757: | Line 3,309: | ||
Sell Price changes to {{Money|1,400}}}} |
Sell Price changes to {{Money|1,400}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|1,850}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,767: | Line 3,319: | ||
Sell Price changes to {{Money|2,016}}}} |
Sell Price changes to {{Money|2,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|4,750}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.275 > 0.225 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
||
| Line 1,792: | Line 3,344: | ||
Sell Price changes to {{Money|3,600}}}} |
Sell Price changes to {{Money|3,600}}}} |
||
{{PathTabber |
{{PathTabber |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|17,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.225 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 1,812: | Line 3,364: | ||
Sell Price changes to {{Money|9,433}}}} |
Sell Price changes to {{Money|9,433}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Sky Shredder|Cost = {{Money|45,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+16 Damage [[File:Damage Icon.png|20px|Damage]] |
+16 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.125 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 1,834: | Line 3,386: | ||
Sell Price changes to {{Money|24,433}}}} |
Sell Price changes to {{Money|24,433}}}} |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Upgraded Payload|Cost = {{Money|13,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = 3.5 > 2.25 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]] |
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = 3.5 > 2.25 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]] |
||
| Line 1,852: | Line 3,404: | ||
Sell Price changes to {{Money|8,100}}}} |
Sell Price changes to {{Money|8,100}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|40,000}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 1,871: | Line 3,423: | ||
}} |
}} |
||
== |
==Statistics== |
||
<div class="overflow-box'> |
<div class="overflow-box'> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 1,899: | Line 3,451: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 1,909: | Line 3,461: | ||
|25 |
|25 |
||
|N/A |
|N/A |
||
| |
|15.41 |
||
|{{Money| |
|{{Money|194.68}} |
||
|- |
|- |
||
|1 |
|1 |
||
| Line 1,917: | Line 3,469: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 1,927: | Line 3,479: | ||
|16 |
|16 |
||
|N/A |
|N/A |
||
| |
|20.55 |
||
|{{Money| |
|{{Money|204.38}} |
||
|- |
|- |
||
|2 |
|2 |
||
| Line 1,935: | Line 3,487: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 1,945: | Line 3,497: | ||
|25 |
|25 |
||
|N/A |
|N/A |
||
| |
|25.69 |
||
|{{Money| |
|{{Money|235.5}} |
||
|- |
|- |
||
|3 |
|3 |
||
| Line 1,953: | Line 3,505: | ||
|35x2 |
|35x2 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|7 |
|7 |
||
|0.5 |
|0.5 |
||
| Line 1,963: | Line 3,515: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|45.56<ref name="neutral-dps2"/> |
||
|{{Money| |
|{{Money|237.05}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,995: | Line 3,547: | ||
|35x4 |
|35x4 |
||
|150 |
|150 |
||
|0. |
|0.125 |
||
|6 |
|6 |
||
|0.5 |
|0.5 |
||
| Line 2,005: | Line 3,557: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|100.26<ref name="top-dps3"/> |
||
|{{Money| |
|{{Money|282.27}} |
||
|- |
|- |
||
|5 |
|5 |
||
| Line 2,013: | Line 3,565: | ||
|35x4 |
|35x4 |
||
|200 |
|200 |
||
|0. |
|0.117 |
||
|6 |
|6 |
||
|0.25 |
|0.25 |
||
| Line 2,023: | Line 3,575: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|236.22<ref>216.22 Gun DPS + 20 Missile DPS</ref> |
||
|{{Money| |
|{{Money|310.3}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 2,055: | Line 3,607: | ||
|45x6 |
|45x6 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|5 |
|5 |
||
|0.25 |
|0.25 |
||
| Line 2,065: | Line 3,617: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|78.35<ref name="bottom-dps1">36.81 Gun DPS + 41.54 Missile DPS</ref> |
||
|{{Money| |
|{{Money|310.15}} |
||
|- |
|- |
||
|5 |
|5 |
||
| Line 2,073: | Line 3,625: | ||
|60x8 |
|60x8 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|3.5 |
|3.5 |
||
|0.15 |
|0.15 |
||
| Line 2,083: | Line 3,635: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|180.56<ref name="bottom-dps2">78.43 Gun DPS + 102.13 Missile DPS</ref> |
||
|{{Money| |
|{{Money|356.11}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 2,095: | Line 3,647: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base Statistics== |
|||
==Base Stats== |
|||
{{BaseStat |
{{BaseStat |
||
|Image = [[File: |
|Image = [[File:PursuitNewIcon.png|100px]] |
||
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100"/> |
|||
|Category = Advanced |
|||
|Cost = {{Money|3,000}} |
|Cost = {{Money|3,000}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,000}} |
|Sell Price = {{Money|1,000}} |
||
|Placement Type = Ground (Air-based) |
|Placement Type = Ground (Air-based) |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]6 |
|Damage = [[File:Damage Icon.png|20px|Damage]]6 |
||
|Damage Type = Single<br/>Splash (Level 3+) |
|Damage Type = Single<br/>Splash (Level 3+) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 5A |
|Hidden = {{Hidden|Hidden Detection}}Level 5A |
||
|Range = [[File:Range Icon.png|20px|Range]]8 |
|Range = [[File:Range Icon.png|20px|Range]]8 |
||
| Line 2,122: | Line 3,675: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = .50 Caliber|Cost = {{Money|1,200}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]] |
25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]] |
||
| Line 2,130: | Line 3,683: | ||
Sell Price changes to {{Money|1,400}}}} |
Sell Price changes to {{Money|1,400}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|1,850}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,140: | Line 3,693: | ||
Sell Price changes to {{Money|2,016}}}} |
Sell Price changes to {{Money|2,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|4,750}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.275 > 0.225 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
||
| Line 2,165: | Line 3,718: | ||
Sell Price changes to {{Money|3,600}}}} |
Sell Price changes to {{Money|3,600}}}} |
||
{{PathTabber |
{{PathTabber |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|17,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = 0.225 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 2,183: | Line 3,736: | ||
Sell Price changes to {{Money|9,433}}}} |
Sell Price changes to {{Money|9,433}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Sky Shredder|Cost = {{Money|45,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+18 Damage [[File:Damage Icon.png|20px|Damage]] |
+18 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.125 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 2,205: | Line 3,758: | ||
Sell Price changes to {{Money|21,100}}}} |
Sell Price changes to {{Money|21,100}}}} |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Upgraded Payload|Cost = {{Money|13,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = 2.5 > 2.25 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]] |
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = 2.5 > 2.25 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]] |
||
| Line 2,223: | Line 3,776: | ||
Sell Price changes to {{Money|8,100}}}} |
Sell Price changes to {{Money|8,100}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|40,000}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 2,243: | Line 3,796: | ||
== |
==Statistics== |
||
<div class="overflow-box'> |
<div class="overflow-box'> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 2,271: | Line 3,824: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 2,281: | Line 3,834: | ||
|25 |
|25 |
||
|N/A |
|N/A |
||
| |
|16.63 |
||
|{{Money| |
|{{Money|180.4}} |
||
|- |
|- |
||
|1 |
|1 |
||
| Line 2,289: | Line 3,842: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 2,299: | Line 3,852: | ||
|16 |
|16 |
||
|N/A |
|N/A |
||
| |
|22.18 |
||
|{{Money| |
|{{Money|189.38}} |
||
|- |
|- |
||
|2 |
|2 |
||
| Line 2,307: | Line 3,860: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 2,317: | Line 3,870: | ||
|25 |
|25 |
||
|N/A |
|N/A |
||
| |
|27.72 |
||
|{{Money| |
|{{Money|218.23}} |
||
|- |
|- |
||
|3 |
|3 |
||
| Line 2,325: | Line 3,878: | ||
|35x2 |
|35x2 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|7 |
|7 |
||
|0.5 |
|0.5 |
||
| Line 2,335: | Line 3,888: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|47.46<ref name="neutral-dps1">38.71 Gun DPS + 8.75 Missile DPS</ref> |
||
|{{Money| |
|{{Money|227.56}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 2,367: | Line 3,920: | ||
|35x4 |
|35x4 |
||
|150 |
|150 |
||
|0. |
|0.125 |
||
|6 |
|6 |
||
|0.5 |
|0.5 |
||
| Line 2,377: | Line 3,930: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|88.93<ref name="top-dps1">71.43 Gun DPS + 17.5 Missile DPS</ref> |
||
|{{Money| |
|{{Money|318.23}} |
||
|- |
|- |
||
|5 |
|5 |
||
| Line 2,385: | Line 3,938: | ||
|35x4 |
|35x4 |
||
|200 |
|200 |
||
|0. |
|0.117 |
||
|6 |
|6 |
||
|0.25 |
|0.25 |
||
| Line 2,395: | Line 3,948: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|242.66<ref name="top-dps2">242.66 Gun DPS + 20 Missile DPS</ref> |
||
|{{Money| |
|{{Money|314.43}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 2,427: | Line 3,980: | ||
|45x6 |
|45x6 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|5 |
|5 |
||
|0.25 |
|0.25 |
||
| Line 2,437: | Line 3,990: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|80.75<ref name="bottom-dps1"/> |
||
|{{Money| |
|{{Money|300.93}} |
||
|- |
|- |
||
|5 |
|5 |
||
| Line 2,445: | Line 3,998: | ||
|60x8 |
|60x8 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|3.5 |
|3.5 |
||
|0.15 |
|0.15 |
||
| Line 2,455: | Line 4,008: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|180.56<ref name="bottom-dps2"/> |
||
|{{Money| |
|{{Money|356.11}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 2,467: | Line 4,020: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base Stats== |
|||
==Base Statistics== |
|||
{{BaseStat |
{{BaseStat |
||
|Image = [[File: |
|Image = [[File:PursuitNewIcon.png|100px]] |
||
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100"/> |
|||
|Category = Advanced |
|||
|Cost = {{Money|3,000}} |
|Cost = {{Money|3,000}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,000}} |
|Sell Price = {{Money|1,000}} |
||
|Placement Type = Ground (Air-based) |
|Placement Type = Ground (Air-based) |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]6 |
|Damage = [[File:Damage Icon.png|20px|Damage]]6 |
||
|Damage Type = Single<br/>Splash (Level 3+) |
|Damage Type = Single<br/>Splash (Level 3+) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 5A |
|Hidden = {{Hidden|Hidden Detection}}Level 5A |
||
|Range = [[File:Range Icon.png|20px|Range]]8 |
|Range = [[File:Range Icon.png|20px|Range]]8 |
||
| Line 2,493: | Line 4,049: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = .50 Caliber|Cost = {{Money|1,200}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]] |
25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]] |
||
| Line 2,501: | Line 4,057: | ||
Sell Price changes to {{Money|1,400}}}} |
Sell Price changes to {{Money|1,400}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|1,850}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
+2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,511: | Line 4,067: | ||
Sell Price changes to {{Money|2,016}}}} |
Sell Price changes to {{Money|2,016}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|4,750}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.275 > 0.225 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]] |
||
| Line 2,536: | Line 4,092: | ||
Sell Price changes to {{Money|3,600}}}} |
Sell Price changes to {{Money|3,600}}}} |
||
{{PathTabber |
{{PathTabber |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|17,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = 0.225 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 2,554: | Line 4,110: | ||
Sell Price changes to {{Money|9,433}}}} |
Sell Price changes to {{Money|9,433}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Sky Shredder|Cost = {{Money|35,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+18 Damage [[File:Damage Icon.png|20px|Damage]] |
+18 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.125 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 2,576: | Line 4,132: | ||
Sell Price changes to {{Money|21,100}}}} |
Sell Price changes to {{Money|21,100}}}} |
||
|{{Upgrade| |
|{{Upgrade|Level = Level 4|Upgrade Title = Upgraded Payload|Cost = {{Money|13,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = 2.5 > 2.25 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]] |
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = 2.5 > 2.25 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]] |
||
| Line 2,594: | Line 4,150: | ||
Sell Price changes to {{Money|8,100}}}} |
Sell Price changes to {{Money|8,100}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|40,000}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]] |
||
| Line 2,614: | Line 4,170: | ||
== |
==Statistics== |
||
<div class="overflow-box'> |
<div class="overflow-box'> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 2,642: | Line 4,198: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 2,652: | Line 4,208: | ||
|25 |
|25 |
||
|N/A |
|N/A |
||
| |
|16.63 |
||
|{{Money| |
|{{Money|180.4}} |
||
|- |
|- |
||
|1 |
|1 |
||
| Line 2,660: | Line 4,216: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 2,670: | Line 4,226: | ||
|16 |
|16 |
||
|N/A |
|N/A |
||
| |
|22.18 |
||
|{{Money| |
|{{Money|189.38}} |
||
|- |
|- |
||
|2 |
|2 |
||
| Line 2,678: | Line 4,234: | ||
|N/A |
|N/A |
||
|35 |
|35 |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
| Line 2,688: | Line 4,244: | ||
|25 |
|25 |
||
|N/A |
|N/A |
||
| |
|27.72 |
||
|{{Money| |
|{{Money|218.23}} |
||
|- |
|- |
||
|3 |
|3 |
||
| Line 2,696: | Line 4,252: | ||
|35x2 |
|35x2 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|7 |
|7 |
||
|0.5 |
|0.5 |
||
| Line 2,706: | Line 4,262: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|47.46<ref name="neutral-dps1"/> |
||
|{{Money| |
|{{Money|227.56}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 2,738: | Line 4,294: | ||
|35x4 |
|35x4 |
||
|150 |
|150 |
||
|0. |
|0.125 |
||
|6 |
|6 |
||
|0.5 |
|0.5 |
||
| Line 2,748: | Line 4,304: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|88.93<ref name="top-dps1"/> |
||
|{{Money| |
|{{Money|318.23}} |
||
|- |
|- |
||
|5 |
|5 |
||
| Line 2,756: | Line 4,312: | ||
|35x4 |
|35x4 |
||
|200 |
|200 |
||
|0. |
|0.117 |
||
|6 |
|6 |
||
|0.25 |
|0.25 |
||
| Line 2,766: | Line 4,322: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|242.66<ref name="top-dps2"/> |
||
|{{Money| |
|{{Money|273.22}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 2,798: | Line 4,354: | ||
|45x6 |
|45x6 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|5 |
|5 |
||
|0.25 |
|0.25 |
||
| Line 2,808: | Line 4,364: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|80.75<ref name="bottom-dps1"/> |
||
|{{Money| |
|{{Money|300.93}} |
||
|- |
|- |
||
|5 |
|5 |
||
| Line 2,816: | Line 4,372: | ||
|60x8 |
|60x8 |
||
|75 |
|75 |
||
|0. |
|0.225 |
||
|3.5 |
|3.5 |
||
|0.15 |
|0.15 |
||
| Line 2,826: | Line 4,382: | ||
|25 |
|25 |
||
|20 |
|20 |
||
| |
|180.56<ref name="bottom-dps2"/> |
||
|{{Money| |
|{{Money|356.11}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 2,838: | Line 4,394: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:PursuitIcon.png|100px]] |
|Image = [[File:PursuitIcon.png|100px]] |
||
|Level Unlock = {{Level|100}} |
|||
|Category = Advanced |
|||
|Cost = {{Money|3,000}} |
|Cost = {{Money|3,000}} |
||
|Footprint = |
|Footprint = 1.5 |
||
|Sell Price = {{Money|1,000}} |
|Sell Price = {{Money|1,000}} |
||
|Placement Type = Ground (Air-based) |
|Placement Type = Ground (Air-based) |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]5 |
|Damage = [[File:Damage Icon.png|20px|Damage]]5 |
||
|Damage Type = Single<br/>Splash (Level 2+) |
|Damage Type = Single<br/>Splash (Level 2+) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275 |
||
|Hidden = N/A<ref>Through splash damage, its missiles can indirectly hit hidden enemies, but this tower cannot directly target hidden enemies.</ref> |
|Hidden = N/A<ref>Through splash damage, its missiles can indirectly hit hidden enemies, but this tower cannot directly target hidden enemies.</ref> |
||
|Range = [[File:Range Icon.png|20px|Range]]8 |
|Range = [[File:Range Icon.png|20px|Range]]8 |
||
| Line 2,856: | Line 4,414: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Armor Penetration|Cost = {{Money|900}}|Image = [[File:Sentry1.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+Lead Detection {{Lead|Lead Detection}} |
+Lead Detection {{Lead|Lead Detection}} |
||
| Line 2,862: | Line 4,420: | ||
Sell Price changes to {{Money|1,300}}}} |
Sell Price changes to {{Money|1,300}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Missiles|Cost = {{Money|1,650}}|Image = [[File:Pursuit Upgrade 2 New.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+Missiles |
+Missiles |
||
| Line 2,876: | Line 4,434: | ||
Sell Price changes to {{Money|1,850}}}} |
Sell Price changes to {{Money|1,850}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|4,500}}|Image = [[File:Pursuit Upgrade 3 New.png|100px]]|Information = -3 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+1 Range [[File:Range Icon.png|20px|Range]] |
+1 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.275 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Stronger Missiles |
+Stronger Missiles |
||
| Line 2,892: | Line 4,450: | ||
Sell Price changes to {{Money|3,350}}}} |
Sell Price changes to {{Money|3,350}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Huey|Cost = {{Money|10,000}}|Image = [[File:Pursuit Upgrade 4 New.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Missiles |
+2 Missiles |
||
| Line 2,900: | Line 4,458: | ||
Sell Price changes to {{Money|6,683}}}} |
Sell Price changes to {{Money|6,683}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Space Raider|Cost = {{Money|25,000}}|Image = [[File:Pursuit Upgrade 5 New.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
+1.5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,911: | Line 4,469: | ||
Sell Price changes to {{Money|15,016}}}} |
Sell Price changes to {{Money|15,016}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box'> |
<div class="overflow-box'> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 2,930: | Line 4,488: | ||
|5 |
|5 |
||
|N/A |
|N/A |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
|8 |
|8 |
||
|N/A |
|N/A |
||
| |
|18.18 |
||
|{{Money| |
|{{Money|165.02}} |
||
|- |
|- |
||
|1 |
|1 |
||
| Line 2,942: | Line 4,500: | ||
|8 |
|8 |
||
|N/A |
|N/A |
||
|0. |
|0.275 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
|8 |
|8 |
||
|N/A |
|N/A |
||
| |
|29.09 |
||
|{{Money| |
|{{Money|134.07}} |
||
|- |
|- |
||
|2 |
|2 |
||
| Line 2,954: | Line 4,512: | ||
|8 |
|8 |
||
|30x2 |
|30x2 |
||
|0. |
|0.275 |
||
|6 |
|6 |
||
|0.5 |
|0.5 |
||
|9.5 |
|9.5 |
||
|4 |
|4 |
||
| |
|39.09<ref>29.09 Gun DPS + 10 Missile DPS</ref> |
||
|{{Money| |
|{{Money|141.98}} |
||
|- |
|- |
||
|3 |
|3 |
||
| Line 2,966: | Line 4,524: | ||
|5 |
|5 |
||
|30x2 |
|30x2 |
||
|0. |
|0.117 |
||
|6 |
|6 |
||
|0.5 |
|0.5 |
||
|9.5 |
|9.5 |
||
|5 |
|5 |
||
| |
|52.74<ref>42.74 Gun DPS + 10 Missile DPS</ref> |
||
|{{Money| |
|{{Money|190.56}} |
||
|- |
|- |
||
|4 |
|4 |
||
| Line 2,978: | Line 4,536: | ||
|8 |
|8 |
||
|30x4 |
|30x4 |
||
|0. |
|0.117 |
||
|6 |
|6 |
||
|0.35 |
|0.35 |
||
|10.5 |
|10.5 |
||
|5 |
|5 |
||
| |
|88.37<ref>68.37 Gun DPS + 20 Missile DPS</ref> |
||
|{{Money| |
|{{Money|226.87}} |
||
|- |
|- |
||
|5 |
|5 |
||
| Line 2,990: | Line 4,548: | ||
|13 |
|13 |
||
|30x6 |
|30x6 |
||
|0. |
|0.117 |
||
|6 |
|6 |
||
|0.2 |
|0.2 |
||
|12 |
|12 |
||
|5 |
|5 |
||
| |
|141.11<ref>111.11 Gun DPS + 30 Missile DPS</ref> |
||
|{{Money| |
|{{Money|319.25}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 3,007: | Line 4,565: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:PursuitIcon.png|100px]] |
|Image = [[File:PursuitIcon.png|100px]] |
||
|Level Unlock = {{Level|100}} |
|||
|Category = Advanced |
|||
|Cost = {{Money|3,000}} |
|Cost = {{Money|3,000}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 3,016: | Line 4,576: | ||
|Damage = [[File:Damage Icon.png|20px|Damage]]2 |
|Damage = [[File:Damage Icon.png|20px|Damage]]2 |
||
|Damage Type = Single<br/>Splash (Level 2+) |
|Damage Type = Single<br/>Splash (Level 2+) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.125 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 3+ |
|Hidden = {{Hidden|Hidden Detection}}Level 3+ |
||
|Range = [[File:Range Icon.png|20px|Range]]8 |
|Range = [[File:Range Icon.png|20px|Range]]8 |
||
| Line 3,025: | Line 4,585: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Armor Penetration|Cost = {{Money|900}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+Lead Detection {{Lead|Lead Detection}} |
+Lead Detection {{Lead|Lead Detection}} |
||
| Line 3,031: | Line 4,591: | ||
Sell Price changes to {{Money|1,300}}}} |
Sell Price changes to {{Money|1,300}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Missiles|Cost = {{Money|1,650}}|Image = [[File:Pursuit Upgrade 2 New.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
||
+Missiles |
+Missiles |
||
| Line 3,045: | Line 4,605: | ||
Sell Price changes to {{Money|1,850}}}} |
Sell Price changes to {{Money|1,850}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|4,500}}|Image = [[File:Pursuit Upgrade 3 New.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+1 Range [[File:Range Icon.png|20px|Range]] |
+1 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.125 > 0.1 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
| Line 3,063: | Line 4,623: | ||
Sell Price changes to {{Money|3,350}}}} |
Sell Price changes to {{Money|3,350}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Huey|Cost = {{Money|10,000}}|Image = [[File:Pursuit Upgrade 4 New.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Missiles |
+2 Missiles |
||
| Line 3,071: | Line 4,631: | ||
Sell Price changes to {{Money|6,683}}}} |
Sell Price changes to {{Money|6,683}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Space Defense|Cost = {{Money|25,000}}|Image = [[File:Pursuit Upgrade 5 New.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
+1.5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 3,082: | Line 4,642: | ||
Sell Price changes to {{Money|15,016}}}} |
Sell Price changes to {{Money|15,016}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box'> |
<div class="overflow-box'> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 3,101: | Line 4,661: | ||
|2 |
|2 |
||
|N/A |
|N/A |
||
|0. |
|0.125 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
|8 |
|8 |
||
|N/A |
|N/A |
||
|16 |
|||
|18.52 |
|||
|{{Money| |
|{{Money|187.5}} |
||
|- |
|- |
||
|1 |
|1 |
||
| Line 3,113: | Line 4,673: | ||
|3 |
|3 |
||
|N/A |
|N/A |
||
|0. |
|0.125 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
|8 |
|8 |
||
|N/A |
|N/A |
||
|24 |
|||
|27.78 |
|||
|{{Money| |
|{{Money|162.5}} |
||
|- |
|- |
||
|2 |
|2 |
||
| Line 3,125: | Line 4,685: | ||
|3 |
|3 |
||
|30x2 |
|30x2 |
||
|0. |
|0.125 |
||
|6 |
|6 |
||
|0.5 |
|0.5 |
||
|9.5 |
|9.5 |
||
|4 |
|4 |
||
| |
|34<ref>24 Gun DPS + 10 Missile DPS</ref> |
||
|{{Money| |
|{{Money|163.24}} |
||
|- |
|- |
||
|3 |
|3 |
||
| Line 3,137: | Line 4,697: | ||
|4 |
|4 |
||
|30x2 |
|30x2 |
||
|0. |
|0.1 |
||
|6 |
|6 |
||
|0.5 |
|0.5 |
||
|9.5 |
|9.5 |
||
|5 |
|5 |
||
| |
|50<ref>40 Gun DPS + 10 Missile DPS</ref> |
||
|{{Money| |
|{{Money|201}} |
||
|- |
|- |
||
|4 |
|4 |
||
| Line 3,149: | Line 4,709: | ||
|7 |
|7 |
||
|30x4 |
|30x4 |
||
|0. |
|0.1 |
||
|6 |
|6 |
||
|0.35 |
|0.35 |
||
|10.5 |
|10.5 |
||
|5 |
|5 |
||
| |
|90<ref>70 Gun DPS + 20 Missile DPS</ref> |
||
|{{Money| |
|{{Money|222.78}} |
||
|- |
|- |
||
|5 |
|5 |
||
| Line 3,161: | Line 4,721: | ||
|12 |
|12 |
||
|30x6 |
|30x6 |
||
|0. |
|0.1 |
||
|6 |
|6 |
||
|0.2 |
|0.2 |
||
|12 |
|12 |
||
|5 |
|5 |
||
| |
|150<ref>120 Gun DPS + 30 Missile DPS</ref> |
||
|{{Money| |
|{{Money|300.33}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 3,178: | Line 4,738: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:PursuitIcon.png|100px]] |
|Image = [[File:PursuitIcon.png|100px]] |
||
|Level Unlock = {{Level|100}} |
|||
|Category = Advanced |
|||
|Cost = {{Money|1,000}} |
|Cost = {{Money|1,000}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 3,187: | Line 4,749: | ||
|Damage = [[File:Damage Icon.png|20px|Damage]]1 |
|Damage = [[File:Damage Icon.png|20px|Damage]]1 |
||
|Damage Type = Single<br/>Splash (Level 2+) |
|Damage Type = Single<br/>Splash (Level 2+) |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.325 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 5 |
|Hidden = {{Hidden|Hidden Detection}}Level 5 |
||
|Range = [[File:Range Icon.png|20px|Range]]9 |
|Range = [[File:Range Icon.png|20px|Range]]9 |
||
| Line 3,196: | Line 4,758: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Armor Penetration|Cost = {{Money|500}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|500}}}} |
Sell Price changes to {{Money|500}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Missiles|Cost = {{Money|650}}|Image = [[File:Pursuit Upgrade 2 New.png|100px]]|Information = +Missiles |
||
•3x2 Damage [[File:SplashDamage.png|20px|Splash Damage]] |
•3x2 Damage [[File:SplashDamage.png|20px|Splash Damage]] |
||
| Line 3,212: | Line 4,774: | ||
Sell Price changes to {{Money|716}}}} |
Sell Price changes to {{Money|716}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|1,500}}|Image = [[File:Pursuit Upgrade 3 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.325 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Stronger Missiles |
+Stronger Missiles |
||
| Line 3,224: | Line 4,786: | ||
Sell Price changes to {{Money|1,216}}}} |
Sell Price changes to {{Money|1,216}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Huey|Cost = {{Money|6,000}}|Image = [[File:Pursuit Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Missiles |
+2 Missiles |
||
| Line 3,232: | Line 4,794: | ||
Sell Price changes to {{Money|3,216}}}} |
Sell Price changes to {{Money|3,216}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Laser Apache|Cost = {{Money|9,500}}|Image = [[File:Pursuit Upgrade 5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.175 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2 Missiles |
+2 Missiles |
||
| Line 3,247: | Line 4,809: | ||
Sell Price changes to {{Money|6,383}}}} |
Sell Price changes to {{Money|6,383}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box'> |
<div class="overflow-box'> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 3,266: | Line 4,828: | ||
|1 |
|1 |
||
|N/A |
|N/A |
||
|0. |
|0.325 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
|9 |
|9 |
||
|N/A |
|N/A |
||
|3. |
|3.08 |
||
|{{Money|307.69}} |
|{{Money|307.69}} |
||
|- |
|- |
||
| Line 3,278: | Line 4,840: | ||
|2 |
|2 |
||
|N/A |
|N/A |
||
|0. |
|0.325 |
||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
|9 |
|9 |
||
|N/A |
|N/A |
||
|6. |
|6.15 |
||
|{{Money| |
|{{Money|243.9}} |
||
|- |
|- |
||
|2 |
|2 |
||
| Line 3,290: | Line 4,852: | ||
|2 |
|2 |
||
|3x2 |
|3x2 |
||
|0. |
|0.325 |
||
|5 |
|5 |
||
|0.5 |
|0.5 |
||
|9 |
|9 |
||
|5 |
|5 |
||
|7. |
|7.35<ref>6.15 Gun DPS + 1.2 Missile DPS</ref> |
||
|{{Money| |
|{{Money|292.52}} |
||
|- |
|- |
||
|3 |
|3 |
||
| Line 3,302: | Line 4,864: | ||
|2 |
|2 |
||
|5x2 |
|5x2 |
||
|0. |
|0.175 |
||
|5 |
|5 |
||
|0.5 |
|0.5 |
||
|10 |
|10 |
||
|5 |
|5 |
||
| |
|13.43<ref>11.43 Gun DPS + 2 Missile DPS</ref> |
||
|{{Money| |
|{{Money|271.78}} |
||
|- |
|- |
||
|4 |
|4 |
||
| Line 3,314: | Line 4,876: | ||
|4 |
|4 |
||
|5x4 |
|5x4 |
||
|0. |
|0.175 |
||
|5 |
|5 |
||
|0.35 |
|0.35 |
||
|10 |
|10 |
||
|5 |
|5 |
||
| |
|26.86<ref>22.86 Gun DPS + 4 Missile DPS</ref> |
||
|{{Money| |
|{{Money|359.27}} |
||
|- |
|- |
||
|5 |
|5 |
||
| Line 3,326: | Line 4,888: | ||
|8 |
|8 |
||
|5x6 |
|5x6 |
||
|0. |
|0.125 |
||
|5 |
|5 |
||
|0.2 |
|0.2 |
||
|12 |
|12 |
||
|5 |
|5 |
||
| |
|70<ref>64 Gun DPS + 6 Missile DPS</ref> |
||
|{{Money| |
|{{Money|273.57}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 3,343: | Line 4,905: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:PursuitIcon.png|100px]] |
|Image = [[File:PursuitIcon.png|100px]] |
||
|Level Unlock = {{Level|100}} |
|||
|Cost = {{Money|1,000}} |
|Cost = {{Money|1,000}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 3,361: | Line 4,924: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Armor Penetration|Cost = {{Money|500}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|500}}}} |
Sell Price changes to {{Money|500}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Missiles|Cost = {{Money|650}}|Image = [[File:Pursuit Upgrade 2 New.png|100px]]|Information = +Missiles |
||
•3x2 Damage [[File:SplashDamage.png|20px|Splash Damage]] |
•3x2 Damage [[File:SplashDamage.png|20px|Splash Damage]] |
||
| Line 3,377: | Line 4,940: | ||
Sell Price changes to {{Money|716}}}} |
Sell Price changes to {{Money|716}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|1,500}}|Image = [[File:Pursuit Upgrade 3 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
0.33 > 0.18 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.33 > 0.18 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 3,389: | Line 4,952: | ||
Sell Price changes to {{Money|1,216}}}} |
Sell Price changes to {{Money|1,216}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Huey|Cost = {{Money|6,000}}|Image = [[File:Pursuit Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Missiles |
+2 Missiles |
||
| Line 3,397: | Line 4,960: | ||
Sell Price changes to {{Money|3,216}}}} |
Sell Price changes to {{Money|3,216}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Laser Apache|Cost = {{Money|9,500}}|Image = [[File:Pursuit Upgrade 5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 3,412: | Line 4,975: | ||
Sell Price changes to {{Money|6,383}}}} |
Sell Price changes to {{Money|6,383}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box'> |
<div class="overflow-box'> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 3,508: | Line 5,071: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:PursuitIcon.png|100px]] |
|Image = [[File:PursuitIcon.png|100px]] |
||
|Level Unlock = {{Level|100}} |
|||
|Cost = {{Money|1,000}} |
|Cost = {{Money|1,000}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 3,526: | Line 5,090: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Armor Penetration|Cost = {{Money|500}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|500}}}} |
Sell Price changes to {{Money|500}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Missiles|Cost = {{Money|650}}|Image = [[File:Pursuit Upgrade 2 New.png|100px]]|Information = +Missiles |
||
•3x2 Damage [[File:SplashDamage.png|20px|Splash Damage]] |
•3x2 Damage [[File:SplashDamage.png|20px|Splash Damage]] |
||
| Line 3,542: | Line 5,106: | ||
Sell Price changes to {{Money|716}}}} |
Sell Price changes to {{Money|716}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|1,500}}|Image = [[File:Pursuit Upgrade 3 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
0.33 > 0.18 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.33 > 0.18 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 3,554: | Line 5,118: | ||
Sell Price changes to {{Money|1,216}}}} |
Sell Price changes to {{Money|1,216}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Huey|Cost = {{Money|6,000}}|Image = [[File:Pursuit Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Missiles |
+2 Missiles |
||
| Line 3,562: | Line 5,126: | ||
Sell Price changes to {{Money|3,216}}}} |
Sell Price changes to {{Money|3,216}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Laser Apache|Cost = {{Money|9,500}}|Image = [[File:Pursuit Upgrade 5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 3,577: | Line 5,141: | ||
Sell Price changes to {{Money|6,383}}}} |
Sell Price changes to {{Money|6,383}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box'> |
<div class="overflow-box'> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 3,673: | Line 5,237: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:PursuitIcon.png|100px]] |
|Image = [[File:PursuitIcon.png|100px]] |
||
|Level Unlock = {{Level|100}} |
|||
|Cost = {{Money|1,000}} |
|Cost = {{Money|1,000}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 3,691: | Line 5,256: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Armor Penetration|Cost = {{Money|500}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|500}}}} |
Sell Price changes to {{Money|500}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Missiles|Cost = {{Money|650}}|Image = [[File:Pursuit Upgrade 2 New.png|100px]]|Information = +Missiles |
||
•3x2 Damage [[File:SplashDamage.png|20px|Splash Damage]] |
•3x2 Damage [[File:SplashDamage.png|20px|Splash Damage]] |
||
| Line 3,707: | Line 5,272: | ||
Sell Price changes to {{Money|716}}}} |
Sell Price changes to {{Money|716}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|1,500}}|Image = [[File:Pursuit Upgrade 3 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] |
||
0.33 > 0.18 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.33 > 0.18 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 3,719: | Line 5,284: | ||
Sell Price changes to {{Money|1,216}}}} |
Sell Price changes to {{Money|1,216}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Huey|Cost = {{Money|6,000}}|Image = [[File:Pursuit Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Missiles |
+2 Missiles |
||
| Line 3,727: | Line 5,292: | ||
Sell Price changes to {{Money|3,216}}}} |
Sell Price changes to {{Money|3,216}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Laser Apache|Cost = {{Money|9,500}}|Image = [[File:Pursuit Upgrade 5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 3,742: | Line 5,307: | ||
Sell Price changes to {{Money|6,383}}}} |
Sell Price changes to {{Money|6,383}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box'> |
<div class="overflow-box'> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
| Line 3,838: | Line 5,403: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Statistics== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Pursuit.png|100px]] |
|Image = [[File:Pursuit.png|100px]] |
||
|Level Unlock = {{Level|100}} |
|||
|Cost = {{Money|800}} |
|Cost = {{Money|800}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 3,854: | Line 5,420: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Level = Level 1|Upgrade Title = Armor Penetration|Cost = {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
||
Sell Price changes to {{Money|350}}}} |
Sell Price changes to {{Money|350}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 2|Upgrade Title = Missiles|Cost = {{Money|500}}|Image = [[File:Pursuit Upgrade 2.png|100px]]|Information = +Missiles |
||
•8x2 Damage [[File:SplashDamage.png|20px|Splash Damage]] |
•8x2 Damage [[File:SplashDamage.png|20px|Splash Damage]] |
||
| Line 3,870: | Line 5,436: | ||
Sell Price changes to {{Money|516}}}} |
Sell Price changes to {{Money|516}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 3|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|2,500}}|Image = [[File:Pursuit Upgrade 3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+1 Range [[File:Range Icon.png|20px|Range]] |
+1 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 3,878: | Line 5,444: | ||
Sell Price changes to {{Money|1,350}}}} |
Sell Price changes to {{Money|1,350}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 4|Upgrade Title = Huey|Cost = {{Money|4,000}}|Image = [[File:Pursuit Upgrade 4.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Missiles |
+2 Missiles |
||
| Line 3,886: | Line 5,452: | ||
Sell Price changes to {{Money|2,683}}}} |
Sell Price changes to {{Money|2,683}}}} |
||
{{Upgrade| |
{{Upgrade|Level = Level 5|Upgrade Title = Laser Apache|Cost = {{Money|9,000}}|Image = [[File:Pursuit Upgrade 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 3,901: | Line 5,467: | ||
Sell Price changes to {{Money|5,683}}}} |
Sell Price changes to {{Money|5,683}}}} |
||
== |
==Statistics== |
||
<div class="overflow-box'> |
<div class="overflow-box'> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
Latest revision as of 21:39, 18 August 2026
This is the history subpage for the Pursuit/History. It contains every revision of the tower's statistics.
To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Hardcore Rework Update (5 June 2026) – Present
Base Statistics
[edit]Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Upgrades
[edit]Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
[edit]| Neutral Stats | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[1] | Missile DPS[2] | Total DPS | Cost Efficiency |
| 0 | 7 | N/A | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 7 | 14 | N/A | 45 | N/A | 23.73 | N/A | 23.73 | |||
| 1 | 10 | N/A | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 7 | 14 | N/A | 45 | N/A | 33.9 | N/A | 33.9 | |||
| 2 | 10 | N/A | N/A | 75 | 0.175 | N/A | N/A | 3 | 8 | 16 | N/A | 45 | N/A | 46.51 | N/A | 46.51 | |||
| 3 | 12 | 30 | 2 | 75 | 0.175 | 4 | 0.5 | 3 | 8 | 16 | 4 | 45 | 20 | 55.81 | 12 | 67.81 | |||
| Top Path Stats | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[1] | Missile DPS[2] | Total DPS | Cost Efficiency |
| 4 | 18 | 35 | 4 | 200 | 0.15 | 4 | 0.5 | 3 | 11 | 16 | 3 | 60 | 20 | 109.09 | 23.33 | 132.42 | |||
| 5 | 46 | 35 | 4 | 200 | 0.15 | 4 | 0.5 | 3 | 11 | 18 | 4 | 60 | 20 | 278.79 | 23.33 | 302.12 | |||
| Bottom Path Stats | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[1] | Missile DPS[2] | Total DPS | Cost Efficiency |
| 4 | 10 | 35 | 6 | 75 | 0.175 | 4 | 0.25 | 3 | 10 | 20 | 7.5 | 45 | 20 | 46.51 | 38.18 | 84.69 | |||
| 5 | 10 | 60 | 8 | 75 | 0.175 | 4 | 0.15 | 3 | 12 | 22 | 8.5 | 45 | 20 | 46.51 | 92.31 | 138.82 | |||
| Neutral Stats | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[3] | Missile DPS[2] | Total DPS | Cost Efficiency |
| 0 | 6 | N/A | N/A | 35 | 0.25 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 16.47 | N/A | 16.47 | |||
| 1 | 7 | N/A | N/A | 35 | 0.25 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 19.22 | N/A | 19.22 | |||
| 2 | 10 | N/A | N/A | 35 | 0.25 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 27.45 | N/A | 27.45 | |||
| 3 | 10 | 32 | 2 | 75 | 0.2 | 7 | 0.5 | 3.5 | N/A | 10.5 | 16 | 3 | 25 | 20 | 40.54 | 8 | 48.54 | |||
| Top Path Stats | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[3] | Missile DPS[2] | Total DPS | Cost Efficiency |
| 4 | 12 | 35 | 4 | 150 | 0.1 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 92.31 | 17.5 | 109.81 | |||
| 5 | 26 | 35 | 4 | 200 | 0.085 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 247.62 | 20 | 267.62 | |||
| Bottom Path Stats | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[3] | Missile DPS[2] | Total DPS | Cost Efficiency |
| 4 | 10 | 25 | 6 | 75 | 0.2 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 40.54 | 33.33 | 73.87 | |||
| 5 | 12 | 60 | 8 | 75 | 0.2 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 52.17 | 114.29 | 166.46 | |||
St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)
Base Statistics
[edit]Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Upgrades
[edit]Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
[edit]| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency | |
| 0 | 7 | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 6 | 14 | N/A | 35 | N/A | 23.73 | |||
| 1 | 10 | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 6 | 14 | N/A | 35 | N/A | 33.9 | |||
| 2 | 10 | N/A | 65 | 0.175 | N/A | N/A | 3 | 7 | 16 | N/A | 35 | N/A | 45.22 | |||
| 3 | 10 | 45x2 | 65 | 0.175 | 4 | 0.5 | 3 | 7 | 16 | 4 | 35 | 20 | 63.22[6] | |||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency | |
| 4 | 24 | 45x4 | 75 | 0.15 | 8 | 0.5 | 3 | 7 | 10 | 3 | 35 | 20 | 144.32[8] | |||
| 5 | 50 | 45x4 | 75 | 0.117 | 8 | 0.5 | 3 | 7 | 10 | 4 | 35 | 20 | 336.47[9] | |||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency | |
| 4 | 10 | 45x6 | 65 | 0.175 | 4 | 0.25 | 3 | 10 | 18 | 7.5 | 45 | 20 | 94.31[10] | |||
| 5 | 10 | 60x8 | 65 | 0.175 | 4 | 0.15 | 3 | 12 | 20 | 7.5 | 45 | 20 | 137.53[11] | |||
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 10.5 | 16 | 3 | 25 | 20 | 45.56[12] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 94.92[13] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 209.78[14] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[15] | ||
| 5 | 12 | 60x8 | 75 | 0.208 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[16] | ||
Shock And Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)
Base Statistics
[edit]Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Upgrades
[edit]Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
[edit]| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency | |
| 0 | 7 | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 6 | 14 | N/A | 35 | N/A | 23.73 | |||
| 1 | 10 | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 6 | 14 | N/A | 35 | N/A | 33.9 | |||
| 2 | 10 | N/A | 65 | 0.175 | N/A | N/A | 3 | 7 | 16 | N/A | 35 | N/A | 45.22 | |||
| 3 | 10 | 45x2 | 65 | 0.175 | 4 | 0.5 | 3 | 7 | 16 | 4 | 35 | 20 | 63.22[6] | |||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency | |
| 4 | 24 | 45x4 | 75 | 0.15 | 8 | 0.5 | 3 | 7 | 10 | 3 | 35 | 20 | 144.32[8] | |||
| 5 | 50 | 45x4 | 75 | 0.117 | 8 | 0.5 | 3 | 7 | 10 | 4 | 35 | 20 | 336.47[9] | |||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency | |
| 4 | 10 | 45x6 | 65 | 0.175 | 4 | 0.25 | 3 | 10 | 18 | 7.5 | 45 | 20 | 94.31[10] | |||
| 5 | 10 | 60x8 | 65 | 0.175 | 4 | 0.15 | 3 | 12 | 20 | 7.5 | 45 | 20 | 137.53[11] | |||
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 10.5 | 16 | 3 | 25 | 20 | 45.56[12] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 94.92[13] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 209.78[14] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[15] | ||
| 5 | 12 | 60x8 | 75 | 0.225 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[16] | ||
Assassin Update (6 August 2025) – Shock And Awe Update (28 January 2026)
Base Statistics
[edit]Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Upgrades
[edit]Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
[edit]| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 45.56[12] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 94.92[13] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 209.78[14] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[15] | ||
| 5 | 12 | 60x8 | 75 | 0.225 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[16] | ||
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 10.5 | 16 | 3 | 25 | 20 | 45.56[12] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 94.92[13] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 209.78[14] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[15] | ||
| 5 | 12 | 60x8 | 75 | 0.225 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[16] | ||
PVP Update (23 July 2025) – Assassin Update (6 August 2025)
Base Statistics
[edit]Pursuit/History
Upgrades
[edit].50 Caliber
Level 1 • Cost:
$1,200
Enhanced Radar
Level 2 • Cost:
$1,850
Air to Ground Missiles
Level 3 • Cost:
$5,000
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
[edit]| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 45.56[12] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 94.92[13] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 209.78[14] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[15] | ||
| 5 | 12 | 60x8 | 75 | 0.225 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[16] | ||
26 March 2025 – PVP Update (23 July 2025)
Base Statistics
[edit]Pursuit/History
Upgrades
[edit].50 Caliber
Level 1 • Cost:
$1,200
Enhanced Radar
Level 2 • Cost:
$1,850
Air to Ground Missiles
Level 3 • Cost:
$5,000
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
[edit]| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 25 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 45.56[12] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 100.26[19] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 220.77[20] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[15] | ||
| 5 | 12 | 60x8 | 75 | 0.225 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[16] | ||
Archer Update (15 January 2025) – 26 March 2025
Base Statistics
[edit]Pursuit/History
Upgrades
[edit].50 Caliber
Level 1 • Cost:
$1,200
Enhanced Radar
Level 2 • Cost:
$1,850
Air to Ground Missiles
Level 3 • Cost:
$4,750
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
[edit]| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 25 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 45.56[12] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 10.5 | 18.5 | 3 | 25 | 20 | 100.26[19] | ||
| 5 | 28 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 236.22[21] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 4 | 10 | 45x6 | 75 | 0.225 | 5 | 0.25 | 2.25 | N/A | 10.5 | 17.5 | 5 | 25 | 20 | 78.35[22] | ||
| 5 | 20 | 60x8 | 75 | 0.225 | 3.5 | 0.15 | 2.25 | N/A | 10.5 | 19.5 | 6 | 25 | 20 | 180.56[23] | ||
4 December 2024 – Archer Update (15 January 2025)
Base Statistics
[edit]Pursuit/History
Upgrades
[edit].50 Caliber
Level 1 • Cost:
$1,200
Enhanced Radar
Level 2 • Cost:
$1,850
Air to Ground Missiles
Level 3 • Cost:
$4,750
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
[edit]| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 8 | 14 | N/A | 25 | N/A | 16.63 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 8 | 14 | N/A | 16 | N/A | 22.18 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 9.5 | 16 | N/A | 25 | N/A | 27.72 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 2.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 47.46[24] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 4 | 10 | 35x4 | 150 | 0.125 | 6 | 0.5 | 2.25 | 1.5 | 10.5 | 18.5 | 3 | 25 | 20 | 88.93[25] | ||
| 5 | 28 | 35x4 | 200 | 0.117 | 6 | 0.25 | 1.75 | 1.5 | 12 | 21 | 4 | 25 | 20 | 242.66[26] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 4 | 10 | 45x6 | 75 | 0.225 | 5 | 0.25 | 2.25 | N/A | 10.5 | 17.5 | 5 | 25 | 20 | 80.75[22] | ||
| 5 | 20 | 60x8 | 75 | 0.225 | 3.5 | 0.15 | 2.25 | N/A | 10.5 | 19.5 | 6 | 25 | 20 | 180.56[23] | ||
27 November 2024 – 4 December 2024
Base Statistics
[edit]Pursuit/History
Upgrades
[edit].50 Caliber
Level 1 • Cost:
$1,200
Enhanced Radar
Level 2 • Cost:
$1,850
Air to Ground Missiles
Level 3 • Cost:
$4,750
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
[edit]| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 8 | 14 | N/A | 25 | N/A | 16.63 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 8 | 14 | N/A | 16 | N/A | 22.18 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 9.5 | 16 | N/A | 25 | N/A | 27.72 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 2.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 47.46[24] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 4 | 10 | 35x4 | 150 | 0.125 | 6 | 0.5 | 2.25 | 1.5 | 10.5 | 18.5 | 3 | 25 | 20 | 88.93[25] | ||
| 5 | 28 | 35x4 | 200 | 0.117 | 6 | 0.25 | 1.75 | 1.5 | 12 | 21 | 4 | 25 | 20 | 242.66[26] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 4 | 10 | 45x6 | 75 | 0.225 | 5 | 0.25 | 2.25 | N/A | 10.5 | 17.5 | 5 | 25 | 20 | 80.75[22] | ||
| 5 | 20 | 60x8 | 75 | 0.225 | 3.5 | 0.15 | 2.25 | N/A | 10.5 | 19.5 | 6 | 25 | 20 | 180.56[23] | ||
31 March 2023 – 27 November 2024
Base Statistics
[edit]Pursuit/History
Level: Level 100 • Advanced
Cost
$3,000
Placement Footprint
Average (1.5)
Average (1.5)
Sell Price
$1,000
Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection
N/A[27]
N/A[27]
Lead Detection
Level 1+
Flying Detection
Level 0+
Upgrades
[edit]Missiles
Level 2 • Cost:
$1,650
Tri-Barrel Minigun
Level 3 • Cost:
$4,500
Huey
Level 4 • Cost:
$10,000
Space Raider
Level 5 • Cost:
$25,000
Statistics
[edit]| Level | Total Price | Normal Damage | Splash Damage[4] | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[7] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 5 | N/A | 0.275 | N/A | N/A | 8 | N/A | 18.18 | ||
| 1 | 8 | N/A | 0.275 | N/A | N/A | 8 | N/A | 29.09 | ||
| 2 | 8 | 30x2 | 0.275 | 6 | 0.5 | 9.5 | 4 | 39.09[28] | ||
| 3 | 5 | 30x2 | 0.117 | 6 | 0.5 | 9.5 | 5 | 52.74[29] | ||
| 4 | 8 | 30x4 | 0.117 | 6 | 0.35 | 10.5 | 5 | 88.37[30] | ||
| 5 | 13 | 30x6 | 0.117 | 6 | 0.2 | 12 | 5 | 141.11[31] |
21 March 2023 – 31 March 2023
Base Statistics
[edit]Pursuit/History
Level: Level 100 • Advanced
Upgrades
[edit]Missiles
Level 2 • Cost:
$1,650
Tri-Barrel Minigun
Level 3 • Cost:
$4,500
Huey
Level 4 • Cost:
$10,000
Space Defense
Level 5 • Cost:
$25,000
Statistics
[edit]| Level | Total Price | Normal Damage | Splash Damage[4] | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[7] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 2 | N/A | 0.125 | N/A | N/A | 8 | N/A | 16 | ||
| 1 | 3 | N/A | 0.125 | N/A | N/A | 8 | N/A | 24 | ||
| 2 | 3 | 30x2 | 0.125 | 6 | 0.5 | 9.5 | 4 | 34[32] | ||
| 3 | 4 | 30x2 | 0.1 | 6 | 0.5 | 9.5 | 5 | 50[33] | ||
| 4 | 7 | 30x4 | 0.1 | 6 | 0.35 | 10.5 | 5 | 90[34] | ||
| 5 | 12 | 30x6 | 0.1 | 6 | 0.2 | 12 | 5 | 150[35] |
Entity System Update (12 March 2022) – 21 March 2023
Base Statistics
[edit]Pursuit/History
Level: Level 100 • Advanced
Cost
$1,000
Placement Footprint
Average
Average
Sell Price
$333
Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection
Level 5
Flying Detection
Level 0+
Upgrades
[edit]Missiles
Level 2 • Cost:
$650
Tri-Barrel Minigun
Level 3 • Cost:
$1,500
Laser Apache
Level 5 • Cost:
$9,500
Statistics
[edit]| Level | Total Price | Normal Damage | Splash Damage[4] | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[7] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.325 | N/A | N/A | 9 | N/A | 3.08 | ||
| 1 | 2 | N/A | 0.325 | N/A | N/A | 9 | N/A | 6.15 | ||
| 2 | 2 | 3x2 | 0.325 | 5 | 0.5 | 9 | 5 | 7.35[36] | ||
| 3 | 2 | 5x2 | 0.175 | 5 | 0.5 | 10 | 5 | 13.43[37] | ||
| 4 | 4 | 5x4 | 0.175 | 5 | 0.35 | 10 | 5 | 26.86[38] | ||
| 5 | 8 | 5x6 | 0.125 | 5 | 0.2 | 12 | 5 | 70[39] |
11 December 2021 – Entity System Update (12 March 2022)
Base Statistics
[edit]Pursuit/History
Level: Level 100
Cost
$1,000
Placement Footprint
Average
Average
Sell Price
$333
Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection
Level 5
Flying Detection
Level 0+
Upgrades
[edit]Missiles
Level 2 • Cost:
$650
Tri-Barrel Minigun
Level 3 • Cost:
$1,500
Laser Apache
Level 5 • Cost:
$9,500
Statistics
[edit]| Level | Total Price | Normal Damage | Splash Damage[4] | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[7] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.33 | N/A | N/A | 9 | N/A | 3.03 | ||
| 1 | 2 | N/A | 0.33 | N/A | N/A | 9 | N/A | 6.06 | ||
| 2 | 2 | 3x2 | 0.33 | 5 | 0.5 | 9 | 5 | 7.26[40] | ||
| 3 | 2 | 5x2 | 0.18 | 5 | 0.5 | 10 | 5 | 13.11[41] | ||
| 4 | 4 | 5x4 | 0.18 | 5 | 0.35 | 10 | 5 | 26.22[42] | ||
| 5 | 8 | 5x6 | 0.13 | 5 | 0.2 | 12 | 5 | 67.54[43] |
31 October 2020 – 11 December 2021
Base Statistics
[edit]Pursuit/History
Level: Level 100
Cost
$1,000
Placement Footprint
Average
Average
Sell Price
$333
Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection
Level 5
Flying Detection
Level 0+
Upgrades
[edit]Missiles
Level 2 • Cost:
$650
Tri-Barrel Minigun
Level 3 • Cost:
$1,500
Laser Apache
Level 5 • Cost:
$9,500
Statistics
[edit]| Level | Total Price | Normal Damage | Splash Damage | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[7] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.33 | N/A | N/A | 9 | N/A | 3.03 | ||
| 1 | 2 | N/A | 0.33 | N/A | N/A | 9 | N/A | 6.06 | ||
| 2 | 2 | 3x2 | 0.33 | 5 | 0.5 | 9 | 5 | 7.26[40] | ||
| 3 | 2 | 30x2 | 0.18 | 5 | 0.5 | 10 | 5 | 23.11[44] | ||
| 4 | 4 | 30x4 | 0.18 | 5 | 0.35 | 10 | 5 | 46.22[45] | ||
| 5 | 8 | 30x6 | 0.13 | 5 | 0.2 | 12 | 5 | 97.54[46] |
Overhaul Update (29 October 2020) – 31 October 2020
Base Statistics
[edit]Pursuit/History
Level: Level 100
Cost
$1,000
Placement Footprint
Average
Average
Sell Price
$333
Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection
Level 5
Flying Detection
Level 0+
Upgrades
[edit]Missiles
Level 2 • Cost:
$650
Tri-Barrel Minigun
Level 3 • Cost:
$1,500
Laser Apache
Level 5 • Cost:
$9,500
Statistics
[edit]| Level | Total Price | Normal Damage | Splash Damage[4] | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[7] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.33 | N/A | N/A | 9 | N/A | 3.03 | ||
| 1 | 2 | N/A | 0.33 | N/A | N/A | 9 | N/A | 6.06 | ||
| 2 | 2 | 3x2 | 0.33 | 5 | 0.5 | 9 | 5 | 7.26[40] | ||
| 3 | 2 | 30x2 | 0.18 | 5 | 0.5 | 10 | 5 | 23.11[44] | ||
| 4 | 4 | 30x4 | 0.18 | 5 | 0.35 | 10 | 5 | 46.22[45] | ||
| 5 | 8 | 30x6 | 0.13 | 5 | 0.2 | 12 | 5 | 97.54[46] |
Smaller = Bigger Update (26 May 2020) – Overhaul Update (29 October 2020)
Base Statistics
[edit]Pursuit/History
Level: Level 100
Upgrades
[edit]Missiles
Level 2 • Cost:
$500
Tri-Barrel Minigun
Level 3 • Cost:
$2,500
Laser Apache
Level 5 • Cost:
$9,000
Statistics
[edit]| Level | Total Price | Normal Damage | Splash Damage | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[7] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.35 | N/A | N/A | 9 | N/A | 2.86 | ||
| 1 | 2 | N/A | 0.35 | N/A | N/A | 9 | N/A | 5.71 | ||
| 2 | 2 | 8x2 | 0.35 | 5 | 0.5 | 9 | 5 | 8.91[47] | ||
| 3 | 3 | 8x2 | 0.2 | 5 | 0.5 | 10 | 5 | 18.2[48] | ||
| 4 | 5 | 8x4 | 0.2 | 5 | 0.35 | 10 | 5 | 31.4[49] | ||
| 5 | 9 | 8x6 | 0.15 | 5 | 0.2 | 12 | 5 | 69.6[50] |
Notes
[edit]- ↑ 1.0 1.1 1.2 Calculated as:
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Calculated as:
Assumes missiles only hit one enemy. - ↑ 3.0 3.1 3.2 Calculated as:
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 4.19 4.20 4.21 4.22 4.23 4.24 4.25 4.26 4.27 4.28 4.29 4.30 4.31 4.32 4.33 4.34 4.35 4.36 4.37 Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.
- ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 DPS is calculated as:
DPS assumes missiles only hit one enemy. - ↑ 6.0 6.1 45.22 Gun DPS + 18 Missile DPS
- ↑ 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 7.14 7.15 7.16 Total DPS is calculated as Gun DPS + Missile DPS.
Missile DPS assumes that only one enemy is hit and receives the full explosive damage. - ↑ 8.0 8.1 126.32 Gun DPS + 18 Missile DPS
- ↑ 9.0 9.1 318.47 Gun DPS + 18 Missile DPS
- ↑ 10.0 10.1 45.22 Gun DPS + 49.09 Missile DPS
- ↑ 11.0 11.1 45.22 Gun DPS + 92.31 Missile DPS
- ↑ 12.0 12.1 12.2 12.3 12.4 12.5 12.6 36.81 Gun DPS + 8.75 Missile DPS
- ↑ 13.0 13.1 13.2 13.3 13.4 77.42 Gun DPS + 17.5 Missile DPS
- ↑ 14.0 14.1 14.2 14.3 14.4 189.78 Gun DPS + 20 Missile DPS
- ↑ 15.0 15.1 15.2 15.3 15.4 15.5 36.81 Gun DPS + 33.33 Missile DPS
- ↑ 16.0 16.1 16.2 16.3 16.4 16.5 47.06 Gun DPS + 114.29 Missile DPS
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5 17.6 17.7 17.8 DPS is calculated as (Damage × Ammo) ÷ (Reload Time + Rev Time + (Firerate × Ammo)) + Splash Damage ÷ Missile Cooldown. DPS assumes missiles only hit one enemy.
- ↑ 18.0 18.1 18.2 18.3 18.4 Cite error: Invalid
<ref>tag; no text was provided for refs namedlvl100 - ↑ 19.0 19.1 82.76 Gun DPS + 17.5 Missile DPS
- ↑ 200.77 Gun DPS + 20 Missile DPS
- ↑ 216.22 Gun DPS + 20 Missile DPS
- ↑ 22.0 22.1 22.2 36.81 Gun DPS + 41.54 Missile DPS
- ↑ 23.0 23.1 23.2 78.43 Gun DPS + 102.13 Missile DPS
- ↑ 24.0 24.1 38.71 Gun DPS + 8.75 Missile DPS
- ↑ 25.0 25.1 71.43 Gun DPS + 17.5 Missile DPS
- ↑ 26.0 26.1 242.66 Gun DPS + 20 Missile DPS
- ↑ Through splash damage, its missiles can indirectly hit hidden enemies, but this tower cannot directly target hidden enemies.
- ↑ 29.09 Gun DPS + 10 Missile DPS
- ↑ 42.74 Gun DPS + 10 Missile DPS
- ↑ 68.37 Gun DPS + 20 Missile DPS
- ↑ 111.11 Gun DPS + 30 Missile DPS
- ↑ 24 Gun DPS + 10 Missile DPS
- ↑ 40 Gun DPS + 10 Missile DPS
- ↑ 70 Gun DPS + 20 Missile DPS
- ↑ 120 Gun DPS + 30 Missile DPS
- ↑ 6.15 Gun DPS + 1.2 Missile DPS
- ↑ 11.43 Gun DPS + 2 Missile DPS
- ↑ 22.86 Gun DPS + 4 Missile DPS
- ↑ 64 Gun DPS + 6 Missile DPS
- ↑ 40.0 40.1 40.2 6.06 Gun DPS + 1.2 Missile DPS
- ↑ 11.11 Gun DPS + 2 Missile DPS
- ↑ 22.22 Gun DPS + 4 Missile DPS
- ↑ 61.54 Gun DPS + 6 Missile DPS
- ↑ 44.0 44.1 11.11 Gun DPS + 12 Missile DPS
- ↑ 45.0 45.1 22.22 Gun DPS + 24 Missile DPS
- ↑ 46.0 46.1 61.54 Gun DPS + 36 Missile DPS
- ↑ 5.71 Gun DPS + 3.2 Missile DPS
- ↑ 15 Gun DPS + 3.2 Missile DPS
- ↑ 25 Gun DPS + 6.4 Missile DPS
- ↑ 60 Gun DPS + 9.6 Missile DPS
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |














