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{{UnitInfobox
{{UnitInfobox
|title1 = Elf
|title1 = Elf
|image1 = NormieElf.png
|image1 = place.png
|source = [[Elf Camp]]
|source = [[Elf Camp]]
|type = Humanoid
|type = Humanoid
|spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]15s
|spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]15s
|health = [[File:HealthIcon.png|20px|Health]]15
|health = [[File:HealthIcon.png|20px|Health]]16
|damage_type = Collision
|damage_type = Collision
|ranged_range = [[File:Range Icon.png|20px|Range]]1.5
|ranged_range = [[File:Range Icon.png|20px|Range]]1.5
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__TOC__
__TOC__
==Description==
==Description==
The '''Elf''' is the first unit that spawns from the [[Elf Camp]]. It spawns when the [[Elf Camp]] is at Levels 0-3. As with other [[units]], it starts from the end of the map path and moves towards the entrance of the map. It would collide with each enemy it meets until it dies.
The '''Elf''' is the first unit that spawns from the [[Elf Camp]]. It spawns when the [[Elf Camp]] is at Levels 0-2. As with other [[units]], it starts from the end of the map path and moves towards the entrance of the map. It would collide with each enemy it meets until it dies.


The '''Elf''' initially has a spawnrate of 15 seconds, meaning that every 15 seconds, an '''Elf''' associated with a Level 0-2 [[Elf Camp]] will appear.
The '''Elf''' initially has a spawnrate of 15 seconds, meaning that every 15 seconds, an '''Elf''' associated with a Level 0-2 [[Elf Camp]] will appear.


The '''Elf''' is replaced by the [[Guardian Elf]] for Levels 3-4 of the [[Elf Camp]].
The '''Elf''' is replaced by the [[Guardian Elf]] for Levels 3-4 of the [[Elf Camp]].



==Appearance==
==Appearance==
The current version of the '''Elf''' has idk.
The '''Elf''' has pale skin. It has a green shirt with white fur, dark green pants, black shoes and a green Christmas hat.


==Skins==
{| class="light-table pad-5 align-center" style="width:300px; margin:0 auto"
!
|[[File:NormieElf.png|175px]]
|-
!Skin
|{{Colour|Christmas2025|Classic}}
|-
!Obtained From
|[[Christmas 2025 Skincrate]]
|}


==Strategy==
==Strategy==
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**When the [[Slow]] or [[Heavy]] enemies spawn, you should have a more solid defense than just '''Elves'''. However, multiple '''Elves''' can be used to defeat these enemies.
**When the [[Slow]] or [[Heavy]] enemies spawn, you should have a more solid defense than just '''Elves'''. However, multiple '''Elves''' can be used to defeat these enemies.
**When the [[Normal Boss]] or [[Elite Abnormal]] appears, you should be upgrading your [[Elf Camp]] to spawn stronger units.
**When the [[Normal Boss]] or [[Elite Abnormal]] appears, you should be upgrading your [[Elf Camp]] to spawn stronger units.
*On two-pathed maps, only one '''Elf''' will spawn per Level 0-3 [[Elf Camp]]. It will go down a random path.
*On two-pathed maps, only one '''Elf''' will spawn per Level 0-2 [[Elf Camp]]. It will go down a random path.
*The '''Elf''' can be somewhat useful against [[Hidden (Attribute)|Hidden]] enemies if your other towers do not have hidden detection.
*The '''Elf''' can be somewhat useful against [[Hidden (Attribute)|Hidden]] enemies if your other towers do not have hidden detection.
**The '''Elf''' cannot collide with [[Ghost (Attribute)|Ghost]] enemies like [[Soul]]s.
**The '''Elf''' cannot collide with [[Ghost (Attribute)|Ghost]] enemies like [[Soul]]s.
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**For example, if the [[Fallen King]] uses its ''The Foil, the Épée and the Sabre'' attack, and an '''Elf''' is caught in the attack, it is instantly defeated.
**For example, if the [[Fallen King]] uses its ''The Foil, the Épée and the Sabre'' attack, and an '''Elf''' is caught in the attack, it is instantly defeated.


==Other==
{{Gallery|
{{GalleryHeader|Trailers}}
<gallery>
Tower Defense Simulator- Christmas 2023 Trailer|'''Elf''' in the game trailer.
</gallery>

{{GalleryHeader|Miscellaneous}}
<gallery>
ElfIconIG.png|'''Elf''' on its Admin Panel icon.
</gallery>
}}


==Trivia==
==Trivia==
*The '''Elf''' is based on the [[Basic Elf (Cold Ambush)|Basic Elf]] enemy from [[Cold Ambush]].
*The {{Colour|Christmas2025|Classic}} skin is based on the [[Basic Elf (Cold Ambush)|Basic Elf]] enemy from [[Cold Ambush]].
*While the '''Elf''' has a range of 1.5, it cannot deal any form of damage, aside from collision damage.
*While the '''Elf''' has a range of 1.5, it cannot deal any form of damage, aside from collision damage.
**The '''Elf''' alongside the [[Bomber Elf (Unit)|Bomber Elf]] has the lowest range in the game.
**The '''Elf''' has the lowest range in the game.


==Update History==
==Update History==
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*'''10 February 2024''' - [[v1.13.0]]
*'''10 February 2024''' - [[v1.13.0]]
**'''Elf''' now has hidden detection.
**'''Elf''' now has hidden detection.
*'''20 December 2025''' - [[v1.83.0]]
**Health increased from 8 to 16.
**Now spawned by a level 0-2 [[Elf Camp]] instead of level 0-3.
**Default skin appearance changed.
**New skin: {{Colour|Christmas2025|Classic}}





Revision as of 16:41, 23 December 2025

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This article is about Elf. You may be looking for other uses of Elf.

Description

The Elf is the first unit that spawns from the Elf Camp. It spawns when the Elf Camp is at Levels 0-2. As with other units, it starts from the end of the map path and moves towards the entrance of the map. It would collide with each enemy it meets until it dies.

The Elf initially has a spawnrate of 15 seconds, meaning that every 15 seconds, an Elf associated with a Level 0-2 Elf Camp will appear.

The Elf is replaced by the Guardian Elf for Levels 3-4 of the Elf Camp.


Appearance

The current version of the Elf has idk.


Skins

Skin Classic
Obtained From Christmas 2025 Skincrate

Strategy

  • The Elf is great for weak enemies that spawn initially during the round, like the Normal, Abnormal, Speedy or Quick.
    • When the Slow or Heavy enemies spawn, you should have a more solid defense than just Elves. However, multiple Elves can be used to defeat these enemies.
    • When the Normal Boss or Elite Abnormal appears, you should be upgrading your Elf Camp to spawn stronger units.
  • On two-pathed maps, only one Elf will spawn per Level 0-2 Elf Camp. It will go down a random path.
  • The Elf can be somewhat useful against Hidden enemies if your other towers do not have hidden detection.
    • The Elf cannot collide with Ghost enemies like Souls.
  • The Elf can deal full collision damage to enemies with defense, like the Heavy or Elite Abnormal.
  • The Elf will struggle against any enemy with abilities that damage units because of its low health.
    • For example, if the Fallen King uses its The Foil, the Épée and the Sabre attack, and an Elf is caught in the attack, it is instantly defeated.


Trivia

  • The Classic skin is based on the Basic Elf enemy from Cold Ambush.
  • While the Elf has a range of 1.5, it cannot deal any form of damage, aside from collision damage.
    • The Elf has the lowest range in the game.

Update History

  • 21 December 2022 - v1.6.0
    • Elf added.
  • 12 November 2023 - v1.9.0l
    • Bug: Elf starts going backwards after reaching the entrance, dying at the exit.
  • 1 December 2023 - v1.9.4b
    • Bugfix: Elf no longer goes backwards after reaching the entrance, now disappears instead.
  • 10 February 2024 - v1.13.0
    • Elf now has hidden detection.
  • 20 December 2025 - v1.83.0
    • Health increased from 8 to 16.
    • Now spawned by a level 0-2 Elf Camp instead of level 0-3.
    • Default skin appearance changed.
    • New skin: Classic


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