Description

Cataclysm is a winter-themed map that takes place at a factory.

Design & Path

Cataclysm is a factory in a forest during winter. Snowflakes can be seen falling from the sky. On the side of the factory, there is a city, with multiple differently colored buildings. Multiple mountains can also be seen near the factory. The factory itself is a large brown building, with its roof being covered by snow. It has a large amount of windows. It also has a few chimney stacks, which emit smoke into the air. Multiple box trucks, crates and metal shelves can be seen next to buildings. A statue can also be seen. There are roadblocks near the entrance and exit.

The path starts at a cave and ends at the entrance to the factory.

Cataclysm was a destroyed city in a canyon. The canyon was surrounded by snow and dead trees. The city itself was a small affair, with a road system and four road tunnels. There were also two railway tracks in cutting in the city, implying that the city had a cut-and-cover railway. Several buildings could be seen, including a skyscraper, but they had been destroyed. However, a toll building could be seen leading up to power station, which had a chimney stack. A burning heap, a destroyed statue and a destroyed path could be seen, with cones protecting the gap onto the railway cutting. Sandbags and metal gates could also be seen.

The path begins at one of the road tunnels in the mountains and ends at the road tunnel underneath the power station.

Interactive Map

Loading scripts

Rewards

The game calculates how many  Coins,  Gems and   EXP you receive based on how many waves you survived and if you won a match. During periods of 50% more   EXP (Friday – Sunday), any   EXP earned is multiplied by 1.5x through the XP Boost modifier. The VIP gamepass also multiplies any   EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular   EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Difficulty reward scaling for survival mode Coins and Exp is 1.25x.
Mode Coins/Gem Reward EXP Reward
Easy  250 ÷ (1 + [(20 ÷ Current Wave) - 1]^1.3) +  50 (Triumph Only)  50 EXP ÷ (1 + [(20 ÷ Current Wave) - 1])
Casual  350 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) +  100 (Triumph Only)  75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) +  15 EXP (Triumph Only)
Intermediate  500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) +  100 (Triumph Only)  120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])
Molten  550 ÷ (1 + [(35 ÷ Current Wave) - 1]^2.4) +  400 (Triumph Only)  135 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]^2) +  50 EXP (Triumph Only)
Fallen  700 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) +  650 (Triumph Only)  200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]^2) +  50 EXP (Triumph Only)
Hidden Wave  125  250 EXP
Frost  800 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) +  1,200 (Triumph Only)
 75 (Triumph Only)
 200 EXP ÷ (1 + [(40 ÷ Current Wave) - 1]^2) +  100 EXP (Triumph Only)

Strategy

  • There are relatively few cliff spots on this map, so the Sniper, Ranger and Mortar are not recommended.
  • The Ace Pilot and Pursuit are recommended due to their efficient coverage at certain positions, including the entrance.

Map Icons

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Promotional Videos

Development Images

Trivia

  • This map was called Winter Cataclysm in the update log for its addition, but in-game it is called Cataclysm.

Update History

  • 8 May 2021 - Overhaul v1.3.0
    • Cataclysm added.
    • Bug: Ground towers are able to be placed on certain parts of the path.
  • 21 December 2022 - v1.6.0
    • Cataclysm remade.
    • Difficulty changed from Hard to Normal.
    • Enemies Beta modifier added.
    • Bug: Cliffs are not highlighted.
  • 9 January 2023 - v1.6.0f
    • Bugfix: Cliffs are now highlighted.
  • 25 October 2024 - v1.38.0
    • Difficulty changed from Normal to Hard.
  • 5 June 2026 - v2.0.0


Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined
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