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*As each enemy can only have burn applied once, it may be more beneficial to have only one '''Elementalist''' set to fire and the others set to frost, with others only being set to fire to use its ''Heatwave'' ability.
*As each enemy can only have burn applied once, it may be more beneficial to have only one '''Elementalist''' set to fire and the others set to frost, with others only being set to fire to use its ''Heatwave'' ability.
*While the [[Ice Turret]]s created by the '''Elementalist''' may seem strong due to their lack of health bar, that is not the case. They are actually, quite fragile, as they get destroyed once any amount of damage is dealt to them, making them quite weak against any enemy which deals damage to units.
*While the [[Ice Turret]]s created by the '''Elementalist''' may seem strong due to their lack of health bar, that is not the case. They are actually, quite fragile, as they get destroyed once any amount of damage is dealt to them, making them quite weak against any enemy which deals damage to units.
*Unlike most other stalling towers, the '''Elementalist''' has hidden detection, making it great against enemies like [[Shadow Boss|Shadow Bosses]] or other high health enemies in frost mode.
*Unlike most other stalling towers, the '''Elementalist''' has hidden detection, making it great against enemies like [[Shadow Boss]]es or other high health enemies.
*The '''Elementalist''' lacks any [[lead]] or flying detection, but it does have other ways to damage these enemies.
*The '''Elementalist''' lacks any lead or flying detection, but it does have other ways to damage these enemies.
**'''Elementalist''' set to ''Fire'' can directly hurt any lead enemies through burn damage.
**'''Elementalist''' set to ''Fire'' can directly hurt any [[Lead (Attribute)|Lead]] enemies through burn damage.
**'''Elementalist''' can damage and set fire to flying enemies through ''Heatwave'', however they do not take knockback.
**'''Elementalist''' can damage and set fire to [[Flying]] enemies through ''Heatwave'', however they do not take knockback.
***This isn't recommended as the ''Heatwave's'' 40 second cooldown makes it unreliable.
***This is not recommended as the ''Heatwave's'' 40 second cooldown makes it unreliable.


==Update History==
==Update History==

Revision as of 14:45, 18 December 2024


"An elemental specialist capable of switching between frost and fire modes to apply debuffs."
―Store Description

Description

The Elementalist is an exclusive tower obtained by triumphing Outpost 32 (Operation I.C.E) on the Hard difficulty. It is mainly an offensive tower with some support capabilities, mainly in the form of freezing enemies.

The Elementalist fires in bursts. The displayed firerate in-game is the time between a burst ending and another burst starting, while the actual time between shots during a burst is a separate statistic. It has two modes which it can switch between, fire and frost. Fire makes it set enemies on fire with each hit, making them receive additional burn damage, while frost applies chillness to enemies, slowing them down. At Level 2, it also gains two abilities, both of which can only be used with their respective modes active. The first is Heatwave, which creates a heatwave in its range, dealing damage to enemies, applying burn to them and knocking them back. The second is Ice Turret, which allows it to create an Ice Turret in its range. It is a stationary unit with limited lifespan that deals damage to enemies, applying chillness to them while also being able to freeze them. There is a 5 second cooldown before modes can be changed.

The Elementalist has a placement limit of 5 per player.

Upgrades

Elemental Armory
Level 1 • Cost: Elemental Armory - Cash$1,500

+2 Damage Damage

+3 Range Range

3 > 4 Burst Size Burst Size

+3 Burn Damage Burn Damage

2 > 3 Burn Time Burn Time

5% > 7.5% Slowdown per Hit Slowness per Hit


Sell Price changes to Cash$1,166

Experimental Tech
Level 2 • Cost: Experimental Tech - Cash$4,000

+5 Damage Damage

+2 Range Range

3 > 4 Burn Time Burn Time

45% > 50% Max Slowdown Max Slowdown

Creates a heatwave that deals damage, applies burn and knockbacks enemies

•150 Damage Damage

•10 Burn Damage Damage

•0.5 Burn Tick Burn Tick

•5 Burn Time Burn Time

•12.5 Range Range

•20 Knockback Force Knockback Force

•40 Ability Cooldown Ability Cooldown

Creates an Ice Turret in the selected spot, which freezes enemies on max chillness

•10 Damage Damage

•0.458 Firerate Firerate

•10 Range Range

•1 Health Health

•45 Second Lifespan Lifespan

•25% Slowdown per Hit Slowdown

•50% Max Slowdown Slowdown

•5 Slowdown Time Freeze Time

•2 Freeze Time Freeze Time

•50 Ability Cooldown Ability Cooldown


Sell Price changes to Cash$2,500

Improved Exhaust Systems
Level 3 • Cost: Improved Exhaust Systems - Cash$8,000

+2 Damage Damage

4 > 5 Burst Size Burst Size

0.608 > 0.508 Burst Cooldown Cooldown

+2 Burn Damage Burn Damage

4 > 2 Burn Time Burn Time

0.5 > 0.25 Burn Tick Burn Tick

7.5% > 10% Slowdown per Hit Slowness per Hit

+100 Damage Damage

+5 Burn Damage Damage

+1 Range Range

+2.5 Knockback Force Knockback Force

+10 Damage Damage

0.458 > 0.358 Firerate Firerate


Sell Price changes to Cash$5,166

Frost Fire Specialist
Level 4 • Cost: Frost Fire Specialist - Cash$15,000

+3 Damage Damage

5 > 7 Burst Size Burst Size

0.208 > 0.133 Burst Cooldown Cooldown

0.508 > 0.408 Burst Cooldown Cooldown

2 > 4 Burn Time Burn Time

10% > 12.5% Slowdown per Hit Slowness per Hit

50% > 60% Max Slowdown Max Slowdown

+150 Damage Damage

+5 Burn Damage Damage

+1.5 Range Range

+2.5 Knockback Force Knockback Force

+10 Damage Damage

0.358 > 0.308 Firerate Firerate

25% > 30% Slowdown per Hit Slowdown

50% > 60% Max Slowdown Slowdown


Sell Price changes to Cash$10,166

Abilities

Heatwave
Level 2+ • 40s Cooldown

Creates a shockwave, which deals damage to enemies, knocks them back and sets them on fire.

Ice Turret
Level 2+ • 50s Cooldown

Creates an Ice Turret in the selected spot, which chills and freezes enemies.

Stats Table

To see the statistics without the Firerate Bug, visit the Firerate Bug page.

Fire Mode
Level Total Price Damage Burn Damage Burst Size Firerate Burst Cooldown Burn Tick Range Burn Time Total Elapsed Damage[2] DPS[3] Cost Efficiency
0 Cash$2,000 3 5 3 0.208 0.608 0.5 12 2 20 18.79[4] Cash$106.44
1 Cash$3,500 5 8 4 0.208 0.608 0.5 15 3 48 32.23[5] Cash$108.59
2 Cash$7,500 10 8 4 0.208 0.608 0.5 17 4 64 48.48[6] Cash$154.7
3 Cash$15,500 12 10 5 0.208 0.508 0.25 17 2 80 84.78[7] Cash$182.83
4 Cash$30,500 15 10 7 0.133 0.408 0.25 17 4 160 127.06[8] Cash$240.04
Frost Mode
Level Total Price Damage Burst Size Firerate Burst Cooldown Range Slowdown per Hit Max Slowdown Slowdown Time DPS Cost Efficiency
0 Cash$2,000 3 3 0.208 0.608 12 5% 45% 2 8.79 Cash$228.31
1 Cash$3,500 5 4 0.208 0.608 15 7.5% 45% 2 16.23 Cash$215.65
2 Cash$7,500 10 4 0.208 0.608 17 7.5% 50% 2 32.48 Cash$230.91
3 Cash$15,500 12 5 0.208 0.508 17 10% 50% 2 44.78 Cash$346.14
4 Cash$30,500 15 7 0.133 0.408 17 12.5% 60% 2 87.06 Cash$350.33
Heatwave
Level Damage[9] Burn Damage Range Burn Tick Burn Time Knockback Force Total Elapsed Damage[2] DPS
2 150 10 12.5 0.5 5 20 100 23.75[10]
3 250 15 13.5 0.5 5 22.5 150 36.25[11]
4 400 20 15 0.5 5 25 200 50[12]
Ice Turret
Level Health Damage Firerate Slowndown per Hit Max Slowdown Slowdown Time Freeze Time Lifespan DPS
2 1 10 0.458 25% 50% 5 2 45 21.83
3 1 20 0.358 25% 50% 5 2 45 55.87
4 1 30 0.308 30% 60% 5 2 45 97.4

Strategy

  • The Elementalist can be quite effective at taking down single, high health enemies, due to its high DPS and its frost mode slowing them down, giving it more time to damage them.
    • Its Ice Turrets can also help, as they provide additional DPS and allow it to deal even more damage to these enemies.
  • The Elementalist can clear out hordes of weaker enemies with ease, as its Heatwave ability allows it to deal a lot of damage to hordes.
    • The Elementalist itself can also be used by having it apply its burn to multiple enemies, most easily by setting it to Random, though its burn effect is weaker than the one from Heatwave.
  • As each enemy can only have burn applied once, it may be more beneficial to have only one Elementalist set to fire and the others set to frost, with others only being set to fire to use its Heatwave ability.
  • While the Ice Turrets created by the Elementalist may seem strong due to their lack of health bar, that is not the case. They are actually, quite fragile, as they get destroyed once any amount of damage is dealt to them, making them quite weak against any enemy which deals damage to units.
  • Unlike most other stalling towers, the Elementalist has hidden detection, making it great against enemies like Shadow Bosses or other high health enemies.
  • The Elementalist lacks any lead or flying detection, but it does have other ways to damage these enemies.
    • Elementalist set to Fire can directly hurt any Lead enemies through burn damage.
    • Elementalist can damage and set fire to Flying enemies through Heatwave, however they do not take knockback.
      • This is not recommended as the Heatwave's 40 second cooldown makes it unreliable.

Update History

For previous cosmetic variations, see the gallery page.

  • 16 December 2024 - v1.46.0
    • Elementalist added.
    • Bug: Elementalist cannot be obtained after beating the Hard difficulty of Outpost 32.
    • Bug: Heatwave does not deal damage.
  • 17 December 2024 - v1.46.3
    • Bugfix: Elementalist is now obtainable.

Notes

  1. Although it cannot detect flying enemies, its Heatwave ability can damage flying enemies.
  2. 2.0 2.1 Total Elapsed Damage is calculated as Burn Damage × (Burn Time ÷ Tick).
  3. DPS is calculated as (Damage x Burst Size) ÷ ([Burst Size - 1] x Firerate + Burst Cooldown) + Burn Damage ÷ Burn Tick.
  4. 8.79 Normal DPS + 10 Burn DPS
  5. 16.23 Normal DPS + 16 Burn DPS
  6. 32.48 Normal DPS + 16 Burn DPS
  7. 44.78 Normal DPS + 40 Burn DPS
  8. 87.06 Normal DPS + 40 Burn DPS
  9. Currently bugged and does not deal any damage.
  10. 3.75 Normal DPS + 20 Burn DPS
  11. 6.25 Normal DPS + 30 Burn DPS
  12. 10 Normal DPS + 40 Burn DPS


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