Golden Soldier: Difference between revisions
imported>DarkGabonnie Approved by t7ru (380694434980954114) via /job |
imported>DarkGabonnie Approved by t7ru (380694434980954114) via /job |
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| Line 72: | Line 72: | ||
$DPS$ = (Damage * Burst Count) / (Cooldown + (Firerate * Burst Count)) |
$DPS$ = (Damage * Burst Count) / (Cooldown + (Firerate * Burst Count)) |
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$DPS2$ = Damage / Firerate |
$DPS2$ = Damage / Firerate |
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$CE$ = Total |
$CE$ = Total Cost / DPS |
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$TP$ = $FNC- |
$TP$ = $FNC-TOTAL-COST$ |
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$ |
$COST$ = 450; 150; 800; 3400; 11350 |
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$FSE-DETECTION$ = 2; ; 0 |
$FSE-DETECTION$ = 2; ; 0 |
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$FSE-UPGRADE$ = Trigger Finger; Field Training; Gilded Gear; Maximum Potential |
$FSE-UPGRADE$ = Trigger Finger; Field Training; Gilded Gear; Maximum Potential |
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| Line 81: | Line 81: | ||
$FREF$ = <ref name=firerate>Firerate only applies to the burst and is not the time between bursts.</ref> |
$FREF$ = <ref name=firerate>Firerate only applies to the burst and is not the time between bursts.</ref> |
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$DREF$ = <ref name=dps>Calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)).</ref> |
$DREF$ = <ref name=dps>Calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)).</ref> |
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$R$ = $FNC-RECURSION$ |
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</var> |
</var> |
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<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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! Level !! Total |
! Level !! Cost !! Total Cost !! Damage !! Burst Count !! Firerate$FREF$ !! Cooldown !! Range !! DPS$DREF$ !! Cost Efficiency |
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|- |
|- |
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| 0 || {{Money|$TP$}} || 1 || 4 || 0.15 || 0.45 || 17 || $DPS$ || {{Money|$CE$}} |
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 4 || 0.15 || 0.45 || 17 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
||
| 1 || |
| 1 || $R$ || $R$ || 1 || 4 || 0.12 || 0.35 || 17 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
||
| 2 || |
| 2 || $R$ || $R$ || 2 || 5 || 0.12 || 0.35 || 20 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
||
| 3 || |
| 3 || $R$ || $R$ || 4 || N/A || 0.12 || 0 || 20 || $DPS2$ || {{Money|$CE$}} |
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|- |
|- |
||
| 4 || |
| 4 || $R$ || $R$ || 12 || N/A || 0.12 || 0 || 22 || $DPS2$ || {{Money|$CE$}} |
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|} |
|} |
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</div> |
</div> |
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Latest revision as of 21:25, 18 August 2026
<infobox>
<title source="title"><default>Golden Soldier</default></title>
<image source="image"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>
<format></format> </section>
</panel> <label>Unlock Cost</label> <label>Golden Perk Cost</label> <label>Tower Cost</label> <label>Level Requirement</label> <label>Role</label> <format>Offense </format> <label>Placement</label> <label>Placement Limit</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Cost</label> <label>Base Selling Cost</label> <label>Base Damage</label> <label>Damage Method</label> <label>Base Firerate</label> <label>Base Range</label> <label>Base Income</label> <label>Base Spawnrate</label> <label>Hidden Detection</label> <label>Lead Detection</label> <label>Flying Detection</label> <label>Immunities</label> <label>Placement Footprint</label> <format>Average (1.5) </format> </section> <section> <label>PVP</label> <label>Base Cost</label> <label>Base Selling Cost</label> <label>Base Damage</label> <label>Damage Method</label> <label>Base Firerate</label> <label>Base Range</label> <label>Base Income</label> <label>Base Spawnrate</label> <label>Hidden Detection</label> <label>Lead Detection</label> <label>Flying Detection</label> <label>Immunities</label> <label>Placement Footprint</label> <format>{{{pvp_footprint}}} </format> </section> </panel> </group> <group collapse="closed"> <header>Evolution</header> <label>Evolved From</label> <format>{{{evolved_from}}}</format> <label>Evolves Into</label> <label>Evolution Levels</label> <label>Base Exp</label> <label>Growth Rate</label> <label>Skip Cost</label> <format>Error creating thumbnail: File missing {{{skip_cost}}}</format> </group> <group collapse="closed"> <header>Audio</header> </group> <group collapse="closed"> <header>Tooltips</header> </group>
</infobox>
- "A cheap and effective burst tower. Great for beginners!"
- ―Store Description
Description
[edit]The Golden Soldier is a ground tower that fires in bursts. It is an upgraded version of the Soldier, obtained from the Golden Crate for Error creating thumbnail: File missing 50,000, if you own the Soldier. It can also appear in the Daily Skin Store for Error creating thumbnail: File missing 50,000.
The Golden Soldier fires in bursts, with a short delay between each burst, though in Level 3 and 4, it will no longer fire in bursts and will instead auto fire like the Militant. It is a fairly cheap tower, so it can be used effectively in earlier waves. It gains flying detection at Level 0 and hidden detection at Level 2, so it is an effective counter against hidden and flying enemies.
In comparison to its normal counterpart, the Soldier, the Golden Soldier has flying detection immediately, more range, more damage, a higher burst, and a faster firerate on most Levels, but it is more expensive to place down and upgrade. Due to its cheap cost and efficient stats, it is considered an early to mid-game and late-game tower.
Later on during the game, the Golden Soldier's effectiveness dwindles against high health enemies and is outclassed by other, stronger, towers. Despite this, it still acts as an effective anti-air option, as well as dealing with hordes of weaker enemies relatively quickly.
Upgrades
[edit]0.15 > 0.12 Firerate Error creating thumbnail: File missing
0.45 > 0.35 Cooldown Error creating thumbnail: File missing
Sell Price changes to Error creating thumbnail: File missing$200
+1 Damage Error creating thumbnail: File missing
+3 Range Error creating thumbnail: File missing
+Hidden Detection Error creating thumbnail: File missing
4 > 5 Burst Error creating thumbnail: File missing
Sell Price changes to Error creating thumbnail: File missing$466
+2 Damage Error creating thumbnail: File missing
0.35 > 0 Cooldown Error creating thumbnail: File missing
Sell Price changes to Error creating thumbnail: File missing$1,600
+2 Range Error creating thumbnail: File missing
+8 Damage Error creating thumbnail: File missing
Sell Price changes to Error creating thumbnail: File missing$5,383
Statistics
[edit]To see all the previous statistics of this tower, see the history page.
| Level | Cost | Total Cost | Damage | Burst Count | Firerate[1] | Cooldown | Range | DPS[2] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Error creating thumbnail: File missing$450 | Error creating thumbnail: File missing$450 | 1 | 4 | 0.15 | 0.45 | 17 | 3.81 | Error creating thumbnail: File missing$118.11 |
| 1 | Error creating thumbnail: File missing$150 | Error creating thumbnail: File missing$600 | 1 | 4 | 0.12 | 0.35 | 17 | 4.82 | Error creating thumbnail: File missing$124.48 |
| 2 | Error creating thumbnail: File missing$800 | Error creating thumbnail: File missing$1,400 | 2 | 5 | 0.12 | 0.35 | 20 | 10.53 | Error creating thumbnail: File missing$132.95 |
| 3 | Error creating thumbnail: File missing$3,400 | Error creating thumbnail: File missing$4,800 | 4 | N/A | 0.12 | 0 | 20 | 33.33 | Error creating thumbnail: File missing$144.01 |
| 4 | Error creating thumbnail: File missing$11,350 | Error creating thumbnail: File missing$16,150 | 12 | N/A | 0.12 | 0 | 22 | 100 | Error creating thumbnail: File missing$161.5 |
Skins
[edit]To see all the upgrades of a skin, see the gallery page.
Strategy
[edit]- The Golden Soldier is an effective early game tower at Level 2, having high DPS and hidden detection for a cheap price.
- In the mid game, you can get multiple Level 3-4 Golden Soldiers, as they can effectively kill most enemies that appear there, such as the Possessed Armor and Slow Boss.
- The Golden Soldier is able to change targets between bursts if another enemy enters its range. This avoids the need to swap targets from time to time.
- The Golden Soldier's firerate can be boosted by the Commander, but not its cooldown.
- The Golden Soldier's flying detection allows it to effectively deal with flying enemies, like Balloons and Balloon Kids.
- You may want several Level 4 Golden Soldiers to deal with the Balloon Kid due to their high health.
Trivia
[edit]- The former Level 4 firerate without the Firerate Bug (0.076) and the Level 4 upgrade cost were references to Soldier: 76 from Overwatch.
- The Level 4 upgrade name, "Maximum Potential", appears to be a reference to the Potential Man meme commonly tied to the Golden Soldier in the community.
Update History
[edit]For previous cosmetic variations, see the gallery page.
- 13 May 2022 - v1.2.2
- Golden Soldier added, replacing the Golden Soldier skin buffs.
- Bug: Upgrade description lists incorrect amounts of burst.
- 30 September 2022 - v1.4.0
- New skin: Grand Theft
- 31 October 2022 - v1.4.2
- Bug: Golden skin uses incorrect animations in the lobby.
- 21 December 2022 - v1.6.0
- Skin rarity added to all skins.
- Cold Soldier skin rarity changed from Common to Uncommon.
- New skin: Holiday
- 14 February 2023 - v1.6.2
- Valentines skin rarity changed from Event to Common.
- 21 March 2023 - v1.6.3e
- Statistical changes:
- Base
- Cost decreased from Error creating thumbnail: File missing$500 to Error creating thumbnail: File missing$475.
- Flying detection added.
- Level 1
- Cost decreased from Error creating thumbnail: File missing$250 to Error creating thumbnail: File missing$125.
- Level 2
- Burst changed from 3 to 3 > 5.
- Level 3
- Damage increased from +1 to +2.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Burst changed from 3 > 7 to 5 > 8.
- Cost increased from Error creating thumbnail: File missing$2,000 to Error creating thumbnail: File missing$2,500.
- Level 4
- Damage increased from +3 to +5.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Burst changed from 7 > 10 to 8 > 12.
- Cost increased from Error creating thumbnail: File missing$5,000 to Error creating thumbnail: File missing$7,600.
- Base
- Bugfix: Upgrade descriptions now list correct amounts of burst.
- Statistical changes:
- 5 May 2023 - v1.7.2
- Ducky skin rarity changed from Event to Common.
- Bugfix: Golden skin now uses correct animations in the regular lobby.
- 21 December 2023 - v1.11.0
- Grand Theft skin rarity changed from Legendary to Common.
- New skin: Beast Slayer
- 28 Janaury 2024 - v1.12.0
- Bug: Beast Slayer skin is removed from the game.
- 28 January 2024 - v1.12.0a
- Bugfix: Beast Slayer skin is now in the game again.
- 31 January 2024 - v1.12.0c
- Beast Slayer skin rarity changed from Common to Event.
- 29 March 2024 - v1.17.0
- New skin: Liberator
- 1 April 2024 - v1.17.0b
- New skin: Toilet
- Bug: Toilet skin cannot be equipped in the intermission lobby.
- Bug: Toilet skin breaks the tower icon and stats in the tower hotbar.
- 1 April 2024 - v1.17.2
- Bugfix: Toilet skin now can be equipped in the intermission lobby.
- Bugfix: Toilet skin no longer breaks the tower icon and stats in the tower hotbar.
- 21 June 2024 - v1.25.0
- Bug: Damage is no longer boosted by Damage Buffs.
- 2 August 2024 - v1.27.0
- Statistical changes:
- Base
- Cost increased from Error creating thumbnail: File missing$475 to Error creating thumbnail: File missing$500.
- Damage decreased from 2 to 1.
- Firerate decreased from 0.225 to 0.125.
- Range increased from 13 to 14.
- Burst count increased from 3 to 4.
- Cooldown decreased from 1.2 to 0.75.
- Level 1
- Cost increased from Error creating thumbnail: File missing$125 to Error creating thumbnail: File missing$150.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Range decreased from +3 to +0.
- Cooldown changed from 1.2 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 2
- Cost increased from Error creating thumbnail: File missing$750 to Error creating thumbnail: File missing$800.
- Range increased from +1 to +3.
- Burst changed from 3 > 5 to 4.
- Level 3
- Cost increased from Error creating thumbnail: File missing$2,500 to Error creating thumbnail: File missing$3,000.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to 0.1.
- Burst changed from 5 > 8 to 4 > 20.
- Cooldown changed from 1.2 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 4
- Cost increased from Error creating thumbnail: File missing$7,600 to Error creating thumbnail: File missing$12,000.
- Damage increased from +5 to +6.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Burst changed from 8 > 12 to 20 > 30.
- Base
- Bugfix: Damage is now boosted by Damage Buffs.
- Statistical changes:
- 11 September 2024 - v1.31.0
- New skin: Stealth Ops
- 23 October 2024 - v1.37.0
- New skin: Aerobics
- 16 December 2024 - v1.46.0
- New skin: Dark Frost
- 9 April 2025 - v1.60.0
- Offense role added.
- 16 April 2025 - v1.61.0
- New skin: Bunny
- 24 September 2025 - v1.75.0
- Statistical changes:
- Base
- Range increased from 14 to 18.
- Level 1
- Cost increased from Error creating thumbnail: File missing$150 to Error creating thumbnail: File missing$250.
- Burst changed from 4 to 4 > 5.
- Burst cooldown changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 2
- Range decreased from +3 to +2.
- Name changed from Better Aiming to Field Training.
- Level 3
- Cost increased from Error creating thumbnail: File missing$3,000 to Error creating thumbnail: File missing$5,750.
- Lead detection added.
- Burst cooldown changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Name changed from Equipment Upgrades to Gilded Gear.
- Level 4
- Range increased from +2 to +4.
- Cost increased from Error creating thumbnail: File missing$12,000 to Error creating thumbnail: File missing$14,500.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to 0.1.
- Name changed from Deadliest's Soldier to Maximum Potential.
- Base
- Statistical changes:
- 18 October 2025 - v1.77.0
- Statistical changes:
- Level 3
- Lead detection removed.
- Level 3
- New skin: Null
- Statistical changes:
- 28 January 2026 - v1.84.0
- Statistical changes:
- Base
- Cost decreased from Error creating thumbnail: File missing$500 to Error creating thumbnail: File missing$450.
- Range decreased from 18 to 17.
- Burst cooldown decreased from 0.75 to 0.33.
- Burst decreased from 4 to 2.
- Level 1
- Cost decreased from Error creating thumbnail: File missing$250 to Error creating thumbnail: File missing$100.
- Burst cooldown changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to 0.33.
- Burst changed from 4 > 5 to 2.
- Level 2
- Cost decreased from Error creating thumbnail: File missing$800 to Error creating thumbnail: File missing$750.
- Range increased from +2 to +3.
- Cooldown changed from 0.5 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 3
- Cost decreased from Error creating thumbnail: File missing$5,750 to Error creating thumbnail: File missing$4,600.
- Firerate changed from 0.1 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Burst cooldown changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 4
- Cost decreased from Error creating thumbnail: File missing$14,500 to Error creating thumbnail: File missing$11,111.
- Damage increased from +6 to +7.
- Range decreased from +4 to +2.
- Base
- Statistical changes:
- 11 March 2026 - v1.86.0
- Statistical changes:
- Base
- Firerate increased from 0.125 to 0.175.
- Burst count increased from 2 to 4.
- Burst cooldown increased from 0.33 to 0.35.
- Level 1
- Cost increased from Error creating thumbnail: File missing$100 to Error creating thumbnail: File missing$150.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Burst cooldown changed from 0.33 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 2
- Cost increased from Error creating thumbnail: File missing$750 to Error creating thumbnail: File missing$800.
- Burst count changed from 2 to 4 > 5.
- Burst cooldown changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to 0.25.
- Level 3
- Cost decreased from Error creating thumbnail: File missing$4,600 to Error creating thumbnail: File missing$3,750.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to 0.15.
- Level 4
- Cost increased from Error creating thumbnail: File missing$11,111 to Error creating thumbnail: File missing$12,000.
- Damage increased from +7 to +9.
- Base
- Statistical changes:
- 5 June 2026 - v2.0.0
- Firerate decreased due to the Firerate Bug being fixed.
- Statistical changes:
- Base
- Firerate decreased from 0.175 to 0.15.
- Burst cooldown increased from 0.35 to 0.45.
- Level 1
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Burst cooldown changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 3
- Damage decreased from +3 to +2.
- Burst cooldown changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 4
- Damage decreased from +9 to +8.
- Base
- 2 July 2026 - v2.1.7
- New skin: Patriotic
- 7 August 2026 - v2.5.0
- Statistical changes:
- Level 1
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 3
- Cost decreased from Error creating thumbnail: File missing$3,750 to Error creating thumbnail: File missing$3,400.
- Level 4
- Cost decreased from Error creating thumbnail: File missing$12,000 to Error creating thumbnail: File missing$11,350.
- Level 1
- New skin: Beach
- Statistical changes:
Notes
[edit]
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |
