Mark I

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Revision as of 03:30, 21 October 2022 by imported>Onett4smash
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Removed Content

Mark I has been removed from the game as of the 29th of October 2020.
Mark I may still exist in the game's code, though it is no longer officially used in-game. This page has been preserved for historical purposes.

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Description

Mark I was the first vehicle that spawned from the Mecha Base. It spawned when the Mecha Base was at Level 0 or Level 1. As with other units, it started from the end of the map path and moved towards the entrance of the map. The Mark I had a spawnrate of 60 seconds.

Mark I could attack enemies with its turret. When the associated Mecha Base is at Level 1, the Mark I could also shoot rockets that dealt splash damage.

Appearance

Mark I was a tall light blue mechanized walker. It had long mechanized legs and its operator sat at the top of the walker. The operator could shoot bullets from its turret and rockets from its launcher when the associated Mecha Base was at Level 1. The operator itself had tan skin, its torso and legs were black, and it wore white goggles.

Strategy

  • Mark I can easily wipe out hordes of enemies.
    • After the associated Mecha Base is upgraded to Level 1, this job becomes much easier as Mark I can now deal splash damage.
  • On two-pathed maps, only one Mark I will spawn per Level 0/1 Mecha Base. It will go down a random path.
  • Mark I can deal full collision damage to enemies with defense, like the Giant Boss.
    • However, Mark I's ranged damage is still affected by enemies with defense.
  • As with other units, the firerate and range of Mark I cannot be boosted by the Commander or DJ Booth, respectively.
  • Mark I will struggle against some enemies with abilities that damage units.
    • For example, if the Fallen King uses its Stomp attack, and a Mark I is caught in the attack, it is instantly destroyed, as the Stomp deals 500 damage.
  • While Mark I can collide with Hiddens and Shadow they cannot detect them.
    • The Mark I cannot collide with ghost enemies, like the Soul.
  • Mark I can collide with the Balloon and Lead Balloon.
    • However, Mark I is instantly destroyed upon collision, and only the balloons on the respective enemies are destroyed. The enemies are still free to walk on the ground.

Trivia

  • Mark I replaced the XR600, which existed before Hardcore testing.
  • Mark I was removed as it was only used to test units in Hardcore testing.
  • The goggles worn by the operator inside Mark I are a re-textured version of the the Laser Spec Special Forces Goggles accessory from the Roblox catalog.

Update History

  • 28 August 2020
    • Mark I added to Hardcore testing.
  • 29 October 2020
    • Mark I removed.


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