Slasher: Difference between revisions
imported>Ornamen m added enforcer to the stun immunity thing cos i forgot it at first, i think it's done now?? maybe im forgetting sum idk man |
imported>Mentin123 m Accel used to gain freeze immunity with upgrades (though in that case i dont think its special in the way Slasher was though so im not too interested in adding it to its page) |
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*The former Level 3 upgrade name "''Swords Dance''" is a reference to the [[bulbapedia:Swords Dance (move)|Pokémon move of the same name]]. |
*The former Level 3 upgrade name "''Swords Dance''" is a reference to the [[bulbapedia:Swords Dance (move)|Pokémon move of the same name]]. |
||
*The '''Slasher''' was loosely inspired by the [[w:c:roblox-tower-battles:Knifer|Knifer]] from ''Tower Battles''. |
*The '''Slasher''' was loosely inspired by the [[w:c:roblox-tower-battles:Knifer|Knifer]] from ''Tower Battles''. |
||
*The '''Slasher''' was the first tower to gain [[Stun Immunity]] with upgrades instead of having it from Level 0, the |
*The '''Slasher''' was the first tower to gain [[Stun Immunity]] with upgrades instead of having it from Level 0, the secibd being the [[Accelerator]]. |
||
*The '''Slasher''' (when it was called the '''Shredder''') used to have a ''Knife Throw'' ability before the [[Overhaul v1.0|Overhaul Update]], which would make the '''Slasher''' throw a piercing knife. |
*The '''Slasher''' (when it was called the '''Shredder''') used to have a ''Knife Throw'' ability before the [[Overhaul v1.0|Overhaul Update]], which would make the '''Slasher''' throw a piercing knife. |
||
**This ability was later given to the [[Assassin]] tower, which coincidentally is also a melee tower. |
**This ability was later given to the [[Assassin]] tower, which coincidentally is also a melee tower. |
||
Revision as of 11:16, 26 August 2026
Slasher has been made unobtainable from the game as of the 19th of November 2019 as it was part of the Halloween 2019 Event.
Players with the item in question can continue using it, but you cannot obtain this item anymore, outside of limited-time promotional sales.
- "Stabs nearby enemies and applies bleed on higher levels. Exclusive tower."
- ―Inventory Description
- "Stabs nearby enemies and applies bleed on critical hits. Exclusive tower."
- ―Inventory Description
- "Stabs nearby enemies and throws knives, dealing piercing damage. Exclusive tower."
- ―Inventory Description
- "Stabs nearby enemies and throws knives, dealing piercing damage. Won from beating Halloween 2019."
- ―Former Inventory Description
- "Won from beating Halloween 2019."
- ―Former Inventory Description
Description
The Slasher, formerly known as the Shredder, is a short-range ground tower that could have been unlocked by triumphing Nightmare Carnival as part of the Halloween 2019 Event. It was most recently obtainable via a gamepass costing
499 until the 19th of November 2025.
The Slasher attacks by slashing and stabbing enemies with its knife. Unlike the Gladiator, which is a multi-hit tower, the Slasher is a single target tower. However, the Slasher can deal critical damage for 2x damage every three swings at Level 0, with the multiplier increasing with upgrades.
At Level 2, it gains the ability to apply bleed to enemies. Each bleed applied will only deal damage to an enemy once before disappearing, with there also being a 1 second delay between each bleed damage. Additionally, it can only deal damage while bleed is not being applied. This bleed can stack up to 450 times, which will cause a bleed collapse, dealing increased damage to the enemy instantly. Once the bleed collapses, there is a five second cooldown before bleed can be applied again. The damage dealt varies based on an enemy's max health and the Slasher's base bleed damage, EV (exponential value) and how many bleed stacks are removed at once. Because of this, when the enemy receives bleed damage from the enemy over time, it is calculated as:
While bleed is collapsing on an enemy, it is calculated as:
Damage from bleed is always rounded up, for both damage over time and from bleed collapse. Additionally, damage from bleed damage will not be displayed as the full damage dealt for the Slasher unless only one Slasher was applying bleed. Damage displayed will be based on the number of bleed stacks applied by the selected Slasher. This damage is not affected by Damage Buffs.
The Slasher can be considered a mid to late-game tower as its fairly effective during the mid and late game due to its high DPS, and its bleed effect that can affect every enemy, including major bosses.
The Slasher has a placement limit of eight per player.
Upgrades
+Lead Detection
+0.1 Crit Multiplier
Applies Bleed debuff
•Damage based on max health
•13 Bleed Stack
•4 Base Bleed Damage
•0.2 EV
•450 Max Stacks
Sell Price Changes to
$2,733
+25 Bleed Stack
+1.5 Crit Multiplier
Sell Price Changes to
$19,734
Statistics
To see all the previous statistics of this tower, see the history page.
| Level | Cost | Total Cost | Normal Damage | Crit Multiplier | Crit Damage | Base Bleed Damage | Swingrate | Crit Swing[1] | Bleed Stack | EV | Max Stack | Range | DPS[2] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 10 | 2 | 20 | N/A | 0.4 | 3 | N/A | N/A | N/A | 5 | 33.33 | |||
| 1 | 14 | 2 | 28 | N/A | 0.4 | 3 | N/A | N/A | N/A | 5 | 46.67 | |||
| 2 | 14 | 2.1 | 29 | 4 | 0.6 | 3 | 13 | 0.2 | 450 | 5 | 31.67 | |||
| 3 | 24 | 2.5 | 60 | 4 | 0.55 | 3 | 20 | 0.2 | 450 | 5 | 65.45 | |||
| 4 | 38 | 4 | 152 | 4 | 0.5 | 3 | 45 | 0.2 | 450 | 5 | 152 |
| Bleed Damage | ||
|---|---|---|
| Health | Tick Damage | Collapse Damage |
| 100 | 11 | 2,455 |
| 500 | 14 | 3,387 |
| 1,000 | 16 | 3,891 |
| 5,000 | 22 | 5,368 |
| 10,000 | 26 | 6,166 |
| 50,000 | 35 | 8,507 |
| 100,000 | 41 | 9,772 |
| 500,000 | 56 | 13,482 |
| 1,000,000 | 64 | 15,487 |
| 5,000,000 | 88 | 21,368 |
Skins
To see all the upgrades of a skin, see the gallery page.
| Skin | Spring Time | Spooky | Jason | Pirate |
|---|---|---|---|---|
| Rarity | Exclusive | Event | Event | Uncommon |
| Daily Store Cost | N/A | N/A | N/A | |
| Obtained From | Shamrock Crate Code: SPR1NGM1L3ST0NE[3] |
Spooky Crate | Wednesday the 30th Mission Quest | Pirate Crate |
Strategy
- The Slasher can be very effective at taking down single high health enemies and chipping bosses, due to its high bleed collapse damage.
- The Slasher can apply bleed to enemies, allowing it to deal even more damage to the enemy.
- However, these do not deal any damage while the Slasher is attacking the enemy unless max stack is reached, where it will explode.
- The amount of damage dealt is based on the enemy's max health, meaning that its effectiveness scales with the enemy's health.
- Placing down multiple Slashers can help by making them apply bleed faster, also making it explode faster.
- However, at level 4, the Slasher can apply maximum bleed very quickly, and due to the long cooldown before being able to apply bleed again, it's more recommended to spread out Slashers to maximize its high collapse damage.
- The Commander can be quite useful, as it allows it to deal more DPS and makes it apply bleed faster.
- Stalling towers, such as the Cryomancer or Electroshocker, can be useful, as it makes enemies stay in the Slasher's range for longer, allowing for it to deal more DPS and apply more bleed.
- Be aware of the Slasher's short range. Placing this tower at corners of the path is crucial to get the most out of this tower.
- The Slasher has a small placement footprint meaning that it can squeeze in beside other towers quite easily, if space is a problem.
Trivia
- This is the second melee tower to be added to the game, with the first being the Gladiator.
- The former Level 3 upgrade name "Swords Dance" is a reference to the Pokémon move of the same name.
- The Slasher was loosely inspired by the Knifer from Tower Battles.
- The Slasher was the first tower to gain Stun Immunity with upgrades instead of having it from Level 0, the secibd being the Accelerator.
- The Slasher (when it was called the Shredder) used to have a Knife Throw ability before the Overhaul Update, which would make the Slasher throw a piercing knife.
- This ability was later given to the Assassin tower, which coincidentally is also a melee tower.
- With the ability, the Slasher gained a 200% Range Buff, its swingrate was set to 0.7 and the ability cooldown was 25 seconds.
- It was meant to receive 500% more damage, but this was glitched and never occurred.
- The Knife Throw became a passive ability that the Slasher then gained at Level 2, though that was later removed in the Hexscape Update.
- During one of the public testing sessions before the Overhaul Update, the Slasher was renamed from Shredder to Stabber. In the Overhaul Update, this was changed, and it was instead renamed from Shredder to Slasher.
- Prior to its release, the Slasher could have been called the Chainsawer instead of the Shredder, as at the time it was still planned to wield a chainsaw at all levels.
- This makes the Slasher the tower to receive the most name changes.
- Prior to its release, the Slasher could have been called the Chainsawer instead of the Shredder, as at the time it was still planned to wield a chainsaw at all levels.
- The Slasher went under massive changes before being released.
- Its original appearance was different. Instead of having black torso and pants it had light grey torso and grey pants.
- It would wield a chainsaw at all levels, instead of only the now removed Level 5 — it would not wield knives at all.
- Its firerate would be much faster, likely similar to the firerate of towers like Minigunner. It would however, likely lose damage because of this.
- Instead of throwing knives, it would throw piercing saw glaives.
- When an enemy was hit by the Slasher's knife from its Knife Throw, it would emit blood particles.
- However, this did not occur with its normal attack, unlike multiple other melee towers.
Update History
For previous cosmetic variations, see the gallery page.
- 18 October 2019 - Release v1.1.0
- Shredder added.
- 9 November 2019 - Release v1.2.0
- Shredder can no longer be obtained by triumphing Nightmare Carnival.
- It is still available via the gamepass.
- Shredder can no longer be obtained by triumphing Nightmare Carnival.
- 19 November 2019 - Release v1.2.0b
- Shredder is no longer obtainable from the gamepass.
- 6 April 2020 - Release v1.9
- New skin: Spring Time
- 29 October 2020 - Overhaul v1.0.0
- Renamed from Shredder to Slasher.
- Firerate decreased due to the Firerate Bug being made less severe.
- Statistical changes:
- Base
- Range decreased from 6 to 5.
- Swingrate increased from 0.75 to 1.03.
- Level 2
- Damage decreased from +1 to +0.
- Swingrate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to 1.03.
- Range increased from +0 to +1.
- Hidden Detection moved from Level 4 to Level 2.
- Knife Throw added.
- Cost increased from
$550 to
$600. - Renamed from Dual Wield to Blood Seeking.
- Level 3
- Knife Throw ability removed.
- Damage decreased from +2 to +0.
- Swingrate changed from 0.45 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Renamed from Knife Throwing to Dual Wield.
- Level 4
- Damage increased from +0 to +2.
- Swingrate changed from 0.45 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Triple Knife Throw added.
- Renamed from Spooky Power to Deadly Assassin.
- Level 5 removed
- Statistics:
- Original name: DEADLY CHAINSAW
- Cost:
$7,500 - 0.45 > 0.15 Swingrate
- Statistics:
- Base
- 31 October 2020 - Overhaul v1.1.0
- Gamepass for Slasher re-added for
400. - Statistical changes:
- Base
- Damage increased from 2 to 3.
- Cost decreased from
$600 to
$400.
- Level 1
- Damage decreased from +2 to +1.
- Swingrate changed from 1.03 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Renamed from Midnight Bandit to Thinner Blade.
- Level 2
- Cost decreased from
$600 to
$300. - Knife Throw damage increased from 4 to 8.
- Renamed from Blood Seeking to Blood Sense.
- Cost decreased from
- Level 3
- Damage increased from +0 to +2.
- Swingrate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Knife Throw damage increased from 4 to 12.
- Level 4
- Damage increased from +2 to +4.
- Knife Throw damage increased from 6x3 to 20x3.
- Base
- New skin: Spooky
- Bug: Knives from Knife Throw do not deal any damage.
- Bug: Now can be bought for
1,000.
- Gamepass for Slasher re-added for
- 1 November 2020
- Bugfix: Can no longer be bought for
1,000
- Bugfix: Can no longer be bought for
- 7 November 2020 - Overhaul v1.1.0b
- Gamepass for Slasher went offsale again.
- 23 November 2020 - Overhaul v1.1.1a
- Bugfix: Knives from Knife Throw now deal damage.
- 8 May 2021 - Overhaul v1.3.0
- Placement footprint size decreased.
- 12 March 2022 - v1.1.0
- Firerate decreased due to the Firerate Bug being made less severe.
- Statistical changes:
- Base
- Swingrate decreased from 1.03 to 1.025.
- Level 1
- Swingrate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 3
- Swingrate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 4
- Swingrate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Base
- 21 December 2022 - v1.6.0
- Skin rarity added to all skins.
- 5 May 2023 - v1.7.2
- Placement footprint size increased.
- 5 May 2023 - v1.7.2a
- Placement footprint size decreased to 1.
- 21 June 2024 - v1.25.0
- Bug: Damage is no longer boosted by Damage Buffs.
- 2 August 2024 - v1.27.0
- Statistical changes:
- Base
- Cost increased from
$400 to
$450. - Swingrate decreased from 1.025 to 0.575.
- Knife Throw is now available from Level 0.
- Damage is now equal to regular damage instead of being double.
- Max hits decreased from 3 to 1.
- Knife Throw cooldown decreased from 4 to 2.
- Cost increased from
- Level 1
- Cost increased from
$250 to
$350. - Swingrate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Knife Throw cooldown changed from N/A to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Renamed from Thinner Blade to Fast Fingers.
- Cost increased from
- Level 2
- Cost increased from
$300 to
$850. - Damage increased from +0 to +2.
- Knife Throw max hits increased from +0 to +1.
- Renamed from Blood Sense to Bloodlust.
- Cost increased from
- Level 3
- Cost increased from
$1,350 to
$2,350. - Damage increased from +2 to +4.
- Swingrate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Knife Throw cooldown changed from 4 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Knife Throw max hits increased from +0 to +1.
- Renamed from Dual Wield to Knife Party.
- Cost increased from
- Level 4
- Cost increased from
$3,500 to
$7,500. - Damage increased from +4 to +14.
- Range increased from +0 to +1.
- Renamed from Deadly Assassin to Contract Killer.
- Cost increased from
- Base
- Bugfix: Damage is now affected by Damage Buffs.
- Statistical changes:
- 2 October 2024 - v1.34.0
- Slasher can now be bought through a limited time gamepass for
599.
- Slasher can now be bought through a limited time gamepass for
- 13 October 2024 - v1.35.3
- Gamepass for Slasher went offsale, making it no longer obtainable.
- 16 October 2024 - v1.36.0
- Bug: Slasher uses icons from its rework instead of the intended ones.
- 16 October 2024 - v1.36.1
- Bugfix: Slasher now uses the correct icons.
- 23 October 2024 - v1.37.0
- Slasher now applies a bleed debuff to enemies.
- This stacks with every hit, only dealing damage when it is not being dealt damage. Explodes upon reaching max stacks.
- Damage is based on an enemy's max health, using the Slasher's base bleed damage and EV.
- Knife Throw removed.
- Now deals critical hits every third hit. Boosted damage depends on the critical damage multiplier.
- Placement limit of 12 added.
- Gamepass for Slasher re-added for
749. - Statistical changes:
- Base
- Cost increased from
$450 to
$1,500. - Swingrate decreased from 0.575 to 0.425.
- Knife Throw and all statistics related to it removed.
- Damage increased from 3 to 6.
- Crit multiplier of 2.5 added.
- Cost increased from
- Level 1
- Cost increased from
$350 to
$800. - Swingrate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Damage decreased from +1 to +0.
- Hidden detection added, moved from Level 2 to Level 1.
- Renamed from Fast Fingers to Sleight of Hand.
- Cost increased from
- Level 2
- Cost increased from
$850 to
$3,500. - Range decreased from +1 to +0.5.
- Damage increased from +2 to +14.
- Swingrate changed from 0.425 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Gains bleed debuff.
- Max stacks of 30.
- Bleed stack of 1 added.
- Cost increased from
- Level 3
- Cost increased from
$2,350 to
$7,000. - Damage increased from +4 to +25.
- Swingrate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Crit multiplier increase of +0.5 added.
- Renamed from Knife Party to Swords Dance.
- Cost increased from
- Level 4
- Cost increased from
$7,500 to
$20,000. - Range decreased from +1 to +0.5.
- Damage increased from +14 to +15.
- Swingrate changed from 0.325 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Bleed stack increase of +1 added.
- Crit multiplier increase of +0.5 added.
- Renamed from Contract Killer to Serial Killer.
- Cost increased from
- Base
- Bug: Slasher now only stares at enemies instead of attacking them when given flying detection.
- Slasher now applies a bleed debuff to enemies.
- 30 October 2024 - v1.39.0
- Gamepass taken offsale, Slasher is no longer obtainable.
- Statistical changes:
- Level 0
- Cost decreased from
$1,500 to
$1,250. - Damage decreased from 6 to 5.
- Critical hit multiplier increased from 2 to 2.5.
- Cost decreased from
- Level 1
- Damage increased from +0 to +1.
- Level 2
- Cost decreased from
$3,500 to
$3,000. - Critical hit multiplier increased from +0 to +0.5.
- Cost decreased from
- Level 3
- Cost decreased from
$7,000 to
$6,500.
- Cost decreased from
- Level 0
- New skin: Jason
- 16 December 2024 - v1.46.0
- Bug: Once a Slasher applies bleed, no other Slasher can apply bleed to that enemy until the bleed runs out.
- 9 April 2025 - v1.60.0
- Offense role added.
- 14 May 2025 - v1.64.0
- Bleed is no longer affected by Damage Buffs.
- Bugfix: Multiple Slashers can now apply bleed onto an enemy.
- 28 May 2025 - v1.65.0
- Bug: Slasher is affected the Precision Skill.
- 3 September 2025 - v1.74.0
- Bugfix: Slasher now can target Flying enemies instead of just staring at them, however, it can only damage them through bleed unless flying detection is gotten specifically through the Firework Technician or Medic.
- 18 October 2025 - v1.77.0
- Placement limit decreased from 12 to 8.
- Statistical changes:
- Base
- Cost increased from
$1,250 to
$1,500. - Damage increased from 5 to 6.
- Swingrate increased from 0.425 to 0.525.
- Range increased from 5 to 6.
- Crit multiplier decreased from 2.5 to 1.75.
- Cost increased from
- Level 1
- Cost increased from
$800 to
$1,250. - Damage decreased from +1 to +0.
- Swingrate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Crit multiplier increased from +0.5 to +0.75
- Cost increased from
- Level 2
- Cost increased from
$3,000 to
$4,750. - Damage increased from +14 to +24.
- Swingrate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Range increased from +0.5 to +1.5.
- Base bleed damage increased from 2 to 7.
- EV decreased from 0.31 to 0.175.
- Max stacks increased from 30 to 300.
- Bleed cooldown after a bleed collapse removed.
- Cost increased from
- Level 3
- Cost increased from
$6,500 to
$8,250. - Damage decreased from +25 to +10.
- Swingrate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Crit multiplier increased from +0.5 to +1.25.
- Cost increased from
- Level 4
- Cost increased from
$20,000 to
$25,000. - Damage decreased from +15 to +0.
- Range increased from +0.5 to +1.
- Crit multiplier decreased from +0.5 to +0.25.
- Bleed stack increased from +1 to +2.
- Name changed from Serial Killer to Absolute Bloodshed.
- Cost increased from
- Base
- 25 October 2025 - v1.78.0
- Slasher can now be gifted.
- Bug: This does not work properly.
- Slasher can now be gifted.
- 31 October 2025 - v1.79.0
- Bugfix: Gifting now works properly.
- 19 November 2025 - v1.80.1c
- Slasher gamepass taken offsale.
- Bug: Still appears in the Robux Shop with an option to gift it.
- 11 March 2026 - v1.86.0
- Stun Immunity and Freeze Immunity added, but only gotten with upgrades.
- Statistical changes:
- Base
- Cost increased from
$1,500 to
$2,400. - Damage increased from 6 to 10.
- Firerate decreased from 0.525 to 0.425.
- Range decreased from 6 to 5.
- Crit multiplier increased from 1.75 to 2.
- Cost increased from
- Level 1
- Cost decreased from
$1,250 to
$1,000. - Damage increased from +0 to +5.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to 0.425.
- Crit multiplier decreased from +0.75 to +0.
- Cost decreased from
- Level 2
- Cost increased from
$4,750 to
$4,800. - Damage decreased from +24 to +0.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Crit multiplier increased from +0 to +0.1.
- Freeze Immunity added.
- Lead detection added.
- Base bleed damage decreased from 7 to 4.
- Bleed stack increased from 1 to 13.
- EV increased from 0.175 to 0.2.
- Max stacks increased from 300 to 450.
- Cost increased from
- Level 3
- Cost increased from
$8,250 to
$11,033. - Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Crit multiplier decreased from +1.25 to +0.4.
- Bleed stacks increased from +0 to +7.
- Name changed from Swords Dance to Psycho Knife.
- Cost increased from
- Level 4
- Cost increased from
$25,000 to
$40,000. - Damage increased from +0 to +15.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Range decreased from +1 to +0.
- Crit multiplier increased from +0.25 to +1.25.
- Bleed stack increased from +2 to +25.
- Stun Immunity added.
- Name changed from Absolute Bloodshed to Ocean Of Blood.
- Cost increased from
- Base
- 5 June 2026 - v2.0.0
- Firerate decreased due to the Firerate Bug being fixed.
- Statistical changes:
- Base
- Firerate decreased from 0.425 to 0.4.
- Level 1
- Damage decreased from +5 to +4.
- Level 2
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 3
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 4
- Damage decreased from +15 to +14.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Base
- 17 July 2026 - v2.3.0
- New skin: Pirate
Notes
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |




