Golden Body Guards 1
<infobox>
<title source="title1"><default>Golden Body Guards 1</default></title>
<image source="image1"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>
<format></format> </section>
</panel>
<label>Associated Tower</label>
<label>Source</label>
<label>Unit Levels</label>
<label>Type</label>
<group collapse="open">
<header>Statistics</header>
<panel>
<section>
<label>Regular</label>
<label>Health</label>
<label>Defense</label>
<label>Spawnrate</label>
<label>Lifespan</label>
<label>Scrap Meter</label>
<label>Damage Method</label>
<label>Damage</label>
<label>Heal</label>
<label>Firerate</label>
<label>Burst</label>
<label>Cooldown</label>
<label>Range</label>
<label>Speed</label>
<format>Above Average
</format>
<label>Hidden Detection</label>
<label>Lead Detection</label>
<label>Flying Detection</label>
<label>Special Attributes</label>
</section>
<section>
<label>PVP</label>
<label>Health</label>
<label>Defense</label>
<label>Spawnrate</label>
<label>Lifespan</label>
<label>Scrap Meter</label>
<label>Damage Method</label>
<label>Damage</label>
<label>Heal</label>
<label>Firerate</label>
<label>Burst</label>
<label>Cooldown</label>
<label>Range</label>
<label>Speed</label>
<format>{{{pvp_speed}}}
</format>
<label>Hidden Detection</label>
<label>Lead Detection</label>
<label>Flying Detection</label>
<label>Special Attributes</label>
</section>
</panel>
</group>
</infobox>
Summary
The GoldenGuard2 is a unit spawned by the Golden Crook Boss at Level 3. As with other units, it starts from the end of the map path and moves towards the entrance of the map.
Whenever there is an enemy in its range, the GoldenGuard2 will stop moving to shoot at the enemies. It will continue walking when there are no enemies left in its range. The GoldenGuard2 has a spawnrate of 45 seconds.
Appearance
The GoldenGuard2 are made up of two humanoids that are nearly identical to each other. The GoldenGuard2 have pale skin. They have black legs, and wear brown cotton gloves, a black buttoned tuxedo with short yellow sleeves that have dark brown outlines and grey shoes. One of them also wears a blue necktie, while the other a red necktie, and are faceless. One of them also has a yellow briefcase on its back. The GoldenGuard2 wield a Luger P08 in their right hands.
Strategy
- You should not rely too much on the GoldenGuard2 because of its slow spawnrate.
- You will need to wait 45 seconds for a GoldenGuard2 to spawn if you place down a Crook Boss and immediately upgrade it to Level 3.
- The GoldenGuard2 can deal full collision damage to enemies with defense, like the Giant Boss.
- However, the GoldenGuard2's ranged damage is still affected by enemies with defense.
- The GoldenGuard2 cannot detect hidden enemies, but they can still be damaged when the GoldenGuard2 collides with them. However, this is likely unfavorable as the GoldenGuard2's damage comes primarily from firing at enemies rather than collision.
- On maps with multiple paths, only one GoldenGuard2 will spawn per Level 3 Golden Crook Boss.
- The GoldenGuard2 will go down a random path.
- The GoldenGuard2 will struggle against fast enemies, like the Shock or Glitch, as they can run into the GoldenGuard2 without taking much damage from its gun.
- The range of the GoldenGuard2 can be increased by the DJ Booth, as long as the Golden Crook Boss that spawned it is in range of the DJ Booth.
- The GoldenGuard2 will struggle against any enemy with abilities that damage units, as their health is lower than any amount of damage that these enemies deal.
- For example, if the Fallen King uses its Stomp attack, and a GoldenGuard2 is caught in the attack, it is instantly killed.
Trivia
- Weirdly, this unit is called GoldenGuard2, instead of Body Guards, like its normal counterpart Body Guards 1.
- This is likely a bug.
- You can collide with the briefcase on the back of one of the humanoids.
Update History
- 13 May 2022
- GoldenGuard2 added.
- Bug: GoldenGuard2's range ring is not increased when buffed by the DJ Booth.
- Bug: GoldenGuard2 uses an incorrect name in-game.
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
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| Unit Gallery Pages | |
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| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |
