Normal
<infobox>
<title source="title1"><default>Normal</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Modern</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedBelow Average (2.7) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Legacy</label> <label>Legacy</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAverage (3) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <header>Ability</header> <panel> <section> <label>Modern</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Legacy</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
Description
The Normal is the first enemy in the Easy, Casual, Intermediate, Basic Arena PVP, Molten Arena PVP and Legacy Molten modes. It also appears in the tutorial and first chapters of Story mode. As the first enemy that spawns, it has fairly mediocre speed and low health.
The Grave Digger used to have a chance to spawn the Normal with its Triumphing Sheol ability on Easy mode. The Normal also has a chance to be spawned by the Mystery upon its death in Legacy Molten mode. In Challenge Maps, both the Mystery and Mystery Boss can summon it upon death. The Normal is also spawned by the Necromancer.
The Normal also appeared in The Heights as part of the SFOTH Event, in Cyber City as part of the Metaverse Champions Event, was part of the The Classic Event and part of The Takeover Event.
Appearance
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Strategy
- Most towers can deal with the Normal effectively.
- Any tower catered towards early game, like the Scout, Soldier, Militant, Assassin or Cowboy are recommended.
- It is unnecessary to try to get stronger, more expensive towers like the Minigunner solely to deal with Normals, as it is too expensive to reliably deal with Normals in the early game.
- Towers that can deal damage to multiple enemies are especially effective against Normals as they spawn in hordes. Such towers include the Demoman, Electroshocker, Pyromancer and Shotgunner.
- It is perfectly fine to avoid defending against the first few waves of Normals and simply let them reach the exit, as their low health makes it unlikely to make you lose.
Gallery
Previous Variants (Modern)
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First version, second animation, first random variant (3 May 2024 – 25 September 2024)
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First version, second animation, second random variant (3 May 2024 – 25 September 2024)
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First version, second animation, third random variant (3 May 2024 – 25 September 2024)
Previous Variants (Legacy)
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Third version, first animation (8 May 2021 – 4 December 2024)
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Second version (29 October 2020 – 8 May 2021)
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First version (14 June 2019 – 29 October 2020)
Animations (Modern)
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Current version, current walk animation, first random variant (25 September 2024 – Present)
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Current version, current walk animation, second random variant (25 September 2024 – Present)
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Current version, current walk animation, third random variant (25 September 2024 – Present)
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Current version, current stun animation (25 September 2024 – Present)
Animations (Legacy)
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Current version, current walk animation (4 December 2021 – Present)
Converted Variants (Modern)
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Green variant, current version, first animation variant (11 June 2025 – Present)
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Green variant, current version, second animation variant (11 June 2025 – Present)
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Green variant, current version, third animation variant (11 June 2025 – Present)
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Overclock variant, current version, first animation variant (11 June 2025 – Present)
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Overclock variant, current version, second animation variant (11 June 2025 – Present)
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Overclock variant, current version, third animation variant (11 June 2025 – Present)
Corpse Variants (Modern)
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Second Corpse variant, current version, first animation variant (12 March 2025 – Present)
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Second Corpse variant, current version, second animation variant (12 March 2025 – Present)
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Second Corpse variant, current version, third animation variant (12 March 2025 – Present)
Corpse Variants (Legacy)
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Second Corpse variant, current version (12 March 2025 – Present)
Thumbnails
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Icons
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Promotional Images
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Promotional Videos
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Trailers
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Cutscenes
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Normal in The Beginning.
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Development Images
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Renders
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Badges
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Normal on the “Triumph Hardcore” badge.
Miscellaneous
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Legacy Normal in the Candy Valley (Versus) map icon
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Normal on the Warden's Level 3 upgrade icon.
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Legacy Normal on its Index icon.
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Normal affected by the Scuba Gear modifier.
Trivia
- Multiple Normals can be seen as chess pieces in the Chess Board map, representing the Pawn chess piece.
- The face used by the fourth version of the Normal is inspired by the face Grunts have in the Newgrounds series Madness Combat.
- This is the enemy that appears in the most Thumbnails and Icons for the game.
- The Normal is the weakest enemy health in the entire game with 2 health, though only can be seen in Tutorial.
- The Speedy used to be lowest health enemy in the game with only 3 health.
Update History
- 14 June 2019 - BETA v1.0.0
- Normal added.
- 19 July 2019 - BETA v1.6.0
- Animation changed.
- 13 October 2019 - Release v1.0.0
- Animation changed.
- 29 October 2020 - Overhaul v1.0.0
- Appearance changed.
- 8 May 2021 - Overhaul v1.3.0
- Appearance changed.
- 4 December 2021 - v1.0.0
- Animation changed.
- 31 October 2022 - v1.4.2
- Now has a new appearance with the Enemies Beta modifier active.
- 24 February 2024 - v1.14.0
- Modern variant added.
- Now uses the Enemies Beta appearance with a different animation in Easy Mode and Tutorial.
- Now appears in the Tutorial.
- Speed decreased from Average (3) to Below Average (2.7) in Easy mode and the Tutorial.
- Now gives CashScript error: No such module "Money". upon death in Easy mode and the Tutorial.
- 3 May 2024 - v1.20.0
- Updated animations in Easy, Intermediate and Tutorial modes.
- Has three randomly chosen animations.
- Now appears in Intermediate mode.
- Has 5 health in Intermediate mode.
- Updated animations in Easy, Intermediate and Tutorial modes.
- 18 May 2024 - v1.22.0
- 23 May 2024 - v1.23.0
- Health increased from 4 to 6 in Molten mode.
- Speed decreased from Average (3) to Below Average (2.7) in Molten mode.
- Appearance and animations changed in Molten mode.
- Now appears in Classic Candy Cane Lane, Classic Forest Camp & Classic Castle.
- Has 4 health in Classic Candy Cane Lane, 5 health in Classic Forest Camp and 6 health in Classic Castle.
- 27 May 2024 - v1.23.2
- Health decreased from 6 to 4 in Molten mode.
- 28 May 2024 - v1.23.3
- No longer appears in Classic Candy Cane Lane, Classic Forest Camp and Classic Castle, as they have been removed.
- 29 May 2024 - v1.23.4
- Send number changed, starts at 3 and increases with waves to 9.
- 21 June 2024 - v1.25.0
- 19 July 2024 - v1.26.0
- Send cooldown removed.
- 25 September 2024 - v1.33.0
- Appearance changed.
- 11 December 2024 - v1.45.0
- 17 December 2024 - v1.46.4
- Normal now appears in Legacy Molten mode, if activated through Sandbox mode.
- 17 December 2024 - v1.46.5
- Normal no longer appears in Legacy Molten mode, as it has been removed.
- 12 February 2025 - v1.53.3a
- Normal now appears in Legacy Molten mode, if activated through Sandbox mode.
- Legacy version no longer copies the statistics of the modern version in Sandbox mode.
- 9 April 2025 - v1.60.0
- Now appears in Low Rank and Mid Rank PVP Test.
- Has 6 health in Mid Rank.
- Unlocked on Wave 2 in Mid Rank.
- Can be sent out for CashScript error: No such module "Money". in groups of 3-9 in Mid Rank.
- Adds CashScript error: No such module "Money". to economy in Mid Rank.
- Has a spawn timer of 1.2 in Low Rank and Mid Rank.
- Cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money". in Low Rank.
- Economy bonus decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money". in Low Rank.
- Now appears in Low Rank and Mid Rank PVP Test.
- 23 April 2025 - v1.62.0
- No longer appears in the PVP Test as it has been removed.
- 25 June 2025 - v1.68.0
- Health decreased from 4 to 2 in Tutorial.
- 23 July 2025 - v1.71.0
- 12 September 2025 - v1.74.3a
- Now appears in Sk8 P4rk Noob and Pro difficulties as part of The Takeover Event.
- Has 8 health in Noob difficulty and 10 health in Pro difficulty in Sk8 P4rk.
- Now appears in Sk8 P4rk Noob and Pro difficulties as part of The Takeover Event.
- 22 September 2025 - v1.74.3g
- No longer appears in Sk8 P4rk, as it has been removed.
- 2 July 2026 - v2.1.7
- Now appears in Challenge Trials.
- 31 July 2026 - v2.4.0
- Now appears in Boot Camp, Live Fire, Breach Protocol, Brute Force, Ghost Town, Radio Silence, Off The Rails and Burning Bridges.
- Has 4 health in Boot Camp.
- Has 6 health in Live Fire, Breach Protocol, Brute Force, Ghost Town, Radio Silence, Off The Rails and Burning Bridges.
- Gives CashScript error: No such module "Money". on death in most missions.
- Gives CashScript error: No such module "Money". on death in Off The Rails and Burning Bridges.
- Now appears in Boot Camp, Live Fire, Breach Protocol, Brute Force, Ghost Town, Radio Silence, Off The Rails and Burning Bridges.
- 7 August 2026 - v2.5.0
- Now appears in Derailed, Rock Bottom, Surface Tension and Lights Out.
- Has 6 health in Derailed and Surface Tension.
- Has 8 health in Rock Bottom.
- Has 10 health in Lights Out.
- Gives CashScript error: No such module "Money". on death in Derailed.
- Gives CashScript error: No such module "Money". on death in Rock Bottom and Surface Tension.
- Gives CashScript error: No such module "Money". on death in Lights Out.
- Now appears in Derailed, Rock Bottom, Surface Tension and Lights Out.
| File:BeginnersHardcoreIcon.png Easy | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Normal Wave 1 |
Speedy Wave 2 |
| Casual | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Normal Wave 1 |
Speedy Wave 2 |
| File:MoltenHardcoreIcon.png Legacy Molten | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Normal Wave 1 |
Speedy Wave 5 |
| Intermediate | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Normal Wave 1 |
Speedy Wave 3 |
| Basic Arena PVP | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Normal Wave 1 |
Quick Wave 2 |
| Molten Arena PVP | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Normal Wave 1 |
Quick Wave 2 |
| Tutorial | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Normal Wave 1 |
Slow Wave 2 |
| The Heights (SFOTH Event) (24 June 2019 – 13 October 2019) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Knight Wave 2 |
Normal & Speedy Wave 3 |
Boomer 1 Wave 4 |
| Cyber City (Metaverse Champions Event) (8 May 2021 – 16 May 2021) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Normal Wave 1 |
Speedy Wave 3 |
| Classic Candy Cane Lane (The Classic Event, Mission 1) (23 May 2024 – 28 May 2024) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Normal & Slow Wave 1 |
Speedy Wave 2 |
| Classic Forest Camp (The Classic Event, Mission 3) (23 May 2024 – 28 May 2024) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Normal, Slow & Speedy Wave 1 |
Hidden & Normal Boss Wave 3 |
| Classic Castle (The Classic Event, Mission 5) (23 May 2024 – 28 May 2024) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Normal & Slow Wave 1 |
Korblox Guard Wave 2 |
| Noob (The Takeover) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Normal & Speedy Wave 1 |
Slow Wave 2 |
| Pro (The Takeover) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Speedy & Normal Wave 1 |
Slow Wave 2 |
| File:Bronze-Medal.png File:Silver-Medal.png Pre-MEGA (Easy, Normal, Hard & Insane) File:Gold-Medal.png File:Platinum-Medal.png (14 June 2019 – 13 October 2019) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Normal Wave 1 |
Speedy Wave 3 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |