Pursuit/History
This is the history subpage for the Pursuit/History. It contains every revision of the tower's statistics.
To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
27 November 2024 – Present
Base Stats
Pursuit/History
Upgrades
0.50 Caliber
Level 1 • Cost: 0.50 Caliber -
$1,200
Enhanced Radar
Level 2 • Cost: Enhanced Radar-
$1,850
Air to Ground Missiles
Level 3 • Cost: Air to Ground Missiles -
$4,750
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Stats Table
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[1] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[2] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.258 | N/A | N/A | 3 | N/A | 8 | 14 | N/A | 25 | N/A | 17.46 | ||
| 1 | 8 | N/A | 35 | 0.258 | N/A | N/A | 3 | N/A | 8 | 14 | N/A | 16 | N/A | 23.28 | ||
| 2 | 10 | N/A | 35 | 0.258 | N/A | N/A | 3 | N/A | 9.5 | 16 | N/A | 25 | N/A | 29.09 | ||
| 3 | 10 | 35x2 | 75 | 0.208 | 7 | 0.5 | 2.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 51.44[3] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[1] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[2] | Cost Efficiency |
| 4 | 10 | 35x4 | 150 | 0.108 | 6 | 0.5 | 2.25 | 1.5 | 10.5 | 18.5 | 3 | 25 | 20 | 104.63[4] | ||
| 5 | 28 | 35x4 | 200 | 0.093 | 6 | 0.25 | 1.75 | 1.5 | 12 | 21 | 4 | 25 | 20 | 298.51[5] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[1] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[2] | Cost Efficiency |
| 4 | 10 | 45x6 | 75 | 0.208 | 5 | 0.25 | 2.25 | N/A | 10.5 | 17.5 | 5 | 25 | 20 | 96.02[6] | ||
| 5 | 20 | 60x8 | 75 | 0.208 | 3.5 | 0.15 | 2.25 | N/A | 10.5 | 19.5 | 6 | 25 | 20 | 221.17[7] | ||
31 March 2023 – 27 November 2024
Base Stats
Pursuit/History
Cost
$3,000
Placement Footprint
{{{Footprint}}}
{{{Footprint}}}
Sell Price
$1,000
Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection
N/A[8]
N/A[8]
Lead Detection
Level 1+
Flying Detection
Level 0+
Upgrades
Armor Penetration
Level 1 • Cost: Armor Penetration -
$900
Missiles
Level 2 • Cost: Missiles -
$1,650
Tri
Level 3 • Cost: Tri-Barrel Minigun -
$4,500
Space Raider
Level 5 • Cost: Space Raider -
$25,000
Stats Table
| Level | Total Price | Normal Damage | Splash Damage[1] | Firerate | Range | Explosion Range | DPS[9] |
|---|---|---|---|---|---|---|---|
| 0 | 5 | N/A | 0.258 | 8 | N/A | 19.38 | |
| 1 | 8 | N/A | 0.258 | 8 | N/A | 31.01 | |
| 2 | 8 | 30x2 | 0.258[10] | 9.5 | 4 | 41.01[11] | |
| 3 | 5 | 30x2 | 0.093[10] | 9.5 | 5 | 63.76[12] | |
| 4 | 8 | 30x4 | 0.093[10] | 10.5 | 5 | 106.02[13] | |
| 5 | 13 | 30x6 | 0.093[10] | 12 | 5 | 169.78[14] |
21 March 2023 – 31 March 2023
Base Stats
Pursuit/History
Upgrades
Armor Penetration
Level 1 • Cost: Armor Penetration -
$900
Missiles
Level 2 • Cost: Missiles -
$1,650
Tri
Level 3 • Cost: Tri-Barrel Minigun -
$4,500
Space Defense
Level 5 • Cost: Space Defense -
$25,000
Stats Table
| Level | Total Price | Normal Damage | Splash Damage[1] | Firerate | Range | Explosion Range | DPS[9] |
|---|---|---|---|---|---|---|---|
| 0 | 2 | N/A | 0.108 | 8 | N/A | 18.52 | |
| 1 | 3 | N/A | 0.108 | 8 | N/A | 27.78 | |
| 2 | 3 | 30x2 | 0.108[10] | 9.5 | 4 | 37.78[15] | |
| 3 | 4 | 30x2 | 0.083[10] | 9.5 | 5 | 58.19[16] | |
| 4 | 7 | 30x4 | 0.083[10] | 10.5 | 5 | 110.443[17] | |
| 5 | 12 | 30x6 | 0.083[10] | 12 | 5 | 174.57[18] |
Entity System Update (12 March 2022) – 21 March 2023
Base Stats
Pursuit/History
Cost
$1,000
Placement Footprint
{{{Footprint}}}
{{{Footprint}}}
Sell Price
$333
Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection
Level 5
Flying Detection
Level 0+
Upgrades
Missiles
Level 2 • Cost: Missiles -
$650
Tri
Level 3 • Cost: Tri-Barrel Minigun -
$1,500
Laser Apache
Level 5 • Cost: Laser Apache -
$9,500
Stats Table
| Level | Total Price | Normal Damage | Splash Damage[1] | Firerate | Range | Explosion Range | DPS[9] |
|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.308 | 9 | N/A | 3.25 | |
| 1 | 2 | N/A | 0.308 | 9 | N/A | 6.49 | |
| 2 | 2 | 3x2 | 0.308[19] | 9 | 5 | 7.69[20] | |
| 3 | 2 | 5x2 | 0.158[19] | 10 | 5 | 14.66[21] | |
| 4 | 4 | 5x4 | 0.158[19] | 10 | 5 | 29.32[22] | |
| 5 | 8 | 5x6 | 0.108[19] | 12 | 5 | 80.07[23] |
11 December 2021 – Entity System Update (12 March 2022)
Base Stats
Pursuit/History
Cost
$1,000
Placement Footprint
{{{Footprint}}}
{{{Footprint}}}
Sell Price
$333
Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection
Level 5
Flying Detection
Level 0+
Upgrades
Missiles
Level 2 • Cost: Missiles -
$650
Tri
Level 3 • Cost: Tri-Barrel Minigun -
$1,500
Laser Apache
Level 5 • Cost: Laser Apache -
$9,500
Stats Table
| Level | Total Price | Normal Damage | Splash Damage[1] | Firerate | Range | Explosion Range | DPS[9] |
|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.33 | 9 | N/A | 3.03 | |
| 1 | 2 | N/A | 0.33 | 9 | N/A | 6.06 | |
| 2 | 2 | 3x2 | 0.33[19] | 9 | 5 | 7.26[24] | |
| 3 | 2 | 5x2 | 0.18[19] | 10 | 5 | 13.11[25] | |
| 4 | 4 | 5x4 | 0.18[19] | 10 | 5 | 26.22[26] | |
| 5 | 8 | 5x6 | 0.13[19] | 12 | 5 | 67.54[27] |
31 October 2020 – 11 December 2021
Base Stats
Pursuit/History
Cost
$1,000
Placement Footprint
{{{Footprint}}}
{{{Footprint}}}
Sell Price
$333
Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection
Level 5
Flying Detection
Level 0+
Upgrades
Missiles
Level 2 • Cost: Missiles -
$650
Tri
Level 3 • Cost: Tri-Barrel Minigun -
$1,500
Laser Apache
Level 5 • Cost: Laser Apache -
$9,500
Stats Table
| Level | Total Price | Normal Damage | Splash Damage | Firerate | Range | Explosion Range | DPS[9] |
|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.33 | 9 | N/A | 3.03 | |
| 1 | 2 | N/A | 0.33 | 9 | N/A | 6.06 | |
| 2 | 2 | 3x2 | 0.33[19] | 9 | 5 | 7.26[24] | |
| 3 | 2 | 30x2 | 0.18[19] | 10 | 5 | 23.11[28] | |
| 4 | 4 | 30x4 | 0.18[19] | 10 | 5 | 46.22[29] | |
| 5 | 8 | 30x6 | 0.13[19] | 12 | 5 | 97.54[30] |
Overhaul Update (29 October 2020) – 31 October 2020
Base Stats
Pursuit/History
Cost
$1,000
Placement Footprint
{{{Footprint}}}
{{{Footprint}}}
Sell Price
$333
Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection
Level 5
Flying Detection
Level 0+
Upgrades
Missiles
Level 2 • Cost: Missiles -
$650
Tri
Level 3 • Cost: Tri-Barrel Minigun -
$1,500
Laser Apache
Level 5 • Cost: Laser Apache -
$9,500
Stats Table
| Level | Total Price | Normal Damage | Splash Damage[1] | Firerate | Range | Explosion Range | DPS[9] |
|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.33 | 9 | N/A | 3.03 | |
| 1 | 2 | N/A | 0.33 | 9 | N/A | 6.06 | |
| 2 | 2 | 3x2 | 0.33[19] | 9 | 5 | 7.26[24] | |
| 3 | 2 | 30x2 | 0.18[19] | 10 | 5 | 23.11[28] | |
| 4 | 4 | 30x4 | 0.18[19] | 10 | 5 | 46.22[29] | |
| 5 | 8 | 30x6 | 0.13[19] | 12 | 5 | 97.54[30] |
Smaller = Bigger Update (26 May 2020) – Overhaul Update (29 October 2020)
Base Stats
Upgrades
Missiles
Level 2 • Cost: Missiles -
$500
Tri
Level 3 • Cost: Tri-Barrel Minigun -
$2,500
Laser Apache
Level 5 • Cost: Laser Apache -
$9,000
Stats Table
Notes
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.
- ↑ 2.0 2.1 2.2 DPS is calculated as (Damage × Ammo) ÷ (Reload Time + (Firerate × Ammo)) + Splash Damage ÷ Missile Cooldown. DPS assumes bullets only hit one enemy and does not account for rev-up time.
- ↑ 41.44 Gun DPS + 10 Missile DPS
- ↑ 81.3 Gun DPS + 23.33 Missile DPS
- ↑ 275.18 Gun DPS + 23.33 Missile DPS
- ↑ 42.02 Gun DPS + 54 Missile DPS
- ↑ 84.03 Gun DPS + 137.14 Missile DPS
- ↑ Through splash damage, its missiles can indirectly hit hidden enemies, but this tower cannot directly target hidden enemies.
- ↑ 9.0 9.1 9.2 9.3 9.4 9.5 9.6 Total DPS is calculated as Gun DPS + Missile DPS.
Missile DPS assumes that only one enemy is hit and receives the full explosive damage. - ↑ 10.0 10.1 10.2 10.3 10.4 10.5 10.6 10.7 Missiles have a firerate of 6 seconds.
- ↑ 31.01 Gun DPS + 10 Missile DPS
- ↑ 53.76 Gun DPS + 10 Missile DPS
- ↑ 86.02 Gun DPS + 20 Missile DPS
- ↑ 139.78 Gun DPS + 30 Missile DPS
- ↑ 27.78 Gun DPS + 10 Missile DPS
- ↑ 48.19 Gun DPS + 10 Missile DPS
- ↑ 84.34 Gun DPS + 20 Missile DPS
- ↑ 144.57 Gun DPS + 30 Missile DPS
- ↑ 19.00 19.01 19.02 19.03 19.04 19.05 19.06 19.07 19.08 19.09 19.10 19.11 19.12 19.13 19.14 19.15 19.16 19.17 19.18 19.19 Missiles have a firerate of about 5 seconds.
- ↑ 6.49 Gun DPS + 1.2 Missile DPS
- ↑ 12.66 Gun DPS + 2 Missile DPS
- ↑ 25.32 Gun DPS + 4 Missile DPS
- ↑ 74.07 Gun DPS + 6 Missile DPS
- ↑ 24.0 24.1 24.2 6.06 Gun DPS + 1.2 Missile DPS
- ↑ 11.11 Gun DPS + 2 Missile DPS
- ↑ 22.22 Gun DPS + 4 Missile DPS
- ↑ 61.54 Gun DPS + 6 Missile DPS
- ↑ 28.0 28.1 11.11 Gun DPS + 12 Missile DPS
- ↑ 29.0 29.1 22.22 Gun DPS + 24 Missile DPS
- ↑ 30.0 30.1 61.54 Gun DPS + 36 Missile DPS
- ↑ 5.71 Gun DPS + 3.2 Missile DPS
- ↑ 15 Gun DPS + 3.2 Missile DPS
- ↑ 25 Gun DPS + 6.4 Missile DPS
- ↑ 60 Gun DPS + 9.6 Missile DPS
| Towers | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Mine • Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant • Crystallizer • Pulse Trooper • Time Dilator | |
| Units | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank • Motorcycle (Removed) • Truck1 (Removed) • Truck2 (Removed) • Truck3 (Removed) | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 • Body Guard (Removed) • Body Guards 1 (Removed) • Body Guards 2 (Removed) • Golden Crook (Removed) • Golden Mafia (Removed) • Crook (Removed) • Mafia (Removed) | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Tommy Goon 2 • Golden Body Guard (Removed) • Golden Body Guards 1 (Removed) • Golden Body Guards 2 (Removed) | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Swat Van • Swat Van Gunner | |
| Lackey • Money Runner • Bouncer • Contractor | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| Sunflower • Ivy • Nightshade | |
| Molten Monster • Fire Ducky • Confusion Ducky • Ice Ducky • Poison Ducky • Shock Ducky • Crab | |
| SWAT Van (Removed) | |
| Mark I • Mark II • Mark III • Mark IV • Mark V • XR600 (Removed) • Armored XR600 (Removed) • XR700 (Removed) • XR900 (Removed) • XR901 (Removed) | |
| Citizen 1 (Removed) • Citizen 2 (Removed) | |
| Monster • Jeep (Removed) • Soldier (Removed) | |
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |












