Riot Guard

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<infobox>

 <title source="title1"><default>Riot Guard</default></title>

<image source="image1"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>

<format>
[[File:{{{image-dynamic}}}|link=]]

</format> </section>

 </panel>
 <label>Associated Tower</label>
 <label>Source</label>
 <label>Unit Levels</label>
 <label>Type</label>
 <group collapse="open">
   <header>Statistics</header>
   <panel>
    <section>
     <label>Regular</label>
     <label>Base Health</label>
     <label>Base Defense</label>
     <label>Base Spawnrate</label>
     <label>Base Lifespan</label>
     <label>Base Scrap Meter</label>
     <label>Damage Method</label>
     <label>Base Damage</label>
     <label>Base Heal</label>
     <label>Base Firerate</label>
     <label>Base Burst</label>
     <label>Base Cooldown</label>
     <label>Base Range</label>
     
       <label>Speed</label>
       <format>SpeedBelow Average (2.5)
SpeedFast (7, Max Speed) </format>
<label>Hidden Detection</label> <label>Lead Detection</label> <label>Flying Detection</label> <label>Special Attributes</label> </section> <section> <label>PVP</label> <label>Base Health</label> <label>Base Defense</label> <label>Base Spawnrate</label> <label>Base Lifespan</label> <label>Base Scrap Meter</label> <label>Damage Method</label> <label>Base Damage</label> <label>Base Heal</label> <label>Base Firerate</label> <label>Base Burst</label> <label>Base Cooldown</label> <label>Base Range</label> <label>Speed</label> <format>{{{pvp_speed}}} </format> <label>Hidden Detection</label> <label>Lead Detection</label> <label>Flying Detection</label> <label>Special Attributes</label> </section> </panel> </group>

</infobox>

"Rush to the front lines and stun enemies with a charged attack!"
―In-Game Description

Description

[edit]

The Riot Guard is a unit spawned by the Mercenary Base at Level 4 or higher. The Riot Guard receives a single upgrade when the Mercenary Base is upgraded to Level 6. It spawns next to the Mercenary Base and moves towards the entrance, whereupon it disappears. It can also be spawned in via the Mercenary Base's Air-Drop ability. It has a very high amount of health for a unit and is also quite fast when charging.

Whenever there is an enemy in its range, it will stop moving to attack it. It will continue walking if there are no detectable enemies in its range for a few seconds. While walking, it will build up speed, eventually running and entering a charge state. While charging, any enemy it collides with will be dealt minor damage, and will be knocked back. Bigger enemies will be pushed back less than average-sized enemies. This does not cause the Riot Guard to lose health. The Riot Guard can hit multiple enemies with its attack, however, it will rarely reach the maximum number of enemies it can hit, as its attack area is quite low. The Riot Guard has defense that reduces incoming damage from enemies.

While it has no limit in regular gameplay, there is a limit of 4 Riot Guards per Mercenary Base in PVP.

Appearance

[edit]

The Riot Guard has tan skin and grey hair. It wears a grey shirt, brown pants, shoes, knee-pads and vest, black belt and a grey helmet. It carries a grey shield.

Statistics

[edit]
Unit Level Health Damage Spawnrate Defense Firerate Lifespan Range Knockback Force Max Hits Charge Time DPS Ram DPS
0 800 50 40 10% 1.5 240 4 15 10 4 33.33 20
1 2,000 50 40 15% 1 240 4 25 10 3 50 50
Unit Level Health Damage Spawnrate Defense Firerate Lifespan Limit Range Knockback Force Max Hits Charge Time DPS Ram DPS
0 800 50 50 10% 1.5 240 4 4 15 10 4 33.33 16
1 2,000 50 50 15% 1 240 4 4 25 10 3 50 40

Skins

[edit]

To see all the upgrades of a skin, see the gallery page.

Skin Liberator Frost Legion Graveyard
Obtained From Deluxe Crate Operation I.C.E Premium Battle Pass Null & Void Premium Battle Pass

Strategy

[edit]
  • Due to its high health, the Riot Guard can be quite effective at killing hordes of weak enemies, such as Glitches and Fallens.
    • It can also be useful at dealing damage to singular, high health enemies, like the Warden or Necromancer King.
  • As collision damage deals full damage to enemies with defense, it can be quite useful against enemies like the Fallen Giant or Bulwark.
    • Additionally, the Riot Guard has defense itself, meaning the damage these enemies receive will be even higher than the Riot Guard's health.
  • When walking, the Riot Guard will speed up and eventually start running, allowing it to knock back and do a small amount of damage to enemies upon collision. This is the same amount of damage as the Riot Guard does with its regular melee attack.
    • Because of this, it is recommended to place down Mercenary Bases and use Air-Drop near the back, as this will give Riot Guards time to start running.
  • The Air-Drop ability can be used to send out multiple Riot Guards at once, allowing it to deal high amounts of damage through collision.

Trivia

[edit]
  • The Riot Guard is the first unit to have defense.
  • The Riot Guard is the first unit that can apply an effect on an enemy.
    • It was the first unit added that could stun enemies, though this was later modified to knockback, being first in this regard too.

Update History

[edit]
  • 19 April 2024 - v1.19.0
    • Riot Guard added.
  • 18 May 2024 - v1.22.0
  • 7 June 2024 - v1.24.0
    • New skin: Liberator
  • 2 August 2024 - v1.27.0
    • Now knocks back enemies instead of stunning them.
    • Statistical changes:
      • Base
        • Knockback force of 15 added.
        • Stun time of 1.5 removed.
      • Level 1
        • Health decreased from 2,250 to 2,000.
        • Knockback force of 25 added.
        • Stun time of 3 removed.
  • 23 October 2024 - v1.37.0
    • Statistical changes:
      • Level 0
        • Lifespan of 240 added.
      • Level 1
        • Lifespan of 120 added.
    • Bug: Lifespans get halved after being upgraded.
    • Bug: Air-Drop ability does not change lifespan.
  • 30 October 2024 - v1.39.0
    • Bugfix: Now has the correct lifespan of 240 on all Levels.
  • 27 November 2024 - v1.43.0
    • Statistical changes:
      • Base
        • Spawnrate decreased from 60 to 50.
        • Health increased from 1,000 to 1,200.
        • Damage increased from 20 to 50.
      • Level 1
        • Health increased from 2,000 to 2,500.
        • Damage increased from 30 to 50.
  • 16 December 2024 - v1.46.0
    • New skin: Frost Legion
  • 11 October 2025 - v1.76.3
    • Bug: Riot Guard does not deal full collision damage to enemies.
  • 18 October 2025 - v1.77.0
    • Statistical changes (Regular & PVP):
      • Base
        • Health decreased from 1,200 to 1,000.
      • Level 1
        • Health increased from 2,500 to 2,600.
    • New skin: Graveyard
  • 20 December 2025 - V1.83.0
    • Bugfix: Riot Guard now deals full collision damage to enemies.
  • 28 January 2026 - v1.84.0
    • Statistical changes (Regular):
      • Base
        • Health decreased from 1,000 to 800.
        • Spawnrate decreased from 50 to 40.
        • Lifespan decreased from 240 to 75.
      • Level 1
        • Health decreased from 2,600 to 2,000.
        • Spawnrate decreased from 50 to 40.
        • Lifespan decreased from 240 to 75.
    • Statistical changes (PVP):
      • Base
        • Health decreased from 1,000 to 800.
        • Lifespan decreased from 240 to 75.
      • Level 1
        • Health decreased from 2,600 to 2,000.
        • Lifespan decreased from 240 to 75.
  • 5 June 2026 - v1.91.0
    • Firerate decreased due to the Firerate Bug being fixed.
    • Statistical changes (Regular & PVP):
      • Base
        • Firerate decreased from 1.525 to 1.5.
      • Level 1
        • Firerate decreased from 1.025 to 1.


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