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{{QuoteBox|Zombies are approaching, defend!|Beginning of Wave 1 (Beginners & Molten)}} |
{{QuoteBox|Zombies are approaching, defend!|Beginning of Wave 1 (Pre-Hardcore, Beginners & Molten)}} |
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{{QuoteBox|Here comes the horde!<br/>Place your towers quick to prepare for the incoming enemies!|Beginning of Wave 1 (Beginners & Molten)}} |
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__TOC__ |
__TOC__ |
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== Description == |
== Description == |
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The '''Normal''' is the first zombie the player faces in the game as it spawns on wave 1 in Beginners and Molten modes. The '''Normal''' is also spawned by the [[Necromancer]], and there is a chance that the [[Mystery]] spawns a '''Normal''' upon their death in Beginners and Molten modes. This also appears in [[The Heights]] as part of the [[SFOTH Event]]. |
The '''Normal''' is the first zombie the player faces in the game as it spawns on wave 1 in Beginners and Molten modes. The '''Normal''' is also spawned by the [[Necromancer]], and there is a chance that the [[Mystery]] spawns a '''Normal''' upon their death in Beginners and Molten modes. This also appears in [[The Heights]] as part of the [[SFOTH Event]]. |
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The '''Normal''' has green skin. It has a dark orange torso and brown pants. This symbolizes the basic stereotypical zombie. It has a |
The '''Normal''' has green skin. It has a dark orange torso and brown pants. This symbolizes the basic stereotypical zombie. It has a sad zombie face. |
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The '''Normal''' is replaced by the [[Abnormal]] in Golden and Fallen modes. |
The '''Normal''' is replaced by the [[Abnormal]] in Golden and Fallen modes. |
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*'''14 June 2019''' |
*'''14 June 2019''' |
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**'''Normal''' added. |
**'''Normal''' added. |
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*'''29 October 2020''' |
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**Appearance changed. |
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{{Beginners|Start|N/A|{{PAGENAME}}|Wave 1|[[Speedy]]|Wave 3}} |
{{Beginners|Start|N/A|{{PAGENAME}}|Wave 1|[[Speedy]]|Wave 3}} |
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Revision as of 15:04, 14 November 2020
<infobox>
<title source="title1"><default>Normal</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>Average </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>Average </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
- "Zombies are approaching, defend!"
- ―Beginning of Wave 1 (Pre-Hardcore, Beginners & Molten)
- "Here comes the horde!
Place your towers quick to prepare for the incoming enemies!" - ―Beginning of Wave 1 (Beginners & Molten)
Description
The Normal is the first zombie the player faces in the game as it spawns on wave 1 in Beginners and Molten modes. The Normal is also spawned by the Necromancer, and there is a chance that the Mystery spawns a Normal upon their death in Beginners and Molten modes. This also appears in The Heights as part of the SFOTH Event.
The Normal has green skin. It has a dark orange torso and brown pants. This symbolizes the basic stereotypical zombie. It has a sad zombie face.
The Normal is replaced by the Abnormal in Golden and Fallen modes.
Strategy
- Anything can pretty much kill them, even the Scout can defeat them effectively.
- If required, you can let them get to the end of the map if your towers cannot defeat them as they are unlikely to make you lose the game, unless you are seriously low on game health.
- You can use the Medic to heal the game health back.
Update History
- 14 June 2019
- Normal added.
- 29 October 2020
- Appearance changed.
| File:BeginnersHardcoreIcon.png Easy | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Normal Wave 1 |
Speedy Wave 3 |
| File:MoltenHardcoreIcon.png Molten | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Normal Wave 1 |
Speedy Wave 5 |
| The Heights (SFOTH Event) (24 June 2019 – 13 October 2019) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Knight Wave 2 |
Normal & Speedy Wave 3 |
Boomer 1 Wave 4 |
| File:Bronze-Medal.png File:Silver-Medal.png Pre-MEGA (Easy, Normal, Hard & Insane) File:Gold-Medal.png File:Platinum-Medal.png | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Normal Wave 1 |
Speedy Wave 3 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |