Frost Blaster/History

Revision as of 12:59, 25 August 2026 by imported>Mentin123
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

This is the history subpage for the Frost Blaster/History. It contains every revision of the tower's statistics.

8 June 2026 – Present

Base Statistics

edit
Frost Blaster/History
Map: Village of Despair • Exclusive • Defense
Cost
Cash$850
Placement Footprint
Average (1.5)
Sell Price
Cash$283
Placement Type
Ground
Damage
Damage4
Damage Method
Pierce
Firerate
Firerate0.8
Hidden Detection
Hidden DetectionLevel 1+
Range
Range12
Lead Detection
Lead DetectionLevel 0+
Placement Limit
Placement12
Flying Detection
N/A
Slowdown per Hit
Max Slowdown15%
Max Slowdown
Max Slowdown15%
Slowdown Time
Slowdown Time0.2
Max Hits
2

Upgrades

edit
Endurance
Level 1 • Cost: Cash$350

0.8 > 0.6 Firerate Firerate

+3 Range Range

+Hidden Detection Hidden Detection

0.2 > 0.3 Slowness Time Slowness Time

0.2 > 0.3 Freeze Time Freeze Time


Sell Price changes to Cash$400

Piercing Cold
Level 2 • Cost: Cash$1,500

+4 Damage Damage

+1 Max Hits

15% > 25% Slowness per Hit Slowness per Hit

15% > 25% Max Slowness Max Slowness

Melts 15% defense every tick Defense Melting


Sell Price changes to Cash$900

Subzero Hero
Level 3 • Cost: Cash$3,800

+4 Damage Damage

+2.5 Range Range

0.6 > 0.45 Firerate Firerate


Sell Price changes to Cash$2,166

Hyper Icer Trooper
Level 4 • Cost: Cash$9,500

+41 Damage Damage

0.45 > 0.9 Firerate Firerate

+5 Range Range

Melts 35% defense every tick Defense Melting

0.3 > 0.6 Slowness Time Slowness Time

0.3 > 0.6 Freeze Time Freeze Time

+1 Max Hits

+30 Projectile Speed


Sell Price changes to Cash$5,333

Statistics

edit
Level Cost Total Cost Damage Firerate Tick Slowdown per Hit Max Slowdown Freeze Time Slowdown Time Defense Melt Max Hits Range Projectile Speed DPS[1] Max DPS Cost Efficiency Max Cost Efficiency
0 Cash$850 Cash$850 4 0.8 0.25 15% 15% 0.2 0.2 N/A 2 12 60 5 10 Cash$170 Cash$85
1 Cash$350 Cash$1,200 4 0.6 0.25 15% 15% 0.3 0.3 N/A 2 15 60 6.67 13.34 Cash$179.91 Cash$89.96
2 Cash$1,500 Cash$2,700 8 0.6 0.25 25% 25% 0.3 0.3 15% 3 15 60 13.33 39.99 Cash$202.55 Cash$67.52
3 Cash$3,800 Cash$6,500 12 0.45 0.25 25% 25% 0.3 0.3 15% 3 17.5 60 26.67 80.01 Cash$243.72 Cash$81.24
4 Cash$9,500 Cash$16,000 53 0.9 0.25 25% 25% 0.6 0.6 35% 4 22.5 90 58.89 235.56 Cash$271.69 Cash$67.92

Hardcore Rework Update (5 June 2026) – 8 June 2026

Base Statistics

edit
Frost Blaster/History
Map: Village of Despair • Exclusive • Defense
Cost
Cash$800
Placement Footprint
Average (1.5)
Sell Price
Cash$266
Placement Type
Ground
Damage
Damage4
Damage Method
Pierce
Firerate
Firerate0.8
Hidden Detection
Hidden DetectionLevel 1+
Range
Range12
Lead Detection
Lead DetectionLevel 0+
Placement Limit
Placement12
Flying Detection
Flying DetectionLevel 4
Slowdown per Hit
Max Slowdown30%
Max Slowdown
Max Slowdown30%
Slowdown Time
Slowdown Time0.2
Max Hits
3

Upgrades

edit
Endurance
Level 1 • Cost: Cash$350

0.8 > 0.6 Firerate Firerate

+3 Range Range

+Hidden Detection Hidden Detection

0.2 > 0.3 Slowness Time Slowness Time

0.2 > 0.3 Freeze Time Freeze Time


Sell Price changes to Cash$383

Piercing Cold
Level 2 • Cost: Cash$1,250

+4 Damage Damage

+1 Max Hits

30% > 45% Slowness per Hit Slowness per Hit

30% > 45% Max Slowness Max Slowness

Melts 15% defense every tick Defense Melting


Sell Price changes to Cash$800

Subzero Hero
Level 3 • Cost: Cash$3,800

+4 Damage Damage

+2.5 Range Range

0.6 > 0.45 Firerate Firerate


Sell Price changes to Cash$2,066

Hyper Icer Trooper
Level 4 • Cost: Cash$9,500

+54 Damage Damage

0.45 > 0.9 Firerate Firerate

+10 Range Range

Melts 35% defense every tick Defense Melting

0.3 > 0.75 Slowness Time Slowness Time

0.3 > 0.75 Freeze Time Freeze Time

+1 Max Hits

+30 Projectile Speed

+Flying Detection Flying Detection


Sell Price changes to Cash$5,233

Statistics

edit
Level Cost Total Cost Damage Firerate Tick Slowdown per Hit Max Slowdown Freeze Time Slowdown Time Defense Melt Max Hits Range Projectile Speed DPS[1] Max DPS Cost Efficiency Max Cost Efficiency
0 Cash$800 Cash$800 4 0.8 0.25 30% 30% 0.2 0.2 N/A 3 12 60 5 15 Cash$160 Cash$53.33
1 Cash$350 Cash$1,150 4 0.6 0.25 30% 30% 0.3 0.3 N/A 3 15 60 6.67 20.01 Cash$172.41 Cash$57.47
2 Cash$1,250 Cash$2,400 8 0.6 0.25 45% 45% 0.3 0.3 15% 4 15 60 13.33 53.32 Cash$180.05 Cash$45.01
3 Cash$3,800 Cash$6,200 12 0.45 0.25 45% 45% 0.3 0.3 15% 4 17.5 60 26.67 106.68 Cash$232.47 Cash$58.12
4 Cash$9,500 Cash$15,700 66 0.9 0.25 45% 45% 0.75 0.75 35% 5 27.5 90 73.33 366.65 Cash$214.1 Cash$42.82

Valentines 2026 Update (11 February 2026) – Hardcore Rework Update (5 June 2026)

Base Statistics

edit
Frost Blaster/History
Map: Village of Despair • Exclusive • Defense
Cost
Cash$800
Placement Footprint
Average (1.5)
Sell Price
Cash$266
Placement Type
Ground
Damage
Damage3
Damage Method
Pierce
Firerate
Firerate0.625
Hidden Detection
Hidden DetectionLevel 1+
Range
Range12
Lead Detection
Lead DetectionLevel 0+
Placement Limit
Placement14
Flying Detection
Flying DetectionLevel 4
Slowdown per Hit
Max Slowdown50%
Max Slowdown
Max Slowdown50%
Slowdown Time
Slowdown Time0.45
Max Hits
3

Upgrades

edit
Endurance
Level 1 • Cost: Cash$350

0.625 > 0.525 Firerate Firerate

+3 Range Range

+Hidden Detection Hidden Detection

0.45 > 0.6 Slowness Time Slowness Time

0.45 > 0.6 Freeze Time Freeze Time


Sell Price changes to Cash$383

Piercing Cold
Level 2 • Cost: Cash$1,350

+3 Damage Damage

+1 Max Hits

50% > 75% Slowness per Hit Slowness per Hit

50% > 75% Max Slowness Max Slowness

Melts 15% defense every tick Defense Melting


Sell Price changes to Cash$833

Subzero Hero
Level 3 • Cost: Cash$3,200

+2 Damage Damage

+2.5 Range Range

0.525 > 0.325 Firerate Firerate


Sell Price changes to Cash$1,900

Hyper Icer Trooper
Level 4 • Cost: Cash$8,500

+45 Damage Damage

0.325 > 0.925 Firerate Firerate

+10 Range Range

Melts 35% defense every tick Defense Melting

0.6 > 1.5 Slowness Time Slowness Time

0.6 > 1.5 Freeze Time Freeze Time

+1 Max Hits

+30 Projectile Speed

+Flying Detection Flying Detection


Sell Price changes to Cash$4,733

Statistics

edit
Disable Rate of Fire BugEnable Rate of Fire Bug
Level Cost Total Cost Damage Firerate Tick Slowdown per Hit Max Slowdown Freeze Time Slowdown Time Defense Melt Max Hits Range Projectile Speed DPS[1] Max DPS Cost Efficiency Max Cost Efficiency
0 Cash$800 Cash$800 3 0.60.625 0.25 50% 50% 0.45 0.45 N/A 3 12 60 54.8 1514.4 Cash$160Cash$166.67 Cash$53.33Cash$55.56
1 Cash$350 Cash$1,150 3 0.50.525 0.25 50% 50% 0.6 0.6 N/A 3 15 60 65.71 1817.13 Cash$191.67Cash$201.4 Cash$63.89Cash$67.13
2 Cash$1,350 Cash$2,500 6 0.50.525 0.25 75% 75% 0.6 0.6 15% 4 15 60 1211.43 4845.72 Cash$208.33Cash$218.72 Cash$52.08Cash$54.68
3 Cash$3,200 Cash$5,700 8 0.30.325 0.25 75% 75% 0.6 0.6 15% 4 17.5 60 26.6724.62 106.6898.48 Cash$213.72Cash$231.52 Cash$53.43Cash$57.88
4 Cash$8,500 Cash$14,200 53 0.90.925 0.25 75% 75% 1.5 1.5 35% 5 27.5 90 58.8957.3 294.45286.5 Cash$241.13Cash$247.82 Cash$48.23Cash$49.56

Shock And Awe (28 January 2026) – Valentines 2026 Update (11 February 2026)

Base Statistics

edit
Frost Blaster/History
Map: Village of Despair • Exclusive • Defense
Cost
Cash$750
Placement Footprint
Average (1.5)
Sell Price
Cash$250
Placement Type
Ground
Damage
Damage5
Damage Method
Pierce
Firerate
Firerate0.925
Hidden Detection
Hidden DetectionLevel 1+
Range
Range12
Lead Detection
Lead DetectionLevel 0+
Placement Limit
Placement14
Flying Detection
Flying DetectionLevel 4
Slowdown per Hit
Max Slowdown5%
Max Slowdown
Max Slowdown20%
Slowdown Time
Slowdown Time3
Max Hits
2

Upgrades

edit
Endurance
Level 1 • Cost: Cash$350

0.925 > 0.625 Firerate Firerate

+3 Range Range

+Hidden Detection Hidden Detection


Sell Price changes to Cash$366

Piercing Cold
Level 2 • Cost: Cash$1,100

+4 Damage Damage


Sell Price changes to Cash$733

Subzero Hero
Level 3 • Cost: Cash$3,200

+2.5 Range Range

3 > 4 Slowness Time Freeze Time

0.625 > 0.275 Firerate Firerate


Sell Price changes to Cash$1,800

Hyper Icer Trooper
Level 4 • Cost: Cash$12,000

+66 Damage Damage

0.275 > 1.025 Firerate Firerate

+10 Range Range

Melts 20% defense every tick Defense Melting

20% > 35% Max Slowness Max Slowness

+1 Max Hits

+30 Projectile Speed

+Flying Detection Flying Detection


Sell Price changes to Cash$5,800

Statistics

edit
Disable Rate of Fire BugEnable Rate of Fire Bug
Level Cost Total Cost Damage Firerate Tick Slowdown per Hit Max Slowdown Slowdown Time Defense Melt Max Hits Range Projectile Speed DPS[1] Max DPS Cost Efficiency Max Cost Efficiency
0 Cash$750 Cash$750 5 0.90.925 0.25 5% 20% 3 N/A 2 12 60 5.565.41 11.1210.82 Cash$134.89Cash$138.63 Cash$67.45Cash$69.32
1 Cash$350 Cash$1,100 5 0.60.625 0.25 5% 20% 3 N/A 2 15 60 8.338 16.6616 Cash$132.05Cash$137.5 Cash$66.03Cash$68.75
2 Cash$1,100 Cash$2,200 9 0.60.625 0.25 5% 20% 3 N/A 2 15 60 1514.4 3028.8 Cash$146.67Cash$152.78 Cash$73.33Cash$76.39
3 Cash$3,200 Cash$5,400 9 0.250.275 0.25 5% 20% 4 N/A 2 17.5 60 3632.73 7265.46 Cash$150Cash$164.99 Cash$75Cash$82.49
4 Cash$12,000 Cash$17,400 75 11.025 0.25 5% 35% 4 20% 3 27.5 90 7573.17 225219.51 Cash$232Cash$237.8 Cash$77.33Cash$79.27

Surf & Turf (9 July 2025) – Shock And Awe (28 January 2026)

Base Statistics

edit
Frost Blaster/History
Map: Village of Despair • Exclusive • Defense
Cost
Cash$800
Placement Footprint
Average (1.5)
Sell Price
Cash$266
Placement Type
Ground
Damage
Damage6
Damage Method
Pierce
Firerate
Firerate1.225
Hidden Detection
Hidden DetectionLevel 1+
Range
Range12
Lead Detection
Lead DetectionLevel 0+
Placement Limit
N/A
Flying Detection
Flying DetectionLevel 4
Slowdown per Hit
Max Slowdown30%
Freeze Time
Freeze Time0.75
Slowdown Time
Slowdown Time2
Max Hits
3

Upgrades

edit
Endurance
Level 1 • Cost: Cash$300

1.225 > 1.025 Firerate Firerate

+3 Range Range

+Hidden Detection Hidden Detection


Sell Price changes to Cash$366

Piercing Cold
Level 2 • Cost: Cash$1,000

+4 Damage Damage

+1 Max Hits

Melts 10% defense every tick Defense Melting


Sell Price changes to Cash$700

Frosty Gear
Level 3 • Cost: Cash$2,500

+10 Damage Damage

+2.5 Range Range

0.75 > 1 Freeze Time Freeze Time

+1 Max Hits


Sell Price changes to Cash$1,533

Hyper Icer Trooper
Level 4 • Cost: Cash$7,500

+40 Damage Damage

1.025 > 1.525 Firerate Firerate

+5.5 Range Range

1 > 1.5 Freeze Time Freeze Time

+2 Max Hits

+30 Projectile Speed

+Flying Detection Flying Detection


Sell Price changes to Cash$4,033

Statistics

edit
Disable Rate of Fire BugEnable Rate of Fire Bug
Level Cost Total Cost Damage Firerate Tick Slowdown per Hit Max Slowdown Freeze Time Slowdown Time Defense Melt Max Hits Range Projectile Speed DPS[1] Max DPS Cost Efficiency Max Cost Efficiency
0 Cash$800 Cash$800 6 1.21.225 0.25 30% 30% 2 0.75 N/A 3 12 60 54.9 1514.7 Cash$160Cash$163.27 Cash$53.33Cash$54.42
1 Cash$300 Cash$1,100 6 11.025 0.25 30% 30% 2 0.75 N/A 3 15 60 65.85 1817.55 Cash$183.33Cash$188.03 Cash$61.11Cash$62.68
2 Cash$1,000 Cash$2,100 10 11.025 0.25 30% 30% 2 0.75 10% 4 15 60 109.76 4039.04 Cash$210Cash$215.16 Cash$52.5Cash$53.79
3 Cash$2,500 Cash$4,600 20 11.025 0.25 30% 30% 2 1 10% 5 17.5 60 2019.51 10097.55 Cash$230Cash$235.78 Cash$46Cash$47.16
4 Cash$7,500 Cash$12,100 60 1.51.525 0.25 30% 30% 2 1.5 10% 7 23 90 4039.34 280275.38 Cash$302.5Cash$307.57 Cash$43.21Cash$43.94

Krampus' Revenge Update (21 December 2023) – Surf & Turf (9 July 2025)

Base Statistics

edit
Frost Blaster/History
Map: Village of Despair • Exclusive • Defense
Cost
Cash$850
Placement Footprint
Average (1.5)
Sell Price
Cash$283
Placement Type
Ground
Damage
Damage2
Damage Method
Pierce
Firerate
Firerate0.875
Hidden Detection
Hidden DetectionLevel 1+
Range
Range12
Lead Detection
Lead DetectionLevel 0+
Placement Limit
Placement Limit10
Flying Detection
N/A
Slowdown per Hit
Max Slowdown30%
Freeze Time
Freeze Time0.5
Slowdown Time
Slowdown Time2
Max Hits
3

Upgrades

edit
Endurance
Level 1 • Cost: Cash$300

0.875 > 0.775 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to Cash$383

Piercing Cold
Level 2 • Cost: Cash$950

+2 Range Range

+2 Damage Damage

+1 Max Hits

Melts 10% defense every tick Defense Melting


Sell Price changes to Cash$700

Frosty Gear
Level 3 • Cost: Cash$3,500

+6 Damage Damage

+2 Range Range

0.5 > 0.75 Freeze Time Freeze Time

+1 Max Hits


Sell Price changes to Cash$1,866

Hyper Icer Trooper
Level 4 • Cost: Cash$10,000

+25 Damage Damage

0.775 > 1.525 Firerate Firerate

+6 Range Range

0.75 > 1.25 Freeze Time Freeze Time

+2 Max Hits

+30 Projectile Speed


Sell Price changes to Cash$5,200

Statistics

edit
Disable Rate of Fire BugEnable Rate of Fire Bug
Level Cost Total Cost Damage Firerate Tick Slowdown per Hit Max Slowdown Freeze Time Slowdown Time Defense Melt Max Hits Range Projectile Speed DPS[1] Max DPS Cost Efficiency Max Cost Efficiency
0 Cash$800 Cash$800 2 0.850.875 0.25 30% 30% 2 0.5 N/A 3 12 60 2.352.29 7.056.87 Cash$340.43Cash$349.34 Cash$113.48Cash$116.45
1 Cash$300 Cash$1,100 2 0.750.775 0.25 30% 30% 2 0.5 N/A 3 12 60 2.672.58 8.017.74 Cash$411.99Cash$426.36 Cash$137.33Cash$142.12
2 Cash$1,000 Cash$2,100 4 0.750.775 0.25 30% 30% 2 0.5 10% 4 14 60 5.335.16 21.3220.64 Cash$394Cash$406.98 Cash$98.5Cash$101.74
3 Cash$2,500 Cash$4,600 10 0.750.775 0.25 30% 30% 2 0.75 10% 5 16 60 13.3312.9 66.6564.5 Cash$345.09Cash$356.59 Cash$69.02Cash$71.32
4 Cash$7,500 Cash$12,100 35 1.51.525 0.25 30% 30% 2 1.25 10% 7 22 90 23.3322.95 163.31160.65 Cash$518.65Cash$527.23 Cash$74.09Cash$75.32

Entity System Update (12 March 2022) – Krampus' Revenge Update (21 December 2023)

Base Statistics

edit
Frost Blaster/History
Map: Village of Despair • Exclusive
Cost
Cash$450
Placement Footprint
Average (1.5)
Sell Price
Cash$150
Placement Type
Ground
Damage
Damage1
Damage Method
Single
Firerate
Firerate3.025
Hidden Detection
Hidden DetectionLevel 2+
Range
Range10
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
N/A
Freeze Time
Freeze Time0.4

Upgrades

edit
Endurance
Level 1 • Cost: Cash$350

+3 Range Range


Sell Price changes to Cash$266

Subarctic Warmth
Level 2 • Cost: Cash$600

+1 Range Range

+4 Damage Damage

+Hidden Detection Hidden Detection


Sell Price changes to Cash$466

Improved Armor
Level 3 • Cost: Cash$1,500

+10 Damage Damage

3.025 > 1.525 Firerate Firerate

Melts 5% defense every hit Defense Melting


Sell Price changes to Cash$986

Hyper Icer Rifle
Level 4 • Cost: Cash$3,000

+3 Damage Damage

0.4 > 0.8 Freeze Time Freeze Time


Sell Price changes to Cash$1,966

Subzero Hero
Level 5 • Cost: Cash$6,500

+4 Range Range

+17 Damage Damage

0.8 > 1.2 Freeze Time Freeze Time


Sell Price changes to Cash$4,133

Statistics

edit
Disable Rate of Fire BugEnable Rate of Fire Bug
Level Cost Total Cost Damage Firerate Max Freeze Time Min Freeze Time Defense Melt Range DPS Cost Efficiency
0 Cash$450 Cash$450 1 33.025 0.4 0.2 N/A 10 0.33 $MDPS$ Cash$1,363.64 Cash$$MCE$
1 Cash$350 Cash$800 1 33.025 0.4 0.2 N/A 13 0.33 $MDPS$ Cash$2,424.24 Cash$$MCE$
2 Cash$600 Cash$1,400 5 33.025 0.4 0.2 N/A 14 1.671.65 $MDPS$ Cash$838.32Cash$848.48 Cash$$MCE$
3 Cash$1,500 Cash$2,900 15 1.51.525 0.4 0.2 5% 14 109.84 $MDPS$ Cash$290Cash$294.72 Cash$$MCE$
4 Cash$3,000 Cash$5,900 18 1.51.525 0.8 0.2 5% 14 1211.8 $MDPS$ Cash$491.67Cash$500 Cash$$MCE$
5 Cash$6,500 Cash$12,400 35 1.51.525 1.2 0.2 5% 18 23.3322.95 $MDPS$ Cash$531.5Cash$540.31 Cash$$MCE$

Frost Invasion Update (8 May 2021) – Entity System Update (12 March 2022)

Base Statistics

edit
Frost Blaster/History
Cost
Cash$450
Placement Footprint
Average
Sell Price
Cash$150
Placement Type
Ground
Damage
Damage1
Damage Method
Single
Firerate
Firerate3.03
Hidden Detection
Hidden DetectionLevel 2+
Range
Range10
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
N/A
Freeze Time
Freeze Time0.4

Upgrades

edit
Endurance
Level 1 • Cost: Cash$350

+3 Range Range


Sell Price changes to Cash$266

Subarctic Warmth
Level 2 • Cost: Cash$600

+1 Range Range

+4 Damage Damage

+Hidden Detection Hidden Detection


Sell Price changes to Cash$466

Improved Armor
Level 3 • Cost: Cash$1,500

+10 Damage Damage

3.03 > 1.53 Firerate Firerate

Melts 5% defense every hit Defense Melting


Sell Price changes to Cash$986

Hyper Icer Rifle
Level 4 • Cost: Cash$3,000

+3 Damage Damage

0.4 > 0.8 Freeze Time Freeze Time


Sell Price changes to Cash$1,966

Subzero Hero
Level 5 • Cost: Cash$6,500

+4 Range Range

+17 Damage Damage

0.8 > 1.2 Freeze Time Freeze Time


Sell Price changes to Cash$4,133

Statistics

edit
Disable Rate of Fire BugEnable Rate of Fire Bug
Level Cost Total Cost Damage Firerate Max Freeze Time Min Freeze Time Defense Melt Range DPS Cost Efficiency
0 Cash$450 Cash$450 1 33.03 0.4 0.2 N/A 10 0.33 $MDPS$ Cash$1,363.64 Cash$$MCE$
1 Cash$350 Cash$800 1 33.03 0.4 0.2 N/A 13 0.33 $MDPS$ Cash$2,424.24 Cash$$MCE$
2 Cash$600 Cash$1,400 5 33.03 0.4 0.2 N/A 14 1.671.65 $MDPS$ Cash$838.32Cash$848.48 Cash$$MCE$
3 Cash$1,500 Cash$2,900 15 1.51.53 0.4 0.2 5% 14 109.8 $MDPS$ Cash$290Cash$295.92 Cash$$MCE$
4 Cash$3,000 Cash$5,900 18 1.51.53 0.8 0.2 5% 14 1211.76 $MDPS$ Cash$491.67Cash$501.7 Cash$$MCE$
5 Cash$6,500 Cash$12,400 35 1.51.53 1.2 0.2 5% 18 23.3322.88 $MDPS$ Cash$531.5Cash$541.96 Cash$$MCE$

Overhaul Update (29 October 2020) – Frost Invasion Update (8 May 2021)

Base Statistics

edit
Frost Blaster/History
Cost
Cash$450
Placement Footprint
Average
Sell Price
Cash$150
Placement Type
Ground
Damage
Damage1
Damage Method
Single
Firerate
Firerate3.03
Hidden Detection
Hidden DetectionLevel 2+
Range
Range10
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
N/A
Freeze Time
Freeze Time0.4

Upgrades

edit
Endurance
Level 1 • Cost: Cash$350

+3 Range Range


Sell Price changes to Cash$266

Subarctic Warmth
Level 2 • Cost: Cash$600

+1 Range Range

+4 Damage Damage

+Hidden Detection Hidden Detection


Sell Price changes to Cash$466

Improved Armor
Level 3 • Cost: Cash$1,500

+10 Damage Damage

3.03 > 1.53 Firerate Firerate

Melts 1 defense every hit Defense Melting


Sell Price changes to Cash$986

Hyper Icer Rifle
Level 4 • Cost: Cash$3,000

+3 Damage Damage

0.4 > 0.8 Freeze Freeze Time


Sell Price changes to Cash$1,966

Subzero Hero
Level 5 • Cost: Cash$6,500

+4 Range Range

+17 Damage Damage

0.8 > 1.2 Freeze Time Freeze Time


Sell Price changes to Cash$4,133

Statistics

edit
Disable Rate of Fire BugEnable Rate of Fire Bug
Level Cost Total Cost Damage Firerate Max Freeze Time Min Freeze Time Defense Melt Range DPS Cost Efficiency
0 Cash$450 Cash$450 1 33.03 0.4 0.2 N/A 10 0.33 $MDPS$ Cash$1,363.64 Cash$$MCE$
1 Cash$350 Cash$800 1 33.03 0.4 0.2 N/A 13 0.33 $MDPS$ Cash$2,424.24 Cash$$MCE$
2 Cash$600 Cash$1,400 5 33.03 0.4 0.2 N/A 14 1.671.65 $MDPS$ Cash$838.32Cash$848.48 Cash$$MCE$
3 Cash$1,500 Cash$2,900 15 1.51.53 0.4 0.2 1 14 109.8 $MDPS$ Cash$290Cash$295.92 Cash$$MCE$
4 Cash$3,000 Cash$5,900 18 1.51.53 0.8 0.2 1 14 1211.76 $MDPS$ Cash$491.67Cash$501.7 Cash$$MCE$
5 Cash$6,500 Cash$12,400 35 1.51.53 1.2 0.2 1 18 23.3322.88 $MDPS$ Cash$531.5Cash$541.96 Cash$$MCE$

Hardcore Testing (28 August 2020 – 29 October 2020)

Base Statistics

edit
Frost Blaster/History
Cost
Cash$450
Placement Footprint
Average
Sell Price
Cash$150
Placement Type
Ground
Damage
Damage1
Damage Method
Single
Firerate
Firerate3.03
Hidden Detection
Hidden DetectionLevel 2+
Range
Range10
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
N/A
Freeze Time
Freeze Time0.25

Upgrades

edit
Endurance
Level 1 • Cost: Cash$350

+3 Range Range


Sell Price changes to Cash$266

Subarctic Warmth
Level 2 • Cost: Cash$600

+1 Range Range

+4 Damage Damage

+Hidden Detection Hidden Detection


Sell Price changes to Cash$466

Improved Armor
Level 3 • Cost: Cash$1,500

+10 Damage Damage

3.03 > 1.53 Firerate Firerate

Melts 1 defense every hit Defense Melting


Sell Price changes to Cash$986

Hyper Icer Rifle
Level 4 • Cost: Cash$3,000

+13 Damage Damage

0.25 > 0.35 Freeze Time Freeze Time


Sell Price changes to Cash$1,966

Subzero Hero
Level 5 • Cost: Cash$6,500

+2 Range Range

+23 Damage Damage

0.35 > 0.5 Freeze Time Freeze Time


Sell Price changes to Cash$4,133

Statistics

edit
Disable Rate of Fire BugEnable Rate of Fire Bug
Level Cost Total Cost Damage Firerate Freeze Time Range DPS Cost Efficiency
0 Cash$450 Cash$450 1 33.03 0.25 10 0.33 $MDPS$ Cash$1,363.64 Cash$$MCE$
1 Cash$350 Cash$800 1 33.03 0.25 13 0.33 $MDPS$ Cash$2,424.24 Cash$$MCE$
2 Cash$600 Cash$1,400 5 33.03 0.25 14 1.671.65 $MDPS$ Cash$838.32Cash$848.48 Cash$$MCE$
3 Cash$1,500 Cash$2,900 15 1.51.53 0.25 14 109.8 $MDPS$ Cash$290Cash$295.92 Cash$$MCE$
4 Cash$3,000 Cash$5,900 28 1.51.53 0.35 14 18.6718.3 $MDPS$ Cash$316.01Cash$322.4 Cash$$MCE$
5 Cash$6,500 Cash$12,400 51 1.51.53 0.5 16 3433.33 $MDPS$ Cash$364.71Cash$372.04 Cash$$MCE$

24 December 2019 – Overhaul Update (29 October 2020)

Base Statistics

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Frost Blaster/History
Cost
Cash$450
Placement Footprint
Average
Sell Price
Cash$150
Placement Type
Ground
Damage
Damage3
Damage Method
Single
Firerate
Firerate2.05
Hidden Detection
Hidden DetectionLevel 2+
Range
Range12
Placement Limit
N/A
Freeze Time
Freeze Time0.25

Upgrades

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Arctic Gear
Level 1 • Cost: Cash$200

+3 Range Range


Sell Price changes to Cash$216

Subarctic Warmth
Level 2 • Cost: Cash$300

+1 Range Range

+4 Damage Damage

+Hidden Detection Hidden Detection


Sell Price changes to Cash$316

Improved Armor
Level 3 • Cost: Cash$1,200

+10 Damage Damage

2.05 > 1.55 Firerate Firerate

+Frost Mark

•20% Slowdown Slowdown


Sell Price changes to Cash$716

Hyper Icer Rifle
Level 4 • Cost: Cash$3,000

+13 Damage Damage

0.25 > 0.35 Freeze Time Freeze Time

1.55 > 1.05 Firerate Firerate


Sell Price changes to Cash$1,716

Subzero Hero
Level 5 • Cost: Cash$7,500

+2 Range Range

+23 Damage Damage

0.35 > 0.5 Freeze Time Freeze Time


Sell Price changes to Cash$4,216

Statistics

edit
Disable Rate of Fire BugEnable Rate of Fire Bug
Level Cost Total Cost Damage Firerate Freeze Time Range DPS Cost Efficiency
0 Cash$450 Cash$450 3 22.05 0.25 12 1.51.46 $MDPS$ Cash$300Cash$308.22 Cash$$MCE$
1 Cash$200 Cash$650 3 22.05 0.25 15 1.51.46 $MDPS$ Cash$433.33Cash$445.21 Cash$$MCE$
2 Cash$300 Cash$950 7 22.05 0.25 16 3.53.41 $MDPS$ Cash$271.43Cash$278.59 Cash$$MCE$
3 Cash$1,200 Cash$2,150 17 1.51.55 0.25 16 11.3310.97 $MDPS$ Cash$189.76Cash$195.99 Cash$$MCE$
4 Cash$3,000 Cash$5,150 30 11.05 0.35 16 3028.57 $MDPS$ Cash$171.67Cash$180.26 Cash$$MCE$
5 Cash$7,500 Cash$12,650 53 11.05 0.5 18 5350.48 $MDPS$ Cash$238.68Cash$250.59 Cash$$MCE$

Notes

edit
  1. 1.0 1.1 1.2 1.3 1.4 1.5 DPS assumes its projectile only hits one enemy.


 
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