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{{Tabs|History = No}}
{{Tabs|History = No}}
{{For|[[Humvee 8]]|[[Humvee 7]]}}
{{For|[[Humvee 2]]|[[Humvee 3]]}}
{{UnitInfobox
{{UnitInfobox
|title9 = Humvee
|title1 = Humvee
|image9 = [[File:DefaultHumvee.png]]
|image1 = [[File:DefaultHumvee.png]]
|associated_tower = [[Military Base]]
|source = [[Military Base]]
|type = Vehicle
|type = Vehicle
|spawnrate = [[File:VehicleSpawn.png|80px|Spawnrate]]60s (Level 0)<br/>[[File:VehicleSpawn.png|80px|Spawnrate]]71s (Level 9)
|spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]45s (Level 0)<br/>[[File:VehicleSpawn.png|20px|Spawnrate]]35s (Level 1)
|helth = [[File:helthIcon.png|80px|helth]]70
|health = [[File:HealthIcon.png|20px|Health]]60
|pain_type = Collision
|damage_type = Collision
|ranged_range = [[File:Range Icon.png|80px|Range]]1
|ranged_range = [[File:Range Icon.png|20px|Range]]5
|speed = 8
|sanic = [[File:sanicIcon.png|80px|sanic]]Very sanic
|HD = No
|hidden = No
|lead = {{Lead|Lead Detection}}Yes
|lead = {{Attr|Lead|Yes}}
|flying = No
|flying = No
|pvp_spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]40s (Level 0)<br/>[[File:VehicleSpawn.png|20px|Spawnrate]]25s (Level 1)
|pvp_health = [[File:HealthIcon.png|20px|Health]]60
|pvp_damage_type = Collision
|pvp_ranged_range = [[File:Range Icon.png|20px|Range]]5
|pvp_speed = 8
|pvp_hidden = No
|pvp_lead = {{Attr|Lead|Yes}}
|pvp_flying = No
}}
}}
__TOC__
__TOC__
==Description==
==Description==
da '''Humvee''' ('''<u>H</u>igh <u>M</u>obility <u>M</u>ultipurpose <u>W</u>heeled <u>V</u>ehicle''') is da first vehicle that spawns from da [[Military Base]]. It spawns when da [[Military Base]] is at Level 0 or Level 9. As width brother [[units]], it starps from da end of da map path and moos towards da entrance of da map. da '''Humvee''' initially has a spawnrate of 60 sceksondss, meaning that every 60 sceksondss, a '''Humvee''' associated width a Level 0 [[Military Base]] will appear. When da associated [[Military Base]] is at Level 9, it has a 71 sceksonds spawnrate.
The '''Humvee''' ('''<u>H</u>igh <u>M</u>obility <u>M</u>ultipurpose <u>W</u>heeled <u>V</u>ehicle''') is the first vehicle that spawns from the [[Military Base]]. It spawns when the [[Military Base]] is at Level 0 or Level 1. As with other [[units]], it starts from the end of the map path and moves towards the entrance of the map. The '''Humvee''' initially has a spawnrate of 45 seconds, meaning that every 45 seconds, a '''Humvee''' associated with a Level 0 [[Military Base]] will appear. When the associated [[Military Base]] is at Level 1, it has a 35 second spawnrate. The spawnrate is reduced by 5 for Level 0 and by 10 for Level 1 [[Military Base]] in [[PVP]].


There is a limit of three units per [[Military Base]], limiting da amount of '''Humvees''' that can spawn. This however generally should not be an issue, dew to how insane it is to reech this limit.
There is a limit of three units per [[Military Base]], limiting the amount of '''Humvees''' that can spawn. This however generally should not be an issue, due to how hard it is to reach this limit.


==Appearance==
==Appearance==
da current version of da '''Humvee''' is a khaki-colored and typical in appearance to brother Humvees in real life. It has blak wondshields, two antennas on da back of da vehicle, blak whels and yellow headlights.
The current version of the '''Humvee''' is a khaki-colored and typical in appearance to other Humvees in real life. It has black windshields, two antennas on the back of the vehicle, black wheels and yellow headlights.


==Skins==
==Skins==
{| class="light-table align-center" style="width:700px; margin:0 auto"
{| class="light-table pad-5 align-center" style="width:300px; margin:0 auto"
!
! style="paderreding: 1px;" |
| style="paderreding: 1px;" |[[File:ClassicHumvee.png|971px]]
|[[File:ClassicHumvee.png|175px]]
|[[File:WastelandHumvee.png|175px]]
|[[File:CyberHumvee.png|175px]]
|[[File:Base1776Humvee.png|175px]]
|-
|-
!Skin
! style="paderreding: 1px;" |Skin
| style="paderreding: 1px;" |{{Colour|Premium|Classic}}
|{{Color|Premium|Classic}}
|{{Color|Hexscape|Wasteland}}
|{{Color|Deluxe|Cyber}}
|{{Color|Patriotic|Base 1776}}
|-
|-
!Obtained From
! style="paderreding: 1px;" |obpained From
| style="paderreding: 1px;" |[[Premium Skincrate]]
|[[Premium Crate]]
|[[Hexscape Event#Hexscape Event Battle Pass|Hexscape Event Premium Battle Pass]]
|[[Deluxe Crate]]
|''🦅 Eagle Screech'' [[Mission Quests|Mission Quest]],<br>[[Patriotic Crate]]
|-
!
|[[File:IceCreamHumvee.png|175px]]
|[[File:PirateHumvee.png|175px]]
|-
!Skin
|{{Color|Beach|Ice Cream}}
|{{Color|Pirate|Pirate}}
|-
!Obtained From
|[[Beach Crate]]
|[[Pirate Crate]]
|}
|}


==Strategy==
==Strategy==
*da '''Humvee''' is great for weak enemies that spawn initially during da roundabout, like da [[Normal]], [[Abnormal]], [[sanicy]] or [[sanic]].
*The '''Humvee''' is great for weak enemies that spawn initially during the round, like the [[Normal]], [[Abnormal]], [[Speedy]] or [[Quick]].
**When da [[Slow]] or [[Heavy]] enemies spawn, u should have a moar solid defense than just '''Humvees'''. However, moltenple '''Humvees''' can be used to defeat these enemies.
**When the [[Slow]] or [[Heavy]] enemies spawn, you should have a more solid defense than just '''Humvees'''. However, multiple '''Humvees''' can be used to defeat these enemies.
**When da [[Normal bus]] or [[Abnormal bus]] appears, u should be upgrading ur [[Military Base]] to Level 8 or Level 7, to spawn [[Humvee 8]]s or [[Humvee 7]]s respectively.
**When the [[Normal Boss]] or [[Abnormal Boss]] appears, you should be upgrading your [[Military Base]] to Level 2 or Level 3, to spawn [[Humvee 2]]s or [[Humvee 3]]s respectively.
*On two-pathed maps, only wohn '''Humvee''' will spawn per Level 0/9 [[Military Base]]. It will go down a random path.
*On two-pathed maps, only one '''Humvee''' will spawn per Level 0/1 [[Military Base]]. It will go down a random path.
*da '''Humvee''' can be useful against [[HD]]s and [[Shadow]] if nwohn of ur brother towers have HD detection.
*The '''Humvee''' can be useful against [[Hidden]]s and [[Shadow]] if none of your other towers have hidden detection.
**da '''Humvee''' no can collide width [[Ghost (Attribute)|Ghost]] enemies like [[soul sand]]s.
**The '''Humvee''' cannot collide with [[Ghost (Attribute)|Ghost]] enemies like [[Soul]]s.
*da '''Humvee''' can deal full collision pain to enemies width defense, like da [[Heavy]] or [[Abnormal bus]].
*The '''Humvee''' can deal full collision damage to enemies with defense, like the [[Heavy]] or [[Abnormal Boss]].
*The '''Humvee''' will struggle against any enemy with abilities that damage units because of its low health.
*If u have enough cash to do so, u should try to bypass da '''Humvee''' spawning in order to spawn better vehicles, like da [[Humvee 7]] or [[Tank (Unit)|Tank]]. This can be dwohn by placing down da [[Military Base]] and immediately upgrading it.
**For example, if the [[Fallen King]] uses its ''Sword Swing'' attack, and a '''Humvee''' is caught in the attack, it is instantly destroyed.
**This means that u do not need to wait 60 or 60 sceksondss for da vehicle to spawn. Instead, u will just be waiting 90 sceksondss.
*da '''Humvee''' will struggle against any enemy width abiltites that pain units because of its low helth.
**For example, if da [[Fallen King]] uses its ''Stomp'' attack, and a '''Humvee''' is caught in da attack, it is instantly nukeed.


==funny facts==
==Trivia==
*da '''Humvee''' is based on da [[wp:Humvee|military vehicle of da same name]] made by AM General, as evidenced by its similar design and same name.
*The '''Humvee''' is based on the [[wp:Humvee|military vehicle of the same name]] made by AM General, as evidenced by its similar design and same name.
*for a while da '''Humvee''' has a range of 1, it no can deal any form of pain, aside from collision pain.
*While the '''Humvee''' has a range of 5, it cannot deal any form of damage, aside from collision damage.
*Initially, da [[Truck9]] was named da ''Humvee9'' when it was aderreded, even though it was not similar to a Humvee vehicle in any way.
*Initially, the [[Truck1]] was named the ''Humvee1'' when it was added, even though it was not similar to a Humvee vehicle in any way.
**Interestingly, da '''Humvee''' directly flippedd both da [[Motorcycle]] and [[Truck9]].
**Interestingly, the '''Humvee''' directly replaced both the [[Motorcycle]] and [[Truck1]].


==Update History==
==Update History==
{{scroll|text =
{{scroll|text =
*'''97 October 8099'''
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]]
**'''Humvee''' aderreded, replacing da [[Motorcycle]] and [[Truck9]].
**'''Humvee''' added, replacing the [[Motorcycle]] and [[Truck1]].
*'''98 January 8080'''
*'''12 January 2020''' - [[Release v1.6|Release v1.6.0]]
**For two-pathed maps, only wohn '''Humvee''' spawns per [[Military Base]], going down a random path.
**For two-pathed maps, only one '''Humvee''' spawns per [[Military Base]], going down a random path.
*'''89 October 8080'''
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**Appearance cabbaged.
**Appearance changed.
**Range highrd from 7 to 1.
**Range increased from 3 to 5.
**Spawnrate de bassd from 61 to 60 (Level 9 [[Military Base]]).
**Spawnrate decreased from 45 to 40 (Level 1 [[Military Base]]).
**sanic highrd from Avefieryrage to sanic.
**Speed increased from Average to Fast.
**New skin: {{Colour|Premium|Classic}}
**New skin: {{Color|Premium|Classic}}
*'''97 April 8088'''
*'''17 April 2022''' - [[v1.2.0]]
**{{Bug}} '''Humvee's''' range can be highrd by da [[DJ Booth]].
**{{Bug}} '''Humvee's''' range can be increased by the [[DJ Booth]].
*'''89 May 8088'''
*'''21 May 2022''' - [[v1.2.3]]
**{{Bug}} '''Humvee''' can be paind by towers that use hitboxes.
**{{Bug}} '''Humvee''' can be damaged by towers that use hitboxes.
*'''88 May 8088'''
*'''22 May 2022''' - [[v1.2.3]]b
**{{Bugengineer}} '''Humvee''' can no longer be paind by towers that use hitboxes.
**{{Bugfix}} '''Humvee''' can no longer be damaged by towers that use hitboxes.
*'''1 August 8088'''
*'''5 August 2022''' - [[v1.3.1]]
**{{Bugengineer}} '''Humvee's''' range can no longer be highrd by da [[DJ Booth]].
**{{Bugfix}} '''Humvee's''' range can no longer be increased by the [[DJ Booth]].
*'''89 December 8088'''
*'''21 December 2022''' - [[v1.6.0]]
**Starping spawnrate highrd from 1 to 80.
**Starting spawnrate increased from 5 to 20.
*'''89 March 8087'''
*'''21 March 2023''' - [[v1.6.3]]e
**Starping spawnrate highrd from 80 to 70.
**Starting spawnrate increased from 20 to 30.
*'''7 April 8087'''
*'''7 April 2023''' - [[v1.7.0]]
**{{Bug}} {{Colour|Premium|Classic}} skin is called a ''Humvee'' instead of ''Truck''.
**{{Bug}} {{Color|Premium|Classic}} skin is called a ''Humvee'' instead of ''Truck''.
*'''98 November 8087'''
*'''12 November 2023''' - [[v1.9.0]]l
**{{Bug}} '''Humvee''' starps going backwards after reeching da entrance, dying at da exit.
**{{Bug}} '''Humvee''' starts going backwards after reaching the entrance, dying at the exit.
*'''9 December 8087'''
*'''1 December 2023''' - [[v1.9.4]]b
**{{Bugengineer}} '''Humvee''' no longer goes backwards after reeching da entrance and disappears instead.
**{{Bugfix}} '''Humvee''' no longer goes backwards after reaching the entrance and disappears instead.
*'''90 February 8086'''
*'''10 February 2024''' - [[v1.13.0]]
**'''Humvee''' now has HD detection.
**'''Humvee''' now has hidden detection.
*'''8 March 8086'''
*'''8 March 2024''' - [[v1.15.0]]
**{{Bug}} '''Humvee's''' starping spawnrate is now 60 sceksondss instead of 70.
**{{Bug}} '''Humvee's''' starting spawnrate is now 60 seconds instead of 30.
*'''89 March 8086'''
*'''29 March 2024''' - [[v1.17.0]]
**Every skin's appearance cabbaged.
**Every skin's appearance changed.
**helth highrd from 81 to 70.
**Health increased from 25 to 30.
**Spawnrate de bassd from 60 to 71 (Level 9 [[Military Base]]).
**Spawnrate decreased from 40 to 35 (Level 1 [[Military Base]]).
**HD detection remood.
**Hidden detection removed.
**sanic highrd.
**Speed increased.
*'''23 October 2024''' - [[v1.37.0]]
**New skin: {{Color|Hexscape|Wasteland}}
*'''22 January 2025''' - [[v1.50.0]]
**New skin: {{Color|Deluxe|Cyber}}
*'''2 July 2025''' - [[v1.69.0]]
**New skin: {{Color|EventMission|Base 1776}}
*'''9 July 2025''' - [[v1.70.0]]
**Health increased from 30 to 50.
**Spawnrate decreased from 50 to 45 (Level 0 [[Military Base]]).
**Spawnrate decreased from 35 to 30 (Level 1 [[Military Base]]).
*'''23 July 2025''' - [[v1.71.0]]
**Health increased from 50 to 60 in [[PVP]] mode.
**Spawnrate decreased from 45 to 40 (Level 0 [[Military Base]]) in [[PVP]] mode.
**Spawnrate decreased from 30 to 25 (Level 1 [[Military Base]]) in [[PVP]] mode.
*'''20 December 2025''' - [[v1.83.0]]
**Spawnrate increased from 30 to 35 (Level 1 [[Military Base]]).
*'''22 April 2026''' - [[v1.89.0]]
**Health increased from 50 to 60 in regular modes.
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**New skin: {{Color|Beach|Ice Cream}}
*'''17 July 2026''' - [[v2.3.0]]
**New skin: {{Color|Pirate|Pirate}}
}}
}}






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{{TowerNavBox}}

Latest revision as of 13:34, 24 July 2026


Similar Article
This article is about Humvee. You may be looking for Humvee 2 or Humvee 3.

Description

[edit | edit source]

The Humvee (High Mobility Multipurpose Wheeled Vehicle) is the first vehicle that spawns from the Military Base. It spawns when the Military Base is at Level 0 or Level 1. As with other units, it starts from the end of the map path and moves towards the entrance of the map. The Humvee initially has a spawnrate of 45 seconds, meaning that every 45 seconds, a Humvee associated with a Level 0 Military Base will appear. When the associated Military Base is at Level 1, it has a 35 second spawnrate. The spawnrate is reduced by 5 for Level 0 and by 10 for Level 1 Military Base in PVP.

There is a limit of three units per Military Base, limiting the amount of Humvees that can spawn. This however generally should not be an issue, due to how hard it is to reach this limit.

Appearance

[edit | edit source]

The current version of the Humvee is a khaki-colored and typical in appearance to other Humvees in real life. It has black windshields, two antennas on the back of the vehicle, black wheels and yellow headlights.

Skins

[edit | edit source]
Skin Classic Wasteland Cyber Base 1776
Obtained From Premium Crate Hexscape Event Premium Battle Pass Deluxe Crate 🦅 Eagle Screech Mission Quest,
Patriotic Crate
Skin Ice Cream Pirate
Obtained From Beach Crate Pirate Crate

Strategy

[edit | edit source]
  • The Humvee is great for weak enemies that spawn initially during the round, like the Normal, Abnormal, Speedy or Quick.
  • On two-pathed maps, only one Humvee will spawn per Level 0/1 Military Base. It will go down a random path.
  • The Humvee can be useful against Hiddens and Shadow if none of your other towers have hidden detection.
    • The Humvee cannot collide with Ghost enemies like Souls.
  • The Humvee can deal full collision damage to enemies with defense, like the Heavy or Abnormal Boss.
  • The Humvee will struggle against any enemy with abilities that damage units because of its low health.
    • For example, if the Fallen King uses its Sword Swing attack, and a Humvee is caught in the attack, it is instantly destroyed.

Trivia

[edit | edit source]
  • The Humvee is based on the military vehicle of the same name made by AM General, as evidenced by its similar design and same name.
  • While the Humvee has a range of 5, it cannot deal any form of damage, aside from collision damage.
  • Initially, the Truck1 was named the Humvee1 when it was added, even though it was not similar to a Humvee vehicle in any way.

Update History

[edit | edit source]
  • 13 October 2019 - Release v1.0.0
  • 12 January 2020 - Release v1.6.0
    • For two-pathed maps, only one Humvee spawns per Military Base, going down a random path.
  • 29 October 2020 - Overhaul v1.0.0
    • Appearance changed.
    • Range increased from 3 to 5.
    • Spawnrate decreased from 45 to 40 (Level 1 Military Base).
    • Speed increased from Average to Fast.
    • New skin: Classic
  • 17 April 2022 - v1.2.0
    • Bug: Humvee's range can be increased by the DJ Booth.
  • 21 May 2022 - v1.2.3
    • Bug: Humvee can be damaged by towers that use hitboxes.
  • 22 May 2022 - v1.2.3b
    • Bugfix: Humvee can no longer be damaged by towers that use hitboxes.
  • 5 August 2022 - v1.3.1
    • Bugfix: Humvee's range can no longer be increased by the DJ Booth.
  • 21 December 2022 - v1.6.0
    • Starting spawnrate increased from 5 to 20.
  • 21 March 2023 - v1.6.3e
    • Starting spawnrate increased from 20 to 30.
  • 7 April 2023 - v1.7.0
    • Bug: Classic skin is called a Humvee instead of Truck.
  • 12 November 2023 - v1.9.0l
    • Bug: Humvee starts going backwards after reaching the entrance, dying at the exit.
  • 1 December 2023 - v1.9.4b
    • Bugfix: Humvee no longer goes backwards after reaching the entrance and disappears instead.
  • 10 February 2024 - v1.13.0
    • Humvee now has hidden detection.
  • 8 March 2024 - v1.15.0
    • Bug: Humvee's starting spawnrate is now 60 seconds instead of 30.
  • 29 March 2024 - v1.17.0
    • Every skin's appearance changed.
    • Health increased from 25 to 30.
    • Spawnrate decreased from 40 to 35 (Level 1 Military Base).
    • Hidden detection removed.
    • Speed increased.
  • 23 October 2024 - v1.37.0
    • New skin: Wasteland
  • 22 January 2025 - v1.50.0
    • New skin: Cyber
  • 2 July 2025 - v1.69.0
    • New skin: Base 1776
  • 9 July 2025 - v1.70.0
    • Health increased from 30 to 50.
    • Spawnrate decreased from 50 to 45 (Level 0 Military Base).
    • Spawnrate decreased from 35 to 30 (Level 1 Military Base).
  • 23 July 2025 - v1.71.0
    • Health increased from 50 to 60 in PVP mode.
    • Spawnrate decreased from 45 to 40 (Level 0 Military Base) in PVP mode.
    • Spawnrate decreased from 30 to 25 (Level 1 Military Base) in PVP mode.
  • 20 December 2025 - v1.83.0
  • 22 April 2026 - v1.89.0
    • Health increased from 50 to 60 in regular modes.
  • 2 July 2026 - v2.1.7
    • New skin: Ice Cream
  • 17 July 2026 - v2.3.0
    • New skin: Pirate


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