Golden Pyromancer: Difference between revisions

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+2 Max Hits
+2 Max Hits


2% > 7% Defense Dropping [[File:Defense.png|20px|Defense Dropping]]
2% > 7% Defense Melting [[File:Defense.png|20px|Defense Melting]]




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+0.25 Hitbox
+0.25 Hitbox


7% > 10% Defense Dropping [[File:Defense.png|20px|Defense Dropping]]
7% > 10% Defense Melting [[File:Defense.png|20px|Defense Melting]]




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+2 Max Hits
+2 Max Hits


10% > 15% Defense Dropping [[File:Defense.png|20px|Defense Dropping]]
10% > 15% Defense Melting [[File:Defense.png|20px|Defense Melting]]




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<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Total Price !! Normal Damage !! Burn Damage !! Firerate !! Range !! Defense Drop !! Burn Time !! Tick !! Max Hits !! Hitbox !! Total Elapsed Damage$TREF$ !! DPS$NREF$ !! Max DPS$MREF$ !! Cost Efficiency
! Level !! Total Price !! Normal Damage !! Burn Damage !! Firerate !! Range !! Defense Melt !! Burn Time !! Tick !! Max Hits !! Hitbox !! Total Elapsed Damage$TREF$ !! DPS$NREF$ !! Max DPS$MREF$ !! Cost Efficiency
|-
|-
| 0 || {{Money|$TP$}} || 1 || 2 || 0.25 || 9 || 2% || 4 || 1 || 4 || 1.25 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 1 || 2 || 0.25 || 9 || 2% || 4 || 1 || 4 || 1.25 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || $MDPS$ || {{Money|$CE$}}
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*As the '''Golden Pyromancer''' can set lots of enemies on fire at once, due to its pierce and targeting of multiple enemies, it can be very effective against hordes of enemies such as [[Breaker (Disambiguation)|Breakers]].
*As the '''Golden Pyromancer''' can set lots of enemies on fire at once, due to its pierce and targeting of multiple enemies, it can be very effective against hordes of enemies such as [[Breaker (Disambiguation)|Breakers]].
*The '''Golden Pyromancer''' has hidden detection from Level 0, allowing it to deal with [[Hidden (Attribute)|Hidden]] enemies quite well early on.
*The '''Golden Pyromancer''' has hidden detection from Level 0, allowing it to deal with [[Hidden (Attribute)|Hidden]] enemies quite well early on.
*The '''Golden Pyromancer''' can also be used to drop an enemy's [[Defense]] by half.
*The '''Golden Pyromancer''' can also be used to melt an enemy's [[Defense]] by half.
**The '''Golden Pyromancer''' can be used alongside other defense dropping towers, like the [[Freezer]], [[Electroshocker]] or [[Toxic Gunner]] to drop it further, though it cannot be used alongside the regular [[Pyromancer]] and other fire defense dropping sources.
**The '''Golden Pyromancer''' can be used alongside other defense melting towers, like the [[Freezer]], [[Electroshocker]] or [[Toxic Gunner]] to melt it further, though it cannot be used alongside the regular [[Pyromancer]] and other fire defense melting sources.
***As such, with these towers, an enemy's [[Defense]] can be removed entirely.
***As such, with these towers, an enemy's [[Defense]] can be removed entirely.
****This can be useful since it can harshly decrease the defense of enemies with very high defense like the [[Vindicator]], [[Bulwark]] or [[Slow King]].
****This can be useful since it can harshly decrease the defense of enemies with very high defense like the [[Vindicator]], [[Bulwark]] or [[Slow King]].
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***'''Level 2'''
***'''Level 2'''
****Burn damage increased from +0 to +1.
****Burn damage increased from +0 to +1.
****Defense dropping moved to Level 3.
****Defense melting moved to Level 3.
****Bigger flames added.
****Bigger flames added.
****Cost increased from {{Money|500}} to {{Money|1,000}}.
****Cost increased from {{Money|500}} to {{Money|1,000}}.
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****Range increased from +0 to +1.
****Range increased from +0 to +1.
****Burn time changed from 3 > 5 to 3 > 4.5.
****Burn time changed from 3 > 5 to 3 > 4.5.
****Defense dropping moved from Level 2, drops 5% defense.
****Defense melting moved from Level 2, melts 5% defense.
****Cost increased from {{Money|1,200}} to {{Money|1,800}}.
****Cost increased from {{Money|1,200}} to {{Money|1,800}}.
****Name changed from ''Fire Hazard'' to ''Ring Of Fire''.
****Name changed from ''Fire Hazard'' to ''Ring Of Fire''.
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****Burn time changed from 5 > 3 to 4.5 > 2.5.
****Burn time changed from 5 > 3 to 4.5 > 2.5.
****Tick changed from <abbr title="-0.5">1 > 0.5</abbr> to <abbr title="-0.3">0.8 > 0.5</abbr>.
****Tick changed from <abbr title="-0.5">1 > 0.5</abbr> to <abbr title="-0.3">0.8 > 0.5</abbr>.
****Defense dropping increased from 5% to 10%.
****Defense melting increased from 5% to 10%.
****Cost increased from {{Money|3,800}} to {{Money|4,600}}.
****Cost increased from {{Money|3,800}} to {{Money|4,600}}.
****Name changed from ''Napalm Thrower'' to ''Gilded Arsonist''.
****Name changed from ''Napalm Thrower'' to ''Gilded Arsonist''.
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****Burn damage increased from 1 to 2.
****Burn damage increased from 1 to 2.
****Burn time increased from 3 to 5.
****Burn time increased from 3 to 5.
****Defense dropping increased form 0% to 2%.
****Defense melting increased form 0% to 2%.
***'''Level 1'''
***'''Level 1'''
****Cost decreased from {{Money|350}} to {{Money|300}}.
****Cost decreased from {{Money|350}} to {{Money|300}}.
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****Burn damage increased from +1 to +3.
****Burn damage increased from +1 to +3.
****Burn time changed from 3 > 6 to 5 > 9.
****Burn time changed from 3 > 6 to 5 > 9.
****Defense dropping changed from 0% > 5% to 2% > 7%.
****Defense melting changed from 0% > 5% to 2% > 7%.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|5,750}} to {{Money|9,800}}.
****Cost increased from {{Money|5,750}} to {{Money|9,800}}.
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****Burn damage increased from +3 to +10.
****Burn damage increased from +3 to +10.
****Burn time changed from 6 > 12 to 9 > 360.
****Burn time changed from 6 > 12 to 9 > 360.
****Defense dropping 5% > 10% to 7% > 10%.
****Defense melting 5% > 10% to 7% > 10%.
****Name changed from ''Gilded Arsonist'' to ''Eternal Ember''.
****Name changed from ''Gilded Arsonist'' to ''Eternal Ember''.
***'''Level 5'''
***'''Level 5'''
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****Burn damage increased from +2 to +25.
****Burn damage increased from +2 to +25.
****Burn time changed from 12 > 20 to 360.
****Burn time changed from 12 > 20 to 360.
****Defense dropping changed from 10% to 10% > 15%.
****Defense melting changed from 10% to 10% > 15%.
****Name changed from ''Kagutsuchi's Fury'' to ''Kagutsuchi's Blood''.
****Name changed from ''Kagutsuchi's Fury'' to ''Kagutsuchi's Blood''.
*'''11 February 2026''' - [[v1.85.0]]
*'''11 February 2026''' - [[v1.85.0]]

Revision as of 16:27, 30 April 2026


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This article is about Golden Pyromancer. You may be looking for other uses of Gold.

<infobox>

 <title source="title"><default>Golden Pyromancer</default></title>

<image source="image"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>

<format>

</format> </section>

 </panel>
 <label>Unlock Cost</label>
 <label>Golden Perk Cost</label>
 <label>Tower Cost</label>
 <label>Level Requirement</label>
 
 	<label>Role</label>
 	<format>Offense
   </format>
 
 <label>Placement</label>
 <label>Placement Limit</label>
 <group collapse="open">
   <header>Statistics</header>
   <panel>
    <section>
     <label>Regular</label>
     <label>Base Cost</label>
     <label>Base Selling Cost</label>
     <label>Base Damage</label>
     <label>Damage Method</label>
     <label>Base Firerate</label>
     <label>Base Range</label>
     <label>Base Income</label>
     <label>Base Spawnrate</label>
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Immunities</label>
     
     	<label>Placement Footprint</label>
     	<format>Average (1.5)
       </format>
    
    </section>
    <section>
     <label>PVP</label>
     <label>Base Cost</label>
     <label>Base Selling Cost</label>
     <label>Base Damage</label>
     <label>Damage Method</label>
     <label>Base Firerate</label>
     <label>Base Range</label>
     <label>Base Income</label>
     <label>Base Spawnrate</label>
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Immunities</label>
     
     	<label>Placement Footprint</label>
     	<format>{{{pvp_footprint}}}
       </format>
     
    </section>
   </panel>
 </group>
 <group collapse="closed">
   <header>Evolution</header>
   
    <label>Evolved From</label>
    <format>{{{evolved_from}}}</format>
   
   <label>Evolves Into</label>
   <label>Evolution Levels</label>
   <label>Base Exp</label>
   <label>Growth Rate</label>
   
    <label>Skip Cost</label>
    <format>Error creating thumbnail: File missing {{{skip_cost}}}</format>
   
 </group>
 <group collapse="closed">
   <header>Audio</header>
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
 </group>
 <group collapse="closed">
   <header>Tooltips</header>
   
   
   
   
   
   
 </group>

</infobox>

"Burn multiple enemies at once and chip away defense."
―Store Description

Description

The Golden Pyromancer is a golden perk for the Pyromancer, obtained from the Golden Crate for Error creating thumbnail: File missing 50,000, if you own the Pyromancer. Its main gimmick is its ability to burn enemies, dealing extra damage over time and later reducing the enemy Defense.

If an enemy is set alight, the flames will be applied to the enemy until the burn time runs out. There are two types of damage the Golden Pyromancer can apply. The first is Normal Damage which is non-burn related. This can pierce through multiple enemies, not including flying enemies, which it is unable to damage without flying detection. Its flame can initially only hit four different enemies, but with upgrades it increases to ten enemies at once. The second is Burn Damage which is applied for every second an enemy is set alight. Both damage methods can damage Lead enemies. The Golden Pyromancer will attack any enemy, even if the enemy is on fire. However, if there are multiple enemies in its range, it will attack the first enemy that is not on fire. Unlike its normal counterpart, the Golden Pyromancer can detect hidden enemies from Level 0.

The Golden Pyromancer, in comparison to the Pyromancer, has increased normal damage, burn damage and burn time, at one point having it be effectively infinite. This is considered to be an all rounder tower.

Upgrades

Stats Table

To see all the previous statistics of this tower, see the history page.

Disable Rate of Fire BugEnable Rate of Fire Bug
Level Total Price Normal Damage Burn Damage Firerate Range Defense Melt Burn Time Tick Max Hits Hitbox Total Elapsed Damage[1] DPS[2] Max DPS[3] Cost Efficiency
0 Error creating thumbnail: File missing$850 1 2 0.250.275 9 2% 4 1 4 1.25 8 6[4]5.64[5] 1211.64 Error creating thumbnail: File missing$3,402Error creating thumbnail: File missing$3,092.91
1 Error creating thumbnail: File missing$1,175 1 2 0.150.175 11 2% 4 1 4 1.5 8 8.67[6]7.71[7] 14.6713.71 Error creating thumbnail: File missing$7,835.33Error creating thumbnail: File missing$6,716.29
2 Error creating thumbnail: File missing$2,075 2 2 0.150.175 11 2% 4 1 6 1.5 8 15.33[8]13.43[9] 25.3323.43 Error creating thumbnail: File missing$6,918.67Error creating thumbnail: File missing$5,930.57
3 Error creating thumbnail: File missing$4,852 4 5 0.150.175 13.5 7% 7 1 8 1.5 35 31.67[10]27.86[11] 66.6762.86 Error creating thumbnail: File missing$8,091.67Error creating thumbnail: File missing$6,936.43
4 Error creating thumbnail: File missing$14,652 9 12 0.150.175 13.5 10% 360 1 8 1.75 4,320 72[12]63.43[13] 156147.43 Error creating thumbnail: File missing$10,865.33Error creating thumbnail: File missing$9,314.86
5 Error creating thumbnail: File missing$36,087 12 30 0.150.175 15 15% 360 1 10 2.5 10,800 110[14]98.57[15] 380368.57 Error creating thumbnail: File missing$20,078.33Error creating thumbnail: File missing$17,214.29

Skins

To see all the upgrades of a skin, see the gallery page.

Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing
Skin Default Hazmat Scarecrow Acidic
Rarity Common Common Event Uncommon
Daily Store Cost N/A Error creating thumbnail: File missing 85 N/A Error creating thumbnail: File missing 105
Obtained From Owning Pyromancer Premium Crate Halloween 2019 Crate Premium Crate
Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing
Skin Blue Valentines Bunny Ghost
Rarity Common Event Event Event
Daily Store Cost Error creating thumbnail: File missing 1,250 N/A N/A N/A
Obtained From Basic Crate Valentines Crate Bunny Crate Spooky Crate
Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing
Skin Frost Barbecue Mage Vigilante
Rarity Event Event Legendary Uncommon
Daily Store Cost N/A N/A N/A Error creating thumbnail: File missing 4,000
Obtained From Frost Crate End of Summer Season Premium Crate,
Philips x TDS Season
Vigilante Crate
Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing
Skin Dwarf Plushie Pool Party Hallow Punk
Rarity Event Exclusive Rare Rare
Daily Store Cost N/A N/A N/A N/A
Obtained From Krampus' Revenge Season Merch Shop[16] Surf & Turf Regular Battle Pass Null & Void Premium Battle Pass
Error creating thumbnail: File missing Error creating thumbnail: File missing
Skin Fire Breather Reindeer
Rarity Rare Rare
Daily Store Cost N/A N/A
Obtained From Showtime Crate The Final Act Regular Battle Pass

Strategy

  • The Golden Pyromancer is considered an early to mid-game tower, because of its cost efficiency and moderate damage.
    • It can be used to easily deal with weak enemy hordes like the Normal, Heavy or Quick and at higher Levels, it can even take out high health enemies like the Normal Boss and Elite Abnormal.
      • Although it is unable to outright defeat hordes of higher-health enemies like Giant Bosses, it can still do substantial damage to them.
    • Even though it is considered as such, it still has certain usage in the late game to reduce defense.
  • The Golden Pyromancer will set every enemy in its range on fire. In what order the Golden Pyromancer will choose its target is based on its targeting.
    • If there is only one detectable enemy in the Golden Pyromancer's range, then it will always target that enemy. This also occurs if all current enemies in the Golden Pyromancer's range is set on fire.
  • As the Golden Pyromancer can set lots of enemies on fire at once, due to its pierce and targeting of multiple enemies, it can be very effective against hordes of enemies such as Breakers.
  • The Golden Pyromancer has hidden detection from Level 0, allowing it to deal with Hidden enemies quite well early on.
  • The Golden Pyromancer can also be used to melt an enemy's Defense by half.
    • The Golden Pyromancer can be used alongside other defense melting towers, like the Freezer, Electroshocker or Toxic Gunner to melt it further, though it cannot be used alongside the regular Pyromancer and other fire defense melting sources.
      • As such, with these towers, an enemy's Defense can be removed entirely.
        • This can be useful since it can harshly decrease the defense of enemies with very high defense like the Vindicator, Bulwark or Slow King.
      • Do note that this may be impractical as it requires you to bring several support towers, even though the tower slot could be used for more important DPS towers.
  • The Golden Pyromancer is less effective against those with Burn Immunity, such as the Molten.
    • However, the Golden Pyromancer can still deal non-burn damage to them.
  • The Golden Pyromancer is best placed near the beginning of the path. This lets it kill weaker enemies and decrease defense of enemies before they reach your other towers.
  • The Golden Pyromancer will not be able to set enemies on fire when placed on high grounds, like ones on The Heights.
  • The Golden Pyromancer's burn damage does not stack with other regular Pyromancer, Golden Pyromancers or other towers that deal burn damage, like the Archer.

Trivia

  • The Golden Pyromancer is the only tower that has hidden detection at Level 0.
  • The Level 5 upgrade's name comes from Kagu-tsuchi, who is the god of fire in classical Japanese mythology.
    • The full name, Kagutsuchi's Fury, is also likely a reference to the upgraded Staff of Fire from Call of Duty: Black Ops II Zombies.

Update History

For previous cosmetic variations, see the gallery page.

Notes

  1. Calculated as Burn Damage × (Burn Time ÷ Tick).
  2. DPS assumes the flames only hit one enemy.
    Total DPS is calculated as Normal DPS + Burn DPS.
    Burn DPS is calculated as Burn Damage ÷ Tick.
  3. Calculated as Total DPS × Max Hits.
  4. 4 Normal DPS + 2 Burn DPS
  5. 3.64 Normal DPS + 2 Burn DPS
  6. 6.67 Normal DPS + 2 Burn DPS
  7. 5.71 Normal DPS + 2 Burn DPS
  8. 13.33 Normal DPS + 2 Burn DPS
  9. 11.43 Normal DPS + 2 Burn DPS
  10. 26.67 Normal DPS + 5 Burn DPS
  11. 22.86 Normal DPS + 5 Burn DPS
  12. 60 Normal DPS + 12 Burn DPS
  13. 51.43 Normal DPS + 12 Burn DPS
  14. 80 Normal DPS + 30 Burn DPS
  15. 68.57 Normal DPS + 30 Burn DPS
  16. Can be obtained by purchasing a Pyromancer Plush.


Error creating thumbnail: File missing
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